Wait, Roll That Again!

Designing Fight or Fright: S1E3 - Many-Faced Math Rocks: (Ft. Michael Sands)

Wait, Roll That Again! Season 1 Episode 3

Welcome back to Wait, Roll That Again!

On this week’s episode, I take the tips from the last few weeks and apply them to my first pieces of design for my TTRPG project. 

There’s one key conversation I felt like I needed to have before I sat down to design some mechanics. I wanted to learn about resolution and dice, so I spoke to Aotearoa-based designer Michael Sands (Monster Of The Week, Three Dooms) about what makes dice mechanics work. 

Following that conversation, I got right to the drawing board and put some words to paper. I came up with a basic idea of the system, and I ran it for two of my players. To find out how it went, you’re going to have to listen on… 

You can find out where to follow the show here: https://waitrollthatagain.carrd.co/

This Podcast is a part of KiwiRPG!
For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

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