Outro Music Hi Wanna punch anxiety in the face, kick depression to the curb, galavant through a magical, sparkle rainbow world where friendship saves the day. Quick, take my hand. Well, hello darlings, and welcome to Squee. Hi Hi, hello. Squee is a tabletop roleplaying game, or TTRPG, about the emotional world of being in community and we are playtesting for you live. My name is Kitch and I will be your chronicler today. That means I'm in charge of of hurting all of these weirdos, hurting I thought you said hurting as well emotionally
Kitsch (Chronicler):you know, anyways, let's meet the players today. First up we have greg hello I am.
Greg (Repot):I'm greg and i'mairBot 057, typically shortened to Repot. Repot is a construction bot. Repot has recently fled a city where it caused an accident due to its failure to maintain itself, let's say for now, and Repot is very interested in accessibility, in particular because Repot itself has some difficulties in actually moving around, just because of the lack of maintenance. It can get wherever it wants, but usually pretty slowly, and Repot loves building. It's a construction bot, it just makes sense.
Doug (Trinket):Doug Hi, I'm Doug. I'm going to be playing Trinket. Trinket is a very odd little creature. He's about four and a half feet tall, ish uh, made of a bunch of objects that are held together by the emotional attachment that people had to those objects. He kind of uses that energy to hold himself together and kind of came into existence about two years ago. He's kind of trying to figure out why he came to be, and that's kind of what his journey is all about and dan hi, I'm dan.
Dan (Zipper):I am playing zipper. Zipper is a um, what would be described as a jellyfish girl. She is the local delivery person for the town of tine. So imagine like a girl but make her jellyfish-esque. So she's got like translucent skin. You can see her internal organs through her body because she's translucent. But she also wears roller derby attire because she's squishy and needs to be protected. So she has like roller skates on elbow pads, a helmet, her tentacles just like pour out of her helmet because she's, you know, a jellyfish and, yeah, she's zipping around all the time get it zipper, you get it and last but not least, ray I'm ray and I play dazzle dazzle bright.
Ray (Dazzle Brite):That's b-r-i-T-E. Dazzlebrite is the owner of Supernova, only the best cafe in Tyne, and no one else would say any differently, would they? Dazzlebr has sparkles surrounding them at all times and the sun always hits them at the exact right angle. Because they are beautiful and they are the best.
Kitsch (Chronicler):So grab a snack and maybe some tissues and come be our neighbor as we find joy in the journey and celebrate our authentic selves, because life is hard but we can have fun in the meantime. Cheese, all right. So we're going to have Ray read our Previously On.
Ray (Dazzle Brite):Previously on Squee. A speedy mail-delivering jellyfish, a rusty mass-manufactured repair bot, a memory-fueled mound of tchotchke and a reluctantly beautiful and beautifully reluctant rodent meet, disband and meet again under the gentle guidance of the owl Dahlia Geraldine. The two animated inorganics become neighbors. One gets brought back to the land of the living by an electric shock from the rollerblading jelly girl, and the shiny squirrel goes through a poor attempt of making friends, if that's what you want to call it.
Ray (Dazzle Brite):All four unlikely party members find themselves at Dahlia's workshop and are asked to go on a quest to retrieve an item from Harold to help out the Mechams, a family of apple farmers who are having a hard time keeping up with business in time. The jittery owl seems a bit on edge. Her daughter, gris, has been keeping to herself, auntie Mecham is overwhelmed with her workload, and one of her nephews is missing, but not long enough for anyone to worry. Other than that, though, it's a perfect day as any for a group of unentrepid soon-to-be adventurers to set off to face a cloud of miasma with their beautiful but not fast horses, cherry and Veronica.
Kitsch (Chronicler):Gorgeous. So you have just left the junkyard, after picking up some spare tires uh, for your wagon, and you are starting to make your way down the road now, oh, sorry oh clarifying question yeah, does our, does our wagon have tires or wheels? It's super important. That y'all I want to make sure do we have rubber tires?
Dan (Zipper):Because that'd be hilarious.
Kitsch (Chronicler):Yes, you have rubber tires because you picked them up at the junkyard. It makes the wagon roll more smoothly and also allows us to have a flat tire, which?
Ray (Dazzle Brite):is super great for a story. Well, reapot said he grabbed two more, or it grabbed yes, so we have two spare tires on the four-wheeled.
Kitsch (Chronicler):We did say that it was four-wheeled covered wagon. So we are taking off down the road and it's another, or it's still the same day, really, isn't it? We haven't slept, we just have been going ready to get out on the road on this beautiful adventure. That is going to go perfectly smooth and there will be no issues whatsoever, and that's it, that's the adventure. Goodbye everyone, nice, no see you next week. So, yes, so, as the cart takes off down the road, you hear the light flapping or plapping, I think would be the more appropriate term of frog feet running behind the wagon, dazzle. As you turn around, you see groke running after the cart, waving the letter that you wrote them, not saying goodbye in person, and holding a beverage in the other hand. As this is happening, how do you all respond?
Ray (Dazzle Brite):Someone stop the horses.
Greg (Repot):I believe Repot is probably—I think last episode Repot said that it could drive, so I think Repot maybe pulls on the reins a little bit to slow the cart down to a stop.
Ray (Dazzle Brite):I wait until it gets to a complete stop and prance off of the wagon onto the ground, dusting myself off as I do so, as I assume there's a bit of dirt in the air from the wagon, and I don't approach Groke. I wait for her to approach me, even though she. Yeah what?
Kitsch (Chronicler):is it now all right? So plop, plop, plop, plop, plop, plop. Darryl, I've got the beverage for dinner, just like you said. Also, goodbye, I will take care of the shop, I promise.
Ray (Dazzle Brite):Okay. Well, how did you know what zipper wanted? I believe they said she didn't want anything last time.
Kitsch (Chronicler):Well, I just gave her a classic glass of water. I figured that would be a good option if she hadn't ordered anything.
Ray (Dazzle Brite):Yeah, that is good, Hold up here. Let me take this and I hold it and I say do you mind prestidigitating it? I believe they like salt water.
Kitsch (Chronicler):And so she like stands back from or holds the glass at arm's length and puts her other hands to her temple and she concentrates really, really hard. As you see, the water start to cloud just ever so slightly. It's like a very, very, very subtle shift, as if no magic has been cast at all. And then she holds the glass of water now salted up to the carriage For you, miss.
Dan (Zipper):Oh, thank you. What is it?
Kitsch (Chronicler):It is just the finest glass of salt water.
Dan (Zipper):What kind of salt did you use? This is exquisite by the way. It tastes delicious Sea salt. That would make sense. Table salt doesn't work quite well for a good salted water.
Ray (Dazzle Brite):I only hire the best of the best. Okay.
Kitsch (Chronicler):Well, that will be all.
Dan (Zipper):I'll take good care of the store Dazzle thank you, groke, have a good one goodbye everybody it was nice to meet you in this one moment and she turns around and back down off the road towards Supernova.
Greg (Repot):I think Repod starts the cart back up again.
Doug (Trinket):Your friend is very devoted Dazzle.
Ray (Dazzle Brite):They all are. They work under me, of course.
Dan (Zipper):Fair enough. Is that why?
Kitsch (Chronicler):Okay.
Doug (Trinket):A lot of rules it seems like at that place.
Ray (Dazzle Brite):Well, if you want to be the best, you've got to put in the work.
Doug (Trinket):Fair enough. I guess I could take a page out of your book in that sense.
Ray (Dazzle Brite):Yeah, you could probably take more than one.
Doug (Trinket):Well, I'll start taking notes.
Ray (Dazzle Brite):All right Alright.
Kitsch (Chronicler):So it's about this time that you start rolling past Charles' garage. This is just a little bit separated from the junkyard, so you haven't made it very far quite yet and you pick up this tune on the wind just a little faint at first. Sound of the electric guitar.
Greg (Repot):Analyzing New sound detected.
Kitsch (Chronicler):Yeah, it's very pretty and Trinket's going to start humming along with it with the harmonica that he has and just kind of going along with the tune the harmonica that he has and just kind of going along with the tune, and the cart continues to roll down the road, the sound of the guitar fading off in the distance. Trinket jumps off the cart whoa.
Doug (Trinket):I want to go see where that's coming from. I've never heard anything like it. Trinket, being very curious about everything that's new around him, wants to go and see where that is coming from. And he starts going off in that direction.
Dan (Zipper):Do you think they sell cassettes? Okay, well, I'll come with.
Greg (Repot):Now that everybody has jumped off of the cart, repot brings it to a halt, perhaps a little belatedly, because I don't think Repot is intending to go anywhere without them. I don't know if Repot is. I think Repot might like watch them until they're out of sight. And if they go out of sight then Repot will basically reluctantly start following, because it is kind of difficult to like it's forest. It can make its way through it, but it'll like take a little bit of time. So I think it starts following out like after a short period, after it basically decides it's not going to wait for them to come back. But Reapod is basically bringing up the rear, I guess.
Kitsch (Chronicler):Yeah, it's going to take its time. So, trinket, as you are making your way towards Charles' garage, which is the source of the sound, it does start to get a little bit louder.
Doug (Trinket):I continue to play my harmonica as I approach.
Dan (Zipper):Zipper is probably doing circles around the building at this point as she waits.
Kitsch (Chronicler):So it is a pretty standard garage, not attached to any other building. So it has a big garage door on one side, really high windows, small, that kind of like foggy pane that's just like covered in dust, um, all closed, um, just like a couple of them, maybe three along the top on the right side, if you're facing the garage door and yeah, you hear now what sounds to be a full band. There's an electric guitar, you can hear a bass, a drum. Sounds like somebody's having band practice.
Doug (Trinket):Okay, and you said the garage door is closed. The garage door is closed. Yes, I, I knock on it very gently all right.
Kitsch (Chronicler):So you knock on the door, the metal rattles beneath your hand, but the music continues uninterrupted but the music continues uninterrupted.
Doug (Trinket):You got it, does anyone? I don't think I can knock loud enough and I worry that I'm gonna interrupt them if I knock too loud.
Ray (Dazzle Brite):So anyone feel okay with interrupting anyone at all I mean they could be playing better, and it's not my place to say that to them. So I think I'm going to go
Greg (Repot):here, I think Repot is slowly trudging out of whatever woods there were. You have a tree attached to you. Yeah, well, I'm carrying it. This could be useful later. I mean, I had to chop off the branch in order to get around it anyways, and I may as well take it with me. So I, and I think, as repot approaches, it sees like a road it could have taken to get here it would have just taken a little bit longer.
Greg (Repot):But I was like it does this kind of like slump with, with the, with the branch that it's holding, and then and then it brings it back back up and comes to join where everybody is just kind of standing around the garage and it says Quarry.
Ray (Dazzle Brite):Reapot Tinker was asking you to knock on the door.
Greg (Repot):Reapot just immediately just like takes this branch and at a speed that's like perhaps a little bit more fast than it would be comfortable. If you were actually knocking on the door, just kind of whams it against the garage door and there's like a. If you were actually knocking on the door, just kind of whams it against the garage door and you're just like a.
Kitsch (Chronicler):So you bash this into the door and it's quite loud from your perspective, but again the music continues uninterrupted.
Doug (Trinket):Let's go Repot. Could you pick me up to the windows?
Greg (Repot):Repot basically crouches down a little bit and and creates sort of like using, using the, the arms it has. This sort of creates like a little mini ramp, because you have like a whole bunch of different pieces. You have to kind of get up there. I think it actually uses the branch kind of in the middle of it all, so you have like a something just a walkway, just a walkway basically in order to get up to wherever it is you're trying to do.
Doug (Trinket):Perfect, okay. So I kind of scamper up that and I look through the window and I just kind of try and wave and make eye contact with whoever's playing With your glasses. Yes, with my glasses. My eye contact in air quotes.
Dan (Zipper):Zipper will also scramble up and like grasp onto your shoulders. She's pretty light, Ow. She doesn't have a lot of weight, so she's fair.
Kitsch (Chronicler):Yeah, so as you look, through the windows.
Kitsch (Chronicler):You kind of try to wipe away the grime on the glass, but unfortunately most of the grime is on the inside, so it's very, very blurry. You can see a couple figures moving around inside the garage. You get a couple flashes of color, a lot of black and red. There's definitely like a glint from something that keeps like flashing in your eyes, but you can definitely see a blurry shape of a drum kit, somebody smashing away at the cymbals. There's definitely somebody singing on a mic. Their guitar probably looks red, but maybe that's their shirt.
Doug (Trinket):It's all very blurry it's still too hard to see um zipper. You were zipping around, yeah, did you see any other doors or entrances to the building?
Dan (Zipper):I mean, there's like the front door for like yeah, so there's the garage door and then there is like a side door for like people.
Doug (Trinket):Maybe we try and see if that's unlocked, maybe just casually let ourselves into someone else's property. I don't think I can.
Dan (Zipper):I mean it's like, it's like a store, though. Right, it's like a storefront kind of, or is it a home?
Doug (Trinket):it's it's like a standalone garage are you asking if it's like a hair shop or if it's just a garage?
Kitsch (Chronicler):So you would know because you've met Charles Trinket and Repot now. So Charles lives right next to the junkyard, so his house is a little bit away. He has this garage on the property that's detached and there's like a bit of a distance between the two. So like you would have to like walk maybe 100 yards to get to his house, but this is technically his property if you continue on beyond the threshold of the garage doors.
Doug (Trinket):I guess it would be okay if we didn't ask for his permission, since we already know him. But then who's playing in his garage? I don't think Charles is one to play music.
Greg (Repot):I think Repot is, like Repot's, still here holding the branch, I believe like at the bottom, probably next to the garage door. Can Repot take a look at this garage door and see if there is a way to just open it?
Kitsch (Chronicler):so it's pretty standard garage door. It has one of those little silver handles in the middle of the garage door that has the keyhole on it. You normally twist these to unlock the latch mechanism. But as you're fiddling with it it does seem to be locked. It is in the locked position. They would have kind of a mechanical contraption on the inside that would delatch the garage door as an alternative to this turning mechanism.
Kitsch (Chronicler):Gotcha latch the garage door as an alternative to this turning mechanism, gotcha um. And then the side door as well is locked. If anybody goes to check it with a door or a sign on it that says keep out band practice, okay. Well, they said no yeah, let's just go.
Doug (Trinket):I don't know why we're here at all I want to see what's making the fun noise.
Dan (Zipper):Oh, that's probably a guitar.
Doug (Trinket):Okay, but I've never seen a guitar.
Dan (Zipper):Oh well, it's got like a long neck and then a body and then.
Kitsch (Chronicler):Like an ostrich.
Dan (Zipper):Yeah, kinda actually Like if you took the legs away from an ostrich and then it couldn't spread, well, its wings kinda could, could, but did this? The wings could work, um, so yeah, so like if you stretched out an ostrich and took its legs away and put strings on it, it's kind of like that sounds horrific but it's made out of wood then how is it?
Doug (Trinket):like an ostrich?
Dan (Zipper):because shaped like an ostrich.
