Ron  0:45  
Welcome back severed sons every one week

Unknown Speaker  0:52  
what episode is this? What

Ross  0:52  
are we doing what episode we

Ron  0:55  
will tell you once we get to it. We are a phosphate an actual play d&d podcast. We are excited to bring you tales of the frozen north and the everlasting rhyme. My name is Ryan Murphy dungeon master and one of the virtual table we have.

Unknown Speaker  1:07  
Hey, what's up? It's Paul. Oh, hi, it's Ross.

Unknown Speaker  1:13  
Hey, it's bourbon. I mean, like

Ross  1:17  
my name is Josh. Yeah. Hey, it sec and I just want to I want Ryan to keep in how sassy he was just now to me.

Unknown Speaker  1:27  
Yeah, that was that was Hi. Oh,

Unknown Speaker  1:34  
I'm Claire. And I'm very scared about today, but it'll be fine.

Ron  1:39  
You said that last four episodes?

Unknown Speaker  1:41  
Yes. Every episode scared I have only been in peril in severed sons.

Unknown Speaker  1:48  
I fucking dragon fight and

Unknown Speaker  1:54  
Ron, coming up there's nary a chiwenga Insight not a lot of shopping to do.

Unknown Speaker  1:59  
It's all destroyed is the thing.

Ron  2:02  
Is everyone ready? Yep. Oh yeah. Let's let's begin tonight's episode is severed sons episode 43 down to the deep do era. Last time, you charged into the Forge clashing of the Shortland dragon tracks his nemesis Zulu appeared wearing the body of a large muscular kobold and called tracks by his former name ferret. The Dragons corrupting influence settled over the minds of everyone but tracks and brand and the construct order the charm to party members to attack Britomart, who was quickly Brought to her knees by the relentless attack tracks and volu traded spills as Bran took potshots from behind the Forge wall. One by one, you began to shake off the effects of the corruption and were able to focus your attention once more on the dragon. beastly clogged off and Door Guards strapped into digging machines joined the fray as your guard snipers battle grand off of Buzzcocks loyal guards. Under your relentless assault, the dragon moves slower and slower and Zarda rock Zulu and the blacksmith fled through a set of double doors to the south. The construct breathed its deadly beam of radiant energy twice more at you. But all of you withstood the blast with no casualties. Oak charged the dragon and climbed on top of it. It spread its wings and attempted to fleet but brand down the dragon with a well placed arrow. After bumping up the rest of your foes, tracks attended the repair Britomart and remove the armor plating the rear of the construct, revealing the bare back of a muscular woman inside. regrouping you approach the southern double doors, but were startled to hear a dwarven chant to the dura gars goddess, deep to era. The chanting is getting louder and louder spirits who can speak for one can translate the chanting as come destroy my enemies come to me deep to error. Come to me. Smite thine enemies and the chant gets louder and louder and louder.

Unknown Speaker  4:13  
Is it just the one voice

Ron  4:15  
it's just the one voice but what do you do?

Unknown Speaker  4:18  
Look I know that we are

Unknown Speaker  4:20  
in quickly yells

Unknown Speaker  4:21  
better come in.

Ross  4:23  
I know I know when we're not in great shape but do we want to allow him to summon this deep Dwejra

Unknown Speaker  4:30  
Oh dark is it in this room?

Unknown Speaker  4:31  
No we do not have any time to waste

Ron  4:33  
you're in the forge currently.

Ross  4:35  
Can we get some healing for brand I can heal a little a little bit.

Ron  4:39  
Everybody is currently where you are in the in the chamber. Riddle Bart is completely shut down and on its knees on her knees where she's located outside

Ross  4:51  
of Britain mots out for this where I don't deal with I'll deal with it later but we're down with a member.

Ron  4:59  
Also the Light it was really bright if smoky but it was bright because of the molten metal that was coming out of the forge. But Fang destroyed the forge the hearts within the forge and the metal is starting to cool off and so it's starting to get dimmer and dimmer and dimmer in here it's still pretty brightly lit though

Unknown Speaker  5:21  
are there torches around or anything like that there

Ron  5:24  
are no torches that you see.

