Snyders Return:

Hello, and welcome to Snyder's return at table-top roleplay podcast. My guest today is turned scribbling into a fine art drawn inspiration from many across the tabletop role playing game community and put pen to paper in the best possible way. Just to give you an outline, they are a critter, writer, gamer, and part of the family. Are you gonna learn a lot today? Of course we will. Now, before the ink runs dry on us, it is an absolute pleasure to chat with RPG cartoonist, plus one Pen O'Smiting, Pen. Welcome to the show. Thank you so much for having me here. Now, it's an absolute pleasure. I know we've had this programme for quite a while. So I'm glad we've been able to find the time to speak before we go into all your amazing sort of productions and work and, and sort of creative outputs. telling us a little bit about yourself and how you got into trouble the tabletop role play game side of things, please.

Pen O'Smiting:

Sure, I love tabletop. And I was introduced to it in the time honoured tradition of being dragged in by someone you're dating. And so I began when I was a 14 years old, when I started sitting down and playing role playing games. And it was within about a year and a half before I started jamming for that same group, and loved it loved it. Very bad though, putting a teenager in charge of a whole bunch of other teenagers. That's a good idea. So beyond the power trip, it was really great to be able to sit around with a lot of creative, intellectual, funny people and create stories together.

Snyders Return:

And so are you still GM'ing and playing regularly?

Pen O'Smiting:

I am which I'm very fortunate to do through this interesting dystopian reality that we've survived the past couple years here. Um, so yeah, I actually am still jamming for regular group online I GM for a group here locally, but we haven't been able to be with each other physically. And then I'm always doing these other GM opportunities for charity streams and one on one opportunities. And it's just been a delight and a pleasure as well as listening in on everybody else's games and drawing along.

Snyders Return:

Definitely, we get you're in just a moment. I'm just intrigued by your your home games, if I may they established or or they homebrew,

Pen O'Smiting:

pretty much everything I do is Home Brewed. We didn't have the phrase homebrew. When I started doing gaming, it was Did you buy the module? Are you looking it up? I made it up. I made them up all the time, mostly because the gentlemen that were at my table tended to already have memorised everything in the GM guide, and in the monster manual. So in order to try and keep up with them, and or exceed them, I learned very quickly, I had to make my own creatures, my own world, my own lore, or just psychologically torture them. And that worked great. And that's still true today.

Snyders Return:

Today, I will keep that in mind as we go through. So you you picked up the game. So relatively young, I think that's fair to say and have carried that passion through and when did that passion turn into a artistic output.

Pen O'Smiting:

We're gonna say obsession. Um, so it turned artistic actually, when I was sitting with that same group in high school, because I just love to grab quotes when they were funny, or brilliant. And I would write those down. And then I would also draw those moments that were cracking us up at the table or when somebody did something particularly brilliant or particularly ridiculous, often both. And then we would have them for the next time that we gained either in a week or in a month or whenever we got together, we can sit down, review the quotes and pass around the pages of cartoons showing each of us being epic. And it brought us right back into that moment that we had just left. So it was a great way to review. It was a great outlet for creativity. And I still have them I still have files and files, drawings that I remembered that I can still share with my friends who I'm still in touch with and it's just an instant smile.

Snyders Return:

It really is. And so you've taken that from from your own group and expanded that outwards. So what was it like sort of turning it from a I was gonna say obsession for my passion into a into a business effectively.

Pen O'Smiting:

