Hi i'm Olma, Flynn, March, Ceallach, Shraya
and i'm your DM Ethan welcome to Venture Forth
hey if you want to support the podcast
and you also want to get some free
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the episode to hear how you can win a
free digital
dice set hi there i'm oma march trial
flynn and i'm your dm ethan welcome to
ventureforth
[Music]
[Music]
previously you all had exited a burning
building within the city of
adersfeld you guys had left with a
couple of mysterious potions
and a pendant that seemed to belong to
a member of the kaldur military
um oma and flynn you guys had split off
from the rest of the group leaving march
in your dust
as you guys went to this magic shop and
discovered that these potions were
potions of silver tongue that would give
you guys
a little bit of a boost when trying to
convince people of things or
trying to deceive the rest of you guys
had headed back
to the deep drowl inn and some of you
guys had decided to
relax a little bit others had decided to
um fall into some prayer and try and
define some answers from the things that
were going on around them
um flynn had actually picked up a handy
little uh
trinket that was uh different than than
the potions
um a hand that would uh repeat a task
that was given to it and um he quickly
put that hand
to use as he got back to the deep drawl
inn and played some pranks on shraya
giving him
um a not so wet wet willy um
after a night of rest and after
sort of getting your guys's bearings
within the city
having really the first night of rest
within a city that you guys have had
together
you guys decided that your best course
of action was to
follow the lead of these crystals and go
back to blackpool
where alma and march had originally
found these crystals
so you guys headed off out of the city
you guys
met up with the river that you guys had
taken to the city
and you guys had found there stationed
the boat that you guys had
docked there still um there and and
ready for you guys to use you guys
hopped on
and you guys rode it down the river for
a little while fishing along the way
after maybe an hour or two you guys
began to see
smoke rising on the horizon this this
deep
black thick smoke rising up near the
river
as you guys got closer and closer you
guys discovered that a battle had broken
out at cold crest outpost
there were fires raging everywhere there
are cannons going off back and forth
there's a ship within the river that
seems to be that of caldorian make
and you see soldiers firing these
cannons and attempting to get onto these
smaller boats and attempting to um dock
onto this beach where an unsuspecting
cold crest outpost
is fighting back um as you guys are
moving
down along this river kellik you
specifically know
that the bulk of the troops that were
stationed at cold crest
had moved up north a couple days
beforehand
just before you had left cold crest
outpost because a skirmish had broken
out
um along the river up north now this the
uh
soldiers that remain there are all
injured and weary and tired
and there isn't a substantial fighting
force there so
as you guys approach um caleb you would
get a little bit of a better
understanding of this
um but the rest of you guys would see
that on the beach
there is um sort of a sandy beach
section
um that opens up it's about um
60 feet of sand before it gets to this
uh steep
rock cliff that comes up into more of
the grassy
hill area a pretty well fortified
position with this
with this cliff here there is a path and
a trail down however
you can see uh commander vash and a
couple troops
up on top of this cliff commanding left
and right
you can see to the left of him um a
couple of
stone walls have been resurrected um
probably from some of the
magic users here having cast stone wall
to give themselves a fortified position
and
and reaching out from behind this wall
to cast spells at this ship
you can see down on the beach area
itself these
um cannons you can see only about five
of them are set up at this point but
each one is is manned by
two uh two people most of the soldiers
on the beach side are
human half orc you can see some half
elves in the in there as well
um firing these cannons at the ship you
can see
two smaller boats that have um broken
off of this
main ship that carried a couple soldiers
onto land you can see these dwarven
soldiers have now
buried their shields deep within the
sand and are holding themselves
against these shields as a barrage of
arrows
and spells come firing at them you can
see on the ship
a bunch a ton of soldiers maybe
about 50 to 100 soldiers on this ship
ready
and uh ready to dock onto this beach and
completely storm it
so as you guys are riding down this
river you guys can pretty much see
three paths in front of you you guys can
um stay the course and continue going
along this
this smaller river that meets up with
the main larger river that the ship is
on
and you guys can cut it close but you
guys can um try and skim past the ship
and try to avoid the battle
it'll be the quickest route to where you
guys want to go but it will take you
very close to the danger
you guys also have another choice you
guys can go off
to the right you guys can steer the boat
off to the right and completely avoid
the battle it's going to be a lot more
difficult for
the the participants in the battle the
soldiers to see you
so you will be dipping up north and it
will take you substantially longer
to get to where you want to go as you
will have to
travel by foot in that case you also
have a third option is to dock the boat
right here and now
and meet up with the soldiers of ondale
and commander vash
and see what's going on as you guys are
approaching this this
um battle you guys only have a couple
minutes to decide what you would like to
do
so with that being said what would you
guys like to do how close are we to
um the medical tent and like the
or or and or can i see jarnan anywhere
um yeah so make a perception check to
see jarnin um
off on your left right now it's real
easy to see you guys are actually
passing the camp
directly on your left right now all of
the soldiers from the camp have moved
their position up and on to the beach so
the camp is pretty much cleared
um and everyone is is battling on the
beach now okay
uh 11. an 11. um
you look out and it's actually not that
difficult to see him he is down on the
beach section he's not up on this
little cliff ledge area he's down on the
beach and he is currently in the process
of dragging another one of these wounded
soldiers back
from one of these cannons it seems that
he got hit by a couple arrows that have
been fired off from the bow of the ship
okay
what y'all think about uh what's our
best course of action here
oh it's happening oh my god it's on fire
we need to help them this is war alma
you want us to go in there can't leave
these people
why not because when we left everything
this is not what was happening when we
left
but kelly just said this is war and and
i'm not in a war
so so maybe they can be in a war
this is a valid point homer ah what can
we do guys come on they're
they're clearly busy we can try to
uh put a stop to the fight i mean
we've got quite a formidable force but
then the fight's just gonna happen again
another time
they're just gonna keep fighting it's
not like we can stop that
the young one has a point i for one am
no fan of taking part in the squabbles
of
dead civilizations in this world there
was a time
when i would be more adamant about
dock in here but i have a paddle in my
hand
i am rowing in the opposite direction
and anybody can stop me if they want to
but i am
paddling kelly given your way isn't your
friend
there jarnan don't you want to help him
um i look over to where jordan's
dragging the body of this
soldier uh can i tell how he looks
yeah um yeah make an insight check uh
make that a disadvantage because you
guys are still pretty far away
also i don't know if i can make some
kind of check but can i look to see if
they're winning or losing i don't know
if you mentioned that does it look like
they're getting overwhelmed
yeah um i'm gonna have you also make an
inside check
as a nine that's a nine um yeah his face
is kind of down and away and he's just
dragging this injured soldier you can't
really see what's going on
10 total for the insight to see how
they're doing
battle wise um you're not exactly sure
the spirits
of the soldiers but you can see just
from a numbers standpoint
there are easily four to five times the
amount of soldiers
who are about to come off of the boat
than there are
who are uh fortified on the beach
little paddle pad here's my friend flynn
but it's a it's a war
this is this is the nature of it when i
was stationed at cold crest
it was understood that we
were in danger this is this is the war
front
so let them fight it let them
fight amongst themselves when the dust
settles
nature will take its course the land
will heal what happens if they take this
spot
try it and then they go into the
shattered timberlands and take the spot
that you grew up
they kill farlane they take over that
camp
and then they go to addressfield and
they do the same
[Music]
what interest would these bickering
civilizations have in going into
unkempt wilderness the wilderness show
always remain tria that wilderness is
capped by eldoria
the people here and i point to the
i gesture broadly to the ships
they don't want those woods to belong to
eldoria
alma
[Music]
[Laughter]
brought you up woke you back up jarnan
was the one that helped
resuscitate you and you're gonna leave
him to die i appreciate that
from him but now he's going to die
and you don't want to help him
[Music]
uh i just don't see what i could do
i'm not a soldier yeah but we're strong
together
no i am weak i'm not even i'm not very
strong at all and i don't think
i don't think i belong here and and i've
got
a thing to do i mean what about what
about the prison crystals
what if we die here and we're the only
ones who know about the prison crystals
you know
like think of the big thing all these
all this stuff going on and no one knows
but
us so we'll be safe no that's not what i
said i didn't say we'd be safe
no one knows so if we die here
we won't die here what's gonna happen to
the prison crystals
we won't die here
[Music]
we dock here and we talk to jarnan and
we see what
talk you're gonna talk to a man who's
fighting a in a war you can't just talk
to a man who's fighting in a war
he doesn't have time for you flynn yeah
he does he
looks like he needs help right now he's
dragging a body
that's not the commander that's who i
don't want to talk to the commander i
want to talk to jared and i know jarnin
could convince the commander to
surrender or we can retreat
caleb have you ever has this this
particular post
been attacked like this before uh
not like this
but it's been attacked in smaller groups
before yes
uh just to some extent you know
skirmishes
uh this is this is the line that was
held
so um lots of small uh battles and
uh you know outgoing parties of fighters
so it seems this time now they have sent
almost an entire militia
simply too i i'm not a
tactician but uh not so long ago cold
crest sent most of its fighting force up
north
so it's vulnerable
as you can see i'm gonna
stop almost paddling and start uh
pushing us toward uh docking
i'm gonna i'm gonna look at allman just
say these people
help to save us we can't we can't leave
them
even if it's a small situation even if
we help for two minutes
we have to at least do something small
in my new
try and help them in some way the same
way that they helped us
you're all crazy you're every single one
of you is crazy what am i even doing
here
i uh i know how you feel alma
how am i to pick sides in a conflict
that i know nothing about
try uh we're not picking a side just
gonna try to reduce the harm done
that's my goal here if i can help jarnon
i will
that we are fighting across purposes
with the people who are waging the war
uh the people wage in this war they want
to change the world
lives don't matter to them
if they if they get their change without
bloodshed then they'll be
stated i have to assume do you have a
preferred victor in this skirmish
i i would
[Music]
i don't know don't know
you have no alignments yourself you know
what's the term dog in the fight
is that is that uh sure oh
it's referred to i
i can't tell you try this it's
complicated
the world is changing and we have to
decide
[Music]
how we respond to that well i know
[Music]
all i know is i know jarnin
and he's in trouble so i'm gonna go help
him
you know jarnin you don't know jarnin
you just met him like for two minutes
he's a nice person and that's enough for
me the little one always sees the best
in people
all right so as you guys are as you guys
are approaching this camp
closer and closer now the cannons are
almost becoming deafening
as each of the blasts rattles you guys
and you can
sort of feel your insides shake and at
this point now you can hear
um people shouting and commands coming
from each side as
movements of of the soldiers are being
shouted out by each side's command how
does vash look damn
is he does he look like he is
uh still trying to
fight the bitter end or does he look
like he's trying to figure out a way
um i'm gonna have you make another
insight check to sort of see where he's
at
uh 22.
