Middle Earth - China’s cultural industry podcast

#42 China's board game industry

October 14, 2020 SupChina
Middle Earth - China’s cultural industry podcast
#42 China's board game industry
Show Notes

China’s card and board games market size was valued at $580 million in 2018, and is projected to reach $1.6 billion by 2025. On this episode we dive into the strengths and weaknesses of China’s market, how to protect your intellectual property, and recent trends in the industry.

Featuring
Minlu Chen : Co-Founder & CMO of Gstone Games
Hao Zhang :Founder of Labyrinth Culture
Ired Zhu : marketing director at Asmodee China

Middle Earth is made by China Compass Productions and hosted by Aladin Farré. If you have a China-themed cultural project like shooting your next documentary or look for a specific talent, please get in touch! 

Recommendations
-
The Chinese game Film Centenary 电影百年
- The Chinese game Garbage Classification 分了吧!
- The localized game Dobble China 嗒宝中国版

Quiz's answers
-
It is the game Liubo 六博 whose rules are forgotten that was found in a Chinese tomb.
- Bang! is the Italian game that got copied by the popular Legends of the Three Kingdoms 三国杀
- It was the character Fang Siqi, coming from a popular novel, that was put into an erotic card game even though it is based on a true story and tells the story of a student being harassed by her teacher.

With thanks to Brenden Gonsalves  for graphic design & Sean Calvo for music support.