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Voices of Video
Streaming at the Speed of Soccer: How Zapping Conquered Latency
Dive into the technological revolution happening in Latin American streaming as Nacho Opazo, co-founder and CTO of Zapping, breaks down how they've built one of the region's most innovative virtual TV operators from the ground up.
What happens when a musician who's been coding since age 11 decides to reinvent television? You get a streaming service that's one minute ahead of competitors during soccer matches, delivers superior picture quality with 40% less bandwidth, and offers an interface that starts playing content immediately upon opening the app.
Unlike most streaming platforms that focus primarily on on-demand content, Zapping has carved out a successful niche by prioritizing live streaming - particularly news and sports - across Chile, Brazil, and soon Peru and Costa Rica. The secret to their success? Building every piece of their technology stack in-house, from encoding solutions to their own CDN (which Nacho claims is larger than Akamai in Chile).
Some of the most fascinating revelations involve Zapping's technical innovations: placing encoders directly in broadcaster headends to minimize latency, implementing HEVC to deliver better picture quality at lower bitrates, and creating AI systems that detect goals in soccer matches and automatically offer viewers replay options if they missed the action. All this while addressing the unique challenge that 80% of their viewers watch on smart TVs - many of which are several years old with suboptimal WiFi connectivity.
Whether you're a streaming professional looking for technical insights or simply curious about how streaming is evolving outside North America and Europe, this conversation offers a compelling look at how regional innovation is reshaping television for the streaming age. Listen in as Nacho explains why your neighbor might be screaming "GOAL!" before you see it - and how Zapping is fixing that problem.
Stay tuned for more in-depth insights on video technology, trends, and practical applications. Subscribe to Voices of Video: Inside the Tech for exclusive, hands-on knowledge from the experts. For more resources, visit Voices of Video.
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Nacho Opazo:Video Voices of Video.
Jan Ozer:Welcome to NETINT's Voices in Video, where we explore critical streaming-related topics with the experts who create and implement new streaming-related technologies. Today is a special treat. Zapping has succeeded by being a tech company. They've implemented their own advanced technologies, like their own CDN. They've deployed HEVC, they've got their own apps and user interfaces on smart TVs and on the web, and now they're starting to integrate artificial intelligence into their product's feature set. Nacho is the co-founder and CTO. He's the driving force behind all this innovation. Today he's going to tell us how we did it, and at such a young age as well. So a brief housekeeping note If you're watching and have questions, please post them as a comment At the end of the time permits, Nacho, thanks for joining us. on whatever platform you're watching on, and then we'll answer live.
Nacho Opazo:Thank you for reminding me. I really enjoy to talk about tech, so let's start. Let's start.
Jan Ozer:Okay, let's talk. So tell us a bit about Zapping. You know, you don't have to go back to the seven years ago when you started.
Nacho Opazo:Tell us who you serve. You know the content that you do. You know live VOD, that type of stuff. Well, zapping is an OTT, it's a live streaming platform we call to. We are the metrics of the live streaming here in Chile, in Latin America, so that is the main focus the live streaming, sport events and news, local channel and so on. So we are, we develop our technology, all the technology, all the technology, all the stack behind the satellite feeds and so on. We developed all the stuff, our encoders, the apps in each platform. We developed as well our own CDN. We developed here in Chile, we own our own CDN. I think here in Chile, we own our own CDN. I think it's more bigger than Akamai and other past lives, for example, here in Chile. And yeah, we are taking the same step that Netflix did before, that you make your platform, you make the UI, you make the encoding process and then you must deliver. So the CDN is a really, really important thing in our platform.
Jan Ozer:Yeah, that is something mainly let's look at the service itself. What countries are you in?
Nacho Opazo:In Chile. Our success is here in Chile. We recently opened in Brazil as well, and we are open in Peru. I think, I hope, I hope that in August we are ready in Peru. So, but right now mainly in Chile the most of the users are in Chile and we are start, about two months ago, in Brazil as well.
Jan Ozer:What type of channels? What are the standard channels that you cover or that you incorporate?
Nacho Opazo:My focus is on the local channel televisions like the local news and that kind of channel and the sports. We saw that opportunity in the current platform. You can get BOD movie series but you can get live streaming or live events. So our main focus is in the news and the sports events.
Jan Ozer:What premium channels do you cover? Give us some names, because you have some big broadcasting houses here in Chile we have HBO, we have the channels of Paramount.
