Voices of Video

The TikTok of Live TV | Swipe, Watch, Repeat

NETINT Technologies Season 3 Episode 26

When Ignacio "Nacho" Opazo opened his laptop in 2011, he wasn't just writing code, but rather, he was laying the foundation for what would become Latin America's pioneering OTT platform. A musician turned self-taught developer, Nacho's journey from creating El Telón (Latin America's first streaming television service) to building Zapping (now serving 500,000 paying subscribers across four countries) represents a masterclass in technical innovation and market disruption.

What makes Zapping extraordinary isn't just its success but how it was built. Unlike competitors who adopted off-the-shelf solutions, Nacho's team developed everything in-house: encoders, players, applications, and even their own content delivery network. This ground-up approach was partially about control, but mot importantly, it was necessary to deliver the seamless experience they envisioned in markets where established infrastructure was lacking.

The breakthrough came in 2018 when Nacho reimagined the streaming interface completely. Observing that feature bloat was actually driving users away, he created a revolutionary "swipe" interface that immediately plays content without requiring browsing - "TikTok before TikTok" as he describes it. This radical simplification required rebuilding their entire technical stack to minimize latency at every stage, resulting in channel switches that take less than 50 milliseconds and streams that run a full minute ahead of competitors.

Perhaps most impressive is how Zapping has influenced the broadcasting ecosystem in their markets. They've worked directly with broadcasters to improve video quality, sometimes even upgrading stadium infrastructure to ensure better signals for sports broadcasts. They've also broken ground in content licensing, becoming the first tech company in Latin America to secure contracts with major studios like Disney and Paramount without being backed by a traditional telecommunications giant.

Connect with Nacho on LinkedIn as Ignacio Opazo or email him at nacho@zapping.com to learn more about this remarkable streaming revolution happening across Latin America.

Stay tuned for more in-depth insights on video technology, trends, and practical applications. Subscribe to Voices of Video: Inside the Tech for exclusive, hands-on knowledge from the experts. For more resources, visit Voices of Video.

Mark Donnigan:

voices of video voices of video. The voices of video voices of video welcome to this super exciting episode of voices of video. So we are here today to talk about a streaming service that you may not have heard about, but you're going to want to listen to the end, because the story of how they built their workflow and what they are doing in Latin American countries is really remarkable. So I guess, without further ado, nacho. Welcome to Voices of Video. It's great to have you.

Nacho Opazo:

Thank you, thank you, thank you. I'm glad to be here.

Mark Donnigan:

Yeah, well, we've been working together. You've been using VPUs for a while, yeah, but before we jump in and we really do a deep dive into how you built your workflow which is a great story, by the way why don't you introduce Zapping? I'm going to assume that a lot of our listeners are outside of your core markets and they haven't heard of you. So who is Zapping? And, by the way, what do you do for the company?

Nacho Opazo:

Okay, okay, okay, Let me start. So Zapping is an OTT platform here in Latin America. We are in Chile, in Brazil, in Peru and Ecuador. Right now we are thinking of opening more countries, but right now just that four. It's a big market like Brazil.

Mark Donnigan:

Big market all my time.

Nacho Opazo:

Yeah, sure, so we started with Zapping about eight years ago Eight years ago, but our story is far from that years old, just eight years old. It began in 2011 with another company called El Telón, named El Telón. El Telón was the first streaming platform to watch television here in Latin America. We were the first company to transmit television like an OTT platform in that year here in Latin America. We stayed in the first place in the market, in the App Store market, for about one year, something like El Telon, and then WhatsApp and then Facebook. Amazing, yeah, yeah, we achieved more than one million users with El Telon in that time, but it was just a trial.

Nacho Opazo:

I don't know. I think I need to talk about me. I'm a software developer, but I don't have any formal college or study in university. I'm a musician. I am a musician. I play saxophone and piano. I study saxophone in the university and then music for four years, but I developed software for about I don't know, I don't remember from I was 10 years old, I think. So to me it's really, really simple, to it's like talk, I don't know. It's like breathe, write software.

Nacho Opazo:

So, in in that time, I was trying to to to build some cell phone apps here in chile in that time, um, I think at least uh 50 of the people has a smartphone in that time. So it was really really innovative uh, watch television in your cell phone. So in that time, uh, no, no, no, not so many companies has service like live streaming. Uh, I remember I remember in that time some companies like uh for for radio, but for video, really, really, really few companies are doing live streaming. So I began to develop software for live streaming for about seven years and then El Telon becomes Zapping and that's the macro history of the company.

Nacho Opazo:

Right now I am the CTO of Zapping. We have about half of a million users in Latin America, paying users in Latin America, not free. Like Eltalon, zapping is a subscribe, it's user-based subscription, so it's like Netflix but focused in live streaming. And we built all the technology, video technology behind zapping from the encoders with you guys. We spent a lot of time looking solution like from GPUs, cpus, and then use your solution. The coders are ours, the apps, all the apps, the players are ours, and then the CDN as well is our software. So it has been a lot of work, a lot of of study on and and trying different things. So as it was really really fun to to build uh this company.

Mark Donnigan:

Yeah, amazing, um, it's. It's incredible. You know, I I love it when I get a chance to talk to somebody who was in in the in the very beginning, and it's a little bit you know, 2011, you know, here we are 2025. So it's 14 years. Maybe on one hand you say, oh, 14 years, that's, you know, kind of a long time. In reality, you know, maybe I'm just getting old.

