
Overthinking Games
Overthinking Games is a podcast about what video games can teach us. We look at video games through an educational and critical lens.
Overthinking Games
Ep 61: Waiting
Waiting sucks! Except for when it…doesn’t.
Why can waiting for an upcoming, scheduled release feel like Advent (thank Seth for that one), but waiting for Silksong incites insanity among its fanbase? Is there a difference between delayed gratification, and gratification delayed(that one was Katie’s fault…)? How does player agency tie into all this?
Join us as we discuss waiting and video games, as well as the decline of the human attention span, and Elden Ring: Nightreign.
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