PodTear

PodTear - Interview with Steve Margetson

November 27, 2019 Big Grumpy Gamer Season 2 Episode 1
PodTear
PodTear - Interview with Steve Margetson
Chapters
PodTear
PodTear - Interview with Steve Margetson
Nov 27, 2019 Season 2 Episode 1
Big Grumpy Gamer

Welcome to the first episode of PodTear - A GodTear podcast.

As we are approaching the release date for GodTear, Matt speaks with Steve Margetson about the new game from SFG.  We go into detail on the process SFG took in developing the game, looking into the benefits and trials of Early Access, the interaction with the community generated during the Kickstarter campaign, and then the tribulations of entering closed play testing.

We also discuss future plans, some of the new champions we have seen in artwork, potential arrival time of the second wave of models to retail and why the waves were created in the first place.  Finally we look at how the Campaign system will alter the normal games of GodTear, as well as how an OPD might be affected by the option to run Campaign events rather than just tournaments.


Show Notes

Welcome to the first episode of PodTear - A GodTear podcast.

As we are approaching the release date for GodTear, Matt speaks with Steve Margetson about the new game from SFG.  We go into detail on the process SFG took in developing the game, looking into the benefits and trials of Early Access, the interaction with the community generated during the Kickstarter campaign, and then the tribulations of entering closed play testing.

We also discuss future plans, some of the new champions we have seen in artwork, potential arrival time of the second wave of models to retail and why the waves were created in the first place.  Finally we look at how the Campaign system will alter the normal games of GodTear, as well as how an OPD might be affected by the option to run Campaign events rather than just tournaments.