
Powerful Nothing
A Magic the Gathering Cube podcast hosted by Dan and James. Talking Cube and other magical goodness.
Powerful Nothing
#31 - Modern Horizons 3 Cube Set Review: Part Three
Part Three of our cube review for Modern Horizons 3, in this episode we cover Green and Multicoloured.
00:00:28 - Green
00:56:28 - Multicoloured
My Cube: https://cubecobra.com/cube/list/sweet
James Cube: https://cubecobra.com/cube/list/ba642a54-a6c7-4587-b97e-1d95429c59b5
MTGO Vintage Cube: https://cubecobra.com/cube/list/modovintage
Randy Buehler's Necro - Pro Tour Chicago: https://www.mtggoldfish.com/deck/403367#paper
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00:00:00:00 - 00:00:21:02
Unknown
A loved one. Welcome back. A Powerful Nothing, A Magic The Gathering cube podcast. I'm your host Dan better know on the internet as too sweet mtg. And as always, I'm joined by my co-host James. I was going to do. Are you all set and ready for today so but it does I mean some more mutton cuts. yes. Because today we have part three of our key review for Modern Horizons three.
00:00:21:04 - 00:00:38:13
Unknown
In this episode, we're going to be looking at green and multicolored. We have some sweet cuts to talk about, too. James, don't take it away with our first card of the day. So we've got a pretty sweet one. First up is a basking brood scale. It is one a green for a tutu creature trailed by sea lizards as devoid.
00:00:38:16 - 00:01:08:24
Unknown
So it's not actually green and it has one green to adapt to one. So that's if it doesn't already have a count on it, you can pay on the green, put a count on it at solstice speed and it has whenever one or more plus one for one councilors are asking to scale, you may create a01 colossal DLC spawn creature token, but you can start to make a colorless manner, and so this can certainly pump out some tokens in a tap.
00:01:08:24 - 00:01:29:04
Unknown
The swan song counts as that, and that would be fine. But the real thing, I think going on with this is the combo card of the certainly the easiest combo with this is very easy cotton which is the two in a whites. When I eat bees make food token and whenever you create a token you put a counter on something other than Vaizey.
00:01:29:06 - 00:02:02:22
Unknown
So you're going to create a token. We've, we've virtually put a counter on there that creates no of that. And spawn tokens that triggers various. You can put sort of a counter on this and you end up with a infinitely large fucking food scale. And as many zero one alt Fozzy sounds as you want, Tesla win the game on the spot, but it is infinite bodies on infinitely large creature and infinite colorless manner improbably pieced together when from fire.
00:02:02:24 - 00:02:28:14
Unknown
If even if it's not that, then you'll have a very commanding bullet state and very easy is already pretty legitimate combo cards put in your cube that basically does the same thing with Scorpio which is the three manner of evolve creature which that suddenly when you put cancers on their set, it's going to make tokens. So that kind of seems like a nice little combo package far.
00:02:28:16 - 00:03:09:17
Unknown
But this is a better enabler than scoping out because while just it costs two manner, it does have a downside of see if you're creating zero ones where Scorpio creates one one so you're a little bit more vulnerable to than just on topping and killing this but two miners as very big deal is certainly I think if you want one, you want if you want this whole package, ideally I think it would be nice to find something other than those two combo with these things to fill in the spot where if those isn't open and Scorpio that scale up those kind of dead cards without fear, they could benefit for the underwhelming that.
00:03:09:19 - 00:03:51:19
Unknown
But there are a few other options that kind of do of those thing but less efficiently think a false crusade is probably the best one. It's a three. Why wait for an enchantment with whenever a creature enters battlefield into your control, put a plus one plus one cancer on each creature you control, which will then generate you as infinite, infinitely large pound tokens, which is is obviously pretty big upgrade over the combo with if I sleep again 5 minutes of any big deal that cost to say it is also like and so a good factor to put it in the attack anyway a little bit when more but it will give you some a lot
00:03:51:19 - 00:04:14:06
Unknown
of value if you just have a lot of creatures in your that when you don't draw your combat pieces and that works with both gov.uk and the APU scale, which is pretty nice. There are some of options like Mazurek goes infinite with the boost scale like this. When you suck features you you put counts on all your stuff.
00:04:14:08 - 00:04:36:11
Unknown
It doesn't quite work how you want to scurry okay though, because you need to suck out that. But yeah, I think this is becoming kind of a nice, interesting little combo package. Maybe a way to make all those creature tutors actually good. No, definitely. Yeah. I've had the skull oak combo in my, like, unpowered entity for quite a while.
00:04:36:11 - 00:05:01:00
Unknown
I got it's not really come together, but that could be because I don't think no one's going to really forced to draft it. So. So this being a additional redundant piece, that is quite nice. But for me the main thing that's really interesting about this is that so basking brute scale Rosie cotton and scurry okay like you can order you can run them all in a peasant cube and there aren't as many just like creature combos or combos in general.
00:05:01:02 - 00:05:25:04
Unknown
The kind of peasant cube gets like available to it because like, I think busting boot sales actually are common and I like there's even a like, like a combo in Pauper available. There's a card called Sadistic Glee, which has rocketed up in price because I think it's going to be a pauper deck with this. It's one black for a or a John creature.
00:05:25:04 - 00:05:43:15
Unknown
Whenever any creature is put into any grave it from play proper prey encounter on enchanted creature. So that kind of does the mazurek thing with passing broods go. But that's a common. So like in theory, if you're in a 360 cube, you can have Baskin brood scale and sadistically as a combo in a pauper cube. That's actually quite nice, if I'm honest with you.
00:05:43:17 - 00:06:04:21
Unknown
But there's not many two card combos that you can put an apology. So yeah, it's actually kind of like, yeah, like, like that's one of the nicest things about this card, I think is yeah, I think it could see some play in hype. I would love it. But just like that, kind of like that kind of creature combo thing is quite nice and like, yeah, like in hype, I love think it's better with like, like creature tutors.
00:06:04:21 - 00:06:21:15
Unknown
Like maybe, maybe it's funnily enough, these bits now where like Collected Company could see and play because it's just like if you have 70 comic bits you just Koko end of town and whoops into your combo. We want to be there. Yeah, but that is quite cool. But yet the fact that this combo also is like peasant and pauper I think is quite nice as well.
00:06:21:17 - 00:06:45:18
Unknown
Yeah, for sure. And it's just so big having a little bit of redundancy like with wifi go combo as it is, I'm always a bit reluctant to back on one half because I know there's just a pretty good chance I won't see the other half. So there is. I've heard bail off, but that's five mana for a44 that has to scurry out like thing.
00:06:45:20 - 00:07:05:16
Unknown
If a counter is put on it, you make a four for Green Bay. So kind of like, but that is also five mana for a44 in a world where like in my key where I'm running like mix so Exactly exactly. And it's just going to die and you can't really do it all in 110, whereas this is like a combo piece I'm happy with.
00:07:05:21 - 00:07:26:02
Unknown
Like I'm not actually probably even going to even like of those the cotton in the head bay lost in my deck most of the time. I think it's just too inefficient. But like having two good, efficient things that equivalency would make me interested in like speaking on Lazy Alley and I yeah, just knowing that there's more of the bits available to you in the cube.
00:07:26:02 - 00:07:45:20
Unknown
So you're more so you're likely to see them just, just on a them being opened in the first place point of view. Yeah. That is quite nice. All right. Marvelous. Let's move on to our next card. Next up, we have birthing ritual. This is one the green for an enchantment that says at the beginning of your step, if you control a creature, look at the top seven cards of your library.
00:07:45:22 - 00:08:05:12
Unknown
Then you may sacrifice a creature. If you do, you mean, but a creature card with mana value ex or less. From among those cards onto the battlefield where x is one plus the sacrifice which is mana value, but the rest on the bottom of your library in a random order. So this is sort of the modern fair take on birthing pod and the cards are actually quite different.
00:08:05:18 - 00:08:32:05
Unknown
But it is worth mentioning this. The similarities end about In the last video we saw a recurring nightmare variant for modern and similarly to that kind of recurring nightmare that goes in two decks. We have the reanimated deck in the slow grind value deck. Birthing pod kind of does a similar thing. You have the slow value grinding deck, but also there's the more combo centric version where you kind of go up your unhappy chain and end up with a kick that wins the game.
00:08:32:07 - 00:08:51:03
Unknown
So in a similar way, with this to the fixed recurring nightmare we saw last time, they kind of taken away the combo element as much because like you can't go up a chain. This happens once, you can't really abuse it as much. But as a value card, I actually think this is quite a good engine, kind of like I think we mentioned kind of like kitchen things with the fixed recurring nightmare.
00:08:51:03 - 00:09:11:09
Unknown
That's exactly the kind of thing that I want to do with this. Like the fair gendered absentee value style of birthing pod. Like this is good with like possessed creatures and creatures with good ETB effects, and it just value out your opponent. And also seven Cards is actually quite a lot like, yes, you can't do that for your through your hold day to find the exact card as you can with birthing pod.
00:09:11:15 - 00:09:27:06
Unknown
But seven cards is a fair amount in a cube deck. This idea starting at 40 cards, kind of like you're going through what, like effects to be like a quarter of your deck every time with this. That's actually pretty solid. And if you're in a green deck, you're probably going to have a good amount of creatures, so you're not really going to be whiffing too much.
00:09:27:12 - 00:09:41:22
Unknown
Also, the fact that it's in step, I do like it's not they haven't done this dirty and done it at the beginning at like start of turn. So you can get your value straight away with this. You can go up that chain straight away and get a card from it and put just one in the green. I think this is pretty solid.
00:09:41:22 - 00:10:02:16
Unknown
Kind of like I, I could definitely see where that where this doesn't get very high powered level cubes where you need to be kind of committing to the board and like, yes, you do need a creature with this to do anything. But the the fact you get some value straight away or on the down you play it. I do quite like and yeah I think this is one I should probably test because mine is a bit more midrange so yeah.
00:10:02:17 - 00:10:38:22
Unknown
Yeah. I'm kind of here for birthing ritual. Yeah, that's really cool. Actually. I love birthing pods, man. It's so much fun. It made me extraordinarily sad when no one could justify putting birthing part of my how cubes anymore because it isn't getting a fair idea about. But I think this is a really nice variation on that actually is to say obviously less combo is more value orientated, but you kind of want all the value creatures you wanted in your birthing pod that like just anything that has a good ATP or Def Effect is going to be really nice.
00:10:38:22 - 00:11:09:03
Unknown
Yeah, and we've, we've had some nice additions for that recently as well. Stuff like that. The sandstone salvagers have a green blade slicer that, that, that's kind of a stuff you want and this awesome. But obviously you know looking at seven is much worse and you think this has some very nice upsides over pod Percy often you say pod on free and then you can't lock yourself into paying manner in life every time and you just end up not activating a bunch of patterns which can be kind of tough.
00:11:09:03 - 00:11:33:06
Unknown
And the fact that this is doesn't have the client cannot activate as well means it kind of functions as an accelerant. Some time. Like you play this on to a fridge off on ten free of what's called barfing vitriol. It's a way into a into a photo. It's kind of like you played a two mana accelerant. But this is going to keep giving you value as the game goes along.
00:11:33:12 - 00:12:01:01
Unknown
Like, imagine just play like some value. You freefall and then have it's really strong is also the way it's worded is very nice for you in a couple of ways. Firstly like birthing parts, you ought to get exactly one more, whereas this is excellent. I've definitely bulls up my but I think for Curve a couple of times, like especially like more in Commando where you're going to lose track of what's left in your deck.
00:12:01:01 - 00:12:18:02
Unknown
But yeah, yeah, for sure. And that means like you can a a most of the time in a deck that is built to support this you'll hit something very good and your top seven and you get to look at the seven cards before you decide if you start your creature. And that's really good. do you? Yeah. That is okay.
00:12:18:05 - 00:12:40:19
Unknown
That's very nice. Yeah, that's good. Yeah, yeah, yeah. You're not committing anything. If you look at the top seven and you don't have a good set, you just put them on the bottom and move on and feel life in your creature silver and it means that you don't have like, it means that you can more realistically get value from sacrificing something that you didn't really want to sacrifice, if you know what I mean.