Unknown Speaker  5:26  
So the light from the Fords is the only light

Ron  5:30  
correct yes

Unknown Speaker  5:32  
good brands is going to take off running towards this slept here

Unknown Speaker  5:38  
as he passes Spitz she's gonna put a hand on him and say it's not much and cast Cure Wounds and give

Ron  5:47  
them Where did you go I didn't see what you when I saw you

Unknown Speaker  5:50  
up here to this I'm heading up this way on

Ron  5:54  
got it got it got it. Okay power

Unknown Speaker  5:57  
that's only two points of help health

Unknown Speaker  5:58  
I'm sorry Blake

Ross  6:00  
but we two only two

Unknown Speaker  6:03  
you're underneath yes spits

Unknown Speaker  6:06  
yeah

Unknown Speaker  6:08  
brand also passed Fang on the on his way there on the map and as he does fan gives him a slap on the ass with certain third level Cure Wounds which is 1419 2022 points of healing

Unknown Speaker  6:28  
I also contributed to just so it'd be

Unknown Speaker  6:32  
on the way over that would just be like kind of a looks back at Fang with this puzzle tight growl lunch and just keeps running and then runs by spits and she slaps them too so it's like Jesus Christ was going on

Ross  6:48  
tracks is going to reach into his his armor and pull out a wriggling mechanical spider and say do you need more just wide eyed think I'm okay for now all right let me know

Unknown Speaker  7:03  
oh snaps don't are outdoors been kind of still deep breathing from before looking down at the rusty grader and he's just going to process tracks his question and he's going to look up a tracks and say oh no, I think we have to do everything in our power to stop and I think

Ross  7:17  
I think we need we need to move now.

Unknown Speaker  7:20  
You're scheduled take a minute I'll open the door

Unknown Speaker  7:24  
sir any way we can douse that light?

Ross  7:26  
Well it's it's liquid hot magma.

Unknown Speaker  7:30  
I suppose. I do have one little trick up my sleeve but I don't know how much it works I could cast gusta wind at it I don't know if it works well for lava but it'll push people away and you know fires

Unknown Speaker  7:44  
that maybe make it glow brighter.

Ross  7:47  
That could be counterproductive

Unknown Speaker  7:49  
i don't know

Unknown Speaker  7:50  
I'm gonna get right on the other side of this door that the chantings from not like on I'm like five feet away from the door just let's get into see if anything changes

Ron  7:59  
okay the chanting is getting more frantic.

Unknown Speaker  8:02  
Can I take note of how is it getting dark? Slowly or more quickly slowly

Ron  8:08  
slowly it's you know how things take a long time to Yeah, heat to dissipate.

Unknown Speaker  8:15  
Run does it sound like the chanting is getting closer? Or is it staying in one place?

Ron  8:20  
It's all coming from behind those double doors. Like when you move away? It gets softer because you're moving farther away but it's not like things are something's getting closer. It's like coming from right directly behind those doors.

Unknown Speaker  8:33  
Cool. Cool. Cool. Cool, cool word come from where we are does the door open towards us or is it like if we push it they'll open it

Ron  8:41  
opens toward you it's like pulled open and these are stone doors

Unknown Speaker  8:47  
don't it's going to just quickly put the rusty grater back on his hip and take position beside brand quietly and draw his short bow focus.

Unknown Speaker  8:57  
Oh Go Go to the door handles and kind of look back at the squad and just see if we're ready to open

Ross  9:04  
trucks is gonna I'm gonna move up with you. I'm gonna help you open the open the door and I'm just going to trucks is gonna look up at Oak and he's gonna flip his helmet down. Here we go.

Unknown Speaker  9:15  
Spitz pulls out two hand axes.

Unknown Speaker  9:17  
Brands gonna go ahead and knock an arrow and draw back on it and hold it for when the door opens.

Unknown Speaker  9:24  
Okay, are trying to focus will do the same

Unknown Speaker  9:28  
thing also has a handout Chinese handout toward the door has a toll did prepared.

Unknown Speaker  9:36  
Does Bartok inspiration last 10 minutes?

Unknown Speaker  9:38  
Let me check I believe so.

Unknown Speaker  9:40  
I feel like that's correct. Tim and then Ron would do I probably still have it.

