There it is. Hey. Hey, welcome to the stream, everybody. I'm excited to be here.
SPEAKER_12How's it going? How are you?
SPEAKER_13Oh, I'm doing great.
SPEAKER_12Georgie, Benjamin, how are you two doing? Uh I I'm fine. How are how are you? Uh, I'm okay. That's cool. That's cool. I got some cuties, you know, some tangerines. Mandarins? Gaming session.
SPEAKER_10I think it's mandarin.
SPEAKER_12I need some gamer fuel to really facilitate my Brendoness. Yeah. Because it takes a lot out of you. Yeah. My Brendo is actually short for Brendanovan. I don't know if I told you guys. Canon.
SPEAKER_13Canon. Um, welcome everybody to another uh stream of the Land of Eam, the adventures of uh Brendo and Hooch. We're gonna be playing the Land of Eam RPG. You can download the beta for free at landoveeam.com or drive-through rpg. And uh you'll get this fancy map and some pre-generated characters and quests, and uh you can let us know uh what you think. If you're already playing it, you can uh I got it alright. I got it. If you're already playing and you're looking for a group or want to GM a game, check out the Discord at the bottom of this link or at Landaveam at the bottom of this video or at landaveam.com.
How does this whole thing uh get funded, you know, if I wanted to contribute to your society?
SPEAKER_13Uh if you wanted to contribute, we are going to be launching uh uh crowdsourcing campaign very shortly, very soon in the next couple of months. Um, and you can sign up for news about that at landaveam.com. Love it.
SPEAKER_03Yeah, and uh so today is the sixth episode of our second campaign starring Brando and Hooch, these rascals.
SPEAKER_12Um you guys ventured out into the spill last time. We almost died. We did. A deathly experience. You fought a mutant Murgatoad.
SPEAKER_01Mutant Murgatodes.
SPEAKER_12Um you ran away from some sarpathy, it was a strategic, uh strategic redirection of our efforts. Yeah, we did not run away. Cowards. Okay.
SPEAKER_03Uh so yeah, tell me what you guys want to do. You guys are talking about going deep into the quagmash to find Harn Twinbeard. Were you gonna do that now, or are you gonna go back to Bogtown first or what?
I will say this. Uh the last note I have for quest five is City Slickers 2, the legend of Charlie's Gold. Code. I don't know what that means. It means nothing.
SPEAKER_03That means absolutely the part that Charlie wanted you to find.
SPEAKER_15Charlie Charlie Charlie.
SPEAKER_03So you could go and return that to him.
SPEAKER_10We could, that's true.
SPEAKER_15Up to you.
SPEAKER_12I mean, how hosered is our our hit points? Brando Sim minus six out of fourteen. It's not good. I think I was knocked unconscious.
SPEAKER_02Um yeah.
SPEAKER_12And then Sir Fwitter say of the day.
SPEAKER_02Yes, we are both unconscious.
SPEAKER_12Yes. So I think you would roll a d6 plus your level, and that's how much you have. Got it. I'm gonna roll that right now. Roll d6 plus my Larabelle. Aw. Oh, I'm sorry. I feel bad that I rolled a 6. Oh you should not feel bad. You're gonna be the meat shield. But I do it's a d6 plus your level. Yes, yes. I just leveled up, so you know what I mean? I do.
SPEAKER_13Okay, um George, you're only level two.
SPEAKER_12I haven't leveled.
SPEAKER_13Do you have like a ton of XP then?
SPEAKER_12Yeah, no, you're talking about yes, I do. I do. I do have a ton of XP.
SPEAKER_13Okay, I was about to say, like, what I just leveled to level four because I haven't I haven't increased any of my skills yet, although I really want to.
SPEAKER_12You have been using a lot of your uh flaws and uh ideals in a good way. Yeah.
SPEAKER_03Um George has spent zero time thinking about this game in between.
SPEAKER_12Uh I've spent so much time that I I am catatonic. I have analysis paralysis, as they say.
SPEAKER_04I believe that.
unknownYeah.
SPEAKER_12Yeah. It's the it's uh that scene with the guy with the numbers. Wow. That being said, that being said, I am I am ready to rise to the occasion as an adventure in the land of Eam. Okay.
SPEAKER_03All right, here we are. Which uh occasion would that be? What what uh what are you guys doing?
SPEAKER_12I said what go ahead, George. No, no, no, no.
SPEAKER_14I was I was gonna say I just go on, I think it's it would be cool if we looked for Harn Twinbeard. Yeah, do we uh uh let's see what we just know he's in the quagnash though, so we have no idea.
SPEAKER_13We'd have to go like search him out, actually. Uh yeah, I'm gonna kick it off with a power. I'm gonna kick it off with a power. Okay. I'm gonna use bar fly. Oh wait, you guys that's how we ended it.
SPEAKER_12Oh, that's right.
SPEAKER_14Oh my gosh, I just bar, yes.
SPEAKER_13I that that was all right, we're in a bar. Um with uh, you know.
SPEAKER_12What was it called? I don't even remember, but uh soggy soggy jimbos. Yeah. Carrots pretzel? Soggy carrot. Oh, what it had carrots on the menu.
SPEAKER_10I mean he's gonna be around. Because I was excited about swampy was saying uh some mud carrots or swamp carrots?
SPEAKER_12I think it it had swamp carrots, it had swamp carrots, which was a like it somehow got willed into like yeah, it got willed into existence through the power of random rolling. Yeah, because that was a randomly generated randomly generated swampness. All right, so uh yeah, let's just we can start back up in the bar.
SPEAKER_08Yeah, I was gonna say uh didn't know.
SPEAKER_12Remember, we wanted to rest for the night there, and he said we said you have rooms for night. He's like, sure, why not? I don't get a lot of people out this way anyway.
SPEAKER_13We asked him if he had free rooms, right? Yeah, we had free rooms, yeah. Sure, why not?
SPEAKER_12Yeah, it was a sure why not situation.
SPEAKER_13Yeah, so we're both sleeping in a broom closet.
Yeah. Can we, yeah, I I guess could we eat some food for the night, Ben, to recover a little more hit points. Uh food. I have one ration on me. I mean, we are at a uh Do you have money? Yeah, that's the question. I I do we have I'm gonna tell I tell uh Hooch we only have one copper pouch. It's not true. I say, so we gotta spend this wisely, Hooch. Now what do you want from the menu?
SPEAKER_13Uh well, I definitely want some swamp carrots, and I definitely want a shepherd's pie and the pancakes and uh whatever else we got back there.
SPEAKER_12Uh how many shepherds pies can we get? I asked the innkeep for this pouch of copper coins.
SPEAKER_09Well, let's see.
SPEAKER_12Uh he goes uh counting each coin one by one. We'll make your use of checker. Yeah, we'll make a usage checker. Here we go. Usage dice check. Sorry. I get I get extra change back. It should be that you get like extra money back if you roll two sixes. Like they give you an accurate uh change or something. You only rolled one six, right? We're about to roll another one. There you go. Whoa! Oh no no no no no no rolling. Oh, oh, oh it sold me. Ah dang it. Yes.
SPEAKER_15Yes, is awesome.
SPEAKER_03Well, so you you got definitely enough for one and two.
SPEAKER_12Okay. You can buy two. All right. I uh I rolled another uh d6 for use as J on the second one, and it was a four. Yeah, so you you were able to pay for both of them. Say see, see that's how money works, uh Hooch. You gotta you know parcel it out. Oh, yeah, it's how money works, yes, true.
SPEAKER_09Uh-huh.
SPEAKER_12Eat up.
SPEAKER_09Chowdown.
SPEAKER_12I ask if there are swamp carrots in this.
SPEAKER_01Oh, yeah, sure.
SPEAKER_12It's like exclusively. I like it. He says sure to everything. It's just it's like, yeah, sure, whatever you want, boy.
SPEAKER_02It's just piping hot mud.
SPEAKER_01Yeah, I guess there's carrots in there, some carrots in there. Yeah, some get your feet. I tell you, we swarm, that's all you need to know. I know, I tell you, I tell you that one.
SPEAKER_03Uh yeah, um, yeah, so you guys eat you eat up, it's good stuff. Yeah. Um you guys can rest here for the night. You also can ask uh this guy a question, James, as per your ability.