Greg (Repot):It's got a long neck and a head that's kind of bird shaped actually okay I think, as this explanation is happening, Repot literally just pulls out some cord and string that it has and just stretches it between, basically using the branch, essentially just as a physical demonstration, just affixes some of the strings to the branch and just starts plucking at it as an example.
Doug (Trinket):Okay, gotcha, so it's like a string instrument, yeah.
Greg (Repot):Okay, repot's putting down a sick beat. Now what Exactly? And I think with another leg it's going to bang on the garage door to make like a beat. Rival band practice.
Doug (Trinket):Start playing the harmonica loud exactly so.
Greg (Repot):One way to get their attention is just play different music out of tempo from them and really mess with them a little bit.
Dan (Zipper):So they have to stop.
Greg (Repot):Honestly, I think repot keeps keeps banging on the. I think as, as part of this devastation, repot just keeps banging on the garage door. Uh, as part of this devastation, repot just keeps banging on the garage door for its own drums.
Dan (Zipper):Well, we shouldn't do that. We don't want to interrupt their band practice.
Ray (Dazzle Brite):Yeah, the sign says Don't Interrupt.
Doug (Trinket):Okay, that's fair. I just was interested. But I guess, if no one else is.
Ray (Dazzle Brite):You asked if it was a string instrument, so you know other string instruments.
Doug (Trinket):Well, yeah, there's violins. They play them at the amphitheater.
Dan (Zipper):Well, violin, but bigger, and you play it like this she's a drummer, as opposed to oh Repod does a killer solo.
Kitsch (Chronicler):Yes, with the string.
Greg (Repot):With the string. It's not exactly a really resonant branch or anything, it's just.
Kitsch (Chronicler):No, it's like the sound of a string strapped across something Maybe Reapaw has a microphone and can artificially amplify it through speakers that are on its body.
Greg (Repot):That's interesting. I think I like that. Reapaw definitely has a microphone right. I think maybe it just does that it simulates its own amp.
Dan (Zipper):Should we go? Yeah, I guess that's fine.
Doug (Trinket):I'll just come back and see them later, I guess.
Dan (Zipper):Yeah, you do live like. I think I can see your house, that's true, that's true.
Greg (Repot):I think Reapaw chooses to take the road instead of going right through the forest. This time It'll go a little bit further around, but it's so much easier.
Dan (Zipper):Zipper takes the woods. She's got her all-terrain wheels on, she's good. Come back and the horses are gone.
Kitsch (Chronicler):Alright, so you leave the garage, this mystery looming in the back of your mind, and make your way back to the wagon.
Doug (Trinket):Not really a mystery. It's a band practice. Who's in the band Trinket wants?
Dan (Zipper):to know, Charles definitely won. Definitely we all did. I don't know about that.
Doug (Trinket):Last time we saw Charles, he was taking a nap.
Kitsch (Chronicler):And you all load back up into the wagon. The wagon takes off the wheels, turning over the dirt road and you start to make your way again back out of town, the sound of the guitar and the drums fading into the distance.
Greg (Repot):I think Reapot kept the branch with the string on it. Never know. Might be able to repurpose this for later.
Ray (Dazzle Brite):Watch your swings. Keep that away from me.
Greg (Repot):I think, as Reapot drives, it's like experimentally plucking at the new instrument that it's made, I mean trying to keep its eyes on. I mean it can multitask. Of course it's a robot dazzle.
Doug (Trinket):Have you ever played any instruments?
Ray (Dazzle Brite):have I ever played any instruments I come from a family of musicians. Actually, the brights are all master minds at music. So yes, I have. Then why?
Doug (Trinket):did you go into coffee?
Ray (Dazzle Brite):I'm here to be different. I'm not here to be like them. That's fair. They do sound cool though sorry the brights.
Dan (Zipper):Yeah, you know, musicians, that's that sounds fun they're okay okay they don't dazzle as brightly as they do.
Ray (Dazzle Brite):Someone understands me.
Kitsch (Chronicler):And just as you are turning down the road off towards the exit of town, you do notice that in the distance now fairly far away the garage doors do open and you start to see some figures exiting the garage and you get a glimpse of one of them the guitar player, definitely green.
Greg (Repot):I think Repot has a zoom feature on the camera and it just turns around and tries to get a closer look to see if it looks anything like, say, an orchard family.
Kitsch (Chronicler):Yes, so you zoom in, enhancing and as soon as you get them in your field of vision, it does look very similar to Mishka who you met earlier today. It's not Mishka. They are wearing all black kind of ratty clothing. There's like some text splayed across it, but it's really hard to read. It's very faded. There's like splattered bleach across it. You see they're wearing these like dangly earrings, dark eye makeup. Their hair is like spiked up on top of their head black nails. So very aesthetically different than Mishka, but you can definitely notice the similarities.
Ray (Dazzle Brite):Nico is the one that we spoke to right. This is Ray.
Kitsch (Chronicler):So we had a little bit of a flip-flopping issue happening last session. We met Mishka and then we called him Nico, a couple times.
Kitsch (Chronicler):Yes, that is why we are a little turned around they're siblings yeah yeah, so you can safely assume that this is nico, the one that has been missing from his job at the orchard, which, as you're like kind of watching them dissipate and move on with their lives. You see, nico kind of goes off in another direction, away from where you're heading. You're heading out of town and you're actually heading towards the orchard, which is the last stop before you reach the edge of town. So nico isn't heading towards the orchard, no, which is the last stop before you reach the edge of town, so Nico isn't heading towards the orchard.
Kitsch (Chronicler):No, nico is not heading towards the orchard, he's heading off towards the woods, and so he disappears eventually from your field of vision. As your wagon continues on down the road, eventually you see the orchard on your left. You pass supernova along the way, as well as the old mill, the joyful jamboree festival fields.
Dan (Zipper):That's my favorite spot in town. It's fun to dance in. There's a lot of open space.
Doug (Trinket):Oh, Never been. You should probably go.
Dan (Zipper):You should go. It's a great time.
Kitsch (Chronicler):And eventually you also pass the orchard, now exiting the town of Tyne, and you are off on your adventure Tally-ho.
Dan (Zipper):I think people say that sometimes.
Kitsch (Chronicler):Sure.
Doug (Trinket):Trigger makes a note of that phrase because he's never heard it before.
Kitsch (Chronicler):So it's a pretty calm 30 minutes of exiting the town. There's not much outside the town limits. Tyne itself is rather small and the surrounding area is just fields, rolling hills, some scattered farms, some of the farms that are a little bit further out of town, but not too much else.
Greg (Repot):I think Repot is keeping an eye on the road because the whole reason it was in time in the first place was because of a bump on the road and it's trying to make sure to verify that it did a good enough job fixing that when it first got here.
Dan (Zipper):Yeah, zipper is out of the wagon by this point, just like probably roller skating circles around the cart trinket, sitting up front next to repot, looking at the horses, just like they're so pretty dazzles checking out their nails.
Ray (Dazzle Brite):Looking at the horses, just like they're so pretty. Dazzle's checking out their nails.
Kitsch (Chronicler):Fair.
Kitsch (Chronicler):And the sound of cicadas. In the I think we said it was July, or at least we established it was midsummer the sound of cicadas starts to swell in the countryside as you are making your way first towards chorus.
Dan (Zipper):That would be the first stop on this trip. Got my letter to the person on chorus who's? Not gonna give us the thing have you ever been to chorus zipper, yeah, a couple of times.
Doug (Trinket):That's why, just like I'm just passing by and I'll like deliver things, what's like kind of the thing that they do in that town. I've just never been.
Dan (Zipper):That's an excellent question, DM, or blah, blah blah.
Kitsch (Chronicler):Chronicler. What's the thing they do in Korin?
Dan (Zipper):Yeah, what is Korin known for? Anything in particular.
Kitsch (Chronicler):According to Dahlia, it's known for a cord that they make. There is a place there that makes a cord. No, I mean, it's not really known for anything. It's just another small town.
Doug (Trinket):Free reign Got it.
Dan (Zipper):Yeah, well, in course they have. Half of the town is a manufacturing side which I'm assuming we're going to get. The cord that we need for Dahlia from the other side is mostly restaurants. They're big on food.
Doug (Trinket):Oh.
Kitsch (Chronicler):So people work and then they get food that makes sense.
Doug (Trinket):All the farmland you know, probably pretty plentiful.
Dan (Zipper):Very like farm-to-table sort of vibe.
Doug (Trinket):Oh yeah, If I could eat, I would probably enjoy that.
Dan (Zipper):You've never eaten before. No, I don't have a.
Doug (Trinket):Have you seen that I don't have a mouth? But I mean, how are you talking?
Kitsch (Chronicler):Oh, I just kind of I don't know, Somehow sound comes out of me.
Doug (Trinket):It's just always happened. Could you like form a mouth? Well, my harmonica I kind of leave in that spot just to give someone to look at something.
Kitsch (Chronicler):Well, they look like teeth kind of in a weird way. Yeah, I can't really smile, though it's more of a Yep. You see it, you know.
Dan (Zipper):Have you eaten before, Mr Squirrel?
Ray (Dazzle Brite):Yes, I've eaten before, Okay, I didn't know, no squirrels.
Doug (Trinket):What do you guys like to eat? What's your favorite?
Kitsch (Chronicler):Fish.
Doug (Trinket):Sardines, in particular the saltier the better Dazzle no no squirrels.
Dan (Zipper):What do you guys like to eat? What's your favorite Sardines in?
Ray (Dazzle Brite):particular, the saltier, the better Dazzle I enjoy pecan pie.
Doug (Trinket):I've heard great things. Doug loves pecan pie.
Greg (Repot):just for everyone listening, I mean Repot has no opinion on food Repot is staying out of it. Repot is just like silent for this whole thing it has nothing to contribute. No idea, man. Do you have a mouth? Repot has a speaker and it just kind of like plays back like one of the recordings it made of the guitar that it had been playing earlier, and that's literally all it does.
Doug (Trinket):Oh, so no, got it but still really cool to be able to I mean yeah, yeah do you have a mouth guitar?
Kitsch (Chronicler):solo it's about this time when you start to notice a strange sound coming from beneath the wagon. It's almost like a wet kind of flapping noise.
Dan (Zipper):Dazzle. Did your frog friend stow away?
Greg (Repot):I think as soon as Repot hears this. I think Repot is probably the most attuned to the actual state of the vehicle and is, like always, listening for different sounds, especially to hear if it's like you know, are we going over a rough patch of road or whatever, like it. Repots been paying attention basically to the sound of the vehicle. I think repot hears this and, and you know, brings the vehicle to a hall and make just you can do proper maintenance on the vehicle. It's important that this thing doesn't fall apart and it goes to check out underneath the vehicle to see if there's something that needs to take care of what happened?
Doug (Trinket):yeah, what's going on repot damage report.
Greg (Repot):And then repot goes and checks underneath the, uh, the, the wagon and see what, what there is yeah.
Kitsch (Chronicler):So as soon as repot you don't jump Rolls off the end of the Fair Right, you don't jump.
Greg (Repot):I mean I can jump but it requires, like I have, to basically charge up the jump and make sure that everything's angled to the appropriate place and won't like accidentally calculate.
Kitsch (Chronicler):I have to calculate my jumps right.
Greg (Repot):It's way easier to just shove myself off with one of my arms. I just kind of shove myself off and catch myself if I can, because I'm really good at catching myself. I'm really good at freezing my limbs. But directly moving them all in the same direction at the same time is perhaps something that requires a little more effort to do. I have that problem sometimes.
Kitsch (Chronicler):Yeah, so as you make your way off the back of the wagon, you actually hit the ground with a bit of a slap.
Dan (Zipper):Oh.
Kitsch (Chronicler):As the ground kind of sticks beneath you and you start to move your appendages and it feels like you're kind of pulling away from the ground, like it's kind of tacky.
Greg (Repot):I think ReefPod says Entering zone Sticky. To kind of let the other people know that there's some kind of yeah, it is basically just like hazard identified and it kind of begins to. It takes, I think, a close look at the wheels to see how the wheels maybe are dealing with the stickiness of this road and it is, you know, able to move around. I'm sure it's like strong enough, but it is kind of noticing a drag on it as it tries to kind of maneuver, you know, yeah, and that's all it is.
Kitsch (Chronicler):And that's all it is. You can kind of see, as you pull away, there's like those strands of like a sticky residue kind of pulling away and as you inspect the wheels you do notice that there is a little bit of buildup, Just like a residue that is just coating the wheels ever so slightly. Ever so slightly you see a couple of those strands of this sticky substance kind of pulled from the wheel to the ground.
Greg (Repot):I think Repot does like a it does sort of. It starts trying to run an analysis on what kind of substance this is and then, most specifically, it's trying to figure out is this like, where does this end on the road? Like, is this just like a puddle, or is this something that we're going to have to deal with for like a good amount of time? You know, if we just can't, we can't, we just go forward and have it stop or is there more of it kind of ahead of us that we're gonna have to deal with yeah.
Kitsch (Chronicler):So as you're all sitting here in this moment, you just kind of flow over you Like your heart starts to kind of pound a little harder. You feel just like a slight stimulation run up your body, kind of gives you almost a shake, but not quite Just kind of like yeah, almost like the chills run over you, but not quite the chills, more of a shake I think repot, who's not really used to having say you know, emotional things happen to it, still feels this shake in a way, that kind of surprises.
Greg (Repot):It uh like it and it's like it rattles a little bit and and it's almost like an earthquake or something. I think that's Repot's kind of first guess of what's happening. It's like whoa, because it's not used to any kind of Well, I mean, it doesn't have a heart right to beat faster, but it definitely. Maybe an engine starts wearing up a little bit more inside, you know. But is there? Does it see any more of the how? How widespread is the sticky stuff on the ground? Is it like visible, or is this?
Kitsch (Chronicler):not, really not unless you're up close, and that seems to be the problem. Like it wasn't noticeable at first from you, from like the wagon to the ground, you didn't quite notice. It was really when you got closer. It it's like little spider webs. How are the?
Doug (Trinket):horses reacting.
Kitsch (Chronicler):They're definitely not in love with this feeling. They're definitely. You can tell that their steps are a little bit more labored. They keep picking up. Now they're kind of at a stall, so they keep picking up their hooves and kind of pulling away from the ground and then stomping them back down with like a how are zippers wheels?
Dan (Zipper):because I was zipping around outside yeah so you're feeling the drag as well.
Kitsch (Chronicler):Everything is starting to feel slower, stickier stuck.
Dan (Zipper):Can I I still skate or am, I like, forced to walk on my?
Kitsch (Chronicler):skates? Yeah, you're not being pulled to that level where you can no longer skate and do your main mode of transportation. But it's definitely. You feel it. You notice that there is a difference.
Dan (Zipper):Ugh, this is gross. I like this.
Doug (Trinket):Trinket's gonna try and calm the horses down a little bit so they're not feeling as like off put by this situation dazzle's a little, a little frantic, like no, no, this just won't, this won't do.
Ray (Dazzle Brite):They were beautiful and now they're sticky. They were beautiful and we have to keep them beautiful.
Kitsch (Chronicler):Look at them, dazzle, are you okay?