Well, actually, again, the beginning of it was a apparently forcing myself on other people. Because I wasn't in a game at the time. And I missed that I missed that horribly. And what I do professionally is I'm an author, and I was in between book deals. And in that dry spell, I wanted to refill the well. And I thought, well, what makes me happy. And the truth is, what made me happy was making other people laugh and smile. And I remember that feeling being around the table. And I thought, I know what it's like to throw my creative juices out into the world. And books and stories and not know if they land or not, don't have a lot of measures, you don't know how it resonates. And so I thought, why not do that in other people's stories and their tables, and just let them know, hey, somebody is hearing you is moved inspired by you drew a little cartoon share a little smile with you. So I put it up on Twitter, and Instagram. And I would tag people so that they knew that I wanted to give credit where credit was due with the jams or the players themselves, in order to say, hey, somebody is out here listening, you're doing great. And the response was just amazing. Sometimes I was their first fan art. Oftentimes, I wasn't what everybody really, a lot of people would reach back to appreciate it and, and then the smile came back to me. And so it just became the cycle, and then an obsession, and then it kind of took off on its own. So I'm very grateful to my patrons who keep me in this habit. And, and I do commission work. I've been flown out for doing live, drawing alongside performances as they occurred. That's just an astonishing thing. It has filled that hole that normally it would be at the cons table side, drawing along.

Snyders Return:

But that's that's amazing. And so on attack this in two parts. First of all, you mentioned that patrons Patreon so where can people find yourself and and your, your obsessive output. I'm just gonna play on that now you said

Pen O'Smiting:

it's a you can always find me I'm kind of smiling on all the socials, kind of smiling. I'm on Patreon and coffee and Instagram and Twitter, there have done some articles on Geek and Sundry been on featured on d&d beyond once I got very excited about that. And I've really had the pleasure of being able to speak to a number of people to connect with a number of people in in different circles of ttrpg content. And I just it's always been really a pleasure and very moving. I do have my favourites people that I followed for a long time or people from my hometown, because I'm from Chicago. So there's a whole Chicago crew that I really just have been delighting listening to them and watching as they grow and change and expand become great at what they do.

Snyders Return:

Well, that was that was the sort of the second part of the question, which is also in itself, a two pronged question. So forgive my strange question structure. What? Which of your drawings has brought you the most happiness? personally? Which of your drawings? Have you had the greatest feedback from the sort of the best review from a DM or group that has come back to you?

Pen O'Smiting:

Wow, that's, that's an interesting question. Um, so attracting one, but you have to understand, I have now because I can tell them my files. When I do my drawings, I then scan them, I correct them with little pens and takes forever digitally, and then put in the lettering and mounted so that it will be seen on Twitter. So I know my count, and I just passed 5000 5000 individual little googly eyed cartoons. So it's hard to actually remember one that was really great. There are so many of them that make me smile, and laugh. There are particular ones that have that that turn, being able to draw tabaxi are especially fun because they don't get to draw cats that often. So be able to do that or in the case of into the Motherland, say of a hyena. So that kind of character that's fun to draw. I enjoy that. Gil, who comes in the night is from not quite heroes podcast so that's that's the tabaxi that I think of off the top of my head. I've drawn for tonnes of adventure zone and critical role, but they've got such a huge fandom I'm not even see I don't think anybody even knows that I exist in those phases as opposed to spaces like I'm Luke dagger and stone mecanim forge Academy with weld mount with the wild mountains as new. I follow the entirety of hit dice, and the entirety of not broadswords. But some of the some of the programmes that were out there that ran their course. And I was able to draw the entire time. So I felt really attached to those characters. And pretty much gems were right back all the time, or where I get something from, like our geek who's because like this made me smile. This makes my day those are the moments that really, that's that's exactly why I do it. That's exactly why I do it. saving face and the crew over crafted anytime that I draw that they all jump on it and get very excited. And now with da performance in the dungeon that is really excited. Once it comes out, which sounds bad. I'm talking about romancing judgement getting excited, but you understand that there are good people for that podcast. It's a great, I truly am astonished by just the talent that you find out in the ttrpg space people who are putting things out on d&d, Grandma, from a ttrpg space all the way to storytelling podcast like a girl in space pod. Just beautiful interpretations. And and what I like is listening to different regions, different countries, different areas, people who are bringing in LGBTQ ideas, experience points has some really just great, great characters and great situations, listen to high rollers in England. And getting getting that just any time you just hear different people adding things. I love listening to Tanya I love listening to the into the motherland's. And before that they were doing I mean, just beautiful stuff. And the family, obviously, with la by night, and then as it's continued to grow under call. So yes, I wish I could say that there was just one picture. What there isn't because they are just so much fun.

