The TCP Podcast

What Is Skill & Constraints Explained

November 15, 2023 Tyler Clark Season 6 Episode 10
What Is Skill & Constraints Explained
The TCP Podcast
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The TCP Podcast
What Is Skill & Constraints Explained
Nov 15, 2023 Season 6 Episode 10
Tyler Clark

This week I touch on what exactly skill is, and how it differs from things like technique, as well as what exactly constraints are and how we can use/apply them

There's an important distinction that I think needs to be more known and that's the difference between a games-approach and the constraints-led approach, while you'll see a lot of crossover between the two they are very different. There are plenty of coaches that create small-sided games and apply one constraint and then leave that and let them play for awhile, and that's where I believe the misunderstanding comes from - some people think that I throw the ball out and just let my players play 3v3 freely... that's not the case. 

I work hard to engineer practice sessions to development skillful basketball players, and that happens through creating unique and creative small-sided games with specific constraints applied in order to elicit the skills needed to be improved upon. 

Let me know what you guys think!!

Show Notes

This week I touch on what exactly skill is, and how it differs from things like technique, as well as what exactly constraints are and how we can use/apply them

There's an important distinction that I think needs to be more known and that's the difference between a games-approach and the constraints-led approach, while you'll see a lot of crossover between the two they are very different. There are plenty of coaches that create small-sided games and apply one constraint and then leave that and let them play for awhile, and that's where I believe the misunderstanding comes from - some people think that I throw the ball out and just let my players play 3v3 freely... that's not the case. 

I work hard to engineer practice sessions to development skillful basketball players, and that happens through creating unique and creative small-sided games with specific constraints applied in order to elicit the skills needed to be improved upon. 

Let me know what you guys think!!