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Inside the Helmet Lab at Virginia Tech - Where Research Meets Real World Impact 09-08-2025
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Explore the biomechanics of skull and brain injuries with Steven Rowson, PhD, director of the Virginia Tech Helmet Lab, as he and Rachann discuss how the groundbreaking work of the lab has innovated the STAR (Summation of Tests for the Analysis of Risk) rating system, providing data to helmet manufacturers to improve helmet safety for various sports.
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Audio file
RCP Podcast Helmet Lab at VT Total.mp3
Transcript
We're raising some connections today.
Stephen Ralston, PhD, is joining us from the Virginia Tech Helmet Lab.
Helmets from 2011 to 2025, there's been big changes.
Join us on Raising Connections.
I direct the Regina Tech Helmet Lab.
The helmet ratings are one of our translational outputs of the lab, but we do all kinds of research.
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Today, as always, we have a fun and interesting guest, Stephen Rowson, PhD.
What is your position and your function at Virginia Tech?
I'm a professor of biomedical engineering at Virginia Tech, and I'm director of the Helmet Lab.
We run the Virginia Tech Helmet Ratings, which is one of those translational
What do you mean when you say translational?
I consider our lab having two research arms.
And to most people, that doesn't mean a whole lot.
people can use it to make informed decisions when looking to buy safety equipment like helmets.
How did you get interested in this field of study?
someone into the lab, hit him in the head and see what happens, right?
on potential head injuries in an ethical and natural manner.
These football players are going to hit their heads anyway.
We might as well collect data on it.
And over time, we were able to capture enough data to characterize the biomechanics of concussion.
And all that work was funded by the automotive industry.
Does that method of motion come into this?
There's several mechanisms of brain injury and skull fracture.
And there's different mechanisms to produce those types of injuries.
lot of similarities between that type of head impact and what we see in sports.
And the things you are considering in your study are head injuries, not neck injuries.
Well, as a lab, we look at injury all over the body.
So we've done neck work, we've done brain work, we've done facial fracture work.
So when we say injury biomechanics, it's comprehensive and holistic to the body.
You're more likely to have a brain injury than a severe neck injury, especially in sports.
A traumatic brain injury injures the brain, not the skull.
Is a concussion a traumatic brain injury?
It's a form of traumatic brain injury.
We would call it a mild traumatic brain injury.
Let me describe real quick what happens when you hit your head.
You have a head impact, it interacts with your skull.
So the helmet might be the interface or it might be the object directly impacting your skull.
Your skull suddenly accelerates.
So it has a tendency to want to stay in place.
It's just an exaggeration of this motion.
The skull is just another place for our brain to hit.
Sure, I don't think of it as so much hitting your skull.
I think about it as like supporting your skull because there's not a lot of extra space inside.
If you ever open up a head, hopefully you don't.
But if you do, there's not a whole lot of extra space in there.
We understand that as a graduate student, you came to be involved with the lab.
You found Stephan Dumas, and you were involved with the lab.
You've gone through the ranks.
You apparently did very well in graduate school.
You've attained your PhD, and you opted to stay at the lab at work.
Well, I love what we do, and it's such interesting work, and it has such a big impact.
It's very rare that I think you get to do research and make it directly useful to people.
Normally, it's just one part of a long
process, both through the number of steps and duration of seeing a research idea come to reality.
protection, like what happens in a workplace when someone hits their head.
The equine industry is a $3 billion financial impact in the state of Maryland.
In the communities, there are helmet laws, helmet recommendations.
Much like in the motorcycle world, there are recommendations and there are laws.
Some states have helmet laws, some states don't.
My personal experience with this was I wasn't even on the horse.
tell the first responders when they ask, Did you hit your head?
My answer was, I had a helmet on.
But a brain injury can happen inside of a helmet.
They don't prevent all injuries.
They are good at reducing the severity of injury, especially depending on helmet design.
When we think about a rating, it's not a standard.
We only test helmets that pass the standards required for whichever helmet we're looking at.