Snyders Return:

No, and the 5000 and growing count, sort of dedicated to, as you say, some some incredible con, other content creators out there who the majority of which are doing this off their own back for for free. A lot of them. It shows their dedication to the craft and your dedication to your craft. And it's it's such a great space to be in the community of the white noise.

Pen O'Smiting:

Well, let me clarify something. What I was trying to do was listen to somebody Episode One, to get them to give them feedback. Tell them how great they were. And maybe somebody would see that moment and want to know more. So you'd tagged them, let them find out where this this group is that maybe they find more fans? Isn't that great? More listeners, what I didn't expect is that then I would get addicted. So at one point, I was listening to 27 podcasts regularly. That's impressive. That's insane. Okay, that's

Snyders Return:

just being polite. Sorry, you

Pen O'Smiting:

have to stop being brilliant people. Um, because they became addictive. I wanted to know more.

Snyders Return:

Wow, that's that's impressive in its own in its own right 27. Well, I struggled with about four. And that's where the commute to work that I get the time to dedicate to them. So

Pen O'Smiting:

it's a great honour for working out though I gotta say, fair, fair, I have to do my workout because that's the only way I'm gonna get this other hour. And I

Snyders Return:

can't argue with that logic. So that's the drawing that the card inside you mentioned earlier, you're also a writer. So where would people be able to find your written work?

Pen O'Smiting:

Well, I don't write under plus one kind of smiting that doesn't actually go very well as a name. Where I write is the the content that I've created four games over a drive thru and HBO is under Don Metcalf. And those are my why books are also under that on the science fiction fantasy. My credits under when I wrote for role playing games is under my maiden name. And you don't get to know this because we'll just let that let that pass but

Snyders Return:

previous experience and a foundation to build from so your drive thru RPG not to dwell on that other information to the the content on Drive Thru RPG, would you mind sort of taking us through that because it's mentioned on your Patreon? Again, highly recommend people go and check that out. So what would they find the viewers on Drive Thru?

Pen O'Smiting:

And what's out there right now? Something that grew out of that online campaign experience. I wasn't even the GM, I was just a player. But I was late to the game, they had all started playing and I was jumping in. And I didn't know anybody. And I created a character in order to interrelate with people I needed to start off and just jump in. And I made a character who was from an elite prep boys school. And so I gave him a drinking game that I made up, in order to ostensibly get to know people, and also get dirt on them. That's basically and this game was so popular in our group, we must have played it half dozen times, before members of the group were like, you should really share this. And so I started playtesting it and they got obsessed. I mean, it just, it kept going. So with the help of two of my fellow gamers, I was able to put it up and it it became a daily bestseller. And so then we've created a second round and a third round will be coming out shortly.

Snyders Return:

I want you to call me No, I'm sorry.

Pen O'Smiting:

It's called to the truth. It's a drinking game for players young and old. It is a good way to not only learn about each other, all those tidbits when we make up a character, that's part of our backstory. And you're hoping that will come out, you're hoping that situation will show up, that you'll be able to kind of let those little secrets out. Sometimes it doesn't sometimes it doesn't. This was one way to get some of those back story secrets out now, in a natural way of having this drinking game where you can either answer a question, not answer a question and drink. And that shows that it's a lie. So it's a wonderful kind of Truth or Dare game and if the GM is there, it's a GMOs game. You don't have to have the GM there, but if they are, they can hear all the great hooks for getting characters to jump. It's it's an instant gimme. And it was a way that amazingly, brought the group closer together, both characters and players became much more kind of like a trust exercise. So amazing things happened with the knowledge they came out of to the truth. And sounds more like fun.

Snyders Return:

It sounds it it sort of rang rang a bell in my mind. group meets in Tavern group stays in tabin group leaves tabin eventually dm comes up with plots to sabotage group in a fair and sort of

Pen O'Smiting:

story aqui very much so so it's it's you get to choose, are you going to tell the truth? Are you going to tell a lie. And if you do, you have a chance to drink the tooth. If you drink a little sharp dragons, two bad things will happen, but

Snyders Return:

has a link in the description below. Go and check that out. It's it's sounds like a lot of fun and something I'll be checking out. And she mentioned the third round. Part Three is round three, round three will be coming out soon.