Ray (Dazzle Brite):No, I'm not getting off this wagon. You guys are going to fix this. I can't be stepping in this. This is gross.
Doug (Trinket):What if we used some fabric and put them around your shoes?
Ray (Dazzle Brite):We're not doing that, okay.
Doug (Trinket):What if Repot carried you?
Ray (Dazzle Brite):I mean we still need to get the wagon going. So I just mean Repot can get rid of the goo or whatever, and I'll sit up here.
Greg (Repot):I think, as Repot, like here's, this Repot starts like like making its own way, like in front of the horses, and it's basically just dragging essentially just a finger in the ground to see, like, what happens after like is it possible for Repot to clear a path through this, or does stuff just kind of like slowly, like basically does the stickiness sort of go back into it? Is this something that we're going to be able to kind of clear our path or is this something that we're going to have to just pull through?
Kitsch (Chronicler):essentially, if necessary, give me an intelligence roll.
Greg (Repot):I do have a plus three in that, or intellect roll I got a plus one.
Greg (Repot):Is that just one die?
Kitsch (Chronicler):It's 2d6, and then you add your modifier. If you have anything that you would like to invoke, you can do that as well to get an extra die.
Greg (Repot):Well, I do have an aspect called Testing Hypothesis, which I believe this is an experiment that Repod is doing. I think that would count.
Kitsch (Chronicler):Yeah, okay, so you can roll 3d6 and take the higher 2 dice.
Greg (Repot):Alright, higher 2 is 10, then plus 3, so 13.
Kitsch (Chronicler):So that is just a regular 6 sets. So, yeah, you are able to really take your time and understand how this is working and there's a couple things that you're going to start to notice. One no matter how much you kind of try to scrape at the ground, you like are moving things like dirt is being moved, grass and leaves and detritus are all being moved, but it doesn't seem to be clearing away the stickiness. But it doesn't seem to be clearing away the stickiness. It's almost as if the stickiness is like coming out of the pores of the ground itself, like everything is just kind of like giving off this sticky residue, like sweating it.
Ray (Dazzle Brite):Okay, zipper, since out of character, because this is not something Dalzell would ask, but since you're a little further out, do you think, does it get worse? Yeah is it like a puddle or is it like specifically the road? Like, do you think you would be on the seat?
Dan (Zipper):oh yeah yeah.
Kitsch (Chronicler):So, zipper, you can kind of continue down the road a little bit more, do a little bit of off-roading as well, and investigate, yeah, um.
Kitsch (Chronicler):so what you repot to even finish up, what your experiment gave off. You're starting to realize, and remember dahlia's words about there being a little bit of an issue up the road with the miasma, and that jittery feeling just continues to kind of gloss over you in waves and you're starting to realize, oh, we are at a miasma event. Ooh, we are at a miasma event. Something is at play here within the collective consciousness of the world.
Greg (Repot):I think Repot says status report miasma. I think that's just the way it communicates what it believes is happening.
Dan (Zipper):Question yes, how common are these, and would it be reasonable for us to have experienced a miasma effect before?
Kitsch (Chronicler):yeah, so miasma is pretty normal in this world. It usually presents itself in pretty mundane ways and usually dissipates pretty quickly. But y'all would know that, like miasma can get bad, especially when it's centered around like really big events, like there have been like giant losses within the region where a leader has died and that has put an entire miasmic cloud over the town. So pretty normal. You understand what miasma is.
Greg (Repot):There's nothing weird about it, but just the fact that it's here, Is there a way for us to determine a direction, or is it? Can Reapot figure out where it started? Just to kind of triangulate, like a place that we, it would maybe be centered around like. Does it get worse or better based on where I go?
Kitsch (Chronicler):so it's a very broad thing that you are currently in or entering, as you're like a zipper is going out in multiple directions as you're kind of investigating. Zipper is going out in multiple directions as you're kind of investigating, it just continues to be sticky. It's just like this entire area is just slightly sticky.
Ray (Dazzle Brite):So like we could just keep going, but it'll take a while. Is that what you're saying?
Kitsch (Chronicler):Yeah, so mechanically it's just that it's sticky Like y'all. There are no real mechanical effects at this moment.
Greg (Repot):All right, I think Repot, like, does its best to scrape, like some of the residue off the wheels before we get started again, but with the understanding that it's going to probably have to do this again.
Kitsch (Chronicler):It's just going to build right back up, yeah. It's just a thin coating. Just a little.
Doug (Trinket):Just enough to be there.
Kitsch (Chronicler):Just a thin coating, just a little, just enough to be there, just a little bit, just enough to notice that there is something happening, okay, but I think we should just keep going.
Dan (Zipper):Yeah, do I find anything doing my like further out scouting?
Kitsch (Chronicler):No, it just keeps, it's just sticky. Just sticky and sticky and sticky, it's just sticky, just sticky.
Dan (Zipper):And sticky and sticky, it's just more sticky. I found one of the more annoying miasmic events I've been in.
Kitsch (Chronicler):She is still skating, but she's really putting a lot more effort into it.
Ray (Dazzle Brite):Freaking. Let her give it. It's really leg day.
Greg (Repot):Yeah, repot just points at and let him give it. It's really leg day. Repot just points at the cart, just suggests, just basically just hop on, I'm good, I'm so faster than the cart.
Doug (Trinket):For now. We'll see if the my asthma gets worse.
Kitsch (Chronicler):And as you continue down the road, trinket's worry comes to pass as you start to notice the horses struggling more and more the further on down the road that you go. They're now kind of huffing, you can hear their breath is quite labored as they lift their hooves and they snap back down to the ground. Down to the ground, the pace of the wagon slows and eventually it comes to a stall.
Doug (Trinket):I don't think the horses like this, you guys. They're not doing too good.
Kitsch (Chronicler):That wave of emotion starts to hit you more frequently and with greater amplitude.
Dan (Zipper):Well, we're definitely headed towards the center of this thing.
Ray (Dazzle Brite):I need someone to fix this end now. Your heart is starting to race.
Dan (Zipper):Well, I can't fix it from here. I think we've got to go that way, you feel a lump in your throat.
Doug (Trinket):Wow, I think we're going to have to figure this one out, gang, or at least try and help whoever might already be there.
Ray (Dazzle Brite):Oh, I think I left my wallet at home. Reapod. Do you mind carrying me back?
Doug (Trinket):That's like three hours.
Greg (Repot):Reapod doesn't even bother responding.
Greg (Repot):No, actually no.
Dan (Zipper):Reapod says repot doesn't even bother responding no, actually no repots is negative, all right. Uh, I guess we go by foot. I mean you can kind of walk and she's like she's walking on her skates at this point right, but basically it doesn't seem like the cart is going to go any further.
Greg (Repot):I think repot takes a close look. It sees that like a bunch of residue has probably built up on the wheel, like this is. This is not something that is going to go any further. I think Repot takes a close look, it sees that a bunch of residue has probably built up on the wheel. This is not something that is going to be able to be fixed until it's not stinking.
Kitsch (Chronicler):Not easily. No.
Greg (Repot):It would take a couple hours. I'd have to build a road of my own basically to even get the cart really going at any kind of respectable speed. That would be faster than walking, so we may as well just walk.
Ray (Dazzle Brite):But if it's seeping out of the ground, it would just seep up into your road as well.
Dan (Zipper):Yeah, protato chips, let's go.
Ray (Dazzle Brite):You gonna wait here. Someone's gotta carry me.
Dan (Zipper):Well, I can't. I'm physically not able, I'm four foot five.
Greg (Repot):Reapot, likeot, does a little. You can see the torso come down a little bit in a sort of simulation of a sigh, and then it stretches out a hand and offers basically a way you could basically ride this. Basically you can ride the robot, but fair warning and I don't think Repot is going to tell you this, but this is not going to be a smooth ride.
Greg (Repot):Yeah, I know this is going to be incredibly unpleasant in particular because it's like when Reapot moves, it's not like a spider kind of casually walking across. It has to bang on the limbs in order to get them into the right position and then it'll like switch halfway through, like going in one direction as one of its limbs sort of locks up and it kind of so you're gonna. It's a little bit more like rodeo than really being carried um, so I I think repot maybe doesn't even tell you this, just because this is something you're gonna have to learn, but that's, that's how repot moves. So if you want to ride Repot, Repot, if you don't hold on you will get dumped into the sticky stuff and it'll be even less pleasant than if you were to just walk.
Doug (Trinket):Is the sticky stuff just on the ground or is it like everything on the trees?
Kitsch (Chronicler):It's just the ground Okay.
Doug (Trinket):Mr Squirrel, oh Repot carries you over to the trees.
Kitsch (Chronicler):There's not a ton of trees, though, oh okay, yeah, the environment until you reach the forest up towards Legato Lake on the other side of Legato Lake is where the forest is this entire region is hills. These are rolling hills, so there's a couple scattered trees, but it's not a forest.
Ray (Dazzle Brite):Okay, tinker, do you have any blankets?
Doug (Trinket):It's Trinket.
Ray (Dazzle Brite):That's what I said.
Doug (Trinket):But I think we have some in the back of the wagon.
Ray (Dazzle Brite):Okay, chop, chop.
Dan (Zipper):Okay, what are you going to do with them?
Ray (Dazzle Brite):Tinker's going to lay one down.
Dan (Zipper):I'm going to step on it.
Ray (Dazzle Brite):They're going to put another in front of it, and then we'll just go like that.
Doug (Trinket):Won't that make the blankets all sticky? We need those for when you guys need to sleep.
Dan (Zipper):Yeah, I would like a blanket not to be sticky when I sleep with it.
Ray (Dazzle Brite):The robots don't need to sleep, do they?
Dan (Zipper):You can use your own blanket.
Doug (Trinket):That's why we only have two blankets my blanket yeah that one's, mine that's funny. That's the one I was using.
Ray (Dazzle Brite):It's okay, yeah, but these two, they don't sleep do they?
Dan (Zipper):Yeah, but we only brought two blankets, because we only needed two blankets. God what. Okay, we weren't going to bring extra blankets.
Ray (Dazzle Brite):I'll sit on Rust Bucket and I'll hold on really tight, Okay, well.
Dan (Zipper):Trinket, do you want to go look ahead, Make a scout ahead, since they're going to take a while. This will take some time. Yeah, that sounds fine, okay.
Kitsch (Chronicler):This will take some time. Now you are entering the challenge, there we go. Remember when we spent an hour getting a wagon? Oh yeah, and I was like y'all, it's a wagon, it's a wagon.
Kitsch (Chronicler):All right. So Dazzle is going to be carried by Repot. Hold on for dear life, as you all are going to try to walk down the road, to continue on this path. So we are going to introduce as y'all were asking me before we went live, we are going to introduce the circle, the compass, the character compass. So the character compass is a map, it's like a little system for how we handle dysregulation in this game, and so it goes from chaos, which is the bottom of the compass, up through the sun and the moon, into eclipse, which is balanced. So we're going to play around with this, we're going to playtest this a little bit and and feel it out, but I'm gonna want everybody to place their ring on chaos. We're chaotic, so we are entering the thick of it. We are entering the miasma, and the miasma is plunging us into chaos. It is forcing us to experience the emotion of the miasma itself.
Ray (Dazzle Brite):Oh, one thing.
Kitsch (Chronicler):Yes.
Ray (Dazzle Brite):I'm going to give Repa a rapport. Oh there we go.
Kitsch (Chronicler):There you go.
Greg (Repot):We're carrying you fair enough.
Kitsch (Chronicler):So everybody is going to be in chaos, which there's a couple important notes for when you are in chaos. One you will only have access to your aspects that are related to your form, your characteristics and your archetype. You do not have access to your aspects related to your vibes, inner or outer. I have access to your compulsions, so those can be used to make you all roll with disadvantage if they pertain to the story I understand now.
Kitsch (Chronicler):Rude, yes, rude. So the goal of the compass is to eventually attempt to get yourself out of chaos into either your sun or your moon Moon being your inner shadow self, sun being your outer light self, if you want to think about those two concepts. So in order to move through up into one of those, you either have to spend harmony or rapport, as shown on the compass, and then you have to incorporate one of your characteristic aspects into roleplay during that. Resolve is what it is called. So if you ever want to take an action that resolves, you will declare it, you will tell me how you incorporate your characteristic, and it's either going to be your mask or it's going to be your what is the other option?
Kitsch (Chronicler):Habit. So if you declare your habit and you spend your harmony, you can move into moon on a success, and if you declare your mask and spend rapport on a success, you will move into sun. So anytime you're, you're taking an action and you would like to declare that you would like to resolve. That is how that would play out. So we're going to playtest this as like an environmental thing. We're kind of just for full transparency on the fence about whether or not this compass should come into play for environmental miasma. We know it's going to be coming in to play for the affects themselves, but we're toying with this idea for the environmental. So that's how we're gonna do it today. We're gonna run with that play test, see how it feels and then move on from to walk down the sticky, sticky road and it is a trudge. You are feeling very, almost agitated, your heart rate is increased, your breath has shortened and you feel this wave of fear start to wash over you.
Dan (Zipper):Trinket starts rattling like the Tin man yeah, zipper's trying to skate but not doing so and she seems frustrated. She's like every time she skates she just goes Boop.
Greg (Repot):I think Repot is having a little well, especially because Repot is carrying another, like it's under kind of a load, especially if you say that there's fear that comes over. I think Repot is in particular, struggling to like find secure footing in general, just because, like everything is sticky, it's not really able to have like the full freedom of movement in its limbs, which aren't always great at the best of times, and so, like like it will take a step and it'll try and pull the the leg that it needs to pull to move to another place and it'll just like, like it it especially because of, you know, not always having full range of motion it it kind of struggles, it's it's moving. I mean like yeah, it's, it's been moving slowly, but it's moving a lot slower now. But also it's it's having a tough time figuring out where to put its feet down in such a way where it won't just kind of get completely buried in sludge, right, especially if the sludge has been getting worse and worse and worse.
Greg (Repot):In my head I imagine that it's getting deeper right, like the places where it is safe, even two-step, are getting fewer and further between, and I think RuPaul's definitely struggling with like trying to find a place to even put its feet down in a way where it's like, well, when it has to pick it back up, it will even be able to, because right now it's having a hard time. Like it it is. It's already gotten stuck like three times like trying to maybe, like I think it would like point at the leg and ask dazzle bright, to like yank on it a little bit, like just to try and help it get free. In the interest of you know, if I'm, if you're, if I'm going to be carrying you, I will need your help actually moving around the environment.
Kitsch (Chronicler):Yes, all right. So the first challenge I want everybody to roll me a body. Oh, no, oh boy Okay.
Greg (Repot):Well, actually the body isn't too bad. Seven plus two, nine Nine, I got a nine on body Eight Eleven.
Kitsch (Chronicler):Eight. All right, so we are going to consult our success map again. So in our consolidated rules we are consulting whether or not we are successful. So a 10 or more is needed for a straight success. So I think that I heard 111? Yes, so there is one of you that is purely successful, who is between a seven and a nine.
Dan (Zipper):I think the rest of us.