SPEAKER_02Have you heard any rumors about uh twin harnbeard being in the quagmash?
SPEAKER_10Oh, you mean harn the twin beard? Harn the twin beard. That's right. Yeah, there's a rumor that he went uh way down south, I see.
SPEAKER_14Way down south, you say? Like all the way to the seashore.
SPEAKER_10Well, I can't tell for sure. Maybe uh somewhere down there, you know, maybe near the mushmash.
SPEAKER_11Okay, so pretty far south.
SPEAKER_15The mushmash. Thank you.
SPEAKER_10That's just a rumor. Well, rumors I had some uh tricky toe gang members, you know, sniffing around a while back. Oh, really? Are they still around?
SPEAKER_02Uh, this is weeks, months ago. Where do you think they would have gone? South? Did you tell them the same thing? Well, uh, that's where I learned it from them. Oh, okay. Maybe they they might have it on good authority then. Thank you, sir!
SPEAKER_12That was what it was.
SPEAKER_10Yeah, mosh mush mush mash is way down south right of here.
SPEAKER_12Mosh mash. I say uh how once you guys are done talking, I'm gonna ask him a question.
SPEAKER_02I don't have much to say other than uh, you know, the shepherd pie is delicious, and uh I'm now gonna take the little I imagine it's served in like a clay dish, and I'm gonna fill the dish with tapatillo and maple syrup because I just imagine it's a California diner and just drink it.
SPEAKER_12For the nutrients. Um I I turn to the guy and I say, so you know, you gotta have a crazy story. How did this bar spring out in the middle of a swamp? Like next to the spill. Isn't the water bad?
SPEAKER_10Well, this they should have been here for years and years, even before the spill, you see.
SPEAKER_15So you get you saw the people who did the spill? No. No.
SPEAKER_04You don't use the local water to brew your beer, do you?
SPEAKER_06Oh yeah, yeah.
SPEAKER_12I see. What about that? What about the shepherd's the shepherd's pie? Is there water in this?
SPEAKER_03Uh yeah, there's spill water in there.
SPEAKER_10I mean, where where else are we gonna get it? You see, uh, if you're trying to learn some history about the spill, you see. Well, I wasn't alive back then, but this uh this thing has been here for years, you see.
SPEAKER_12Um Ben, can we roll mutations?
SPEAKER_03Uh I don't have that on hand.
SPEAKER_12That's fine. That's fine. Those that was we need we need to make a table.
SPEAKER_13I think there is somewhere. There's something about there's some table that we could use for it.
SPEAKER_12We used something last time. Was it was it just a an off-brand? It was an online okay, okay, great.
SPEAKER_14Um I think one of the adversaries has a mutations table.
SPEAKER_12Um, I might be thinking of ogres.
SPEAKER_14Never mind.
SPEAKER_12Ogres, not like I sleep all night thinking and scratching the back of my neck, feeling like something is gonna grow there. But nothing ever happens because there was not enough spill water in my food.
SPEAKER_02Your nightmare is like Army of Darkness when Bruce Campbell like scratches an eyeball.
SPEAKER_12Yeah. Bruce Campbell, he needs to be in more things. Uh, just watch Burn Notice annual. I I literally just finished Burn Notice maybe two months ago. Wow. Again. I've never seen it. My name is Michael Weston, and I'm a spy. All you need to know. All right. Where are we off, Brand? Uh my name is Brendo Sim, and I'm a bard. You guys can uh roll some some courage, some healing for a night of rest. I sit on the porch plucking my my um my kitar going ding ding ding ding ding. Swamp gators just come floating by.
SPEAKER_02Gators are just floating in the water listening to the song.
Just every once in a while you hear it snap and a bird goes fluttering off. Or sometimes you see it explode into feathers, just depends. It's the law of nature. Laws of nature. So if we head south, should we avoid Orchdy? Like maybe is this in the sclunch timeline? Yeah. I mean, but we don't know what happened to sclunch. I'm just so curious. Not that it would matter to these characters. I just genuinely also um it's not on the map yet, but there's like a big impenetrable place of uh thorny vines called the prickle right here. Oh, right.
SPEAKER_02Yeah, that's right.
SPEAKER_12Oh, so we'd have to go around orch, we'd have to go through orchmeire. Well, you could go through the prickle, it's just like prickly. There's no good options in front of you, basically, unless you go like all the way around.
SPEAKER_13We I guess we could go into used to be forest and hug the c hug the coast to avoid going through via marsh gate, or do you think or similarly we could go through Bogtown, Bugbear Holler, and all the way around, maybe or maybe get to Skiff and Yeah.
SPEAKER_12So how about this? We go back to Bogtown, we drop off with Charlie, uh, that part that we got.
SPEAKER_15Yeah.
SPEAKER_12Where is Sir Fwitter in all this? Did he fly away?
SPEAKER_15He did.
SPEAKER_12Yeah. Respect. I love that bird.
SPEAKER_11Save our lives. It's the best discovery ever.
SPEAKER_12Yeah. That discovery is the only one reason why this wasn't a party one. Yeah, very much so. Um, okay, so then let's, yeah, why don't we go return the stuff to Charlie, get his goad, and then head out south out of the quagmash, into the quagmash. Sounds good to me. Let's do it. Let's roll it. I do it. It's rolled. It's rolling. Travel. Ooh, that's an 11, and I definitely have some kind of bonus attached to it. Let me get my realms plus one.
SPEAKER_13Here we go. Way to start out.
SPEAKER_12Discoobierto. I roll a d20.
SPEAKER_13Way to start it out.
unknownOkay.
SPEAKER_12Okay. Let's just look at my character sheet.
SPEAKER_03Uh, you have to roll a d100, my friend.
SPEAKER_12All right, let's just multiply it by five, see what happens. 17 times 5, 25. Yeah, that's right. Yeah. That was right. That's right. Three people English degrees.
unknownYeah.
SPEAKER_03Um on the side of the road to Bog Town, or not really a road, it's just a dirt path.
SPEAKER_09Um a shop that says magic.
SPEAKER_12Is it spelled correctly?
SPEAKER_09Yeah.
SPEAKER_12Oh, it's legit. It's legit, yeah. Um is it the same guy who sold us literal snake oil? Um, no. That guy's that guy didn't make it. Oh, he didn't make it. That's right. He's dead. He's dead. He uh um gonna head on in. Yeah, let's head on in. This cause this is cool.
SPEAKER_09Uh, you see uh a fellow with a nice little mustache, like freshly waxed mustache, like twisting. Freshly waxed, he's got a bow tie. Um he looks really excited when you guys come in and he says, Hello, hello, uh uh uh would you like to purchase some uh magic items?
SPEAKER_12I I elbow hooch, I'm like, hey, magic.
SPEAKER_09Trick gum?
SPEAKER_12Real magic. Trick gum gum. Yeah. What's the what's the trick?
SPEAKER_09Have a bite.
SPEAKER_12Uh do it, buddy!
SPEAKER_15All right, all right magic.
SPEAKER_12I um I humor hooch and I take a bite of trick gum. My head explodes. Hooch spends the rest of our money buying trick gum. No, just like black ooze starts uh foaming at your mouth. I've been oozed.
SPEAKER_09Somebody get a chapter. Hilarious.
SPEAKER_12I don't is this gonna come out of my frock? Whatever I wear?
SPEAKER_09Probably not. That's a trick.
SPEAKER_12That's what else you got?
SPEAKER_09Go take a look around.
SPEAKER_12You eat this one, Hooch. You just eat something that's not.
SPEAKER_03I do it, but I swallow it. Um, it's mostly uh just like you know, card tricks, like you know, it's like a magic trick shop. Um, but each of you can make a plus zero treasure hunting check.
SPEAKER_15Is it a D twenty then? Nine. Like magnificent items.
SPEAKER_12So would you please roll? You're so polite, Ben.
SPEAKER_03Would you please roll? Uh please roll a D400.
SPEAKER_12D400? That's a 143.
SPEAKER_15I don't know how to roll D four hundred.
SPEAKER_03Uh you find uh galoshes.
SPEAKER_00You write again.
SPEAKER_12Slash roll. Oh slash roll space D four hundred. Two sixty two.
SPEAKER_15Two sixty-two. You sixty-two you find a pike now you can roll the magnetic item trait.
