The Snap Chat: Marvel Snap Podcast

Mockingbird: The New 5 Cost Queen | Snap By The Stats | Hope Summers and Pixie In Review | The Snap Chat Ep. 71

March 11, 2024 Cozy Snap Season 2 Episode 19
The Snap Chat: Marvel Snap Podcast
Mockingbird: The New 5 Cost Queen | Snap By The Stats | Hope Summers and Pixie In Review | The Snap Chat Ep. 71
Show Notes Transcript Chapter Markers

Will Mockingbird be the best new 5 cost card? What is the rank of each 5 cost card in Snap? What are the final rankings on Hope Summers and Pixie? Join Cozy Snap and Alexander Coccia as they chat about this and more on this episode of The Snap Chat and every week as they discuss all things Marvel Snap.

Cozy Snap:

What's going on, guys? I want to welcome you to another episode of the Snapchat. Today, Alex and I are going to be breaking down the news card, Mockingbird. Coming out Tuesday, she's going to help uplift archetypes like Patriot, Loki, and Dare I Say Another Card. For Thanos, but we're also gonna be ranking all the 5 cost cards in a tier list from best to worst to in between the middle of the pack. Alex and I are gonna be giving our separate opinions on that, and then finally we've got Snap and Stats. We're gonna be talking about the best performing cards in Snap, the worst, and ones we might see get a buff in this next monthly balance patch coming up Tuesday. We're gonna talk about that all today and more on this episode of the Snap Chat. And as always, I'm joined by the one and only Mr. Alex Coccia. Hello, my friend. We're coming off two new cards, a crazy town of theorycrafting. We're about to hit the monthly balance patch this Tuesday. How you doing, man?

Alexander Coccia:

Buddy, I'm doing absolutely incredible. Yeah, there is a lot going on at Snap with the balance patch coming out on Tuesday. I'm really hoping for some feature improvements. Not so much like actual balancing, but like, Patching. I want to see the improvement on the game. Selectable borders, improvement to the you know, the cache system or something. I just want to see the game get better. That's what I'm most excited about for Tuesday.

Cozy Snap:

And I've heard the whispers we might get an undo turn button to prevent, like, rope snapping. Or people, you know, if you're very casual, like, what the is rope snapping? Like, people waiting a long time, then snapping. Theoretically, Alex, right, isn't that, like, the more advantaged way to play the game, kinda?

Alexander Coccia:

Yeah. If you're like going full sweat mode, then theoretically waiting out every single turn so that your opponent kind of fixes their position. And then you snap what that does is it basically adds this like scenario of them, like, well, they just snap, they double the stakes and they can't move their board. Cause I don't know about you, but sometimes I play a turn differently depending on whether or not there's a snap, it gives additional information. Maybe they have a more confident play that you need to think around and play around. Right. So theoretically in Marvel Snap, it's always best to actually rope out the turn. And but the problem is that that's not really conducive to what Marvel Snap is. It's intended to be snappy, so to speak. And I think that by improving the kind of undo button, so to speak, I think that if it makes the game more responsive, it makes people less likely to, to rope in that circumstance than the game overall feels better.

Cozy Snap:

You know, me and you just so sweaty. When we placed that, I was doing a video on Pixie this week and I was like, there's two types of players. There's the sweaty ones. And then I was like, and the, and the ones that like to have fun and, and, or I was just gonna say the Alex coaches of the, of the SNAP community. But yeah, man, definitely a lot of fun conversation here. I'm excited to talk about the Snap by the stats and look at a five costume list. But Alex, what are we talking about on your side of the Snapchat?

Alexander Coccia:

Cozy, we're going to be talking about Hope Summers and giving our review on Hope Summers after the first week of testing. I'm excited to talk about it. As we are excited to talk about Pixie as well. We've got two new cards in the past week. We'll be reviewing both fully with our experiences. And then finally, a very important topic that Cozy and I are looking forward to discussing with you guys and the community monetization and snap. There's a lot changing and we're going to be covering all of it.

Cozy Snap:

Well, buddy, let's go to just kick it off and get right to it. We've got the brand new card coming out in. Mockingbird and, and, and, you know, we'll be brief, but obviously we know Hope Summers and Pixie. They were fun and definitely just good cards for the game in my opinion. And now Mockingbird comes. A lot of people high up on Mockingbird. This month is really cool. We covered it, you know, last time, but this, this month has a lot of flavor no matter what kind of dish you like in Snap, right? There's just a lot to play with and Mockingbird is going to be a five cost if you don't know, but that five cost is not going to last long. She has nine power, but she costs one less For each card you have in play that did not start in your deck, and there's a lot more than that first meets the eye for Mockingbird here. Now Alex, as always, before we go into any synergy or say anything about her, initial star ratings. I know we just gave them last week. What are you feeling strong about this week?

Alexander Coccia:

I'm feeling strong about Mockingbird and I'm going at four stars.

Cozy Snap:

Four stars. I think that's what we gave last week, right? I think we were about four, four and a half. Before we dive into her, let's talk about the, the spotlights. It is Ghost Spider and Man Thing, which is like, oh, I, to me, I feel like whenever I see something like that, I'm like, oh, so Glenn likes this card the most because they're, they're attacking it with like a couple of Listen, you're not, this is a week. You're just not excited if you don't get anything outside the new card.

Alexander Coccia:

Yeah, I mean there was a point in time you were excited because I think the original version of this was Ms. Marvel with Mockingbird, right? So like that was really good. That was a great week, man. That was a fantastic week. And then now it's like, man, two series four cards, neither of which are particularly good. I mean, I shouldn't even say that because like, they have their uses. I'm actually kind of a man thing truther. I think the card's probably better than we give it credit for. Especially considering the buff to Luke Cage. But yeah, two series four cards, it's just It feels like spotlight key fodder, doesn't it? Doesn't it really feel like that? Like it just, it just is not, it's just not what we want.

Cozy Snap:

And on top of that, I guess like for those that are like the super whales, the credit card Kings, the mockingbird base variant might just be the best variant for her. It's clean, man. Love the shield logo in the back. And we're finally going to get ourselves. A little bit of a S. H. I. E. L. D. team, man, but let's go ahead and talk about, kind of, in general, the cards we like the best with her. There's a lot of, kind of, token cards, if you will, that will synergize. And, Alex, I'll go ahead and open it up with you, buddy. What are you thinking is going to be one of her best decks in the game?

Alexander Coccia:

I mean, if we're talking decks, Cozy, we have to start a Patriot, no? Like, I think that Patriot's gonna have so many synergistic elements. I mean, you just released a Patriot deck, Cozy. You just did it, and it was absolutely fire. I think you might have to go back to it, because I think that this is gonna be an absolutely phenomenal Patriot card.

Cozy Snap:

I'm gonna be honest, I've been, you know, making videos about different cards, whatever, and like, I just want to play that Patriot deck. Like, that deck to me is just so It is so good, and you don't have to go the Supergiant path. You can if you want to go a little bit more cheeky. You can get more stable without it. Now with Mockingbird, you can probably definitely sub her out and go a bit more consistent. But just the way that deck establishes priority and on top of that now, you're going to be getting the discounts down on Mockingbird, allowing you to have sometimes there's plays where you didn't have like the perfect play line or there's like too many three costs and you just play Patriot. Now, Mockingbird can kind of fill the void there, and let's go ahead and talk about it, man. Let's talk about the, the token cards with Patriot, because, dude, there's, there's a lot of them. I can go to no ability first. I feel like this might be the easiest way to look at a couple. And maybe it's no ability. It's more of, I guess they all have an ability, but things like, clearly first of all, in the one cost slot, we have Squirrel Girl, right? And that's one energy commitment to knock her down three two energy. That's pretty disgusting. I don't think I'll be playing her still. But it's not bad if you just look at the cost effectiveness, man. But on top of that, right, Mr. Sinister, you have one out on the board. No problem, discount one. Brood, two out on the board. If you get Absorbing Man, she's pretty much free at that point, right? I don't think you even have to try to establish the cost reduction for her, and we've seen this now with Corvus, with Hope. If a card is doing your game plan already, it just fits right in the deck, and that's what it does with Patriot.

You

Alexander Coccia:

know, it absolutely does, and I think one of the key challenges when I was like, kind of figuring out early decks with this this card was like, Okay, space is going to be a factor. Like, you want to get her to zero. You just naturally want to get, like, the greediest stat line possible. But if you're doing that, you're playing what? You're playing Turn 1 Squirrel Girl, Mr. Sinister, Brood. And you're like, wait a minute, where can I play cards now? Like, I'm just filling everything up. I mean, you may as well at that point go wave into Ultron and then play like, and then play your middle where Ultron is or something stupid, right? Yeah,

Cozy Snap:

yeah, Ultron, just fill, just a super discount, like right off the, right off the rip. I mean, the cool thing is there's a lot of token cards that aren't like, Cute. They're just good cards, right? Like, sometimes these cards come out and it's like, if you do this, you get to do that. But the cards that you're trying to force to play, they're not that great. Whereas, like, Patriot, like I said, just has that naturally. Obviously, Doctor Doom, cheating that out early. That's two Doom bots makes it easy. Spirit Tiger, I, I just, just hasn't made the cut for Patriot, right? Maybe Ravonna, but not really.

Alexander Coccia:

I was in this thought of like, I think this card is intentionally five costed to make it extremely difficult to get it out for free. Like it's a lot harder than I think something like an abomination, because abomination has like those wide ranging effects of like Scorpion and Cyclops and others. I think this card is statted very specifically. First of all, it's analogous to Abomination. And I hope we start seeing more 5 9s that kind of riff off of effects based on the game board. I think we're starting like a little mini segment of cards, by the way. But, it's really hard to get this card to free, I think.

Cozy Snap:

I mean, it's like now between Pixie and this, it's like, man, get the Mobiuses just in your decks. But, for get free, I mean, I'm just A 1 cost, 2 cost, 9 power card is just so good. And the thing I'm a little, like, with the Patriot deck, if you have Brood into Absorbing Man Like you're, you're gonna win that game. Most likely you're gonna win that game. So I feel like her adding on to this is like maybe a bit win more in that specific deck, right? I mean, it's gonna help you win games maybe that had a play around with your life play or whatever you're trying to do. But yeah, definitely, definitely she's gonna just be cheap and good at that. We won't talk about it too much, but we should bring it up. I mean, obviously it's just funny to me that this is still like just King Thanos doing his thing. I mean clearly, you know, We kind of saw them rework Pixie so it didn't work with Thanos. Mockingbird is going to clearly work with Thanos. To me, Mind Stone on one, Mockingbird is at that point at least going to be, what, a three cost card later in the game and you're trying to ramp. She's clearly going to work pretty much best in here, almost.

Alexander Coccia:

Yeah, I honestly see, like, just naturally, you take Vision out of Thanos and you add Mockingbird and that's it. Like, that's probably, like, you just make that sub and it's easy money and you still have Cull Obsidian there. Right, like, you have so much vertical power all of a sudden, it's like, man, you know what, you know what, Thanos really needed more power. That's what we need. Let's give Thanos a little bit more. It wasn't powerful enough. I just laugh because I feel like, if we rewind, and we're like, yo, a few months back, we're like, Thanos! They killed Thanos! What happened to the Soul Stone? And meanwhile, they're at like, Second Inter Headquarters, like, Oh, sure. Thanos is dead.

Cozy Snap:

Yeah, and I don't even know what to do about him, right? Because He's beatable. He's just always going to be present, which he kind of has been for the most part, outside of like, yeah, you know, the brief two months that we thought he was dead because of the Soulstone change, which, thank God that happened at this point, because all the changes for that matter, really. But yeah, Thanos clearly is going to have a lot of synergy there. There's more that meets the eye. There's some weird plays with Mockingbird that I think she could kind of fit in before we get to some other obvious ones. You know, Black Knight decks are some of the best decks in the game right now, especially the value list of Black Knight. She's a nine power card. You have any blade that can be one of those cards that didn't start a new deck. I feel like maybe she could work into a build with that. Obviously, super niche, you have like Demon, Century, but, More so, an archetype that you played a good amount, I feel like especially for a while, is Thor and his buddy Beta, Ray Bill. Do you think the hammers is a decent way to get this going out too? I mean, that's two, two things, yeah?

