The Trashalanche Pokemon Podcast

Kashvinder Episode! VStar Episode! Singapore, Arceus Vstar, Eternatus, Rumination

October 19, 2021 Brent Halliburton Season 1 Episode 62
The Trashalanche Pokemon Podcast
Kashvinder Episode! VStar Episode! Singapore, Arceus Vstar, Eternatus, Rumination
Transcript
Mike:

So we got lucky with the RCS thing dropping today. That's pretty lucky. So we can talk about that mechanic and everything. And then like, literally two minutes ago I was scrolling through Twitter and Stefan posted this awesome Eternatus deck and expanded

Brit:

Yeah. I just saw that too. I was looking at it before I saw it in the agenda.

Kashvinder:

I just saw it.

Mike:

There's a, like, I feel like often I see people post expanded X I'm like, yeah, that's kind of cool, but whatever, but this one's actually really cool.

Brent:

Holy cow, what the heck is me? Star power.

Mike:

Oh, you haven't seen it yet.

Brent:

No. Oh my God. I, you know what, today, today was a rough day at work for me. Like, uh, you know, if you, if you cycle through the podcast, agenda a version of history, I did all that stuff like yesterday. Uh, today I've not thought that thought about non-work for literally like more than, uh, uh, I've I've thought about work all day. Wow. Look at this thing. Wow. This thing seems great. All right, guys, let's just jump into it. You guys ready?

Mike:

let's go.

Brent:

That means we're already on we're already on topic. Welcome to the Trashalanche. It's the podcast about Pokemon. That was a little different intro. You know what? That actually wasn't so bad. The Halliburton Mike crochet with Pybas cash render, man, we got a terrible foursome, 133% attendance. I am sure Kaia would be here, but she is currently as we speak it competing in the Excalibur cup with jolty on a VMax. We'll see if we can get some notes. If her mom lets her come to be on the show soon, it's a, it's an eternal struggle. When you, you have a mom that loves you so much, uh, tough, tough times. exciting agenda today. We're going to talk about the Pokemon. We're gonna talk about cash. We're going to talk about rumination. You can find us we're sponsored by channel fireball. They're the best? No new five star review updates. If you leave a review, we will read it on the pod. It's easiest way for us to read words that you wrote on the. Um, you can also tweet at us. We'll probably read that too. You can do all kinds of things. It's easy to engage with us, but yeah, they say when you leave a review, it helps people find the pod and we're all about helping people find the pod. Cause Lord knows our marketing is not strong. All right. Uh, anything else I should say? All right. Shall we let's why don't we start by talking about cash because we've got cash in the house. He is an unknown quantity because this is his first time on the pod and we want to welcome him, uh, cash. Uh, tell us all about yourself.

Kashvinder:

Well, hello everybody. Uh, I'm cache I'm from sunny, Singapore, even though it's dark right now, I've been playing Pokemon for. Based at 1999, stopped it at around 2003, 2004 near Genesis, or whichever said that might've been took a 13 year break just to focus on studies, army, all that stuff came back, thought of playing it for casual. And then just because my friends were saying, you should give it a try. I started playing competitively and here we are. And because of that, I'm speaking to you guys,

Mike:

what, what season was like your first competitive season back?

Kashvinder:

competitive season, I would say 2017,

Mike:

Okay.

Kashvinder:

is what, sun and moon I believe around there. Yeah.

Mike:

And have you

Kashvinder:

Even though I was still, I was still playing like and all that stuff. Cause I didn't have all the other good stuff.

Mike:

and how consistently have you played since then? Pretty consistently or a little bit of unknown.

Kashvinder:

Yeah. I think every SPE I've been to every leak cup I've been to every league challenge I've been to. So just non-stop honestly,

Brent:

So, so how on the grind is on the grind? Like when you say every SB, obviously you literally live on the other side of the world, we're recording this for like a 12 hour time difference. So, so thanks for resonant, but like, I have absolutely no idea, like how grindy a person can be on the other side of the planet.

Kashvinder:

I mean, they can be, but the thing is they have to travel just to be grinding. Like everybody know who Clifton is and he goes to pretty much everything. He goes to Malaysia, Thailand, Philippines, even Australia, just to get those points so you can grind. But I think it's even worse here because you had to travel to all these other places.

Brent:

Yeah. Yeah, That's the, uh, it seems like it's harder to be on the grind.

Kashvinder:

Yeah, but it seems like that won't be a problem anymore.

Brent:

Why do you say that? What do I not know?

Kashvinder:

Uh, we've got a new, uh, championship, uh, ruling because we are now on the TPC. So now all of our invites come from our own local region.

Mike:

Is that just Singapore or is that the more, the greater, like,

Kashvinder:

Singapore has its own, uh, like we used to qualify Malaysia. They're all locally. How do you see it? So for Singapore, where the people will qualify with those four people who in nationals and then top floor championship, the four national winners, third, second, or championships, or go to day one of worlds and the championship winner go straight to the But that's just Singapore. Thailand will have his own Malaysia will have their own Philippines will have their own. But from what I hear people from Malaysia, Thailand, Philippines can play in Singapore's nationals and championship, but they don't get the pricing. I mean, they don't get, they don't get the qualification, they just get the physical pricing. That's about it.

Mike:

Gotcha. Do you think that'll, the result be more or less people from these countries playing in worlds or about the same.

Kashvinder:

I think it depends on, I think in Singapore, Malaysia will be Alaska, Singapore, Malaysia used to have like maybe 10 plus people going to waltz, but in Thailand used to have maybe like three or four Philippines around the same. So they have more people now,

Mike:

Okay.

Kashvinder:

but not now. It's more like. You're not going to be consistently getting points on everything. You just have to win one of these things. So anyone can have a good day and they're going to vote.

Brent:

There are more than one of them then like, I, for me, it just sounded, I always took, it, took it as, or at least the way you explained it, it sounded like you're only talking about like a singular tournament and that, that sounded really hard.

Kashvinder:

that's four nationals and then one championship.

Brent:

Okay.

Kashvinder:

So just those

Brent:

Gotcha. So five people essentially get their invite by just going on around Yeah.

Kashvinder:

exactly.

Mike:

Um,

Brent:

many people are. Do you have a sense of like, uh, based on his history, like how many people would you expect to be at a tournament?

Kashvinder:

Um, if it was before COVID I would say about 80, 90, I think after COVID might be 120, 140. Cause the last SPV SP we have, even though it's just mostly local guys, it was already reaching about 128.

Brent:

Gotcha.

Mike:

And you think more people have gotten into the game since

Kashvinder:

Yes, definitely. Yep.

Mike:

because.

