Overthinking Games

Ep 51: Procedural Generation

Overthinking Games Episode 51

The One Where We Forgot the Topic Was Procedural Generation

Welcome to this week’s episode, where Katie brings a topic she doesn’t know much about, and everyone argues about definitions! No, really, this week we try to talk about procedural generation vs. curated design, and end up embroiled in roguelikes, as one does.  Also mentioned: Final Fantasy 7, Marvel Rivals, and games that are boring but we love. 

If you have a better understanding of procedural generation and spent 20 minutes yelling at us through your phone, you can send us an email and share your wisdom!


 overthinkinggamespodcast@gmail.com

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