Sound Screen
Sound Screen: Who Will Make it in the Music Business?
Hosted by APM Music, the Sound Screen podcast is a series of performances and interviews with emerging musical artists from all over the world. What they have in common is their innovative and creative approach to becoming successful in 2025. Far business savvier than any generation before them, they speak about how they keep track with a constantly changing marketplace, how they intend to break through, and what the future of independent music looks like.
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Sound Screen
Sound Screen Episode 302: Interview with Video Game Music Pioneer, Brian Schmidt
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APM Music
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Season 3
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Episode 2
In this episode, Ted Reyes talks to one of the pioneers of video game music, Brian Schmidt, who discussed his career and how he used APM Music for the new game Mutant Football League.
About Brian Schmidt
Brian Schmidt is a pioneering video game composer, sound designer, and audio technologist with a career spanning more than three decades. He got his start in the late ’80s at Williams Electronics, creating memorable music and sound for iconic arcade and pinball titles like NARC and Black Knight 2000. Since then, he’s contributed to well over 100 games, helped shape modern game audio through his work on Xbox sound technology at Microsoft, and is also the founder of GameSoundCon, one of the leading conferences for game music and sound.