So that's where we fill the space.
We look at the impact conditions that people experience.
We replicate those in the lab in a controlled manner, and we test all the helmets the same way.
We measure the type of head accelerations that are experienced during those impacts.
We know how they relate to risk of brain injury, and then we
Can you give us an idea of, are you looking for, does the helmet break?
Are there biofeedbacks within the model head that's being used to fill the helmet space?
What sort of data are you looking for?
What sort of standards are you looking for?
When we test the helmet in a lab, we have a crash dummy head form, essentially.
And inside that head form, there's sensors that measure linear motion.
They're called accelerometers.
So we're quantifying acceleration about each axis of the head.
And we also have sensors that quantify
Those are angular rate sensors, so they measure rotational velocity of the head.
And then we can compute rotational acceleration from those measurements.
So those are the two primary outcome measures that we're looking at from each drop test.
Are those the same risk factors and same studies, or are they different studies?
For all our helmet rating programs, we use a single tool.
And that risk function was developed from football player data.
and transform it into a probability of injury.
And that's the tool that we use.
So the manufacturers can get information from us at the risk level.
We summarize it because we normally have more than one test that we do.
working to develop safe helmets for consumers.
That data that also gets applied to the consumer purchasing the helmet.
It trickles down to so many folks.
In order for us to understand this, can you walk me through the types of study that you're doing?
So it is rotational, it is head impact,
How fast are you going when this happens?
Do I have that put together right?
And it's the same way that if you look at every single helmet standard that exists today,
whether it's a football helmet standard or the equestrian helmet standards.
So that's like their tool set.
One of the conversations we had off air, it was just mind-blowing.
There are several different rating systems.
happened not only a while ago, but also with different mechanisms that are currently available.
Can you give us an outline of that?
There's not a lot of data that exists.
Our helmet ratings are based on data.
And what that means is that if we drop this head from our test kit
way back in the '60s, and could delineate tests with skull fracture versus tests without.
When we look at a rating, we're really trying to understand how people hit their heads.
So we do sport-specific research.
And that includes things like figuring out.
What was the impact speed or what height did they fall from?
What part of the helmet was impacted?
We know that an equestrian rider might hit their head on dirt or grass.
We looked at, well, what's the head impact response when our dummy hits those surfaces?
Our goal is to really capture how people are
getting heard in the real world.
And that's all sports specific.
So we hit our equestrian helmets different than we hit our bicycle helmets.
We have our website where we share consumer facing data that summarizes these complex tests.
When we come back, let's continue
this conversation about protecting our heads.
Welcome back to Raising Connections.
Today we're talking about helmet safety with Stephen Rowson, Virginia Tech Helmet Lab.
45 different helmets were evaluated in the current study.
Was price factor considered when the helmets were evaluated?
Well, we try to purchase helmets that have a range of costs.
Over time, our goal is to test every helmet that's available to consumers, but that takes some time.
So like our initial releases, we get a representative sample.
In this case, we're up to 45 helmets with equestrian.
Cycling, for example, we have over 270 helmets rated, and it just takes time.
So as helmets come out, and this happens monthly, maybe every other month, we buy the helmet
that are available in the market and we start testing to it, continuing to update it.
The goal of capturing everything.
And almost always, when we're first releasing a rating, the answer is no.
to advertise how safe their helmet is.
So if they have a high performing helmet, they start to think they could charge more for it.
I don't know if that's working out in terms of sales, but it's a pattern that we've noticed.
Why is it important to replace our helmets, one, as they age, and two, after an impact?
Well, there's a few reasons for that.
And if we start with replacing your helmet after an impact, it depends on the type of helmet it is.
In the equestrian world, it's really important because these helmets will
permanently deform with severe head impact.
If you hit your head really hard and the helmet works, that foam liner inside should crush.
And if it crushes, it doesn't go back to its typical state.
So you pretty much get permanent deformation of the helmet.
And if you were to ever hit that same impact location on the helmet, it wouldn't perform at
it was designed to, because the foam would have lost some of its capacity to crush.
