Spectator Mode Podcast

Spectator Mode Podcast -131: Is releasing Redfall at 30fps a mistake?

April 17, 2023 Spectator Mode Podcast Episode 131
Spectator Mode Podcast
Spectator Mode Podcast -131: Is releasing Redfall at 30fps a mistake?
Show Notes Chapter Markers

On this episode of the Spectator Mode Podcast, the team talks about the reveal of Redfall running at 30fps on the Xbox Series X|S, the reception of the Super Mario Bros. movie. Keith confuses that he's worried about the status of Bandai Namco's Gundam Evolution, as the player pools are drying up. We're also following up on the ongoing battle surrounding the Outbound Ghost. Closing out. Closing out, Matt continues to push the greatness that is King of Fighters 16 and how good rollback netcode is. Oh, and lots of zaniness. This and more on the Spectator Mode Podcast episode 131.
#supermariobrosmovie #outboundghost #gundamevolution #redfall

Timestamps:

  • 00:00 - Intro
  • 00:50 - Games we have played
  • 8:12 - The Super Mario movie - What does this mean for future gaming adaptations?
  • 19:27 - Redfall 30 FPS situation
  • 30:47 - Bandai Namco needs to address Gundam Evolution
  • 43:05 - Outbound Ghost BS continues
  • 50:48 - King of Fighters 16 and random fighting game stuff
  • 58:32 - Now it’s time to say goodbye

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Keith:
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Scott:
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Matt:
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Intro
Games we've played
The Super Mario movie - What does this mean for future gaming adaptations?
The Redfall 30 FPS situation
Is Gundam Evolution dying?
The Outbound Ghost BS continues
Matt loves King of Fighter 16
Now it’s time to say goodbye