nice 22. um he looks frantic at this
point he is definitely
still commanding his troops he is
shouting orders left
and right um but you can tell just by
the way that he is
um the you can't exactly make out what
he's saying
just because of the the battle and
everything going on but you can tell by
his hand gestures and sort of the way
that he's moving
um he is he's preparing
he's sort of like trying to hold the
position he is definitely not going on
the offensive
but he is trying to get his men to hold
for as long as they possibly can
um he is he doesn't seem to be backing
out of this fight anytime soon
okay i hope i didn't
mess up things on his battle map and
that's why we're in this situation
and then uh uh can we tie up the boat
anywhere or is it just we're just
pulling it up onto the shore
there's a beach right to your left um
and you can you can just
dock it there you can just beach it
there uh i'm gonna rush toward jarnan if
we're
uh making we're on land
okay yeah same as you guys are uh moving
out towards jordan i will give you guys
a little bit of a better look
of what you guys are approaching
on this map here all right so
you guys now have a full view of this
battle that's going on
um you can see up on the hill you can
see vash
speaking with um some of his uh higher
ups
in the military up on this hill you can
see spell casters behind their walls
also up on this cliff um you can see
that the cliff
uh extends for most of the way but then
there is
a little bit of a path down to the beach
where soldiers have been moving back and
forth
down on the beach there are a couple of
rocks that provide a pretty good cover
but
the rest of the cover is being provided
by more of these
stone walls these cannons each of them
are being operated by at least
two gunners one of them firing in one of
them
loading and aiming you can now see the
two boats
that are docked with dwarven soldiers
their shields deep in the sand holding
their position
and you can see all of the soldiers up
on the boat
um itching for a fight ready to
um walk out on this this platform that
is now being
uh moved out from the boat onto the
beach um
you guys can also see on this ship
itself
it's a pretty big ship but um the
entire left side of it has been
fortified with iron and
metal and it is pretty much deflecting
all of these cannon shots with ease
as they have created this sort of armor
this dwarven armor on the outside of the
boat itself
um so that is what you guys see as you
guys walk up you guys
are entering this conflict
um sort of up on top of the hill
um up here and you guys can see that
jarnin is down
sort of on the beach trying to drag one
of the other soldiers away
so with this where would you guys like
to go
uh flynn is just going to follow kellex
lead
so i'm just going to follow you and if
you run up to vash i'll run up with you
yeah i'll do it and as you guys are
approaching um you do see vash beginning
to walk
over towards um the
the uh spellcasters who are hiding
behind these stone walls casting from up
top
he seems to be trying to to tell them a
new tactic
as he uh runs over there frantically uh
yeah i'll i'll scramble uh
as uh jordan looks to be relatively safe
yeah from
the corner of my eyes we're rushing up
um yeah he seems to not be in the direct
line of fire as one of these stone walls
is uh sort of protected on that side
okay
and you can see at this point he's uh
he's
barking orders at these um at these
spellcasters
and uh he's saying now i'm gonna need
you all to aim for the cannons that
seems to be their weak spot
can you do that and they all sort of
turn around and you can see sort of
panic in their eyes um yes uh yes i i
believe we can do that and they sort of
readjust their aim um towards the
cannons on the ship
commander you're not gonna like this but
you're gonna have to withdraw
what are you doing here i told you to
leave you have no place here
i can see you don't need the extra hands
what are you still
doing out here look at the force on
those boats you think you can stand to
handle that we are holding our position
until reinforcements arrive and why
don't that be
at this moment i cannot tell you that
but we are tasked
with holding our position
why well what's so important about this
outpost that you risk all these men's
lives
son you do not understand the
technicalities of war
if they take over this outpost they will
have a direct line to addersfeld
and we cannot allow that now if you'll
excuse me i need to get back to
commanding my men it's meant
long for this world if you stay in
command he begins to turn and walk away
from you
bastard uh
i hate bloody place
uh i'm gonna i'm gonna
move down to jarnin i don't know what
the gang's up to
yeah i'll go with kelly i wanna go with
kelly
okay um so you guys uh
move down this path as you guys move
past this group of soldiers that were
originally speaking with commander bash
um although he had moved away you guys
moved past this group and
you can see they're sort of huddled
around a couple of of
these heavy bags um and
you uh as you guys are passing them you
sort of look
and you can see that they are trying to
pack these explosives
into these bags themselves
does it look like something you would
put in the cannons to shoot or does it
look different
um looking down at the cannons
themselves it doesn't look like
cannonballs they actually the size of
them um
are smaller so they wouldn't even really
fit in a cannon go ahead
no please as we run by can i can i kind
of yell out to them like
hey what are you doing
we're closing off the path we're trying
we're going to try and block them in and
and keep the uh keep the cliff as uh
stronghold
um we're gonna we're gonna blow up the
path up here if we can uh
get these explosives in line i will look
at i will look over to flynn
okay okay there's there's an idea
that's an idea i'm i would stay behind
the soldiers i would i would not get in
front of them
um okay yep and i'm
i would probably be um between the
soldiers and the spellcasters
okay yeah my
my immediate reaction is going to be
where almo goes i go
i'd probably stay i'd probably hang back
okay
um so flynn as you as you're passing
them um they they also say
we don't know how long this will hold
them but uh we're we're trying to get
these explosives set up
so that we can at least hold them for a
few minutes how big of an explosion will
that make
pretty big um it should be enough to
close off what if we took it and put it
on the boat
uh you would have to get close enough to
the boat to uh
to do that and we don't have the
resources to do that at the moment
how many of these charges would it take
to take the boat out
um looking at what we have here um you
would really only need one or two
of them to to put a sizeable dent in the
boat enough to
to sink it probably um and and you look
down
and you can see that they've got six of
these
like these bags um sort of these
satchels um that are filled with these
explosives you can see each of them
um has uh its own fuse to it um
and so they're saying basically you
would need probably two of these
sacks like a hole big enough to start
sinking
before it started taking on water do you
mind if i take two of them
uh to go blow up the ship
yeah maybe if i can find a way to do it
if not i'll bring him back
um make a persuasion check as uh
this soldier here um you can see it uh
he
he looks to be a half and um
as you're having this conversation he's
sort of glancing over at
vash who is not in this group right now
sort of seeing
oh can vash here like you can see he
thinks that it might be a good idea but
um are
just a straight roll or is it
disadvantaged
um no just straight roll uh persuasion
you said
persuasion that's a plus zero so i got a
ten
a ten um he says
you will you'll bring them back if it if
you figure out it doesn't work
right yeah i'm here to help
okay take them um how big are they but
take them take them quick i can't
i can't have i can't have them seeing um
this is gonna
slow your speed down to about um
with both of these satchels um one of
them would be tough to carry two of them
you're probably gonna be dragging a
little bit
um but you would be able to do it i just
i reached down i grabbed one with one
hand one of the other and they started
like backwards
walking and pulling them along like all
right kelly
let's go and i'm like i'm all as long as
we like
wow that conversation and i turn around
he's like oh yeah
like try and move slowly a little bit
faster
flynn as you are dragging these
explosives um down this path onto the
beach
caleb you run up and you meet with
jordan who is who is still um attempting
to pull
this this body back up onto the hill
okay
uh i'm gonna grab the grab the body and
like grab whatever other side of it and
and and
hoist it with him caleb it's good to see
you here
darn it you seem well
i could be doing better yeah well
uh when did this happen is it just this
morning how long have you been at it out
here
uh just this morning um this hasn't been
going on for for very long
um they they seem to uh come down from
the north um it
they they seems like they're trying to
catch us by surprise um
could you help me bring this up to the
hill of course of course this body okay
and you guys continue i'm gonna look at
the body as he how's it how's the
soldier um he's like trying to grip his
leg
um you think jarnin probably told him to
like
try and just squeeze his leg as much as
possible to keep the pressure on
um as he's doing that
um as you guys are dragging well i'm
gonna do my best to like
take the weight off of that wound
and elevate it as we as we move okay
i see flynn struggling with the bags
and i turn to march and i say marge
maybe you should go help flynn where
you stay right here yes i agree but you
stay right here like very like
it's like like my reaction is very like
like uh a little overprotective or kind
of that thing where
i'm not sure exactly how omaha would
look at me but it would almost garner
and oma like
really really of course i'm staying here
kind of kind of reaction
um and then uh yeah i'm happy to run
over
flynn uh flynn what
what's what's going on what's the plan
what are you thinking
oh hey hey marge um yep gonna try and
blow up the boat with these
somehow i don't know but i figured it
was a cool idea so i'm just going with
it
uh got a hand and damn we were able to
see that the cannons were doing nothing
because of what
it was what the ship is made out of
correct yeah you can see a
thick um thick armor of iron
and steel on this side of the ship um
the cannons are hitting they're making
solid shots
uh but they don't seem to be doing any
damage to the ship itself
as you are dragging these down i'm
actually gonna need
um i'm gonna need shraya oma
