The Angry Designer Graphic Design, Freelancing, Branding & Creative Business Podcast

Most Graphic Designers Never Solve the Real Problem. Look Above the Ceiling.

A Graphic Design Podcast that cuts through the industry bull to help frustrated Designers charge what they're worth and build rewarding creative careers

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0:00 | 9:19

Clients rarely tell you what they need. They tell you what they think they need. Most designers never know the difference.

Somewhere along the way, design became about making instead of thinking. We became obsessed with deliverables, portfolios, and execution, while overlooking the one thing clients actually need from us.

And almost nobody noticed.

In this episode of The Angry Designer Podcast, we challenge one of the most deeply rooted beliefs in graphic design and reveal why so many designers spend their careers solving the wrong problems.

In this episode, you'll discover:

• Why the obvious problem is rarely the real one.
• The mindset shift that separates designers from design thinkers.
• A simple idea that could completely change how you approach every project.

The answer?

It's above the ceiling.

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SPEAKER_00

So I wanted to do something nice for my family. And probably for me too a little. So I bought this cute little blue fixer-upper cottage in this beautiful beach town called Grand Bend. Yeah, we actually have beaches in Canada. They're freaking beautiful. They rock. So I figured it'd be a nice break from, you know, agency life. Stop thinking about client projects and operations and getting my hands dirty doing something completely different that I used to love. Turns out that while you can take a break from wearing an agency, you don't really get to take a break from being a designer. This little cottage came with one of those um, you know, drop ceilings, those ugly things, you know, you know what I'm talking about. Like they're they're ugly, they're low-hanging, they look cheap, they literally look moldy coming straight out of the box. And I couldn't stop staring at it. Not just because it was ugly, but I couldn't stop wondering what was above the frickin' ceiling. My wife, she saw a ceiling. The kids, they saw a ceiling. My realtor, they saw the ceiling. But I just I couldn't let it go. It was bugging the hell out of me, alright? So I grabbed a ladder. I opened up a tile and I had like a ton of insulation falling down on my head, and everybody's like screaming, ah, I can't do that, the ceiling's gonna collapse. It's kind of dramatic in the moment, kind of funny now. And finally, after removing what felt like two feet of insulation, I saw this. A beautiful hundred-year-old ceiling waiting to be discovered. Once I looked above the ceiling, I couldn't unsee it. Okay? All of a sudden, I wasn't looking at an ugly drop ceiling anymore. I was looking at vaulted ceilings and exposed rafters and bigger rooms and an open kitchen, a whole entire different cottage experience. That's when it hit me. This is exactly how real designers think. And if you're sitting there wondering, what the heck does your half-destroyed cottage even have to do with graphic design? It has everything to do with graphic design. Alright? Oh no, people, this is not a cottage story. This is a designer story. Because I think the biggest difference between designers and great designers isn't talent and not creativity. It's that great designers can't stop wondering what's above the ceiling. And the funny thing is, I didn't just learn this renovating this cottage. This is how I approached every single project for the last 30 freaking years. And honestly, I don't think anybody's teaching graphic designers how to see past the brief anymore. Think about it. Design school teaches us color theory, software, layout, typography. Because we all know kerning is obviously what's gonna save the world. And social media teaches trends and logo hacks and software shortcuts. Somewhere along the way, graphic designers they became obsessed with just what was on the surface. And and they stopped asking what's above the ceiling. Think about it. Think about every client that you've ever worked with. They come to you and say, I need a logo. Cool, but that's not the problem. That's the ceiling. I need a website, ceiling, brochure, ceiling, direct mail, ceiling. Clients will almost always hand you the ceiling because that's really all they actually know. It's all that they can see. Most graphic designers they solve for the ceiling, but great graphic designers, they look above the ceiling because that's where the real opportunity is hiding. Maybe the problem isn't an outdated logo, but nobody understands what makes them different from the competitors, or or maybe they're talking to the wrong audience now, or maybe they're selling features instead of benefits. Great designers are always curious. They ask one more question and then another and then another, until eventually they stop seeing logos and they start seeing brands and businesses. They stop seeing websites and they start seeing customer journeys and and they stop seeing what's in the brief and start seeing the opportunities outside of it. So if no one's teaching graphic designers this, how do you learn to look above the ceiling? Looking back at the past three decades, I realized