Pen O'Smiting:

Each one has 25 different questions that you can ask or adjust as you see fit. But it's a great way to get your character to bond your character secrets to come out or not. And the GM to get an insight into what you guys are doing. Each game also will come with two variants. Other ways to play. And it's it's just been, it's been a delight, getting the feedback from people who have played it really enjoyed it. It's great for not only your session zeros, your beginning campaigns ways to get to know each other, especially before a stream, because you'll suddenly have a lot of those trust points and interrelations and things that now you know about another character, but even your old groups, your favourite group around the table, being able to sit down and ask these questions is eye opening, people have created entire subcultures, or backstories, or hierarchies based on getting the questions ahead of time and being able to think about it for your character.

Snyders Return:

Yeah, absolutely. And so with round three, sort of in the future, what else is in the future for you.

Pen O'Smiting:

And I'm also playtesting right now a game that I'm developing for a four player game that's on collaborative storytelling. It's short, it's about a two to four hour game. I'm very interested. I really love things that are collaborative, co creative with brilliant, intelligent, creative people at the table. And that tends to be gamers. So I've been enjoying getting more and more people to table and seeing what happens in order to make that kind of step by step improv skill, a practice for gems, and how to collaboratively create your own downfall for players. So that's fun. So that's going on right now. I have another project that I'm keeping in mind for Discord. So I'm keeping that kind of on the download so I can figure out more about that, but I'm excited. But won't my common the fall. In the meanwhile, I'm still doing the charity streams. And being a GM for hire, I've always met some really amazing people at the table who want to have a deep role playing experience, which is kind of my thing, which I very much enjoy. And the one on one gaming experience, which I do called role playing resurrection, which was originally designed for those of us who had been in a campaign that was suspended because of the pandemic. And we're dying to play our character, but the campaign is not running, or stopped, or dropped. And trying to get back to that, or when you've played a character, and he's kind of painted yourself into a corner, and you made a decision that maybe you didn't want and want to take it in a new direction. This was a way that you could, in game, play any character from any system, go through the experience, and be able to kind of get that fire back, renew your energy, get your groove back, let's go and then be able to go back and play the character again, your beloved character, or the character that you wish would have been different.

Snyders Return:

But it's a really good premise. And since you do it for others, is there a character you've always got, just just dancing in the back of your mind that you're like, if someone could turn the tables, this character the way in for me, there's,

Pen O'Smiting:

there's always, there's the characters that you left behind, characters that wait patiently with their eyes wide, and their hands pressed up against the glass. And then there are book characters. Now I like to say there's a very big difference between book characters and role playing characters, just like there are differences between being an author and being a GM, being an author with book characters means I get to make all the decisions, I know how things are going to go, and I can push them any way I want. Because GM is a very different thing. It's not I have a story to tell, and I'm taking characters with me, it's that I get the privilege of being the narrator to somebody else's epic story of becoming a hero. It's their story. And I get to shape and mould it and mess with it. But I'm not directing it. I'm not trying to force it into places that it doesn't want to go. It goes organically by the players. And actually, I find that to be a richer, more rewarding experience, because people come up with ideas and insights and decisions that I would have never come up with. And that's why it's brilliant.

Snyders Return:

Definitely. And you mentioned as a GM rather than a DM for how, what are the systems? Or do you enjoy playing outside of the dungeons and dragons that you picked up? Many years ago,

Pen O'Smiting:

many years ago. So yes, I did pick up on some dragons, and also heroes. Anything that was a superhero genre I really enjoyed. I did do Shadowrun for a while, I enjoy a lot of the Noir. Lately, what I've been enjoying are things that are pretty heavily role playing bass, one of my favourites is for the queen, by Alex Roberts, and that's evil hat productions. I think it's a brilliant game. And I love playing more about questions and answers and creating things out on the fly. Which is why also, I enjoy playing those lasers and feelings and hacks, like honey heist, or chatter off dead or sneak honk, or some of the things that are out there. They're just brilliant and fun and quick. And then you get to play with people who are brilliant. And finally, I

Snyders Return:

know, it's sounds like fun. And so you have such a unique perspective on the way tabletop role playing games are in the community is what do you see it going from here? You've been able to capture it in it's almost rorish form over these these times for your images? What sort of progression Have you seen? And where would you like it to go in the future?

