Good Gains, Well Played
Good Gains, Well Played is a gaming and fitness podcast. While none of the hosts are experts in either field, we do have over 9 years of podcasting experience. Join us each week to cover gaming news as well as our fitness journeys.
Good Gains, Well Played
Departures, Delays, AI, Overtime, And My Thoughts On Routine
In this episode we discuss a co-founder leaving Sucker Punch, if the original Tomb Raider is actually hard by today's standards, Larian's comments on AI, and how sometimes you need to do overtime.
Then in the back end I have some gripes with Routine, even though I enjoyed it overall.
Here are the timestamps:
Intro
News Bits
- 01:06 Sucker Punch Co-Founder Stepping Down After 30 Years
- 04:41 Warhammer 40,000 Mechanicus 2 Delayed
- 05:34 The Original Tomb Raider Is Hard?
- 11:36 Fallout Show Will Be Referenced In Fallout 5
- 12:51 Larian Studios And AI
- 29:20 Naughty Dog's Overtime Not A Big Deal?
What We're Playing
- 40:25 Necesse And FF14
- 47:55 Routine