00:12:40:19 - 00:13:02:01
Unknown
Like, so you play this into Adeline and you know, Queen like that. You don't really want to fuck you. Adeline So if you had to pick, you wouldn't suck the ability. If you're just looking at the top four and you're like, here's my phenomenal thought. Top feature I will suck my athlete That's fairly nice upside. That means it's going to work a lot more often.
00:13:02:01 - 00:13:24:16
Unknown
I think I'll see this doesn't go in every green deck by any means, but I think it's a pretty cool inclusion. I, I think it's very nice for your curve. I am tempted to try it in mine. I can believe it's still not good enough for power to you, but I might give it a well. No. Yeah. I think that's back of like this whole set is making me all it's getting me to put back in.
00:13:24:16 - 00:13:42:15
Unknown
Just like. Yeah, like John Gravity value stuff with, like the glyphs from the set with the recurring nightmare from this set, that kind of stuff like that. Will seems like a very nice kind of just like synergistically miserable like, like I was surprised and all this and I'm like, loading a shipping container of value. You want someone That's what you're doing with this?
00:13:42:15 - 00:14:06:07
Unknown
That seems really cool. Yeah, that's good. In mine, but too slow in like in yours. And I like that. It keeps potentially. Yeah. No, because it could do some stuff in the graveyard attacks as well. They like it like stack up Tetris. If I get away, find that all game's over. You've already won. Yes. No, no. All right, love it.
00:14:06:09 - 00:14:28:04
Unknown
Okay, Next up, we have bridge works battle. This is true in a green for sorcery. We have target creature you control gets plus two plus two until end of ten. It fights up to one. One target creature don't control this. Sounds like a mediocre fight spell. Why we talking about it? It's because it's also a Latin is a and DFC.
00:14:28:04 - 00:14:56:10
Unknown
You can play it as tangles fetch works. It's the land for taps for green and the enters untapped. If you pay tree life, why isn't this tapped? This is seems like a nice low cost way to get a little bit more interaction into your green that be like a red green stomp that's going to valley like fight and kill your things get in for more damage Seems pretty strong and especially like and be more aggressive.
00:14:56:10 - 00:15:24:02
Unknown
Banks kind of care about the life loss less as well. So since it seems like it has a good home, I think for me there need downsides with this card and also kind of why we're not talking about all of them. I think they're all like reasonable to put in cubes. But there is a point where you can only add so many of these like kind of low impact, but good to include in your deck cards.
00:15:24:04 - 00:15:51:15
Unknown
You only want so many marginal upgrades. Save your basic lands. You only want so many like two alarms with bad spells on the back. But I think this is one of the better ones and I could see it being quite strong. I definitely get that. The fact that actually when this is in you, when it's in your pool, it's free to run because it's just is a land that will, if you need it, it will cost you a little more elves on turn one or later in the game.
00:15:51:15 - 00:16:13:11
Unknown
It will, it will let your questing beast punch something in the face. Yeah, yeah, yeah. I think you hit that. I had an idea of just like, slots for this fitting into a game because like, I definitely got to when this first came out, I think I was, I think I was running something like five lines in each color on top of all, my guild lands and local lands in general.
00:16:13:11 - 00:16:37:05
Unknown
And it just meant that kind of like even even if I thought I was a bit short on spots for actual magic, for other like spells and stuff, but kind of like it did kind of like a definitely slowed it down again, I think I've let like these are about kind of like in more mid-range type of things like where you could have this or where this code come into play and it wouldn't really affect you that much.
00:16:37:05 - 00:16:59:17
Unknown
Kind of like you could place on turn one or something like that and not like, like, like if you didn't have a where I was in more, more hype, I would love cubes, but I think to do something on turn one or two, that kind of thing. And as I mentioned last time, I think I guess more with this one because it's in green yet these get better if you're doing the field with that type of thing like like lands Dex where just you just want more of these in your cube.
00:16:59:17 - 00:17:15:07
Unknown
So kind of yeah. If you're doing that then that then this will go up in value for you in terms of running it as a card, because it's not just a land with a different name, it's also a spell that someone can use. So that's a plus. Yeah. So sure to show. And you also just end up in a spotlight.
00:17:15:09 - 00:17:47:12
Unknown
You kind of find out of spots for cool cards and some of these have like interesting thematic facts that quite a lot of them are like, this is just like a generically okay effect that costs a bit too much money and a land. But those are actually let's think of like like I guess because all the ones on this set I think are just generally better than all the uncommon ones from previous ones that we've seen, because these have the what was the rare ability of being able to come into play untapped like that just is a huge base level increase over all the other ones.
00:17:47:12 - 00:18:04:07
Unknown
So I think kind of like if you were running something before, like there's like the I'm going to impersonate like Tangle floor and it's like there's a one on the green for a11 that can tap for a matter on one side will be allowed on there on the other side. But the other side always comes into play tapped and that's very slow compared to like this.
00:18:04:07 - 00:18:20:05
Unknown
Like this can be the untapped land that you need when you need to be. It's not a tap plant and that is I generally just don't like tap lands in my cube decks in more unless they're doing something very specific that like a deck wants. Yeah, it's a shelf like Cuba's powerful now taps out and see you need to justify your plan.
00:18:20:07 - 00:18:42:01
Unknown
Yeah it's like I think the only one I've added in recently was I had in one of the lands because there is sort of a combo with it where you can go through your whole deck with a surveil and that is Oracle people. That's for another day. Yeah, I don't mind the surveillance. I think they are quite good, especially so like you can search for them and you can turn your fat son into a smile is kind of nice.
00:18:42:03 - 00:19:04:03
Unknown
Yeah, that's it. Yeah, that's exactly. It does something additional rather than just like, fixing it or something like that. Yeah. Yeah. All right, let's move on to our next card. You have another book out today. Next up, we have colossal dread mask. This is for Green Green Beret artifact equipment with living weapon, which means when it comes in, you create a00 black gem token attached to it.
00:19:04:05 - 00:19:30:07
Unknown
The creature gets past 6.6 and has trample, and it has a quip. Three Green, green. So I don't actually think colossal dread more actually sees that much pauper play. Despite the meme. It was for quite a while just appearing in every magic set for like what felt like two years. My guess is, however, that this one might see some play and it comes in as a6x, which if at which if the creature gets answered, you can just equipment to a man of talk and then it becomes another six eight with trample and then again.
00:19:30:07 - 00:19:50:20
Unknown
So just getting into damage again and again, they need either multiple removal spells or they need to answer this like, yes, I guess an artifact is more likely to die than a creature just because it dies your shatters as well as your black removal spells. But kind of like that for like black removal spells that they will need like multiple because you just because you to keep equipping it to creatures.
00:19:50:22 - 00:20:27:06
Unknown
And I think this is very solid. I don't think Pauper really has an equipment theme, but I think this is just a good find magic card that's interesting enough for Pauper that it could see some play you have. This historically seems pretty strong and cool and profit keeps me like the games go along in those cubes, you know and it's if you can't kill V equipment, it's going to be kind of miserable playing against this life is trying to one form that creatures and that all of that creatures are a huge so you just keep pumping money into this I kind of seems like a pretty legitimate late get late game plan to me and
00:20:27:06 - 00:20:49:06
Unknown
it's not I mean it's you know so you wouldn't if I want colossal treadmill on those kids but it's not like it's an embarrassing creature thought wait six months x six trample then is keep going to pay five and basically make another colossal treadmill. And that seems really strong to me. So I think not that much outside of pulp.
00:20:49:08 - 00:21:13:00
Unknown
Yeah. Seems like a very nice addition of a no no. Definitely. Yeah. All right. They're trying to push monitoring again. James, do you think don't take it away with on next card. Yeah. Next up we have our dam re cofactor. Well this is one green. Green for a three free legendary three channel warrior. You may look at the top card of your library at any time.
00:21:13:02 - 00:21:40:10
Unknown
Make has creature spells from the top of your library and you can pay a green and tap it. And tap two untapped creatures you control to reveal a creature to reveal a card from your hand or the top of your library. If you reveal a creature card this way puts it onto Battlefield X bait and it showing your turn certainly isn't a weak card.
00:21:40:12 - 00:22:08:20
Unknown
It does a lot of things, but it to me it seems like it was sort of two modes. You could just playing it for value of your very creature dance and you want to try and catch some spells off the top of your library and that's fine, but it is also very slow because the things you end up in the spotlight, it's in a lot of ways think it's a lot weaker than something like Cost of proof X Letting you play lands off the top is most of the time a land is just a land and you just want to land.
00:22:08:22 - 00:22:33:17
Unknown
Whereas gang like creatures often feel like feet. You'll often you know, you're happy of. See, if you just hit any creature. But I'll feel I guess the majority of your that isn't creatures and then even when you do it's pretty unlikely. But it's like that was a creature you would have passed this ten otherwise, right? So you're going to just end up playing off kind of a bunch to try and get value or just not getting the value of them.
00:22:33:17 - 00:23:02:05
Unknown
This isn't really doing a lot for you, so I don't love that as a starting point. And then piece of Elvish pie for ability to put creations play like there's going to be games where. That's right. But it's just a lot of set up like two untapped creatures. Plus this is the universe. Games will come up, but it feels like you need a lot to line up to have that plus something great fun to play.
00:23:02:07 - 00:23:25:05
Unknown
Yeah. So a little title. I mean, it does a lot of things. Certainly not a not a weak card to include, but I, I would stay away from it. And more powerful cubes I think so I think I'm a little bit higher on this than you just but I, I love running like future site cards whenever I can just like there is something just being able to look at and talk about a little talking to every whenever you want, like that is a powerful effect.
00:23:25:05 - 00:23:46:07
Unknown
Obviously gets better with things like fetch land so you can and other ways of manipulating the top of your library. So I personally like I, I kind of like the fact that this term something like a vampiric tutor into like a second copy of natural order in your deck because like, if you can put something on top of your library from your deck, look like a tutor, you can cheat it into play with this.
00:23:46:07 - 00:24:13:00
Unknown
And like, yeah, I do agree that kind of like this this does have the this could just be quite slow but like I most of the I'm almost not viewing this as like a green card like like like maybe this is just a silly as near like token matters card where kind of like this just puts in kind of like your, like part of your cab is made of docks and token makers and then you have like creatures that overrun at the top end basically.
00:24:13:00 - 00:24:30:06
Unknown
And then maybe that's how your winning card. But basically in this deck I'm viewing it, they're kind of like your curve is one drops and eight drops and nothing in between apart from this. Yeah, yeah. And I get that. But then it's also like most of the rest of the attacks doing, you know, ramping to your rate drops rates.
00:24:30:08 - 00:24:53:15
Unknown
I'm sure there are. So I, I guess I would for first run I can see running both of these if you want to try and push wrestle package by card like monster manual I think sort of does that job a bit better of being like and reading thing that lets you keep stuff in place just access it finds you a thing as well and it doesn't.
00:24:53:17 - 00:25:14:17
Unknown
It said that lightning bolt is kind of also attacked though, but yeah, I think I do. Yeah, I think I do actually like Monster Mania More on this because you are more likely to get like it's more like to do the bigger broken thing than this. And I guess the fairer version of this isn't the phenomenal because this could just be a I mean a three out of four four at this point quite easily.
00:25:14:17 - 00:25:31:15
Unknown
So yeah, yeah. I mean, certainly that would be a bunch of decks where this is much better. Vermont's manual because it's much better back up. I mean like if you're committing to trying to do the unfair thing and I think though a better ways to do it. All right. I'll move on to our next card. Next up, we have fanatic of wrongness.
00:25:31:17 - 00:25:49:14
Unknown
This is one in a green free one for creature Snake drew it. It has tap to add a green and ferocious tap to it. Full green activate only if you control the creature with power four or greater. It also has eternal eyes for two Green. Green, which, as a reminder, is you can pay that I stole this card from your graveyard and create a token copy of it.