Ron  9:45  
I think you still have it because y'all been moving pretty quickly. At the end of combat. So it hasn't been we went through five rounds, which was what? Maybe seven rounds. It was like 30 seconds. 30 seconds.

Unknown Speaker  9:57  
It was three hours.

Ron  10:00  
The cool eggs brand, those towers are 20 feet tall.

Unknown Speaker  10:05  
Nice.

Ron  10:06  
So you've probably you have a good view, you'd have a good view of those double doors and probably beyond it. All right. And my god is

Unknown Speaker  10:14  
down. Sorry, my channel divinities a minute that's down. My bar of vitality is also a minute, so that's down. I have nothing.

Ron  10:25  
Let me remove that then. Is there any other preparations you wish to make?

Unknown Speaker  10:32  
Praying maybe.

Unknown Speaker  10:34  
Got it while he's holding while he's holding his shot, he'll just kind of glance over and notice that donar has got a bow drawn as well. And he'll just say, center mass, no head shots, make sure it hits. Alright,

Unknown Speaker  10:52  
thanks for the advice. You got this.

Ron  10:55  
Okay, don't just you know where you're where you're at on that tower. You're not going to have a straight shot into the doors Yeah, you're gonna see like the first 10 feet and that's probably about it. All right.

Unknown Speaker  11:08  
Then I guess upon hearing brands advice I don't know what would steal himself a little bit and realize that and move not so bunched up but I guess to hear let me see if that sightline okay. It's a little it's a little better, but it's not I'm just trying to avoid being bunched up.

Ron  11:26  
So what you when the doors open? What you see is what you see just so you know.

Unknown Speaker  11:31  
Okay, gotcha. Brand, I'll go ahead and gesture for him to come down.

Unknown Speaker  11:37  
If he wants, and then upon that donor would take his place right by him.

Unknown Speaker  11:43  
All right. HK looks at tracks down just to make eye contact and see if we're ready to go.

Ross  11:51  
tracks just kind of gives a nod but kind of a shaky nod like I guess if we're ready.

Unknown Speaker  11:57  
Then we're seeing that unsureness Oh, cool. Just kind of give him a little turtle turtle fist bump fist out

Ross  12:06  
and track so reach up with this thunder gauntlet and just tap because it's you know, I don't want to punch him.

Unknown Speaker  12:15  
Picture Fang and spits also have ended up right next to each other so I think Fang looks over at specs and like, like snarls his teeth a little bit and gives like a little like with almost like a twinkle in his eye Twitter.

Unknown Speaker  12:30  
Yeah, it's not her head and goes ah

Ross  12:35  
just like that.

Ron  12:37  
Yeah, let's do it. I think what I want to do is roll initiative before I open the doors and just

Unknown Speaker  12:45  
like here, no

Unknown Speaker  12:48  
picnic shit. Oak 1717 brand

Unknown Speaker  13:00  
19

Ron  13:01  
tracks 10 Fang. Eight donar well 12 Okay Spitz Yeah 15

Ross  13:14  
Yeah,

Ron  13:15  
okay,

Unknown Speaker  13:16  
the way you say okay, makes me nervous

Unknown Speaker  13:23  
these seven initiatives,

Unknown Speaker  13:26  
and I'm gonna cry maybe it's fine.

Ron  13:30  
Inside this room. You can hear loud mechanical noises and it's really the only the two people who are really close right now. Track smoker by the door. You can hear this loud mechanical noises in the lobby can annoy seem to be like straining. It's like something's like really stuck. Standing in the middle of the room facing the double door to the north and brand I'd like you to make a personal brand and direct perception check. You may not be able to see details through the smoke in the room 35 Rand CSIS.

Unknown Speaker  14:05  
That's just a five donor.

Ron  14:07  
You're gonna see a figure you don't see a the details. Ramses all the details. Standing in the middle of the room. Facing the double door to the north is a seven foot tall statue of a female door guard in the scale male role. On the top of its head above the eyes has been sheared off, making space for a stone brazier that gives off a flickering flame. Chained to the statues pedestal is an immense ciated malformed creature with rubbery purplish gray flesh, a bulbous head with a metal plate bolted to it and sinister eyes. You do not see sorta rock the you do it like through the smoke. You just see like blood on its mouth and on its face. And on the floor in front of it. You see like his wriggling worms. Like, like just gonna be like wiggling on the floor in front of it. Shit. Okay, it's the brand.

