Epic Adventure
Epic Adventure
Setting the Stage
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I know this isn’t table top roleplaying, but stay with me for a moment.
When I was a senior in high school the guy who ran our gaming and miniatures sessions invited us all to a Murder Mystery Party.
We received an elaborate invitation with information about the “character” we were to play for the party. It also had suggestions for what to wear.
When we showed up, his place was completely decorated. Lights, soft music, drinks and appetizers. He even had a waiter and waitress serving guests.
When I made my way into his house it was like I was on another planet. I felt like an actor in a movie and even though I had never done anything like this before and I was a little scared about it, I got into it very quickly.
By the end of the night, we had solved the murder…the waiter did it by the way, and I walked away having one of the greatest gaming experiences of my life.
That night has always stuck with me, because it was more than the plot and more then the game. It was even more than hanging out with a lot of my friends and making new ones. It was really about the experience of the game and that was all created by the little things he did that often go overlooked.
The lights, the music, the costumes, the food and the drink.
On this episode we are going to talk about setting the stage for your games and how you can turn that dial up to 11 to really make an impact.
Christina, have you ever had one of those fully immersive games?
[Kick to Christina]
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