00:25:49:14 - 00:26:07:21
Unknown
Except it's a44 and a black zombie as well. And you can internalize only as a sorcery. So I think this is all right. It's a lot of toughness for just two manner. It's kind of two decks. I could see this in. Firstly, the deck this go into is just like a solid groove Monsters deck that will have plenty of four fours to make this start tapping before mana.
00:26:07:23 - 00:26:24:06
Unknown
And then you also have kind of the self mill graveyard deck where you have things like Tamagotchi for nether glyphs that could easily get to for power and start turning this on to make you a bucket load of mana and then if it is in that self mill deck, it also can become a threat because you can internalize it back as a44.
00:26:24:06 - 00:26:43:06
Unknown
But actually at that point, yes, you can then be ramping with it. But really you're playing it in that deck is kind of like early Game Matador, late game when you've killed it, it's a threat. So that's kind of that's alright. I think if you have both of those in your group, if you have girl monsters in the middle deck, then that's when I would start considering this.
00:26:43:08 - 00:27:05:12
Unknown
If not the issues is that there's a lot of other to drop minor dorks in there that make either more than one manner consistently or making manner of any color. But yeah, if you have grow monsters yourself more than I would consider this personally. Yeah, I think maybe even a little bit higher on it for New. Yeah I, I think the toughness is a very big deal.
00:27:05:12 - 00:27:27:15
Unknown
Like be your dorks not dying to have that from evil spells. This is a very big deal I think that's why a lot of cubes still the other stuff like wall of fruit and this seems a hell of a lot better for quality, which to me for a couple of reasons. First, Steve, is you're going to have jobs where this feels kind of absurd, right?
00:27:27:17 - 00:27:48:00
Unknown
Like, you go this on to a one of the infinite form and a full force available to you and Green on three. And then you have eight management and four like I get the green isn't all about the eight drops anymore. But even if you're just playing like a five, you offered up free to offer it, Just multiplying it seems fairly small.
00:27:48:00 - 00:28:20:06
Unknown
I think we're at a point where there's plenty of four power, three, three. So so know you could play this on to play like bloated, contaminated or simian similar like chrome on turn three and also then tap this to cast questing beast. that seems really good. Yeah, yeah, yeah, that seems great. Then on top of that, you just have to analyze like if I do like Fatal Pressure or whatever it comes back bigger and it taps four four manner by itself and you know, sometimes you'll mill over or whatever perfect graveyard things as well.
00:28:20:07 - 00:28:42:18
Unknown
I don't think you need for graveyard stuff. I think it's I think it's just a strong, strong team man at all. I agree there's a ton of options, but I think it's this is one of the best ones. Me like I finally feel like Carrier said over this just like can't kill it and it taps funny fill up but I think this is maybe the best to manage on that side of the look.
00:28:42:20 - 00:29:04:11
Unknown
That's cool. Nice. So yeah, yeah. Maybe I should just leave this boy up. All right, Next up, we have the flower of cultivation. This is a green flag. See, it is one green. Green for sorcery as well as you may sacrifice a non token green feature of often pay, this spells mana cost and you search a library for up to two basic land cards.
00:29:04:14 - 00:29:33:13
Unknown
The field for his cards, but one of them on the battlefield tapped and the other in your hand. It's cultivate cultivate no that cards. It was I think it was a few years ago. It sort of dropped out of being good enough for the really high power cubes, but still a very fine card. And I mean, double green is real, but I think this is still a decent amount, better in my stacks to make for free costs that work.
00:29:33:13 - 00:30:00:05
Unknown
So you do need like cheap creatures, but you're happy to just sacrifice immediately, basically. And like that's okay with a dog, but not really great. Like you're not actually down a card fight, you exchange your dog for two lands and you're you're not salivating more, but you still have some extra mana. But it's great if you have stuff like, you know, straight away fine though.
00:30:00:06 - 00:30:22:00
Unknown
Elvish, visionary, any any of that sort of stuff where you just have to up player get value immediately and sacrifice but they do need to be teeth because Colter I know enabling I got cats might cultivate for free on turn for that that's not that enough that doesn't really do a ton for you You need those cheap value creatures for best value work I think.
00:30:22:02 - 00:30:37:14
Unknown
No, I'd agree with that. I think part of the my issue is I don't have any cheap value creatures in my cube anymore. Like I like I could see data right there. Say, do I find it coming back when I do? The more of the graveyard stuff I was just going through and like the first creature, I'm fine.
00:30:37:14 - 00:30:53:09
Unknown
Sucking is eternal witness. Yeah. And it's not that good on Sentry. No, exactly. But I'd like to. So. So I think for that reason, you do kind of need to build around like, like, like, like I think I am sucking and I think I'm fine sucking. I'm an adult, but I'm only actually happy if I have used on a dog that term.
00:30:53:11 - 00:31:13:11
Unknown
Then, I mean, the land is on is tops right? So it's not like you're really honestly, if I had this an adult in my opening hand, I think some say is just a flavor dog that could all cultivate it and turn once It's like I'm doing that anyway. And my land, they can't kill my land by now. I think that's fair.
00:31:13:11 - 00:31:38:13
Unknown
I think so. And I think I like cubes. I think generally do have room for one or two bits of non dork based wrap. I think it is good to have a bit of diversification in that. Just so they don't all die to a border wipe. Like in mine I run I run wild go through this affects effectively a one man a dog but you put it on a land and I also run into the north, which is kind of a rampant growth.
00:31:38:13 - 00:31:58:14
Unknown
But the snow lands because it gets the snow lines I run in my cube and also dog deaths, which I think is quite cool. If I wasn't running the snow stuff, then I could see myself cutting one of those for this. But is also like what creature that doesn't tap for manner have you ever played on sand morning cream and hex drinker?
00:31:58:16 - 00:32:21:08
Unknown
I can't bear section to surfing silver and safekeeping I have in my cube. Okay. Show. Show. Ooh. How about how about Metro Café ten one I'll boil Razor blade. My second plan of it. There we go. That's my. Although Will Grazer cultivate. That's a lot of ramps. But yeah, I do think you need, like, to be specific kind of surpassing this.
00:32:21:08 - 00:32:40:08
Unknown
I don't think it's just a card for you slot into any queue. I think that's fair. But I think kind of what I was saying, we're kind of like the cutting cards that I already have. Like it's like this is an effect that Cubes actually want. But unlike the white and the red one, this is an effect I think cubes already want and could find space for.
00:32:40:10 - 00:33:01:10
Unknown
I kind of well basically it's easier to find space to test this like simulated like the black one and the blue one. There's concessions on power level and how and how open they are to be cast. But like you want those effects, you want to count spell and you want to remove or spell cubes, want ramps, panels They don't really want like forks or like mass protection spells.
00:33:01:10 - 00:33:17:19
Unknown
So kind of like, like for that reason, I think this will be tested a fair bit. And yeah, I think we're going to see how it goes. But I think this will, I think like half the time this will play out completely fair and just be fine. But sometimes it will lead to some very stupid terms. Like to basically Yeah.
00:33:17:19 - 00:33:47:20
Unknown
I mean it is nice that it's yeah, it's just not a bad card to cast off the amount of I, I do think double green matters on cultivate quite a bit because generally cultivate a lot of what your baffle is for fixing night you not cultivate isn't really the card you want in your monarch green that to accelerate you is fixing all your colors and you'll flying a lot of colors and having to have that double green kind of restricts for where you can build your mana base a little bit.
00:33:47:22 - 00:34:11:22
Unknown
Like if someone made an argument to me that they want a fort, the cultivate was better than this card in that cube. I wouldn't think they were being stupid. Right. Next up, we have grist voracious larva, another wall of text. Here it is. A single green for legendary creature insect. It is a12 with death touch. When Gris reaches larva or another creature entered the battlefield under your control.
00:34:11:23 - 00:34:32:02
Unknown
If it entered from your graveyard or you cast it from your graveyard, you may pay a green. If you do excel, Gris, then return to the battlefield transformed under its owner's control. It transforms into Grist. The Plague Swarm is a legendary Painswick aggressor that comes in with three starting loyalty as a plus one of create a11 black and green insect with your token, then two cards.
00:34:32:08 - 00:34:53:11
Unknown
But it does touch counter on the token. If a black card was milled this way, there's a minus two of destroy target artifact or enchantment and then a minus six of for each creature card in your graveyard. Creator token a copy of it, except it's a11 black and green insect. So with the rest of these plains workers that we've seen in this set, I basically going along with the line that if the front side is okay, then it can get in.
00:34:53:13 - 00:35:17:14
Unknown
For me, the front side of this quest is solid, but not that impactful. Like, sure, it's a roadblock, but it's not really what want from a green one drop like green isn't really the control coloring cube, and that's kind of where the front wants to go. The flip claws on this isn't as isn't easy. It does look like you need other cards, it needs help, It needs the cut on earth or creatures with on earth or escape.
00:35:17:14 - 00:35:35:08
Unknown
And you need to be one of on top of your reanimate like you're not running this in Re-Animator. Like, you know, you're not like, Ooh, grizzly Brant. my grist flips like that. You're not excited about that part? Like, this isn't a Re-Animator card. It's kind of a graveyard value card. And like, for those reasons, I think this might just be the hardest to actually flip.
00:35:35:10 - 00:35:53:18
Unknown
As unlike the rest of the cards we've seen, it needs specific cards to support it rather than just kind of like cause it like, I mean, just like things that are already in your cue card, like the red one is just like the awesome spells. You can do that. Like the blue one is draw some cards like this is you need to put a specific Re-Animator thing in your kind of environment and that's a bit trickier.
00:35:53:18 - 00:36:14:20
Unknown
And then and then when you get to the back side, my issue with that is it's not as good as like the original grist. Like this is a one drop. Chris is a three drop. I think in every situation I would rather pay two more matter and have the original grist available to me rather than have this. And maybe I shouldn't be comparing them so lightly to each other because this is a very low one drop creature.
00:36:14:21 - 00:36:51:24
Unknown
Chris is a three drop planes Walker But I don't know that they have the same name, so I am drawn to just comparing the two of them, basically. Yeah, I kind of have no interest in this card and for the majority of kids, but it is a belt around or like the same stuff. As we've said, a bunch of four black cards were built around, which is the light green black van finds, you know, if you read all that good stuff, you know, I think if you want this card in your deck, you want like five on Malcolm in your deck, I think you have to be pretty pretty about this.
00:36:51:24 - 00:37:11:11
Unknown
I'm not yeah, not into this, but, like, I have a couple of ways to trick that. I want my deck to be doing this. I want to be running Hogarth and stuff. You know, I think it is a very strong card and they start like, So once you def touch that, it's like, Yeah, you won't run it anyway, but it does like to do quite well buying you time.
00:37:11:11 - 00:37:30:01
Unknown
And I think those decks kind of struggle with is like, yeah, they can do some powerful stuff but they takes a while to set up and this is both a payoff for when you get to do your powerful stuff and a thing that buys you time to get over. I'm I'm like the backside this I mean so crazy.
00:37:30:02 - 00:37:51:06
Unknown
That's not bad to say and it's a decent can that can also like plus to make a block on it sometimes it's better to figure yeah the deft touch is a favorable thing and the ultimate sequel if you ever get to that. Yeah like not yeah not one for the majority of kids but I think could could do some cool stuff for that environment.
00:37:51:08 - 00:38:04:20
Unknown
Yeah I think I like with all of these one and two minor planes all because they've given us kind of like I don't know I think, I think I need to play them. I'm kind of going around in circles in my head with these. Yeah, yeah, yeah. I think this is certainly like low power and things I like.
00:38:04:23 - 00:38:29:14
Unknown
I like it Johnny a lot. I like Tamir quite a bit. I think there's a kind of a gap up to that. But yeah, I think, yeah, this is one for quite specific. You could be very cool. Yep. All right. Next up, we have final fares. This is to Green Queen for Enchantment. When final fares enters the battlefield, you get to energy.
00:38:29:16 - 00:38:53:15
Unknown
You may cast creature spells of manner value feel less by paying an energy above and paying by mana costs. If you cast a spell this way, you may have set as though it's happened. Slash. So this is kind of an homage Back to Alone, which is a very powerful combo card, but not one that really found a home in a ton of cubes, I think.