Alexander Coccia:

It's so funny, I actually thought about this, but the problem with this is that, like, you generally play these hammers down on turn six with Odin, based on the designs that, like, I had done, I thought was most successful. And like, that would mean that you have to go up Magic on turn, like, 3 or something like that, like, you need to turn 7 to really take advantage of it, and so like, it's ultimately like, you know what, and also, once you got that pop off, you're gonna win anyway, unless there's Shanchi and you give initiative or, like, you probably, if you have the pop off, like, nut draw, then like, you just win anyway, so like, I thought about it, but I think, ultimately, it probably doesn't make the cut in that type of deck, but because I said that, it's gonna be the number one place for it.

Cozy Snap:

One of the, one of the, yeah, right, one of the things I like in it is the potential of morph. I was like Hey, another weird card that just, that just gives the gives the reduction to Mockingbird. But, on obviously, we gotta talk about the card generators, right? That's the other section. If it's not like the broods and the production of what we call them token cards, right? Kinda covered most of those, if not all of them. We've got the card generators, man, and these are the Agents of Shield, right? These are the ones that we have been kind of waiting to see if there's any cohesion between them. We've got the Agent 13s. We've got the Maria Hills. We have even things like Snowguard, Mirage. And then to me, though, when I'm saying all this, right? Coulson, obviously. My baby. Loki. Alright, like that just all kind of goes back towards Loki in a sense. Devil, Dinosaur, Moon, Girl, Loki. All these are combined, right, as card generators. Is this gonna be her deck? More so than Patriot Thanos? Is this more fun? Is this gonna make Loki even better? What do you think?

Alexander Coccia:

So I was looking at like Loki decks and right now they run the the devil dinosaur as a backup plan, right? You're generating all this large hand. You can play devil dinosaur down if you don't draw your Loki or, you know, whatever, but the problem is, is if you top deck devil dinosaur, when you're playing the Loki path, so to speak. You blow up your hand so hard, right? Cause that's what Loki does. It drops a lot of cards down rapidly. And so if you think about what Mockingbird could potentially do, if you're playing Loki on four and you kind of burst down on five with your hand, that allows you to have a pretty discounted Mockingbird into your top deck as well. And so I do think that it kind of, it's going to change the identity of the way Loki is approached from a play style perspective. But I do think that it does have a home there for sure.

Cozy Snap:

It's interesting too, cause Loki is. At times becoming, like, not the worst play you can do, but he's, like, just the outrout, right? Like, he's the alternative plan, and now with, like, Mockingbird, you want to get Loki so you can get more cars potentially out there to get her down if you're topdecker. I think there's a lot of interesting ways that this might go around. Aside from Loki, we're seeing it. I mean, we are seeing Moon Girl in these double up decks. Happen, right? We're seeing them happen more. There it is, by the way. Hey, I had to do it. What are we

Alexander Coccia:

doing, man? Every single week. Why don't we just make it a topic? Let's talk about Moon Girl for 45 minutes. Just

Cozy Snap:

in the middle, we'll have like a golden topic that's just like the double, the daily double up. You know what? We'll call this the, yeah, the weekly double up conversation. But you know, I mean, seriously, She Olk is one of the best synergized cards with Hope Summers. You get Moon Girl in there as well. These cards are gonna count, and I think it's actually pretty unique, because yes, it comes out on four, but if you can dump out a couple of the cheaper ones on five, and even getting Mockingbird, right? At that point, then, you're getting a couple Mockingbirds. If you get two down, you have two three cost Mockingbirds, 18 power. Not a bad point.

Alexander Coccia:

It isn't a bad play at all. But like the concern that I have is like, you have that side of the equation, but then you also have just like, why don't I just play the agents of shield? Like you can kind of generate the same type of momentum with like Agent 13, Maria Hill, like she said before, Colson and others, Nick Fury, which we kind of forget about. And then play those cards down. If you have Quinjet on the board, right? If you're able to get Quinjet on one, then all of a sudden you can get them down fast and obviously Moongrow works with Quinjet too. So maybe. You smack them all together.

Cozy Snap:

Yeah. I mean, Quidjet's definitely going to want to be in there with Mockingbird. I actually am super excited about this because as you know, I, I've always loved card generation decks. It's why I've loved Coulson from early on. And we were talking about him back in like two months before Conquest came out. Like, Hey, I just think this card's so cool. Cause he brings different things. I want to play a game for a second. Okay. We're going to play snap or retreat. Okay. Alex. And so essentially, let's say your opponent played a really good play. So it's looking rough for you, but you play down. X card, which I'm about to name. And I'm going to tell you the token cards it gives you. You have two choices. You can snap on it because you feel great, or you get out of there. Those are your two choices. Okay. So we're going to start with Agent Coulson. All right. And I'm just going to go randomly. You play down Coulson. You get yourself a Namor and let's say a Doc Ock. Are you, are you snapping or are you retreating?

Alexander Coccia:

Oh, I always snap, because I'm psychotic. You snap, you Doc Ock, and you laugh.

Cozy Snap:

Okay, yeah, I felt like the Doc Ock, I felt like the Doc Ock was going to keep you there. I gave you Namor, and I was like, maybe, maybe? But no, okay, the Doc Ock, okay, fair enough. With

Alexander Coccia:

Doc Ock, you want to bait out their Shawn Chi. It's rules. It's how Marvel Snap works. When you play Dr. Octopus, their Shawn Chi leaves their deck, enters their hand, and then comes out. Very true, okay,

Cozy Snap:

alright. How about, let's go to Shauna. Let's say that you have Mockingbird in hand, you play down Shauna. Your one drops that go out. Are let's go Ant Man, The Black Knight. And M'Baku.

Alexander Coccia:

Why does it have to be M'Baku every single time? I had to. Just looking at M'Baku. I mean, if you have it in hand, then like, I would probably consider, you know, I wouldn't snap. I'd stay, but if they snap on me, I'm sticking around, but I would, I'm not happy about that.

Cozy Snap:

I like the Ant Man though. Oh man, Ant Man being 1 5 now is ridiculous. That's awesome. It is pretty cool. Okay, we'll do a couple more. Alright, let's go again to the Agent Coulson side. Four drop let's call it Agent Coulson. But the fours will say Drax. Snap.

Ha! Ha ha ha ha ha.

Cozy Snap:

Yeah, listen, the game's not gonna give you Drax unless you're destined to win. I feel like I'm gonna say Snap no matter what I say here, but you know, I'll give you, I'll give you one more, I'll give you one more. Let's go Spider Man 2099. Snap.

Ha ha ha ha ha.

Cozy Snap:

This segment was brought to you by a waste of your time, guys. I, I, I forgot my co host is just, he's, he's, pedal to the metal. He'll play whatever. He's, he's a, he's a, he's a reckless, reckless human. Agent 13 gives you Agatha and

Alexander Coccia:

I mean, if it's Agatha, I mean you stay. You just, you have to stay. I, I wouldn't snap. I wouldn't snap, but I would stay. Cause like, she always comes down heavy on turn six. And no one expects Agatha.

Cozy Snap:

Well guys that game's title is now just But yeah, definitely, I think there's a lot of cool token cards with Mockingbird. I think it's gonna bring up Loki to speed, who doesn't really feel like a problem right now. I think no decks, at least to me at the moment, we're gonna talk about cards by the stats in a second, but no decks feel Like they're absolutely dominating, but there are decks that are just very popular at the moment. Like I've seen so much Thanos. I've seen a lot of Black Knight to some, what, what are the decks you're seeing the most out there right now? And would you agree there? Do you think anything's kind of overpowered at the moment?

Alexander Coccia:

No, you know what? I think that it's hard to say, like in this first week, things will settle down a lot. I think that like a lot of the. Like a lot of players were experimenting with Pixie and Hope Summers. And so like they kind of move off of what like the meta had been, but then once they get into infinite and they get into full sweat mode, they start going back to like the tried, tested and true. And for me, it's, I'm seeing a lot of Corvus discard. I think that that's still holding on quite a bit. You're seeing a lot of Hellas still Tribunal. A surprising amount of Tribunal in my pocket meta, which is it makes sense because I think Tribunal is being used to counter the randomness of Hela slightly, the consistent kind of power grade that it sets up, right? Yeah, yeah. But ultimately, like, you're right, it is a pretty balanced meta right now, and let's see if Mockingbird shakes it up a bit.

Cozy Snap:

It's kind of interesting, I feel like for the first year, we saw a lot of ebb and flow with tech cards, right? Like, Enchantress would make her way in a lot more, and We got that a little bit with the Tribunal Ms. Marvel heyday, but I just feel like she's never played really, outside of that Sarah deck, it's, it, truly, if you go up against Tribunal and you don't have a way to answer that play line, it, it, it's very tough to hit the 27 over the top, you know it's not an easy thing for a deck to do in two lanes, it's crazy that Enchantress is just Yeah,

Alexander Coccia:

I've been fortunate because I've been playing a ton of Annihilus and Galactus, and so what I'm able to do with the tribunal location is I'm able to like, kick over something, whether it be the Sentry Void on the right, even the hood, just occupying the space that they need to set up the tribunal Iron Man setup. Right? Because I think that just occupying that space can be detrimental to them. And so I've been, I've been very successful against that particular shell.

Cozy Snap:

Well dude, let's, let's finish up the combo here on Mockingbird. The last couple things I was gonna say about it, I like that we have a card that if you get a rock, you're not mad about it. So like, if you have Subterranea, you actually actively want to play your rocks down, which kind of let me do like, Oh, Debris is also not a bad idea to throw in there too. That's too off the top. And Junking, and you get the discount. It's not bad.

Alexander Coccia:

You're pure coping now, man. This is like, this is insane.

Cozy Snap:

Debris coping with Patriot? I don't know.

Alexander Coccia:

You just said you actively want to play down rocks in Subterranea.

Cozy Snap:

If you have Mockingbird. If you have Mockingbird in hand, would you not? You're discounting. You're discounting.

Alexander Coccia:

Okay, let's play a little snap game, Koji. Snap. You have Mockingbird in hand. It's a snap. And you have five rocks.

Cozy Snap:

Yeah, yeah. Oh. I'm playing them all the time. I'm letting them know. What about Moon Girl? Can I have her in the deck too?

Alexander Coccia:

So you have Moon Girl, five rocks, and Mockingbird in your hand?

Cozy Snap:

Two, two Mockingbirds and I have the rest of rocks. Yeah, I'm like, screw the draw, I'm just going all in. Yeah, yeah, yeah, for sure. Didn't Brode

Alexander Coccia:

say you have to snap when you have a handful of rocks?

Cozy Snap:

Yeah, yeah, yeah, it'll be over, it'll be done, dude. I'll have zero Mockingbirds, I'll get 18 power, and then get beat by 50 by the Tribunal deck. But, yeah, I mean, I, I think that Debris, though, could be a decent play, though with, with Patriot. Junk decks are in a very weird thing, because junk decks are essentially now just Galactus decks. Like, that's kind of, you know, I actually feel like if you play like a Hobgoblin, Green Goblin deck that isn't Galactus, you could get a lot of wins because people just prep for that. But all in all man, I think she's gonna fit in Mostly to any archetype you play and that's one of the best things about it

Alexander Coccia:

The last thing worth mentioning too is that like you kind of brought up Shana before but like I think that there's gonna be like A razzle dazzle Zeus style deck where you have like Dazzler, Janna Obviously Mockingbird there as a vertical closer and man what you talked about before yep, Blarvel, Kzar, like the classic Zoo style deck. And like what they've been really missing is vertical power. Like Zoo has felt okay. Even Martyr, like it's five power, right? Like it's not bad, but like the problem was, it's like, you just can't go vertical enough to beat Hela. You can't go vertical enough to do this. And then all of a sudden it's like Mockingbird, does it make sense? Will it get me where I need to go?