Kitsch (Chronicler):Okay, so what we call that is sacrifice. So you are successful with a sacrifice. So you are going to take one point of damage to the associated attribute or skill, and that's how these will run. So, since you all are using your body in order to overcome this obstacle, that is the point of damage that you are going to take. Now, dazzle is being carried, so I'm going to allowazzle to not have to do this roll.
Ray (Dazzle Brite):And make Repot. Take an extra die and make.
Kitsch (Chronicler):Repot, roll an extra die and tell me what the final result is oh, an extra die. Yes, just one, so you are rolling with disadvantage because of your party member Dazzle.
Greg (Repot):Okay, I mean, I got a six again.
Kitsch (Chronicler):A six.
Dan (Zipper):All right.
Kitsch (Chronicler):So six is a full-on failure? No, but six. Six was the dice roll. So, oh, the dice roll. Okay, not total, okay, so you are perfectly fine. Yeah, it is just a sacrifice, and you are just going to take one point of body damage.
Greg (Repot):I think what happens is I think the obvious happens is that all the sludge is getting into the joints of Repot's limbs. I think that's just an expected thing of now that I'm not on the cart anymore. I actually have to have weight on, like the limbs just simply sink deeper into the ground and so a lot of that sticky stuff I could use some lubricant. Basically there's stuff that even the stuff that, even the stuff that I'm used to not properly moving is like almost like rusted shut in some places and like I'm having to like basically Not use certain limbs anymore just because I can't.
Greg (Repot):They don't bend and so repot is that's had. That's the damage that has happened to repots body.
Dan (Zipper):It's just kind of clogged up with the sticky stuff and does that mean that we move our little paper clips down? One yes, yep.
Kitsch (Chronicler):So this is why you want to track your starting attributes and abilities, because you'll only ever be able to heal up to your starter, but you'll take damage, and so what this encompasses is kind of your overall health and exhaustion, and that is for all attributes and abilities. So you can become physically exhausted, intellectually, personally or socially, and then when it comes to the emotional attributes of heart, voice and mind, those can become depleted as well. If you ever reach zero, you gain a status and you can no longer use that ability or attribute until you heal or recover. So important to keep in mind.
Kitsch (Chronicler):All of this is pulled together as like a holistic measure of your ability to continue doing things with that thing you know. So, yeah, everybody moved down, and so it will. It will reduce your modifier and bring you closer to that status. All right, so that was challenge number one stickiness, sticky, sticky. And as you all continue on down the road, you start to notice that it becomes slightly easier to walk again, and, and as you continue further, it becomes more so and more so and more so, until eventually the road feels again normal.
Greg (Repot):Path complete.
Kitsch (Chronicler):You have exited the cloud of miasma that was over that area, and so that's kind of how those environmental challenges will happen. This was a very straightforward one. The ground was sticky for a little bit. You all made it.
Dan (Zipper):What about the horses?
Kitsch (Chronicler):And well, you left the wagon. Did you bring the horses? No, we specifically left the horses because they couldn. Well, you left the wagon, Did you bring the horses?
Ray (Dazzle Brite):No, we specifically left the horses because they couldn't lift their feet.
Kitsch (Chronicler):Yeah, so you left the horses in the wagon on the side of the road. We can't do that. They're going to starve to death out there.
Ray (Dazzle Brite):No, tim said. Nobody dies in time, not even the horses.
Kitsch (Chronicler):We will resolve that later. I guess I don't know. Y'all are making decisions, what are we?
Dan (Zipper):supposed to do? Do our wheels or gears or whatnot? Do those all clear up on their own? Yes, so the strength of the miasma, even if we've picked it up per se, also weakens.
Kitsch (Chronicler):Yes, so it's just like an area effect and you have exited that cloud of miasma.
Dan (Zipper):Okay, if you put Dazzle down and you can wait here. Thank, you, you don't mind the dirt. Is that okay? Is the dirt okay?
Kitsch (Chronicler):Sorry, it's better than the queue. That was aggressive.
Dan (Zipper):Do you think? The three of us could go back and try and pull the horses through.
Ray (Dazzle Brite):I can go back through that For the horses.
Dan (Zipper):To help those horses. Okay, I would do anything, you're right.
Ray (Dazzle Brite):Cherry and Veronica, my beloved.
Doug (Trinket):You're beloved, but you won't go help. Okay, it's fine.
Greg (Repot):I think Rupot.
Ray (Dazzle Brite):Do you have something to say, Tinker?
Doug (Trinket):It's Trinket, and that's all I'll say.
Ray (Dazzle Brite):That's what I said.
Greg (Repot):I don't know if Repot does want to go back through that. Repot's limbs are already just like. I think Repot might spend a little bit of time just trying to dig out some of the gunk from the joints where it's got. I don't know if Repot's going to be heading back.
Dan (Zipper):All right, well, it's gonna be head and back. All right, well, zipper ready for an adventure? Yeah, I guess, okay. Oh, hold on.
Greg (Repot):Zipper is going to like sit down on the ground and lock up her wheels so she could just walk instead of yeah try and skate, which hopefully will help repot sees this and realizes like, yeah, repot isn't going to go back, but it can definitely give you all like better ways through this.
Greg (Repot):Right, I think repot is because if repot has been like analyzing, like the way that that you know it's been making its way through the, this experience and the legs, when they aren't submerged up to the joint, have been a pretty good way of getting through the stickiness, like having it be just one long poking kind of thing that actually does make it a little bit easier to get through, as opposed to wheels. Wheels kind of have a lot of crevices and stuff that can lock up and things. I think Reapot basically kind of sees your shoes and sees you lock it and it gives Reapot an idea. It's like, why do you need the wheels anyway? And I think it starts fashioning maybe some kind of like sort of like stilts basically that can kind of be attached to the bottom of your shoes to make it basically so you just like rise above all the sludge in a way that makes it perhaps a little bit easier for you to get around.
Doug (Trinket):It turns your roller skates into platforms, maybe not platforms.
Greg (Repot):I imagine it kind of sharpening to a little bit more of a point than a platform. Yeah, just the idea being I think it'll be easier for you to traverse through this kind of environmental thing if it's not wheels. Wheels are probably the worst thing that you can probably try and take through this stickiness.
Dan (Zipper):Oh, I'm so tall yeah.
Kitsch (Chronicler):So, Repot, can you make me an intellect roll to see how successful this construction and Can I use the aspect widen the path for those behind me, Because I am, I guess so.
Greg (Repot):I have gone through this myself and found that the pointy sticks are better.
Kitsch (Chronicler):I think that that is a good use of that aspect. All right, so roll that 3d6.
Greg (Repot):All right, let's see how this is. That's, the top two adds up to 10 and then plus three, so 13,. I'm really good at this.
Kitsch (Chronicler):13, all right, a regular success, and so what that will do is grant Zipper advantage on their body roll to go back through the sticky plane.
Dan (Zipper):I'm going to injure myself going through this.
Kitsch (Chronicler):And retrieve the horses. Trinket, you can roll just regular as well. You're fine, that's fine Trinket's fine, fine, that's fine so yeah, both of you roll that body, so trinket regular and zipper with advantage a 12 a 12 is a regular success. A nine a nine is going to be a sacrifice I'm gonna be injured after that yeah, and so Does that actually bring you into the status of injured? Yes, it brings me down to zero.
Kitsch (Chronicler):So, because it's sacrifice, you are still successful with this endeavor. So you go trudging back through this sticky plane of existence. You get the horses and you disconnect them from the wagon and you lead them out of this area. In, and you lead them out of this area. But how would you like to role play? Injuring yourself in the?
Dan (Zipper):yeah, I think pulling the horses through like puts a lot of strain on her jelly legs so they're just kind of deflated and like just a little bit wobbly, like she's got a shake to her legs when she's walking around or skating around even Gorgeous.
Kitsch (Chronicler):So as you reconvene with the group, you all notice that Zipper is not in the best condition. She's struggling a bit.
Kitsch (Chronicler):Fine. So here is where I would like to introduce the camp mechanics. So camp is basically our short rest or a recovery period, and anytime you're not in the middle of a challenge you can camp. If you are in a challenge, there is always the ability to run away and go to camp and go to camp, and this will happen somewhat automatically as you reach camp. But then you are also given some options. So camp is your time to recover your attributes and abilities. You can role play, have conversations here as much as you would like. You could even attempt to heal each other.
Kitsch (Chronicler):If there are certain ailments that you are struggling with that aren't fully recovered through the base recovery mechanics, the world is really your oyster, but this is your main way to recover lost points of things that happened during the challenges. So if you've spent rapport and you've spent harmony, you can roleplay scenes in order to get those back, and then also you can recover your attributes and abilities. And the way recovery works. It is automatically two points of abilities and two points of attributes. Anything beyond that will require additional roles. That's kind of where healing comes into play and healing is a risk like. You can attempt and fail at healing and it will work the same way as any other action in this game where there's sacrifice and failure, and which will deplete points as well.
Greg (Repot):So if, say, I have been sitting on the ground and just chipping away at all the residue that's on my joints, is that just the action I would take as I'm trying to heal my body?
Kitsch (Chronicler):If that's how you would like to roll it. Mechanically, the stickiness ends when you exited that challenge, so like that's really just role play, but you can declare that you're trying to heal.
Greg (Repot):Yeah, well, like, what? Like, if I'm trying to get my body back up to what it was?
Kitsch (Chronicler):yeah, yes, and you also do have those two automatic points of attributes and two automatic points of ability so we've made it out.
Greg (Repot):So I can just heal that without having to take any exactly. So that's just called recovery.
Kitsch (Chronicler):So as you're resting, you're recovering your body, your mind, your social battery, all of that type of stuff, and that will just happen every time you get to camp and then beyond. That is when we start to talk about the healing mechanics right.
Greg (Repot):Well then, yeah for role play. That's basically. That's the reason that repod even didn't go back for the horses was specifically to do. This was to just get the stuff out of its joints.
Ray (Dazzle Brite):So are you saying we're camping right now?
Kitsch (Chronicler):You were given an opportunity to camp right now and I was introducing the mechanics so that you understand how they work.
Dan (Zipper):Okay, I'll say we camp. My legs are a little wobbly, I'm fine. I'm fine, don't worry about it, I'm okay.
Kitsch (Chronicler):Zipper literally can't roll for body right now.
Dan (Zipper):I just need to sit down for a little bit. We roll for body right now. I just need to sit down for a little bit, we'll be alright. Cool and yeah. Actually all I took was two points, so fair enough.
Doug (Trinket):And I actually want to give Trinket a harmony point for going back and getting the horses, because that made him feel good going into helping protect his own, nice.
Dan (Zipper):I will too.
Kitsch (Chronicler):There you go, yeah nice.
Kitsch (Chronicler):I helped now, anything else that y'all would like to do at camp, any discussions that you would like to have? How are your?
Doug (Trinket):legs doing zipper they'll get there.
Dan (Zipper):I think I just need to let them rest for a little bit. She like taps them a little bit and they start to like re-expand. It's like she's re she's like adjusting the levels of jelly in her body to refill her legs, squishing her arms.
Ray (Dazzle Brite):Yeah, did you finish that salt water?
Dan (Zipper):I did. Yeah, I think it helped a little bit. Would regular water help at all? I? I mean, staying hydrated is good for everybody. Well, maybe not for you I don't well do you drink water? I don't know. Do you pour water through your stuff?
Doug (Trinket):I don't know, I don't. I don't really need to ingest anything. I don't have those types of things that I can see through you the, the squishier bits oh, the organs, yeah, those I don't have those.
Dan (Zipper):That's not fair, but yeah it's fine, it's fine, it'll be fine, it'll be fine. I got water, we're good, okay.
Greg (Repot):I think Repod is interested in how the attachments for your rollerblades worked. I think Repod maybe asks like query Assistance. I think Repot maybe asks like query assistance, or maybe not even just assistance but like query, you know assistance, and it points at this kind of stick Because it seems like you hurt yourself anyway From Repot's perspective it didn't work right. You still hurt yourself trying to get these horses out.
Dan (Zipper):But it is kind of like trying to understand, maybe if it could could have done something better. Uh, to kind of to to make it easier, basically uh, they were I would say they were helpful if my legs weren't so jelly. So helpful for somebody else like I understand, like the, the, but just like jelly legs probably shouldn't have gone back in, if I'm being honest. But you know we did it.
Greg (Repot):I think Reapot hears that and starts thinking about like okay, so maybe you need some kind of like, like either a brace or something, or well, you know, the jelly legs is not necessarily like a problem per se, but like, especially for like carrying or like lifting stuff, Like it's used to the, the, the, the stick legs, because it has like hydraulic limbs and stuff. But it's maybe beginning to understand that like that's not necessarily true for for your body in particular, it was like the, the controlling something that's long and sticky might not be as easy to do, uh, without some specific support, uh, but I think that's what. That's what RuPaul is thinking at this camp. It's trying to understand like, hey, my thing didn't help as much as I hoped it would.
Greg (Repot):Beautiful.
Kitsch (Chronicler):And with our hearts full and our friends by our side, the scene drifts off into an afternoon of troubleshooting our past mistakes. Friends, and we too will drift off for a short intermission. In our absence, please take care of yourselves. Grab a snack, drink some water and have a little stretch. We will be back in 15 minutes. A timer will count us down as you are all sitting by. You don't have a campfire, but around in a circle Just hanging out Talking.
Kitsch (Chronicler):With the horses Hanging out with the horses. Now you hear off in the distance. Somebody call out.
Kitsch (Chronicler):Help, help, help.
Dan (Zipper):Are my legs healed by this point? Yes you had camp Cool. Well, I want to make sure it's like Camp is done. Okay, camp is done. Gotcha, no we never enter.
Kitsch (Chronicler):Mechanically we will never enter a camp. Camp is a thing thing.
Kitsch (Chronicler):It is buffered, it is a focus point of this game okay, like yeah, you want to keep that insulated neat sounds like someone's calling for help in which direction navigating down the road. What does my voice?
Greg (Repot):sound like somebody calls out again. That way.
Dan (Zipper):I almost put out a list Where's she coming from and I was like that's not my voice.
Greg (Repot):What's my voice? Repot's already on its way.
Dan (Zipper):Yeah, there, it is Okay, got it. Sorry, yeah, so I just speed off.
Kitsch (Chronicler):All right. So you all speed off down the road towards this really sad, helpless-sounding voice calling out for help in need of assistance, as you reach the edge of a swamp.
Dan (Zipper):I can't go any further.
Kitsch (Chronicler):I mean I can, but I don't want to.
Greg (Repot):I mean I can, but I don't wanna. Repot has brought along the stilts, the stilt attachments for your wheels again.
Dan (Zipper):No, I'll be fine.
Kitsch (Chronicler):So you reach the edge of a swamp and you can see that there is a person a hundred yards out sinking.
Dan (Zipper):Okay, yeah, oh fine.
Kitsch (Chronicler):The water is at their waist. Alongside, you do notice that there are little sections of grass that are still poking out the water of the swamp. The whole area has just turned into a swamp. You know from looking at a map that there is not normally a swamp here. This is just a special miasmic swamp, spontaneous swampification, let's go. Spontaneous miasma.
Dan (Zipper):I would like to stick a tentacle in the water and see how deep it is.