Unknown Speaker  15:09  
We're gonna shoot that ugly baby thing.

Ron  15:13  
It is chained to the pedestal like its arms are chained down.

Unknown Speaker  15:17  
Yep, I still

Ron  15:18  
don't trust it. Okay.

Unknown Speaker  15:21  
So would this be considered surprise round

Ron  15:25  
for the creature? Yes. For the other. Yeah, for this creature. Yes, that looks like a mind flayer Yes. It looks like an adult version of what the gnome Sermo Moore's This is

Unknown Speaker  15:40  
a surprise round on him or for him?

Ron  15:44  
Well, surprise, let's just say all right, good, good, excruciating pain rolled ahead.

Unknown Speaker  15:51  
That's not to give any better for him

Unknown Speaker  15:57  
all right, so I got advantage for assassinate and we're going to make it as sharpshooter shots.

Ron  16:03  
Hey, easily wearing a robe?

Unknown Speaker  16:07  
It is going to be 15 to hit that hits.

Ron  16:09  
And

Unknown Speaker  16:11  
auto crits so sorry. Wow.

Ross  16:15  
No, see you later. funeral.

Unknown Speaker  16:18  
That's gonna be 16 plus 10 plus, this plus 17. So 26 plus 17. Yeah,

Ron  16:35  
you put the poor creature out of its misery it had nine hit points remaining. As the bolt. Where do you place the bolt?

Unknown Speaker  16:46  
Right in the middle of its body. Yeah, I feel like it'd be bad to tell Dr center mass and then go for a headshots.

Ron  16:54  
The creature kind of gives up a hideous shriek and sorry tracks and oak you hear in your mind. Scream? No. It's cut off short. And the creature just slumped the chains holding it upright. blood coming from his chest blood coming from the nub to nickel nubs on its face as you recognize the tentacles that have been cut off just flapping on the floor in front of

Unknown Speaker  17:23  
X. Attack the statue.

Ron  17:26  
You have another shot? Yeah,

Unknown Speaker  17:28  
yeah. Yeah, my gloom Slayer or gloom stalker rather. So this will also be with Sharpshooter. Okay. And yeah, that's gonna hit because that's a 19 are sorry, wrong.

Ron  17:44  
2323 the bolt the crossbow, the sorry, crossbow. The arrow hits the statue and just you hear a clunk stone. And with that roll, it kind of like hits hard enough to kind of stick in. But you don't see any noticeable damage to roll your damage. See how much

Unknown Speaker  18:02  
okay, fine.

Ron  18:04  
It's a statue. It's nice

Unknown Speaker  18:07  
to see if I can break it. That'd be 23

Unknown Speaker  18:11  
to the chanting stop when we opened the door.

Ron  18:14  
It totally it totally stopped. Yes. Chanting stopped when you open the door. Zarda rock steps out from around the corner. There is

Unknown Speaker  18:24  
sorry, I'm also going to use my bonus action to hide. Okay, rule 20

Ron  18:32  
Okay. Zarda rock. He's just like, the fury in his eyes as he steps around the corner. And he looks over at the turtle and says, you don't want to attack me, do you? You should attack your friend. Like you'd roll in wisdom saving

Unknown Speaker  18:50  
buddy. Again,

Unknown Speaker  18:52  
I can decide after I roll if I want to use Spark inspiration or not right

Ron  18:55  
or do I roll after roll but before I announced results,

Unknown Speaker  19:00  
okay. Ooh, so I got a sportin I'm gonna use it. I'm gonna use it. That's okay. And idea. Just in case 60

Ron  19:09  
Okay, you succeed. Let's go bye. Okay. And he's going to on a for his reaction. He's going to cry. That's a free action.

Ross  19:27  
I want I want a game of Ron and Claire DMing. Where Ron clear steps in for the results. Yeah,

Ron  19:37  
yeah. As you watch, he like tries to command the turtle to attack tracks. And then you see us react and suddenly you just see him fade from

Unknown Speaker  19:51  
that. Dammit.