Cozy Snap:

I think like probably the, the Dracula Zoo has been doing really good, Dracula Dump again. And so because she has that nine power behind her, it kind of feels good. Cause you can lean the route of maybe, you know, going with card generation. If you don't get those. Then you just have like a 9 power card. And that's the other cool thing about her, man. Even if you don't discount her, she's a 5 9, right? Like, she's just the vanilla stats, which is kind of crazy to me. The one thing that I thought was like, I get A Bomb has High Evo and Patriot. But I thought it was kind of crazy that she's caught up to that raw power now. Of something like A Bomb, who is that threshold in a way. And now we can give, get her even further, you know, down from that. So, that's Any last words on Mockingbird? I think she's definitely going to be a pretty good card. I think 4 star is going to kind of nail it.

Alexander Coccia:

Look at this variant. She looks like she's ready to give the meta a paddling. Man. Like, I think this is going to be a good card. And I don't want to get too meta into the cash design, but I had to stop, like they gave four, sorry, they gave two, four, series four cards to Mockingbird. Does that mean that, like, they actually think she's very, very, very legit and they're trying to bring the power level of that cash down? Like, I was just thinking about that, right? Am I, am I thinking too hard about the arrangement of the cards and the spotlight cash?

Cozy Snap:

She's gonna remind me, I don't think she'll be as good, but she'll remind me of She Hulk, and when she came out, I remember people were like, yeah, it's okay, and then now it's like, well, she's just great. She's just a good, she's just gonna be a good card, like, you're not gonna, she's not gonna be. The all star in the list, but she's just that extra value play. And I think that they know that. I think that it's just like, she has so much versatility behind her. Now that makes Pixie, Hope Summers, and her as all just like really cool cards that can fit into way more decks than kind of we first thought. I mean, if you looked at this season, when it came out, it's beaten the pants off the last two seasons and there's some good cards in those too. So kind of crazy that, that Mockingbird is not even near the best in the season. She's coming out, but she's. They would be the best in January, in my opinion, no question. But yeah, I mean that's a good point, man, and definitely, we're gonna have to see with the bird here. She's gonna be coming alongside to, you know, what I would expect, a pretty beefy Content patch and on that anything you were expecting to be adjusted here.

Alexander Coccia:

No, I'm not sure. I'm not sure. I just really want to see a game improvement. I want to see a feature improvement. I want to see something like in terms of the actual cards. I wouldn't be surprised if Elsa is in, is not in this patch. Like, despite Elsa seeing a bit of a resurgence, I don't think those move style decks are actually like popping off as hard as people expected. They're doing okay. But I almost had this thought of maybe they keep Elsa exactly powered the way she is, but she does the other locations again. And I wonder if that is what they do to her.

Cozy Snap:

I'd say either that or they're gonna do like plus three. I think one of those are gonna come. I don't think she'll do the other locations unless they make her cost higher because it defeats like the paragraph. That they stated on why they like took all that away, you know, but maybe maybe they do I mean we saw Forge go, you know full circle on his his character arc, right? So it might happen to it might happen to her as well but with that man, I have snapped by the stats But we're actually going to transition because we're on five cost cards now presenting my friend the five Cost card tier list. There's now a good amount of competitive five cost cards. We've seen things like Ronin. We have Darkhawk coming to it now. I mean, listen, it's one of the most competitive. Statted cards across the game, even more so sometimes than the six cost cards. And here's the tier list. We have S, A, B, C, and F tier. We're gonna try not to overload S or F tier. And I most definitely will not fit all these cards on here. That's for sure. But we're gonna start with just random polls, Alex, you give me right what comes to mind here. And we'll have a little discussion, man. And we're gonna start Let's start with Black Panther. Where are we putting him?

Alexander Coccia:

I mean, off the rip here, I'm saying C. I feel like he's definitely a C class card.

Cozy Snap:

That's about right. I feel like, yeah, he can really pop off. He can win, you know, for you, but like in terms of like consistency and like deck variants and stuff. Yeah. He's. He's, he's kind of in one style. I love him. I have a ton of fun playing Black Panther decks. If this was a fun list, I'd have him way higher, but yeah, as far as overall maybe consistency, I think that's a good anchor point, and we might adjust these as we go on, right? We gotta look at the other ones, but alright, pick a 5 cost. Pick a 5 cost over there.

Alexander Coccia:

Before we move on, I was going to say, I also feel like Black Panther is being held back by its design in the case that I feel like they thought Nakia and Okoye were going to be better. And like, they've never revisited this card, right? Like, I feel like that's what it feels like. Like, I think it could be a 5 5, honestly, considering how easy it is for us to generate 10 power with something like a Cull Obsidian. So next card, Kozy, what you got for us?

Cozy Snap:

Especially now that they took like Forged down and stuff, I totally agree there. Let's go with next up Let's go Sarah. Let's go Sarah. What do you, what do you think? I mean, I'm, I'm, I'm leaning towards just going top of the top S tier. I mean, I think just because of what she brings up, even something like Black Knight. In fact, I don't even think this is that hard of a discussion. I think she's towards the top of the cards. Would you agree?

Alexander Coccia:

I can see her on the lower end of S. Yeah, I can see people making the argument for high end of A, but I do agree that for me, she's definitely going to be an S tier card.

Cozy Snap:

I mean, between Sarah Control being the best deck in Infinite Infinity Conquest, right? Just like, season over season, like, she just really hasn't really shifted from this. There's a couple months where she was, you know, not the best, but definitely, definitely has always been kind of solid so we won't talk much about her. We know she's great. Let's go Vision. I feel like Vision's a tough one. What would you give him? He's

Alexander Coccia:

a good A card, no?

Cozy Snap:

Yeah, you know, I'm tempted to give him low S just because of how versatile he is, right? Like the guy really is used in more decks than, you know, Lockjaw, you've got the Elsa deck. He just doesn't ever feel bad to play outside of you gotta play him on 5, right? Like, that's really the only con to him. Topdecking him doesn't feel the best, but ever since he got that small power buff, to me, he's one of the more top end 5 gods.

Alexander Coccia:

You're also kind of forgetting about his impact in Shuri. Like sure. He's kind of a forgotten archetype right now. And he's an absolute staple there. Yeah, he's a fantastic card. And I love the mind games element. I mean, I feel like on the second podcast we ever did, you talked about how vision was one of your favorite cards on the mind game side. And I almost never moved my vision on turn six. Like I just leave him there. Right. So I really like vision. I can see him sneaking into S depending on the meta, but he's definitely an A card.

Cozy Snap:

I love how there are people like move cards on New York. Don't stay there. I feel most of the time, if you just stay put the opponent, the opponent will outthink themselves. Like they're going to be like. Doing every possible move and then you're just like, I'm doing nothing. I'm just playing my Hulk down or whatever. But let's go next up. Let's go, let's go Ronin. Where you have Ronin, Alex?

Alexander Coccia:

Ronin for me feels like himself is probably an A card, but his archetype's closer to C. So he ends up being in B. You know what I mean? Like, he's kind of a victim of his circumstance. Like he does not have the right activators yet, but his stats and his power is good.

Cozy Snap:

Would you have Devil Dino and let's get the three, you know, three amigos, would you have Devil Dino and Darkhawk both in A?

Alexander Coccia:

Darkhawk, I've been experimenting with. I feel like he lands high A. He doesn't feel like as S tier right now. But I think that the deck is still being figured out, but ultimately I would take Devil Dinosaur, Darkhawk over Ronin. Yes. Because their complimentary pieces are just better.

Cozy Snap:

Yeah, I agree. I think they're easier to get accomplished. You could play them in more decks. I mean, definitely Devil Dinosaur, you could just put in any deck. Devil is almost S tier to me. Like, he, he is in Loki. He could be in Thanos. He's just a solid play line. I'm just playing him less, which is gonna, you know, maybe while I'll have him in A here. So that was fun. Okay, let's go next up. Legion Alex, where do you have Legion?

Alexander Coccia:

Legion from a cubing perspective is like near S tier. Anytime I add Legion to my deck, like I feel like I just literally robbing people of their cubes. It feels unfair. However, he definitely is a low A and I can see people saying that he's high B. Like I can see that. Oh my god. I would

Cozy Snap:

defend that hill. Yeah. Yeah,

Alexander Coccia:

100%. I feel like people are low on Legion, but when I play Legion, I'm like, oh, yeah, this card is crazy. Will you let me put him in low S or you want him in A? I would put him in A, but I would accept Loas.

Cozy Snap:

Yeah, listen, we'll have him just kind of hanging out right here for now, and then if we want to move him, we can move him down. I just, yeah, he, he doesn't ever feel bad to have in a deck because of his surprise. Like, I don't ever look at Lesion and think of myself like, he's the 12th card in this deck. Like, he just does his role, most of the time, even if it doesn't benefit you, it throws off what the opponent's doing. Yeah, man, and then he could just win you games, like Bar With No Name, you get the free win, like, no problem, right? Like, that's why they don't do a Bar With No Name Hot Location. It'd just be The Legion Show and who doesn't play more, I guess. But anyway okay, fun, fun enough. Let's go, let's go Dr. Octopus. We talked about him on the Snap segment there. What do you Oc?

Alexander Coccia:

He definitely feels closer to C. Like, I've had him in decks where he feels pretty good and I like him, but like, it's Doc Ock. He's a C card. Like, you're putting him in B. Okay, sell me.

Cozy Snap:

I have him in B. Yeah, I feel like it really, like, we've seen him rise up. In different metas, and those metas are the ones that people are just holding their cards for combos, right? They're trying to really do a lot of crazy things. They're trying to pull off a bunch of stupid, you know, Wumbo Jumbo stuff. I feel like Dockhawk is a super disruptor in more ways than one. And then as long as you build a deck around it, you're able to, you know, Chun whatever might have come out. You force their play, especially like Destroy, you can just ruin those decks. To some extent, Shuri. I don't know, man. I feel like he's definitely B. Like, he rises up as, I would play him as more than Ronin, personally.

Alexander Coccia:

I liked him. Like, I recently had him in a Scar, I called it Scarry Knight. It was a Black Knight Scar deck on the release of Scar. And I actually really liked playing Doc Ock in it. And Doc Ock was super disruptive for a lot of combo plays, but at the same time, like, you often got your cheeks absolutely just clapped when you brought down all their power, and then they got to play their scarf for free on the other side or something, right? Yeah, okay. Of course, you always bring down Shan Qi, so I think that he can, he can bite you back a little bit, and that's what kind of tempers my expectations.

Cozy Snap:

I'll fight for B. I'm not opposed to moving him, but I, I just, I would play him more than, more than these other guys. And I feel like he's more flexible than Black Panther, but I, I could be wrong. How about, let's get Kang out of the way. We'll put him in F. We don't even need to talk about him much.

Alexander Coccia:

You're putting Kang in F?

Are

Alexander Coccia:

we doing this right now? Is this real life? You want to ruin the flow? No, I'm okay with it. He's an F card. I like him S tier, I actually love Kang, but let's be honest, he's trash.

Cozy Snap:

I appreciate you sparing us, I do, I do. I know you were ready, you had your monologue ready, like you chatted GPT'd like a, like a full like beach. Oh man. I went in to

Alexander Coccia:

chat GPT, I'm like, you are a podcaster for Marvel Snap, defend Kang the

Cozy Snap:

Conqueror. Yeah, right. I wrote a

Alexander Coccia:

thesis, buddy.

Cozy Snap:

Well, let's move on and go to Iron Man. Where do you have Iron Man? I know where I have them, but I want to know you.

Alexander Coccia:

He's an S tier card. S2. He's an S tier card. S2, right? No, he's probably the most underrated, like starter card in Marvel stuff. You're like, Oh, I can replace Iron Man now. It's like, no, you don't want to.

Cozy Snap:

Don't want to dude. In fact, if I were to like redo everything, I would just have Iron Man like on my way to pool three. Like just, just the double power. It's the wind more. He's able to, what's cool is not even like the 40 point plays, but like the 19, like being able to get like over that hump that they thought, and they can't make up that power. And then he can do just that, right? Just Iron Man. He gives you a lot of play lines, a lot of fun ways to play him. I agree. I think he's one of the best that we'll talk about today. I'm glad we're in sync there, man. But what about a card? I feel like has a camp of people think she's underrated other side of people. Not so much. Some people don't even play her anymore, and it's another starter card at Gamora.

Alexander Coccia:

Gamora, man, that's hard. I think it's a B card. I think that, like, it's definitely good. And it's just, like, listen, when you're getting into, like, the lockdown Professor X style games, like, when they're, when you're not playing Alioth, like, you could put up serious power with Gamora, and then Alioth them, right? Like, it's a tremendous amount of power. I would say B. But I'm willing to hear your case on this.