Pen O'Smiting:

I am so excited about what's been going on in ttrpg. Because it's kind of it sounds funny. So we brought it out of the basement and onto the screen, seeing how many people resonate with the idea of storytelling and being a character and being able to take that on adding their voice, knowing that they can be a GM as well. They can create worlds and invite people into them. Getting that agency out there and seeing people excited about it is probably been the best part. Hearing more voices hearing various voices, the more voices and the more perspectives the better. Stories become. And that's true with the canon. But I think also with the idea of just creation itself, like people are making more and more neat things. And I get to listen or play along if I'm really lucky. where this is going I If you had told me that when I was 14 that someone would pay money to go to a theatre and watch people play Dungeons and Dragons on a stage or make a cartoon based on your game or graphic novel. There is no way. I mean that's a dream. People are living the dream right now, and seeing where it goes next what I think what we're going to go next is As it becomes more mainstream, seeing how people supported into other media, and hopefully seeing it embraced in new directions, and with new communities and new voices, and therefore we're going to start learning more about different stories, different backgrounds, different opinions, that then can become more embraced by the mainstream. Once it becomes a story that's shared, it's our story, it becomes possible. It's something that we recognise is real. And that I find is just so much possibility. so much great places to play. And I know if you really like your modules, we really like your, your books, that's great. Nothing against that. There's brilliant minds behind it, hearing new voices coming up, and sharing their thoughts, and how they see the world or how they would paint what a tavern is, or what adventure is, or what a monster is. That's, that's what I find most exciting.

Snyders Return:

Yeah. Right there with you. People come and support you on Patreon. And I'm sure I'm sure there will be

Pen O'Smiting:

I would love it more than merrier. I'm really, without my patrons, I would not be speaking with you, I would not be as brave as I was to start making my own content available in non traditional formats, I would not have a ring light and a camera, I would not have those things, because I would think it couldn't be me. That couldn't be me. It's just me and my friends and a little doodling in the corner, laughing at myself thinking how clever we are. So now Now, this is something that's been made possible because people believe in me, and are able to support me financially to support my habit.

Snyders Return:

And interesting way of phrasing it. So you mentioned that sort of the progression. If if someone was to, I won't say, compare themselves to you, because that's not fair to all individuals. But if someone was inspired by you, I think that's a fair way of putting it. What have you learned from your early drawings now through to, you know, there's great Patreon community, you have the Twitter following you have the support, right across the community. What advice would you give to someone who wants to dip their toe in, as it were? And maybe take that first step mixing metaphors?

Pen O'Smiting:

Well, I think, looking back on some of my early stuff, when I first put it up, I can't believe I put it up. And practice, practice, practice has shown even with my very scribbly doodlee drawings, there's been a huge progression in skill level. And I'm pretty proud of that. There are people who are fine artists and people who do beautiful work, I am not that person, I do find fast, grabbing kind of the energy of the moment drawings. So if you're inspired by that, I gotta wonder why you're not picking up a pen on your own, because you're definitely gonna do better than I am. So go do that. Um, the idea of is a good enough. Is anyone gonna listen? Does anyone care? That I am your I'm your test subject. Yes, go do that. But put it out there. Don't just draw for yourself, draw for other people, make connections, appreciate people, acknowledge people spread the smiles is my big thing. That feeling of connection and of being heard, can only fuel more good things. And that is what I'm most excited about. I would love to be able to do this more and feel supported by it be able to expand, I've been doing live drawing on Twitch, and still experimenting with that because I still don't have the technology that can capture it the way I want. And that's a stretch goal. Those are things I'm going to have to work on. And with support, it only gets better. And then I get to support more people. So that only gets better. So we'll see as a community, we are an incredibly supportive group. And I'm very grateful for who I have and I'm very grateful for those people who I do not have yet