march and flynn everyone except kellik
to make dexterity saving throws for me
as um
a couple of cannonballs are fired in
your direction
um and you guys need to see if you can
get out of the way caleb you are now
down on the beach with jarnon beginning
to drag this body you are covered
um on pretty much all sides by these
stone walls and the rocks that are here
on the beach
dexterity saving through you said
dexterity
17 for oma nice
[Music]
nice okay um so you guys
all uh see these cannons on the ship
seem to be firing pretty much in unison
um probably
from commands within the ship to all
fire at the same time
um but you guys all hear the cannons go
off at the same time and
immediately look over to the ship as you
guys see the cannonball
whizzing towards you um they all impact
about
uh six or seven feet away from you guys
dirt and sand
blast up into your faces but you guys
are able to jump back in enough time to
not uh be damaged by
really quick flint are you seeing you're
seeing the shields on the ship right so
what's what's the plan how do you think
you're gonna be able to get these
there well the soldiers up there said
that these are gonna blow up the whole
ridge and they said that if we use two
of them we might be able to blow up the
ship
i don't know how we're gonna get them up
there but i figured maybe
i mean now that you're here you could
probably just toss them up on top of the
ship and then blow up right in the
center
your gung-ho attitude about my abilities
um but uh and i'm still going to be
walking along with flynn as i'm kind of
contesting and contemplating like
exactly how this is going to work
um but flynn i was just hoping we had a
little bit of a better idea as to how we
think we're gonna do this
i don't really know i'm kind of just
going with it i mean
i know shraya being able to fly would
help but i don't want to put him in
danger
maybe we just blow up the the walkway
that's bringing him down
and force them to kind of be stuck on
the ship let's start there and see how
that works but you said
you said they think two would would blow
up one ship so then in that case maybe
we'll just try one
[Music]
maybe just one yeah we can maybe try and
get one to the to the walkway and blow
that up so they can't get down here
let's do it
how i'm gonna look over to oma and i'm
gonna say
what kind what kind of machinery are
they employing to
make such awful experiences i don't know
um
it kind of looks like they have cannons
like we do and and and that they're like
sending big bombs to us
and and i look up toward the boat uh the
big ship
do they have colors like do they have no
i mean like
flag colors they have flags like colors
of nature um
yeah you look up to this ship and you
can see
on top of this um huge mast
uh that is currently um keeping the the
ship moving in the right direction
you can see a blue like this deep navy
blue flag
um flying that symbolizes the nation of
calder
gotcha is there any symbolism on it or
is it just these deep like
swatches of color like um yeah you can
see
the the um symbol of kaldur
which has very similar symbology to the
uh the pendant that you guys have of the
um the military soldier it's
it's all very similar symbology
[Music]
okay great great is is anything on fire
in the camp um
yes as you guys look past oma um if you
look in the direction of these
um these spell casters you can see just
past them
um the ruins of what used to be
um probably the lookout post
um this large wooden structure um
that at kellik you know this at one
point
raised high up above this cliff giving
whoever was there a great perspective on
either side of the river see what was
coming
um it is now completely collapsed and in
flames
um black flames uh um i'm sorry black
smoke
rising up from the flames um this is the
probably the main
uh source of the the smoke that you guys
were seeing i'm gonna make my way over
there and i'm gonna slowly try to
um you know extinguish the flame
as as um as little bit as i can at a
time i can i can do that
um i can extinguish flame within a five
foot cube
um every action so um
every six seconds i can extinguish
another cube of fire
okay um awesome so oma i'm gonna have
you
make a perception check for me as you
approach this thing
[Laughter]
as you approach it seems to be a big
wooden thing
on fire um all right so
this is how we're gonna do this um with
you
taking out the fire i am gonna have
everyone roll initiative
um as you guys are uh flynn and march as
you guys are taking these explosives
down to the beach
um kalec is helping jordan with this
wounded soldier
and oma as you are uh dousing these
flames i'm gonna have everyone roll
initiative
of course i rolled up
[Music]
that's an 11 for kelly
all right caleb got and 7 4 flynn
okay 17 for alma
17 for omaha
[Music]
uh shraya what did you get nice i got a
second
and shraya who would like to go first
you can go first ryan
[Music]
okay okay uh as i look just real quick
uh
what mark what's your initiative
[Music]
okay and then i'm to need to roll some
initiation you're fine
40 people on the boat
you know i'm taking in what you guys are
saying and i think i'm going to just do
it
i think i'm still
and
[Music]
okay
all right um perfect first up in the
initiative is
shraya um shraya you see martian flynn
dragging these explosives down you see
oma to your left um trying to douse
these flames and you see kalec helping
jarnin
um pull this wounded soldier up onto the
hill
um you can see cannons these five
cannons down on the beach going off and
you can see the return fire from the
ship
um you can also see these five dwarves
who have
actually made their way onto the beach
and are sort of holding their position
um with seeing all of this absolute and
utter chaos
um your ears ringing from the cannon
blasts and
everything on the in on your insides is
is vibrating from
the blast of the cannons what would you
like to do
uh from the last cannon blast i kind of
shake
all of my feathers out really like just
uncomfortable
and sort of wince a little bit look
toward the ship
uh one more quick context question
uh the banners and colors of the flag is
that anything i would have seen before
in my ancestral homeland or would that
have
is that just concentrated to the world
make a history check for me
sure
so you're you're thinking about
specifically where you are from
um yeah let me see
[Music]
no this this flag you would have never
seen okay
okay uh so what i'm gonna do
is i kind of mutter to myself
but the fortifications on the boat
they kind of make seeing on to the ship
very dumb
correct like yeah so uh the
the iron uh armor that the ship
has um it sort of comes up on the side
of the boat and sort of reaches up to
where the banisters are on the ship
doesn't really raise too much higher off
of that um
sort of the main difficulty of seeing
onto this ship is that the banisters
raise up to just about
where uh dwarven shoulder height would
be
so that's really the only difficult in
seeing onto this ship
but from the top of this cliff you can
get a pretty good perspective
on all of the soldiers on the boat
[Music]
does it look like they're doing anything
up there other than loading cannons and
firing them um
you can see that uh there are
a couple of dwarves at the front of the
ship who are firing off arrows
um and then sort of in the main bulk of
the ship you can see
a dwarven commander standing there with
uh it looks like two sort of legions of
dwarven soldiers
and he is um barking commands getting
them riled up and you can see these
doors sort of hyping themselves up
as they're about to storm the beach
and as i think uh it's myself
never like dwarves in their domineering
ways
i start to get a little bit more
agitated and i take off
uh i like my wingspan goes
wide and i push off from the ground and
i'm going to start to
fly overhead to kind of get a better
view
overhead of the dwarves on the boat on
the ship okay so i'm just going to use
all my movement to
go in that direction okay um how much
flight movement do you have
uh 60 feet okay 60 feet
flying on a pc
you fly out over the cliff you fly out
directly over where kilik and jarnan are
dragging this body and you fly directly
over
one of these um stone walls and now you
are
directly above the beach itself and um
you're high enough
up in the air both with the way that you
have decided to fly over here
and with the added elevation that the
cliff already gave you
you have a great perspective over
everything that's happening in this
battle right now
great you can see all troop movements at
this point
uh i'm going to just as i'm in the air
just
put my hand on a javelin like in a ready
position but i'm not gonna
i'm not attacking anyone okay
all right um with that
oma it is your turn so you are over
uh by the flames what would you like um
so my goal is to put out the base of the
flame
in hopes that it'll get smaller as i go
so um a five foot cube right at the base
if i can try to identify where i think
the source of the main fire is coming
from i know it's probably all the wood
is on fire at this point
but try to identify a great place and
and put it out
okay um yeah there is a great place
right in front of you it seems like
um there is sort of a bunching of wood
there that has
uh caught fire and is like most intense
right at that point
um so you can disperse that is that a
role for you or does that just happen
it just happens it just happens perfect
um all right and you can see with that
base of the fire
um being snuffed out you can see sort of
a section
off to your right is sort of starting to
die down and
become embers um not as active of a
flame
great i'm gonna stay here
perfect okay next up in the initiative
is the army of ondale so
um you guys can see um these are going
to be like
both of the armies are are just one
initiative each um
because individuals have been a
nightmare
role initiative for 150 soldiers okay
um so the army of ondale they are going
to
um half of the soldiers at the cannons
are going to load
and aim as the other ones get ready to
fire
so that is gonna be for those cannons
a miss a miss a hit
a hit so many cannons so
as these cannons as uh these five
cannons go off
um two of them the uh cannons
hit directly in spots of armor that is
most
dense um the other ones however uh
seem to hit and um don't really deflect
off of the armor as much
but almost like punch into the armor and
make a sizeable dent
and you can see it probably um that dent
of the iron probably has made its way
through
into the wood of the ship itself um
not doing a whole ton of damage but uh
definitely doing something to it so that
is gonna be
pull up what these cannons do
[Music]
yeah these cannons are fun okay so that
is going to be
[Music]
30. 59.