that whether I was building brands, pitching billion-dollar tech companies, or apparently tearing apart, you know, old little blue cottages, I've been following the same process. It's always been the same. I just never had a name for it. Until now. Three-step process to helping graphic designers see is called C. See what I did there? C? Huh? C freaking marketing genius, people, marketing G. Seriously. C stands for surface, explore, and envision. So it all starts with the surface, right? That's all everybody sees. My wife, saw drop ceiling. The realtor, saw and drop ceiling. Clients, they see logos. Marketing managers, they see websites, CEOs, they see declining sales, because that's all anybody ever sees these days. That's all surface, okay? Here's the trap. Graphic designers, they're trained to solve for what's on the surface. All right. Somebody says, I need a logo. We start thinking fonts, colors, competitors, inspiration, Pinterest. Wrong. We haven't even asked why yet, and we've already got like three Pinterest boards open, ready to go. The first ask is almost never the real problem. It's just the first thing that somebody notices. The drop ceiling wasn't the answer. It was the obstacle that I had to see past. Then we move on to explore. This is where your curiosity takes over. So instead of asking, how do I make this better, start asking, why is this even here in the first place? You know? Why do you think you need a logo? Why do you think your sales are down? Why do customers keep leaving your company? This is your chance to see what's past the surface and explore what's on the other side. Those questions, yeah, they might feel uncomfortable. And sometimes clients are like looking at you being like, dude, I just wanted a brochure. Here's what I've learned for like doing this forever. The quality of your work will never ever exceed the quality of your question. Every great project that we've ever worked on, every great client relationship that's lasted for a decade, every strategy that actually made a difference started because somebody asked one more question than somebody else. And finally, we have envision. This is why clients hire designers. This is why most of us became designers in the first place. We get to design. But here's the thing the creativity, the design, it didn't come first, right? It came last. Once I knew you know what was above that ceiling, everything changed about this project, okay? My brain went into creative overdrive. I was excited, I was pumped, I had this whole new vision for the cottage. Balted ceilings, exposed rafters, better lighting, open kitchen, you know, bigger entertaining spaces. All of a sudden, I wasn't fixing a ceiling anymore. I was redesigning the entire cottage experience. And that's exactly what happens with design, or what should happen with design. Once you truly understand what's broken, the opportunities they become obvious and much more impactful. Maybe the answer is a logo, maybe it's not. Maybe it's better messaging, maybe it's positioning, maybe it's an entirely different audience. Maybe the client just asked for the wrong thing altogether, which, in all fairness, if you've been doing this long enough, you kind of realize that happens a lot. Customers don't want to ever admit to it. Design isn't coming up with creative ideas. Design is uncovering the real opportunities that were invisible five minutes ago. And the only reason you can see them now is because you were curious enough to look above that ceiling, that ugly molding drop ceiling. That's surface, explore, and vision. This has been my process, my way of looking at the world, you know, how I run my business, working with my clients, you know, tearing apart cottages. And the crazy thing is, once you start training yourself to see this way, you just can't really turn it off. You'll stop seeing what everybody else sees, because the best part of the project is often what's hiding just above the ceiling. So here's my challenge for you guys. The next time a client calls, sends an email, you know, wants to jump on a Zoom call and says, you know, I need uh this, just stop. Don't open up Illustrator, don't start jumping on in Pinterest and creating boards and don't start sketching, all right? Just literally stop. And then ask yourself, is this the problem they're telling me about? Or is this just the ceiling? And then ask one more question. And then another. And then another. If there's one thing I've learned running, you know, Z Factor, is that the first answer is almost never where the opportunity is. The second answer gets you closer. But the third answer, that's usually where the magic starts. I bought this cottage because I thought I needed a break from design. But reality is it reminded me why I became a designer in the first place. Not to decorate what's in front of me, what's on the surface, but to look beyond it and find the real opportunity waiting above the ceiling. Clients, they'll hand you the ceiling. They'll always hand you the ceiling. Great designers, they're gonna look for what's above it. Don't forget to like and subscribe and you know hit up our newsletter, Anger Management for Designers, and let's let's keep in touch because we've got a lot of really exciting things coming in the near future that I don't want anybody to miss. On behalf of Sean and myself, stay creative and stay angry.