Snyders Return:

and will have soon I'm sure. So with your your writing commitments, your drawing commitments, everything that you're trialling testing and play testing, and be committed. Yeah. Do you get time to relax is drawing the way you relax? Or do you have do you sort of step apart from it and give yourself some mental health time as it were, I was gonna say a break, but you know, bring yourself back to centre,

Pen O'Smiting:

whether you see it on the screen or not. Drawing is my way of processing the world. Usually also the times that are not so much fun. That's the time to write. It's the time to draw. It's a way to put that process in. It's when I'm not writing or drawing that becomes more challenging and certainly less fun. Nothing against washing dishes or folding laundry or going to work. But that's just a different kind of energy. The only thing that's Hard about that is that most writers that I know of not so much an artist, but most writers tend to be introverts, and I am not. And I miss human beings. And so if you're concentrating on your writing in your drawing, those are solo activities. And I think that's the hardest part of that. And sometimes I don't want to go through the scanning and the tweaking, and I just want to draw, and have fun with my crew. And a lot of times I do get to do that. But then they want to know the drawings.

Snyders Return:

But that's, that's fair enough. So with with all that in mind, we've spoken about where the community is and where it's going and your your own progression. And future. Is there anything that we haven't mentioned yet that you would like to bring up anything that I may not have touched on so far,

Pen O'Smiting:

of, there's just, there's something about the community as it is growing. And there are growing pains, there is this element of who gets to say, what, who gets to play what, who gets to learn about what, and there's something in there, where I'm like, in fiction, and certainly at a table, this is the time to ask questions and make mistakes, please do it here. Do it with your friends, do it with a group that hopefully has their safety tools in place. or understanding that the people here are all here to have a good time and co create and work together. And if you screw up on something that would be sensitive out in the real world, do it here, or in a book or something like do it in some place where it's safe to trust fall into their arms, and then be told you screwed up. And there's a lot of forgiveness in that. And there's a lot of power and humility in that. And I want to see more of that. I think people are scared. And I don't want people to be scared, that's part of drawing new googly faces is that it's fine, we're fine. You're great. We're doing some good stuff. But there are times where people stepped over a line, or did something not smart, or said something that's smart, and you watch it happen. And it's sort of like a train wreck. And how they approach it. Not only with each other, but also to you the audience who are listening, if that's if that's the case, or to your home group. If it's not, it's not that I want people to get upset. But I would much rather mess up at my table and have my players who trust me. And I trust them, tell me and then figure it out. I would much rather, let's have that conversation, the conversation that we can have at the table that we can't have in a water cooler. You know, let's let's do it here. You have questions you want to play, what if play what if you should do so respectfully, certainly. And with safety tools, and with acknowledgement of where everybody's lines and veils are or if you wanted to do research in something. And if somebody else is sensitive to it, and they want to talk to you about it, that becomes a conversation that you can have, and come to some agreement. But if nobody takes that step to try and get out of their bubble, you're not going to have the stories that are possible, you're not going to go where your mind can take you and you can't hold on to the hands with the people that you're with, and go along and see what amazing things you can create because you're playing safe. Safety tools, yes, safe maybe. So maybe, maybe that's my dare. That's my, that's my 2/3 truth dare go forth and you try, you may fail, you may say this doesn't work for me or didn't work for somebody else, or somebody else got upset or the flag or red card and you suddenly feel terrible. And then you can talk it out. But I'd much rather you do that here, then go out in the world and get upset.