Kashvinder:

Yeah. Cause I don't know if you guys have seen the numbers for our league ups and lead challenges. It's crazy numbers. We have like 70 people playing in league Cubs and leak challenges. I remember one league challenge that had 55 people. Yeah.

Mike:

Yeah.

Kashvinder:

Yeah.

Brit:

Yeah, I've played a Dallas sleep league challenge, or maybe if it was even still a battle road. So that was like six or seven rounds before. And it was, it was, it was a slog for sure. I think I actually needed the points too, and it turned out okay. But like, those are always really, really hard. It's the lower, the stakes, especially too, like, that's, it's like 15, 12, 10, 10, or at least that's the older model. And so like, even if you have like a bad first, second or third round, you'd still probably have to end up playing every round or like maybe get those points.

Mike:

Um,

Kashvinder:

just to get that those eight points.

Brent:

Yeah. Yeah. Right, right. Yeah. For top eight.

Mike:

So I don't think I ever realized just how small Singapore is, like how I'm looking at it on the map. How long does it take to get from one side of the country to the other?

Kashvinder:

About an hour,

Mike:

Okay. All right. So, so when you're saying that you have like 120 ish people, or, you know, anywhere from 50 to 120, are they pretty much all from Singapore or are they coming from, uh, like

Kashvinder:

mostly Singapore, but then, yeah, there'll be some that come from Malaysia. There'll be, let's say maybe 10, 15 of them because there it's not that far for them.

Mike:

Right.

Kashvinder:

And very rarely do we see people from, Philippines or Thailand, but they'll still show up sometimes.

Mike:

Okay. So a lot of, so most of those players, most of the, you know, a hundred or so that you're saying are all in Singapore and relatively close to each other, That's pretty cool. Have you guys been playing at all in person even casually? Um, recently?

Kashvinder:

I did try maybe like back in may, June, but the fire situation here has to be weird. Just had to stop locals again, because we can't go out and have a meeting place of more than five people or something like that And you can't do locals with just two people.

Mike:

yeah.

Brent:

Yeah, I feel like it's been similar. I was just talking to a friend today about how like, uh, you know, on like July, August, I think everybody was feeling very optimistic. And then the Delta variant has just been so pervasive, uh, state side it's kinda, uh, taken away all of the glowy optimism. So many people. I mean, we were anticipating a regional schedule in the U S that's all falling by the one point in time, we thought it was coming Right? Like we were so ready. We were talking about like, we were like planning to go on trips. We were ready to Uh, even like last week or maybe the week before there was the Dallas Pokemon Twitter, like tweeted, tweeted emojis. And they were like, wait, wait, wait, no, no, no, this is, this is not a tentative announcement. We're just, we're just joining in on the fun, We were just, we're but everyone. here. This is nothing special.

Brit:

Yeah. So similarly to the way that everyone was just like re-tweeting and like yes, hiked to the, the non announcement. It was just like, everyone was like Dallas, Dallas, it's happening. It's first confirmed. Yeah. Yeah. I mean, Texas anything's possible. But yeah.

Mike:

Um, cash one more like you question. I mean, I want to ask you about some more like Pokemon specific related things, but I am. This is very specific to you. Um, what's it like been playing, you've been a pretty big presence in the online events. Um, what's it like being basically 12 hours opposite most of the big events? Like how do you, how how has that been? How do you find motivation? Clearly you've probably got to get up early, maybe have other things to do during the day. Like how has that whole experience?

Kashvinder:

Yeah. So I'm still because I've just graduated. So I'm trying to find a job. And so since I have nothing else to do, I thought, why don't I just get up early and just join everybody? Get up at about 5 30, 6. O'clock get up play. I mean, what better way to start the day then go to drop and then get on with day.

Brent:

Um,

Mike:

I like that philosophy.

Brent:

Right there to live by. You gotta love

Kashvinder:

Yeah, but yeah, I mean, I, for me, when everything started, like I have to find a way to play. Cause I still don't feel like I'm doing as good as I should be. So I try to join every event, play as much as I can and try to just keep improving myself as a player. So even if I have to stay up like 11, 11:00 PM or get up at 6:00 AM, I'll just do it just so I can play just any chance I can get to play games, top players from around the world. For me, that's a good thing. So I thought might as well, I'll just adjust my sleep schedule a bit just so I can claim for everybody else

Mike:

That's cool. Do you feel like you have, I mean, like externally, it seems to me like you've drastically improved. Do you feel like you have.

Kashvinder:

in some way. Yes. But I still feel Like, I still missing something. Like, I still haven't had a good result in one of those cash tournaments. So my aim is still to get at least a top in one of those events, but I still, I don't, I'm still not where I want to be. That's how I'll put it at, like always find some stuff that I can improve on some room to improve on. like I don't think I'll ever be satisfied. I'll be honest.

Mike:

I mean, that's the only way to really truly get better, right. Is to like never be satisfied. So. Great. Cool. Do you want to talk, do you want to jump, jump to, uh, another topic?

Brent:

Yeah, let's keep going.

Mike:

All right. So we got lucky too. RCS V Starr was just released. So the big, the big thing is that it's only a two Prizer instead of a three Prizer, which can still has a lot of HP, but not quite as much as the VMax is as a pretty sweet attack. It's basically Ultimate Ray, no ener like, but you don't need specific colors and you do more damage, but the energy can only go to viz. What is it? 200. Right. You can only go to V uh, and the big thing though, is that they released this new mechanic called a V star ability, which could only be used once per game, very similar to the GX attack. Uh, and this one is search your deck for two cards and put them in your hand. Right. I get all that. Right.

Kashvinder:

Yep. That's it.

Mike:

All right. So what do we think, both of the mechanic and this cart.

Kashvinder:

I like it because I think, makes people think of when to play that stumbles. Like you can't just use it like, oh, I'm just going to get these two cards and then hold on to them because you never know, you might just get Marnie. So I like that. You actually have to think about it.