SPEAKER_04Twelve, right.
SPEAKER_15I roll again. Star metal. George, George, you have to roll a um No, I rolled a twelve. You can't take it away from me. D four.
SPEAKER_12Rolled a one. Alright, George, you find superb galoshes. They grant plus one to relevant skill checks. When you uh use these galoshes. And uh three.
SPEAKER_03James, you found a uh magnificent pole arm, it has charge.
SPEAKER_12Oh man, this is very on-brand for Hooch.
SPEAKER_03When you move um two range bands and attack, it can't be countered. So if you're like uh charging someone from far away, you can hit them.
SPEAKER_12Nice. Ben, how many slots would you say these galoshes take up?
SPEAKER_03One um now they aren't yours, you have to buy them.
SPEAKER_12Oh I don't understand. It makes perfect sense now that you're bringing back to the context of our situation.
SPEAKER_13Um I just Which one do we want most, George? I haven't heard that game.
SPEAKER_12It doesn't matter to me. I don't know that like if you want a pike for yourself, feel free.
SPEAKER_02Like uh galoshes could be super useful though, the skill check.
SPEAKER_12Plus one to what, like wading through muck?
SPEAKER_02That would be really useful. We're about to go through quite much.
SPEAKER_12Yeah. Uh dealer's choice, up to you. Okay, I'm gonna do the I'm gonna do the galoshes. Galoshis. Um also oh, we could barter, James. I have a wicked flail that I think none of us should use because it's increase your dread by one die but minus five to max courage.
SPEAKER_02Um interesting.
SPEAKER_09I think uh let me see.
SPEAKER_00No, no, let me see.
SPEAKER_09No, no, let me see. No, no, no, no, no, no, let me see.
SPEAKER_12Um I feel like that's too much of a penalty. Did we say that? I don't know that we ever addressed it, but that's a really big penalty, then I would never use it at him. Okay, George, let me ask you what would be the cutoff point? Two, three. Three. Even then, I'd be like. Well, I guess even then, right? I would only use it at the beginning of a battle, and then I would No, because you would the minus three would be like at persistent through the whole fight. Um, yeah, I mean three I guess is is more reasonable. Two is just me being greedy. I change it to minus three. But yeah, you you could uh try to barter that if you want to. Yeah, if if James, if you think that the pole arm would be and and the galoshes together.
SPEAKER_13I think the galoshes are definitely worth getting.
SPEAKER_09What are you gonna use, James?
SPEAKER_13What is I was going to beg for them.
SPEAKER_05Please, come on! I got you don't even need these. You don't even like them. Come on, they don't even fit you. Look at they look perfect on Brundo.
SPEAKER_12I was gonna say, like Hooch, you should just start putting them on and like showing them off and looking how how good you look in them.
SPEAKER_13For me, like I'll act like I don't understand money.
SPEAKER_12Well, I don't yeah, yeah, you don't. It's very uh it's very true, all of it.
SPEAKER_11Um so I can roll a trickery to beg for something. That's a five. Okay, yeah. I could make it a six, but it seems like it's early.
SPEAKER_12The twist is that he takes part of your soul. He's that kind of magic dealer.
SPEAKER_13I mean, do you think I should do it? Do you do we want the glasses?
SPEAKER_12I I I say why the heck not, buddy.
SPEAKER_13Alright, I'll use a question point. Make a six.
SPEAKER_12Alright. Yeah, what is the twist?
SPEAKER_15Um take a soul, Ben. Jokes on you, mushroom men don't have souls. Because they're eternal. Mycelium. Yeah.
SPEAKER_12No, I mean, I I think that uh that twist is their cursed. Actually, that's too hardcore.
SPEAKER_03It's very hardcore. I was just gonna say you have to pay for them with copper coins.
SPEAKER_12Oh I I in a big boy moment, in a real like moment of growing for hooch, I hand him a patch of copper coins and I say, Alright, Hooch, what did we do? What did we discuss?
SPEAKER_13That I give the coins to the mustache man.
SPEAKER_12Give some of the coins to the mustache man, and then we and then the the pants. Yes. Some of the coins. James, James has to roll it though. Yeah, agreed, agreed. All right. I'm gonna roll. I want him to roll a one so badly.
SPEAKER_02Well, I'm a mushroom, so one to four is a failure.
SPEAKER_12Whoop. I didn't realize the range was that big. Uh you know, I'm very proud of you for putting yourself out there today. Uh we still gotta work on your your maths. Your uh your maths are not yeah. Yeah, yeah.
SPEAKER_09But you got these new uh galoshes. Are you two going on a journey?
SPEAKER_13We are, we're heading to mushmash.
SPEAKER_02Oh is that where you're from? No, no, we're uh we're looking for somebody. Maybe you've uh maybe heard some rumors or something about uh Harn Twinbeard.
SPEAKER_09I don't think I have heard of that fellow. Tricky toe gangsters? I do like tricks, but I don't like tricky toes. Yes, neither. We're bounty under C.
SPEAKER_12Is that what it is?
SPEAKER_09What?
SPEAKER_12What I had said nothing, I contributed nothing important in that conversation. I'm sorry.
SPEAKER_09So you don't want this uh pike here.
SPEAKER_13No, no, you you go ahead, you you've taken the last of our money.
SPEAKER_12I turn to Hoosha and I'm like, yeah, what good is a fish, anyways? Ah, that's funny. That's clever. Hey Bernard, this guy wishing us good luck.
SPEAKER_13Here we go. Things are gonna turn around. We're about to go into the quagmash.
SPEAKER_02This is the moment. Um, I guess we'll be on our way then.
SPEAKER_13So we have no money and one ration.
SPEAKER_12We have one copper pouch.
SPEAKER_13Okay.
I I but you don't know that. I've been keeping it reserved just in case. Yeah. Oh, you have all the rations? Do I not have ration? I have one ration. Okay. Okay. So we both have one ration. Two rations. Yeah. Ben, I I have a horned helm. Does that do anything? Uh just is it are like more theatrical? It helps uh against dying. Gives you a plus one. Okay. Awesome. Thank you. Carry on. Um, so yeah, let's head George.
SPEAKER_09Yeah, please mark down that this magic shop exists at this in this hex, if you ever want to go back.
SPEAKER_12Mark it down. We might want to go back. Locations. Can you read me the hex? My screen is not so big right now.
SPEAKER_03Uh 33.17.
SPEAKER_1233.17, mustachioed magic shop. I'll just mustachioed is a word. Ping it.
SPEAKER_01Ping.
SPEAKER_12Sounds like uh an M1 Garan clip getting emptied.
SPEAKER_01Ping. Ping.
SPEAKER_12Alright, we have a mustachio magic shop. And then I guess I could put at 31.17. Is that where the tavern is?
SPEAKER_02I'm gonna ask the guy for the stick of that trick gum before I leave.
SPEAKER_12Yeah. Complimentary trick gum stick. Open up.
SPEAKER_08I'll take it into my mouth and I'm not gonna chew it. Yeah.
SPEAKER_12But the minute it hits your tone. I want to hold on to the stick gum.
SPEAKER_08I want to hold on. This might come in handy.
SPEAKER_12Yeah, it might. That's true. It's just one, it's just one piece. That's fine.
SPEAKER_02As long as it has the chemical reaction, that's all I need. Just in case. Shenanigans.
SPEAKER_01Shenanigans. Yeah.
SPEAKER_12Yeah.
SPEAKER_03Alright. Uh next part of the day, gonna head into Bogtown, make up another uh travel check.
SPEAKER_04Go for it, Jimmy.
SPEAKER_12All right, here we go.
SPEAKER_04One might say you got him.
unknownWow.
SPEAKER_13That'll be a nine.
SPEAKER_12That is a success, and you can also uh find resources if you clean desire success.
SPEAKER_15I want to go fishing.
SPEAKER_11I want to go fishing.
SPEAKER_15Go for it, dude. I gotta open up the rulebook.
SPEAKER_04I'll just roll it.
SPEAKER_02Do you have the rule does somebody have the rule book open?
SPEAKER_12I do not. I do. Alright. For I am the game master. You're the master of the game. That's a one. What does it mean? That means that you find nothing and you attract unwanted attention. Yeah. Do not pass go. Do not collect two minutes.