Nacho Opazo:All these channels are the live feeds, the live stream feeds, the linear channels. We have TVD Sport, that is the local. Here in Chile is the local network to broadcast the soccer matches, the local network to broadcast the soccer matches. So in Brazil we have Globo with sport TVs and so on. So yeah, we are focused on that. They have the premium channel of movies, the main branch, but as well the main branch for sport. That is our focus. And who's your competition here in Latin America? There aren't so much. Here, mainly it's DirecTV with his platform named DirectGo or Digo I think this is called right now Digo, I think. And the other platforms are for the biggest ISD, like here in Chile exists Entel, moistar, in Brazil Vivo, claro, but that platform is closest to his clients. So DirecTV can be our competition, that's it.
Jan Ozer:Tell us about your customers. They're watching primarily on which platforms?
Nacho Opazo:One of the most interesting things about that is our clients use Zapping mainly in smart TVs. We have 80% of our traffic comes from smart TVs, so it's really different than I am seeing in the industry. Everybody are talking about mobile devices, PCs, laptops, etc. But in our platform, 80% of our users are in smart TV. It's really really big.
Jan Ozer:What's the bandwidth?
Nacho Opazo:you assume that they have, and here in chile we have a really good internet. Uh, we have a connection of one gigabyte to the the users one gigabyte per sequence and fiber optic, so we have a 5g as well, but, as we saw that, the power connection is for 50 megabytes per second, so it's really really well here in Chile.
Jan Ozer:Is that true all through Latin America, or is that just in Chile?
Nacho Opazo:We saw that here and in Brazil it's really good as well, but we are seeing that it's not the base of Latin America. But yeah, brazil is really good and Chile as well is really really good. Connection on the internet.
Jan Ozer:Does that make it harder or easier to deliver? You talked about your RC. What did you need to do to deliver high-quality streaming to all your customers?
Nacho Opazo:The problem is not the internet. The problem is we have 80% of our users on smart TVs and the user doesn't change the TV very often, so they have old TVs like 10-year TVs or seven-year TVs that these devices doesn't have really good Wi-Fi connections. So that is the problem. The problem is the Wi-Fi for live streaming, I think, and for low latency as well. So the user needs to have a really good or a really stable connection of internet. So that is the problem here the stability, not the speed, I think. So, yeah, for our CDN the problem is get to a server, a cache server, more nearest to the user inside the ASP or inside a region of the ASP. In the internet that happens, that problem that the trunk of internet get with low capacity. That is the problem of internet and video. But, yeah, the main problem is the Wi-Fi if not the connection to the internet.
Jan Ozer:How do you deal with that? Did I notice that you sold Wi-Fi? I guess you sell TV OTT sticks on your website. Do you sell Wi-Fi routers as well?
Nacho Opazo:No, no, no, we are focusing in the platform, and technology in the app, but not in hardware.
Jan Ozer:What can you do if your end users have poor Wi-Fi? What's your strategy there?
Nacho Opazo:We are coding in HABC. We are coding our video in good quality but using the less bitrate possible, and we have as well the possibility to the user decide which quality they want to see. So if the user knows that they have a television far away from the router, they can choose the lowest quality, and the lowest quality is really really good. We are including HVC and 1.5 megabytes per second and HDD and it's a really really good image quality at that bitrate for HVC. So yeah, that is what we use for compensating the problem with the Wi-Fi.
Jan Ozer:Let's talk sports, because I know that's a big part of your appeal. What are you doing to improve the experience of sports? You know you talked about getting a server in the studios of the hosts of it. You talked about the CDN. You talked about HEBC. Why don't you go through all the things you're doing to make sure people watching sports on your platform have a great experience?
Nacho Opazo:Here in Chile we are a soccer country. We saw a lot of soccer matches, but the problem is Brazil. Brazil is a different monster. This guy still wants to look at football all the time, all the week. They can see this in the free QR channel. So with that in mind, we developed a lot of things, thinking about the latency and the quality of the image, because we think that that is the problem in Brazil there doesn't exist so much platform like us, only the live TV, and we saw that opportunity. They like to be and we saw that opportunity.
Nacho Opazo:Well, we focused on three things in the football matches and the soccer matches First of all, the latency. The latency, second, the quality of the image. And third can be the content. Right. You need to get the content for each country. That is a really, really difficult issue. So, for the latency, we talk with the distributor of the channel and put a server, a net-in server, actually inside the head end of each broadcaster and we kind of skip the satellite uplink and get a power of seconds or more, the difference in that. So we encode that channel inside the HLN of the broadcaster, the network, and we do the packaging as well in there. So our CDN gets the image directly from the HLN of the broadcaster, so we get a few seconds I think a few seconds in difference to our main competitors.
