Gaming The System - The Feminist Gaming Podcast

270 - Gaming for the CV Part 1 - Hard Skills

Gaming The System - The Feminist Gaming Podcast

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0:00 | 56:18

Alex hosts gem and Matt on Gaming the System to discuss, tongue-in-cheek, how gaming can help build “hard skills” that could translate to a CV. They focus on campaign/project management through clear goals, planning, progress tracking, and decision-making, citing examples like Assassin’s Creed, Sniper Elite, Stardew Valley, and Pandemic Legacy, and referencing a University of Rochester study about faster decision-making. They explore storage and inventory management through resource limits, trading, and organization in games like Tomb Raider, Skyrim, Nioh 3, Unpacking, Animal Crossing, and Enshrouded. Time management is discussed via racing challenges (Spyro), shroud timers (Enshrouded), estimating task effort, and critiques of productivity pressures. They also cover adapting to different control schemes and accessibility, comparing controllers vs keyboard/mouse and learning curves for new gamers. The episode ends by previewing a future soft-skills discussion and inviting comments.

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