Ron  19:53  
It is the turtles turn.

Unknown Speaker  19:57  
Oh well. I am going to So as oak was opening the door pretty much as soon as it was at its open position he would have had antler shield out with the niccola Spear kind of poking through the horns and that kind of almost 300 kind of spear and shield position right and he's just going to charge where he did due regard just was where he thinks it was with the with a spear out. And as he's doing so just kind of Huff's you call it war face us. And I'll attack with a nickel I guess. Disadvantage probably.

Ron  20:42  
Is the disadvantage. Cool.

Unknown Speaker  20:45  
He was probably charging the minute the door opens. So we have been kind of trained to hopefully where he is so that's why he's just charging blind. Oh, well, was disadvantaged there's only a nine.

Ron  21:01  
Okay, the nine you just like your Yukawa flicks out and doesn't catch anything. There's nothing to hit. However, when you come around the corner Okay, yeah, that's a 23 you take something pricks your foot. Oh, like little tiny, tiny like needle food. You take one point of you're sitting down. Then somebody has something in your head just suddenly, like, ah, like, hurts so bad. And you take 14 points of psychic damage, please. Damn. Okay. And you're not sure you look around, but you're not sure where it came from?

Unknown Speaker  21:50  
Got it? Can I still take my second attack in this election? Seeing that I missed the first time he kind of do sort of a just like a big sweep with it. The second

Ron  22:00  
time Make a perception check. Make a perception check. Sure. Just a normal or disadvantage actually. Of course, I had to ask. Seven. Seven. Yeah, okay. Yeah, make it let's make it to 13 Yeah, the Ricoh flashes, flicks out again. Catches nothing. drags. What's your feet? Okay, spits return.

Unknown Speaker  22:25  
Awesome grandfather. Okay. Wow, there's a lot going on right now. Spitz is gonna very confused about what's going on. Come a bit closer over here to be on this side of the door. Kind of I tracks and cast summon beast.

Ron  22:48  
Okay.

Unknown Speaker  22:51  
Which calls for a beast

Unknown Speaker  22:53  
fuel spirit. And it's going to be a flying beast. It's going to be a falcon.

Ron  23:02  
Okay,

Unknown Speaker  23:03  
nice. Out of nowhere. Forum. I

Unknown Speaker  23:09  
tried to make it cool. But I don't have that in me today. It comes out of nowhere and

Unknown Speaker  23:14  
it's read.

Ross  23:16  
That was pretty cool.

Unknown Speaker  23:17  
Thank you. And it shares it happens to share my initiative count. And so Spitz is going to look over to this Falcon friend and say, fly in and see what you can see if you happen to see I adore gar. Give him a good Peck.

Ron  23:32  
Okay. So it flies inside. What's this movement? 60 feet. Okay, it gets inside habit. Make a perception check. Cool. Cool. Cool. Cool. Cool. Cool.

Unknown Speaker  23:48  
It's so weird looking at a different kind of stuff. Right?

Ross  23:52  
Oh, just like, is it like a monster stat block? Yeah.

Unknown Speaker  23:55  
Yeah. Perception is? Oh my gosh, so many rememberings

Ron  24:02  
1717. Okay. It thinks it sees movement coming from this right east corner. By this door. There are four doors in this room. A door here, a door here. door here and a set of double doors here. It thinks it sees movement, but it didn't quite see what it was. It was probably very small. In fact, in your mind the Falcons like prey.

Unknown Speaker  24:35  
Does the Falcon try to

Ron  24:37  
it can it's it would be a disadvantage though.

Unknown Speaker  24:39  
Okay, cool. The Falcons. its prey. It's gonna be like, yeah, let me eat that. Okay. I know where that's an 11. Okay.

Ron  24:48  
Yeah, he just kind of like swoops down and isn't able to find whatever it is. Okay, cool. Okay.

Unknown Speaker  24:55  
That's it for Spitz. She's

Unknown Speaker  24:56  
real confused.

Ron  24:58  
Okay. donar

Unknown Speaker  24:59  
how Hi Hey, did you say this This wall was in front of us?

