Isyander & Koda

40k's Oldest & Newest Faction: Leagues of Votann

December 02, 2023 Isyander & Koda
40k's Oldest & Newest Faction: Leagues of Votann
Isyander & Koda
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Isyander & Koda
40k's Oldest & Newest Faction: Leagues of Votann
Dec 02, 2023
Isyander & Koda

You Must Be This Tall To Continue ____

https://www.patreon.com/isyanderandkoda 
You already know how to please the Machine Gods at this point so thank you so much. And make your voices heard for which faction you would like to see next! 

-Isyander 

In this episode, we delve deep into the lore of the Leagues of Votann, a formidable civilization in the Warhammer 40k universe, examining their origins, evolution, and current status. We begin by exploring their former incarnation as the Squats, addressing their annihilation by the Tyranids and the subsequent removal of the Squats from the 40k setting. This removal echoes a broader trend in the 1990s, particularly in comic books, where a shift toward darker, more serious content led to the elimination of lighter elements. This period, known as the Dark Age of Comic Books, was marked by an increased focus on mature themes, often at the expense of narrative depth and complexity.

Transitioning back to the Leagues of Votann, we discuss their canonization and the fate of the Mad Core, a Votann that once served the Emberg-Aegnir Bloc League before its destruction by Hive Fleet Leviathan. The Mad Core's descent into insanity, fueled by the absorbed pain and desolation of the deceased, serves as a poignant tale among the surviving Leagues, warning of the perils that lurk in the 40k universe. While also showing the power that lies within each core. 

A power that is waning. The Leagues of Votann have experienced a gradual decline in the effectiveness of their Ancestor Cores. Traditionally, when a Kin dies, they are integrated into their Ancestor Core, contributing their experiences to assist future generations. However, over millennia, this practice has ironically led to the decline of these Cores. The Cores have been inundated with excessive and often duplicate data, unable to efficiently process the vast amount of information from the growing civilization of the Votann.

The episode further delves into the complex societal structure of the Leagues, including their Iron Kin, guilds, and intricate relationships with other races. We also shed light on the Galactic Core, their original home, emphasizing its extreme inhospitability and the challenges faced by the Leagues in this harsh environment.

Originally part of the Imperium, the Kin of the Leagues of Votann have a complicated relationship with their human roots. They are careful not to disclose their connection to ancient Humanity on Terra, wary of potential claims by the Imperium. The Kin often find themselves at odds with the Imperium, sometimes allies, more often enemies. Particularly, they hold a disdain for the Adeptus Mechanicus, viewing their acquisitive ignorance as dangerous. 

Finally, we discuss the impact of the Cicatrix Maledictum, also known as the Great Rift, a cataclysmic event that divided the galaxy and compelled the Leagues to leave the Galactic Core. 
TIMESTAMPS 
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TAGS
Leagues of Votann, Warhammer 40k, Squats, Tyranids, Ancestor Cores, Galactic Core, Cicatrix Maledictum, Votann Civilization, Imperium of Man, Adeptus Mechanicus, Eldar, Tau Empire, Orks, Necrons, Chaos Forces, Great Rift, Warhammer Lore, Kin of Votann, Warhammer 40k History, Sci-Fi War Gaming, Kinhosts, Fleet, Military Forces, Notable Kin of the Leagues of Votann, Cloneskein, Ironkin, The Leagues at War, Magna-Coil Bike, Sagitaur ATV, Hekaton Land Fortress, Colossus, CORV, E-COG, Ûthar
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Opinions expressed in this video are solely those of Isyander & Koda and in no way reflect the views or opinions of Games Workshop Ltd.
Artwork throughout this video is used for educational purposes. if you see your artwork and would like an art credit, message me.

Support the Show.

Show Notes

You Must Be This Tall To Continue ____

https://www.patreon.com/isyanderandkoda 
You already know how to please the Machine Gods at this point so thank you so much. And make your voices heard for which faction you would like to see next! 

-Isyander 

In this episode, we delve deep into the lore of the Leagues of Votann, a formidable civilization in the Warhammer 40k universe, examining their origins, evolution, and current status. We begin by exploring their former incarnation as the Squats, addressing their annihilation by the Tyranids and the subsequent removal of the Squats from the 40k setting. This removal echoes a broader trend in the 1990s, particularly in comic books, where a shift toward darker, more serious content led to the elimination of lighter elements. This period, known as the Dark Age of Comic Books, was marked by an increased focus on mature themes, often at the expense of narrative depth and complexity.

Transitioning back to the Leagues of Votann, we discuss their canonization and the fate of the Mad Core, a Votann that once served the Emberg-Aegnir Bloc League before its destruction by Hive Fleet Leviathan. The Mad Core's descent into insanity, fueled by the absorbed pain and desolation of the deceased, serves as a poignant tale among the surviving Leagues, warning of the perils that lurk in the 40k universe. While also showing the power that lies within each core. 

A power that is waning. The Leagues of Votann have experienced a gradual decline in the effectiveness of their Ancestor Cores. Traditionally, when a Kin dies, they are integrated into their Ancestor Core, contributing their experiences to assist future generations. However, over millennia, this practice has ironically led to the decline of these Cores. The Cores have been inundated with excessive and often duplicate data, unable to efficiently process the vast amount of information from the growing civilization of the Votann.

The episode further delves into the complex societal structure of the Leagues, including their Iron Kin, guilds, and intricate relationships with other races. We also shed light on the Galactic Core, their original home, emphasizing its extreme inhospitability and the challenges faced by the Leagues in this harsh environment.

Originally part of the Imperium, the Kin of the Leagues of Votann have a complicated relationship with their human roots. They are careful not to disclose their connection to ancient Humanity on Terra, wary of potential claims by the Imperium. The Kin often find themselves at odds with the Imperium, sometimes allies, more often enemies. Particularly, they hold a disdain for the Adeptus Mechanicus, viewing their acquisitive ignorance as dangerous. 

Finally, we discuss the impact of the Cicatrix Maledictum, also known as the Great Rift, a cataclysmic event that divided the galaxy and compelled the Leagues to leave the Galactic Core. 
TIMESTAMPS 
——————————  
TAGS
Leagues of Votann, Warhammer 40k, Squats, Tyranids, Ancestor Cores, Galactic Core, Cicatrix Maledictum, Votann Civilization, Imperium of Man, Adeptus Mechanicus, Eldar, Tau Empire, Orks, Necrons, Chaos Forces, Great Rift, Warhammer Lore, Kin of Votann, Warhammer 40k History, Sci-Fi War Gaming, Kinhosts, Fleet, Military Forces, Notable Kin of the Leagues of Votann, Cloneskein, Ironkin, The Leagues at War, Magna-Coil Bike, Sagitaur ATV, Hekaton Land Fortress, Colossus, CORV, E-COG, Ûthar
————————————
Opinions expressed in this video are solely those of Isyander & Koda and in no way reflect the views or opinions of Games Workshop Ltd.
Artwork throughout this video is used for educational purposes. if you see your artwork and would like an art credit, message me.

Support the Show.