wow
88 88 of uh
damage that is reduced to
44 points um so 44 points of damage to
this ship um
as it is rattled and you can see sort of
um
it uh vibrates the the iron and it
just it almost makes like this deep drum
noise as they bounce off
that is gonna be them
and the spell casters uh up top are
they're firing off spells but
um at this moment let me roll for that
at this moment they're too far away um
just they don't have the range
on the ship um okay that's gonna be the
army of ondale next up is
march um i would like to
move closer onto the beach on the other
side of that
i assume that's a rock
um i would like to be on the other side
of the rock from wherever you want
caleb and jarnan are um i see i believe
that those are like
two kind of spell casters over there
um so as you walk down this path you can
see there is a pretty
sizable boulder right in front of you um
so you can walk
to that would be your right of it to go
on the other side of
calek and jarnin um and as you go to
that other side of this
huge boulder you can see um two
uh two uh men in the army of ondale
who are manning this cannon and right in
front of them
is okay um i would like to kind of
attempt to use this boulder i see
there's like a little
jutting out section of it i kind of want
to attempt to use that almost as like
cover in a sense um to sort of like
duck behind that and what i would like
to do
is
hold get a javelin ready but hold it i
don't want to
use it at this exact moment
in my life
[Music]
okay um are you holding it for any
specific action what is
what is going to be the trigger for the
trigger for me is going to be
these two dwarven homies
in their boat that have come ashore
okay um so yeah the the two that have
come ashore on this side
who uh are holding their shields up
fortifying themselves from
all of this fire but have made their way
onto the beach cool so if they move up
any closer you will uh throw javelin at
them
very cool uh next up kellick oh
turn to darning looking at the the
cannon explosion that just happened
uh up on the hill and say maybe it's
best if we just set him down here
hey i can get him up uh in a gif
and i'll sort of help uh if darden's
okay with that uh
help him kind of lay the soldier in a
against the hill against the um
uh the inclination of the hill um
yeah um and you can see sort of you and
john and sort of have this
unspoken um like communication where you
guys sort of
can read each other and you can see he
looks up onto the hill
where he was gonna drag this body up
that has just been
impaled by a cannonball and him
realizing that
dragging him this way probably isn't the
best idea um so he helps you
lay this guy down um my medical bag over
and and and set to work kneeling down
over this guy's leg
uh i i don't know if the bone's broken
but i'm gonna try and put it back into
place
and i'm gonna go about administering uh
a healer's kit
uh to this soldier
yeah for sure okay um make a medicine
check
adding your proficiency because you have
[Music]
uh 16. awesome um so you can see just
uh from his injuries it looks like he's
got a couple arrows lodged into his leg
um and it also looks like um he was
probably in direct line of
fire with one of the cannons as his leg
is broken
um and you can see he probably took a
major blast right by his leg
um so you're able to set that bone back
into place
as he is getting an absolute pain towel
from my back
and tell him to bite wait hold on
and he bites down and he is
in a whole lot of pain but um you uh are
able to
to stabilize him for the moment he is no
longer um
in right he's no longer i'll break off
the arrows push those suckers out the
other side
it's only going to get worse lad yep uh
and yeah he uh he regains
uh seven
plus um whatever his
uh additional hp equal to his maximum
number of hit dice
so seven plus that is the number of hp
he regains from that healer's kit
okay let me uh let me see what he gets
because he's yeah he's
gonna be pretty close to full
oh yeah he he pops right back up you can
see um
as you cast this you can see like a dull
glow from within
as these embers and uh ashes
begin to pour out from within um as
the the wound completely heals up and
you can see
um his face that was sweating and
frantic and panicked before
now begin to calm again and uh he sort
of sits back up it's going to take him a
moment to
completely sort of regain his composure
but for them covering this in bandage
and
and uh and i'm sure darren is handing me
tools and
and i'm cutting off the edge of it and
these ashes form
to seal the sort of uh
openings uh i'll give give jarnan kind
of a
kind of a wink as as much as a wink as
skelet would
be capable of uh and i'll just say uh
more to myself than him i just won't
change
not blood change not what all right
uh do you suppose uh commander vash
is there is there anywhere for for this
group to fall back to darnit
or is this really where where you intend
to die um and jarnan at this point
he's looking down at the wound that you
just healed and he sort of looks up at
you
curious he goes i haven't seen that one
before
um but uh it seems that
um vash is intent on staying here for as
long as we can hold out
um i i don't know what the plan is i
look out over to the ship
and up to shraya who's up in the air
above
all the sand here i was like well yeah
all right you stay safe seems like down
here is a decently all right spot
and uh say what i can do about that boat
and i will yeah we seem to be covered
i'll stand
and i will move up to uh the metal
barricade
uh staying just just behind it uh
looking out
[Music]
okay so you move up um you can see now
these are
two 10 foot by 10 foot stone walls um
that have
uh come up here as you know some of the
spell casters within the camp
know like these defensive spells um so
that's one of the first things in combat
that they do is
spell casters go out put up these stone
walls give themselves a fortified
position and then fall back to cast
spells from the back
um so you are very familiar with with
this tactic
um okay that is kalec
next up is the army of calder
okay there's so many of them so
[Music]
so they have five soldiers on the beach
currently
um two soldiers in front of march are
going to
um attempt to while the
this cannon um in front of them is
reloading
uh they're going to attempt to rush up
they pull their shields out of the sand
in their fortified position
and they attempt to run up march this
gives you uh
your um action if you would like to take
it
to throw a javelin at one of these
soldiers
[Music]
okay make an attack roll forward um
let's see
22.
[Music]
oh yeah a 22 definitely hits um even
with
their they've got this huge shield
they've got
dwarven armor you uh managed to
penetrate right through that arm
uh roll your damage ha ha max damage
uh 10 piercing
nice nice okay
so um yeah one of these uh dwarves um
takes the javelin right to the shoulder
and you can see
he backs down and sort of takes a knee
as you've halted his advance
um but his uh partner here is gonna
continue rushing up towards this rock
um and let me see how far he can get
yeah he's gonna be right on the other
side of that rock
um cool these guys over here on the
other boat that have beached are also
going to make their way up
you can see with the amount of armor
that they're wearing and with these
massive shields they are running
considerably slower
um than most people would run
you might even say it's half spinner
okay um and then you can see the uh one
of the commanders on the boat
gives the order to fire all of these
cannons as
these four cannons on the side of the
boat go off
the first one
[Music]
is gonna be a miss
how long
[Laughter]
[Music]
the second one um that is aimed at uh
the cannons near kellik
that is going to be a hit
the one up more that is aiming at the
spell casters up top is gonna be a hit
and then the one up front is gonna be a
miss so these two
are gonna be a hit they're aiming for
the two cannons next to kellik
is gonna be
[Applause]
35 points of damage and kellick
you are you are out of the blast radius
so
okay like you just you just avoid this
but you can see um
the sand right in front of these cannons
um uh
is completely kicked up and you can see
um the cannons themselves are a little
bit jostled not completely destroyed but
definitely worse for wear the one up top
that is aiming towards the spell casters
that is going to be 30 points of damage
as it hits directly in between these two
stone walls
and is able to the blast is able to hit
these two spellcasters
as they both go down
oma you can see right behind you you can
feel this blast in the ground and you
turn around and you can see now two of
the spellcasters are now
laid out on their backs
and the entire ship
with all the soldiers moves five feet
closer towards the beach
as they are moving closer towards
docking
all right with that flynn um it is your
turn yeah yeah
you are oh boy uh march has march has
one of these bags you have the other bag
of explosives as you were coming around
um yeah definitely prepared for this um
okay so um still not sure what i want to
do i think first thing i want to know is
um this ship uh the ramp that is there
does it seem like there are soldiers
prepared to
run down it once because you were saying
that it's inching closer so i'm assuming
it's not
quite on the beachfront yet but it looks
like this is something that they're
preparing to charge down at once it does
uh dock once it docks yeah it's probably
going to take another couple rounds
um as the ship is is huge and they're
they're trying to move in
um slowly towards the beach so uh yeah
yeah that's that's um
okay so i will look at the group of
soldiers who gave me the two satchels uh
again really quick
how big is one satchel like uh do i
think that i can carry it
just one easily one satchel you will not
be impeded two of them you would
definitely be
i'll look up to these solutions and uh
hey um
how do we how do i light this
as i kind of like point to one of them
as i kind of pick it up it's like do you
have something
like this because i don't
um uh yeah i've i've got something here
and
um he he tosses you uh this this small
little bag that uh looks like it's got a
fire starter
put it in my pocket look at my backpack
and i'm like i need to be fast and i
drop my backpack off and i'll just leave
it at the at the rock
i guess kind of near where march is i'll
just drop it there
okay um i'll pick up one of the satchels
uh put it on my does it have like a
sling can i like shoulder it or is it
just like a bag of sand
uh you can throw that on instead of my
backpack
and i'll turn to the ramp and i think
i'm just gonna run for it
um oh boy
yeah i'm going to use my movement you
want to make sure i'm going to use my
movement and i i still have my action
so i'll use that as well i can get 50
feet if i go like in somewhat of a
diagonal towards i think i can get just
past shraya closer to the ramp
yeah let me see oh this is so
stupid oh
it's fine it's fine
before i leave can i yell out to them do
you think one of these will blow up the
ramp
am i cool as i'm running
that's good enough for me he walks
directly past me in this
path doesn't it yeah yeah he would he
would be sprinting
look at him like like uh
pal looks at an oncoming train
gotta give him awake this is what
adventuring is all about right kellick
fun okay do i hear that from the point
yeah yeah you would have a clear view of
flynn just making a doubt for it yeah
i'm just gonna yell down what are you
doing and
uh yeah i'm a little exposed
not the understatement of this realizing
this now
um flynn as you are running down this
beach
you are determined you are gung-ho
you have this satchel of explosives you
know your mission and you are headed
right towards it as your eye line meets
the ship you see two cannons aimed right
okay what i'm gonna do is i would like
to
action surge and take the dodge action
and that's my turn that is