00:38:53:17 - 00:39:16:10
Unknown
But it doesn't actually really come though for same stuff as the low end because a low and just that you get it keep passing the same thing that is best without the energy cost for this kind of does have its own distinct combo from alone which is kind of cool if even if you have this with green belt and one pager which to cut from of it's green for three four.
00:39:16:12 - 00:39:36:12
Unknown
But when it enters the battlefield you pay two energy. If you can't return it to your hand and you get one energy. So if you have green bells on page office and you suffer, stop the energy, Peng puts you down for one energy event. Can't pay the two energy, so you return it to your hand and gas and energy and you're back in the same spot.
00:39:36:15 - 00:40:00:09
Unknown
So you can just keep doing that. You can cast as many that as many times as you want. It doesn't inherently do anything, but it does give you infinite. And as the battlefield triggers feel anything else that triggers off that you're going in for, not it gives you infinite storm counts is a thing you could look at doing something with it.
00:40:00:11 - 00:40:36:06
Unknown
You know, it needs some support, but it's a bit janky. But it's certainly like something you could look into if you or your cube is leading into mmajunkie.com those if you want to give any junkie, if you're already funding a loan, compose and you want some redundancy in that, you can play Guide of Soul Switch The card we talked about in the first half of the set review where when a creature setpiece you get an energy that with this turns into a software loan because it gives you energy back away and then you can kill them with something like a tesseract to just like get infinite ventures into a dungeon or whatnot.
00:40:36:10 - 00:40:54:03
Unknown
Yeah, that one you just keep going through like it bounces back to your hand and then you go through a specific dungeon, but you just go through the other dungeon that's like at some point you ping your opponent for one. You keep going through that infinitely, isn't it? I'm like that. Exactly. Yeah. You keep going through the one it doesn't name at one of them.
00:40:54:07 - 00:41:18:06
Unknown
It's, it's like training you for what is in Excel some other companies outside of Alliance and maybe this could be a whole little package because there's been a very bad pioneer attack with whenever you could take casting it for free. I tried to play on Magic online. It was completely impossible because too much clicker you need like five clicks to get one venture into a dungeon.
00:41:18:09 - 00:41:35:02
Unknown
And for every like six ventures you've got to paying them for one. It was completely untenable to actually kill someone who didn't come, realize that it was kind of cool. So yeah, maybe. Maybe some cool janky for you. Got to be happy with this. No. Yeah. I think you very much nailed it. Kind of like this is a combo guide.
00:41:35:02 - 00:41:50:20
Unknown
Like there is not a world where I am using this to put in, like, two three drops, and I'm happy with that. Like, you need to be doing something, come up with and let the other part as well. So it does differ from a learning in like two specific ways. One, a learn is symmetrical, it is an old card.
00:41:50:22 - 00:42:07:13
Unknown
Both players can do it and two learns like 40 quid. So that is the other. If you want to try this effect in like, like, like, like maybe there is a world or kind of like, like in lower power level is this is cheap and like more but you can put it in because it is like a cool effect that you won't get that much.
00:42:07:15 - 00:42:24:08
Unknown
And yes, yeah, yeah. Specifically this like yes, I do have this and guide the solos, treat it like a kind of like a cool little two car combo that that lets you as you jam out a couple of three CMC creatures throughout the game like that. Like that would be fun. It is a cool thing to do. Like yeah, hopefully this one isn't super expensive.
00:42:24:08 - 00:42:49:09
Unknown
Like I guess we'll kind of see how good it is. If this card is cheap, then it's the budget cube. If it's expensive, it's because someone's broken it. Yeah, for sure. I mean modern horizons, cars in general, expensive. But I can't imagine that this is the chase graph that everyone's after. So yeah, it might be okay. But yeah, I, I've stopped looking at preorder prices because they're all just over ten quid.
00:42:49:11 - 00:43:07:15
Unknown
The cheapest I've seen is like a tenner for any and I can't be bothered with that. I'm not pre-ordering anything that's a. yeah. For sure. Like wait a month or two. All right. Moving on to our next round. Next up we have six. It is two in a green free, two for legendary creature, three folk with rich eight times whenever it attacks male three cards.
00:43:07:17 - 00:43:24:10
Unknown
We put a LAN card from among them into your hand. And then as long as it's your turn. No, none. Permanent cards in your graveyard have retrace. I'm going to read the reminder for that, because I don't think a lot of people have played this. We trace we traces. You may cast permanent cards from your graveyard by discarding a LAN card in addition to paying their other costs.
00:43:24:12 - 00:43:40:07
Unknown
So this is kind of an interesting card. It's a nice bit of land recursion in the aspect. It's not as good as I think, like original ren and six or excavator as those do them by themselves. They don't need to get into combat. This is still going to be solid wood like effects land or especially like a strip mine.
00:43:40:09 - 00:43:57:21
Unknown
And then the ability to give non land permanence in your grave. But we trace combined with the mill is also quite cool. Like similarly to the land ability not being as good as run of excavator. The second ability is kind of like I'm not as good a turn or witness. You can still get it back, but you got to cast it and picture land by the fact you get out of both of those parts.
00:43:57:21 - 00:44:29:02
Unknown
You kind of get three quarters of a round of excavator and three quarters of it to turn a witness duck, take two. One card That is a perfectly fine body means I think this is probably going to be quite good. My main issue, if I'm honest with this card though, is that is another lands matters Card three matter is very frustrating because they all bloody costs three drivers and groves course of growth next round of excavated tortoise tracker are all three major and I'm not like that and like a zoo like this and plains all because it's like crucible of wells and all at three and kind of it's such a competitive slot.
00:44:29:02 - 00:44:50:18
Unknown
I kind of want some variety because I'd like it really limits you to how many you can play. I actually my cube has 113 three green drops, and I know anecdotally at least three of those to make the curve anywhere near normal. And it's kind of because there's all of these bloody costumes that are good for a lands that can three mana, What do I have to do with it.
00:44:50:20 - 00:45:18:04
Unknown
Yeah. As I think you have to be very about the last thing of this. Cards, I agree, could be very good in a land spec. I think you can be all right. And some of it acts as well like Q4 which is a pretty solid body starts off with doesn't die simple like blocks of wood annoying Malcolm's and thieving skydivers and all of that and you do get a lot of value when you attack with this.
00:45:18:06 - 00:45:42:23
Unknown
Like the mail means. It kind of enables itself. You didn't really need to have a fat flat. You're probably mailing over the card and then you're just fueling yourself to offer options to voice with. Like compare this to like Sentinel for Nameless City, I think is a pretty premium card at this point. And I don't know that this is better, but I think it's comfortable.
00:45:43:00 - 00:46:16:10
Unknown
Like the vigilance is really matter of my card, but you're getting like more value off in an attack with this than you do off like a map token. Right. And I could just see games where you get in one attack warfare, get to get your land back off and you know, you made even the face like I know a two for concept that you melt a lot like be facing solitude actually seen kind of sec like any of the free spells or again we're going to see grief again aren't we James and yeah yeah yeah sure yeah yeah.
00:46:16:12 - 00:46:47:20
Unknown
I think this class can be pretty strong and it's great with then if I channel that in six by to just gives you more lands to reach base with. Yeah. That's No I got, I kind of like this one and like later in the game when you all this like play this, it's got land you didn't need to immediately play another two or three man up and then now the graveyard scene seems kind of good and maybe it's from in the graveyard deck as well as just getting you milling you.
00:46:47:20 - 00:47:07:07
Unknown
And then it enables all the when a creature leaves the graveyard, stuff like you are casting the creatures from the graveyard, you can maybe do something with that. I guess that I kind of like like the Retrace part is linked to the attack. You can just do it at any point, which is not. It's like. Like you're not timing restricted by that.
00:47:07:09 - 00:47:32:13
Unknown
This could just sit in to play in at. Yeah I guess there was a world we're going to let you just with this in play it just turns your top deck lands late game into good spells that have died earlier in the game. That's actually probably quite good, actually. Yeah, exactly. Exactly. It would be very, very strong if it wasn't restricted to permanent cards, because then you could just like get got to land some salt, exotic creatures.
00:47:32:14 - 00:47:59:11
Unknown
But yeah, I think the message is still pretty strong. No, no, I love it. Next up, we have sewing co spawn. This is being a green for a three free creature alert. Fuzzy fungus with the void. It has kicker for one colorless. When you spell, you search a library for land card, put it on for battlefield untapped man shuffle.
00:47:59:13 - 00:48:31:01
Unknown
And when you have to spell if it was kicked you exile target land and you need some powerful lands to get with this. I'm not very interested in just like, I went and got my them or whatever, but I'm like this fetching a guy's cradle seems seems pretty great. Like it is if you have free creatures in play when you cast first, getting the cradle is free like is that the land is on taps and you can now you could go and get your flowering academy.
00:48:31:01 - 00:48:56:12
Unknown
You can get your strip mine set up strip mine stuff even gives your strip my number way and if you can pay the cost. It also sets up yet dark depths thespian sage combos. I think this may be something to this cards. It's a bit better if you can make man up, but I don't think it's essential to make for card work.
00:48:56:14 - 00:49:19:09
Unknown
I've answered consider it more compared to something like go goalposts. Like you don't get the big late game value engine but it's cheaper and verlander's untapped. Like in ambidextrous. You like player. Those two sets up your mind all that stuff. I think this kind of does a better job of doing that best what life does. Yeah, that's fair.
00:49:19:11 - 00:49:49:21
Unknown
I wasn't super high on this until you said go and I'll go. So do you like, like I think Goalies has definitely struggled the last couple of years since people have started drafting their lands. More like the bugs. Part of goalposts is not as free or is not. It's definitely harder than I think it used to be. And yeah, just this getting the best land in your deck for that at that point there you know you very much nailed it you don't want to be getting like a basic or a dual or even a trying with Yeah, try with this.
00:49:49:21 - 00:50:10:09
Unknown
As you said, you want to be getting a very powerful you've got to be when we getting like a glacial chasm more or something cool I mean cool and busted that you can do and kind of let me kind of take over the game but that's kind of what you want to be doing with this. Like, yeah, yeah, I'm glad you ordered this because like, like you don't get to see Exile Target land that often, do you.
00:50:10:11 - 00:50:26:08
Unknown
Yeah, it's a very you that is a very unique fact. Kind of like one of the things with the lands deck is that it is quite but it will run cards like round the excavator so we can get them back. So kind of like if you're like this against the lands, that can be a very good solid answer.
00:50:26:10 - 00:50:52:24
Unknown
I think that part is more side body. You are more here for the searching, which means kind of like it's going to go again the lands deck. But if it ends up in the sideboard of someone against, it then it will be solid as well. So. All right, next up, we have spring heart and to go it is a one the green for a11 and Chinaman creature insect monk It has bestow for one the green enchanted creature gets one plus one and it has land for whenever a land into the battlefield under your control, you may pay one in a green.
00:50:53:01 - 00:51:26:02
Unknown
It's pretty hot. Then to go was attached to a you control. If you do create a token that's a copy of that creature. If you didn't create a token this way create a11 green insect creature token instead. So this is another card. If it's not attached effectively, the shorthand is that it's landfall maker one one, which is find like some decks will want that, but that's not super exciting is a fine back up level that's more Morgan If it falls off the creature, it's a creature this this was bestowed on do gets killed you will still get ability to make one ones that's kind of cool.
00:51:26:04 - 00:51:48:23
Unknown
The main reason we're here is because if it's bestowed, it's basically a repeatable green, green clone effect, which is not something green ever really gets sick. This on. And of course a beta like a blow to contaminate and just pop pop out for fours every turn like that's pretty good. And especially as this is very unique, I think it's cool.
00:51:49:01 - 00:52:10:09
Unknown
I'm not entirely sure what deck it goes into though, but this could just be a where it doesn't need a deck. It's just a generically good and powerful card and it's something like a fantastical image. You just run it in a deck where you have good creatures because it makes more good creatures. Like, Yeah, yeah, definitely, definitely a cool card and yet very unique, I think.