SPEAKER_13Stomping around in the swamp. Yeah. God have mercy on your soul. Everyone in this room is now dumber for having been there.
SPEAKER_12I love you guys so much. Thank you.
SPEAKER_03Thank you. God. Okay, you guys stroll into Bogtown, okay? Yes indeed. It's it's you know, it's evening time. Um you going into Charlie's?
SPEAKER_13Going into Charlie's, drop off the parts. Hey Charlie, how you doing there, buddy boy?
SPEAKER_12How's your chocolate factory? Uh that's not funny. I don't know what uh kind of joke you're trying to make is. I offended Charlie. This will be something.
SPEAKER_13This will be something to cheer you up, and I'll like hand over the the still grody parts.
SPEAKER_12Yeah, they have between them. Yeah, lots of schmutz on them. I found the belly of a mergotode at the uh inn. Oh, that's right. That's how we ended it. We were hosing them off like in front of the inn. That's funny too. Yeah.
SPEAKER_09Whoa. Oh, you found him.
SPEAKER_13Yeah.
SPEAKER_12We even spit shined him for you.
SPEAKER_13You can have your hazmat suits back. Can he?
SPEAKER_12Oh, uh yeah, we have a well we had to pay for them otherwise. Yeah. I'm gonna keep the broken one. Okay. I thought you took the we took both. We took them both, but he just gonna return. Yeah, yeah, I'm gonna return the one we paid for. You didn't actually pay for it. You owe him. We owed him, yeah.
SPEAKER_05Well now now we don't owe you because here you got the goods back. Look at that.
Yeah, split the difference there for you. You know, uh here's some silver coins for your trouble. Hey.
SPEAKER_12Now, uh Hootra, these worth more or less than copper coins.
SPEAKER_15I don't answer. I blankly start him. I'll take those.
SPEAKER_12Was it one pouch Ben?
SPEAKER_09Yeah.
SPEAKER_12Awesome. The buyer is gonna be really excited about this. Oh, he's a middleman.
SPEAKER_13Um, say Charlie, you've been in town a long time. You uh hear any rumors lately about the tricky toes heading into quagmash?
SPEAKER_15Tricky toes heading into quagmash. For uh what reason and who's asking?
SPEAKER_12We're we're asking.
SPEAKER_03Brendo's asking.
SPEAKER_12I'm asking. I'm asking.
SPEAKER_03You don't you don't work for someone else?
SPEAKER_13We work for ourselves, okay? Nunya business gang.
SPEAKER_12I handed the business card. It says Nanya Business.
SPEAKER_02It just says no, it just hands him the business card that says underbrink town watch.
SPEAKER_12Uh it when he flips it over, it was like me hastily scrawling Nunya Business on it. And then if he flips it over, he will in fact find. Yeah. You work for underbrink time. Oh no, the other side, the other side. Ah, we're the worst at this.
SPEAKER_02Do you or don't you? So what if we do?
SPEAKER_12Uh we're subcontractors.
SPEAKER_02I try to crack my knuckles, but they're so spongy there's no sound.
SPEAKER_12You just keep squishing back and forth. Look, uh, why don't you come over here? He like ducks into a little um hut area. I look down the ground, there's a red X that we're standing on. I feel uncomfortable.
SPEAKER_13I look up and there's uh an anvil, but I don't make the connection. Right. How'd you get that up there?
SPEAKER_11That's wild.
SPEAKER_13Um I'll follow cautiously.
SPEAKER_09Look, you guys you seem like uh a pair of boobs.
SPEAKER_04U what now?
SPEAKER_15He means he means like we're doing goons, which is totally accurate. Goongas? I killed it. I'm hearing some feedback.
SPEAKER_11It's not that's not me. Oh shoot.
SPEAKER_14Hello?
SPEAKER_12Hello?
SPEAKER_14Hello, is that better?
SPEAKER_12Hello? Yes, it is. We were talking about goongas. You were talking about goongas. I'm always talking about goongas. Give it a gungas. Look, I don't want you coming around here anymore, all right. Oh are you breaking up with us? But why? We can't your shop's cool. We were gonna we're gonna have a sequel and everything.
SPEAKER_10I'm working for Underbrink too.
SPEAKER_12What?
SPEAKER_10Oh, you are?
SPEAKER_12Nah, I don't believe him. What's the secret handshake? He just sighs. Oh, that's it. That's it. She does that too.
SPEAKER_13You do work for her. Just exasperation.
SPEAKER_12Look, some tricky toe guys are coming around here. They're gonna pick up this part soon. Okay. Hey, did did they have any mud on their feet in the quagmash?
SPEAKER_03Look, I don't know what you're talking about with Quagmash. I haven't heard any rumors. We're we're we were gonna go looking for for uh uh harn twinbeard.
SPEAKER_02Yeah, harn twinbeard. Yeah, we figured if we could squeeze some information out of them, we could uh you know create some chaos for the tricky toe gang.
SPEAKER_11Yes, the Yojimbo strategy.
SPEAKER_03Well, I've been trying to uh get close to Dwog Chumbree. And I think uh something big is going down. So you're saying you want us to infiltrate the game.
SPEAKER_12No, no, it's probably best you go off on your little escapade. We just keep winking at him.
SPEAKER_13Okay, all right. So when are we making when are we making the switch? The switch.
SPEAKER_14When are we doing the handoff? The handoff of what? The parts, the tricky toe gangs. You want us to do this or what? Oh, they're coming here, they're gonna pick up the part. Okay, so they'll pick up the part from us, you'll be laying low. No, you guys just get out of here.
SPEAKER_05Okay, all right, we'll get out of here.
SPEAKER_03Like, no worries.
SPEAKER_07Uh-huh.
SPEAKER_03Look, last thing I heard about Harn Twinbeard was that he went to hole up in the quagmash. Now, some say he's in the southeast, some say he's in the southwest.
SPEAKER_15Definitely in the south. Southeast or southwest. Okay. All right.
SPEAKER_14Well, we're gonna go looking for him, and once we find him, we're gonna squeeze, we're gonna, we're gonna pinch information from this guy and see if uh where do you think that phrase came from?
SPEAKER_04Pinch?
SPEAKER_12Yeah.
SPEAKER_13I mean. Probably like we're gonna like he kicks us out of the show. We're gonna pinch him until he talks. Yeah.
SPEAKER_12Um, we thank him for his uh business. We say, uh, you know, when the heat's off, maybe we can do business again.
SPEAKER_10At that moment, uh some some goons step inside behind you and say, Hey, just got word.
SPEAKER_15Got the part. I try to act cool, like go on.
SPEAKER_12The guy doesn't even notice you exist. Yeah. I do nothing. I just I sit there and listen, see if I can go unnoticed.
SPEAKER_03Uh Charlie hands over the parts, and the guy they they're talking about a cave eater.
SPEAKER_13Cave eater. Oh, actually, I I have listening. I don't know if I guess they're standing right there. Never mind.
SPEAKER_03Yeah, paraphrasing like Charlie is trying to explain to them how they would like put the part into the uh vehicle. Gotta but uh yeah, you're you're you're understanding that the the Turkey Toe gang are going to use a K Veter for some unknown reason.
SPEAKER_15Interesting.
SPEAKER_03Cavier is a uh sort of drilling vehicle.
SPEAKER_15You can see them in Rickety Stitch book two and three.
SPEAKER_04Um one I'm just gonna lay low until they leave.
SPEAKER_12Dude, do you want to follow those guys?
SPEAKER_11Once they leave, we should ask Charlie. You want us to follow those guys?
SPEAKER_12Okay, no, we just keep winking. We just keep winking at him. Yeah, uh Charlie like keeps looking over you and like shaking his head.
SPEAKER_03Yeah, they finally leave, and uh Charlie turns to you and says, I told you guys to leave, and you're just standing there like a couple idiots.
SPEAKER_00What are they planning to do with that with the? I mean what are they planning to do with a cave eater, Charlie? We're gonna do this, we're gonna do it as a team.
SPEAKER_12Like we heard we heard the whole thing, we still don't understand what's going on. Look, you're making me regret that I told you that I'm I'm working with Underbrink.
SPEAKER_09You see, the thing about uh spy networks is you can't uh mess with each other's work.