Cozy Snap:

No, I mean, I think it's getting easier to play her with some of the cards that we have, like, you know, if they have Hope Summers, you kind of know where they're going to be playing, things like that. To me, I feel like her value, and when she's in decks, she's an A card. But, the, how much I play her, I have her in B. Like, I have her above these two, Jim Oakes, for sure. I would lean A, but I'm, I'm okay with going top of B. It just feels like she's better than that, but I don't, I don't play her more than that, right? So like, I can't, I can't defend something I don't play. These other ones I play, like Legion, I can't defend her as much.

Alexander Coccia:

Yeah, like, Gamora doesn't have, like, the meta penetration that some of these other cards do. And so, like, that definitely, like, tapers off her performance a little bit. But, like, when you do play her, like, I feel like she is a good performer. But, it's kind of crazy how, like, 5, what is it, 512 she gets you, right? 512? It's been so long that I had to, like, actually think about it for a second. It's a tremendous style line. It's good.

Cozy Snap:

Let's go, next up, I'll go with my my one and only, Wife and by far just the, the most beautiful variants in the game. We have Arrow at 5'9 And listen, I mean, obviously, obviously I have some bias here. There's clearly bias. We'll go right up here and Alex, you can, you can actually, I might just put her over the letter. What are you thinking?

Alexander Coccia:

So like, I think that Arrow is one of those cards that like, honestly, it's, it's not what it used to be, but it's still pretty decent with that being said though, I think she's worse than Kang. So if we put Kang at F, I think she needs to be at F, beside Kang. And maybe she can think about what she's done to the meta in the past. And maybe one day we'll bring her back to her former glory. But until then, she can sit in F with Kang.

Cozy Snap:

I hope you die a slow death.

Alexander Coccia:

Thank you.

Cozy Snap:

Realistically, what, like B? Do we feel like, like, she gets played, I would say more than Gamora or less?

Alexander Coccia:

Nah, she's like, buddy, she's probably actually a C card.

Cozy Snap:

Really? Yeah, yeah, that's fair. Like, I don't want to say she's a C,

Alexander Coccia:

but like, she's better than that, but she's played like a C card. She's actually low B in my opinion.

Cozy Snap:

Yeah, like, I would say I play her More than Black Panther, probably more than Doc Ock, like the decks she's in, like the, the Kingpin deck, and the like some Thanos, she does work, but yet people are picking other options, and now you got Mockingbird at the same stat value, I think she's just gonna lose more and more, not saying she's not a, a good card, I think she is underplayed, but I think low in B tier. It's good with me. Hobgoblin

Alexander Coccia:

is an eight card. I love it. I love what? Oh my gosh. You've been playing too much Galactus. I always believe in the hop of the gob, man. This card absolutely lands nonstop. I like this card a lot. And I mean, I maybe I'm, maybe I'm coping a little bit. I can accept like, I think this card is better than expected. Especially since Odin's not in the meta at all.

Cozy Snap:

My issue with him mainly is that like, I hate him at five, right? Like if I have Ravonna, I love him at four. I love that play. I will say when I get Hobgoblin. It's, I, you, dude, I'm done. Like, I look at it, I'm like, I'm not making up this pa Oh, what am I supposed to do here, right? Like, he can, he can't even outside of Galactus, like, really hurt. I think I have him. With this B tier group. I don't think I could put him in A, personally, because I just, I just feel like he doesn't provide that especially he's better than he was, you know, towards launch, but I, you know, I would even argue C to an extent. We have a lot of B tier here, so let's make it easy and go to Adam Warlock. New and approved, or worse than ever, What do you have, Adam?

Alexander Coccia:

Right enough. Get rid of him. Right enough. He's awful. I tried making a deck around him. Absolutely awful. Actually worse than Kang. I can't even believe you did that. Kang is playable. At least flip that order back. How dare you? Adam Warlock is so much worse than Kang. Like, you can't snap, you can't snap with Adam Warlock and then bait them into giving up cubes. You can do that with Kang at least. I feel like too,

Cozy Snap:

like dude, I tried to make him work in a Pixie deck and that didn't work and I'm like where else would he even work? Like, that was the only Like, they're just, I, they're so protective of the, the draw one mechanic. I get it guys, I do, but Crystal just, Crystal is a 3 3 and I don't care if she does both. You don't have to do anything to get that draw and you only need about one draw anyway because you got magic. Definitely. Yeah, I agree. Bad card. Terrible card. Let's go to Black Bolt who will do Black Bolt and Stature together and I can at least give my take to begin with. I think Stature is significantly better than Black Bolt. In terms of like what she provides, and the way that she synergizes. Personally, I'd get Statue in B and Black Bolt in low C.

Alexander Coccia:

That feels like pretty aggressive. I'd probably put both in B. But like, the thing about Black Bolt that really sucks, and why I would accept a C placement, is he always just hits a rock or something. Like he never hits something notable. Because the style of those decks has, well, traditionally has revolved around like the Darkhawk based disruption package. Thanks so much. And like, whatever, if they draw a rock, then you just get rid of, like, you're not hitting a piece that they want to play under most circumstances with Black Bolt. I think that holds them back.

Cozy Snap:

I will say with the Kitty Pryde deck with Shuri, like, you're really building up power there, like, maybe you can snipe that, but now we have, like, I don't know, Silver Samurai, there's just a lot more cards, I guess, that I would just rather go with. Or not even rather, like there's alternative ones, which is why I have stature, yeah, a tad bit higher. Spider woman to me feels just like Gamora. I don't know, I've always kind of put these two together in the same vein and play style. Can we agree on that? Do you like her higher or lower?

Alexander Coccia:

I've been playing her a lot. Like I've been playing this debuff evolutionary style deck and I don't mind it, but she often feels like, man, I should probably cut this card. Right. And like the way I get her into decks lately, I've, I've actually been cutting Infinite to include her. And I've been trying to like tighten up the play pattern. Cause I'm like, I'm often getting my Hulk to 20 power anyways, right? Like it's kind of crazy how big Hulk can get her 18. It doesn't even matter. So I try to squeeze Spiderwoman in, but sometimes it just doesn't quite work. So I definitely like her as a B card, but ultimately I think she's probably actually a C card.

Cozy Snap:

Yeah, we gotta, we gotta balance out. That's fair. We gotta balance out this bell curve a little bit. We, we've got a, we've got a pretty heavy, heavy thing going over here in the B tier stat. But we do have a lot of good cards left at bat. Let's move on to Blue Marvel. This one is tough. I, I, my gut tells me A tier.

Alexander Coccia:

Yep, I would agree with the low eight. Yeah, 100%. I don't think it's as meta impactful as either of the three cards we have already, Envision, Devil Dinosaur, or Darkhawk. But like, this card's legit. 100%. It's legit. And it's easy to forget that it was a 5 2 prior. And it was buffed up to 5 3.

Cozy Snap:

Yeah, things like Iron Lad really make him better too. Like, he's just like, getting that Iron, like, anytime I have Blue Marvel. I typically have the Doom Bots in Dr. Doom, and if I have those, I'm like, I gotta get Iron Lad in here. And that combo really gets, you know pushing. And on top of that, he's like, nice against control sometimes. Like, you can buff up a lane that maybe they're locked down. It's unexpected wins that way, and you've been playing them pretty early on. Let's knock down a couple just bad cards. Let's get them out of the way. It's not that they're bad, but if we compare them to the rest, that's what this list is. We go, Nimrod, is there an argument? I I'm really just feeling it's, it's C tier and that, that that's, that's it.

Alexander Coccia:

I actually think Nimrod's being hyper slept on and I'm probably going to be releasing a deck guide next week about it. Like, honestly, I think, I think Nimrod's actually kind of cracked.

Cozy Snap:

Outside of the new Hope Summers builds, he was not that great. He was C tier to Hope Summers. No, no, he

Alexander Coccia:

wasn't. Part of the reason though, is because Destroy was so popular and you can't win with a Nimrod deck versus Null. Like if they have Null, you're just, you just beat them. Like, you can't do anything against that deck. It was Destroy that kept Nimrod in check.

Cozy Snap:

Hope Summers, though, is the real deal. The first deck I made with Hope Summers, period, was Shuri, and it's because you were able to do some stupid things there. Nimrod is one of them. At this moment, I feel like he can The bell curve feels good in C. I feel like that Maybe we'll move it towards the end. I feel like he's in line with these cards as far as how much I play him, how much we see him, but I agree, I do think he slept on, I do think he slept on, there's no question there. How about Sandman?

Alexander Coccia:

I see. He had his moment in the spotlight for a while, and then like, he just got, like, the, just the one power nerf was enough just to make him feel bad enough to take out of lists. If you're playing Ramp, you're not playing Sandman right now, I don't think. Even with all the bounce, I still don't think he's good enough.

Cozy Snap:

I don't hate Corvus, I don't hate, like, Corvus Ramp, I don't hate the Hope Summer stuff, but usually Hope Summers, you're not looking to just play Sandman. Like, Corvus, Sandman can work, because you have the hella thing. That was, that actually felt really good. I would agree, though, as far as, like, his niche ness, right? Like, talk about a card that fits in one deck, one playstyle. Not much outside of that can win you a lot of games, but same as Black Panther and whatever, right? Like, yeah, I agree there. How about, how about Taskmaster?

Alexander Coccia:

It's a weird one. It's really hard to place Taskmaster, right? I mean, he's a zero power card. So in theory he's with Kang, but he's way better than that too. I would give him like a high B, low A.

Cozy Snap:

I think low A. I think when you're, I think every deck that has him in it, which there's a fair amount. You're pretty happy when you have them. You feel more confident at least. And again, now with the rise of the Kitty Shuri a bit more and just Shuri's kind of creeping a little bit we're just getting bigger cards, man. We're having easier ways. In fact, I would say with Hope Summers, you can just do like blob and task. Like there's, there's easier ways to get these big cards down. To me, he does feel like on this par. Yeah.

Alexander Coccia:

Yeah. He's going to get absolutely disgusting on the release of of war machine, by the way, because I do think that war machine into hope Summers will allow you to play the infinite on turn six and then you can fall or turn five or whatever, and actually follow up with the taskmaster play, which is pretty significant. So I think the taskmaster is going to come back.

Cozy Snap:

I mean, hell, even the even with mockingbird, I mean, you could get something going like she whole free, you know, mockingbird and the taskmaster in there as well. That's. You know, you're pushing out a crap ton of power with that. He, the, I feel like they nailed his cost, man. That he just always feels like five is right on the money. Let's go Valkyrie. Talk about another just slept on card and snap. I'm having a tough one with this one. I want to say A, I do as far as like truly how good she is, but I do think it's going to end up being top of B, but it feels odd there.

Alexander Coccia:

You're like an S tier cube card, right? Like Legion. She's fit, feels like Legion, but she's really like low A, high B. I think like she, she's the best card that no one plays probably.

Cozy Snap:

Do we leave her? Yeah. And with Ant Man's buff too, man, I'm going to put Legion down in a with Ant Man's buff too, I, I I'm okay with low A. I do. I think that she needs to be played more. Red Skull, Red Skull. He got his power back. I think he's a B tier card though.

Alexander Coccia:

Yep, he's B. I agree. There's nothing fancy. He's B.

Cozy Snap:

He can be a risk, and yeah, I agree. Let's get this one quickly out of the way. Annihilus, can we both agree? Top, just S tier? Absolute S tier. One of

Alexander Coccia:

my favorite cards in the game. I can't believe how good this card is. Yeah,

Cozy Snap:

fantastic. Yeah, I mean, that might be one of the, I think that might be the only S tier left. Jane Foster. I think is probably one of the tougher ones to place today. Removing emotions that you do have. Not only myself for the variants out there, but also just you and the deck play style. What do you have, Jane?

Alexander Coccia:

I want you to know that like on occasion, I'll have this shower thought of like, I can't believe Cozy likes that other variant better than the Archer one. It still bothers me to this day. You brought it up like six weeks ago and it still pisses me off. Oh my God. I don't understand how you're doing the Archer variant so dirty, but that's a whole other conversation.

