MageCast X

#023 - "Casual Discourse on Somniloquy" (Shadow Hearts)

July 15, 2019 Little Fella Media Season 1 Episode 23
#023 - "Casual Discourse on Somniloquy" (Shadow Hearts)
MageCast X
More Info
MageCast X
#023 - "Casual Discourse on Somniloquy" (Shadow Hearts)
Jul 15, 2019 Season 1 Episode 23
Little Fella Media

This episode we dive headfirst into the horrors of a cult classic: Shadow Hearts, discussing how to win a game of hangman, our take on Lovecraft's works and Lovecraftian themes present in Shadow Hearts, purple prose and classic literature, anti-anthropocentrism and cosmic horror, the technical word for fear of dolls (never use it, please), what the greatest scene in video game history is (hint: it involves a train), voice acting performances and how to measure their quality, actors treating their lines like they're in toy commercials, the distinction between loving something for what it is and critiquing a performance, good vs bad dialogue, the unique difficulties which translation presents in attempting to preserve original intent, the context of horror RPGs, favorite characters and their motivations, the harmony of ideas in the Shadow Hearts soundtrack plus Yasunori Mitsuda (!), sensible nostalgia for the 90s and what that decade accomplished in games vs crappy things that can be abolished to history books, the Judgment Ring and mechanical innovations in Shadow Hearts, and finally, why this game didn't do so great upon release.

Website: https://thewellredmage.com
Patreon: https://patreon.com/thewellredmage
Guests: @ArosElric and @TeacherBloke85

Support the Show.

Show Notes

This episode we dive headfirst into the horrors of a cult classic: Shadow Hearts, discussing how to win a game of hangman, our take on Lovecraft's works and Lovecraftian themes present in Shadow Hearts, purple prose and classic literature, anti-anthropocentrism and cosmic horror, the technical word for fear of dolls (never use it, please), what the greatest scene in video game history is (hint: it involves a train), voice acting performances and how to measure their quality, actors treating their lines like they're in toy commercials, the distinction between loving something for what it is and critiquing a performance, good vs bad dialogue, the unique difficulties which translation presents in attempting to preserve original intent, the context of horror RPGs, favorite characters and their motivations, the harmony of ideas in the Shadow Hearts soundtrack plus Yasunori Mitsuda (!), sensible nostalgia for the 90s and what that decade accomplished in games vs crappy things that can be abolished to history books, the Judgment Ring and mechanical innovations in Shadow Hearts, and finally, why this game didn't do so great upon release.

Website: https://thewellredmage.com
Patreon: https://patreon.com/thewellredmage
Guests: @ArosElric and @TeacherBloke85

Support the Show.