SPEAKER_03The more people get involved, the easier it is to you know discover the spies.
SPEAKER_11I see what you're saying. I I kind of have some kind of web.
SPEAKER_03You know? Yeah, you know, you gotta you gotta operate in your own cells, you know what I mean?
SPEAKER_12Like a honeycomb, like bees. Yeah. Now bees work together. But they have cells.
SPEAKER_15So do prisons.
SPEAKER_12So there is yes, so do prisons indeed. You want to be in prison? Are you a quit coming around here? Are you the law? Six hours later, we finally leave. No, um, James, you want to follow those guys?
SPEAKER_14Um, yeah, let's let's tail those guys, but like keep our distance because we don't want to screw up Charlie's thing.
Yeah. Um Ben, can I narrate that they're talking about their plan out loud as we uh follow them? Sure. Okay, uh let me see if I do this roll. I'm gonna I'm gonna rhyme for once, you know. And then Hooch and Brendo slipped through the crowd. They followed the Goongas while they talked out loud. Hey, we're having fun. Ben regrets inviting me on the stream. Uh inspire is a uh plus two is asking me a plus three bonus. Let's see where it goes. That's 11. Oh, wow. Nice noise. I want a bird that makes that sound. It's called the Nahana. Uh okay.
SPEAKER_03Um, yeah, you overhear them uh talking about um how they're really gonna make some headway now.
SPEAKER_12So uh the boss will be happy.
SPEAKER_03Um make a sneak check. Sneak check.
SPEAKER_12Both of us or just uh yeah. Okay, well maybe use I'm gonna use blending into the crowd so I have an advantage on my sneak check.
SPEAKER_15That's a 12, I wouldn't have needed it.
SPEAKER_11Oh twelve.
SPEAKER_12Look at us, a couple of sneaky sneaks making snuck cheeks, snuck cheeks. Yeah, so you're able to tail them like really easily. You follow them into the gutter span. Uh they're really bad at their jobs. And um they head to the Heartworm Hotel. Okay, Heartworm Hotel. Which is it sounds terrible, Ben.
SPEAKER_03A seedy real uh seedy place that uh once was an actual like luxury hotel, but it's since fallen in disrepair, taken over by the Tricky Tail gang, apparently, and um they're talking about uh the expansions that they're doing underneath the hotel.
SPEAKER_13Expansion.
SPEAKER_12So they're doing some expansions.
SPEAKER_13They're tunneling, they're like tunneling out a secret base.
SPEAKER_12Should we should report this to Under Rink? Yeah, we should like jet immediately. Yeah. For once we actually leave instead of persistent, much to our own peril.
SPEAKER_13We're already tired from Marguerite only for six hours.
SPEAKER_12So yeah, Ben as a GM Ben as a GM was is surprised because he was ready to just like throw 40 goons at us, but we've disappointed him.
SPEAKER_09No, no, that uh makes me very happy.
SPEAKER_12Um we're actually doing something logical for once. You see you see one of the goons like turn around just before he goes in, like eyeing to see if there's anyone following him, and then he shuts the door. All right, amazing. We've actually done real detective work. Uh yeah, can we head back to the uh Penny Pandora's PG Pandora Cider House rules? Yes, yes. Um make a little travel checkboard. I think, right? That's what you yeah, yeah, go for it. Yeah. A realm Jeroni, hash uh eight. Uh I will not use a quest point.
SPEAKER_01Okay.
SPEAKER_12Um, how this works out for us, yeah. All right.
SPEAKER_09Guys are exhausted.
SPEAKER_12I mean, that's not inaccurate. Like I feel like that's pretty pretty much tracks for the situation.
SPEAKER_03So that means you guys um have the tired condition to also take 1d6 dread.
unknownOh boy.
SPEAKER_12Oh, what? Oh, bad. It's terrible. Oh, it's six. We're both dead. Wander away. The most deadly travel check ever. I have nine, I'm down to five. And we can nine to five. It's brutal. Yeah. Yeah. We we're gonna like crawl two.
SPEAKER_03I'm gonna uh kind of we've we've had been we had an editor, another editor, look at some of the book and um kind of shoring up some things that I want to try out. Sure. So a travel day is uh divided into four uh turns.
SPEAKER_12So oh, so we're no longer two legs, we're four turns. Yeah. Okay, all right. So two turns in the day, two turns at night, and um oh oh, that's interesting. Okay.
SPEAKER_03So today was night time. This was this was today was your your time in Bog Town was the third turn. So you guys are coming up on the fourth, getting back to pennies. Uh to remove the tiredness, you're gonna have to like rest into tomorrow.
SPEAKER_12Yeah, like rest at least two turns, I would imagine, or something like that, right? Yeah, so like tonight and part of the morning tomorrow. But normally you can just rest one turn. But if you're tired, if you you want to get rid of the tiredness, you gotta rest too. Uh Brendo refuses to get rid of the tiredness. No, cool. Um that that that actually makes a lot of sense though. I like that. Um, because there's a it's like slightly easier to get rid of that thing than before, I think, right? Yeah.
SPEAKER_03Yeah, and there's just you know some vagaries, vagueness previously that kind of organized, organized.
SPEAKER_12I like it. I like it all.
SPEAKER_03All right, so you make it back to pennies. Um what do you do? What do you do?
SPEAKER_12Uh talk to Brink and also get some grub and right before we collapse, we say Heartbreak Heartworm Hotel, uh the tunneling, and then we just both pass out. Yeah, uh underbrink has her usual like notes putting pieces of mysteries together.
SPEAKER_02It's like we go to her room, it's filled with just like stuff all over the walls and yarn connecting it all.
SPEAKER_12Yeah, and there's like a shrine of you too. There's like pictures of your faces plaster everywhere. She's successful.
SPEAKER_13She ends up becoming the campaign's primary villain. The sociopath story. Or maybe we're like uh Harry and Lloyd in Dumb and Dumber, where everyone thinks that we're geniuses.
SPEAKER_12We're just so stupid, it's like unbelievable. I'm kind of getting that vibe from this uh this duo. This whole campaign. We're sure leaning into it. We'll chase Dumb and Dumber. We're going to get a horse-drawn carriage that looks like a big fat dog head. Yes.
SPEAKER_13We're trying to raise money for our worm farm, is our new personal quest.
SPEAKER_12I'm in. I have to go rewatch that. And how many sequels were there? I don't know. Well, there was like Dumber and Dumberer, and then there was like something like an origin story. When Harry met Lloyd. Yeah.
SPEAKER_15Neither of those I've seen, but I knew what it was. I I appreciate you. Um let's see. It works.
Um let me recover some hitapunta. Ooh. Doble twos. Plus our level, correct? Oh no, that's that's when you're that's when you session.
SPEAKER_03Um we do get a bonus, however.
SPEAKER_12Except you're gonna spend those two uh two turns sleeping. I'm gonna spend those two turns sleeping. I am also. Okay. All right.
SPEAKER_03You get a plus three. Um, also, you're gonna have to eat something, so you could spend that cash that you just made.
SPEAKER_12Uh I pull out the copper coin patch and I hand it to Hooch, and I say, All right, Hooch, Fred.
SPEAKER_02Alright. Um I use it.
SPEAKER_15I'm sorry.
SPEAKER_03No, it's fine. It's fine. I love it. What would you like? Would you like uh Pandora's griddle cakes? You want uh biscuits and gristle?
SPEAKER_14Yes. Biscuits and gristle.
SPEAKER_12I ordered just like chew on like horrible gristle off of bones and stuff. But there's biscuits in it. In your gristle, yes, it's true. It's like a bowl of gristle with some biscuits floating in it. Oh, jeez.
SPEAKER_03So it really gets you right here, right here. Biscuits and gristle uh can give you plus one mite or dread, and the griddle cakes give you plus one vitality.
SPEAKER_15Interesting.
SPEAKER_02I'm gonna take the I'm gonna take the the I'm gonna do the plus one mite for the gristle and the biscuits.
SPEAKER_12And how long does that last? Four benches a day? Like four turns uh for the session.
SPEAKER_03So hooch, uh you spent you spent the the coins on the first go.
SPEAKER_15That's a really like powerful drawback. I don't know.