Cozy Snap:

Long time to double down one. They put it in the album too. So it's like, now I'm like, I'm forced to look at it all the time. I tell you the no, it's definitely the better one though. There's not even like, I'm not even, I'm not losing sleep over that, man. I've made that decision and I feel good.

Alexander Coccia:

I think what makes Jane Foster so good though, is like the cards that she synergizes directly with. I mean, you're a huge proponent of the Jane Foster negative decks. Like it's like, it's almost on the cozy cycle. Once every couple of months, it comes back and it just terrorizes the matter for a couple of weeks. Like I, I do like Jane Foster a lot, but really I feel like she's a low A high B.

Cozy Snap:

Yeah, I want to say high B. I think like truly as far as like, cause you do need other cards played out at the right time. Yeah, right. But the 5

Alexander Coccia:

8 feels good. Like her stats don't feel like nothing shabby, man.

Cozy Snap:

No, not at all. Like she can, you can play her in a lane if like nothing, especially if nothing's been played there. I'm going to jack up her graphic, but especially if things haven't been played there. Like, having that 8 power going into 6, it could be tough, because then you're going to spike the other lanes up, too. Like, yeah, I agree. You're not mad about it, even if you don't have anything to bring back up. Let's go Leechman, and I could Do we just need to say S tier? I mean, I think I think it's S, A. What are you thinking, dude? I Listen, it's not how much I like the car. It's just what it does.

Alexander Coccia:

Put it in F for fun.

Cozy Snap:

F is for fun. How about if someone skips ahead to the end, they're gonna be like, what the hell? And we'll, we'll have them, we'll have them there. No, it's honestly,

Alexander Coccia:

it's a high A card. I can't hit S. It's not an S tier card. Because there's going to be games and matchups and situations where like playing Leechwood is completely detrimental to you. Whereas like with so many of the other cards, like I would even say low A. Like I don't think there's On aggregate, I bet you it's way better to play Vision in a standard game of Marvel Snap. I think it's way better to play Legion in a standard game of Marvel Snap. Like, I think Leech has its purpose, but in terms of like, it's way more niche than the other cards, really. It

Cozy Snap:

depends what is the meta. If it's a combo heavy meta, he's very easy to win with. If it's not, then yeah, it's a bit tougher. They could just slam down big stuff, which is happening right now. If someone built their kitty pride up the whole game, they don't give a if they get Leech. So I do, I do agree there. You can feel punishing against things like, you know, shehu can step, but at that point Mobius could get the job done even cheaper. So I would agree there. Modoc,

Alexander Coccia:

it's a hard one, man. I, I lean towards B again. I go, I go A you go a really? Okay. As a, I'm, I'm, I'm willing to listen. After the release of Corvus though, I feel like Corvus eaten his lunch a little bit.

Cozy Snap:

I just feel like, man, it, it's a, it's the most stable car to discard, man. Like, between, between the Mobius, between getting the swarms and your AOC up and all these things that just were the midnight, now the approximate midnight. I think it's like, I don't even, I, I, I wouldn't even think about B tier. I, I think he is like, when I'm playing Discard and I pull, and I get that he's limited, but man, talk about just like, the champion, more so in my opinion than even Jane Thor and now with Helen too. I, I could understand top of B. I just, I don't know. I just feel like he, he's the core staple in, in, in those decks.

Alexander Coccia:

I'm willing to accept it. I just feel like Discard's getting enough tools that they can work without him, but he is still very reliable. He's the most reliable Discard. He blows up everything.

Cozy Snap:

And gets rid of the whole thing. Spider Man 2099, I don't care if he was in a list in a tournament lately, he's still garbage. At 5'9 Is he F Tier garbage or C Tier garbage?

Alexander Coccia:

I, I mean, I lean towards probably low C in the, in the case that like, I bet you there's a deck out there that we're sleeping on that might make him okay. But he's, he's actually probably out.

Cozy Snap:

We've been saying that dude since the launch of him though, I feel like. But I agree. I'm sure there is. Glenn is, is hell Ben. In fact, he, he coded the smart decks to excluded, I feel like.'cause it's out there. It's still out there, but I, he's just, he could be, I mean, five nine's a good stat. He'd kill anything. He, he's, he's overvalued you, but, or overvalued. But then at that point, it's. You have to play something and that ruins your six a little bit. I, I think I'm okay with C. Yeah, I don't think C's okay. Wrapping up the list here, we have Abomination. Which I think we could, you know, look at him in high Evo and all that. But to me, he, I don't know. What do you, what do you, it's not a, it's not a for abomination. Where do you have him?

Alexander Coccia:

It's not a because even in like the the abomination kind of debuff shells, he can be tricky to get out. He can be, he's not C get out of here. He's going to be a low B. He's going to be a little bit, I think he's worse than red skull, but he's definitely better than salmon is.

Cozy Snap:

Okay, alright, I'll accept it. I, I think I like C for him there. Maybe I'm being a bit too cynical. Professor X is a fun one because of his history with Snap, and I'll say it, I, I feel like people aren't playing him enough. I don't give a he's a 5 1. This guy, he's still a winner, man. Still a winner, easier to set up. I think he's A tier just because of his ability to win you the game.

Alexander Coccia:

I gotta tell you dude, the High Evo deck that you had made with Pixie and the the Professor X was so good. I think that people, like honestly, using Professor X in the High Evolutionary Shell I think was genius by you. Because you could cut something like an armor, you could cut something like a Chiara, cause you're locking down a location that they, they might want to try and kill your Sunspot or whatever. Even if like you kind of, they out trade you, you have the, Floating capability of Sunspot on that location. I think it was such a good idea to put Professor X in the High Evo shell. And so like, ultimately I do think he's an A card. I think that his nerf does hit him very heavy and obviously as a war machine. So we'll have to revisit him in the future. I

Cozy Snap:

appreciate you, man. Yeah. I definitely wanted to build something a bit different than the High Evo decks out there. And that took me back to like when he kind of came out. White Tiger, C or B?

Alexander Coccia:

B. B? Yeah. Kinda like B high CI would accept high C.

Cozy Snap:

Yeah, I just feel like I like, yeah, you have the lock shot build and hella sometimes, but it's just, it's just clunky and it takes two board spots and you could pop off and it's kinda like Black Panther in that regard. Lady Dere, are you going C, low C?

Alexander Coccia:

It's like low C. Low C,

Cozy Snap:

like above 20, 99. I would agree. And lastly, we have Claw, which I think we could probably, would we both say B or C here?

Alexander Coccia:

I mean, I would like to see Klong at a 5 5 stat line, but yeah, he's definitely a low B. He's better than C. Claw, Steels, Cubes, for sure.

Cozy Snap:

Ultimately, we did a little bit of shuffling at the top there, but this is about right. I feel like we nailed it. I think it's cool to see just how many, like, good 5 cost cards there are. Only a couple towards the bottom. The 1 and C are pretty situational. I think we can move a couple up. Maybe move one or two down, but this feels solid to us, and that takes us to our last segment, guys. Hopefully you enjoyed the tier list. If you want more of these, let us know, because I built the template and I want to get use out of it. All right, buddy, lastly, man, we're going to kind of go through this somewhat quickly, but we have Snap by the stats, Alex, and I was shocked. You know, I've pulled up this list of stats of what is winning the most right now, what is doing terrible. And I'm, I'm, again, I'm pretty blown away by what is the most played cards at the moment. It's very different than when the last time we did this, which was a while ago. And so I, as always, I'm going to give you the floor. I'm going to give you a chance and put you on the spot, but give me, give me like three cards you think are on this list, top 10, most played in game scene.

Alexander Coccia:

Most played in game scene, man. That's hard to say. I right now, like as of this week 30 days is one all game modes, 30 days, all ranks. Oh man, okay, now you're throwing it up. Okay, I would say that most definitely Thanos is gonna be one. Am I right?

Cozy Snap:

No, but go ahead. He's like thirteen. Okay, I would

Alexander Coccia:

say that Jeff is another.

Cozy Snap:

Yes, he's three.

Alexander Coccia:

Okay, and I would say that You're missing some obvious ones. I'm gonna go Lady Sif. I'm gonna go Lady Sif.

Cozy Snap:

Oh, wow. That was a, that was a, you know what's funny, man? She's not on here, but Blade is. So I'll go ahead and read it. I was so close. Yeah, so one and two, I thought, are the most obvious. Shang Chi, Zabu. No shock. Those are in every deck. Those are like, You start, it's a 10 card game and you have those two in the deck. Those are definitely the most seen. Jeff comes in at number three. Number four is Magneto, which I thought was kind of high. I mean, yeah, all game modes last 30 days. Infinite is after that, which makes sense with the high Evo builds with Hela just being rampant. If you look at the last 30 days, I'm not shocked. I just think it's a black night at that too, right? Yeah. Black night too. Yeah. Blade is coming in after Infinite followed by Vision. Vision's getting a lot of love. I Iolithic, what the hell, Alioth. Magic and Iron Lad. Those all feel, I think you got the hella mixed in there. I'd be curious to see where this goes. Now, I think you remove those discard options and we have the same list, but like the hope summer stuff,

Alexander Coccia:

we should just make a deck that's just the top cards being played and see how they do.

Cozy Snap:

And do I get that? Deck's that deck's probably pretty good, man. I just Zabu though only has one card to go off of there. But the least though, this is what shocked me. There's a couple on this list, at least one that I was definitely surprised by. What do you think is the least seen card in Snap? Give me a give me a few.

Alexander Coccia:

Watu the Watcher.

Cozy Snap:

Bro, he's not. He's, dude, he's been played. I don't know who's playing. There's one guy just keeping his stats up. I'm, I'm, I'm Someone's hoping,

Alexander Coccia:

eh? Someone's huffing the hopium out there with Watu. I got the Chihuahua too. I'm looking for the list. Let me know.

Cozy Snap:

Okay, yep, yep. Give me one more. Give me one more. Strong guy.

No.

Cozy Snap:

Strong guy's made his b with Dracula Dump. He's doing okay. He's getting a little bit of love. A small bit. Small bit of love. After I said

Alexander Coccia:

it, I'm like, wait a minute. I've actually played against a couple strong guys.

Cozy Snap:

Yeah, so the, the, number 10, White Queen. Number 9 is 2099. Number 8 is M'Baku. Number 7 is Stegron. Then Warpath. Kingpin, though, is on this list, and to me, that's crazy because the mobster deck is good. Like, that deck is a winner with Magneto. Yeah, that surprises me, too. It's a great, great deck. Maybe just not getting a lot of love. Mojo makes sense. Hercules, now Hercules, Baron, and Punisher. Oh,

Alexander Coccia:

Punisher, man, come on now. Punisher's last. That makes sense. Really, Electricity more play than Kingpin. How is this happening right now?

Cozy Snap:

Dude, a lot, too, guys, I guess, playing Electricity on the deck. Maybe the starter cards, because it's across all game modes, all ranks, that could be it. Lastly, I'll close it off with, when played, these are the cards that win the most. And I, you're not gonna be shocked by these, right? Because you're not playing these cards unless you think you're gonna win. What, what do you think number one is on the list?

Alexander Coccia:

It's probably Shun chi?

Cozy Snap:

No, it's, Blackness? Galactus on the list means later on. No, it's Alioth at one. Oh, of course, Alioth at one. Why am I even thinking

Alexander Coccia:

that? I miss Shanchi on the first list. I miss Alioth on the second list. What am I even doing? I need to hang up my my hat here.

Cozy Snap:

Alioth is the most winning card when played. Hela is the second most winning card. Gnoll is number three. Blob is four. Modok is five. Which I think is, is, is wild. It's Hulk. I know. Hulk is six. Infinite is seven. Onslaught is eight. Which would be obviously the, the winning play there on like Ms. Marvel and those Tribunal decks. Death, Arnim, Zola is the top ten, and then a couple of those that you just mentioned are on the way out. So, honestly, a lot of cards, a lot of diversity there. Obviously, this list had a lot of Hella in it, but I think it's fun to look at the meta. 30 days, all game modes, all ranks.

Alexander Coccia:

Cozy, it's been a week in Marvel Snap. We got two new launches coming out, Pixie and Hope Summers. Both of which, pretty meta impactful in their own right. Very different archetypes being designed. New decks coming out onto the scene. How's your week been?