00:52:10:11 - 00:52:32:10
Unknown
Yeah. No, I like this. I think I'm a little bit higher on the players on turn to and make someone top that makes them a monster like if I have to suck have the last cut. If I have got this cradle of my dark I have kind of infamous card. I think because of that thing is every land drop makes a one woman power up your cradle.
00:52:32:10 - 00:52:57:02
Unknown
That seems really nice. The long ones also, it just keeps you alive fairly well. So I think I'm not unhappy about paying attention to the vanilla. Obviously, if you draw it later, you're just going to take some of the scariest creature you have and start making a bunch of copies of it to be careful about it. There's a decent chunk of good, clean, legendary creatures and offsets.
00:52:57:04 - 00:53:28:06
Unknown
It doesn't work by how you want. Like you'll make a copy of a copy will die. But I think I so I'm kind of it's got I think this might be a to drop you can put in all unstuck. My God we've done a James No Yeah yeah like so we have one per operation. This is being the green for a six creature a beast with have to void it has trample so bit of a beta.
00:53:28:08 - 00:54:01:22
Unknown
But when you cast spell collapse wasn't spent to cast it targets opponent may put a creature card from their hand on the battlefield tresses they pick four minus six. Trump was no joke, but you absolutely need to be able to make this man up pretty early. You just in most matchups, you can't responsibly cast this card without callous manner until pretty late in the game because just too big of a risk of a you know man it's like put in a palace Jay loan dice I'm feeling dangerous.
00:54:01:22 - 00:54:39:02
Unknown
James Fair value. Yeah. All right. Palace jail. It is like the actual answer to this, But yes, I would agree. But if you can, yeah, this is a pretty good pizza to me. It is kind of questionable if it's like enough better than the other green for Trump's pizzas that you want to jump through hoops for it. You know I guess like if your cube already has the color scheme going on and I could see like going for say like more for Matic option, you know, you cut your wall dollar fee and you put this in them set and then maybe that's good.
00:54:39:03 - 00:55:01:23
Unknown
But I wouldn't be like going into the color stuff for this. I would only want this four colors. Mano is pretty free. I think. No, I think that's fair. I will. Yeah. I think for me, I don't think this is one for higher power. Like, it could be cool if you were supporting it. Like ABC Golden Colors is kind of like a second like reality smasher or something like that.
00:55:01:23 - 00:55:31:11
Unknown
Like a very good division. Peter I think this is, this is more of a peasant god where kind of like the worst case scenario is they're putting in like a Polack, a worm or like horrendous feet. Yeah, but like, you're probably in the decked with the Polack, a worm though, or the evil almost crush it like, but it's like use a cards and form manner and don't spend any money like this needs to be a lot better than my thing.
00:55:31:11 - 00:55:56:00
Unknown
They said they'll put in a three drop or something. It's fine, James. Come on. Yeah, that's terrible. That's terrible. And then they have to block with it. And you n no. Yeah, yeah, yeah, I am. Yes, I, I, I agree with everything you said about all the downsides about this card, but it's still like, effectively, this is a peasant show, intel.
00:55:56:02 - 00:56:20:24
Unknown
But you know what? You're getting? You are getting the six x, the yoke. You know what you're getting with show intel. It better not be like six six. Yeah. It's like thoughts is legal Lego you set up? Yeah. Okay. Yeah, I am being a little bit facetious with this, but yeah, I, i, i think part of it is like this is the type of magic I would like to play, but I know it's probably not good enough.
00:56:21:01 - 00:56:46:06
Unknown
Like, this seems like a slam dunk for my like mystery booster home thing rather than any of my actual games. But I like it that better. All right. Next up, we have a truce, appropriation. It is too white in the black for a instant with devoid interestingly and excel targeting online opponents. You may cost that card for as long as it remains exiled and you may spend colorless manner as though it were a manner of any color to cast that spell.
00:56:46:08 - 00:57:14:14
Unknown
But this is a powerful card. It kind of does two things. Firstly, it's a form of exile, an online payment effect. I doing that, it's only like one more minor and something like anguished on making, which is a fine card, but hasn't been, which I haven't written Cube for a minute because it's a bit too well, I like to more kind of sign postcards in my gold sections, but the second thing this is doing is sort of like a fractured identity sort of effect.
00:57:14:16 - 00:57:34:05
Unknown
That's a five mana sorcery speed to exalt something and then you get a copy of it. So this is a manner cheaper than that. But you do have to pay the money to cast a spell, but you do actually get the card, not, not a token copy of it, which is interesting. Which, which, which, I'm not sure which is better because the parent could bounce it back to the hand, but then will be other reasons why having the actual card is better.
00:57:34:07 - 00:57:53:23
Unknown
And my gut is this is a very good card, but maybe not as good as factual identity. Just because identity is feels very broken when when as you jump up on manner, when you exalt like nine or ten or something that she's going to play, you just get a copy of that. You've undone all of that work because normally they back to like reanimate something or use another card to get it into play.
00:57:54:03 - 00:58:16:09
Unknown
You're just undoing everything they've done with one manner. So on raw power level, I think fractured identity might be or definitely has a higher ceiling, but I think most of time this will play out more just like a removal spell though, which is fine. And then but if it's if you're answering that like 4 to 6 drop, then you just steal it later in the game when you have some manner and that will be fine.
00:58:16:12 - 00:58:38:12
Unknown
But then if this is the answer that you have to that grizzle brand, fine, you don't get the original brand, but you're kind of happy that you still got to answer that big game winning threat. And that probably makes it a more sort of con and is one I'm more excited by than something like anguished on making orders like a general guild covered removal spell because it does have the option to do something cool with it as well.
00:58:38:14 - 00:59:02:12
Unknown
I think it's a decent chunk worse than fetched. It does t for sure, but I think the card is still plays like a very pretty solid value card. Like the way I view Fest is kind of like to wipe that exile on that permanent draw card, which I think is, is just like very good value is like you draw your drawing card, but because you're drawing is that permanent.
00:59:02:14 - 00:59:33:12
Unknown
Yeah, that's you do have to do a little bit of work to get to it to pivot because it's, you know, if you're black, white and you exile that bad thing, then you can generically cast it. So if you can make colorless manner or you can make the manner and I think this is really good. So yeah, I'm happy with this in a white, black dark, which has a few color sources, like three colors all set, be pretty happy, or even just a five color dark.
00:59:33:14 - 01:00:05:10
Unknown
You don't need colorless manner if you just make five colors like in made like five colored green pile. I think I'm I'm probably funding this every time they're all like a34 color deck where you just have some dry rooms that will randomly fix before for other colors something like that. That could work. Yeah, exactly. Yeah. Yeah. This also like you can kind of to like obviously in some spots they play a thing, but you just need to tell even if you can't cast it if it will be spots where you can like kind of afford to pick the thing you kill by the things that you're able to cast.
01:00:05:10 - 01:00:30:17
Unknown
Right. Like if I like a green black deck, you can kill the black creature, not the green creature, because you can cast it. So, yeah, that's cool. Nice. Next up, we have a car. James. That might be one of our first pre banning potentially missed potential with this. yeah. What? I think they said. So I'm going to give it a month maybe in Montana, but yes, certainly not long for this world importer.
01:00:30:18 - 01:00:59:01
Unknown
This is vinyl lamb. It is a black and a red two for a artifacts equipment has living weapon so in and into the battlefield Ukraine as there is every black friction gentle creature token on the touch frisk to it and it says equipped creature gets plus x plus one x is the number of artifacts you control. This seems like infra red black artifact dagger attack, which is very real.
01:00:59:01 - 01:01:26:01
Unknown
I think that was like a fairly dominant tech in your cube at one point. This seems very safe, actually, it's not. It's not going to fit that because it is mostly just that back. But this is just pretty reliably going to get very big and so it will just fade or something at some point. But that's fine because then you're going to put it on any creature you have flying around.
01:01:26:01 - 01:01:43:20
Unknown
And the fact that it's a fairly good at just having a lot of random, lot more than flying around to UAVs is pretty cheap to equip it just to. So like you can just keep playing this on a creature, send it in a trade so I never move or spell net and then you put it on the next thing.
01:01:43:22 - 01:02:05:11
Unknown
So, so particularly it's absolutely incredible if up this fight. yeah the flying is miserable. You can Yeah, yeah, yeah. If you're going wide and you just stick this on a flier and it's going to like have eight or nine power, then that can be veiled at real quick. Yeah. I think Yeah. For that specific back, I think this is an absolute homerun.
01:02:05:13 - 01:02:21:24
Unknown
No, definitely. Yeah. Like, yeah, completely great. Like this one could be very scary. Kind of like I don't think in like Paul groups is going to be as scary as in Pacific and really pauper because typically in pauper and contract comments you can have like multiples of like the artifact lands that kind of stuff. Like you do need that level of support in your cube.
01:02:21:24 - 01:02:37:13
Unknown
If you are thinking of doing stuff like this, like for example, in my cube, but I have this kind of deck, I'm running something like just Forge Bridge, which is the artifacts racked of land in my guild slot to kind of like just boost up the number of artifacts that you have. But if you are supporting that, yeah, I think this is very much in my notes.
01:02:37:13 - 01:03:01:03
Unknown
I'm like somewhere between cranial plating and metal system. They're both very good cards in that deck. I'm not not buffing, but the toughness isn't as good as necrosis, but that this is a rare and this is a common and yeah this will just kill people I think a very solid card. Yeah I think the sort of that lack of that base aggressive artifacts is not something that exists in the cube.
01:03:01:03 - 01:03:26:02
Unknown
So it's like people maybe I'm familiar with how powerful it can be, but that in particular is just very good at chucking out a lot of disposable. Like it makes so many treasures and blood and clues. And the new one that they just made, I can't remember the name of it. They do just stack up fairly quickly like, you know, play like a generous fund that you're just going to town.
01:03:26:03 - 01:03:44:06
Unknown
LAUGHS Yeah, very strong card, I think. No, exactly. Yeah. And just on top of just like your there's also a bunch of very strong, very cool artifact creatures that you can just kill people like, well, like what I have in mind I site golem. So my patrol is a new one. That's quite cool. Gives all you artifact creatures a flick three.
01:03:44:06 - 01:04:08:10
Unknown
So they're always taking damage like patchwork automaton or legionnaires, a classic like ginger, the meal. And they're just, infection Dragon engine is an absolute house. And I'm like, That's your deck with this. Just you're just turning to boy sideways and really killing your opponent. And yeah the fact that that that the scales with everything that your deck is doing is is quite scary to go nice.
01:04:08:13 - 01:04:28:10
Unknown
All right. Next up we have cast wombat This is a black in a green 3 to 3 creature nightmare wombat with adapt to four to a black and a green and also has ponies you control have whenever one or more poisonous encounters are put on this permanent, put an additional person on counter on it. This ability annoyingly only triggers once a turn.
01:04:28:11 - 01:04:55:22
Unknown
Do they not get the memo that this is a modern horizon set? James Dreadful. So if you're in the personal encounters deck, then this is basically both sort of another copy of winding and stricter Warnings, which is better if you're doing things like poison or energy, because it will count all the counters that are being put on everything and this is just on permanence you control If you're not doing poison or energy or that kind of stuff, then this has play there.
01:04:55:24 - 01:05:12:22
Unknown
I'm not going to say it's better because, yeah, the once per turn part really sucks, but this is a better creature to attack with than the winding constrictor because it has the adapt and it will get big and can actually be a beta in that deck. If you're already doing the constrictor thing peasant, probably then you probably would consider running this as well.
01:05:12:24 - 01:05:33:24
Unknown
I, I'm, I think I'm running winding constrictor in my cube right now for the possible encounters deck and I don't think I want this just because of that once bitten thing but in peasant where this will effectively be another copy that can kill people I think this is fine yeah I would agree with all of that. It's like a slightly better card on its own and binding concepts.