Snyders Return:

Yeah, that is very fair. And thank you for sort of putting across so eloquently. And you know, I appreciate your insight. Having both listened to a wealth of content that I will probably never reach the levels of no matter how long I listen to podcasts or watch streams. And from the gym side and the safety tools you've mentioned, is so, so vital now to allow the games you mentioned and again, you're not the first one, I'm sure and I truly hope you're not the last to reinforce that safety tools make the game safer, but better

Pen O'Smiting:

yet really baulked at the safety tools and I have to say we didn't have that when I was 14 and around the table. I wish I did, actually, because that would have given me a little more agency, especially being the one non male at the table. Yeah, I would have felt better about it. And, and we could have communicated some of that earlier without the stumbling. But again, we stumbled. And yet we were able to talk, even as young teens, but certainly at cons, those safety issues you want to talk about and making people feel welcome and making people. And a lot of people get worried about the PC police No, no player character, but you know how that works. But here's the thing. The idea when you sit down in a chair, is you're entering a fantasy world, or a science fiction world or what exists, it's a fictional world that we are co creating together to have an adventure. A lot of people focus on the adventuring part. And I'd like to focus on the CO creating part, or the word together, in order to have the ability for people to share their vision, share that voice, share that character, that insight, and create something that is beyond that, which you would have created sitting by yourself writing or thinking of your character, your character has to grow. And in order to grow, it has to be pushed, and given input and given unexpected challenges or questions from other characters, work your GM or whomever. And you have to be open to that if you're not open to that, go write a book. If you're at a table, you have to be open to this. And in order to be open to this, people have to feel safe in order to feel safe, you have safety tools. Definitely, if you can do a con check a strength check index check, you can do a safety check. There's no reason not to

Snyders Return:

100% 100%. And in that vein of sharing and creativity Would you like to share where we can find your creative outputs.

Pen O'Smiting:

Plus, you can find my creative outputs on Pena smiling on all the socials. Most of the things I do are on Twitter, I will admit that where I have committed to insanity, and three to five cartoons, five days a week, they do not repeat. Same Day, unless I have been hired to do this before where I dedicate one day, to all the cartoons being from an episode from a certain podcast, in which case, then I think they're going to be three to five, and they actually turned out to be more like six to 12 lots of cartoons. I'm sorry, people are brilliant, I can't help it. Um, so that goes up, I do update my Instagram and my coffee gallery, somewhat more sporadically. And then I do things on Twitch, I'm still coming up with my schedule because of pandemic blurs days. But I do live draw on that. And then it's a chat availability, I also make myself available to my patrons in order to make commission pieces for them. And whether they want a video of the live drawing as it happens, because there's something about getting that cartoon, which is fun. And there's also something magic about seeing it emerge from the tip of a pen. Which is even different than digital, I think, I think. So that's what I've been doing. Um, when I have the fortune to be able to GM or play at charity streams or streams that are live, or other events, I usually put that out on my Twitter, and on Patreon so that people, people know where to find me. I tend to lay crazy characters, which I enjoy. I look for melodrama, drama and meaningfulness when I

Snyders Return:

thank you I will put links to all of that in the description below, including truth or truth. So make sure you go and purchase that for your Tavern games for your tabletop group. I'm sure it's adaptable for any but yeah, definitely going back the art links in the description below this podcast pen, it has been an absolute pleasure learning more about yourself, your art, your creative processes, and your obsession, session obsession,

Pen O'Smiting:

my obsession, my obsession with sharing smiles, acknowledging incredible creative players, gems and content creators. And heroes like you,

Snyders Return:

you being in the audience don't mean

Pen O'Smiting:

hey, you know, it's all good. I would love to be at more tables. I'd love to introduce more people to my worlds and my madness. That's what I used to say with writing books. I said the madness exists in my head until you read it. And now it exists in your head.

Snyders Return:

viral. That's it. So I'd love to get you back on the show and maybe in the future invite you to join us for a one shot or something like that. I love it. I'm very much looking forward to it. And thank you for having me here. It's a pleasure, Penn. Thank you. Thank you. Thank you for listening. If you'd like to learn more about the show, then go to WWW dot Snyder's return.squarespace.com Alternatively, you can find us over on Twitter. At Return Snyder. You have a link tree link in the description of this episode. And if you want to support us, come and join us over on Patreon and we also have a Discord server. Please leave us a review because we'd love to learn how to improve the channel and provide better content out for for those who are listening until we until we speak again. Thank you