Kitsch (Chronicler):Yeah, so it's not very deep. This is like standing trudging water. It goes up to maybe an ankle if you have ankles. Ankle equivalent if you don't have ankles. I don't know how else to describe that. It's a couple inches, not very deep.
Dan (Zipper):Ripper's. Oh my god, ripper, I keep calling myself Ripper.
Kitsch (Chronicler):No, Ripper is not here.
Dan (Zipper):Jack the Zipper, I'm going to take off my rollerblades Rollerskates. They're not rollerblades, they're rollerskates. I'm going to take off my rollerblades roller skates. They're not rollerblades, they're roller skates. I'm going to take off my roller skates.
Dan (Zipper):And you all notice that she doesn't have feet, she's just another set of tentacles that are shoved into her roller skates that she uses to zip around a little bit, and she's also going to take off her helmet and you see that you know, like the hood, that a jellyfish will have it. A jellyfish will have it pretty much is the same size. So it's like she takes off a helmet to then have a jelly helmet on.
Kitsch (Chronicler):But this will allow her to like hop in the water and swim, all right.
Kitsch (Chronicler):Gorgeous. So, if you all hadn't already guessed, we're entering another challenge with the miasma, which means everybody put your token on chaos. It's already there as the waves of fear start to wash over you, the moment you place a tentacle through the swamp towards this person calling out I think before you get too far.
Greg (Repot):I think repot hands you a rope to bring with you to this person so people who aren't necessarily in the swamp, can maybe help pull once you get to them.
Dan (Zipper):Oh, yeah, yeah yeah, I'll wrap it around one of my tentacles and hop in the water. I am going to swim, not trudge. So because I'm squish, I think. I can yeah, I essentially will just glide through the water flat so that. I'm fully submerged, and then I the water flat, so I'm fully submerged, and then I would like to, when I reach her, just push my head up underneath her to lift her up a little bit, because I can breathe underwater, so I'm not going to drown Ideally, hopefully.
Dan (Zipper):Gorgeous, so you're going to give me a body roll, Okay can I use Catch Me If you Can, which is my body aspect which essentially allows me to. It's kind of a two-fold thing. It's one I move really quickly and two I'm really annoying, so I typically can, like when we're talking about enemies, I catch attention of people if I need to, but in this case I'd like to use it to swim quickly and you'll notice she swims just as quickly as she rollerblades. And just help support this person so they don't drown.
Kitsch (Chronicler):Yeah, so I will let you do so. So you'll give me a body roll with advantage, and this is to get to that person. Is there anything else that anybody is doing in the meantime?
Dan (Zipper):I'm gonna get on veronica veronica, one of that is one of the horses. Yeah, oh right.
Kitsch (Chronicler):Thank you for remembering the horse's name last session and I accidentally named her veronica, because we have an npc named veronica and that's like a big no-no when you are playing these games.
Dan (Zipper):Veronica's my bestie.
Kitsch (Chronicler):So then I was like oh, maybe I'll just call them Leronica S with an L, and then we have just established this is Veronica. So, Veronica Veronica.
Doug (Trinket):I hope we don't get into it.
Kitsch (Chronicler):This is horse Veronica.
Kitsch (Chronicler):And it's Veronicaica s, so she has a last name that starts with an s that we've established this is very important name.
Kitsch (Chronicler):Yep, the horse is the last name, don't worry about it.
Kitsch (Chronicler):Okay, this is the wagon situation all over again there is a fly amanita person in the middle of a swamp okay, right, yeah right, let's get on the horses.
Ray (Dazzle Brite):Okay, gotcha.
Dan (Zipper):Her last name is Sway the mushroom person.
Kitsch (Chronicler):Yes, so there's a mushroom person calling out in the middle of the swamp. Zipper is swimming out to them. Dazzle has gotten on to Veronica S the horse.
Greg (Repot):Reapod, I think, is planting its legs for the rope specifically, specifically to make it a little bit easier, just to have a sort of anchor if we need to pull them.
Kitsch (Chronicler):Okay, okay, so you're holding on to one side of the rope, one end of the rope. Yeah, the other end has been given to Zipper.
Greg (Repot):Okay, cool, cool, cool cool, cool, cool If we need to pull them out of something we can try and do that.
Kitsch (Chronicler):All right, 100-yard rope of something we can try and do that, alright, 100 yard rope. That seems reasonable. It's a construction bot. That seems reasonable. Does it come out in a spool from?
Dan (Zipper):your stomach.
Greg (Repot):Yeah, I had to, like you know, shove a couple things to the side in order to get the slot open but it does like, once it's open it just sps as necessary.
Dan (Zipper):Nice, alright Shall, I roll. Yes, do that roll Trinket. Are we doing anything?
Doug (Trinket):Trinket is helping Repaw with the rope, just holding it, bracing it Got it.
Kitsch (Chronicler):Go, go, go go.
Dan (Zipper):That's a ten.
Kitsch (Chronicler):That is a ten. So remembering, I remember numbers so well I did so good in history class. So a 10 is a regular success. So you are successful without taking any damage. So you swim out to this person and they go. Oh, thank you. Thank you so much. I thought I was a goner.
Dan (Zipper):I'm going to swim around this mushroom person a couple times to wrap the rope around, and then I will, like boop, just like, push up underneath them. To like hold them above the water, alright. And then I give a little thumbs up. You just see one jelly hand come up from the water with a thumbs up.
Kitsch (Chronicler):Cool.
Dan (Zipper):Yeah.
Kitsch (Chronicler):Yeah.
Kitsch (Chronicler):So as you are in the water and you're like around this person, you start to notice that the ground here is this is quicksand.
Dan (Zipper):Oh, casual quicksand swamp yep casual quicksand don't worry about it.
Kitsch (Chronicler):So you realize that that's why they were sinking so far, because the water was only a couple inches deep. But you're like, why are they all the way down to their waist? Because you've been swimming in this couple inch deep water and as you put your tentacle on the bottom of the swamp here, you start to feel that it does start to sink in and they are kind of like stuck in the mud of the swamp and y'all are going to have to pull them out.
Dan (Zipper):I'm gonna flatten my body like tentacles all the way out to give myself as much area as possible to hold myself, yeah, from sinking all right, gorgeous.
Kitsch (Chronicler):So you're just kind of floating. You're on top of the water, which is great, so we don't want to worry about you, but the two people who are holding the other end of the rope are you pulling them out? What's going?
Greg (Repot):on. Yeah, I think that's. That's the first instance I think a repot has like a sort of winch that it can use, but it's also helping it, along with its actual arms as well, just to try and do what it can to pull as hard as it can basically it coils back up, right, yeah, it coils back up. Yeah, with the winch kind of of the rope.
Doug (Trinket):And Trinka is also manually hand assisting by helping pull.
Kitsch (Chronicler):Gorgeous. So the two of you I can have Repot do a body with the help of Trinket, which will grant you advantage.
Greg (Repot):Okay, so three die.
Greg (Repot):Let's do this then.
Greg (Repot):Ten Plus two.
Kitsch (Chronicler):All right, that's a success. So as you start reeling in, there's like a rope tension builds, it builds, it builds, and then a which was not quite loud enough for the there we go thank you as they pop out of the quicksand and they start thrashing through the water as they're being reeled in by Repot and Trinket. I'm pushing. Pulled to the edge of the swamp. Oh my God, Thank you so much. My name is Shelby. Thank you for your assistance. I really thought I was a goner.
Doug (Trinket):Well, glad you're okay. What happened? How did you get up all?
Kitsch (Chronicler):the way up there. Well, it happened so suddenly. I was just walking along the road and all of a sudden, this swamp appeared out of nowhere. It's kind of a miasmic event. You know how it goes. Okay, and you can tell like they're shaking from having sat in this miasma for all of this time. They're still coming down from the panic of almost dying Query.
Greg (Repot):Duration Basically trying to ask how long they've been there.
Kitsch (Chronicler):Well, it's been like a half an hour and they grab one of your appendages and they just start shaking it profusely. Thank you, thank you, thank you, and they go up to drink it. Thank you, thank you they go up to dazzle. Thank you, I don't know what on the horse. Anyways, zipper, thank you yeah, zipper.
Dan (Zipper):zipper has made her way out of the water. She like I don't know what the word is, but she like just kind of like oozes out of the water a little bit until she like reconstitutes herself into a girl shape and puts all of her helmet stuff back on, Like when you see a beach, jellyfish, yeah, exactly. You're very welcome. That was weird. It was like quicksand. It was like a swamp on top of quicksand. Truly not a natural event ever has ever happened like that.
Kitsch (Chronicler):Gotta be a miasmic thing, what happens all the time in D&D?
Kitsch (Chronicler):quicksand underneath a swamp I've heard of like sl slushy mud really wow, why am I all southern all of a sudden?
Kitsch (Chronicler):because I was kind of southern.
Kitsch (Chronicler):Now we're all kind of oh, no but yeah, it was.
Dan (Zipper):It was weird, but you're safe now. Good job.
Kitsch (Chronicler):They take a moment to take a breath and they kind of shakily make their way over to a nearby rock that they lean against.
Doug (Trinket):What were you doing out here all this way?
Kitsch (Chronicler):Oh, I was just walking over to my sister's. She lives down the road. Just a while, just a nice little afternoon tea time. I was making my way back. It's about 4 o'clock right now. I think it looks at her watch. Yeah, it's 4 o'clock.
Greg (Repot):The watch still works after it's a waterproof watch.
Dan (Zipper):it's a diving watch we have those in the Emerald Bay we have lots of them well, I'll be off.
Kitsch (Chronicler):I'm gonna make my way back to where I live, which?
Dan (Zipper):is a place.
Kitsch (Chronicler):I'm to be. I'm going to be fine. You all saved me. I'm all great now. All dandy.
Ray (Dazzle Brite):Trinket or Zipra. Someone tell them about the other cloud.
Dan (Zipper):Oh yeah, which way are you going?
Kitsch (Chronicler):Oh well, I'm going to be going down past time. I live just south of time.
Dan (Zipper):Oh yeah, so there's a, there's another one of these, but it's not as scary. I mean it's weird but it's not as scary. But it's just a bit sticky on the road.
Greg (Repot):So maybe, if you just like, don't take the road, just like curve around the road a little bit and I'll point out on our map, like where that miasma was repot is still kicking itself for not creating a path through that that's like safer for people to traverse, and I think was repot is still kicking itself for not creating a path through that that's like safer for people to traverse. And I think maybe repot offers like another, like basically a pair of stilts for them to use in order to kind of get back, just because the they're like that. That is, it's been bothering them right that there's a, there's some kind of thing on the path that people can't traverse and that it hasn't actually fully accommodated yet. But I think Repot basically hands out basically these sort of stilts, the stilt attachments, but it could basically work on feet as well. It adds a set of ropes onto it so you can strap them to your feet basically, and offers them as a way to help them get back basically through it.
Kitsch (Chronicler):Oh dear. Well, how dangerous is it. I don't want to walk through any more swamps.
Dan (Zipper):It's not really dangerous.
Doug (Trinket):I don't say it's dangerous, it's just sticky, it's really sticky.
Kitsch (Chronicler):Alright, that doesn't sound too bad. I can deal with sticky.
Doug (Trinket):Yeah, just like don't fall down, yeah, and once you get out of it it dissipates rather quickly. I mean, I'm pretty with sticky yeah, just like, don't fall down, yeah, and once you get out of it it dissipates rather quickly, I mean.
Kitsch (Chronicler):I'm pretty sticky myself. And they place a hand on their cheek and they pull it away and it's just like a little bit of a goopy residue.
Dan (Zipper):Oh, maybe your stick will counteract the other stick.
Kitsch (Chronicler):Maybe. Well, with that, I think I'm going home now. You all have a good time. Hopefully you don't gotta get to the other side of the swamp, because that sounds like a challenge.
Doug (Trinket):Well, it was nice to meet you, Shelby Nice to meet you all.
Kitsch (Chronicler):Don't die. They start to walk away.
Dan (Zipper):Don't plan on it, bye.
Greg (Repot):How big is the swamp? Is this something we can see the other end of, or are we going to have to go through it on our way?
Kitsch (Chronicler):You're going to have to go through it, oh boy.
Greg (Repot):All right, well, we already know about the quicksand. This is still no trees or any kind of way to go above it. Right, we're going to have to wait.
Kitsch (Chronicler):There's little patches of dirt and grass that you can see kind of like little island oases you hope.
Greg (Repot):I go check yeah we have a scout.
Doug (Trinket):Yeah, check if those are stable enough for us to walk across.
Dan (Zipper):All right, someone hold on to my stuff. She'll take her helmet and her skates back off and pass them to Dazzle. Who's on the horse? Here you go. You're gonna keep them the most safe.
Ray (Dazzle Brite):You can put them on the other horse, oh god, I'm just gonna put them on your lap. Okay, yep, and Dazzle takes them off and puts them on Cherry instead.
Doug (Trinket):Horse with a helmet.
Dan (Zipper):So I'd like to essentially scout the terrain that's underwater and see like are there hard patches that we could walk through?
Greg (Repot):I think Repot gives you like some of those kind of flags that you can stick down into place to mark what places are safe and which ones aren't.
Greg (Repot):It just gives you like just a handful of them, basically that you can kind of stick where you need to, because Repot is very much like thinking about how we're going to get horses across this. This is going to be quite a bit of a challenge, and I think Repot is imagining some kind of construction project, basically, or some kind of ramp or some kind of hard surface that we can kind of lay down between places that are safe, just of hard surface that we can kind of lay down between places that are safe, just because, well, I mean, you know, quicksand right like that's a, you know we don't want courses in that. That's going to be tough, oh god yeah, if at all possible right so, in order to avoid that kind of situation.
Greg (Repot):I think repot is beginning to kind of analyze the surroundings for, like, hard surfaces that it might be able to use or some kind of materials that it might be able to take advantage of to sort of build sort of bridges. But it hands you a set of flags.
Dan (Zipper):So I'll mark a path as best I can.
Kitsch (Chronicler):Yeah, so I'm going to have you both give me intellect, oh no.
Greg (Repot):I want to say I want to use someone, help me. I want to say widen the path for those behind me, but technically I haven't gone there yet.
Kitsch (Chronicler):Yeah, I'm gonna mix that yeah, well, okay, fine, I have nothing I can help yeah, because we, we uh decided to rule that in a pretty specific but vague way. I think I get it. It's a really broad application that also has to be specific.
Greg (Repot):It has to be there first.
Kitsch (Chronicler):I think Trinket has a similar one. Yeah, because Trinket has what is Junk which can be really really broadly applied, but we had discussed how the way that it needs to be pulled out is like pretty specific and I think, oh, actually, you know what so does. What is it?
Kitsch (Chronicler):dazzle bright? Oh, because you have beginner's luck.
Kitsch (Chronicler):So it's like anytime you do something for the first time, which could be lots of things, but but it's a specific application.
Greg (Repot):Well, I guess I just roll without advantage.
Kitsch (Chronicler):Yeah.
Dan (Zipper):Good luck everyone, Ten.
Kitsch (Chronicler):Ten is a success.