SPEAKER_12I think that it's like I think it's it it's entertaining. Like I just you know. I will not let you have anything more than copper. Oh, fair enough. I mean it would have happened either way, you rolled a two.
SPEAKER_07Yeah.
SPEAKER_12Yeah. That's true. So Brendo, are you gonna use your other coins? Oh, that didn't cover both of them. No. Okay. Yeah, I'm gonna use all my coins.
SPEAKER_13Uh well, it looks like we'll be fishing.
unknownYeah.
SPEAKER_03Penny, uh Penny throws in some road bread, Pandora's road bread for you.
SPEAKER_12All right, we got some to go. So is that like one additional ration? It's uh two. Okay, so I have three rations now. Perfect. That's hilarious. It's like I know it's gonna get spent. All right.
SPEAKER_13Uh well, we have food at least.
SPEAKER_12Yeah.
SPEAKER_03Sorry, it it's one, but it counts as two when you roll it, like for two people.
SPEAKER_12Oh, gosh. Oh, okay. And do we each get one? No. No, no, no, no. No, no.
SPEAKER_03All right, all right. You guys uh eat up, you rest, and uh it's the next morning, or it's the next afternoon. You got uh one leg of travel or one uh turn of travel during the day that you can do. Uh where you where are you going?
SPEAKER_13I say we go to the Nakadonkey bayou and check the since I mean the eastern half of Quagmash feels a little bit safer because we can like bounce to Skiff and then Oh, I see.
SPEAKER_12Yeah, go to Bayers. I mean, we've already faced gators. We're obviously masters of gators. Sure.
SPEAKER_02Gator Masters.
SPEAKER_12Yeah, masters of Gatorsky.
SPEAKER_13We could go to Anchor Bottom as well.
SPEAKER_12I don't think we've ever been to Anchor Bottom on any of the code. I don't think we've ever been there.
SPEAKER_13Yeah, never even come close. We've never been to Bugbear Holler, we've never been to a lot of places. I think we've been to Bugbear Holler. Have we? I think we have. I don't think we have.
SPEAKER_12Really?
SPEAKER_13Yeah.
SPEAKER_12Hmm. Okay.
SPEAKER_13So I would I would suggest we go to Nakadonkey Bayou and then to Skiff.
SPEAKER_12I like it. Let's do it.
SPEAKER_13Because we can ask around.
SPEAKER_12On the on the trail of word chambre.
SPEAKER_02Yeah.
unknownShh.
SPEAKER_02Is it my role or your role?
SPEAKER_12Uh my role. You're right. Thank you.
SPEAKER_11Oh my goodness gracious.
SPEAKER_12Oh, after you thought that's uh quattro, quattro, quattro. Okay. Uh roll it up. Roll a D100. What kind of shenanigans will we get into this time? 15. 15 bugbears holler at you.
SPEAKER_10Hey, get you. Do you holler back? Yes. Get off my property.
SPEAKER_12All the single bugbears, all the single bugbears.
SPEAKER_02You're ruining my moonshine still.
SPEAKER_03Guys are in the quagmash. Yeah. Uh hey, look, a classic PC steps in quicksand.
SPEAKER_13Oh wow.
SPEAKER_12Good thing you got those galoshes.
SPEAKER_13Yeah, no kidding.
SPEAKER_12But the question is who's wearing them? Are you wearing them, James? That's a great question. I don't know.
SPEAKER_02I didn't think I was, but we can roll it.
SPEAKER_12Slip a quick roll to see the glasses. Yeah, yeah, okay, okay. All right. I'll I'll roll uh two. I'm wearing the galoshes. Okay, I'm wearing the galoshes. All right. Yeah, you want to roll to see which one of us. In uh sando.
SPEAKER_13Yeah, one or two, I'm in the sand.
SPEAKER_12Okay. I'm in the sand. Okay, sweet. That worked out.
SPEAKER_14That worked out. That worked out.
SPEAKER_12Yeah, I say, I'm not worried. I got these glasses on. And you just hooch pulls me out of the glasses and they get swallowed in. Um let's see if we can actually see if we can actually get out of this. We're so sad as a group.
SPEAKER_03Yeah, you guys are just walking along trying to cross the bayou.
SPEAKER_12And uh Brendo, you start a bayou. I say, uh Hooch, is the world getting taller or am I getting shorter?
SPEAKER_13I never know, man. No, I uh I'll I'm gonna sorry, go ahead.
SPEAKER_12Well, I mean, uh Brendo, you try to make a nimbleness check. All right, good thing I have a bonus at all. Yeah. Uh D12 plus one. That's a six. Don't want the drawback to be that the galoshes are there, but that might be actually it. Um question is can we rescue them? Or Ben, can you think of can you think of another thing besides the galoshes have slipped off?
SPEAKER_03Um I say if not the galoshes are random thing you're carrying.
SPEAKER_12I'd almost rather than be the galoshes.
SPEAKER_02All of our food would be worse.
SPEAKER_12Much worse than the galoshes. Yeah. Alright. So yeah, let's say that the galoshes have have slipped off. Um god.
SPEAKER_05I say so many resources, this quest. Hooch the galoshes. Let me see if I can get them.
SPEAKER_13I'll like reach in and then drown.
SPEAKER_12Yeah, I make uh okay, so use your man catcher.
SPEAKER_13Yeah, I'll try to use the man catcher see if I can't grab them.
SPEAKER_12Alright, if you can't grab them, I'll use a power. It's like a uh a claw game situation. Yeah.
SPEAKER_13Okay. The perspective shifts. What should I use? Athletics. Nimbleness.
SPEAKER_03Uh let you go with uh nimbleness or just make an attack roll.
SPEAKER_12Neme bonus.
SPEAKER_13Alright, ten. I made an attack roll.
SPEAKER_12Alright, you uh you get them, you're like, whoa! They're hanging like I got a knife one!
SPEAKER_00Alright, all right, all right, gently, gently, gently down, lower them down.
SPEAKER_12He puts them right back into more quicksand.
SPEAKER_13I'll I'll accidentally dump them on top of him, and he's got like mud all over him now.
SPEAKER_12I say good good catch, man catcher.
SPEAKER_15Woof. Person catcher, people catcher, bogger catcher, bogger catcher. Uh rest at the cider house.
SPEAKER_09Um well uh it's already evening as uh after this whole ordeal.
SPEAKER_03Um here's how it works.
SPEAKER_12You could push on, but you are risking becoming tired. Um it's also diff more difficult to uh travel at night.
SPEAKER_08I think that we should make camp.
SPEAKER_12I think you're gonna say I think we should travel at night, but I agree with you.
SPEAKER_03So during camp, you can sit around, talk with each other, like like you're accustomed to doing, or you could uh go search for resources.
SPEAKER_12I want to search for resources because we're so poor right now. Yeah, I was gonna say I'm gonna fish to see if I can't find some food.
SPEAKER_03Okay.
SPEAKER_12So that yeah, that so basically how it's gonna work from now on, like you can um basically either or have time and talk with each other or search for resources, and then the next the fourth turn is like time to sleep, you know. Or if you're tired, you would use both of those to like just to fully rest. Got it. Yeah, I I'm gonna go maybe hunt for herbs and resources. Oh no, no, I'm gonna hunt for food so that we have ration. You're gonna hunt for fishing, right? Hunt for fishing. You're gonna hunt for fish.
SPEAKER_13I'm going to dynamite some plastic water.
SPEAKER_12That's super on brand.
SPEAKER_13Actually, my name is Hooch Dundee, and I think Crocodile Dundee does use dynamite and water in one of the movies.
SPEAKER_15Oh so it's on brand, you know what I mean. This is how you fish. This is how you fish. Alright, let me roll a wilderness check for myself.
SPEAKER_12Uh I come back with company.
SPEAKER_15Oh no. You come back with fish. It's a 10.
SPEAKER_09Cool. That means uh you can roll up a fish. I got the table.
SPEAKER_03Roll a D12. Eight. An eight, that means you get uh a Naca donkey reaver right out of the Naca Donkey bayou.
SPEAKER_14That's perfect.
SPEAKER_03Tell you what that does for you. What'd that do? That makes up makes a nice Nacadonkey gumbo if you cook it up.
SPEAKER_14Ooh. If we cook that up, I'll be plus two mite.
SPEAKER_15I love it. Let's do it.