01:05:33:24 - 01:05:56:07
Unknown
XP, Adapt, Viper. If you're really doing the thing and going off, this doesn't go off as hard as to how many other wombats of that being. James Okay. Wow. Okay. This is the third Wombat Rabbit Wombat Surgeon General Command, which is on Cosmo. It doesn't count. This is only our third wombat. Okay, so what was a wombat? Tribal is looking south as well.
01:05:56:07 - 01:06:31:24
Unknown
Yes. one of the surgeon general is a commander, so that technically counts amongst nice. All right, we have a good boy. Next, James, I'm taking away with the good boy. Be sure to. Next up we have faithful watchdog is so loyal them is a green and a white for a00 creature dog with vigilant. He is so watchful and when faithful watchdog enters the battlefield, three plus one plus one counts us on it.
01:06:32:01 - 01:07:01:12
Unknown
Yeah, this is. This is so fine. It's somewhat full. It's just got good spot. The vigilance is nice, but you probably just want this if you're doing a counter thing in green light is just like another thing that comes with some cancers. Fight to enable your theme. Yep. Yep. For follow up how it keeps this this common and also all hasn't that probably not much beyond that under percent.
01:07:01:14 - 01:07:29:06
Unknown
So we've definitely spoken before about struggling for the last year cards in our cubes where we have as James Pauper really has some issues. The only card I like is travel preparations. After that, it's a little bit bleak. Yeah, I think it's a slam dunk for pop The cube. Yeah solid amount of about toughness this if we're doing the counter stuff but just compared to most other supplies near Commons, I think this is probably the best one.
01:07:29:08 - 01:08:00:14
Unknown
Okay, that's fine I hadn't considered best last year struggle yeah it's real changes Israel official All right next up we have gang future shaper it is two white and a blue for a25 legendary creature moon folk wizard. It has whenever another non-Syrian permanent you control leaves the battlefield, choose one that hasn't been chosen. This turn create a creature token with one of those characteristics so you can choose either a two to white fox with vigilance, a one to blue moon folk with flying, or a11 black rat with life link.
01:08:00:19 - 01:08:18:02
Unknown
It also has a3a white in the blue to put a puzzle encounter on each creature you control. So this seems like kind of like an interesting token maker. It's weird that this could just be a mono green card and like, I wouldn't bat an eyelid, but so the fact that this triggers a non token to leave the battlefield means that it will trigger off of like fetch lands, things like that, which is nice.
01:08:18:02 - 01:08:35:17
Unknown
But also when die or when things are flicker. So this would like something like Drago, the conflict. Any number of your team seems pretty good. Also at a base level, this is limited to making you throw things a but if you flicker this permanent, you can then flick other things and you give actually reset gain. So that's how you can make more than three or turn.
01:08:35:17 - 01:09:09:02
Unknown
It is with the flickering thing is probably where I think this will have the most easiest home anyway. Then later on in the game you can just single your manner into making your bored state kind of powerful and grow it that way. I think it's cool. I think this is one for lower power level or more budget environments, just because resource has a lot of solid options like we have to two fairies in a Fractured Identity, that's kind of hard to chalk through for any card thank card if you're doing the Flicker thing, it's a more interesting card and there's just like a generic like fourth or fifth flicker spell.
01:09:09:02 - 01:09:38:19
Unknown
It's like a cool thing to actually flick it. I think so, yeah. So yeah, for that reason I think. I think it could be cool. Yeah, I think this is a nice little blink build around, right? Yes. Not for, you know, like, how do you find a thing like that? But I think just one of those cubes while you know veley looking to lean into synergism of and of all power level and like do like blink is like a relatively common archetype and space cubes.
01:09:39:00 - 01:10:04:07
Unknown
This seems like a pretty interesting new addition and I should consider here flickering this so recessive. That's quite cool as well. Yeah. It's also like it's often you see these and it's like whenever one or more non tokens you control leave battlefield whereas this is just whenever another non takes less field. So you know if you have to say a yeah.
01:10:04:09 - 01:10:25:13
Unknown
Volga or something like that this flickering multiple things at the same time. Yo yo can get through can get all three triggers which is quite good. And then late game activates the black is going to be female, they start having five counts on all your team. Kind of a good man I think. Have you seen the tokens for this, James I have not.
01:10:25:19 - 01:10:58:15
Unknown
Jesus, they're adorable as another solid reason for. And yet it's also a reason to watch the video as it is. I will they will be on screen now but yeah they are. Yeah. Look them up If you're listening to online they're at look up gang. You want Skyfall they are adorable especially that little fox round us love it All right next up we have invert polarity this is blue blue that so free manner for an instance choose target spell and flip a coin.
01:10:58:15 - 01:11:23:09
Unknown
If you win the flip gain control of that spell and you may choose new targets for it. If you lose the flip counter that spell. I think this card's fairly powerful. Actually. This is going in my cube for sure, and I expect it to be okay. Nice. Pretty good. The flaws cancel. Broadly speaking, I like the fans in less, but basically the flaws the cancel.
01:11:23:09 - 01:11:49:23
Unknown
I think the when you win the flip I'm not to make just cast like any form on a manner active spell on you when the flip it they just like the fact that I don't stay off the stock it's kind of insane like that that's just going to steal a lot of gains. I think there are some like times when it will end up being worse to win the flip from counter it, right?
01:11:49:23 - 01:12:14:15
Unknown
Like mostly symmetrical spells like your fake ups advance seven by and you you don't want to copy it if you're counting but for seven that it means you don't want it to happen. And it's this magical thing right or similar of a sweeper. But generally in this set you're not that scared of sweepers. Yeah, so just be aware of that.
01:12:14:15 - 01:12:33:19
Unknown
But I think just the potential to just run away with game is fairly quickly. This I think is kind of insane. I might just like play a full amount of planes, walk around and you if you get that for my minute planes Look I don't have to say that that's just going to win the game on the spot.
01:12:33:19 - 01:12:49:12
Unknown
Sometimes it's going to be very hard for them to come back from that. So. So I have this down is not one for higher power level was just because you can't like orange like like you can't guarantee what you're going to get like like would you put in a three Americans. But I guess like it did fit in at the time.
01:12:49:12 - 01:13:18:08
Unknown
You're very happy with this 15 time. You're kind of fine with it, but you do so have to be able to cast it. I guess the big thing for me was I guess the is it decks in my cube tend to play to the board a bit more. I think that's kind of how they are in more midrange like more budget style of cubes than like powered cube I guess then like like in minds like that that they are more about like third party iconoclast and like, like privacy style creatures or like token go whitey stuff like, like, like, like, like the spells and stuff you see a lot in is it decks are more
01:13:18:08 - 01:13:54:05
Unknown
kind of go white So, so so so so not hitting board wipes isn't like I think it's bigger in mine than it probably is in yours. Yes, I think I'm honestly more thinking about this in like a chess guy comes folder. You. Yeah yeah. Because I'll say the decks when he plays for boards just a less interesting especially like more expensive count spells anyway like because you can be tapping out a lot more then like a chess guide that can play at instant speed about like I think this costs can be very strong and like I could, you know, splashing for this simply I honestly, I mean, this is definitely like cooler than like a
01:13:54:05 - 01:14:18:24
Unknown
mentally I don't I like that my gut it just the amount of cost is going to be a bit harder to kind of get when you want to. But like like if this is more like a late game, like like on turn six, you play a three drop, you pass with three manner up. Maybe that's more kind where this is better because like you're kind of your point is more like to be doing something big rather than kind of like this is a count small do have all throughout the game it's more for that one gotcha moment later in the game.
01:14:18:24 - 01:14:48:13
Unknown
Basically, I think honestly, the way I'm seeing if I'm passing with this up and they cast valley and the thing the mostly impactful I'm just snapping it okay because like say you're against white weenie right and concern for you I think you just passive and fess up like you know I like hoping to get free of a follow up, but if I just test luminol, then I'm just testing this because like, the ceiling is like, fine, I traded for a spell.
01:14:48:15 - 01:15:14:00
Unknown
No worries. And the the floor is like final face. That spells not a problem, but the ceiling is. I now have this pretty good which can tackle block and like, that's just such a good two for one because yeah, it's a two for one where I didn't need to invest any more minor but nice. Yeah. I also I could imagine this being one that's probably actually going to be quite cheap.
01:15:14:02 - 01:15:38:24
Unknown
Like Yeah, no pre-ordering for a tenner, but, but it's a rare. They will prefer to pretend a little bit less. It'll be fine. It'll be, it'll be to quit in a week. Don't worry about it. Yeah, yeah, yeah. Not sure I'll be I guess the other time that was worth mentioning that there says maybe is potentially worse an encounter is if they use of a movable spell that they don't have any creatures.
01:15:39:01 - 01:16:03:04
Unknown
Yeah. Yeah. And but yeah. You don't want to win the flat five. You want to save that something else. But if I do have a creature phenomenal like the say where they try and sort the guy and like suffice my guy, let's do the old guy die, it's so good. And also worth noticing because I made this mistake when initially reading this card, you can counter counters with this.
01:16:03:05 - 01:16:21:02
Unknown
It does work. You you change it. You change the targets of the counter spell to itself. And it's and it's come to target spell, not target spell an opponent controls like there might be one, something like that that's weirdly worded like that but like yeah, most the ones we want in Q will be worded to how you want them to be.
01:16:21:03 - 01:16:40:22
Unknown
Okay by We're powering through gold. Next up we have Kudo King among bears. It is a green and a white 3 to 2 legendary creature bear. It has other creatures have base power and toughness to too, and our bears in addition to their other types. So we have a literal hate bear now, and this is a pretty unique and extremely annoying effect.
01:16:40:24 - 01:16:57:00
Unknown
I think it has a few places. So the first is in like a low the ground. So land near deck where you're going wide with creatures, maybe you're playing some tokens and then this means that the more expensive spells your opponent costing, like they're getting less from them. Kind of like for each one one you put on the board, it's now a22.
01:16:57:03 - 01:17:12:21
Unknown
If they're playing like four fours and five, five, it's a22. You will win by just having more things in general and then you win like an overrun effect. That seems like a pretty solid standard kind of green light go way kind of deck. The second place we're actually really like this is the plus one was on count the deck.
01:17:13:01 - 01:17:30:19
Unknown
That deck is Lesnar which really helps and basically if all the creatures are tutus but you also are getting counts on top of them, then you will have a bigger board are creatures and that's how you win. Also with that version, it's not the end of the world if you don't draw kudo or it gets removed because you're still doing your game plan, you'll still have your things go bigger.
01:17:30:23 - 01:17:46:18
Unknown
Basically, Kudo is kind of a weird wind gone in the deck because you're just shrinking everything down. But again, your creatures will be bigger, which is where I think I actually quite like this. And again, because this is such a unique effect, I think it goes better on a deck where it benefits the deck rather than what the deck is trying to do, because you don't get many.
01:17:46:20 - 01:18:00:18
Unknown
There aren't any of these. There aren't any other of these effects in Zelazny yet for you to kind of build around. But in the counters deck, I quite like this and I think this will be fairly strong. Probably I have the in my cube right now and I'm probably going to give it a test. Death. No, seems fake.
01:18:00:19 - 01:18:45:16
Unknown
It's like it and tokens like it encounters lots of them and yet when whenever things are to use stuff like just invasive creatures get a lot better, right. Yeah. Yeah. Or just any way to buff up your creatures because the default, it's just going to be a bit of a board still. Also, bear in mind how not intended, but I'm positive but appreciate the also bear mind when you've got this in play it feel like okay I'm going to swing all of my tutus into all of y'all tutus and we're going to trade off for all the folks were full force before.
01:18:45:18 - 01:19:02:22
Unknown
If I have instant speed to move off of this, it can go very poorly. Yes, you can get blown out like this scenario where you attack all your creatures and then they kill this and suddenly all of that is a baker and it's all of your creatures. This is it's just something thinking about in the game. No, I agree with that.
01:19:02:23 - 01:19:34:01
Unknown
I'm. I'm thinking more like this. One of our friends is going to build us in, Commander James, who's going to be that person? Honestly? Fine. I never have any big creatures that I play. Dragon Damage. Well, all right, talking of liars, we'll take it away with our next birdie wizard. Next up, we have not two winged wisdom. It is one a green and a blue for a green for legendary creature bird wizard with flying.