Brit:

My biggest question, I think is, um, are these going to, so naturally they will coexist with the, Max's just given, you know, the set legality and that sort of thing. So, but my question is, will they be printing both at the same time or is this, is this the pivot to a new mechanic and like that, um, if I had to guess, I would assume that like the max has, are probably just done and we'll move forward with the stars, but that's sort of like the biggest thing for me. And cause we're always with these mechanics. Uh, you know, as they sort of move on and progress to other things, there's always just that sort of like lag, right. They don't necessarily interact all that well with each other. And we experienced that a whole lot last year with the end of the tag teams in the beginning of the D maxes. Um, and I just, you know, that was not the worst formats weirdly enough, but in terms of just, I think the, the cards themselves, the way the games played, um, maybe that was where things, um, you know, there were things left out or to be desired there. Um, and so. Yeah. Like, that's just where I would start with it. But like, as I've sort of said before, too, like I'm just, I'm excited and I'm disappointed at the same time, I guess, just to put my opinion out there is that like, it is interesting, but at the same time, it's just like, it's just, uh, an iteration of what we've just finished. So like it's just GX is, but they're on, they're on stage ones now. And it's just like, I dunno. I'm just so very frustrated with Pokemon and I've, I know I've said this before, where it just doesn't seem like there aren't new ideas. There's just rehashing of old ideas and that's just, that's just right here again. Um, for me, at least we'll, we'll see though, Mike, I have a bunch of reactions, but I thought I should ask you if you had some cash or some crazy reaction first.

Kashvinder:

I do have one question. How are we going to get a Vista? Marker?

Brent:

presumably.

Mike:

true.

Brent:

Need more markers. Well, what if you show up and just say, all I have is a gene, so it functions the

Kashvinder:

It's

Brent:

or will that count? Will they yell at me? They probably will Dedenne expanded tournament. You're just going to have a row of tokens across the top, And you're just going to be like flipping them all. They're they're gonna, they're gonna, they're gonna have a special token thing that they give you that has a GX thing. And have you started things? well, you'll need both And expand it and then they'll have to be, there'll be a, just a, a new rule box sort of mechanic that will capture all of them. It will. Anyway, catch your mind. What do you guys think?

Mike:

Um, I mean, I have a lot of the same thoughts as Brit in the sense that like, what are, how, how are they going to interact with me? Max is I think that they might actually keep printing both and make the V stars almost like a Gardy Glade situation, but I'm not sure. Um, what else? Uh, if they do that, though, these are like way stronger. Right. Like, like there are two prizes and they do almost as good of stuff and maybe even stronger in some cases. I mean, we've only seen one, so it's really hard to, to evaluate in that sense, but like two 80 is like more than a V less than a B max and 200 for three get three energy out is like pretty good. And then you add the ability on top of it, So you, like, you're already potentially just stronger than B Max's because you're only worth two prizes. So if they do end up printing them at the same time, VMax is probably getting overshadowed. If they do pivot completely, the max is still get overshadowed because, so, yeah, it's um, I would like to say that they're going to be careful with how they implement it, but I don't know. I kind of doubt that that's true.

Kashvinder:

Yeah. Especially since PARCC Vista already has two 80. And if you think about it, uh Joelton or whoever only has what, 300 HP, you just put a big jam and even better than that. Oh yeah. I'm just curious how they're going to mix the VI stars and the VMax, because VMax, why would we play that? When we have these tasks, they just better just to prizes. Still do mostly the same thing. Yeah, I'm just curious to see how they're going to go with the Vista and the VMax, because I don't know if they'll mix the two then much together, but we'll see. I suppose we've only got one. So we can only just judge on this one. RCS Vista.

Brent:

Yeah. Uh, I guess sort of like big picture, uh, yeah, no surprise, uh, Brett's comments, uh, hit the nail on the head. Like it would be really, I think it's from a mechanic perspective. Really good. If they're printing VMax is and V stars and like you have the chance to, yeah. I mean, it's a skill-based decision. Like, do you want to evolve to a VMax or a B star?

Mike:

Right.

Brent:

No optionality makes the game better. They should do that. If they don't do that, it's terrible. Uh, and everyone hates it. Right? I like the idea of like a really good power you use once a game, like just like a GX attacks. It's a skill-based thing, right? Like you can't just bang, bang, bang, bang, bang. If it was like searcher card deck for cardio, like every turn, you'd be like, well, that's, you know, obviously here's what the strategy is, do this thing all the time. So, so limiting it to like, you know, having good timing is a good thing. Um, although this is a broken power, uh, the, the, the hip point thing is an interesting question. I can only assume that our CSV max is going to be a monstrosity and like, sort of see us like conceptually, maybe that's okay. Maybe there's even bigger, more frightening VMax is coming. And I hope that they, uh, power creep single pricers at some point. So. People would play a stage two, one prize Pokemon, and it doesn't seem just laughable, like, you know? Yeah. You worry that they're ruining the game with the stage one, two prize power creep. The 280 hip points mean Zoroark was like just the other day. Um,

Kashvinder:

say, I will say this does mark on an RCSP style. So, you know, two 80 is not that hard to reach for charters on.

Brent:

right, right. I mean like two 80, if they're power creeping, everything else, like, you know, there's a world where you see. Okay. Like it's, it's vaguely possible. I, I do completely hate this attack because you guys know my rant. Like they're like, we're going to give you an amazing card that only accelerates Pokemon viz. So if you're wondering, should you play VMax decks? Yes. You can only play VMax decks. We don't want you to play single prize decks or like evolution decks that are interesting in some way, we just want you to play VMax decks, like wide power creep, the power creeps, you know,

Kashvinder:

Exactly.

Mike:

Yeah. I actually didn't think of, even though I said Gardy Glade, I didn't actually think about what you said, Brent, until you said it, which was the fact that they could come out with a VMax and a V star for the same Pokemon. Like that actually is if they do that, that could be really cool.

Brent:

Yeah, like that would be good, right? You'd be like, oh, this is making the game better.

Mike:

Right.

Brent:

And you have to make choices between like, do you want to evolve to a two prize or a three prize? Or like what attacks, what powers like you, you, you make the game complicated. It's a good, you should make the game more complicated. It's too. It's too, not complicated. Everybody knows it. It's all we

Mike:

I, I will bet though, that they don't do this very often. They might do it for a couple Pokemon, but like I bet they only do it for a few.

Brent:

Well, I mean, I know their goal is to allow a third grader to be the Zul 30% of the time. Right? Like we wouldn't want to, you know, make it to skill-based. I mean, I, I think just talking out loud or sort of establish what is a very easy litmus test and it was just like, is it, does it sound like a great idea? Like, would it make the game better in almost every sense? There's no chance. right, right. Will they, will they power from single pricers to fix this? Probably not. Will yeah. Well, have a VMax for every B star? Probably not We'll just get better and better and better into. And the only good stage two, we'll have a safe guard. Let's move on next block of cards. yeah. I mean, like they could, uh, I mean, what person said, you know what we should restrict Trinity Nova to only working with Pokemon bees.

Mike:

Yup.

Brent:

How does that make the game better in any way? Like, why is that a good idea? Uh, like

Kashvinder:

Yeah, I'm not a fan of that.

Brent:

Let's talk about expanded for a second.