SPEAKER_04We'll hold on to our road bread.
SPEAKER_12Brendo, on the other hand, what did you get? I got company. What was your total though? Two. Okay, yeah. Uh uh three? Would three matter? I forget. Yeah, it does. Oh, okay, yeah. So I'm gonna bump a quest point into that one.
SPEAKER_10Okay, you you just find nothing then.
SPEAKER_12Oh. Uh just pets back to me combing the desert.
SPEAKER_03The the alternative is you would get unwanted attention and raise your chance of uh an intrusion.
SPEAKER_15No, no, yeah. No, thank you.
SPEAKER_12No thank you. Yeah, you get you gonna cook up some yeah, let's do it. Come on, hooch, fire it up.
SPEAKER_02Fire it up, fire it up, fire it up, fire it up. Uh um what do I roll for cooking?
SPEAKER_12Tinker.
SPEAKER_02Oof.
SPEAKER_11I will cook it up, but I'm minus two.
SPEAKER_12Does Brendo have better tinker? I do. Uh Tinker Taylor plus one bonus.
SPEAKER_15Tinker Taylor seven?
SPEAKER_03Excellent. Excellent.
SPEAKER_04Excellent.
SPEAKER_12It's not as good as the other fish I cooked in the past. But it's good enough. Can you craft the item? Um yeah, we get XP for that. Nice.
unknownWhoof!
SPEAKER_12So as per the rules, uh it will feed one person because you uh rolled a seven. I give it to uh hooch. Really? I don't know, man. No, you you caught it, you eat it.
SPEAKER_15You sure you can answer it.
SPEAKER_01Yeah. Sure. I don't know. I wonder what's good.
SPEAKER_09It's good. Do flowers go around here?
SPEAKER_13That's good. I just said that this morning when I was driving. Driving past a flowery hill. I screamed out, do flowers grow around here.
SPEAKER_07You love it. I love it too.
SPEAKER_15Okay, so we're fed.
SPEAKER_09Now we sleep.
SPEAKER_12Sorry, did you use quest point? Did he or who? Brendo to not get unwanted attention. Yes, I did.
SPEAKER_09Cool. The night passes without incident, and uh Brendo.
SPEAKER_12I think you gotta use a ration or something, and then you guys are uh ready to go.
SPEAKER_11I'm gonna use a ration, ration.
SPEAKER_12Uh the uh regular rations are d6, correct? Yeah, yeah. Look at that. Look at that.
SPEAKER_03So you can heal up. Um start a brand new day on the bayou.
SPEAKER_02Born on a bayou. I think I'm full. Or I'm at 11, I think.
SPEAKER_12Gosh, I really, really, really can't get HP to save my life.
unknownI know.
SPEAKER_12I know. Literally to save my life.
SPEAKER_13This is the most dread we've ever taken without any conflict whatsoever.
SPEAKER_12Yeah.
SPEAKER_13The elements are just destroying us.
SPEAKER_12Alright, next day. Alright. Oh, uh, it's me. I'll roll it. That's a seven. Okay. That's a bumper.
SPEAKER_02Well, hopefully. Let's see what the bump of the road is. Roll a d6.
SPEAKER_13All right, Georgie. That's a four. That is a four.
SPEAKER_03Four is bad weather.
SPEAKER_12Bad weather. It's raining on us.
SPEAKER_02We're in the mud. There's quicksand everywhere.
SPEAKER_12In turn of here, can I say uh I bet flowers grow around here with all this rain.
SPEAKER_03Um yeah, so the next check has a minus two. It's just pouring down, you guys. It's pretty miserable.
SPEAKER_12I miss Bogtown. Yeah.
SPEAKER_11I miss Bogtown too.
SPEAKER_12Uh I make a travel check. Uh minus two, I think, actually.
SPEAKER_02I just rolled that one.
SPEAKER_12Oh, okay. Okay. So another travel check?
SPEAKER_02Yeah, one more.
SPEAKER_12Minus minus do. Minus do or do. Come on, is plus one, so it's a minus one. That's a seven. That ain't the worst. No.
SPEAKER_03Another bump on the road, buddy. All of our rats load. Interbring conflict.
SPEAKER_09That's what it is, yeah.
SPEAKER_15Yep.
SPEAKER_09Felts are going by the end of the day, just like you know, wet socks.
SPEAKER_13Socky, covered in mud, yelling at each other.
SPEAKER_12Hooch actually has expanded to many times his size because of the water, just like being absorbed. I say, Hooch, you're crowding me on the path. It's not even a wide path. Can you please like give me some space?
SPEAKER_05I'm giving you all the space you can't walk over there.
SPEAKER_12I can't. It's your your mushroom, I don't know what is it called? Your hat thing?
SPEAKER_13Are you calling me fat? Is that what you're doing?
SPEAKER_12No, I see I'm saying you're absorbent. You've absorbed a lot of water. You're in my way.
SPEAKER_13But what if I have You know what?
SPEAKER_12Alright, you walk ahead. I will walk behind. I will bring up the rear.
SPEAKER_13I like walk ahead in a huff, and the only thing you can hear is like his galoshes squishing into the ground.
SPEAKER_03Is this like your first argument?
SPEAKER_12Like your first real like getting mad at each other? I mean, this is our first court-mandated argument.
SPEAKER_13Court mandated. Yeah, it's I mean, outside of when I tried to turn him in for money.
SPEAKER_04Yeah, this is our first.
SPEAKER_12I don't think this one does. The circumstances are two bumps in the road. Like, I don't know. It was just miserable. I don't think it wasn't.
SPEAKER_02We'll get into a fight when we go to sinkhole for sure.
SPEAKER_12Yeah. Yeah.
SPEAKER_14Or skiff. Sorry, skiff.
SPEAKER_12We're gonna be fine until we get to sinkhole, and then then all bets are off. Um then I'll find a way to sink George. He's over there.
SPEAKER_05He's over there. I don't care, we're not friends anymore.
SPEAKER_13Call me Pat.
SPEAKER_03All right, you guys are like close to skiff, but it's the end of the day.
SPEAKER_12Um you could try pushing it.
SPEAKER_14I would say we should push it since it's right there, but yeah, let's do it.
SPEAKER_12Uh is well, I actually I just rolled, so Ben, we should be able to move, right? I moved you. Oh, you moved us. You moved us. It's slow going in the swamp. Oh, right. It's only yeah, okay. So uh I say, Brendo, lead the way. I mean, that's me. Hoosh, lead the way.
unknownRight?
SPEAKER_03You'll both need to make vitality checks to not get tired.
SPEAKER_12So good thing I ate those uh panclocks. Uh so strong. Uh I have to use another quest point to bump that to a six. Alright. You push on.
SPEAKER_05Come on, Brendo. Oh god, take forever.
SPEAKER_12And now I just uh I'm playing music to myself to drown out Hooch's hoochiness. Make that check. Uh which check? The oh, the actual the actual yeah, roll. Oh, uh Dan, it's you. Oh my gosh, look at this back to back 12 Bernard guiding them dice.
SPEAKER_08Guiding them dice. Double 12, y'all.
SPEAKER_12Dice who sasuces. Ah nah, nah, nah, nah. Okay, um roll the demon 100. Oops, sorry. Sorry, forgot to roll.
SPEAKER_13One.
SPEAKER_12Wow. That's impressive.
SPEAKER_13That's wild. I'm glad I got that one out of my system on this, though.
SPEAKER_12Right?
SPEAKER_03I feel like you guys might might have messed uh met this guy before.
SPEAKER_12Oh, I think you're saying you we might have messed this up, and I'm like, oh, alright.
SPEAKER_03Uh you on your as you're heading into Skiff, there is a kobold who stops you.
SPEAKER_09He says, Hey, hey, hey, hey. Got any secrets? My name's uh Isaac.
SPEAKER_03Got any secrets? I deal in secrets, okay? You give me some, I'll give you some.
SPEAKER_15Okay, yeah. Um what is my secret?
SPEAKER_03Come on, any anything you know, you know, any secret rumors.
SPEAKER_12Uh uh, I got a secret. I'm a bard. Uh yeah, it only matters in Vogtown. I'm gonna really nonchalantly. It only matters in Bogto. I'm gonna really nonchalant. That's real great, buddy.