[Music]
a little bit just like get my get ready
to like maneuver that's my turn
oh this is stupid guys okay what are you
doing
okay don't worry i got this
um and flynn as you approach the boat
and you you get closer to it you can see
that um
the the ship's armor is only protecting
this side
um just this side that's towards the
cannons
um that's what you will next up in the
initiative
is we're at the top of the initiative
shraya um you see flynn
sprinting out from pretty much directly
beneath you what would you like to do
uh seeing this as i was on a path to do
something else i see flynn
like what i'm
[Laughter]
this is this is a common tactic clearly
uh so i look over so did the k
you said there were cannons did they
visibly shift and point toward
flynn at the point where he kind of
emerged onto the
um you don't see them shifting at the
moment but you can see that the dwarves
have noticed this little
halfling running out probably getting
ready to shift the cameras
okay well in that case i'm gonna look
toward whoever is
like uh not loading the cannon but
maneuvering the cannon
around uh the ones that would be most
likely to shift
toward and like anchor on him and i'm
just going to hurl a javelin at the air
um to the closest and if obviously
if i need to move to do this i will uh
what's your role
the range on the javelins
are i think like 30 feet
okay you've got about 60 feet between
you and the javelin you would easily be
able to close that distance if you
wanted to fly a little bit closer
um you are also notably high up enough
to where like cannons just can't reach
that angle
that you're nice um okay there's
something to note uh so
in that case yeah i'm going to not the
person loading but the person
maneuvering i'm just gonna hurl and it
looks like there's one
uh right next to the ramp that's
actually kind of dead on
flynn so i'm gonna hurl a javelin at the
person directing it yeah the
uh the two cannons most likely to be
firing at flynn would definitely be the
two in the back
um okay great cool
um so yeah make an attack roll
[Music]
right oh
a 14 does not hit unfortunately
ah okay maybe you startled
zooms past them
[Music]
and i'm cursing under my breath like
cannot boost flint idiotic turn of
passion
actually i am i'm sorry
i i apologize um because these dwarves
loading the cannons themselves
do not have shields nice
that is my bad i forgot to take it all
right they don't have shields
nice get them yeah so roll roll the
damage all right
murder cool
[Music]
um you hit him as he is loading the
cannonball
and i'm gonna make constitution check
for it
nice
he fails that with a nine as he drops
the cannonball by his side it's probably
gonna take him around to uh
it's going to take him a round to go and
and pick that up and completely reload
nice try i've got your back little one
thanks all right um
next up in the initial shreya actually
you've only used about half of your
movement
um you're now directly over like where
the water meets the sand
um would you like to move
i would like i would like to finish my
movement and move toward
the stern of the ship for sure
the back end and see if i can
i i haven't gotten around it to be able
to get an
angle on how i perceive like what the
back looks like but
uh at some point i've already used
action but i'm looking
down yeah um as you're sort of uh moving
out
over towards the back of the ship you're
just able to sort of crest that
that corner and see that the back of the
ship is completely unprotected
it's just the side of the ship that has
this iron armor on it
okay um next up is oma
oh at this point
you're uh at this point your uh the
section of flame that you had
doused um is has macon has made a
considerable
uh a dent in this the fire itself
okay do i see anything under it do i see
anything new now that there's less fire
make a perception check
[Music]
eleven eleven um
looking in you dur in the uh area that
you just doused
you can just see a bit of an arm coming
out from underneath the
rock i'm gonna try to put more fire out
[Music]
okay so you take another five foot by
five foot cube
and um it douses another full section as
you're sort of taking out the base of
this fire
um and yeah another section begins to
die down do i see any more of a person
um it seems that they're not consumed by
the fire as much as they are
like underneath rubble um it's more like
the rubble and the
the wood itself is covering them not as
much the fire
do i only see one person you just see
one arm
it goes underneath the rubble it's not
like a detached arm it goes underneath
the rubble
um can i run in and try to pull the
person out
um yet you could run up uh it is going
to be an action to try and
pull them out okay so um
i'll get closer okay
you are now right up on this person
you're sort of you can assess
sort of what the rubble looks like okay
all right next up in the initiative
is ondale so
they are going to fire all of their
cannons once more
that is going to be a hit on the first
one
a miss on the second one miss on the
third round
hit on the fourth one so it's two hits
and two misses
they are still aimed at the boat um
oh there's a fifth one that's a mess
um so two of them hit that is gonna be
oh that's gonna be 70 points of damage
reduced to
35 um as they hit the armor of the ship
now the spell casters up on the ridge
there are only two of them left
um they are going to
both attempt to shoot firebolts
at these dwarves that are running up the
beach now
you will give me a second here
[Music]
okay that is gonna be
roll the hit on these guys that's a hit
for the first one and a hit for the
second one
okay gonna be
nine points and ten points of damage as
they hit two of these dwarves
all right cool um that is going to be
their turn next up in the initiative is
march okay so i am going to
kind of have been lugging this along or
lugging the um
explosives along i've thrown my javelin
at the one door
and i kind of turned around and quickly
realized that flynn is no longer behind
me as
i had definitely thought he was how tall
is this boulder that i'm sort of
attempting to use as
cover um i'm trying to determine if i
will have been able to
see flynn try and kill himself
it's pretty big it's probably so i
wouldn't have ten or twelve feet over it
so i now have
i have absolutely zero eyes you would
not have a headline
um you do see one of the satchels
missing yeah i've got the one satchel i
have no idea where flynn went
um i would like to try and cast
command on the two dwarves in front of
me
or yeah okay yeah
can that affect two creatures or is that
just uh when you cast the spell using a
spell slot of second level or higher
you can affect one additional creature
for each slot level
above first the creatures must be within
30 feet of each other when you target
them
they definitely are within 30 feet of
each other um so do you have a
second level no i don't crap
okay um well it was a bad idea it was a
good idea at the time guys
you can command one of them what i would
like to do is i would like to command
the
the single dwarf then who is not injured
okay and uh i believe you get a one word
command what would that word be let's do
let's let's go with let's go with halt
okay so is that a roll for me to save
against
it is it says it's an attack slash
save it's a wisdom okay
yes so what am i i'm gonna scream over
the border
tell me how to use this
um so what is that uh wisdom gonna be
not very high just eleven eleven
well he's got a plus zero to wisdom and
he rolled a four
so you can see as he's sprinting towards
you like in the middle of his sprint
um he just comes to a complete stop and
sort of a glazed look over his eyes as
you command
him to halt yes cool
then awesome um i would like to now
oh this is such a bad idea but you know
flynn's making bad choices i can make
bad choices too right
um can i still use my movement to
come up on the other side of the boulder
and now be
pretty much within range of them
yeah so you want to move towards these
dwarves that are in front of you
i do or sort of around the rock yeah
around the rock so that now i'm not
really hit because i'm
cool would you like to be right up in
combat with them or would you like to
stay
back slightly like one back one back
yeah you got it yeah okay pretty much
there like next to this cannon which is
probably another terrible idea i'm
making right now um
but still within a decent kind of range
of them now
if with this movement will i now have
eyesight on flint
you would now have line of sight on
flint yes okay um
so then i'm gonna kind of just realize
where flynn is what he's doing
and that he is absolutely insane
um so now flynn is how far away is fun
for me now
oh flynn is pretty i'm gonna say
50 feet about yeah 50 feet
if flynn is 50 feet from me can i also
do a
bonus action yeah sure okay so now
i'm gonna have done command on this
one crazy whatever the hell i just did
haven't done that in a while i'm gonna
have run around this boulder
um i'm kind of at this angle of the one
guy is now
he's halted the other one's still got my
traveling embedded in his shoulder
and i'm gonna see flynn realizing he's
within 50 feet
i am going to use my bonus action to
create a
shimmering field and cast shield of
faith on
flynn okay um are
either of those spells um as bonus
actions are either of those
can trips no
no they're both full spells yes
okay um yeah so the only way that you
can cast
two spells in a turn is if one of them
is a can trip and then the other one is
a
bonus action spell then i'm going to
just have sparkly easily
oh never mind can't do that for god i
couldn't do that and then just yell
blood
what the hell are you doing what
cool stuff i'm sorry about that it's a
great idea but
so sorry i didn't know that i'm sorry
i'm trying no it's all good be all fancy
fall
um yeah i'm just going to yell at the
flood be like i had to plant we were
gonna go to the i was gonna use the boat
to go to never mind just
protect yourself and that's it okay
[Laughter]
okay that is all and i'm very confused
with my life right now i missed the
booming sounds of canon today
yeah yeah yeah right you got it you got
it
next up is uh kalec you are behind these
two stone walls
cannons on either side of you what would
you like to do
i don't know uh i
uh i can see the three the three on
uh that are coming up on the uh eastern
uh side yeah yeah southeastern
portion of the thing okay um how close
does the main boat
is it has it been moving and can i tell
like
how long we have until it until it docks
until until we're
uh they're on low noise you probably
have two rounds until
the dock hits the beach itself and they
can start unloading
hey um what's the water
forgive me bear with me what's the water
look like around
the boat like what is the the conditions
of the of this
of the aquatic region
yeah so the river looks to be moving
normally um
so on this uh in this battle
so um the river is sort of moving
against
the boat but the boat has the ship has
um
its sails fully up so the wind is taking
it
back up so it's sort of stationary the
wind is propelling in one way while the
river is propelling it
in another way and does the water the
water is pretty much clear like this is
like a pretty like
wide open span of river have ideas
does it look like i can
make whatever kind of check i need to
make uh
does it look like the when this
uh i don't know what the contraption
looks like that would unload these
soldiers or if they're just gonna hop
off it looks like a ramp like a wooden
ramp
okay and can i estimate
where uh or whether or not
it will offset the uh
balance of the ship to um
open up this ramp because it's got this
big
armored side yeah it's it's a pretty
heavy ramp
um meant for loading and unloading
troops
it it'll probably shift the weight of
the boat a little bit
you're not exactly sure how much okay
well as i'm assessing all of this okay
all right i will run uh i don't know if