Ron  25:02  
The tower is 20 feet tall.

Unknown Speaker  25:04  
20 feet tall. Okay. donor is going to look to brand and say I can't do shit from up here. I'll see you soon. And he's going to jump off the tower in front of him using his reaction to slow fall. would that take 20 feet of movement? That jump or

Ron  25:22  
if you're slow falling I'm gonna say yes. Yeah, cuz it's like slow like you don't like You're like moving down the wall quickly. If it's a jump in you take two 2d Six damage.

Unknown Speaker  25:35  
I got a slow fall because I have no idea what's ahead of us. Okay, okay. So I'll take the 20 feet and then we're going to spend a key point step at the wind. Take the dash action and we are going to land 30 feet. We're going to land here just catty corner to Fang got it. And donar would use his if he saw oak take a swing, he would do his best to treadle and to short most shot in that space where

Ron  26:04  
oak Myka just make a roll a disadvantage. You got it?

Unknown Speaker  26:10  
That well. I got a four and a natural one. So I'm gonna go hey, yeah,

Ron  26:13  
the bolt just like lands into the statue actually connects to the bolt that the arrow that Bran lodged into this into the statue. So there's two arrows sticking out of the statue. But let's go nothing.

Unknown Speaker  26:28  
I'm just gonna say off. Okay, check it off. And that tracks. Alright, so

Ross  26:35  
tracks is going to reach into his pouch, and he's going to pull out a little grenade. And he's gonna He's gonna It's like a like a canister. And he rolls it in there. And it's going to stop around. Where I'm going to put it like here. Yes. And it's going to this wire right here. Yeah. Okay. And it's going to explode with a chemical a glowing chemical. And that's going to be fairly fire.

Ron  26:59  
What's the radius?

Ross  27:00  
It's a it's a 20 foot cube.

Ron  27:05  
You can't tell if it got any buddy or not. Oh, you definitely don't see anything light up in that area where the chemicals kind of flew into the air. And there's like this purplish. Did I let out? No, because he can exclude Oh, he

Unknown Speaker  27:24  
gets to pick. Okay, cool.

Ron  27:25  
Yeah, I think you could exclude enemies, right?

Ross  27:27  
Yeah, yeah. It's just yeah, I've given you I've given you a coating on your shell that is repelling.

Unknown Speaker  27:36  
This might be asking for homework. But How dark is it in this

Ron  27:43  
area? Yeah, it's like no, it's kind of well, it's not because the flame on top of the statue. Oh, okay. Great. It's burning pretty lightly, so it's very bright. Yeah. Hey, Fang. Your turn.

Unknown Speaker  27:58  
Well, you say it's bright. changes my situation. Because certain things I can only do in dim light.

Ron  28:06  
Yeah, it's burning pretty brightly in there. It's kind of like a torch distance. So it's like, right for 20 feet and dim for 20 feet after that.

Unknown Speaker  28:14  
Yeah. So Fang is gonna suck a sec can't do that. That thing is gonna run up to the door, which is about 20 feet. He's gonna stop like in the doorframe right? This basically right in front of tracks but next to him not blocking him as he gets there as an action casts. See, invisibility so for the next hour, I have specialized.

Ron  28:45  
I'm going to click on Use so I can see I can I can I can like, click a button and see what you can see. Okay. Yeah, you can barely see. Okay, no one, but Fang can see this. But you see, just the edge of sorta rock standing right there. Cool.

Unknown Speaker  29:05  
Then, Fang. As soon as the spot zato rock he gives out a big there and as he does that crosses his fingers points his gun uses so he's already used his action. So I'm going to use two sorcery points to cast guiding bolt as a bonus action.

Ron  29:35  
Okay.

Unknown Speaker  29:37  
And that is going to be roll to hit Fingers crossed. A 15 to hit

Ron  29:45  
the 15 misses. It just goes what it actually like glances off his chainmail and

Unknown Speaker  29:52  
pok pok pok pok. Fuck. Well, thang has. He's still pointing in that direction. With the sea. In visibility, and he he won't he won't let up. He'll just he'll just keep his fingers on him so

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