Nacho Opazo:And here in Chile we are in the worst scenario. No, in the best scenario. We are one minute ahead of our competitors. Like the same platform, the OTT of Team Ideasport here in Chile, we are one minute ahead of our competitors. Like the same platform, the OTT of Team ETSport here in Chile, we are one minute ahead of this guy. So, yeah, we are doing a lot. In Brazil it's different, it's a different animal because we need to go on to the free-to-air antenna. So we are doing a lot in that case.
Jan Ozer:What low latency technologies are you using?
Nacho Opazo:Well, right now we develop our own technology because the problem of 80% of smart TVs in our CDN is the problem because the smart TV are very old with very old technology. So we own the encoding, we own the coding and we own the CDN. So we made some tricks in there to get six or eight seconds of latency ahead of the origin. But all that technology is a CDN optimization. It's not in the player, so it's compatible with all the platforms the WebOS 1.0, the Tizen 2014. So really, really old technology but we can get a latency of six or eight seconds. But that is the big picture, the iceberg, the complete iceberg. But we are working in the tip of the iceberg with LLHLS as well. So, to get nearest to the one second point, for the most newer devices like iOS, android, android TV, apple TV, Are you moving towards low latency HLS?
Jan Ozer:I thought you developed your own and now you're moving towards the standard, or what's that?
Nacho Opazo:Yeah, that kind of live with each other. For all the platform you can get six or half second of latency and for the newest devices you can use LHHLS and get more near to the origin. So both of the technology can live with that yeah.
Jan Ozer:How does that compare to over the air? Are you faster, slower or you know how is that working?
Nacho Opazo:In Brazil. In Brazil, we are two seconds behind the free-to-air. I don't know why. I don't know why Two seconds, yeah, two seconds. I don't know why, I don't know why, but we are investing in that. I think that this guy is doing some process to get to the video to the antenna, some process to get to the video to the antenna, but if we put our encoder inside this channel we can go to the Free2Air antenna. I think, with our technology, seconds ahead from 50% there. Well, let's talk in about three months more and let's look like we want to get there.
Jan Ozer:Is that important? Are you hearing a lot of criticism from your customers about being behind, or is that just not as big an issue that people make it?
Nacho Opazo:Yeah, it's a big issue for the soccer match Because here in Chile you can hear your neighbor screaming. If your neighbor has another cable operator In Brazil, it's more complicated because the soccer matches are in the free-to-air. Here in Chile the soccer matches are premium, so you need to hire a cable operator In Brazil. No, you can saw not all the matches, but some of them and the free-to-air antenna. So it's a big, big issue in Brazil because this guy leads the soccer, so everyone is watching the matches and a neighbor can scream a goal. So it's a really, really important thing for us and for the country.
Nacho Opazo:I think here in Chile we have that question a lot in social media. Hey guys, if you hire Sabin, what happens if a goal occur? Okay, you must activate the mode turbo. We said turbo mode to our technology, you. But because you can turn on and turn off. If you have a bad speed of of a bad connection, like a bad wi-fi, you can turn off the, the low latency technology for us. You can see the match in a 30-second buffer, like the normal buffer of HLS.
Jan Ozer:Tell us about HEVC. When did you start thinking about implementing HEVC and how has that role been, and what are the savings you've found?
Nacho Opazo:And what are the savings you've found? Yeah, hvac is really important for us because, well, the CDN, the traffic for video, is really really big. At the beginning four years ago we saw a lot of trunk with problem like really really small trunk of internet between ISP like 10 gigs gigabytes per second trunks. We saturate that trunks with our service. So for us it's really, really important that the quality of the image needs to be good, but we need to optimize the bitrate because when you have a soccer match, thousands of people come to your servers and saturate the internet of the region. So for us it's really important. At HVC we get 40% of less bitrate in comparison to H.264 and the same quality on image. And then we have full HD quality at 6 or 6.5 megabytes per second. The HVC we can get a really good image in comparison to our competition because they are using H.264 at 5 megabytes per second in full HD and we are using H.288 ABC and 6 megabytes per second. We're getting a really nice or better image than our competitors.
Jan Ozer:For us it's really important, and the user knows that we have that in ROG X.
Nacho Opazo:The user can turn on the HVC and turn off the HVC and look the difference. So it's really really important.
Jan Ozer:You expose that to the viewers and they actually get to choose and they understand the difference in the technologies.