i can make it quite to that
set of rocks uh on the on the eastern
side of the map here
let's see um but i will attempt to make
it over in that direction
yeah you can make it just behind uh this
rock that's over here by the cannon
[Music]
um all right and then uh i would like to
be
within 30 feet of those three gentlemen
if possible yeah so if yeah if you move
just
up against this rock you can sort of
peer out from the side and you are in
within 30 feet
okay so i'm going to scramble sprint
across that gap to this rock slam it
into the side of it
and turn the corner i'll just say
bear with me here we we can make this
work
you and me and i will uh say
and i will cast bane on these uh
on these three uh soldiers uh welcome
okay um are you gonna need a save
that is a charisma charisma save let's
see what they've got for christmas plus
zero
so that's gonna be a 16 a 19 and a five
ah
okay five fails the other one the other
guys do great
that makes a lot of sense uh yeah
so he gets that 1d4 against uh
all that all of his roles basically okay
cool um so that was your movement and
your action do you have a bonus action
uh no
next up in the initiative is kaldur
okay so
um let's go with the soldiers on the
beach first one of them is completely
halted the other one
injured is going to run up towards march
and it's going to attempt to attack you
with
his battle axe
march that is going to be a 14 to hit
[Laughter]
no that doesn't try
[Music]
shoot okay and the other one does not
get an action as
um these guys are still um the guys on
the other side of the beach are still
gonna be making a mad dash
for the cannons so
[Music]
they would be able to get over there
using
their movement and their action as they
have
this really heavy armor on um so they
just have their
their movement and their action to get
the full distance to that cannon
and then the fun part the cannons that
are aimed at flynn
um
one of them the the dwarf that was
holding the cannonball runs over to the
deck
grabs the cannonball and as the
commander on the
the dwarven boat gives the command to
fire
this dwarf just isn't ready he's still
running back towards the cannon and he
can't get it loaded in time
um so one of these cannons is straight
at the moment um the other one
is still going to aim at flynn
[Music]
at disadvantage i could die right
no i have advantage on the save but yeah
[Music]
that is a 17 to hit okay and it was a
disadvantage
no it wasn't because i did dodge oh
that's that's a that's a 21 on the
second roll okay
i think 17 hits though oh
[Laughter]
well bye guys
wow the other one did 35 points of
damage i don't have 35 hit points so
i'm probably gonna die okay this is it
all right
hit me with it you have shield can you
shield it
uh oh yeah um wait what was it to roll
at 17 and
21 right it was a 17 21 was at
disadvantage
okay so a 17 yeah shield
okay yeah so you see i wrote my fingers
together with the blue as i'm standing
there and i
wave my hand up and you see the arc of
blue kind of cover over me and the
cannibal bounces off all right
uh well in just a curiosity how many hit
points do you have
um total i have 32 that's my full hp all
right
um
oh my god cool
um all right well we still have the
other two cannons
left um they are going to
uh but the first one is gonna keep its
fire on these two cannons that
were near kalec originally the other one
is going to
um adjust its fire
it's gonna aim it's actually gonna aim
at both of those cannons as well
so they're both gonna go towards that
main section of cannons right at the
base of the hill
that is going to be a miss and both of
them are going to miss
so uh both of them whiz by both of the
cannons and uh
actually impact this cliff face and bury
themselves deep within the
the rock itself um cool that is going to
be
kaldura's turn next up flynn um
just having miraculously saved yourself
with this shield what would you like to
do
i kind of look at my like i almost
forgot i had that
and uh jeez oh man
um okay so let's see
[Music]
can i use my movement
to get up to the ramp how heavy is this
thing do i
can i feel like how maybe it would
definitely be a strength check
for you um uh it is about
20 pounds it's it's a pretty decent size
you could probably lug it if you really
wanted to
yeah um okay so i probably want to get
right up next to this thing you're only
20 feet away from
the start of the ramp um you would have
to sort of step a couple steps into the
water itself but you
you are 20 feet away from the ramp
and if i get like right under the ramp
it would be pretty easy to just tuck it
up you won't have to make a strength
check if you're right next to it
okay then let let's do it i want to try
and i'm going to do it let's
let's do it i'm going to run right up
there i'm going to get right up to it
so i can do it keep hoe it right up to
the center of the ramp and blow this
thing up
um i'll pull out the fire starter thingy
i'll
light it light the satchel
and look up there and be like oh this
would be a cool story and
toss it up over there and and toss it up
on the
okay so you toss it up um not sure of
how long the fuse is um
would you like to stay there you still
have 10 feet of movement or uh
you're 25 right so you still have five
feet of movement
i didn't ask how long the fuse would
take to explode
um sure i'm gonna back away uh
i used my action to hook it up there i
yeah
i'm gonna say that lighting it and
throwing it up there are gonna be
your your action and bonus action
yep that's fair
i will use the rest of my five feet of
movement to safely move five feet back
that's probably safe right sure cool
um that is my turn sure
um yeah you're not sure how long this
fuse is gonna like you you chucked it
and you didn't really have enough time
to see how quickly the fuse was
dying down um so yeah
i wasn't focused on that at all
next up um yeah flynn just chucked this
thing
on board um and you are looking out
towards sort of the the end of the ship
and
i wasn't privy to any of those
conversations so it just looks like i
it looks like you just put something on
the ramp
from me lightning
i think i yelled at you that i was going
to go blow up the ramp i think i yelled
that at you i think you yelled it to
the folks you were passing is passing
them i think i was already
up at that point i'm gonna have you
shaya i'm just gonna have you make a
straight intelligence check
let's see if i can put it just to see if
you have a general grasp of the
situation
okay intelligence or i would also say
wisdom
just whichever one you would like all
right that is uh
i'd rather do that oh natural 20 24.
yeah so you heard flynn shouting his
plan
um and you also know that what he's
holding is an explosive
um yeah that role was mainly for
like you probably wouldn't know what an
explosive is right
so just knowing what he's doing um yeah
you know exactly what he's doing you
know exactly what his plan is
oh right uh putting those pieces
together
and uh marveling at the bravery of this
uh little one uh
i'm going to oh one quick question
before i do that
uh seeing as i've put the pieces
together of the fire and the explosion
and
the strength that this could possibly
like the damage this could possibly do
i'm gonna look down at the cannons and
the iron wall on the ship
uh what type of what is the architecture
of the wall
in relationship to the cannons are they
connected to the cannons do they come
out from an opening in the wall like
what's the how do they
link together as it were so the iron uh
armor encompasses the entire side of the
ship and it comes
up to the railing of the ship where the
cannons are situated
there are four cannons on the top
deck of this thing so um where the
cannons are
both the railing as well as the armor
sort of dips down into a u-shape
to allow for these cannons to poke out
are they resting
on a surface that is connected to the
wall or are they kind of like
free-floating in the like
in the middle they seem to be
free-floating they're not directly
attached
to the armor okay uh are there any
points of like are there any holes to
like fire
arrows or something out through the wall
itself
like or is it just you can see up
towards the front there are four dwarves
who are firing arrows just up over this
railing
um but there are not like any little
specified cubby holes
um to fire through this it seems like
all of the action is just happening on
this top deck of the ship there doesn't
seem to be like
anything coming out from below decks
okay
i'm gonna survey the uh
the top deck of the ship uh
if they're do i see any like
attachments like masts is this
is this like is this a sailing ship does
it have a
does it have like yes it has a main it
has a main mast and then
up front there is a secondary mast okay
uh
so what i'm gonna do is
is can i see a helm can i see like a
steering wheel at all
yes there is one near the back okay um
can i glean the type of material the the
steering wheel is made of
from this it's all wood all wood it's
always it's got some iron bands
within it um just holding it all
together but the bulk of it is wood
okay it has a metal banding to hold it
together
so what i'm gonna do as i'm
as i'm marveling at how
big having put the pieces together at
how big this explosion could be
uh with the ramp currently outstretched
um i think to myself
i have a terrible image of this
explosion kind of consuming
flynn uh and i think to myself
and the crystal starts to pulse and
and i say um
gods of the air give me strength and
as i do that uh i
this tremble of wind just sort of
starts to um blow across the land and
everything
then suddenly goes still um and then
from out of nowhere uh this cone
of wind um
emanates from me and just shoots
into the back sail of the boat as i cast
dust of wind
nice okay nice um
could you read for me exactly what that
does so i can uh best apply it to the
ship
a line of strong winds 60 feet long and
10 feet wide blast from you
in the direction you choose so in this
case the the sail
um each creature that starts its turn in
line must succeed on a strength saving
throw be pushed 15 feet away
that probably doesn't apply since it's
i'm going through the air above
all these works uh yeah and then
any creature in the line must spend two
feet of movement uh
now it does uh it does extinguish any
flames
that are in the cone but since i'm
casting this so high up i don't think
that would affect the fuse
oh it definitely would not affect it
okay no if you're if you're aiming it
directly towards
this sail um yeah it wouldn't so
let me i'm going to do something a
little bit weird here i'm going to make
a strength check for the boat
just to see just to see how much like a
boat saving through how much it's going
to be pushed um
yeah that was a two
[Music]
so shraya as you uh cast
gust of wind the entirety of the boat
that has been lurching towards the the
um the beach just the direction that you
cast it and with the amount of force
that it has the boat is pushed back in
the opposite direction
away from the face and it is
now yeah so like flynn throws it up
there
throws the satchel up there and then
like takes his five feet he steps back
he's like ah
and then he looks up and sees try to use
this massive spell to like push the boat
away he's like whoa
try it that's freaking cool so
it uh both rotates as well as
is pushed back um completely negating
all of the movement that it has taken
over the these last couple rounds um and
is pushed away
from the beach flynn you are now ten
feet away from this explosive
instead of five feet i told you i had
your back
all right um sharaya do you want to move
at all
yeah so i'm going to make my way
uh i'm going to descend toward the boat
but toward the very rear of it and
uh i'm looking for i don't know what the
back
i don't know what the stern of this boat
looks like if there are any like
cabins or windows facing out uh i'm i'm
just trying to take a look-see inside