Cozy Snap:

Man, I, I'll be honest, at this, as far as card releases go, especially because, like, two in the same week, This has been one of my favorite weeks of just, like, deck theory crafting and just time spent for two cards that really reward a lot of creativity. And it definitely mixed up kind of the value list that we kept seeing. It brought back some old archetypes and, and definitely, I think we, we hit the nail on the head when it comes to what we were rating these cards and their impact in the game. It's been a fun week. Have you been enjoying Hope and Pixie as well over there?

Alexander Coccia:

I have been and I think that it's kind of a testament to where the balance is with this game right now. I think the balance is at a particular strong point. To the point that you get two new cards come out and They are able to kind of compete in their own right. Like you don't have these like massive meta kind of breakers happening. Like the, what Shuri used to be in any card that came out, which has got pounded by Shuri anyway, because the meta is in such a balanced state, these new cards come out and it feels like even when you're brewing and you're knowing you're not playing at a 100 percent efficient list. You're making progress. Like, you can still win games, and I think that is you know, kudos to Second Inter for kind of getting the balance to the point where it's at, because it makes these new card releases feel more impactful, even if the cards themselves aren't completely over tuned, you know what I mean?

Cozy Snap:

Yeah, I mean, I know we're going to talk about both of them, but in that light Picks Your Hope. What did you play more of?

Alexander Coccia:

Hope for sure. I definitely liked Hope more. That's just my, that's my quick take anyways. I mean, do we want to dive right into the Hope Summers review here?

Cozy Snap:

Yeah, let's talk about it. Let's get our season pass card on the screen here. Hope Summers, man, we both gave her pretty high, right? I think I said 4. 5, maybe 4, and you, I think we both said 4, 4. 5. I don't think we gave her five stars here, but we both said she'd be, if not the best of the month, right after that. It's just nuts that this may not be the best card this month. Like, that's such a wild Thought process. We said the same with Mockingbird. Wow, man. I think one thing we really nailed is that hope truly can be played just about anywhere to large success. Yeah.

Alexander Coccia:

There's no doubt about that. Like this is one of the most versatile cards released in the longest time. Like it's in high Evo, like you had done with the pro X deck that I talked about before it was everywhere like this. This card was everywhere, right? And for right reason, like it's just good. I mean, it has a fair satellite and the effect is immensely powerful. And I think the major thing that really propped it up was the realization for me, like, wait a minute, I can play more than one card here and like actually skip ahead, additional power, which you can't do with Electro. You can't do with Corvus, right? Hope Summers allows you to do that.

Cozy Snap:

If she's a three, three, two, I'm fine. Like I, I don't blink an eye if they were to take her down to three, three. Not that I want that to happen, but if that happened, it's not like it really affects what she's going to be doing. But yeah, I mean, we said it last week. Like, essentially, if you want to play High Evo to the fullest degree, this is the best time you'll ever have before Red Hulk comes out, supercharges a deck that wants extra energy. No doubt about it. And then on top of that, you also have really what I think is the best 1 2 combo man right now. The fact that Hope Summers. Can be followed up with Shuri, which we have kind of, we alluded to this on my side. Shuri is, was gone for a while, right? But the fact that you can play Hope Summers into Shuri and for the first time ever, you're able to slam down a six cost card next turn, which we know are generally gonna have the most power. I mean, we're looking at a different era for Shuri now. If the, if the draw lines don't come out, I think she's just a ton of fun and opens up stuff like this, right? So what were some hope summer combos that you found that you were like, Oh man, this slaps.

Alexander Coccia:

I mean, I really liked the high evolutionary for sure. For the major reason that like, I felt that it allowed me to like, Hold back my Cyclops, you could play Hope Summers and then you could play Cyclops into it and have the energy to float directly on that turn without having them like avoiding that location. Moreover, because Hope Summers is as prevalent as it is people are playing into Hope Summers a lot, which makes like it easy placement for Cyclops, right? So it's, it has that like double edged sword. I did like the card in Annihilus Base Shells as well, being able to like, have it as a backup play if you don't draw into Ravonna, you are generating extra energy for that earlier Hobgoblin or whatever it happens to be, or more combo centric plays to sneak in the Demon alongside. Although, in my testing, I felt it, I felt it was a little awkward at times, because I'd want Hope Summers on like the left or center location, because you still want a Galactus, and if you're playing your Green Goblin, your Hobgoblin, on Hope Summers, then she's just sitting there like, Hey, what's up guys? You can't play Galactus here. So I like leaving the right lane open for playing Sentry on top of Hope Summers. And then you can Annihilus and then you can actually still play your Galactus. But notably, none of those lines would have required the extra energy. It allows you to get that demon out there in case you need the optionality of, do I play Galactus or do I continue playing down power? So I did like it. You're never going to complain about extra energy.

Cozy Snap:

It's funny, the two lists that I play first with Hope Summers Was also with Pixii. I did not plan to play those two together, but the High Evo version, It's like, I'm looking at a deck that does not give a rip if those cards are discounted, right? Like, if, if Alioth and a Hulk are six costs, like, so be it, you know what I mean? But if they aren't, that's when you could go over the top, things like Professor X. Same with the Galactus deck, like, you would like for it to be able to, like, You know, any time you can get Galactus ramped out is awesome. And so Pixie and Hope give you two shots at that, which I thought was really unique and cool and gives the deck more spontaneity, right? Like, I feel like you're able to predict the Galactus play more. With this, you kind of have to be on your toes all the time, so I enjoyed that. You know, no doubt about it, Thanos was good with Hope Summers, we saw that. We saw a couple other just strong archetypes that just added the card in there, but What about what about surfer? I feel like we kind of nailed it when we said surfer needs to evolve. It's not the old surfer list. If you plan on playing hope.

Alexander Coccia:

Yeah, I didn't like it. I tried it. I didn't, it just did not feel right. I felt like I still had to include Sarah in the surfer list, because if you don't draw Sarah, like I don't care what anyone says, like not trying Sarah feels really rough and surfer at times, unless you're playing a very like heavy handed turn five, five cost that you intend to turn the game state with, but if you're not doing that. Then like you, you kind of need to run a deck with both Hope Summers and with Sarah. And it just did not feel great. It just didn't. And ultimately it just, I don't know, it didn't land for me. I'm curious about your experience. And for me though, it was a bit of a mess.

Cozy Snap:

I mean, really to sum it up when cards come out, I said this on my side a little bit, but when cards come out, if they are doing what you're already doing, they're going to be a good card in a good inclusion, especially if they have a good ability. Like that's why Corvus works so well in discard, right? Like. He's just going into what's already happening. That's why Hope Summers is fantastic in High Evo. It's just already doing what you want. But the catch is, with Hope Summers, like, most of the time, it's, you just play, like, it's find a player, because you're gonna, unless it's a specific combo deck, Like, you're not ever mad that you have her as a drawl, and I think we said that last week. It's like, if I have her on three, that's why she can truly fit into these decks, because you're already doing what should be done, and that's, you know, obviously a lot of these cards are wanting that extra energy and can benefit from it, man. And I did find myself playing way more sixes than fives, if that counts for anything, but yeah, definitely, definitely, all in all, man, solid card, and it's going to be in the meta for a long time to come.

Alexander Coccia:

It's a definite meta contender. I think that's what it comes down to a definite meta contender. And it even kind of brought back the silky smooth style decks, right? Like we'd be remiss not to talk about those. But I'd be interested in your thoughts on this. Cause I was, I was kind of like doing a little bit of research, doing some reading, doing some testing on my own. And a lot of decks are running the Kitty Pride, Elsa, Angela combination once again. But in my opinion, I think that Elsa. Kind of feels like it's okay. I still don't think it's that good because it doesn't go nearly as vertical as it needs to, to compete with like Hellas and Tribunals and other meta major meta shakers. However, I do think that Angela felt bad. I think that we were experiencing some hopium and copium around Angela. I like, I'm still seeing her as like a 2. even 2. 6 near the top. And while I like, Hey, it's good. It's a two cost car. But like, when you think about like the. The amount of impact some of our two costs are having now and the amount of energy and the amount of effort it takes to make that card get to where it has to be, I don't think Angela is really like the card to play right now.

Cozy Snap:

I think the thing about it was is when this used to be insane, it was a package, right? Like you could throw that package into a lot of decks and it would perform well. It's not really a package now. In fact, when you have it in DEX, like, you are, you have to commit to that one thing, or you have to do something else, right? Like, the the best example I give is the the, the return of the Kitty Pryde in Taskmaster. I had Angela in there because it's like, I mean, come on, it's Angela. Like, you build it up so much with Kitty Pryde. But, I'd rather have Forge and Hulkbuster and get that Kitty Pryde as big as possible to then get the shirt. Like, you're just doing too much with that, right? And unless you, you gotta go with the Kraven, the Silk. You have to go that whole avenue if you do go with the Elsa thing. I, I do agree. I think the tall factor is a great point. You'd have to have something in there. I actually enjoy Jean Grey a lot in here, man. I thought she was definitely, she still feels like she could be her statline. I definitely think Jean needs a small bit of love. And it's a card that people won't love if she's too good. But I think I love the either or, and having the extra energy felt good to get Jean down and it doesn't feel like a wasted turn.

Alexander Coccia:

It's funny. I'm actually working on a deck called the Mean Jean deck, and maybe it'll kind of creep up over the next week. Dude, doing some testing. I do think that Jean might be being slept on right now, to be honest with you. I think it's in a pretty interesting spot. The only thing holding her back is the amount of Kitty Pride we're seeing over this testing phase. Right. But to go back to what you're saying, Kitty Pride is not getting vertical. Like, it's really not, and like, you're seeing some, like, Shuri, like, shells, kind of, like, you're still seeing some of that, but, like, I still don't see it getting very vertical, Angela's not getting that vertical, it's not the old shell it used to be, it's really not, and I think the win rates on that are starting to come down, the cube rates are starting to come down, but as a whole, though, I think it's very safe to say that Hope Summers is a good card. I think it landed just as we expected. It is a very strong inclusion card. I think that it is a comfortable addition to anybody's collection based on its variability and the viability in so many different decks. So I ask you Cozy, star rating, what are you giving it?

Cozy Snap:

Yeah, I think I stick around 4. 5. Would you say this is the best card, season pass card, since Loki and obviously Ms. Marvel? Those two are very, very good cards at that. But they, not even since then, like, look at the last year and I still think she could continue as one of the best season pass cards.

Alexander Coccia:

Yeah. And probably one of the most fair, like, I don't think that she is completely ruining anything. Like Loki, it was pretty within two days. We were like, wow, Loki's pretty crazy. Is this breaking the game? Oh. And then three days are like, Oh, broke it. Loki's breaking the game. You know what I mean? Miss Marvel took four days to realize like, Oh man, this card's going to be all over the place for a long time, unless they do something about it. Pope Summers. It's just good. It's actually running a 37 percent Metashare as of a kind of snapshot before recording. Yeah, it's insane. And a 56 percent win rate. So season passes were sold this month.

Cozy Snap:

Yeah, I don't doubt it, man. I don't doubt it. Very good card. Excited to see. I think we're just tapping into some of the deck design with her too.

Alexander Coccia:

And that takes us to Pixie. Now, Cozy, you and I were kind of all over the place with Pixie in terms of its potential power level and like what it was capable of doing. And I was cautiously optimistic and that cautious optimism ended up being a straight up kick in the pants. I don't know about you Cozy, I did not have as much fun with Pixie as I thought it was going to be. Honestly, you seem completely shocked, but like, I'm, I'm low on Pixie, man. I did not enjoy my time with Pixie, so I need you to kind of build me up a little bit.