Nacho Opazo:If we know that your television to your TV or your device is compatible with HEVC, it's turned on by default. But there are so many setup boxes that are really really bad, like Chinese setup boxes. Well, in that case, we threw off the HEVC by default and the user can try if his device can work. Yeah, the user can play with that and see the difference. It's really really interesting.
Jan Ozer:When you talk about 5 or 6 megabits per second. That's for 1080p60 or 1080p30? 1080p60. How does your ladder change for HEVC and H.264? You've got a 40% lower top rung. Are you doing less rungs in your HEVC ladder?
Nacho Opazo:I have three rungs in H.264. For sport, well, it depends on the channels, the image of the channels, because we need more bitrate for sport, for the motion, and the 60 frames per second. So for H264, we have three qualities. That's begun in 1800 kilohertz per second and then 1.5 megahertz per second and then 3 megahertz per second. If there is a channel for sport in H.264, we encode that in 6 megahertz per second in full HD. For HEVC, we encode that in HD in 1.5 and then in full HD 3 megabytes per second. Only three, but for 30 frames per second. So if we have a soccer match or a sport channel, we call that in 6 megabytes per second and in 60 frames per second. So that is the ladder of each other.
Jan Ozer:Do you change your ladders for the different channels? I mean, do you do something different for sports and something different for talk shows? How does that work?
Nacho Opazo:For example, cnn or us right now. For example, cnn or us right now you can spend a bitrate in this background. So yeah, for CNN or talk show, we use trying a 600 kilobytes per second HVC and it works really really good. 600 is a really really low bitrate and works really really good. There's no problem with this kind of content. Actually, on a big screen you can see really really good. So, yeah, we change that. It depends on the content. The problem are the national TVs, because they have news, they have talk shows, they have dancing shows and with a lot of lights. That is a problem because we can't stop the encoding process because it's live streaming. So but yeah, we can handle that in our encoder. I can say more about that. But yeah, we can handle that in our encoder.
Jan Ozer:Well, tell us about the evolution of your encoding. You've been operating for I guess you started seven years ago. Walk us through what you started on the encoding side. You know how you started, where you moved to and where you are now.
Nacho Opazo:I started encoding this live streaming in CPUs using QuickSync from Intel. Well, but you have a problem there because my problem was getting more density for rack unit right. So with Intel, with QuickSync, I can have five cell for rack unit. It was really really poor for me at that time and the quality is good. It's really good, but the amount of power that you need, the amount of heat that you produce in that kind of CPU is really really high. And then come across the GPUs, nvidia GPUs, and we are trying about with the P2000, that kind of GPUs, and we can get 15 channels per GPUs.
Nacho Opazo:So we are trying to do a board bond case, a server case, with one GPU, two GPUs, three GPUs. And then we did something like we encode in HVCM GPUs and H2C4 CPUs to get more dense the amount of channel in each rack. But we have a limit the amount of GPUs that you have, the amount of network, the network you have and the quality as well. I get some amount, about 18 channels per GPUs. Yeah, in one rack unit between 80 cores, intel CPUs, more than two GPUs, we can get about 50 channels per rack unit with all the ladders complete. So yeah, we need to In that time I am looking for get more dense my servers and come across NetEen.
Nacho Opazo:I found a paper of you guys that said 120 channels per rack unit. Okay, let's start with this guy and get one of the devices and let's try it. And yeah, I was really really surprised that the amount of power that you use is really really low and the quality is really really good and the warm-up of the process is really really low and the quality is really really good and the warm-up of the process is really really fast in comparison to GPUs and CPUs.
Jan Ozer:So yeah, right now.
Nacho Opazo:I have a lot of server of you guys. I'm trying about three months right now For us in our version one of our encoder like if you have two cores of Intel CPU with 80 cores each other more two GPUs, we can get 50 channels with about 200 watts, something like that, and in a net-in encoder we can have 50 watts per second with 10 net-in encoders and some more from the CPU. But I don't think that we can pass 150 watts. It's really really impressive and the quality is really really good. From the basis, without touching any additional command, we can get a really really good image and the latency is really really good. So, yeah, we are really happy on that. That is our journey in our encoding stack. But right now we are thinking to try the Quadra processor. I need to get more dense. Brazil is a really big country. We need more power, more dense for space in the rack. So yeah, we are looking to try that equipment, the devices for getting more dense our servers. I don't know, I don't know what happens in the future.
Jan Ozer:Is throughput any different for HEVC versus H.264, or are they relatively consistent?