Mike:

Um, so yeah, this Stefan just posted this, like right before we started. Uh, and it's an insane Eternatus deck that uses Keck. Leon. I don't know what said it's from. Do you guys know?

Brent:

red. I can see the rapid strike in the artwork. So it's real recent. I don't know. What's up though.

Mike:

So it becomes whatever type energy is attached to it. I presume that you have. you say cash.

Brent:

It's chilling rain card.

Mike:

Okay. Okay. So the idea behind the deck, cause it's Eternatus with this calculation and you put, you have darker, I GX unexpanded, which is when it's in your discard pile, you get to bring it to the bench and attach a dark to it. And you play we've all GX, which lets you energy trans you know, your dark energy. But so you kinda like turn calculation on and off by putting the dark energy on it. And that allows you to discard. You know, if you have a full bench with the Turnitin, then you get to this part of your bench down to five and then you get to move the energy back to Kellyanne. So then you can go back up to eight bench and then you can use dark riot to bring an energy back and then you move the energy away. You move the energy off the darker. To something else, then you move the energy off Keck, Leon, you get to discard again, the dark gray goes to the bench. You get to move the energy back to the calculation, bring dark ride back and so on and so forth. So you can actually, I think the deck plates eight or nine energy. So in theory, if all of your energies in the discard, you can get it all back in one single term, um, with this combo, which is super, super cool. Um, and it allows you to not play dark badge in the deck. So you save a lot of space that way, and it allows you to use Umbrian dark ride tag team and use, uh, the GX deck with dark moon GX, um, which is probably insane and expanded since you, uh, essentially you get a free knockout and a free turn pretty much. So this seems like a really cool deck.

Kashvinder:

I love it. you can do So many stuff with it, check it off, heal some stuff, get some more energies smack right away.

Brent:

and of course you gotta run the stretcher so you can like even discard damage Pokemon, and then bring it back. If you want to.

Kashvinder:

yup.

Brent:

This is, this is exactly the kind of silliness that we're looking for in the game.

Mike:

Yeah. And like, I see these cool, like expanded combos and there's so many unexpended that they're always getting discovered, but like this one for some reason, like really made me excited.

Kashvinder:

I'm definitely going to try this out and next time there's an extended event.

Brent:

I mean, what's, what's amazing is like, I can't remember what, what is, uh, it's not worth running the, um, the, other, uh, the mega Sable and Tyranitar GX, because you have to run so much more energy, right?

Kashvinder:

Yeah. It's only five in GS, annually.

Brent:

And you know that you're going to be able to take a knockout. So like, why would you ever want to do the, uh, I don't know, mean giggle falls pretty good. Although I guess you have to have 10 dark energies

Kashvinder:

Yep.

Mike:

need

Brent:

giggle. giggle. falls. Pretty good though.

Mike:

Yeah. I mean, if you played 10, I could see playing it

Brent:

Yeah. I mean, I, I am sure they've already tested and they've said it turns out mega Sable and Tyranitar GX is not good enough, but I always, I always thought if you have, if you have a way to get infinite energy on the board, that's what you're supposed to do. Right? Like discard 15 cards, especially in expanded. If you get that attack off, they pretty much deck instantly, right?

Kashvinder:

Yep. But if you think about it, like get the freedom with GX.

Brent:

Yeah. Yeah. That's why I am sure. They'd come to the conclusion that a knockout and an extra turn is just always good enough to win the game no matter what's happening. So it's fine. Right? Well, that's crazy. I love, I love what the kids are coming up with these days. That's a really, really good. So, so you got to put in any tournaments lately

Mike:

I have not, but I played, uh, played a decent amount of ladder with Dragapult. It's still my favorite deck. It did super well. And tournament's recently, um, I'm a little, I'm like a little upset that crushing hammers seems to have been the, like it's now the accepted best form of Dragapult more or less. Um, which kind of makes sense to me. It's like, it's a disruptive deck to some extent and, you know, you're dealing with their, their softballs and whatnot, but it still kinda sucks. Right. That crushing Hammer's back in the format. Um, but yeah, that's kind of just been my I've just been playing ladder with that every now and then.

Brent:

and it's a deck that just benefits from the extra term, right? Like if, if the car, if you hit the heads on the crushing hammer and you're able to buy that extra, turn it like really. really.

Mike:

Right, right, right, right, right.

Brent:

And you could even play like the lay one last night with the Victini has like Victini deck, which is similar. Crushing hammer, but it also plays for catcher as

Mike:

Yeah.

Brent:

going to Victini you is the only, the only strategy. And I just like, I don't know. I had, I had the thought to myself. I really, I really can't parse whether or not like lay as joking or not. When he plays hammers and everything. I had the thoughts, seeing him win last night that like, maybe he's just like the best bad player. Like he's so good, but he just wants to play miraculous and crushing cameras for some reason. Um, It's definitely been like leading the charge. I feel like, you but that's that's, I mean, that's what I mean. I, I I've tried and I, I don't know if it's a bit or not. Um, I don't, I, I lean towards it just being peer, like no, no joke, no jokes involved, but this Victini deck. Like, it doesn't seem that bad to me. Like, I, I could see it being. Could it be Dragapult like probably I think I would think it has a good Dragapult matchup for sure. And then near taking gimmicky match-ups here and there. And Leafeon like that. I just like anything, water just seems miserable. Like how, cause you can't keep up with that welder anymore. Like you could probably be us that we couldn't before if you had welder, but I'm sure you can't now. Well maybe, maybe your bench stays small enough. Like you only play Victini so,

Mike:

Yeah. I don't know that. I think you also don't want shot if they play the Cape and he doesn't play any. I like his old list played tool jammer, I think, but I don't think his new ones do. So my thought is that he was playing notes And realize that the matchup was so bad anyway, that he was just like, let's just take the L that'd be my guest, but I'm not a hundred percent sure.

Kashvinder:

Yeah. And so you connect second can actually kill a Victini if you have the vertical.

Mike:

Oh yeah. That's true. Cash. What about you? You've been a you've.

Kashvinder:

Yes, sir. I've been some reason I've only played water Dex lately or ice Rider, so, and it seems to be doing okay. Phew. Top Beatrice sweet Kuhn, somehow managed to win two events with ice Rider. So I think I might be just playing those and a bit of Dragapult Dragapult is fun when it works and probably just don't stray, I guess, just keep rotating them rapid strike,

Brent:

Are you running this stage one, alluded colo. and are you running, uh, three or four yard candies? Where do you come down on that?

Kashvinder:

I was running laundry and then never, just never helped. So I thought I did see Kyle's lists and Gabby's lists and I saw them cutting the lawn Bray, playing ball reckoning. I actually, that might be better. So I've been playing without the laundry. Now I think the regen is just, just as helpful because sometimes you just need the right candy. you get the Inteleon just set everything up.