So that's the primary concern there.
Why should you replace your helmet over time?
There's a couple of reasons for that.
Beyond that is another good reason.
If you're sweating a lot in a helmet, they can get pretty gross inside.
So it's something to think about as you clean your helmet.
So while you might have bought something good when you got your helmet, there might be a
financial increase in performance available.
And if you're interested in that, would be another consideration in that decision-making process.
So we need to keep our shoes and our tread good.
We need to keep our bodies in shape and our heads protected and enjoy our sports.
Help us figure these things out.
The star rating is the end result of our testing in the laboratory.
It's based on the same concepts, the automotive
So what's the risk to occupants in the event of a front and side and oblique impact in the car?
We took those concepts and applied it to helmets.
And that's what the star rating system is.
The more stars you have, the better the performance of the helmet and the lower the risk.
That is a technology that goes inside some helmets.
So our ratings highlight where it performs well.
the usefulness or the effectiveness of a helmet?
I'd say overall, not in a hugely meaningful way.
And the purpose of that foam liner is to crush.
So by deforming the material, the helmet liner, it's
And that is the basis of how we generally reduce injury risk to any part of the body.
You know, if you think about something else breaking rather than your body, that's a good thing.
So the energy's going into deforming or crushing the liner.
When we think about MIPS, I think of it as an enhancement.
So the baseline performance of the helmet is
It doesn't work as well in all scenarios.
The extent of that is really variable.
Even the type of hair someone has can affect the head impact response in that scenario.
That leads me to the next question.
dresser when many of us go online and say, What sort of hairstyle would look best on my face shape?
The face shape is a direct reflection of the head and skull shape.
Are there different helmets for different shaped heads?
Each helmet has a little bit different fit.
Most helmets are molded around standard head forms.
It varies by industry, but sometimes we see helmets designed to fit different shaped heads.
So picking a helmet that's comfortable for someone's head shape is really
important because ultimately you want that person to wear the helmet.
That's the most important decision anyone can make, whether to wear a helmet or not.
It wouldn't be a burden to wear.
When we're looking at purchasing a helmet, how do we know what fits?
So when you're looking at a helmet, there's a lot of things to consider.
accident because you want that helmet to be between you and whatever your head's about to hit.
So it needs to be good enough to do that.
If it's too loose, it might move around on your head.
But you know it when you feel it.
Fit doesn't have a huge effect on performance.
The primary tool that people use to assess injury outcome from a series of tests in the lab are
Well, I think it's really variable by sport.
There's a lot of research quantifying boundary conditions of head impact.
What I mean by boundary conditions is how hard are they hitting their head?
What locations on the helmet are they hitting?
What's the direction of force?
And then we look at things like, well, how do we replicate that in the lab?
So normally that's around 300 Gs.
And sometimes that's expressed in different ways, but it's kind of all the same thing.
When we start thinking about brain injury, it's a different ballpark.
And we start to think about things like risk compared to a threshold.
So there's no pass-fail when we start thinking about helmet ratings.
And we've seen that in other sports that we've been doing for a longer time.
Everything else was rated below that.
The manufacturers didn't like it.
they could use to compare helmet performance.
And people started buying better performing helmets.
And the manufacturers had to react and they started designing helmets that tested better in the lab.
And right now, just about every helmet that comes on the marketing football is rated as five stars.
They are orders of magnitude better than what was available when first released helmets.
in 2011 would be the worst football helmet today.
That's how far football helmets have come.
So I think you're going to start to see.
But there's a lot of opportunity for innovation.
You wouldn't necessarily have thought that same thing with football.
And if you look at the technology today,
It's amazing what they've done in the past 10 years.
It's more progress than you probably saw in the previous 30.
These changes could be really meaningful.
Very practical application, very translatable.
If we want to learn more information about
your studies and the rating systems and helmet information in general.
Where do we find your laboratory and what is a good resource?
Steven Rouson, Virginia Tech Helmet Lab.
We'll make some more connections.
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