01:19:34:03 - 01:20:01:09
Unknown
And it has creatures you control have whenever this creature becomes the target of a spell of ability to reveal the top card. I feel like if it's a land card, put it on the battlefield. Otherwise put your hand. This ability triggers only twice each turn. An important thing to note with this is viability triggers only twice each turn for the creature.
01:20:01:11 - 01:20:28:05
Unknown
But if you have five creatures, can they each have this ability? And it will can trigger twice for each one. That's way better. Okay. Okay. Okay. That's way better. Okay. Nice. Yeah. I think this card is pretty powerful, actually. So there's some, like, interesting combo stuff, which I'm sure people will find do Evison constructed where you place stuff that can repeatedly target own creatures for zero mana.
01:20:28:05 - 01:20:50:08
Unknown
I think Shoko is kind of a go to which is a equipment with a quick cost of saving so that you could just keep moving this around between all your creatures and you can basically draw two cards for each creature you control, which you would hope would be enough to win you some games. That is cool, but I don't know.
01:20:50:08 - 01:21:12:14
Unknown
You need I think you need to go that deep to make this card good. Freeman A free fly is already very legit. Freeman A freefall fire where when they target any of your creatures, you get slightly better than a card, right? You've getting a London to play a card in your hand. That already seems quite good to me.
01:21:12:14 - 01:21:31:10
Unknown
Even if you have no way to target your stuff. Like I'm not saying it's like on its own is good enough for like super powerful cubes. I think that is a very solid card. It's just like a nice kind of overstated fire that's going to kill some planes walkers and then kill them. I think he gets like a decent amount.
01:21:31:10 - 01:21:51:13
Unknown
Better if you just have even a few ways to have a piece of the target, you know, and creature. I would just look for any just decent equipment spells with a cheap a crap costs like you know skull clamps are great cars you can put it in your deck anyway but it also just as in a cost of water, you can just keep moving it around between your creatures.
01:21:51:13 - 01:22:12:08
Unknown
And even if the creatures don't die, you're drawing cards. They even like a bonus message. It you know it's going to do a hell of a lot of work if this simply and stuff like planes, walkers that target, you know creatures you know you just like okay your little guy and turn into a 50 and four cards. That's great.
01:22:12:10 - 01:22:32:08
Unknown
Yeah I think like it's all it's card if you do no work and even with a little bit of work gets quite a lot better. Yeah I was looking at this and like the stats alone would have got this into a cube like pre 2020 like three, three, four fly. Are you, are you mad. But yeah. Yeah I think kind of yeah.
01:22:32:08 - 01:22:47:22
Unknown
You kind of going to the most points I kind of want to touch on but kind of like I think like, like Lightning Games is also zero minor and that's not an embarrassing to run in cute but like like I think sure go you're not putting that in your cube like like being back. I'm like that doesn't do enough by itself.
01:22:47:22 - 01:23:04:04
Unknown
But like, GREEVES kind of does like it's not as good like, I think like lava speedboats. I've, I've quite liked, but like, if, if I had, if I was going to run this, I would put lightning rods in and just like a code, you can do the thing. It is like a hook to got interaction that is cool and fun to do.
01:23:04:06 - 01:23:22:04
Unknown
But like, yeah, like the main thing I want to do with this is like put counters on it to things like bristly below ordinary tumble whack because it'll trigger it and it will get bigger and it's a flier and even if rumbling for more damage, that seems kind of like like will win you games I think. Yeah, that's great.
01:23:22:04 - 01:23:58:13
Unknown
Actually, I hadn't thought of that. Honestly, I think it's good enough. But you will probably end up not targeting this because this is always going to be the thing they want to kill. First sale. Want to spread the cancer's around a bit, but never at seems really strong actually this yeah this people into this well like I in your luminol Catherine Cartwright way off to the races Brisley bell just keeps getting better shot does all right let's move on to our next card which I feel they made with me in mind a little bit.
01:23:58:14 - 01:24:21:07
Unknown
Next up, we have the Necro. BLUM This is one, a white, a black and a green 3 to 7 legendary creature plant with landfall. Whenever land the battles under your control go to zero one green plant which token If you control seven or more lands with different names credit to two black zombie which token instead it also have land cards in your graveyard have dredge too.
01:24:21:09 - 01:24:38:23
Unknown
So they gave me a card with dredge because this is kind of not what I was expecting, but it is cool. So let's go over the rest of the contract before we get to the dredge part, which I love. So firstly, I've always liked the idea of the field of the dead deck, the landfill ability that is basically this, but it doesn't give you zero ones.
01:24:38:23 - 01:24:56:10
Unknown
It just when you get to seven different land types, you start making zombies fill it. That has always struggled in my cube. And partially that's because there's only one of them. Unless giving you another one of that effect means that you can actually it can be the thing that your deck is doing. You can be working towards that end goal that is nice.
01:24:56:12 - 01:25:19:12
Unknown
And then giving all your land cards dredge to for me is really good and if you not played with dredge is not really a fair mechanic. You can replace any drawer with self mill. And that's not just your doorstep. You when you bauble when you opt, you can replace any drawer with a dredge. The dredge on land and your graveyard will let you get lands that you've filled with.
01:25:19:12 - 01:25:39:15
Unknown
The dredge is kind of a self fueling thing. But let's you back lands that you've used as well. So it's great. With fetch lands you can go to the graveyard themselves as well as obviously strip mine with this, you can strip mine them every other place on your until you dredge your deck away. So this does go in a deck that kind of wants to be moving lands around the battlefield.
01:25:39:20 - 01:25:59:11
Unknown
I'm thinking like the OG get road Monster like to tell you the effect of all those kind of decks. This could maybe make a worm harvest capable, but which is kind of what I do like that. But then there's also in a graveyard matters deck which could still just get in is just a solid good absent card. A lot of those decks want a large amount of features in the graveyard.
01:25:59:13 - 01:26:13:24
Unknown
This bringing back your lands could be pretty solid actually as a way of kind of ramping you to the big creatures like, but there's plenty of cars that carry about number of creatures in your graveyard. This will work with that because it will take it will strip out land from your graveyard and keep the creatures there to buff up your other stuff.
01:26:14:01 - 01:26:34:22
Unknown
That could work. From a commanding point of view, if this card was salty, it probably be my favorite commander all time. As it's absent, it's only like top five maybe. But yeah, I think that's cause it's cool. There are some combos you can with this. These might be for Commander, but they are cool, so I will mention them anyway.
01:26:34:24 - 01:26:54:06
Unknown
So if you have the necro bloom and then either fluctuate up or bone Miser Fluctuate is a card that makes all cycling costs too generic less and bone wise when you just got like it is a bunch of stuff when you discard spells, but when you discard land it gives you to black mana and the cycling also lets you draw a card.
01:26:54:06 - 01:27:16:18
Unknown
So if you cycle any of the lands that cost to generic to cycle so like polluted maya, slippery castle drifting meadow, you effectively can put your whole deck into the graveyard. That's cool. Whether we're doing that cube or not, I don't know yet. Maybe that raises one for commander, but so you put your whole back into your grave, adds Emily for a transfer turn the fastest.
01:27:16:18 - 01:27:42:04
Unknown
Exactly. Well, then you have some tokens, and that's the SAC seal transfer to get back. So it's ugly. It's perfect. It's flawless, some would say. Yeah. Yeah. I think that's God's very sweet. The one thing I would say, it's so the lands deck that I've been running up until now isn't specifically black. It's kind of like full color, ominous colors, but I don't think it'll have too much issues adding a black manner in there.
01:27:42:04 - 01:28:00:23
Unknown
And also, like the Get Real monster is a good reason to be in black. So and also another card will get on to a little bit. So maybe that deck is just green, black and then others basically. Yeah. I mean, land stacks tend to be good at playing a variety of colors. I think this is a cool card.
01:28:00:23 - 01:28:27:21
Unknown
I think you have to want to read like filter for Dead is a good card. I think it can have a place and cube, but the reason it's really good is that it's really cheap to put in your tank. It's just a color slant and people can't really kill. Most decks will have no way to move the lamp they this costs you for manner across three colors and they can kill it.
01:28:27:21 - 01:28:52:12
Unknown
I mean, you know, that will have a hard time moving there. It's not a lot of toughness, but most stacks less have a lot more answers to this than your field of it. That like if you were just in it for creating some features like this to the two manner Dan Tuco we spoke about earlier, like even if you never best serve that card, that's just too manner you always get a11.
01:28:52:14 - 01:29:14:18
Unknown
I think that's better than for manner across three colors. I get ones until late in the game when I can maybe get the tees. This is so much cooler, James. This is cooler. I do agree with that. And yeah. Find something cool to do it for you on a friend. I can know. Reasonable. That's fair. Yeah I am aware that is.
01:29:14:18 - 01:29:35:22
Unknown
Yeah. Three color cards are tricky. Even in a world where we have perfect well, we have basically perfect pacing. If you try for it. Yeah. There are only so many three cards is a cube can generally support and like yeah, that is reasonable. I'm trying not to get lost in the sauce, but I will be putting this in like, you know, I think it'll be sick.
01:29:35:22 - 01:30:07:09
Unknown
It will. It'll dud. Or like you've never dabbled before. And seven toughness, maybe. yeah. All right. Next up we have Dana, Genesis. This is a green a Bluefin instance. You look at the top four cards of your library may for the land card from among them on the battlefield taps. If you don't cut the cards from among them into your hands and put the rest of the bottom random order.
01:30:07:11 - 01:30:28:12
Unknown
I think this is pretty great, actually. Like it might be tough to get in just because SIMEX slots are quite competitive, but it's kind of like a like it's always an impulse when you want it to be an impulse. And then it's kind of a rampant though, when you want ramp increase and that's a fairly strong combination because you really want that I think very fun.
01:30:28:12 - 01:30:50:18
Unknown
Turn to and not after that and impulse is great later in the game that's like exactly the sort of split cards that you want. I say it's kind of a vamping face because this doesn't really do the fixing passive something, so fight it. It's not going to get your splash colors or anything. Flavor lively, But you will most of the time if you want a land bit, you will find a land in your top falls fun to play.
01:30:50:23 - 01:31:21:13
Unknown
And even if you're really unlucky and you missed completely when you wanted to land it, you still discuss an impulse. It's not a complete disaster scenario. Yeah, I think this is like pretty strong, pretty powerful. Like if you're voting base by will and you'll keep in this sort of moment, think this is probably a decent amount. Better like this spiral is better in the exact scenario where it's like on tend to and to have a land heavy hand but all the rest of the time it feels like this is better.
01:31:21:15 - 01:31:40:18
Unknown
Yeah, I agree. I completely agree with that. Yeah I have this down is kind of like there's a growth spiral very much rather than impulse. But yeah, forecast is so much more than one. Like, like, like this will really help you find an answer, find a counter, find a threat like this. Just be better and yeah, yeah, I yeah, I can see people giving this ago.
01:31:40:18 - 01:32:02:14
Unknown
I think it's very solid. All right, next up, we have psychic frog. It is a blue in a black or a one to creature frog. Whenever psychic frog deals come with damage to a player or planes walker draw a card. It also has discarded card play puzzle encounter on a psychic frog and then exile three card from your graveyard psychic all games flying until end the turn.
01:32:02:16 - 01:32:25:15
Unknown
This is a callback to the teeth Is the boy in all of magic like a dog and magic, players of a certain age will have a lot of nostalgia and love for that card. But how does this frog stand up? So I'm going to start with the middle ability because I think it's actually the meat of this. You don't often get free discard outlets anymore, like, especially not ones with other relevant ability.
01:32:25:15 - 01:32:42:03
Unknown
So importantly, there is an innocent speed threat of activation and it's always there as long as you have cards in hand. So if you're attacking, if you have cause and hand your opponent when they pick it up blocking because there was world where you could pick your hand and make this bigger and then it makes combat math a bit more miserable for them.