Brent:

Have you, have you considered running the three low TEDS,

Kashvinder:

I have, because I don't know how many games I've played, where I'll look through my deck and be like, oh yeah, that's price. Yep.

Brent:

but

Kashvinder:

know, what's going to

Brent:

every time we talked to someone about two, two loads versus three loads heads, they're like when I run to I,

Kashvinder:

That's for me, like hour I'll search my deck. I know my low tax price. I'll put the first one and we all know what's going to happen. I'm set.

Brent:

yeah. yeah. And then you're like, this is not going to be a good game.

Kashvinder:

Yeah. So sometimes I'll let the tree a little bit because of that. And because you get to use call a family, sometimes you don't want to use it, but it's still good

Brent:

So, so do you think you've settled into those decks because they're the best decks or because they're just like decks that you feel really comfortable playing

Kashvinder:

It's still rock paper scissors kind of thing. Like one week it's single strike next week. It's Dragapult the next week, suddenly eyes Rider shows up. But from what I've studied, like there's two decks that consistently does well, single strike and sweet gum. So I mean, you can play whatever you want to share. Like anyone can win with any day. That's how my feeling is, but if you're playing single strike, Dragapult you probably even most of the time, uh, my mom comfortable with it. And it gives me that feeling that I missed with welder.

Mike:

So that's actually a nice segue. I was going to ask you cash. We've talked about it a few times on the podcast of, uh, are you, are we, are you just generally the approach of playing one day? Very consistently versus playing like a bunch of different decks. Um, and so like I have historically been a person that plays a lot of different types of decks, but I sunk my teeth into Pikarom, you know, around, uh, December last year or whatnot and played it almost exclusively for six months. Um, and now I'm kind of back to like waffling in between some decks. I like Dragapult, like I said, but you know, I, I also like playing sweet, cute a little bit. I played a bit of GLT on, so, and I know you, I feel like have had a similar experience, like watching you the past year play. Cause you were like the Centiskorch one of the Centiskorch guys and now Centiskorch sucks. So I'm curious, like how, which approach do you prefer? Yeah, I guess what's your approach? Do you prefer.

Kashvinder:

I think I prefer just like playing one day, because you get the one day you study it, you learn all the match-ups and then when you go to a tournament, you know, okay, I'm playing against rubbish. I need to do this, this and this. I'm playing in a single strength. Need to do this, this, and maybe not do that. And if I'm playing in Jolton hope and pray, so it's like playing just one deck so I can learn everything about it, work on it. Maybe at some stuff, take out some stuff, try it out and then just keep playing it. Cause I've tried playing the, you know, one day, one day, one day, another day. And I just never did well, cause I never really learned that that much. And I never jelled with it. And I just didn't learn the match-ups quickly enough to actually do well with those texts. Like try this and then try that and then try that. I'm trying to focus on one bit, even in IRL, I usually just play one day because I can't afford everything else. So just focus on one thing by that play that

Mike:

Yeah. Some of going back to like, when you were playing in Centiskorch I was playing Peak around, like when me and you played an event or I played, uh, like Brophy and there's maybe one other person, but I feel like, because you guys knew Centiskorch so, so, so well, the matchup was super fun to play and it really fun, really interesting where he's, whenever I played against other Centiskorch players, it was, it felt like super easy for me. Um, But like, those are some of the best games that, you know, I played in the last year or so it was because,

Kashvinder:

I remember.

Mike:

yeah, cause you got, you guys really knew how to play the matchup and other people didn't and because you stuck with that deck and you play the match-ups and whatnot. So it was really

Kashvinder:

And also, and also, because I think maybe not that many people know, but me and Brophy just, we play too much. Centiskorch I feel like, like we did like a thing where we counted how many games we've played with it. I think it's over a thousand for both of us.

Mike:

Nice.

Kashvinder:

So like we just study every matchup we always talking about, okay, again, speaker on, what should we do? What should we not do? Can we do this? We do that. and I will sometime because we're bored, he'll stay up until two. O'clock his time he'll play. He'll watch me play. And then we'll just start a study from what each other's doing and that way we can help each other out. Then maybe you will find, oh wait, maybe you can do this against Eternatus and then, oh, we can do this against speaker wrong. So we're always trying to learn and study and see how we can approach these other matches. Especially big Broncos early. No one figured it out.

Mike:

I mean, you guys came pretty close. Like, I mean, you did as best he could, the matchup was not good in general. And like,

Kashvinder:

it's just bad.

Mike:

yeah, but I mean, like when I played you guys at. Like only slightly favored. Right? Like maybe I was like, okay. I it's like 55, 45, but if I played against some random person, I was like, this is literally free. Like I can do nothing. And the match

Kashvinder:

Yep. I, I agree that because I've seen those guys play against him. Like what the heck are they doing?

Brent:

Yeah. The thing that, the thing that plagues me about all that experience looking back is like, obviously, like you can look at the results and be like, uh, uh, based on what I saw Mike do, it's better to pick a single deck and really like grind that deck to death. Um, but like, uh, at some level, like, like, I feel like the, the like nuanced counter argument is it's because he picked the right deck. If, if like you're able to realize, oh yeah, this deck is the best deck. And then you grind it to death. Then you're like, oh, we did it. That's like always the right thing to do by definition. But, uh, uh, You know, obviously, you know how you figure out, oh yeah, this is actually the best deck. If I just grind that, that, that that's the best day. Like that's the trick, right?

Mike:

Yeah. And I mean, the other big pitfall is if you play the same deck for an extended period of time, three to six months, sometimes even longer, as soon as that deck is no longer good, or even just rotates, you have lost some of your muscle memory of like playing other decks and figuring out other decks, how they play and whatnot. So there is, there is like a cost, a cost benefit analysis. Um, they actually do like when peaker on rotated or not, not rotated, but basically when Chilean rain came out, I didn't even really want to play. Cause I was like, I don't even know how to play other decks really well. Um, and it really is, has been, uh, it's been harder for me to learn. The new Meta games since Chilean rant came out because I was so on Pika.

Brent:

Hmm.

Kashvinder:

Yeah, I can agree with that actually, because when Centiskorch became bad, I'm like, I need to learn how to play out the deck. So I tried, rabbit's trying, I try Eternatus I try. that was a bad idea. I

Brent:

Yeah. As the attorney, this will never bring you joy.

Kashvinder:

Yeah. Cause I already know like, okay. Centiskorch it's had its day. It's not going to be good anymore. so I don't, I need to find a replacement, but because I've never played those replacements, I struggled with those. Like I try Victini I tried Blacephalon I just, even though it's a welded deck, but they operate so differently.