Kitsch (Chronicler):Six oh, no A six is going to be a failure. No, I believe that's just a regular schmegular failure. But let me double check my, because I'm never gonna remember numbers. I need to just paste this somewhere six or less is just a regular failure. So this is gonna be fun to roll.
Kitsch (Chronicler):So, basically, what's gonna happen is zipper starts going around tapping the various sections of ground or what they think to be ground, and it's like yeah, that's solid enough. Starts putting flags in places and they're swimming around the varying various islands and they're placing the flags in and you're seeing that they're putting a good number of flags and they do make their way over to the other side of the swamp and we're just going to say the swamp is really long, the direction orthogonal to where you're traveling, but not so wide that we're going on for miles, because it's a challenge, y'all, this is the challenge, so makes it all the way across with flags. That task is done. Repot, you said you got a 10. Yeah, all right, so 10 is just a regular success. So you start, like surveying the area and you, you notice that there's like, because we talked about that boulder earlier, so maybe there's also a tree next to the boulder, a fallen limb has has just like been laying in the grass. There you have some supplies of your own.
Greg (Repot):I've got rope especially I think any any place that I can like put something that's above the swamp and then attach rope between it so people can sort of like climb across. I think might, but the thing that's not going to be useful for the horses is a thing that's also very long.
Ray (Dazzle Brite):We're not going to climb the whole way. No, it's true.
Greg (Repot):Yeah, um so it might be just for a matter. That's just like. That's a good point. How am I gonna? Is there any kind of like thing that somebody could walk on? Basically, I didn't bring the branch with me. I think it's still a guitar, but that's not well.
Kitsch (Chronicler):There's like a big limb like there's a big log okay, like a relatively large log that you could lay across certain sections that are further apart, harder to afford I think.
Greg (Repot):So I think I'm gonna end up finding that and, and you know, lifting it and adjusting it. Basically it'll be like bit by bit, like we. We take it one bridge at a time, essentially, and then I have to lift it and move it over to someplace else, and we all ferry ourselves across Horses doing their very best. I'm sure we might have to lead them carefully.
Kitsch (Chronicler):It's slow going. I imagine it is only a couple inches of water minus the quicksand that was somewhere in the middle maybe there's more patches later.
Greg (Repot):We're not quite sure that's what the flags are for. I guess, yeah, it's.
Ray (Dazzle Brite):Yeah, I definitely did that well yeah yes, for sure, sinking into the ground do I take intellect damage for failing yes, so you are, you're like, really you the.
Kitsch (Chronicler):I guess you can role play this however you want. Like it's up to you all how you would like to role play anything. Anytime you take damage, anytime, like most of the narrative, control of the dice does delay in your hands well, I'm unfocused now, oh my gosh, because you my gosh, because you only have one point.
Dan (Zipper):I only have one point in intellect, yeah.
Kitsch (Chronicler):Oh so it's zero. And then, oh, have you been? Were you doing that wrong?
Dan (Zipper):Oh, yes, so you can go to zero and then you go to unfocused. Oh.
Kitsch (Chronicler):Otherwise you would immediately become like, whatever the first damage you take.
Doug (Trinket):We're learning together, everyone, yeah we're learning.
Dan (Zipper):I wasn't keeping track of anything I'm going to say Zipper underwater as a jellyfish, is pushing on the ground and is like that could hold me, that could hold me, and puts a flag in.
Kitsch (Chronicler):And there's like a lot of debating. Like you all watch Zipper, like really take a long time doing this you just see, you just see the flags, the bundle of flags going in the water and then they stop somewhere and then one gets taken out and shoved in the ground right yeah, okay.
Kitsch (Chronicler):So you begin to do this all. So the log is being like placed between two. There are like a couple things that are close. There's like some sections where, like it seems like it's more of a pathway and you can like start to slowly make your way around. The horses are kind of like kept as close to those land areas as possible and you start to make your way slowly across the swamp. And then there's one of the attempts to place the log down. Seems perfectly fine, you place the log it seems stable enough and then you start to put your weight on it and you start to realize that like it's pressing down a little bit more than you would like and y'all continue to go down this log until splash, one end of the log just splashes into the water. There's a drop off there. Whatever land zipper had found was more so just a pile of detritus floating and collecting in the water. That felt stable from the outside but collapsed under your weight.
Greg (Repot):And so with that who's who's kind of leading the effort I mean I would say repot probably okay to make sure that it actually is safe. I think repot is used to going first for these kinds of things. Anyways, just to like make sure that everything is set up properly, all right so repot as this, the other end of the log collapses into the water.
Kitsch (Chronicler):you are going to start you enough, be flung off into the water, and and so now you're submerged in the swamp and because you're a robot, we're just going to pretend that you're all waterproof.
Greg (Repot):I'm waterproof. It's a construction bot. They have to build in the rain.
Kitsch (Chronicler):So we really don't have to worry about those types of things that would be so mean. It's sinking.
Ray (Dazzle Brite):You hear assistance and then it falls into the water, Like limbs, are flailing.
Greg (Repot):There's a lot of splashing happening as it tries to get any kind of purchase on the ground. Is it deep where Reapod lands?
Kitsch (Chronicler):So not really at first, until you start to feel yourself sinking.
Greg (Repot):Oh no, I think Reapod is maybe frantically trying to get at the rope winch. The rope winch was put away like once we figured that out. I think Reapod is trying to open up that like compartment again just to try and like, if it can. It's hoping to like toss the rope out so that somebody can try and grab onto it, and I think that's probably what its play is going to be. It's like somebody quick Reel me in. So that's what it's going to try and do Is open up the rope container.
Doug (Trinket):Trinket is going to be riding. You have Veronica, right.
Kitsch (Chronicler):I have.
Doug (Trinket):Cherry. So Trinket's going to notice this and just be like oh gosh, okay, the horses are strong, they were workhorses, they can help pull them out. We need the rope Reapot. Please hurry.
Greg (Repot):Just panic. Yeah, reapot's banging on things and trying to get it open. Of course there's water. It's kind of slowing down its movements.
Dan (Zipper):It makes it a little bit slower, as it's trying to kind of open things out. Uh, dazzle, zipper. What are y'all doing? Zipper is going to cling to repot like you just feel like a splat, as she like wraps all of her tentacles around you. Well, maybe not all of them, she wraps, wraps a few tentacles around you and then spreads out to try and give you more body leverage.
Kitsch (Chronicler):Also, I'm gonna.
Dan (Zipper):With consent, I'm gonna try and weasel a tentacle into your rope compartment and push it open from the inside. Oh, there we go. Yeah, that'll. Help.
Greg (Repot):Yeah, of course.
Kitsch (Chronicler):So, zipper, I am going to have you do a body roll, okay, and we're going to do our first compulsion. So you have a compulsion called need a hand. I do, and I am actually going to compel that, as you are responding so quickly to somebody in aid that you are not thinking clearly, you are not assessing the situation. You're offering help, so roll with disadvantage.
Dan (Zipper):Disadvantage that you are not thinking clearly you are not assessing the situation you're offering help, so roll with disadvantage, disadvantage. Yeah, incredibly rude. Oops, oops, that's an eight.
Kitsch (Chronicler):All right, an eight is a sacrifice. So you are successful. You wrap yourself around, repot, you push the rope compartment open, but you put a great strain on your body. How?
Dan (Zipper):would you like to role play that, I would say. As she's pushing the rope compartment open, she slices one of her tentacles on a metal part.
Greg (Repot):There's a part in that. That door in particular takes a little bit of effort to open and there are like sharp edges on it. And Reapod doesn't care about sharp edges. It's a robot, everything is made of metal and it's usually the only one opening parts of itself, so it hasn't really kind of bothered to fix that too much, I would say, and normally it requires like a couple of whacks. It's like it's stuck, you know, like you really have to pull on it, and so I think, yeah, as zipper tries to get it open it, definitely yeah, that makes a lot of sense, I think all right.
Kitsch (Chronicler):So now the rope is available, you have it repot. What do you do with that?
Greg (Repot):well, I think, uh, now that the compartment is actually open, it grabs onto one end of it and I think it just hands it to zipper, I would imagine. So the zipper can kind of get that rope, I don't know, how far away this. I don't know if I could throw it, but I think it's probably better if Zipper can just hand it to Deliver.
Kitsch (Chronicler):Yeah, you haven't traveled far. The rest of the party is on a more stable area. They hadn't gotten onto the log yet.
Greg (Repot):If I can throw it to them, then I just do that, basically if it's that distance. Otherwise I just hand it off to Zipper.
Dan (Zipper):I I just hand it off to Zipro so I can deliver it. I can also just pick it up if you throw it and it doesn't work. That's true, yeah, okay, reapaw tries to throw the rope as much as it can.
Greg (Repot):It unspools a bit of it from the winch, so it's not dragging against it. It gets a bundle of it and then tries to fling that basically over to where the log basically is, I think.
Kitsch (Chronicler):Okay, so the rope lands over on the dry land where trinket and dazzle have the horses sleigh.
Doug (Trinket):Okay, trinket gets off of cherry and goes, grabs the rope, pulls it over to dazzle's horse, ties it onto the bridle so that it'll be able to you know pull it, and then pulls it more and puts it onto cherry as well. So it has two horses that are going to be helping pull.
Ray (Dazzle Brite):And I start leading the horses backwards.
Kitsch (Chronicler):Gorgeous Dazzle. Can you give me a personality and that is how we are going to get the horses into this?
Doug (Trinket):If anyone can motivate these horses it's Dazzle, there we go.
Ray (Dazzle Brite):I'm checking to see if I have any abilities available. I'm checking to see if I have any abilities available.
Greg (Repot):Is this your first time working with horses, Honestly oh yes, yes, Can I use beginner's luck?
Ray (Dazzle Brite):You can use your beginner's luck Okay.
Kitsch (Chronicler):That's 11. And 11 is a success. So you start calling the horses backwards and they start backing up, pulling Repot out of the quicksand and with another Repot pops out of the quicksand yeah, this is physics, it's how it works and it's safely pulled to the shore of this little oasis in the middle of the swamp. And now you're all back on dry land.
Ray (Dazzle Brite):Wonderful.
Doug (Trinket):Well, that was terrifying, was it? Trinket gets very worked up over things very quickly.
Kitsch (Chronicler):You are also in the middle of a miasmic field, so you're feeling the effects of fear again. This is a fear swamp.
Ray (Dazzle Brite):How much further do we have to go?
Kitsch (Chronicler):You're about halfway.
Ray (Dazzle Brite):Okay.
Greg (Repot):I think Repot, especially with the like the log that was supposed to be good but wasn't kind of like asks basically addresses Zipper's like navigate correction with the flag basically is always like make sure that this is actually safe please.
Dan (Zipper):She like pops up her head, so she's just like eyes looking at you and she goes and then I guess I'll attempt to do a better job at flag placing. Give me another intellect roll. Just double check basically.
Kitsch (Chronicler):Yeah, this is something that could over fry your brain.
Dan (Zipper):It does. I think oh, no, six.
Kitsch (Chronicler):Yeah, so that is going to be a failure and you are now unfocused. So I will let you roleplay unfocused however you would like, but you can no longer do anything that requires an intellect role. You kind of are just like spent. This is like when you have that mental battery just completely depleted and you're just like I have to lay catatonic on the couch.
Dan (Zipper):Yeah. So she has this bundle of flags, but she isn't placing them anywhere. You just see them swimming around at this point she doesn't even stop. She's just kind of very distracted by all the little things in the water.
Greg (Repot):I don't think she, oh, I don't think she knows where to put them Replot.
Kitsch (Chronicler):Yes, Like do you have?
Ray (Dazzle Brite):you heard of snowshoes. Affirmative, that might come in handy for your appendages. If maybe Trinket has a tennis racket or two.
Doug (Trinket):Oh, that is something I might have on me. I'm not sure.
Kitsch (Chronicler):Yeah, so I think we kind of established that you can use your body and invoke your what is it?
Greg (Repot):It doesn't have to be tennis rackets, but it would be nice to have something that's nice and wide.
Kitsch (Chronicler):What is junk aspect?
Greg (Repot):Yeah, I'll try what is junk?
Kitsch (Chronicler):To just have this be a part of your body that you can then break off and use for other people.
Greg (Repot):Tell us a story of who it belonged to. Yeah exactly.
Doug (Trinket):Alright, ooh, that's not great. I'm going to put this one, so nine.
Kitsch (Chronicler):So a nine is a sacrifice. Okay, so you'll take a point of damage, but you are successful. Okay, so that's kind of like you're breaking off chunks of yourself now that is depleting your body, but you do find some suitable items that are a part of you that could be fashioned into a snowshoe-esque situation.
Doug (Trinket):Stephanie loves playing badminton you go badminton rackets.
Kitsch (Chronicler):Smallest of the rackets, four foot five but I mean, repot has multiple appendages, so this, maybe there's more of them, who knows?
Doug (Trinket):it's a whole set like a whole set.
Dan (Zipper):How do you go about searching for these things?
Doug (Trinket):I pull my overalls away from me and I just reach a hand and I kind of shuffle around and you're clanking yes and then one, two, three, like four bad men rackets and mary poppins yeah, pretty much yeah now you'll have an easier time getting across and we can stick with our horses yeah, I think that may be.
Greg (Repot):The play is that that repot tries to get to stable ground, like itself basically, and then, once it has gotten to a suitable location, it can then try and widen the path for those behind it there you go is probably how it's going to actually end up working, is repots going to try and and I think Repod is maybe very scientific and methodical about this, as it tries to, like you know, every single step that it takes. It's really especially after it learned from, say, the log falling and it falling in. I think it maybe takes even more care than it is maybe deserved per se, but it is maybe deserved per se, but it is really testing every single step and making sure that it has the ability to get across. I think, in particular, it's thinking about quicksand, because the water isn't that deep. In theory, we could lead the horses through some of it if we knew for certain, for certain, for certain, that they weren't going to sink.
Greg (Repot):I think, to some extent, it's putting weight onto it.
Greg (Repot):It's waiting five seconds and then putting like it's putting weight onto it, it's waiting like five seconds and then putting a little bit more weight onto it, waiting five seconds to see if it starts sinking. And I mean it has its own set of flags, I think, and it, I think, begins to, to, to do some of that kind of navigation itself as it as it as it goes, as it as it uses the rackets, basically, so that even if it does detect its sinking it can still withdraw its leg back, basically. So it's not that like the appendages are per se, like it gets to places that other people without the rackets can't get to, it's more that it uses them as a way to like rescue itself and it like several times I think Reapot puts a limb in and starts tilting dangerously but because it has the rackets on the other limbs it's able to pull that limb back out and kind of and fix itself. So it's basically a good tool for just kind of testing out which places are safe and which ones aren't cool.
Kitsch (Chronicler):So I will let you do an intellect roll with advantage that is situational. So we can't have situational advantages. Okay, and that will. There will be one final roll after this which I will have Dazzle do with the horses. Okay, that will also have advantage from your aspect. Widen the path.
Greg (Repot):Okay, so that's where widen the path will happen, Okay sounds good, Sounds good. All right, then I will have situational advantage and I shall roll. That is nine plus three, 12. 12.