01:32:42:05 - 01:33:00:08
Unknown
But that being said, you don't really wanna be pitching like real magic cards just to put a counter on this. You don't wanna be discarding cards that do you want to use on card later like yes you can pitch lands to this but you still need to cast a spell so that isn't always the best. By the best case, you are discarding cards with madness.
01:33:00:10 - 01:33:25:14
Unknown
It's enabler for those. And it's very, very good with madness cards only it gives madness. Sorcery is instant speed. So this into a arrogant worm or something like that is what I want to do. In magic, there's probably better things. There's that circular logic that's a counter spell to do that instead, that one's better. And it also works quite well with cards, with like flashback and unearth an escape and even dreads which have a use in your graveyard.
01:33:25:14 - 01:33:41:13
Unknown
You're not just like discarding a card or getting no use out of it. Basically. Like, like you want to be like this wants to be in a cube where the cards aren't dead. Once you've discarded them. If you're not in that environment, I probably don't want this. The other abilities like the card draw is nice. It will give it a bit of fuel.
01:33:41:17 - 01:34:00:15
Unknown
And then the flying for attorneys is also quite cool. Probably mean that when it's nice and big you can push damage through, which is a nice way to be. And as you use some of the other cards that maybe don't have abilities or you don't have the manner to get back, but that's more the lands is where you going to be excellent, because I'm doing great, but you're not going to be doing a club flashback or on earth to do this.
01:34:00:15 - 01:34:20:15
Unknown
But yeah, this is this is a card like this and it's like a cards. I want to try and make you power level wise. I'm going to be honest that probably not strong enough for my cube my is a fairly good power level like I have Raghavan in my cube like I, I want to play this card. I'm just not sure where it is power level wise.
01:34:20:15 - 01:34:36:11
Unknown
Like if this is cheap, then I would run this in every budget or lower powered cube, which I could talk because those decks are awesome. I love them, but I just worry. Power level wise, it might struggle a little bit. I think I'm quite a bit higher on this than you. This is going straight in my power. Steve Sick.
01:34:36:12 - 01:35:01:00
Unknown
Love it. Okay. I don't I can't imagine drafting many blue flag decks that don't want this to be on this. Like, just it's like you over play. You play this on Santa to pass. Like, what are they doing that's really lining up against this? Because if I try and bolt it, I'm absolutely just discarding two cards that I have a free fall and I'm getting hit with it.
01:35:01:02 - 01:35:22:24
Unknown
I'm just going to get the cards back from the trigger. If I play like a 2 to 2 block, I can't block because if they block, I'm just going to pitch. Because in my feature, Mrs. Vega And if I just take it that I'm just driving cards and just like it's too manner that's such a small investment for and repeatable control.
01:35:23:01 - 01:35:39:24
Unknown
And on top of that it's a discard outlet for Re-Animator and not like one you have to pay a big cost for you know that's great great in Lois like late in the game when you're fueled your graveyard she's just going to be able to exile free cards and get this free, which is otherwise where I would suffer, right?
01:35:39:24 - 01:35:57:00
Unknown
Because it would be I don't a ton of cards in hand that he pitched, but cancer's on it. But I don't need to. I can just get it for you by giving it flying. Yeah, I think this is just going to draw a lot of cards. Good. I'm glad I want this to be good because I want to play with this.
01:35:57:00 - 01:36:14:04
Unknown
This title card. I'm assuming if we're running this, we're running like squee and Master of Death. But I can kind of come back to your hand every time we're doing that as well. Could do that. Okay. Yeah, yeah, yeah. I love Squee. Yeah, yeah. Some sweet stuff in there. Nice. Good. I am very happy that you are on this card.
01:36:14:06 - 01:36:39:11
Unknown
Nice. All right, next up, we have strength of the harvest. This is two and a green, white hybrid manner for an enchantment over you enchants a creature. Enchanted creature gets plus one plus one for each creature or enchantment. You control a little bit of a face, but it is also a land haven of the harvest is the have side.
01:36:39:11 - 01:37:06:00
Unknown
It is a land for taps, for a green or white manor, antlers for battlefield tap. So there's a whole cycle of these DFC two lands. They're kind of all pretty good though. All like You Pay wants to manage more than you would like to for the spell, but you get a jewel and a tap jewel in your deck is not a huge cost, but it is a very real cost.
01:37:06:02 - 01:37:33:10
Unknown
I think they've all pretty good like they would all be fine to put in your cubes. My default is, I think, like high powered cubes. I generally would rather have the untapped land than the flexibility of an over face spell. And we kind of spoke about earlier. You can have too many of these like low impact and fees, but you'll like going to place the land 70% of the time or whatever.
01:37:33:12 - 01:37:55:22
Unknown
But for ones that are more thematic like this one is obviously once again like a go go wide back. I think for approach I would take is one the ones that are fanatic for your cube but probably don't on the ones that are just kind of okay and good tool lands for them. So if this one in particular.
01:37:55:22 - 01:38:30:03
Unknown
Yeah I think you want to be it's made for go white green white tokens. They get a ton better if some of your creatures are evasive. If you're just sticking this on a11 on the ground and shop, you can have like a77 on the ground then that's pretty good. But they can just trump block it. If you have a couple of fliers and that back, it's this is going to be very very scary as a when you do 12 a spell late and normally the reason we don't run a ton of this sort of thing this is incredibly situational right?
01:38:30:04 - 01:38:53:16
Unknown
You need to already have a fairly big board and it can need them to not have a removal spell. It's going to go poorly, you, But that's all just a lot less painful when it's getting tacked on to your tool. And like you, you have this in your opener, you're just going to play as well. And of the time when you try it late, it's it's going to be a very impactful spell.
01:38:53:16 - 01:39:17:07
Unknown
And that's just great flexibility. Yeah. Not one of our free deck tap plans do matter a lot, but I think if you're doing the go wide token thing, this one is probably worth it. Yeah. I think the another thing I have to add on on this one, this one, this one specifically is I guess if you're doing like enchantress, maybe Enchantress does tend to be in white green.
01:39:17:13 - 01:39:42:17
Unknown
So that gets a bit more play that because it is an enchantment and it does buff for other enchantment as well, which is quite nice. Yeah, yeah. I agree with everything you said about the whole cycle of them. I think at present especially, these are easier to get to in just because. But a lot of peasant cubes that I see will break out specifically for lands just a way of giving you a bit more like a like especially kind of more like aggressive decks.
01:39:42:19 - 01:40:02:24
Unknown
They really struggle with dual irons at lower power level because I don't think there's any like I don't think it's a Boris on common land that comes in untapped or anything like that. But like, yeah, yeah, I think it doesn't these all get easier to slot in because like this is so much better than like a temple isn't that light and temples of that.
01:40:03:02 - 01:40:26:02
Unknown
It's like they are. Jesus Christ. Okay, yeah. No, come on. It's 2020 or 2024. I agree. Yeah. No, I think that's a great point, peasant. I would honestly probably just for the whole cycle and we're not talking about all of them today because we'd spend the whole cube before you talking about and the fees if we did.
01:40:26:02 - 01:40:48:15
Unknown
But yeah, I will definitely. Well first off in peasants I think where you're playing like tap lands with a bit of upside really. Not very much upside. Yeah, I completely agree, but I agree. All right. We have our last car of the day next with white of the reliquary. It is a black and a green free to two creatures, zombie knight with vigilance.
01:40:48:15 - 01:41:07:13
Unknown
And we get spots, almost one for each creature cart and your graveyard. It also has tap and sacrifice. Another creature search of before a land guard put it onto the battlefield. Tapped then shuffle. So I'm assuming this one specifically gutting for you, James. I know, I know. Knights the reliquary. I think is holds a place in your heart.
01:41:07:15 - 01:41:32:08
Unknown
So this one, it's. I think it's more than an image. I think it's just like what this court is doing now. I want character is doing now. So this one cares about creatures whereas notoriety he cared about lands and graveyards, which is probably better for your average go gallery section if I was with you. The crossover with lands is nice, like it can search for your bazaar to help fill it up a bit.
01:41:32:10 - 01:41:58:16
Unknown
The one thing though is that with Go Gary is that we do have similar effects to this like it it does compare a little something like finger artisan like similar effects that can chew to for a creature depending on what you're supporting will will define whether you want a creature shooter or a land shooter. Atalanta Atlanta is more important if you are doing like the the Gate Road monster, the the Necro bloom style object that we talked about a little bit earlier.
01:41:58:16 - 01:42:18:15
Unknown
Then I think this goes up in value and I think this is the one you want. If you do want a shooter in your coverage section, I am looking at adding like the number of creatures, like the number of stuff in your graveyard matters and like this is just to manner and it will kill people and it has some cool utility like this is just a very solid card in that deck.
01:42:18:15 - 01:42:40:11
Unknown
So yeah yeah I, I'm going to pile on it like, how do you feel, James, about this card? Yeah, I like this card. Life gets cool playing this card. Quite a few different interesting applications for this. I'll I'll see. The challenge here is you need to have good thought at the site. You can't just be sacrificing mail features for business.
01:42:40:13 - 01:43:28:04
Unknown
Yeah, I'm. I'm the If Cube's bill in a way where that's pretty achievable then I think this is a very strong card and and we've seen in this set even invite to cards so that even have landfall make a feature one of them was better than BFR but we've seen too often and times the shape that's like you play just picking one of these random pair you play for two manner non to go with this like you tend to buy in from quarry ten fee non Tuco player land from hand get a11611 go get a fat slammed make another one one sacrifice slams get enough one one kind of off service at that point.
01:43:28:08 - 01:44:06:08
Unknown
Well you go and get your guy is great all you know like you have a really doing something of that point also get this gets any land so you can test up your depth stage stuff you can get your strip mine all that great stuff get your guy by his cradle. I think if you have a few of these land searching search for any land effects in especially it's the speed ones it's it's good to try and get a few get a bit of a toolbox in there if you can like maybe your one of your graveyard cards becomes a could bulk and you can you can get bulk off of this can be very
01:44:06:08 - 01:44:35:10
Unknown
strong or you've got a glacial chasm in that to save you from that they get hot or you get like scary stuff in there to protect. One of the features in the removal spell since since beat. Yeah I think this course can do quite a lot under is just going to get big late in the game night and the vigilance is quite nice so you get to attack with this one is a bit vague and then you still have the ability up to going catch one of those utility lands.
01:44:35:10 - 01:44:54:21
Unknown
I'll just throw that even more into speed. The first vaccination thing going on there. Yeah, I think it is pretty strong. Yeah, I think it's really yeah, I think it's like kind of like what you're saying about like other land. You just going like, I'm just looking at Elvish reclaimed and like, I know it cards came out in my toe, but like, this card is so much better than lighter than elvish reclaimed.
01:44:54:21 - 01:45:15:12
Unknown
I think like average frame is one manner for a12 you can pay to cycle out and search a lot before a land card from the actual tapped then shuffle and then it becomes a34. If there are three more like cards in your graveyard, like why do the relic seems so much better than that card actually. Like, I think it's in the deck where waiting for Malachi works.
01:45:15:14 - 01:45:33:02
Unknown
It is much better than that card, but there are a bunch of decks that play elvish for claim of I wouldn't be able to use this right. Like I just aren't going to have enough creatures lying about that's I do struggle to think of people not playing gallery decks I guess but that's that's probably amazing. I hear it does.
01:45:33:02 - 01:45:56:16
Unknown
Come on. Yeah. Sometimes people do not have even any any swamps or forests and that, that outrageous. Some people haven't lived James but that's first conversation for. All right so that's where we're going to leave it for today. Remember to follow the podcast and give us a five star review next time I'm looking at colors and lands. James, pleasure as always.
01:45:56:16 - 01:46:14:19
Unknown
Thank you. Always. Thank you. Although your some of your takes are woeful and we'll be talking about the Necro Blum offer. Yeah. If there are any cards in these colors that we've missed, let us know on Twitter at Powerful MTG or if you watch on YouTube, let us know down in the comments. Just listen to. Thank you all very much for listening.
01:46:14:20 - 01:46:28:00
Unknown
It's good bye from me. Just goodbye from James. And until next time we'll see you soon. Goodbye.