and see what i can see on the stream
um yeah so once you get there um there
is actually a couple panes of glass
um to uh look inside
the glass isn't that easy to look
through so it would probably take your
next turn in order to
look at that okay great that's my turn
cool yeah big one just moving the whole
boat out of the way
um okay next up is oma
i'm gonna try to pull the body out okay
um
looking down at this to this uh arm that
just has a bunch of ash and stuff all
over it
um i'm gonna have you make a strength
check
oh rolled a two um
that's a three that's a three um you
begin to pull this body out
and as it just moves a little bit you
can see that the wood around it becomes
unstable and might collapse even further
um as you're as you're trying to
to pull this out yeah so i'm gonna i'm
like tugging and tugging and tugging and
tucking thinking
there's somebody down here
and that's my turn okay um caleb you are
within
your shot of her if you would like to
respond to that
at all on your turn
next up is going to be on dale so
let's see so the spellcaster is up top
[Music]
i am actually gonna say
that oma this spellcaster right here
is going to hear your cry out for kellik
see that you're sort of doing something
over here is gonna come over towards you
and um sees that there's sort of this
arm laying out on the ground
um and he's going to like try and get
ready to
go over and sort of put his hands
underneath some of this wood and lift up
sort of preparing to lift up as you pull
for the the next round
um yeah this the other spellcaster
cannot see these guys on the beach so
three of these uh i'm sorry four of
these cannons are gonna go off towards
the ship
gonna be a miss on the first one a miss
on the second one a hit
on the third one and a hit on the fourth
one um so two of them hit
that is gonna be 63 points of damage so
the first one
um again makes another dent into this um
this iron
um armor on the ship and then the other
cannon
hits almost directly where the other one
hit
and seems to burst through and actually
make its way through the ship
um dealing a little bit of extra damage
so that is gonna be
that cool
and then um these uh the dwarves that
have been storming the beach have made
their way
up to the cannon so these cannon guys
are gonna abandon their cannon
take out their short swords and they're
gonna attempt to take swings at the
dwarfs
try and do a little bit of damage gonna
be a 19 and another 19.
okay so they both get
that it's gonna be
gonna be 12 and 13 points of damage um
as they bury their short stories pretty
deep into these dwarves doing a hefty
amount of damage
cool and these dwarves over here look
very very damaged
um okay
that is it for the army of ondale next
up is
march
march you see right in front of you
you've got these uh this cannon to your
right and
these two dwarves right in front of you
one of them is sort of shaking his head
and coming out of his
uh the command spell that you had him
under um that lasts for one round
correct
correct yes okay and then you've also
got the other one who uh
totally just whiffed his swing um which
one is the one that i've already
that's already been injured is that the
one directly in front of me or is that
the one behind the one that's
directly in front of you okay um
this is gonna be a weird question but
i'm i'm just curious
am i able to remove my javelin that is
in my shoulder
you can try and yeah
yeah sure i'm gonna say pull it out and
put it right back in the same point
as a yeah as a free action i'm gonna
have you make
a strength check against his dexterity
okay i feel really weird i know that's
the most bizarre thing i've ever had
oh it's 17. he rolled a seven on his
dexterity um so yeah you you reach up
and pull this thing out
i'm actually going to say he takes four
points of damage
nice as you rip this thing out of his
shoulder
[Music]
okay so you now have you now have your
javelin back um
cool i have my javelin back um
is that my action or can i i can still
do something correct
no yeah yeah you uh i'm gonna say that
that was your bonus action
great um then i'm going to
take that jab one and
i feel really bad but you know they did
try and swing at me
um i'm gonna take that javelin put that
back
and whip out my warhammer a little bit
mad that he tried to swing at me
and i'm going to try and aim
it's going to be a little bit of a lower
because he's a dwarf crack so i'm going
to try and
that is correct it's going to be kind of
like an under underhand
golf swing up towards okay aiming
i'm attempting to aim for his chest
but in the event that it hits it might
end up hitting his head i don't know
he's short i'm tall i apologize
okay uh yeah make that attack roll okay
oh [ __ ] 25. oh
yeah okay roll damage okay
uh roll that
is going to be nine points of
bludgeoning
nice um do you have a second attack i
don't i only get i really wish that i
did because
i would have liked to also hit up the
other dude but
no i only get one attack per action okay
um you swing and it hits him right in
the chest and it completely knocks the
wind out of him
um as this thing was a solid hit
um cool do you want to use your movement
to go anywhere or are you engaged with
these i would like to use my movement
but i suppose that that means that
they're gonna then get
one of them will get an attack of
opportunity on you if you wanted to move
away
i do want to move slightly away from
them i want to jump on the other side of
them
um where that boulder is uh
and now there's that smaller yeah
can i go one over to the right
uh yeah so um the one that you were
engaged with right there he would take
an attack of opportunity on that's fine
you're okay with that i'm okay with that
yeah i just my my
idea is to get away from the cannon as
much as i can
that is a 22 to hit as you move past him
fine yeah he hits me
and that's gonna be eight points of uh
slashing damage as his
battle ax swings around and sort of um
slices up your back
uh as you attempt to move out okie dokie
that's fine with me
all right um next up is kellik
[Music]
all right uh here here in alma's cry
parade
i will look out at the uh
ship as it's been pushed away and i'll
look up
at the hill next to me look back out of
the ship
[Music]
and i will uh try to scale this this
hill next to me it looks oh geez okay
yeah all right
um it would
i'm gonna have you make either an
athletics or an acrobatics check
skilled this thing
uh 13. 13. it would take
your full movement but you will be able
to get up there
okay i will i will do that lead with the
good arm
um so you have these these um wall
barriers right in front of you you can
just
see around the front side of them um in
order to
to see oma so you do have line of sight
on her um but you sort of have to lean
over
[Music]
uh all right can i see
uh can i see the body that she's
pulling yeah she's she's working on
pulling this body out
it's pretty easy to see at this point
all right uh then i will
uh whisper
[Music]
and and uh cast spare the dying on uh
the body
uh on the off chance that there's any
life left in this
um can you just read from me what that
does
yep uh it is uh
the creature becomes stable spells no
effect on undead or contracts
and it normally is uh touch but because
i am a grave cleric
i can cast it at a 30 foot right nice
okay
um luckily the soldier was not
completely dead
um they were just unconscious there we
go and uh
yeah they are now stable as oma is is
pulling out
um oma you can sort of feel some of the
muscles tense for a moment and then go
limp again
um as this this um added life is being
brought back to him
he's alive he's alive good looking out
alma
and uh i will that's the end of my turn
okay um cool next up is
kaldur um here we go
oh crap
[Laughter]
so um because the
yeah so because the ship has been
completely pushed off of
uh their course all of the shots from
the cannons are now going to be at
disadvantage
um as they are not as they are no longer
online with their targets
um first off however we're going to uh
let's see what the guys on the beach are
doing
um yeah so these two over by march
march they're both gonna um actually
this guy just got a hit on you
so he's gonna continue pursuing um he's
gonna take a step towards
you and he's gonna swing
with his battle axe once more
that is gonna be a six to hit
no or i'm not i'm sorry that's gonna be
a 10 to hit
my back um then the other guy is also
going to
uh move up not very happy with the fact
that you commanded him
to uh halt and he's going to take a
swing
and that is also going to be a ten two
sixes in a row um
so uh they both reach out and um you
sort of
duck in one way and then duck in the
other way completely dodging
um these guys attacks
next up we're gonna have these three
over by this cannon they're gonna take a
couple swings
at uh these cannon soldiers um one of
them
has bane so it's gonna be with a miss
the one that was baned is a miss all
three of them miss
lord here we go okay all three of them
completely miss as
uh these guys sort of step behind the
cannon and and find a good spot
just out of reach of these dwarves um
cool the next up these cannons are going
to fire all at disadvantage
um all of them are now once again
operational
[Music]
that was a natural 20 for one of them
but uh it's a miss with disadvantage
wait who are you aiming at right now god
so the uh
the one furthest back is aiming at the
cannons in the back still the undeal
cannons
um the second one that is aiming at
flynn
is going to be at disadvantage that's an
18
and 11. 11 misses okay
the two in the front it's gonna be a 14
and a natural one
is that a me um no that is uh
up towards the ridge okay up top
and then that's gonna be a three and a
two ah yeah all right
all four of them uh miss as their their
targets uh
are now no longer in the spot that they
once were most powerful
all of them every single caldor soldier
missed on that round
okay um flynn yeah you've got this
explosive up there you don't know when
it's going to go off
um no one's what would you like to do no
one's on the ramp right they're like
still waiting
there they it seemed that they were
waiting for it to actually touch down on
the beach to run down oh cool
um i mean i guess i run
right guys let's run away
yeah unless you want a 1v1 battleship
okay fast no i'm going to run i'm going
to run the hell away
so i'm going to use my my movement to
move towards
do i know where march is do i see her
when i turn around
you've got line of sight you can see
march um in combat with two dwarves
well yeah i'm gonna just do 25 feet
towards her
it's okay uh like straight diagonal
towards her
um
yeah 25 feet and then you can get like
right there
okay um and then i will can i get to her
with my if i if i dash can i get to her
like next to her yeah i'll do that yeah
you can i'm going to dash
get it right up next to her and as i run
up
hey hey marge i i dodged two cannon
shots and there's
there's a there's an explosive on the on
the ramp oh hey you're fighting people
okay and i bonus action some of my sword
okay i have your sword in your hand um
as you're explaining that
you hear behind you here we go
a huge explosion
as this thing explodes
a plume of smoke behind us
so now is the fun part where i get to
see how much damage this thing does blow
up the ramp so
blow up the ramp the radius is
five ten fifteen twenty
of twenty you were just carrying that
flame no big deal oh it's still good
oh my god hey you got good thing
right away i'm so glad you ran away
radius yeah me too
explosion it happens
we're going to see how much damage this
thing is okay all right
i don't think i have to roll the hit on
this um i think it's an automatic it'll
be okay on the ship right
[Laughter]
okay um and because the most of the boat
is wood um it's important to note that
this damage is doubled did i just take
the ship
holy [ __ ] that is going to be
82 points of explosive damage doubled
to 164.