Mike:

right. Do we want to, uh, do we want to talk about Collins?

Brent:

Yeah, let's talk about rumination. So it sounds like a Brit, I think you were kind of in the loop on this stuff, Mike and Catron I think you guys didn't get the chance to see the YouTube video. I watched most of the YouTube video and I think the fact that I watched most of it all is it's like contextually appropriate for the content, but they did this, they did this massive study. They had like a thousand people respond, they weeded out the like approximately hundred bad responses to their data. And then they, you know, kind of posted the results. So Stephanie Erickson and Collin mall did this like kind of study of, uh, Pokemon player habits. And I think one of the big things that they wanted to kind of get at was, uh, um, you know, we've talked about depression and how that's a thing, uh, particularly among Pokemon players, a lot in this podcast. I think they spent some time kind of digging into that. I had never really heard about this. Like, I guess like a psychological type called rumination. Um, until, until I like dug into it a little bit in the context of watching this YouTube video, are, were you like already all over this Brit? No, I'm not sure what you're referencing. All right. All right. Let me, kind of skip to the end and, we can play like pop quiz style here, something. Rumination is the single-minded fixation on fears, shortcomings in insecurities. So I, I grabbed this off of like some random Wiki page when I was trying to stand up more about rumination, because one of the things that YouTube video didn't do particularly well, like they covered all these rumination questions that they ask Pokemon. But they didn't talk about why or what rumination is or anything like that. So I felt like I had to go kind of dig into it a little bit. So, frequent ruminators, tend to be, less satisfied with their lives and relationships feel less control over their destiny. They're generally less happy. They have somewhat impaired problem solving if worse in moods. so rumination, like generally speaking, it's kind of bad. Um, and, and yet it's like a kind of nuanced thing where it's not exactly depression. It's more like cranky thoughtfulness. So they have this like, um, seven, seven question thing that tells you how much do you ruminate? That's like a, I don't know, uh, what's the like teenage magazines where it's like S these six questions are good housekeeping or something, but like, so it's a, it's a little bit pop psychology, but I thought it was interesting. So I cut and pasted it and I thought I'd go through. Um, so their first question do like figure out how much your ruminator is. My attention is often focused on aspects of myself that I wish I'd stopped thinking about. So, so if you're playing at home where we just keep track of how many times you say yes to these seven questions, and we'll tell you what it means at the end. Um, uh, that's an interesting question. I always seem to be rehashing in my mind, recent things I've said or done me. I feel like that's just the thing everybody does. I mean, maybe this goes to show it's not going to go well for me, but like my reaction was, do people not do that?

Mike:

I feel like I've had a similar experience. Um, not to, not to take us to our topic, but when like looking at personality traits and doing exercises and seeing how people react. And then it turns out that, you know, I just have this personal trait to like, um, that other people like just don't really have as much. And, and these are like really eye-opening things, so. Okay. Sorry. So you've sent two of the rumination things so

Brent:

Yes. So, so the question three, sometimes it's hard for me to shut off negative thoughts about my. Uh, for, I often find myself re-evaluating something I've done once again. I feel like thoughtful people, uh, spend a lot of time doing that. Like, you know, so that's, I think there's this nuance of like, obviously the third question kind of strikes at the heart of depression. Whereas the second and fourth question, I feel like, you know, thoughtful people do that stuff. I don't know. It's fascinating to me long after an argument or disagreement is over my thoughts. Keep going back to what happened. Uh, question six often I've playing back over in my mind, how I acted in a past situation and question seven is I spent a great deal of time thinking back over my embarrassing or disappointing. Well, you know, once again, I recognize like, uh, I'd always read about the hill. Like, you know, as, as cavemen, we're wired to focus on like, uh, mistakes and danger and stuff like that. So we don't get eaten by saber tooth tigers. Like you got to remember the stuff you're not supposed to do and like mistakes you made. So, so I look at all this stuff and I'm like, ah, you know, it seems okay. So score four more means you are a frequent ruminator score of two or three means you're a moderate. Score of one or less means you rarely ruminate. Um, uh, so generally speaking that doesn't judge whether or not like ruminations good or bad, but I thought it was interesting. So, so now going back to the top, they asked a whole bunch of questions about people and their Pokemon habits. And then they ask some questions about, their ruminating habits. The people they surveyed, most of them are playing more Pokemon during the COVID-19 pandemic. Which I think just, uh, I think they're just trying to kind of indicate the sample that they got. And what's weird is I recognize, like if they wanted to make it really interesting, like this is a really simple top level analysis, but like they have their age, but they didn't like kind of cross index age and how often they play Pokemon, uh, pre COVID and whether or not there's like differences in age between the people who played more and people who played last. Like, I feel Like, you could go looking for stories and instead they just straight reported the data. Um, I'm looking forward to like the printing more stories later, the pre COVID. How often did you play Pokemon? 30% played said never 3% said once a year, which seems hard to me. Like, how do you play once a year?

Mike:

There's a reason that one is really small, but,

Brent:

13% plus say it play a few times a year, 30% play a few times a month, 20% play a few times a week and 1% play daily.

Mike:

The thing that's most surprising to me though, about this graph is that pre COVID one-third of these responses essentially never played before. So that means one third of these respondents, like learned and started playing just online, which is cool.

Brent:

Yeah. Yeah. I think it's pretty cool too. Did you attend league pre COVID and 60% say yes. And then are you currently a Pokemon professor in 20%? Say yes. I don't know if there's any particular story there and then they have, what is your sex and what is your gender? And this is the thing that made me, uh, sad, but yeah, it was, you know, 90% identify as male, 87% identify as men. Uh, not a lot of ladies in Sometimes.

Mike:

Yeah.

Brent:

It'd be more of that. Didn't have, you know, survey access. I mean, not to. I say that this,

Kashvinder:

think it should be more. Yeah.

Brent:

this isn't a hard fact of anything within, you know, the gaming cultural sphere. Um, but Yeah. I mean, maybe not necessarily, you know, the survey doesn't inherently represent the community at large.

Kashvinder:

I think just the assemble side, they just so happen to have more guys in it.

Brent:

Why would that be though? I mean, I, and I, like, I dunno when I think about like a regional that I go to, uh, you know, one in 10, uh, that, that might be, uh, uh, the men might be overrepresented, the survey or underrepresented or something like, like, I feel like there's, it's not 10% women.

Kashvinder:

I agree with that because in my era, there's a lot of girls playing the game as well. Something like 10% seems, I mean, less than 10%

Brent:

Yeah. Uh, that's. I feel like in our area, 10% is probably over counting the ladies.

