
Weapons of Mass Disruption
We live in a VUCA world – volatile, uncertain, complex, and ambiguous – where the only constant is change, complexity is growing, and all the ambiguity this creates is making us feel anxious and uncertain. The world is being disrupted over and over again, and the risks previously categorized as “unknown unknowns” have become commonplace. Everywhere we turn, Mount VUCA is in various stages of volcanic eruption. Join IQ4U’s Dr. Tamara Schwartz and her invited guests in this new podcast exploring the intersection of globalization, technology, business, ethics, and social change as we learn to live with Weapons of Mass Disruption.
Weapons of Mass Disruption
Your Children Disrupted! Radicalizing Youth in Video Game Platforms.
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Dr. Tamara Schwartz, Nevin Ferry
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Season 4
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Episode 2
Video game environments like Roblox and Minecraft attract children as young as age 9. Although there are content restrictions, such as limited chat functionality, voice communications, and friend requests, many children bypass these protections, not understanding why they are in place. On this episode of WMD, Dr. Tamara Schwartz talks with Nevin Ferry, a cybersecurity management student at the York College of PA, about how radical ideologies are being spread through gaming platforms.