Nacho Opazo:I don't have that information right now, but for my eye it's better in HEVC how?
Jan Ozer:are you interfacing with the boards? Because are you using FFmpeg or GStreamer or do you have a FFmpeg? How was the process of porting to the new technology from the old technology? What was it like to integrate the NetEnt products as compared to the NVIDIA products that you stopped using?
Nacho Opazo:It was really seamless for us. Some different kind of commands, that's it. No problem with that. Really really easy.
Jan Ozer:That's good to hear. Yeah, yeah, that's it. No problem with that, really really easy. That's good to hear. One of the questions that came in was whether you're doing HDR at this point. What are you looking at with HDR?
Nacho Opazo:Yeah, right now we are not seeing that. It's not in our sprint of development, Because we already have a really good quality in comparison with our competitors. For now we are doing nothing about.
Jan Ozer:HDR. Is that on the roadmap or is that?
Nacho Opazo:Not a priority. We are seeing 4K more than HDR. Right now. I'm moving to HB1 kind of codec, but it's not a priority right now. Which?
Jan Ozer:channels or which type of content are prioritized for 4K? When do you see that transition occurring?
Nacho Opazo:Right now we don't have any 4K channel from the region, so for us it's mainly for sport events. But we are seeing that the opportunity of all this new technology of scaling with AI and make pixels where it doesn't exist, we are trying some stuff there. Yeah, we can here in Latin America never happened that way, I think. In the US some guy tried to scale the, is calling the content to for full hd, to 4k and, but we are. We are looking for that and doing uh and doing in live streaming is really complicated. So that's for for us, uh priority, um, but right now it's not. It's not in our current sprint.
Jan Ozer:One of the things that we talked about earlier was that one of the keys to your success was that you consider yourself a technology company. Why don't you go into that a little bit and talk about where that appears in your product offering? Where that appears in your product offering.
Nacho Opazo:We saw the opportunity that in the local channels, in the new channels and the sport events, there is no new technology in the layer of the user. All the technology that you see, that you saw is in the image right and the last, let's say, 20 years or more. We didn't see any kind of technology new. So we saw that we are making technology in that layer, in the layer of the user, in the layer of the application. So we saw that difference and we make a really, really good UX for our user. We don't have the approach of Netflix.
Nacho Opazo:Here in Latin America, all our competitors are Netflix-like a webpage with a lot of thumbnails and the user need to choose. I don't know if you spend time in Netflix searching for a content and you never found anything, and all the artist platform has the same approach. Stopping is like TikTok you open the app and you are seeing content. And if there is I don't know a movie that you saw, like Force Gun, you can watch it and that's it. But in Netflix you never will go to. Okay, right now I want to watch Forrest Gump and that process is really poor. It's the same experience of getting to the blockbuster and searching for each row the movie. Okay, there's no innovation in that experience. User experience so yeah, netflix are getting better in that experience. User experience so yeah, netflix are getting better in that experience. But all the competitors are copying to Netflix that experience.
Nacho Opazo:But for us, we did a lot of technology in the layer of the user. We have a Twitter feed, an AI to detect the hashtag in the screen, and there we went to the Twitter and get the information in the Twitter and put all these tweets in the screen. We developed an AI to detect the goal. So when a goal appears in the screen, we detect that and offer it to the user to get back to the goal if you don't see it, and so on. And there is a lot more technology inside of SAPI. The user notices the difference, how, how it's working and it's not a web page. It's like a tv, a tv experience, and with a lot of technology above of that. So, yeah, we have, we, we saw the, the opportunity there and we are doing a lot. Uh, some things I can't say right now, but in one year, one year more, I think we can do a flip and offer a new experience. I think.
Jan Ozer:You talked about AI a couple of times. Where do you see AI contributing to your service offering Right now?
Nacho Opazo:in the last months, I don't know half a year we are seeing a lot of technology that you can generate image and then video with this kind of technology. So we are seeing a big opportunity there. Well, we distribute content for the main branches like Disney, turner, paramount, hbo, but we saw that opportunity to generate content. That kind of technology is really, really interesting, I don't know. For example, you can offer to the user a new history. You can generate the history with AI. The user can propose to you a topic and AI can generate a history and with that history you can generate an image. With that image, you can generate image. With that image, you can generate video. So the movies in the future can be a new thing for every hour. I don't know, it's really really crazy. So the content generators can be the users. That opportunity we saw in this kind of technology that we are seeing in the last year. It's really really crazy that we are living a revolution in there.
Jan Ozer:Have you started considering AV1? Is that on your roadmap or is that not?