Mike:

Yeah, but that's awesome to hear that cash. I'm glad that there are a lot of wound plain. That's great.

Brent:

Yeah. What, what, uh, um, man, uh, it's fantastic here. It's fantastic. So you're an example of where I thought, like they could go a little bit deeper, save highest degree or level of school you've completed and, and, you know, it's a, uh, a fairly, um, reasonable distribution, but like the funny thing is if you don't like self select out people who are, you know, I don't know, under 22, like you're, you're just by definition. Not going to get a lot of college graduates because they haven't had time to graduate college yet.

Mike:

Yeah.

Brent:

Like you somehow have to index this versus the age of the people they had, you know, it's, uh, I guess it's approximately, uh, I don't know, like 20, 30% of people are under the age of like 22. I mean, they're just not going to have a lot of PhDs. So it's it, as I said, they just kind of straight reported back on the questions instead of, uh, like maybe digging a little deeper and, uh, last, what can I say? I listened to so much of the thing. I was like, you know, I want, I want to see the story. And then this was, I thought the most important slide, which was the delivery method for PTCG content and information. And, uh, just slightly ahead of online forums that are not Facebook or Twitter or online articles or discord at 21%, but everybody knows it's the best delivery method. It's the quality, not the quantity, but like, so, so YouTube was the highest at 91%. And I get how we've had this weird migration from online articles. Um, as Colin says in the YouTube video, like, you know, when he started playing, when we all started playing with maybe with the exception of cash, you know, and I guess that's true for you to cash, uh, like in 2017, like online articles, like you went to six prizes, that was kind of how you did it.

Kashvinder:

Yeah, six prizes, bulky beach, 60 cards,

Brent:

Yeah, 60 cards rip, but, um, uh, now it's all YouTube videos and the one hand, the YouTube videos are free. Like content is democratized and you can see people playing the decks. But the weird thing about YouTube content, what I think I hate about YouTube content and it was particularly highlighted to me because I did not like this was, you got to watch this frickin video.

Mike:

Yeah, this would be really great read through as like a, as an article.

Brent:

Yeah. I just read much, much faster. And like, you know, I've been playing a lot of NBA, two K recently, and every NBA, two K video on YouTube started. Like two minutes of, you know, if you like my channel, I'd love it. If you subscribe, then you should support, uh, I'm creating content like this all the time, and you're going to love it in a second. I'm going to drop 10 tips to you and like it's so click baity and like, blah, blah, absolutely brutal.

Kashvinder:

I've had the same problem with Tony as well, because I've been playing a game I'm like, I need to find how do I clear this level? And I'm like, I will look at the YouTube videos, blah, blah, blah. Hey, subscribe to my channel. This, this, this, wait, pause the video, do And then I can just go to IGN, whatever I can just read it up. Oh, okay. Then I got everything I need, I didn't need to

Brent:

100%, 100%. Right? like it is strange how, uh, I understand how it is like dominated the content creation space, but it just seems like not necessarily the greatest way to consume content. Like it's weird. It's weird.

Kashvinder:

Yeah, because for me, I prefer reading all the like listening, because if I read, I can actually see what's happening. Sometimes when I listen to somebody, I don't quite catch what they see.

Brent:

Yeah. Yeah. Totally, totally agree. Totally agree. Uh, I mean, I know that all that probably means is that we're just a bunch of old people, but reading is fundamental. I mean, I know like. They literally, uh, I mean, so, so my youngest son, Walker's big Fortnite player. And in between Fortnite gamble is waiting to load in the next game. No lie guys. This is what he does. He pops up his browser, he goes to YouTube and he just clicks on whatever. the first link is like the YouTube algorithm literally owns his brain at this point. it's horrifying to me. I don't know if that's

Kashvinder:

mean,

Brent:

you know, I mean, I have an in of one, but I feel like, you know, I'm like these are modern day teenagers. It's terrifies me as somebody who's worked in like online advertising. And like, I know all the people at Google and stuff like that, like, it is terrifying to me to think that's how like content gets something to his brain now. Oh my God. Yeah, it is terrifying watching him just like click links and consume content for like two minutes while he loads into the next queue. And he's just watching

Kashvinder:

I couldn't do that.

Brent:

means advice, like all kinds of crazy stuff. It's as wacky as it gets.

Kashvinder:

scary.

Brent:

Yeah. Yeah. It's uh, the, the lack of contextualization of the algorithm is a weird and like, but like, I mean, I even recognize contextualization of the algorithm is a strange thing to Yeah. I mean, I guess the good news is if he eats everything, he's not going down some rabbit hole, right?

Kashvinder:

Yeah.

Brent:

Yeah. like like he hasn't ended up in some weird, like, you know, radical, uh, uh, you know, white power channel or something because like he's eating everything. There's no, like, you know, it's not like just Ben Shapiro links. He's clicking on. I remember posting about this sometime ago, but I watched like one, like 30 minute, like deep like star wars, lore video, and immediately got Jordan Peterson video recommended to me with like, nothing. Like, I don't consume like any, you know, I don't even consume like philosophy or anything like that on. YouTube. So like nothing but just being interested in star wars was enough for them to throw the line my way. See if I was going to buy it, see if I would Exactly. Exactly. They know you'll love it because everyone else loves it. Right? Yeah. The algorithm is absolutely terrifying. So then they wrap it up by asking people if, if they've been, uh, if they've self-reported with depression, been diagnosed with depression and, and they, if they have ruminative thoughts and a little more than 20% of people said, who played Pokemon, say they'd been diagnosed with depression and then. When you look back at the kind of mean results for all the 15 ruminative thoughts, style questions they ask, uh, the results vary from three up to a five, um, on a one to seven scale. So it means that like, people are kind of, um, in the middle-ish,

Mike:

Yeah, it seems like it.

Brent:

which I, I guess, uh, that, that like seems reasonable to me. And that like, when we went through the seven questions, I was like, uh, uh, you know, any person could say, yeah, I think about bad things that happened to me more than I'd like to, but, but once again, I feel like what we need to do is slice this more. Finally, I want to see the, I want to see the records in Pokemon tournaments of all these people who scored highly on. And compare it to the people who did poorly and tournaments. I need more data, more data.

Mike:

Yeah. Like I agree there. There's probably, you probably don't want to be totally zero ruminating, but you obviously don't want to be too high. I'm sure there's some middle ground that's best. Also some of these questions, like, like any kind of. It's a social science, psychological survey. Some of these questions are a bit subjectives. So for, uh, like the last one was I spend a great, a great deal of time thinking about my embarrassing or disappointing moments, uh, to to me spending a great deal of time about it. Thinking about it might be different than someone else, their definition of a great deal of time.