Cozy Snap:

Yeah, it's just, I love this card, man. I had a blast with this card. I feel like the biggest problem is people were trying to make Pixie decks, and you don't need to make a Pixie deck, Pixie needs to be in the deck. Yeah, sometimes you're kind of forcing it in there. but It's just the ability to win, number one, and it's just a ton of fun. But man, I, there are cards, there's, there's probably about 15 cards I've identified that if you have those at cheaper costs, you have yourself at such a big advantage, and you can get that out even on turn three, and it still feels okay. I, there, there are a couple wonky things with the card swapping and the cost swapping, and like, there's been some weird things there, because a card can swap with its own card. I think it's It's dumb, but needed in a way but man, I think she's, she, ah, she might, she's a more fun negative, right? Because like negative is like Iron Man and Noel and you already know what's going to happen no matter what. Pixie, it's like you just don't know what you're going to get. And I had her in these like high evil builds because, again, I, I'm fine if I don't get her. Okay, like if nothing happens with that, whatever, if I get my Nebula at five, it's, it is what it is. But if I were to get my Hulk at two or if I were to get She Hulk discounted. It's just a different game. I, I've thoroughly enjoyed Pixie. I think she's, I think she's, I think she's good, man. I think she's a good card. Pixie's like a three star.

Alexander Coccia:

Man, I look into that sparkle in your eye and I'm jealous, man. I might hate this card. Honestly, I might hate this card. That doesn't shock me, though. I had terrible luck with it, dude. I had terrible luck with it. I felt like I was just barroning myself. That's what I was doing.

Cozy Snap:

You hate negative, so like, there's no shock face here. Like, you, you, you hate negative, and so like, This is just another extension of that in a way, I, but with Negative, I feel like you have that one thing going on with Pixie, you can put her in a control list, you can put her in these lists that are already just doing well, and then you have that nice little surprise factor. I might, I mean, I'm well for sure getting an infant avatar with her this season, there's no question.

Alexander Coccia:

Wow, man, that's crazy. I couldn't be further from you. Like, I actually, with Pixie What's my star rating? Like I'm very conservative too. Like I would even go closer to one. I wouldn't say one because there are moments Yeah, there are moments where you're like, okay. Okay. Okay, Pixie. You did it this time But like what you bring up negative, negative has a very consistent effect We're like it's gonna be drawing negative cards, right? And like you kind of know what you're getting. With Pixie You're just drawing like, oh look, it's a Jeff, but it costs six now. Sick. You know what I mean? It's like, it's not, it did that to me non stop. And you kind of touched on it well. I was so pissed with the way the the shuffle was implemented. And I know that mathematically makes sense. If you have five cards in your deck, like five buckets, and each bucket has a cost, and you take those costs out, you shuffle them around, you put them back in, it's entirely possible that the same cost will end up on the same card. I understand that. However, I do think they should have made some effort to make it so that the cards actually had to swap, not shuffle. Because when I draw a Hulk and it's a six cost and it's the only six cost card in my deck, I'm like, Pixie. What the are we doing? Like, I know it makes sense mathematically and logically, but it doesn't make sense from like a gaming perspective. Like the actual game would be better if it didn't do that.

Cozy Snap:

You know what it is? I think because I gave her, I'm going to give her like a three, three and a half star. That's where she needs to be. She shouldn't be any higher than that, and I think if you do things like that, it would just creep her up further. Like, she's a three star, because she's a fun card first, with the potential to have a lot of cool pop off. Really though, like, I try to not gamble with her decks that much. Like, even to the extent of I didn't have Mobius in a good amount of mine, because it's like, I'm believing in the, as you would say, the heart of the cards, right? Like, I, I can't go bad stat after bad stat. There are a couple decks that have that in there, but like, for instance, man, I love She Hulk and Scar in a lot of builds with bigger power, because at that point, you have multiple things happening to give you the shot to have Scar well free, She Hulk close to it. And then you're cheating out bigger cards easier. Like there's some combos in there that people frankly, aren't talking about enough. I think Goose is interesting with her too. Like there's some interesting things with her that I've seen, you know, theorycrafted a tad bit. I, I don't think she's the best card in the game, but I definitely, I definitely have her where I kind of expected her, about a three.

Alexander Coccia:

That's fair, man. And I actually, I feel like she could potentially be a buff candidate. Like, and I wouldn't even change her power. I wouldn't change it from a 2 1 to a 2 2 or 2 3 or whatever. I would just change the text to make so that the cards swap power and they don't shuffle. Like, I feel like if you can make that happen, then it kind of adds a slight amount of reliability to the result, but not even enough to make it broken. I don't think that ever breaks the game. Like I really don't.

Cozy Snap:

With the Pixie amount, or the amount I've played Pixie, I feel like it could. It could be dangerous. I guess the thing that I wish was happening was like, if I had a 2 cost Jeff, my hope was like, okay, Or, let's say, sorry, if I had like a 6 cost Jeff, my hope would have been like, oh, he swapped with Hulk. I know he did, right? Because he's 6 now, is Hulk a 2? Like, I wish there was that prediction, you know, amount, like you could at least do, but it doesn't work like that. It's just pure chaos randomness. Once again, though, we don't need an RNG card to be that, that good. So that makes sense.

Alexander Coccia:

And you are right. Like if this card is too predictable, if you're able to make too many actual solid, snappable plates with it, then yeah, it probably becomes a problem. So maybe the inherent kind of RNG is what they use to kind of bring the the potential power level down. But for me, I feel, it feels like a miss. It does feel like a miss. I, I couldn't get it to work with confidence. And I feel like when I play decks, I want, I want to have confidence. In the playlines and I don't think Pixie gives me that.

Cozy Snap:

It's a fun card. I think people want to have fun. This is the way to go about it. Yeah, I mean, I, that's, that's the, I, I had a ton of fun playing here. Did I get like the most comp sweaty wins? Nah, probably not. But also like, will I take this into a tournament in the future? You betcha for fun. Like for that, like you, you can have the most sweaty, Number one in ranked, global, it doesn't matter if I got a 05 or a free Dr. Doom, it's over, you know? I don't know, I just think it's a fun thing to bring to tournaments as like a, as like a get out of jail free card if things go wrong. But which is how I played her in some decks, right? Like I didn't always play her, but if I needed to swap things up, I did. So yeah, definitely fun.

Alexander Coccia:

Look at this guy trying to have fun playing a card game. Like when was the last time you heard that? What a guy. And that brings us cozy to our next conversation, which is a very important one, we're going to be discussing the monetization in Marvel snap. Now I want to to frame this conversation as like, we have some red flags that have come up over the past couple of weeks. And I think that's really important that as content creators, as you know, voices in the community, we do speak up towards these at the same time. It's an opportunity for the community to provide some feedback as well. I want to preface this by saying that, like, we, we love this game. This is the best car game on the planet right now. And I want it to be, I want it to have the longevity that it deserves. I really sincerely do. And when I see some monetization changes happening that I think Put like the game into a negative light or potentially could have a negative impact on the longevity of the game. I feel like we have a responsibility to speak up about it, to provide some positive and constructive feedback as to like how these kind of policies can be changed or kind of modified in order to ensure that the game has the bright future that it deserves. So Cozy, I have a couple of things I want to kind of throw your way. Okay. First off, I'll be honest with you. On the release of the Shanshi bundle that is 140 Canadian, 100 US something came to mind. Now right off the top, of course, you have the addition of the spotlight keys in the bundle for the first time. Now that, that I think we knew was coming for a while. but I have a question for you. Do you feel that that bundle could have been a gold bundle?

Cozy Snap:

Nah, dude, I didn't buy that bundle, yeah. I mean, that bundle, that bundle was not great. Like in my head, for sure. I mean, yeah. The, the way that I looked at it, and I didn't know this until I looked at the actual numbers, is there's been more gold bundles out this year to start the year than there were last year. Which doesn't feel that way. I actually think it's kind of, it's like, not that it's recency biased, right? But it's like, kind of like, I never get negative on, on, you know, tier 4 or whatever because you forget about the games that you did get them. I feel like that's the case in, in that sense, but To talk about that, Alex, I gotta just say in general, it is this, it's this beautiful dance, right, that Second Dinner has to do with, like, the community and with monetization. Because you need that, obviously, to be able to, you know, have a game run, right? You can look at games like Legends of Runeterra that didn't quite have the backing and it's felled to pieces a bit. But, the problem is, is like, a lot of that, it, we're not getting, like, we don't have a game mode, we haven't had features, and so, like, it's this kind of like solo dance right now, right? It's like, we're getting a lot of these new modifications and stuff, but there's not this other stuff that is like, you know, bringing the dance together, if you will. It's a terrible metaphor, but I hope you're kind of picking up what I'm putting down. There's been a bit too much on that side without other things. Now, you could say, okay, they put emotes and season passes, and that's great, and they've done the premie Like, they've done some certain steps in that direction, which is fine and all. But ultimately, this was a mobile game created first as a mobile game, and if you've played other mobile games, this is no surprise to anybody. Like, the 100 bundles, like, welcome to the I'm surprised there's not more calendars and seasons and things that you can do. However, I just don't think of Snap as a mobile game all the time, so it comes off really bad, too, in a lot of ways.

Alexander Coccia:

That is absolutely a hundred percent the case like I understand that Marvel snap is a mobile game But this is the best card game on the planet and it needs to be better than just another mobile game But that's it's that simple. It needs to be better than that because it is better than that This isn't just some random AFK Whatever style game you put on your phone and they just pop up add non stop like that's not what this is this is a game with like Decades of life that I intend to play until I'm like retiring from my day job and retiring from this job, whatever it happens to be. I want to play this game for decades in the future and to have that longevity, it can't alienate its consumer base. Now, obviously we have to monetize the game because they're like, if we don't monetize it, the game just disappears. And you brought up Runeterra as a great example, people often pointed to that model, but like, Hey, Marvel snap devs, look at Runeterra, look how much they're giving away for free. And look where that got them, honestly, like it wasn't enough to sustain. And they have the backing of one of the largest game publishers in the world. Right?

Cozy Snap:

Yeah. I want to say, I give, I give second dinner credit, like first of all, no matter what we say, I just feel like shill is going to come out all the time. I'll give credit for trailblazing a path of a card game where you don't pay for packs. Right. So like. Paying for cards is like, has been the core essence of how card games make money, right? They've decided what you are in Marvel Snap in a way, paying for cards, right? But it's a different, it's a different go about it. You're not getting like a bunch of packs. Like, they could release 20 cards, you know, every now and then, and you'd have to do, you'd have to pay for it, right? But with that, you're trailblazing. So you're the first kind of going around this thing, and I think skins and variants is the way to go. But Alex, my question to you is like, what are you looking for? Right? Because what are you looking for? What is giving you the, the, the, the, the ick and things like that?

Alexander Coccia:

The thing that really bothers me and what really motivated me to kind of want to have this conversation was that I don't like the deceptive factors that are happening when I spend money on a mobile game that I truly love, that I truly love making content for, I do it because I want to keep those lights on and I want to support the game development team, making the game that I love. And I want to feel like I do it. And I want to, like, I do it because I want to support them. I don't want to feel like I'm being, being manipulated and all these small different ways. Now that might be mobile game territory. But again, I do think that that Marvel snap needs to be better. Here's an example of what I'm referring to. Okay. We are seeing a large number or an increase in the amount of paid bundles that are coming out. Many of which I believe could have been. Gold bundles. Now that doesn't listen. It's still money, right? Gold is still a premium currency. Alex, why are you making such a big fuss about this? It's actually pretty simple. If you look at February, February is the least number of gold bundles released in basically like history, other than like the immediate launch. However, what you'll notice is it also is when like we started to get like albums, albums became a core component. It's also when we started to get two cards in the first week of the spotlight caches. Right. All right. So the first week of the month now is an additional card. You also have a reduction of gold bundles and you have albums. What you're seeing here, if you think very critically, is a reduction in the value of gold. What they did was they had the double shops, a gold sale, right? So we'd be like, Oh, I can get. I can buy gold and it's double the value. And then all of a sudden like, wait a minute, these gold bundles are kind of getting crappier, aren't they? That happened in like the winter time last year. And then what happens is you're getting all these paid bundles that are very generous with their gold amounts when compared to the extra. So people start buying them. But what's happening is that gold is no longer a progression currency. They're switching gold as a progression currency into a variant currency. And that's where I get pissed off because what's happening is, is they don't want you to spend gold for progression because they're trying to slow progression down without telling you they're slowing progression down. I don't appreciate those manipulative tactics because now you have an extra card every week or every month, right? You have fewer gold bundles. And they're trying to like kind of shoehorn gold into this currency that is only being used for variance. And we even saw a reduction in the value of the century bundle in December. And so like, maybe I'm thinking too hard about this, but we do know that they have said publicly that they felt like the monetization system in the spotlight cash system specifically was more generous from a card perspective than they anticipated, which I actually do believe to be true. How do you make money? Will you slow down progression? How do you slow down progression without being completely obvious? Reduce the value of gold from from a progression standpoint. And Hey, if you want to progress faster, then we're guaranteeing you have to pay us money.