Nacho Opazo:We are considering AV1, but it's in our short time period, but we are trying with with other stuff. Right now we we have the, the, the time span to our computers to to get to that point that we have in quality on image and the cdn as well. So, yeah, soon, soon, but it's in our plan to move on HP1.
Jan Ozer:Another question is are you buying individual NetEnt cards or are you buying the new servers that NetEnt is offering?
Nacho Opazo:Both of them Tell us about the servers.
Jan Ozer:They're relatively new.
Nacho Opazo:The servers are really really good. I have six in my office right now. Yeah, for us it's better to buy it in that way because it's ready to use it. So we are deploying our platform in Latin America and get, for you guys, a big bulk of server and sending for each country. So it's putting in the rack and use it. For us, we put our server software there and we use it. It's really really simple for us. We don't need to any installation of operating system. So for us it's the way to do that.
Jan Ozer:It's really really easy for us. What software are you putting on top of? You talked about packaging in the broadcast center, so what are you using for packaging? If you don't mind sharing that?
Nacho Opazo:ChagaPyca here.
Jan Ozer:Are you going to continue using that, or has that worked well for you?
Nacho Opazo:We are moving to our own Packager.
Jan Ozer:Shaka. Why is that? Is Shaka not being updated, or what are the problems with that?
Nacho Opazo:No, it's only the control. We are doing a lot of low latency. The communication between the encoder and the CDN can be directly. So in that process we can do encoding frame by frame, frame to send to analyze, ai analyze, and then we can package directly in our server, in our software and send it directly to a CDN. So that kind of stuff we want to control. So we are moving to our own solution.
Jan Ozer:One question is. One of the challenges in our service is supporting the various TVs that our customers have. What do you see in Latin America relating to that?
Nacho Opazo:It's a big issue because the people don't change their smart TV very often. We are looking to devices like Roku in Latin America to offer to the people to get these kind of devices, to upgrade his TVs with this device, but Roku has the problem of his code. They use BrightScript of the of his code to his. They use bright script, not a very, very well language to to develop. We prefer android tv in kotlin and swift in ios and yeah, but we are. We are looking to a solution to upgrade the user devices in Latin America, but it's a really, really big issue. Right now I don't have that answer on how can I update that interface. But yeah.
Nacho Opazo:I think in one year more we can have that solution so you'll, you'll offer roku to everybody or you in customer service. We we say to the people hey, let's get a roku for for you, okay that's it.
Jan Ozer:Well, I think roku supports it one, so that should be pretty, pretty seamless um, yeah, yeah, pretty seamless yeah another question is you know, I think you talked about your, your smart tv interface. What is your? What is your mobile interface look like? What are you doing innovative there?
Nacho Opazo:we start like I don't know I, I. We start like tiktok, and I don't say that tiktok copy to me or, yeah, I to TikTok, like let's start. You start the channel and you can see like really, really seamless, and that innovation right now is nothing, but the user can play around the application in a really good way. So that's it. And the user doesn't need to understand the application, it's really use it. So SAPI means channel surfing. I don't know if you guys know that SAPI here in Latin America means channel surfing. That is the way the name Seven years ago. That was an innovation. When we showed this to our investors or our users, the people were crazy Okay, how is this working Right now? It's really common. But that's the interface in the application. You start, you are seeing content and that's it.
Jan Ozer:What was your background and where did you come from?
Nacho Opazo:I am a musician. I play the piano, I play saxophone, but I started to develop software when I was 11 years old. So I have 36 years old right now, so for all my life I was developing software. So, yeah, for me it's like it. It's like it, it's really simple. But I am a musician. That is my real position.
Jan Ozer:Did you work in, I guess, television or broadcast or streaming before you started zapping, or you just jumped in?
Nacho Opazo:Yeah, I just been. Yeah, I am learning all this technology because, yeah, this cross from me. Okay, let's go Listen. This has been great. We're out of time. This grows in front of me, okay let's go Listen.
Jan Ozer:This has been great. We're out of time, we're out of questions, so I appreciate you joining us. Thanks for sharing all those details, thanks for saying such great things about our product, and you know we'll talk to you in three to six months to see if you actually implement all the things that you talk about.
Nacho Opazo:Yeah, yeah, yeah, for sure, I hope so.
Jan Ozer:Thanks for joining us, Ignacio. This episode of Voices of Video is brought to you by NetInt Technologies.
Nacho Opazo:If you are looking for cutting-edge video encoding solutions, check out NetInt's products at netintcom.