SPEAKER_13After right after he says that, I'm gonna really nonchalantly say, like, the turkey toes are building some sort of secret base underneath the hotworm hotel. I like it. Yeah.
SPEAKER_05Oh, and while we're at it, we're looking for harm. One at a time, what at and we're working for underbrink. I got a million of them.
SPEAKER_09Hooch. Hooch. Who's underbrink?
SPEAKER_05She's a detective in Bogtown.
SPEAKER_03Oh, yeah. Kate Ketter. Oh, yeah. Kate Ketteran. That's good stuff right there.
SPEAKER_13Yeah, they're like buddies or whatever.
SPEAKER_03All right.
SPEAKER_13I start to walk off, having completely forgotten he's gonna give us a secret. Hey, where are you going?
SPEAKER_05Oh, I forgot. Sorry. You got a secret for us?
SPEAKER_03Uh yeah, I do. Get me on me, buddy. You ever heard of Long John's McGilla?
SPEAKER_12Is it some kind of gorilla?
SPEAKER_03No, it's a guy. He's putting together a hunting party.
SPEAKER_15They're gonna go kill the great white riversaw.
SPEAKER_04Really?
SPEAKER_03Is that a secret? Uh yeah, because everyone's after him. Everyone's after the riversaw. It's like this uh competition basically.
SPEAKER_14Oh, interesting. And so uh it's a secret that this guy's after the riversaur?
SPEAKER_03It's a secret that he's putting together a hunting party, okay? Oh, okay. All right. I see what you're saying.
SPEAKER_15Uh I like the cutting of jib. Um cool.
SPEAKER_03Cool. I got another secret for you. Lay it on me. You know, there's this uh place down uh down south called Dark Shroom Tower. It's full of cultists that kidnap people.
SPEAKER_12Shroom Tower?
SPEAKER_03Kidnap people.
SPEAKER_02Yeah. That's horrible. Do you know what for?
SPEAKER_03Uh you know, I don't know what what a cultists do anything for.
SPEAKER_12Uh serve their evil lord.
SPEAKER_03Exactly.
SPEAKER_09Exactly.
SPEAKER_12I mean, I should know I'm a cultist, it's fine.
SPEAKER_09A secret. Wait, you're a cultist?
SPEAKER_12Yeah, the cult of Bard.
SPEAKER_10Okay.
SPEAKER_12Give me another secret. Come on.
SPEAKER_14He's just being smart. He's being smart. He's being smart with you.
SPEAKER_09Hey, you ever heard of the lost willows? No. They say the trees themselves snatch up travelers who dare go in there.
SPEAKER_13Is that near here? I look at the trees.
SPEAKER_09Nope, it's down down south. Oh, that's where we're going.
SPEAKER_03Oh, yeah, why? Going there. We're looking for Horn Twinbeard. You seen him? Oh. Well, I heard he might be down there.
SPEAKER_15Uh, East or West, by chance. By chance. Well, he might be in the lost willows. The Lost Willows. What is that?
SPEAKER_12East or West. We don't understand that. That's southwest from here. We're holding the map upside down. You mean southeast?
SPEAKER_03No, you gotta turn that around. You don't teach you that in Bard School.
SPEAKER_12Uh where Bardo is.
SPEAKER_13I point to a spot on the map that's clearly a mustard stain. So you're staying around here.
SPEAKER_03Uh no, that that's uh that's the drippy down. Got it, got it. Look, look, I'll show you right here. Okay.
SPEAKER_13Okay.
SPEAKER_12Yeah, right here. Alright.
SPEAKER_13So we'll uh what do you say, George? We go to sinkhole.
SPEAKER_12Yeah, let's shoot over to sinkhole. Wait, we're in skiff. We should bed down for the night.
SPEAKER_13Yeah, right. We need to rest, but this is good. We're we're we're narrowing in on twin beard.
SPEAKER_12Progress.
SPEAKER_04Indeed. Make us some crazy good progress.
SPEAKER_03Anyway, that was uh that was good for me. Was it good for you? Yeah. All right.
SPEAKER_11Let's see. He's like going to the same place. He's gonna stay in our room.
SPEAKER_13You're not using a tub, are you? Puts up a lean to in it.
SPEAKER_03Right. Uh yeah, you guys head into Skiff. Um it's probably a good place to stop here. Yeah. Skiff is this uh they call it the last stop before the slop. Okay. That's a good timing then.
SPEAKER_12You know, they say uh choosy moms choose skiff. Yeah, I'm just saying. Wow.
SPEAKER_11Oh, that's classic, if you ask me. What things are classic?
SPEAKER_12It's uh regular Vlasic, if you will. It's a regular classic.
SPEAKER_15Right. Good stuff.
SPEAKER_12Uh let's do some uh XPCs.
SPEAKER_15Yeah, let's do that. XP sasuces Munoz. Frankie Munoz.
SPEAKER_12Okay, um you did complete a quest by uh giving Charlie the part.
SPEAKER_03Did you encounter a new creature?
SPEAKER_12I don't think so. Quicksand. It's a living thing. Significant NPC encounter.
SPEAKER_02Um Charlie Charlie? I'd say found out he was working for Underbreak. Like working. Do we already have a significant counter with Charlie?
SPEAKER_12Uh we we did like a new aspect of the relationship. Um I don't know if that's how that works. You were with him for six hours. I mean, it's gonna be worse. Yeah, yeah, yeah. Did you solve a problem in a creative way? Uh I mean the quicksand? No. Not really. Um what else? No, not really, I don't think. Yeah. Get into peril or hijinks? Definitely. Yes.
SPEAKER_03Did you travel 10 or more hexes? Let's see.
SPEAKER_12Ooh. Yeah, I'm gonna go with a yes on that. I think so. One, two, three, four, five, six, seven.
SPEAKER_14What? We started here. We were robbed.
SPEAKER_12Two, one, three, two, three, four, five, six, seven. Six, seven, eight, nine. No, that's not that's not how it worked. Um, shucks. We were so close.
SPEAKER_03Uh explore a new location or point of interest.
SPEAKER_12Um that could not be bayou. I guess. Yeah, definitely. Bayou Safesh. Didn't really explore it though. Right. It explored us, I would say.
SPEAKER_03Crafted an item. Some cooking.
SPEAKER_12Oh, yeah, that's true. We got some cooking in there. Some chuchin'.
SPEAKER_03So I'm gonna call that 4XP.
SPEAKER_12And I don't think anyone did ideals and flaws. I did not. I did well, so my new ideal and new flaw is so kind of. Uh it's the story exchange, you know, learn or tell a story. Did I not uh who didn't I ask someone about the story of the tavern, or did he really just kind of like brush that off? Um yeah, that might have been my bad. I was I didn't know that you were I was angling for that. I thought you were just trying to poke holes in uh logic. Which is you know what? Fairness, that's that is my um I've conditioned you to feel that way. I was really trying to get like the story of that area, but no, no, no, that's fine. Uh I I will explicitly say that next time I'm trying to do it. I think that would be like the most fair thing to do because most of the time I am just trying to flood some logic and doing a bad job of it.
SPEAKER_03Uh yeah, you know, there was an opportunity guy for you guys to uh I don't know, do some relationship stuff when you're arguing arguing, but I don't I don't know where that would go.
SPEAKER_12I I feel like that shouldn't necessarily count because it didn't like it's not gonna change our relationship long term.
SPEAKER_13Yeah, I just kind of figured it was just a horrible trip. But um that means there's opportunities, uh you know.
SPEAKER_03Around the corner. Yes. Okay. So next time um guess we'll head to sinkhole.
unknownYep.
SPEAKER_12Head into that sinkhole in the sand.
SPEAKER_09And into the lost willows.
SPEAKER_03All right, cool. Um any any parting words?
SPEAKER_13Um yeah, I mean, if you uh are interested in playing Landavine, checking out this sandbox or getting your hands on the rules, like we said at the beginning, you can check out landaveam.com or click on any of the links below this video on YouTube. Um you can also check it out at drive through at PG and do sign up for the newsletter because we'll be we'll be you'll get lots of frequent updates about um the game itself as well as the upcoming crowdsource campaign.
SPEAKER_12Excellent. Until next week. Take it easy, everybody. Take care. Bye.