Cozy Snap:

Yeah, I mean, I, I, I'm not gonna use the word manipulative. Like, I don't think, I don't, I don't see it as that. But I do see, there, there are things that I don't love in said category. So, I don't love the fact that, like, they, I think they, that one of the issues is that there's been a lot of changes with it, right? There's been a lot of changes with, like, trying to get it right. And so, that's taken away, like, predictability and series drops and knowing when those come or series four on some cards and then some months are only series five. Like, that's the stuff that I'm not. I don't like because I, I think mobile gaming, if almost every mobile game that I've played, if it does have a lot of expenses, there's at least like, every game I've come from is like, there's a, a way to do it, a trajectory. You don't see games really change their monetization much, right? It just doesn't happen too much, and so I feel like Snap has done that a lot. I mean, in one vein, again, man, it's just, it's so fun being called a shield when like, it's the last thing that I feel like I am. For them, I'm just trying to think you could play Snap as much as you absolutely want to, okay? You compare that to other mobile games, you don't get to do that. Let's ruin the mobile game fact. Let's just get rid of that. You still get to play this game as much as you want to, and for the most part, you're getting a good amount of free cards on top of that. So you're missing out on extra currency, and you're missing out on variants. If you bring in new game modes and you bring in clubs, you can have other ways to get resources, but to your point, they need to have a place to be able to spend some of these resources more. I just don't know what that perfect equation is for them to make this game's gotta continue to make money. But in the same vein, I just, I don't want them to shift it up so much. I want to know if there's Series 4, I want to know if there's Goldbud, whatever it is. To your point, I see where you're coming from. I would not use the word manipulative in my, in my humble opinion. I've been blessed to know a lot of people over there at Second Dinner, and what I will say is a lot of them seem like, Good people. I don't know them. They're not my brother. They're not my sister, but they do seem like good people I don't know who does the profit side of it And I but all I know is that guy's probably not hired to be people's friends, you know

Alexander Coccia:

No, absolutely, and I agree on some minor actions with second dinner and the people that worked there have been immensely positive These are people that love their game that want to develop the best possible game in the world and like yeah The Stanley the people that are making this game. They're not the ones like, okay, how can we? Rip as money dollars out of the people's, but that is not what the graphics artists are doing. That's not what Glenn's doing. Like that's good. Doesn't care. He had probably has no idea what's going on on that side of the equation, right? There, there are probably like a set team. And to, to your point though, we also don't know what pressures second dinners on, like I'm seeing a wild increase in the amount of monetization kind of efforts on second dinners part in the shop. However, we know that new verse is dropping them. Perhaps they need to generate additional funds to keep the lights on or to kind of get other publishing or more funding. Like. We don't see the business side. So I do want to give them the benefit of the doubt for sure.

Cozy Snap:

I mean, coming from sales back in the day, I can tell you this. It's like, if you had an awesome, awesome quarter, the worst thing about that is the next year you're screwed because every single business has looked year after year. Right? So they they're looking at January last year and I can tell you no doubt. They made more money last year in Q1, like this, this first part. There's no doubt about it. Right? Because there's a newer game. So, like, you're having to explain to whoever, which most of the time it's investors, that they just don't, they don't give a rip. Why? Number going down means I'm more mad, right? Like, that is essentially what that's all about. So, like, that, but, but at the bottom, I don't give a sh I don't, I don't care about the business side. It's like, I want it, I want this. I want this game is so much fun. I usually don't have as much complaints as other people because I just have fun with the game. That's what I'm enjoying, but I don't want my fun to ever be, like, I need to spend money to have fun. And I don't feel like I'm there yet. I don't feel like the people I talked to are there yet. However, we need, there needs to be some shifts towards that and towards creating a bit more of an open field of it in my opinion. And the thing I would like to see the most, I'll be honest, the newer players, like catch up mechanics and offering cards when they come in and like a Thor being like a hundred bucks, it's just silly to me, like, I would do like a 4 deal where you get the Avengers and you get Thor and Spider Man and all them together. Like. That's gonna, like, that person is gonna play more, and in fact, just probably spin more if you're looking at it in that route. Instead of these, like, kinda weird Things I've been seeing creep up like 100 or whatever that might be or whatever. I, that's the area, these catch up mechanics is the area I want to see that monetization come from. More and you get more players and maybe money. If you did that, that's where I'd like them to explore. If I ever, yeah, the

Alexander Coccia:

four you bundles have been a complete disaster. Like I've gotten a bunch of like tweets, like, Hey, Alex, is this good value? I'm a new player. And it's like Thor for like 60 bucks. And I'm like, what are we doing here? Right. Like, absolutely not. Like that's not worth your, your, your money. And like, and I know prior, like we were talking about like, kind of like how the, the economy is slowing down progression. We were only getting series five card released. We only had one series drop basically in the calendar year prior, right? We, we had, we waited a very long time for it, but the other thing I want to bring up, and this is something that definitely needs to be improved on was the modification to the, the data mine schedule, how data mines were kind of restricted. So people don't know what bundles are coming. People don't know what spotlight caches are coming necessarily. And, and I've seen people point to that as being kind of like a, like a, like a FOMO tactic. One thing I want to say is like, okay. I actually agree and understand why second dinner would want the the, the, the data minds to be no longer a viable option because it actually takes some, some wind out of the marketing team, you know new cards that are coming out, really cool. New releases, exciting new announcements are just being spoiled essentially by these websites. I wanted to generate ad revenue. That's, that's literally what it is at its best. However, with the bundles, look at what the symptom is. Why do people, and even with the Spolly caches, why do people care so much about the data mines? What's the actual symptom? If you remove them from the data mines. And everyone's up in arms about it. Is it, is it because like what, because they want to like, well, I don't know, plan how they're going to use utilize their assets. Is it because they want to know, you know, what's coming in the future for their spotlight keys, which are very, very difficult to accumulate for the average player, free to play players only get a couple of months. Right. If you take a look at that and say, okay, what do we really, really lose out on saying, okay. Hey, it's March guys. Here's what the bundle schedule is subject to change, right? Subject to change, but here's a rough idea of what's going on. Here is the Spotlight Cash Schedule for March. Subject to change, but here's what's going on. They actually do that on Discord with the Spotlight Cashes, but not with bundles. Fix the symptom! Fix the symptom. Don't worry. Who cares about data mines? Make it official. Provide that data up front, even if you have to modify it a little bit. I don't think it's crazy when you're putting up 100 bundles to give people a little bit of a leeway, a little bit of a heads up for it. I think you'll actually make more sales that way.

Cozy Snap:

Yeah. I mean, it's not that I don't, yeah, I mean, I agree. I, I don't think they ever will though, I just don't think they ever will because there's a lot of games in the past that I come from where it's like, they don't even want to show a potential, like, there's not a ton of, some games do roadmaps, others don't, and the reason they don't do roadmaps is because there'll be things that are 99 percent done and Marvel puts a kibosh on it or they decide to scrap the feature, right, or whatever. I feel like it is terrible. The, the, The bundle will only get worse. They're not ever going to make a button that maybe they will. I think there's a couple of examples, but they rarely make a bundle better. My guess is I guys, I don't know how this works, but my guess is, is they, they pop all these in, into the game, right? And then once they get in the month for the month, they're like, okay. How did we do this month? How did we do last month? Do we need to raise anything? Do we need to lower anything? Do we need to make up ground? Like that's what I'm probably guessing happens with it. You know what? I just don't know the numbers. I just don't know what they're making. Like, if are they making 500 percent value, they kick an here or, and they're robbing us, right? I feel like if I really felt. Like if, for instance, if there was like three or four weeks in a row or even a couple where like a bundle came out and Glenn Jones buffed a card that week that's in that bundle. Like we haven't seen anything like that, right? Like there's some pretty obvious, which honestly would probably be a very easy smart waiver than they make money if they wanted to go that route. I think we've seen it a couple times, but it's, it's more rare if I, if you will. I just, there's, there's so many schematics around it. I just know that they, they can make it feel better. And that's kind of like what I have on it and they can make it feel better. And I hope they can approach that and find this balance of catch up mechanic, releasing more cards to keep the competitive people happy and maintaining the fun game without it being bogged down with a dollar sign.

You know what,

Alexander Coccia:

you are absolutely correct. And like, even from a perspective of like releasing season pass cards, like the last several months, we just talked about on your side about like how, like, they've been fair cards, like SCAR isn't going to completely break that if they wanted to really make money on that season pass, you just release a broken season pass. Like that is, that is like grade school supply and demand, right? Like they would just do it, but they've clearly not done that. Right. They've clearly not done that, but ultimately I just feel like the monetization system is not working. Needs a little bit of tweaking. I really do think it needs to get there. It needs to be considered with like a very like hard look like, okay guys, what are we doing here? Cause you want your players. The ideal monetization system is one where the players feel like they have agency over the purchases. They feel like they're supporting a game they love and they're having fun and they feel rewarding when they make those purchases. It's either that or what's happening now, which we kind of feel like, like, like sheep being milked, which it kind of feels that way sometimes, right? Like, let's be honest. It feels that way. And I don't think that's the right way. However, it's also worth noting that like free to play players, right? I think it's fair to have tempered expectations as to what progression looks like because cozy is right. Like you can play this game for free ad nauseam. You can play a mill. You can play nonstop until you can't. Look at your screen anymore. It doesn't have energy systems like a lot of other games do in the mobile space. It definitely does not do that. However, I do think there is a middle ground. There's definitely a middle ground where I think this monetization can be smoothed out a little bit. I think that gold should be utilized as a gold, like as a valuable currency. And I don't think I, I take issue with the idea that so many paid bundles had come out where gold was a premium commodity within it. Just to have gold being devalued by not even releasing a gold bundle, like proper gold bundles in February. And we haven't seen a gold bundle in March yet. Like the use of gold, if it's just for variants, I don't want it then, man. Like, I just don't want it. And we went for a year and a half with gold, the expectation of the utilization of gold being for progression and like and as like a large kind of purchase for bundles, like those bundles were often very heavy with progression, tokens, credits, right? If you think about what the original apocalypse bundle was, and now those bundles are being replaced with just 140 Canadian bundles, 100 American bundles. So. I just think that ultimately I love this game. I want this game to have, you know, the brightest future possible. Like, honestly, I honestly, I do. I love it. I love this game. I can't say that enough, but when I see the monetization system doing what it's doing, and I just feel like we have an obligation to at least have a discussion, a meaningful, constructive discussion about it. Because ultimately, like, this is a game we love, we want it to be the best it can be. And if someone at Secondary says, you know what? They bring up a couple good points. Let's be a little, let's be a little more clear with what our expectations are moving forward with, like, the scheduling or whatever. If they can give us a little more information, if they can give us a schedule or at least kind of like an indication of, like, gold bundles coming up potentially, or I'm all for it. That's all I'm saying.

Cozy Snap:

Yeah, I think they've got talented people over there they need to just add it to their like whether it be like daily, weekly, monthly execution, right, of like a, you know, X person in charge of marketing, make sure we get out the, you know, the, the spotlights in advance, whatever it is, I think it's just like a step implementation and not too hard to to, to create, but yeah, important conversation to have, man, definitely glad we had it and looking, looking forward to kind of what Happens over the next few months, especially as we lead into you know, clans, game modes, how they monetize stuff like that, but make it ultimately feel like the snap that we've all kind of come to.

Alexander Coccia:

And guys, that takes us to the end of the Snapchat. We appreciate every single one of you, your viewership, your understanding, your comments, and your support.

Cozy Snap:

Have a good one, have a great one. And until that next one, happy snapping.

Welcome and Today's Topics
Game Improvements
Alex's Topics
Mockingbird
5 Cost Tier List
Snap By The Stats
Looking Back At The Week
Hope Summers In Review
Pixie In Review
Monetization in Marvel Snap
Outro