Kitsch (Chronicler):You said intellect, right yeah.
Greg (Repot):I'm a smart robot. I'm a dumb jellyfish Swimming in circles.
Kitsch (Chronicler):Yeah, I've dropped the flag, they're just floating. That's why I'm wearing this one.
Dan (Zipper):But this one, this point.
Greg (Repot):You just see this little distortion of the water where she's swimming at any given moment Like a shark.
Dan (Zipper):But you can't see what it is because I'm clear. So when I'm under the water I'm practically invisible.
Kitsch (Chronicler):Oh my gosh. Yes, we kind of established that, because you are a jello fish, it's minus your knee pads and helmet.
Greg (Repot):Which I haven't taken off, oh, okay.
Dan (Zipper):Yeah, you did, gorgeous.
Kitsch (Chronicler):Did you?
Dan (Zipper):see my organs Swimming around underwater.
Kitsch (Chronicler):Reapot, you make your way to the other side of this swamp, you create a nice path, nice, clear path for everyone behind you and you are now on solid ground on the other side out of the miasmic effect area of effect. I will have one last roll from dazzle to get the horses over, and we'll do again that personality. But you can do this with advantage because of the widen the path behind from repot. What's?
Ray (Dazzle Brite):your personality. That's a.
Kitsch (Chronicler):That's a nine, that's a nine, okay, so it is a bit of a sacrifice. So, again, I'll let you roleplay, however that is, but you're just becoming socially drained by this act of coaxing horses across.
Ray (Dazzle Brite):This is disgusting. Why did I even agree to this? I don't even know dahlia that well, and I met these guys earlier today. I don't even want to be here. You get me though, right, veronica?
Dan (Zipper):I like to think that you're so antisocial that interacting with horses is draining you. How dare.
Kitsch (Chronicler):And Veronica, just like, stomps her foot into the mud and splashes across your fur.
Ray (Dazzle Brite):Not you too, et tu Veronica?
Kitsch (Chronicler):But you do manage to make it across the swamp with all of the horses. Everyone is safe on the other side. Challenge is complete.
Dan (Zipper):Zipper, you know, flops out. Or slops. Squelches out of the water and then reconstitutes herself, being like hey, what's happening?
Ray (Dazzle Brite):Where were you?
Dan (Zipper):I was here, I was just swimming around.
Ray (Dazzle Brite):Yeah, but what happened to the? You know you were going to place a flag up. I'm so bored, okay.
Dan (Zipper):Great, you guys did it. You got it. I think the rest of the flags are good. It's just that one was a little bit. Yeah, can I have my stuff back? Sure, she'll put her gear back on.
Greg (Repot):Are we in camp mode now that we've successfully accomplished?
Kitsch (Chronicler):You can be. Yes, yes, I'd like to sit down.
Kitsch (Chronicler):I'm a little more intelligent.
Ray (Dazzle Brite):Take a breather everyone.
Kitsch (Chronicler):Can we?
Ray (Dazzle Brite):just do camp like an infinite number of times.
Kitsch (Chronicler):Yeah, all it is is like you're taking a break. So unless you're like under duress in the middle of a thing like you, can just take a break.
Ray (Dazzle Brite):Sounds good.
Dan (Zipper):Does someone want to take a look at my tentacle? And you see that she has a tentacle that has like a big gash in it. She doesn't bleed because I don't know I don't know if jellyfish bleed audience at home or on. You know your little devices, but yeah.
Greg (Repot):I think, uh, do we have just like a bandage?
Doug (Trinket):let me check I'm gonna yeah, I'm gonna try checking to see if I have like a first aid kit or like a little tin of bandages yeah, and just a reminder.
Kitsch (Chronicler):You automatically recover two points of abilities and two points of attributes you can spread however you would like yeah, I put that into intelligence and I'm still down to body gorgeous that one's the easier one to help me with can't make me smarter don't gut snake guys yeah, it
Kitsch (Chronicler):was a seven, a seven, so it's a sacrifice, so it's basically so. This is where, like, healing kind of gets balanced a little bit in the system, because a lot of times it's just trading points. The reason we did that is to reward certain archetypes that are a little bit more support focused, I think.
Greg (Repot):I would say that Repot, in particular, notices the gash as a failure of its own right, because that was specifically because of the tears.
Kitsch (Chronicler):The little puppy dog eyes.
Greg (Repot):That is where somebody tried to do the thing that if Rep report had actually properly maintained that door of the rope thing like this wouldn't have happened.
Greg (Repot):Right, like if it had not been rusted shut and didn't require you know X amount of knocks and whatever, and where it actually said and also there's a sharp edge on that thing which repot has never had a problem with before but now realizes is a problem, right, I think repot takes maybe finally a little bit of time to actually make sure that that door opens properly and maybe, like, tries to sand down the edges of the door to try and avoid this from happening again. And I do this specifically so I can get myself a point of harmony, as as it sort of fixes a piece of itself that has been neglected for a while.
Kitsch (Chronicler):Gorgeous.
Dan (Zipper):Yeah.
Greg (Repot):Are those tokens what?
Dan (Zipper):happened with the healing Did somebody heal me.
Ray (Dazzle Brite):Yeah, dazzle's going to do something as well, yeah.
Kitsch (Chronicler):Okay.
Kitsch (Chronicler):I can't find it Well so, trinket, you had gotten a sacrifice, right.
Kitsch (Chronicler):Yeah, so it is successful.
Kitsch (Chronicler):It heals Zipper that point, but had gotten a sacrifice, right yeah, so it is successful. It heals Zipper that point, but you take a damage as a result?
Doug (Trinket):I don't think so Trinket. Okay, that's fine, I guess. If you don't want to heal Trinket, that's okay.
Kitsch (Chronicler):So it kind of was just trading points at that.
Dan (Zipper):What form does that hurt take for you? How does that sacrifice?
Doug (Trinket):manifest in you. So trinket, as trinket like gives away pieces of themself, you kind of notice like you guys didn't really notice that when you first met trinket because it was just kind of how he looked but basically he has this like golden kind of amber glow. That kind of gets a little bit dimmer every time he has to give away pieces of himself because his energy is getting weaker, so he kind of slumps a little bit more Shoulders kind of droop.
Dan (Zipper):Well, I give you a rapport for helping me.
Kitsch (Chronicler):Yeah, you do get a rapport for helping, thank you.
Dan (Zipper):You're welcome.
Kitsch (Chronicler):This is so fucked up, you're literally using parts of your body.
Greg (Repot):Yeah, that's what Trinket does.
Doug (Trinket):How often does Trinket find stuff it's kind of rare you find something with sentimental value that someone has left to rot that he can use to replenish himself.
Dan (Zipper):What if I shocked you? Do you think it'll work this way? No, different kind of energy.
Doug (Trinket):I mean you're kind of similar. If we get to another town I can start perusing, she takes out her normal speed skates.
Dan (Zipper):Can you hold on to these for a little bit.
Doug (Trinket):I think so, and Trinket will take them and kind of feel like oh, oh, intricate, just kind of like shoves them into his overalls. I do want them back, you will. They just won't have the energy associated with them.
Dan (Zipper):But I guess you can recharge them. Yeah there, I don't know what that means, so gosh, just connected like these things can get recharged if someone wants it back oh my gosh, that's wild but,
Doug (Trinket):they have to be something sentimental or rekindling that.
Dan (Zipper):Those are my original, those are my first speed wheels.
Greg (Repot):Yeah, yeah, well if you're trusted with taking care of something that people do care about yeah, and then I just feed off the energy real quick I want to hear a memory that oh from the experiences from zipper.
Dan (Zipper):Oh, yeah, oh right, because you, you, um. So these were her first pair of skates that she ever bought um, or wheels, so they came with her skates. They were like the wheels that came with her skates, so you get this memory of her just as like a normal, normal ass jellyfish girl without the, the um, the gear, whatever the you had just a regular roller what.
Dan (Zipper):But you see her, and this is back in her more jellyfishy form. So remember how her legs aren't really legs, they're just tentacles that she jumps into shoes. You see her walking on all of her tentacles when she originally came out of the water and you see a memory of her seeing a roller derby game and feeling really excited about it and then immediately going to buy roller derby gear for herself. That's really cute.
Ray (Dazzle Brite):Thank you for that memory. She stuck with it ever since she did, she did yeah.
Dan (Zipper):She doesn't play roller derby, though. No, no, no.
Doug (Trinket):No, no, no, no, no, no, I would die.
Dan (Zipper):I would die, I would get squished real quick. Just a fan, yeah.
Doug (Trinket):Beautiful.
Dan (Zipper):Thank you for the memory. You're welcome. Oh, does that? Do I have to roll something to give Trinket a point of body back? Does that make sense? Yeah, so like Can I roll personality.
Kitsch (Chronicler):Yeah, let's do personality. I guess the healing is very arbitrary y'all, just like everything else. It's kind of like we negotiate what the attribute would be or ability. We also have like kind of we actually haven't touched on the heart, voice and mind too much, but those can be incorporated as well into role play and then you can use those.
Kitsch (Chronicler):So heart is kind of like feeling emotion, voice is communicating about emotions, and mind is this like not intellectualization of emotion, but kind of formulating the concept and understanding how the emotion is presenting correct me if I'm misunderstanding the chart or the the player cheat, but my bond aspect is new bestie alert.
Dan (Zipper):Can I use that to have advantage on, like yeah, a heart or personality role? Yes, you can, because we're besties.
Doug (Trinket):Now, we share a memory.
Greg (Repot):We share a memory, you can tell the memory no, I don't say it to the rest of you I just and this is the exact fuckery that we wanted to encourage with this game like think outside the box.
Kitsch (Chronicler):If you can justify it, I will say yes.
Dan (Zipper):Yeah, oh wait. No, that's good Personality, that's a 12.
Kitsch (Chronicler):12. Gorgeous Success.
Dan (Zipper):Or 11 for heart, so it's a success either way.
Doug (Trinket):Trickett's body starts to glow again a little bit more strongly.
Dan (Zipper):That's it.
Kitsch (Chronicler):Wow, wow.
Kitsch (Chronicler):Anything else that you all would like to do for camp?
Ray (Dazzle Brite):I'm going to open the letter I got last session oh yeah, the envelope and you're going to tell me what's in it.
Kitsch (Chronicler):Please remind me why I gave you an envelope with a letter.
Ray (Dazzle Brite):Oh, zipra gave it to me, I did yeah.
Dan (Zipper):Oh, I had a delivery.
Kitsch (Chronicler):You had a delivery that you decided existed.
Kitsch (Chronicler):Yeah, and now.
Kitsch (Chronicler):I am being put on the spot to tell you what was in this letter, that's fine you know, what. Because you're putting me on the spot. I'm gonna be an asshole, that's okay, it's from it says I hate your cafe. It's no I'm gonna make it from one of your family members. Oh boy, so is like I don't. I know that in your backstory you haven't like named any of your family members yeah, shiny, glitter, bright.
Kitsch (Chronicler):Bright, Glitter Bright. Yes, it is Glitter Bright. Who?
Kitsch (Chronicler):is your we'll just say the closest sibling that you have or closest relative in terms of your kinship.
Kitsch (Chronicler):Sure.
Kitsch (Chronicler):So I will let you define that however you would like. Okay, and it's just going to be be a. It's very simple. Hey, just wanted to check in and ask if you were going to be home for Christmas.
Dan (Zipper):Christmas, a Christian holiday, christmas, wow this our manufactured world.
Kitsch (Chronicler):I haven't made up all holidays to talk to you all about it. We do not have advanced lore in this world it's pretty bare bones, lore, just no, it's not actually christmas, it's just christmas where we celebrate christ named
Greg (Repot):chris, yes, we build a really, really awesome musical instrument like way back and gave out presents.
Dan (Zipper):Yeah, and gave out presents, and we always celebrate chris yep, you know once a year by playing that instrument that he
Greg (Repot):made.
Kitsch (Chronicler):We're adding it to the wiki christmas christmas, and that is how I will run lore in this game is that we just establish it I added to the wiki and we move on with our lives.
Dan (Zipper):Well, it's fine, tim did earlier. That's true shit whoa.
Kitsch (Chronicler):And then we also said this was Glitterbrite.
Ray (Dazzle Brite):Yes, yes, yeah I look, that's B-R-I-T-E, by the way.
Kitsch (Chronicler):Yeah, I'm going to spell it correctly. This day I'm thinking very much. I'm blaming it on spell check. Every time I try to type it out, it corrects because everything is automatic nowadays.
Greg (Repot):Yeah, I turned off autocorrect a long time ago. Is there another?
Dan (Zipper):family of Brights. That is B-R-I-G-H-T.
Ray (Dazzle Brite):Yeah.
Kitsch (Chronicler):And we hate them. The Bright rivalry, oh man.
Dan (Zipper):Yeah.
Kitsch (Chronicler):So yeah, you open that letter and you read it. That's what it says. Just ask me about Christmas.
Ray (Dazzle Brite):I'm not going to respond to it In the middle of July and instead I'm going to give it to Trinket and say, here you go, tinker, I don't need this.
Doug (Trinket):Oh, this has a lot of energy attached to it. Are you sure you want to give this up? Yeah, okay. Trinket doesn't actually add it to himself. He puts it in the pocket of his overalls to keep for if Dazzle wants it later.
Kitsch (Chronicler):Aww.
Doug (Trinket):That's so sweet, or as a snack later if Trinket needs it.
Kitsch (Chronicler):Like a bag of potato chips. Yeah, it's more like a bag of potato chips. Yeah, it's more like a shot of insulin. All right, anything else in camp I?
Greg (Repot):think that's it for me, I think the repot has finally finished sanding off that little sharp edge, and that's it.
Kitsch (Chronicler):Gorgeous, all right with a sharp edge and that's it. Gorgeous, Alright, and so with your horses. No wagon, we don't have the wagon anymore. We left that. We left it in the stick.
Dan (Zipper):Left it in the stick. At least we can ride the horses.
Doug (Trinket):That's true, we can get on the way back.
Dan (Zipper):I mean without the stick, I'll just.
Doug (Trinket):Yeah, I'll just zip around.
Dan (Zipper):Yeah, you got your rollerblades skates I do want to learn how to roller skate in real life. It's very fun. It's fun, it's great. I don't know how. Teach me.
Kitsch (Chronicler):Sorry, go ahead tim no, no, just go have a side conversation about learning to roller skate. I'm sure everybody's gonna have.
Doug (Trinket):It was talking about that.
Kitsch (Chronicler):Uh, switch our roles trinket wants to learn how to roller skate zipper knows how there you go.
Kitsch (Chronicler):Perfect, gorgeous. It's incorporated in this world. We justified it. It's on the wiki.
Kitsch (Chronicler):It's on the wiki we'll do lessons at camp sometime.
Kitsch (Chronicler):Oh my gosh, all right so. So with that, I am going to say that we are getting very close to arriving in Corus. So you know at this point that you're probably going to be arriving early evening in the town of Corus, and so the sun is not quite on the horizon. We're in the depths of summer, so the sunset's pretty late, but you are starting to notice that it's getting lower in the sky. We're well past the midday sun, and you start to hear the sound of crickets building as you're starting to dip into the evening.