Brent:

right, right. If you, if you spent no time, you're just a straight up narcissist, right. If you've spent all your time thinking about your short. Okay. Yeah, you've got a clinical problem. You should get that checked, you know, so, so feel hearing the Pokemon players come down in the middle, uh, uh, that seems very reasonable. I would love to have that like sliced by age, sliced by how hardcore they are. Like, I feel like there's a million ways to dig into this. That's going to be Like, more interesting and illuminating. So I thought given that we're big fans of Collin on the pod, we should take a minute to recognize the hard work that he and Stephanie, Eric had been up to and, and urge them to keep digging deeper and, uh, urge Pokemon players to, uh, you know, think about their room and activeness for a moment because Colin is thinking about your room I mean, I like with digging deeper though. Like I, I just feel like, you know, you're, you're asking for the stories, but isn't that somewhat still just like inventive. Like I know that they're not coming at it from like sociology per se, but I tend to find. Just such like an empty thing. Like you create, you create the data set within the labels you need just based on the questions you ask and you can just kind of extrapolate from there, but just like, like naturally there's, you know, it's tentative or tenuous rather. Like if the if the correlation or the causation is really there, like it's just like I hear you. a lot of the time. and like and like you say too, like so much of it is just like ubiquitous. and so it as either just becomes like a leading exercise where you just like, ask general enough questions and then go, aha. You know here's, here's the label we're going to give them. And here's how they might, or may or may not interact with each other. Or, you. know what it actually requires is like an infinite number of questions. And then that's just too much work, but like I'm just not sure, sort of where else it can, can possibly go. Other than just kind of give us this, like. Something, we probably already knew something we could like, guess that like, sure. like people are depressed. Therefore like gamers are probably also depressed. Like Well, so I'll, I'll agree with, you know, I'll push back, uh, in terms of agreeing with you. So I, I spent a year working at Booz Allen Hamilton, and so Booz Allen is big consulting company. Uh, they do like a bunch of strategy consulting and, uh, I went through their, like, they have this whole like strategy consulting training program that they run people through and the way their strategy consulting works, which I feel like tells you a lot about how, uh, the world works or something, because they're like, okay, step one, come up with a conclusion. You think you should reach in the course of this strategy, consulting engagement, step two, you know, figure out how to prove or disprove that hypothesis. Like it's straight up hypothesis test. Uh, because they're like, if you don't scope the problem by assuming there's a correct answer and the testing for the correctness, uh, the strategy consulting engagements to hard. So like, Yeah. like they're, they're buying into the, um, you know, like everywhere in the world, there's just this, like, let's invent stories, let's invent stories, That's men's stories. But having said that, I feel like that's a there's things you could do here and I'll give you two examples. First, if I filtered out all the answers on rumination of all the people who reported that they had been diagnosed as clinically depressed, would, would it all become like, would it all like basically go to baseline and basically, no, one's ruminative because if so, like, okay, great. Like people with clinical depression got problems, even the clinically depressed people know that already they get diagnosed. So, so like, there's like when you look at the data right now, it kind of says Pokemon players tend to be mildly ruminative, but you're looking at this like basket of everyone, including 25% of people who have been diagnosed as clinically depressed. So you should say that those people out right. And then the second thing I would say is if I segment it out, all the like 16 to 18 year old teenagers is suddenly like everyone, much less, uh, like anxiety provoking. You think it would be less, I would think maybe that would be a more sort of localized where they all have it so much more Yeah. I mean, I assume all the 16 to eight year, 18 year old, and I given the sample, it's all like 16 to 18 year old boys. They're just an anxious mess of crazy. And if you, if you said, let's look at exclusively at the people who are over 26, you're like, wow, all these people seem fairly well adjusted. Maybe I'm maybe I'm wrong, but like, like, so, so in that way, I feel like if you're just kind of, if you just lump everybody in and report the, the mean the stories are, um, it's hard to tell what's really going on because know they are individuals and you gotta kind of look at, so I think you could tell stories without, without projecting the story onto some of the data, like you can hypothesis tests, you know, uh, I, if I take all this, these people out or in, you know, how, how does, how did their results differ from other. For me. I just think the hypothesis testing is the sort of controlling the narrative. I, think, like, I just think you can engineer that properly enough to tell whatever story you need to generally speaking. Yeah. Uh, That's probably, Uh, is that true? I, I, you know, I think, I think it's all about it's the job of the person telling the story to try to, uh, not be too aggressive. I mean, I, I feel like what you're saying is there's like lies, damn lies and statistics, and I mean, that's true. Like my day job is definitely to manufacture all three of those. So I I'm on the train. Yeah. I mean, it's just, it's just an impenetrable problem. Are people lying or not, you know, essentially there's just so many, you know, all these like pop psychologists and people like that. Just take data and run with it to the moon. Like, I don't know if you ever read like Steven Pinker or anyone like that but gosh, what a is a full man, like, uh,

Mike:

I saw, like

Brent:

I mean, I, it's one of those things where it's just like, I know he's smarter than you. I know he's like a hundred times smarter than I could ever be, but I can also tell when you're like you're selling books to people who don't know any better. Like, that's my point. I'm not, I'm not an intelligent person. Sorry.

Mike:

I saw one of his tweets the other day and I was like, what are you talking about, dude?

Brent:

right guys. I know the part of the books.

Mike:

Yeah. Cash. Thanks for coming. You want to do any, uh, you got anybody shout out?

Brent:

Oh yeah, you should shut up.

Kashvinder:

Shout out to you guys for having me on this was fun. That's about it, I guess.

Brent:

glad it, was fun. We appreciate you getting up early to indulge in the funnest.

Kashvinder:

Yeah. I've told you guys, like, if you need me to get up at 4:00 AM or get up at four. Yeah, sure. Why not?

Brent:

We'll do it. We'll do you one better as we'll wait. We'll record when I get up, which will be a good time for you.

Mike:

Brit gets

Brent:

That's a birth to 4:00 AM riser right at the gate.

Mike:

Yeah. He gets up that early anyway.

Kashvinder:

Yeah. I mean, I got nothing else to do. I'm still looking for a job, so I not, I need to find something else to do other than play PTCGO PS4 or just watch TV.

Brent:

Oh, man. Mike, are you rocking the someones PC mint hoodie today? Holy cow people, if we're arguing for why we don't record on Twitch and that is all you need the crazy bulk of my decorations in the background at Britton Mies house. Mike's got the outfit, the whole nine yards. All right, guys, John, Paul's the outro music. We appreciate, uh, uh, Chris Webby and John Paul's for giving us music to play.