you know as a as the fire
and the smoke dies down you guys can now
see
a hole just
deep into the ship it is now completely
taking on water
everyone on board has been knocked down
and thrown
prone as uh the ship is now completely
sinking into the water
it looks like three of the cannons were
in that as well so there's only one
yeah yeah wow one cannon is now
operational but it's uh it's users ain't
nobody loading that
users are now yeah um
this uh the one has yeah he's been
caught in the explosion he is
long gone um and yeah
the everyone else on the ship had that
has not been directly affected by the
blast has been knocked promised so that
blows up and then
martian is whoa and i look back i'm like
okay just quickly look at flynn and go
we we're carrying these things
i have the lighter if you want to light
it no let's get this back to the first
it belongs to
immediately holy [ __ ] oh yeah
you guys particularly like high five
yeah okay flynn
and shraya you guys are both just out of
the
um the impact radius of the the shock
wave that's come out so you guys don't
have to
um bank any saves oh there's a shockwave
as well
there's a shock wave but of course
of course cool
so that's that flynn is that the end of
your turn um
you know yeah i think i think i'll end
it there so i just like have my
my sword out and i'm like gonna help
march with these these two
that's my turn okay
um everybody's sword drops as they see
a giant explosion next up just casually
162 points at you know level three as
you do
as you do you know fighters right
um try you got you got a great front row
seat to this explosion
um
can i see because i was position
pivoting myself toward the
stern you said there were a few windows
did the shockwave
take out any of those windows all of the
windows are completely shattered
they're blown okay great completely
blown out destruction all right
uh well in that case um
i am going to move toward them
i'm going to attempt to board the boat
through the windows
what are you doing oh hey um as this
ship is going down right now
it's at about like an eight degree
decline um as this it's starting to go
down but you can easily go in and
and land in there um as soon as you land
you notice
no one is down here it seems that
everyone is up on the upper deck
okay uh how much how much movement was
it to get in
that was um that would have been how
much movement do you have flying
flying and then uh
walking it would have been high but half
of it okay great
but then maybe i have another 10 to
15 ish because i want to investigate the
interior of this
of this boat of this ship oh yeah sure
okay uh make an investigation check for
me great
[Music]
uh that is a 13.
uh 13. all right so looking around
you're kind of frantic you know the ship
just exploded you don't have very much
time
um but you can see on a desk there um
you can see
a series of papers and like battle plans
um
and you can also see on the desk is
a um like a little golden
wax stamp um like one of those
gold um it almost looks like a pawn
in chess um that's meant for stamping
wax onto
official letters um and
yeah that's all you can investigate at
this time i'm gonna grab
the battle plans grab the little stamper
uh and if there's anything else i mean
if i could find like i don't know if i
see like a ship's log or a scroll or
if i can find anything like that
whatever's on the desk i'm just gonna
stuff as many papers into my mic
yeah as you're looking at it as you're
looking at it real quick
um you do see like in these battle plans
and papers
like troop movements um
logs stuff like that is is definitely in
here um and uh
yeah you also see off in the corner
um as you are sort of filling your bag
with these um
you see a warhammer
um just sort of uh
perched up against the wall there uh
could i do i have the wherewithal to
grab that and take it with me before i
like how heavy is it
it's pretty heavy um it wouldn't impede
your movement at all okay
um but it's like it's got some good
weight to it
grab that too yeah yeah yeah yeah okay
and uh if that's all my movement then
that's my turn i'm still in the ship
right now
[Music]
okay fantastic um all right so you can
uh
have all of that stuff um
all right i wish i had a quick question
yes while he's in the
cabin is there like is it like kind of
when a
like half of a building is like exposed
and you just see out into
the open where is he completely enclosed
and it like is half of it just like
blown off
um the part of the ship that's exploded
you mean
yeah is that like part of the cabin's
kind of blown off too so he can kind of
just see out
yeah yeah he could clearly see the beach
from from where he is
yeah daylight is just pouring into this
room that normally doesn't have daylight
oh it's so cool um okay oma
um yeah i'm gonna um i'm gonna pull the
guy out
with with my friend um help me make
a strength check at advantage now
natural 20. okay so with the help of
this guy
he's lifting up some of the beams you uh
as soon as he lifts up the beams
you easily pull this guy out and um
you look at him and you can see he
begins
to start breathing um and then he rolls
over onto his side and just starts
coughing up
up ash and all of this smoke that has
entered his lungs
and uh he looks up at you and he's got
like
just his eyes are all swell swollen up
um
from being in this rubble in this fire
and he sort of
is squinting and looking at you
you're gonna be okay
thank you i thought i was gonna die
well no one else knew you were under
there so you
very well could have but you're not
thank you i
i i don't know what i thought i was i
thought i was dead i
i thought i was and you can see sort of
some tears coming coming to his eyes
yeah it's okay i'm glad you're here
okay is that uh oma you have movement
is that all you wanna do do you wanna
move anywhere yeah no no i'm gonna stay
with him i'm gonna
like help him and i mean i obviously see
that there was a giant explosion and i'm
very concerned by that but i'm more
concerned i'm more wrapped up in my own
thing
okay um cool next up is the army of
ondale
um commander vash seeing that
this is happening um immediately gets
all of his troops
um concentration and orders them to fire
on this open
section of the boat oh no shraya
oh boy
yeah so we'll see we'll see what happens
here um that's going to be a natural 20.
that's going to be a miss that's going
to be a hit a hit
and a miss okay so now i get to roll
a whole bunch of damage for this shraya
um as these cannonballs are bursting
through the side of the ship i'm gonna
have you make a dexterity saving throw
for me
all right let's see next dairy saving
bro
yeah i don't have any bonus for that ah
[ __ ] that's a 12.
a 12. oh no okay um a 12
is just enough to dodge out of the way
um you can see
geez you sort of look out as you hear
commander bash's order to fire
you look out and you can see all these
cannons aiming right towards the section
of the boat where you're exploring
and you just jump back out of the way um
as these cannonballs now
don't hit the armor at all but are
ripping through this boat
um and over the course of the next
round or so this boat um completely
sinks into the water
and all of the occupants are beginning
to abandon ship
um as this thing is going down
uh yeah as the ship is
sinking into the water the dwarves are
abandoning ship shrai you've had had
your
discovery here um march and flynn you
guys are still
in combat with a couple of dwarves but
that is where we're going to end
this session um with this ship
going down oh my god oh we survived it
having completely destroyed this ship um
that is where we're gonna end thank you
all so much for listening
and we can't wait to see y'all again
next week bye nerds
save us yay verily hey everybody this is
shane i play kellock on the podcast and
i also score and edit all of our
episodes
and i also really really really
appreciate you listening thanks so much
for taking the time
uh it's a ton of fun putting this
podcast together uh
but it's also a ton of work so it means
the world to me to have
folks like yourself listening thank you
so much uh you may have heard it last
episode but we're now partnering
with d d beyond uh to give away free
digital dice sets
for you to use in your own adventures
and minisodes and
campaigns and maybe you're just having
trouble deciding something i don't know
you just want to roll that
out on the internet it's totally up to
you if you are interested in that all
you have to do to enter is head to our
giveaway link in our bio and you can
choose how you'd like to enter and how
many times i assume as many as possible
but that's up to you uh good luck and
we'll see you again next week
bye nerds
you
Venture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplaying game, also known as an RPG. Our gameplay is perfect for beginners to Dungeons and Dragons from episode 1.Olma, Flynn, March, Ceallach, Shraya
Venture Forth, Dungeons and Dragons podcast, 5e, actual play, actual play podcast, d&d, d&d 5e, d&d actual play, d&d campaign, d&d episode 1, d&d for beginners, d&d game, d&d gameplay, d&d podcast, d&d podcast for beginners, d&d podcasts for beginners, dnd, dnd 5e, dnd campaign, dnd podcast, dnd podcast ep 1, dungeons and dragons, dungeons and dragons 5e, dungeons and dragons campaign, dungeons and dragons for beginners, dungeons and dragons gameplay, role playing game, rpg, ttrpg, Alma, Fin, Finn, Fynn, Sharaya, Shraya, Shiraya, Shraia, Shraiya, Caylek, Ceylek, Cayleck, Caylick
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