Doug (Trinket):It looks like it's going to be another beautiful sunset gang. Don't you just love this time of year?
Dan (Zipper):Yeah, it's nice, oh, okay.
Ray (Dazzle Brite):It's all right.
Doug (Trinket):Affirmative Well one of you seems a little bit more enthusiastic than the others, but that's okay.
Ray (Dazzle Brite):It's me, isn't it Sure?
Kitsch (Chronicler):And it's quite a calm, serene travel for quite some time and you start to see Chorus on the horizon, just out of reach.
Doug (Trinket):Maybe we'll be there in time for dinner. You guys can try some of that farm-to-table stuff you were talking about.
Dan (Zipper):Yeah, that'd be nice.
Ray (Dazzle Brite):I hope they have pecan pie.
Doug (Trinket):I'd love to see them. I got nothing to say. That does sound nice, though. I got nothing to say. I was like waiting.
Kitsch (Chronicler):That does sound nice, though, and as you're rounding one of the particularly tall hills and the rolling hills, you start to notice a fog creeping down from the top of the hill to your right, just swirling mist, kind of slowly sinking down into the valley within which you are traveling.
Ray (Dazzle Brite):Great. Another one of these.
Kitsch (Chronicler):What do you mean? This is just natural occurrences in this world. They happen so frequently.
Ray (Dazzle Brite):That's why I stay. Well that's why, Dazzle just stays in time. That wasn't Dazzle. Speaking to the chronicler, yeah.
Kitsch (Chronicler):Dazzle. No, canonically.
Ray (Dazzle Brite):Dazzle just starts having conversations with the narrator.
Greg (Repot):He's probably just muttering to himself. He sees the fog, fog and say this is where.
Kitsch (Chronicler):I stay this is where I stay. So, yes, a fog is starting to roll down the hill and you see that it is going to be in your pathway. All right, Reapot.
Ray (Dazzle Brite):Turn on your headlights.
Greg (Repot):Reapot does so. Yeah, yeah, reapot definitely has some kind of flashlight attachment. 100.
Ray (Dazzle Brite):Yes, see you tinker.
Doug (Trinket):I wish you were like this uh trinket holds out their hand with and puts their palm up, and a flashlight turns on repot just plays back.
Greg (Repot):I wish you were like this.
Ray (Dazzle Brite):Back to Dazzle Boy Well the sun hits Dazzle and the sparkles begin to gleam around, everybody turns to look at him.
Dan (Zipper):I put a tentacle at the end of one of your flashlights and my whole body glows.
Kitsch (Chronicler):Yeah, like fiber optic cables.
Greg (Repot):So a massive shining group of strangers is going down the road into this fog yes.
Kitsch (Chronicler):And as you step into the precipice of this wall of fog that has built alongside the road again, you start to feel that wave of fear wash over you. It's thick and oppressive. There's a kind of tingle in the back of your throat and it starts to just feel heavy.
Dan (Zipper):So this is truly my asthma, all right.
Ray (Dazzle Brite):You had to do it at least once. You mean twice.
Dan (Zipper):It's true, a tickle at the back of your throat, but yes, it's a pressure that that you can feel all around you.
Kitsch (Chronicler):It's almost like it's pressing down on you as you make your way deeper into this fog, this glowing party maybe the light is like reflecting off of the fog yeah, I was gonna say does the light?
Doug (Trinket):does the light help us?
Greg (Repot):We've turned on our brights and it's actually hurting us a little bit.
Kitsch (Chronicler):Yeah, I mean so with fog. We've all been there where some light is good, but the brights, yeah, that just reflects back into your eyes and you're like ah, so yeah, you're probably fine because it's like a flashlight and some robot headlights.
Dan (Zipper):But if I dissipate the light with my body, does that help us see you diffuse?
Greg (Repot):the light probably actually I'm more of a glow yeah, I think repot also is maybe relying more on its other sensors than the the camera input at this, but especially when the visibility gets low, I think repot is is like turning up the gain on the microphone and like doing some more like scanning, like radar and stuff like that that it's relying on a little bit more, I think, as it as it as it makes its way through do you hear anything?
Greg (Repot):do I hear anything other than us kind of walking and going over the road, which might be a little bumpy? Is there anybody else? Or what do I hear?
Kitsch (Chronicler):yeah, it's pretty quiet. There's the sound of the crickets that are starting to chirp in the brush alongside the road. You hear the sound of your footsteps on the dirt, a path before you. There is this like kind of ringing in your ears, almost like a tinnitus situation Very faint, though Not overpowering, but no, there doesn't seem to be like anybody else in the area or any other, like critters or anything, Just a fog that is getting progressively thicker and thicker.
Doug (Trinket):Well, if I had to breathe, this might be a problem.
Dan (Zipper):Oh, the same, I mean we thought that's what you do.
Kitsch (Chronicler):Everyone looks around confused. The narrator is confused. No, I do have to breathe.
Dan (Zipper):That's not fair, but probably it's not as oppressive as if I had lungs, I mean you not drink, but you do drink water.
Doug (Trinket):You breathe in water. Yeah, that's true, it's sort of like a filter breathing.
Dan (Zipper):I don't know. I don't know how jellyfish breathe. Do jellyfish breathe? Someone answered me this at home In the chat yeah, do jellyfish breathe? Slide into my DMs and tell me if jellyfish breathe.
Kitsch (Chronicler):What a weird DM to get.
Dan (Zipper):I really hope somebody does.
Kitsch (Chronicler):So, yeah, you're feeling this pressure. The fog is getting thicker, the thog it's thick thog. The fog is getting thicker, the thog it's thick, thog Thog. So the fog is getting thicker and thicker and thicker and your vision is getting worse and worse and worse, until the point where you can only see maybe an arm's length out in front of you, or appendage length for some of you Out in front of you. It's still fairly easy to stay on the path. It's a road. You can tell when the edge of the road happens. It turns to grass, and so you can continue on in the same direction. But it is starting to get a little weird, weird. How A little weird Weird how.
Kitsch (Chronicler):Well, it's a very thick fog that happened quite quickly and seems to be very localized. You hadn't noticed any other fog on the horizon you had previously been able to see chorus and it's definitely miasmic in nature. You're starting to feel your heart racing. You're feeling that pressure placed on you from the fog and that wave of the jitters is starting to hit you.
Greg (Repot):But we're still able to walk along the road. Yeah, you're still able to move freely as well just keep going.
Dan (Zipper):Yeah, I don't like this one push through does anyone need a? Hug or to hold hands. Yikes, dude, I'm already attached to your. I'm already attached you're holding my hand.
Doug (Trinket):Anyone else need to hold hands. I want another on another horse. We already have two.
Ray (Dazzle Brite):Yeah, but I'm on Veronica S and you're on Cherry.
Doug (Trinket):I think I'm walking with Cherry now. I'm just holding her reins, sure.
Greg (Repot):You can lay across.
Kitsch (Chronicler):Maybe Repot is taking a turn on the horse, so it can keep up, I mean just keep up, I mean just keep going until something happens.
Greg (Repot):Just keep going.
Kitsch (Chronicler):Until something happens.
Kitsch (Chronicler):Who's in the lead?
Greg (Repot):Probably Zipper.
Doug (Trinket):Zipper with me behind Zipper.
Kitsch (Chronicler):How well are you paying attention?
Dan (Zipper):Decently well.
Kitsch (Chronicler):I mean.
Dan (Zipper):I'm glowing, yeah, okay.
Kitsch (Chronicler):I'm looking forward. So, as you were leading forward, all of a sudden you notice, just before you hit it, a wall, ah, wall, nice, well, what'd you say? Oh, and each one of you, in your own time, comes face to face with this wall. I know wall. What's the wall made of? It's like a smooth stone.
Doug (Trinket):Like all one piece of stone. Yeah.
Greg (Repot):Repot's, like tapping on it to try and understand what it is. Is it like and I go down to the bottom to see does the road meet with the wall? Like the road that we were walking on? Is this like a wall that just kind of appeared in the middle of the road?
Kitsch (Chronicler):Oh yeah, or did we get off of the path somehow? No, it is just as you like. Examine where it meets the road. It is just like a smooth wall just directly jutted into the road.
Ray (Dazzle Brite):Huh Is there a large, comically drawn, wily coyote tunnel? No, there could be, Somebody starts drawing one.
Dan (Zipper):Can we see the top of the wall?
Kitsch (Chronicler):Not through the fog.
Greg (Repot):Or the sides. Yeah, sides Does it feel infinitely long.
Kitsch (Chronicler):I don't know how you feel infinity. I mean, can we?
Greg (Repot):see the edges of it from the road, or will we have to like?
Kitsch (Chronicler):wonder? No, like you're at the point where the fog is so thick, you can only see at your appendage length. So you look to either side of you and you see fog. The wall goes off into both sides. Yeah, to either side of you and you see fog. The wall goes off into both sides. If you would like to just trail along it, you can continue on towards the edge of the road.
Greg (Repot):I think Reapod does want to do that Also. Reapod, I would say, is now it's still relying on more of like a radar sonar sort of kind of sensor thing. I think it can see a little bit further than everybody else can. I think Reapot is going to try going off the road a little bit just to see if it can find the end of this wall or if it just keeps going forever All right, so Reapot left or right, right.
Ray (Dazzle Brite):All right, rust bucket, it might be a good idea to leave some blips so that we can hear where you are, just in case no one gets lost.
Greg (Repot):Oh, like, oh, like it's on. So we're probably just regularly saying just a little boop, yeah, okay. Yeah, so you can hear how far away it is.
Kitsch (Chronicler):Fair enough.
Greg (Repot):That's smart actually, I like that.
Kitsch (Chronicler):Yeah, all right. So you start boop, boop, boop. I can't hit those high pitches, boop, boop. I can't hit those high pitches, boop. Yeah, thank you. Boop, boop, boop. And so you start feeling along the wall. You're walking off towards the right side of the road and you do make it to the edge of the road where you feel grass beneath your appendages and just beyond the edge of the road you think you see to the left a bit of a shadow of an opening Just far enough out of sight where you can't make it out clearly. But you do think the wall at least is broken there if it doesn't end.
Greg (Repot):I think Reepa, in addition to the boops, says potential path identified, just as it. I feel like it's slowly getting out of range of where they might hear. So, just in case, it's just checking in with them and just being like this is what I'm doing and then I think it keeps trying to take It'll get off the road and try and get towards this potential opening all right.
Kitsch (Chronicler):So you make your way and it becomes a little clearer and clearer, and it is indeed an opening in the wall where you can now see the wall continues further beyond, but there is a clear opening.
Greg (Repot):Can I peek through it Like what's on the other side? Is it just more of the road?
Kitsch (Chronicler):Yeah, so you step out into the opening of the wall as a bright light hits you directly from where you are looking, directly from where you are looking. So you are blinded by this light as a siren goes off. And that's where we're going to end this session.
Greg (Repot):Oh no, Get to cover.
Kitsch (Chronicler):Get to cover.
Kitsch (Chronicler):All right, I'm going to stop that siren, though, so I can do my outro. So yeah, with our hearts full of anxiety and angst and our friends somewhere in the fog behind us. This is where we're going to end today's session. We ourselves will drift off and see you next week. Thank you for being our neighbor today, and I thought I said that siren.
Doug (Trinket):It's terrifying. You're welcome.
Kitsch (Chronicler):If you hadn't noticed, we're in fear today. Uh, I uh want to thank our writers, um, who uh keep me going and have made this possible. So we have. I don't know why it's still playing in the room, um, it's off stream, so I'm just going to turn that down, sorry y'all. So I want to thank our writers who have kept me going and made this possible Jacqueline and Pax. I also want to thank our artists, who helped me realize my vision and immerse us in this story. So we are going to have two artists that are going to be starting working on artwork for this show. So we have Leanne from Chai Studios and Kaz Kaz, the DM. I also want to thank our composers, who help me realize my vision and immerse us in the story. So we have Ray. Thank you. Anything that you'd like to plug?
Ray (Dazzle Brite):If you go to itchio and search RayD99, I have four different two-tiered PGs that are just one page, one shots that you can play.
Kitsch (Chronicler):Gorgeous, and how do we spell that?
Ray (Dazzle Brite):Ray.
Kitsch (Chronicler):That's R-A-Y-D-e-e-99. Wow and sorry. Also my brother, steven, who is a composer and electronic musician for lusk. That is l-u-s-q.
Kitsch (Chronicler):I also want to thank our patreon subscribers, which, for some reason, I have the wrong outro printed out, so I'm going to do this from memory. Thank you, jch, missy G, chris B, dan S, maggie Z and Russell B. Yay. Thank you, patreon subscribers. You keep the lights on and are slowly helping me pay my bills. Lastly, I want to thank our players, who get to have fun and play this game. So, ray, doug, dan and Greg, thank you. Like what you saw and heard. Follow us on Twitch, hit that button on instagram at goblin underscore forge underscore ttrpg. Or, if you want to be really nice, subscribe to our patreon so I can say your name at patreon dot com slash goblin underscore forge, where you will get access to early play test materials and exclusive bonus content. Also, keep an eye out for our Kickstarter, which will eventually happen and help us fund this game. And thank you all out there. Your support and excitement fuels us give us more so hungry.
Kitsch (Chronicler):Sorry, I had to do it again.
Greg (Repot):Well, bye it's been so long it's so long, keep coming back, keep coming back.
Doug (Trinket):Sorry, okay, anyway bye, it was good to see you.
Kitsch (Chronicler):Are we?
Kitsch (Chronicler):still Curious as to what you may find on our Patreon after becoming a subscriber. Well, check out these clips for a sneak peek Repo body. I'm so glad that Tolum connected us. We really could use your help around here. I'm Cleffa and you can think of me as the general manager of the town. I make sure everything goes well around here.
Greg (Repot):Repot Pronouns it, its Repot Pronouns it it's Repot equals nickname Repair bot 057. Little bit wordy. Legs Four Each leg has three appendages Torso Twelve slots with customizable tools Drawer, head, sensor, array, camera, battery, display, radar scanner, audio input. Unfortunately, integrity is not at 100%. Leg 4. Bent Affirmative. Current open session 4.5 years. However, levels are still functioning. Any object we carry will stay at appropriate orientation. Please be patient as we navigate the environment. It may take longer than usual for us to get around, but we will get there. It also takes the time to make the path wider for those behind us.
Greg (Repot):Tool one measuring tape. Tool number two a saw Tool three, hammer Tool four drill.
Greg (Repot):There's a lot of banging or happening, a lot of percussive maintenance. You could say Awesome, fantastic, superb.
Kitsch (Chronicler):It really sounds like you're going to fit in nicely here and we really could use your help. Great to have you on board. Affirmative. Want to hear more? Check us out on Twitch at twitchtv. Slash goblinforge Bam. Affirmative. On July 13th, 20th, 27th and August 3rd Whee. You can also support us on Patreon at patreoncom. Slash goblin underscore forge, where you can find early access to playtest material and bonus content like this full interview.