Epic Adventure

Luke Stratton

January 24, 2024 Steve Kellams Season 2 Episode 2
Luke Stratton
Epic Adventure
More Info
Epic Adventure
Luke Stratton
Jan 24, 2024 Season 2 Episode 2
Steve Kellams

I love historical roleplaying games.

Ok, maybe not straight up historical games, but I love games that take place in a world not too different from our own. I like to be able to use real pictures, real maps, real places, and in some instances real people to flesh out my games.

My fantasy games tend to be low magic with the Vandals facing the Romans. I love Call of Cthulhu for its basis on our own world. Sci-fi games just build on tech we have now.

And then there is age of sail. I love that period in time where swords and pistols share space. Where man has conquered the vast ocean and cultures collide. Where piracy is at its height.

That was running through my mind as I strolled the convention floor at Origins last year. I was looking for a pirate game, one that was more historically based then some of the fantastical stuff I was seeing. That’s when I stumbled upon it.

Pirate Borg. A pirate game based in the Caribbean, but taking all of the crazy horror elements of Mork Borg. It had a quick and easy game system, naval combat rules, and some really cool artwork. I picked up a copy and wasn’t disappointed.

Limithron is the company that created Pirate Borg and Luke Stratton is the man behind Limithron.

Luke has a fascinating background, from musician to event technician to artist and game designer he has brought that diverse background into Limithron and the results are truly fantastic. I had the pleasure of spending some time talking to Luke about Pirates, Pirate Borg, AI art, and his upcoming releases.

https://www.limithron.com/

Show Notes

I love historical roleplaying games.

Ok, maybe not straight up historical games, but I love games that take place in a world not too different from our own. I like to be able to use real pictures, real maps, real places, and in some instances real people to flesh out my games.

My fantasy games tend to be low magic with the Vandals facing the Romans. I love Call of Cthulhu for its basis on our own world. Sci-fi games just build on tech we have now.

And then there is age of sail. I love that period in time where swords and pistols share space. Where man has conquered the vast ocean and cultures collide. Where piracy is at its height.

That was running through my mind as I strolled the convention floor at Origins last year. I was looking for a pirate game, one that was more historically based then some of the fantastical stuff I was seeing. That’s when I stumbled upon it.

Pirate Borg. A pirate game based in the Caribbean, but taking all of the crazy horror elements of Mork Borg. It had a quick and easy game system, naval combat rules, and some really cool artwork. I picked up a copy and wasn’t disappointed.

Limithron is the company that created Pirate Borg and Luke Stratton is the man behind Limithron.

Luke has a fascinating background, from musician to event technician to artist and game designer he has brought that diverse background into Limithron and the results are truly fantastic. I had the pleasure of spending some time talking to Luke about Pirates, Pirate Borg, AI art, and his upcoming releases.

https://www.limithron.com/