Mark Donnigan:

It's not so long as you think. And yet, you know, when you go back to 2011, you're 100% correct. I mean, netflix was only just really starting to sort of, you know, bring their product to market. I mean they had been in the market with a streaming solution since like 2008,. You know, 2009, somewhere around there. So you know they were a couple of years, but still, I mean it was like Netflix.

Mark Donnigan:

You know a lot of people didn't really know them or they knew them as their disc rental business. You know, just now, of course, you say Netflix and it's like literally everybody in the world has heard of Netflix, so it's amazing Now. So we're going to get to. You know, talk about the technology and again the whole story of the progression, because you know you built everything yourself, which is also somewhat unique. I think a lot of established services have a similar story, because you know the solutions either didn't exist or you couldn't afford them.

Mark Donnigan:

You know they were you know they just they was out of reach, so yeah. So my, my question, though, is you mentioned that it's a live platform. How many channels do you guys operate?

Nacho Opazo:

Right now above 5,000, I think no, sorry, sorry, 500.

Mark Donnigan:

think no, what? Sorry, sorry, 500, 500, 500, 500, okay, 500 channels. Now are you operating, uh, those channels in every country, or is it that you have? You know, like, maybe brazil has 100 or 200 channels?

Nacho Opazo:

yeah, exactly, exactly in brazil we have 200 in, at least something like like that, in chile some something around, something around the 200s as well, in peru 100 and ecuador 100 more, something about that understand.

Mark Donnigan:

yeah, and this is because of rights and license.

Nacho Opazo:

Exactly Okay, yeah yeah, that is why we are not expanding like Netflix, because we don't have the money.

Mark Donnigan:

That is the main issue. Licensing content is expensive Really really expensive.

Nacho Opazo:

The license content is really really expensive. So we are opening just in countries that we can. We can afford the content, the right content. So we have we have the the right content of the the main companies in the world like Disney, paramount, turner and so on, and the local channels are really important in each country. So with that we were the first company tech company in signing a contract with Disney, for example here in Latin America that is not from an ISP company yeah, like the Liberty or DirecTV or something, globo, somebody, like that maybe.

Nacho Opazo:

Yeah, actually we were the first company that Globo signed a contract with a tech company, that it wasn't a Claro or Movistar company like a big, big company. So I think this guy look for us and, okay, this guy are the right.

Mark Donnigan:

Yeah, that's amazing. Well, I think that's a real important point because maybe someone would assume well, you're operating in Latin America, more of a medium, smaller size, so you know, maybe it's sort of free. You know ad supported. No, you are licensing content and you have the premium. You know media companies and brands and studios that you would get anywhere else. So it's quite an accomplishment. And, by the way, 500,000 subscribers on average what does a subscriber pay per month?

Nacho Opazo:

I think it depends on the country, but here in Chile about 14 US dollars, I think Really Okay.

Mark Donnigan:

So that is very much in alignment with, you know, not so far off. It's a little bit less than what we're paying in the US, but, you know, my point is is that you know that's real money, yeah, yeah. My point is is that you know that's real money, yeah, yeah. And therefore the consumers, your, you know, your subscribers have real expectations. You know the quality has to be good, the experience has to be good. So why don't you take us back to how you built the platform? You know what the original roots are and be as technical and detailed as you would like. Our audience, you know, are looking for that.

Nacho Opazo:

So okay, I think I need to explain that and why we switch from El Telon to Zapping. El Telon means the curtain, like a theater, right In Spanish. So we switched from El Telón to SAPI because the user experience In El Telón we have the main local channels free with ads. Right now there is fast platform. We were in that time that kind of platform, fast platform.

Nacho Opazo:

We were in that time that kind of platform and the user experience was like Netflix. It was like an app that you open and you must click to see some content. So we began to put features, functionalities, chat, likes, favorites and share and so on, blah, blah, blah, blah, blah. And the daily active users were from the top, like 90% of the daily active user using our apps to go down. So in 2018, I think 18 years I was on vacation, so I was thinking about doing something more simple. I think. I feel that the first iteration of El Telón was open the app, click in your channel and you can see without contamination, without pause, without play, and pause without rewind, without sharing, without nothing, and then the user really, really liked to use our application. So I transferred the TC. This is zapping. I don't know if you can see.

Mark Donnigan:

Yeah, that's great, that's awesome.

Nacho Opazo:

So it's like TikTok before TikTok.

Mark Donnigan:

Amazing, you swipe through the channels.

Nacho Opazo:

That is so cool. All this content is live. It's not a VOD, so you can swipe like crazy. The speed is really really fast. So I designed this solution and then, okay, guys, you can open the app, you are seeing the content and you can swipe. In that time it wasn't really really famous this swipe UX. Really really famous, this swipe UX. I remember that Snapchat or other platforms.

Mark Donnigan:

There's a dating app that you swipe, and then, of course, now every social app, now you swipe.

Nacho Opazo:

But in the world, the platforms are copying the Netflix kind of platform to do his platform right. And then what is Netflix? Netflix is a webpage, right With catalogs, right With a screenshot or thumbnails, and you need to select what you want In Zapping. I know what you want and then, okay, I put that in your screen, so it's there. It's a soccer match. I know that you like the soccer match and put in your first screen. So you don't need to swipe, you don't need to choose the content. You't need to to choose the content you you can just that's such a cool innovation.

Mark Donnigan:

So what you're saying is um, obviously I've seen the interface and you know it's very cool, um, but I don't think I was aware that my when I opened the app for me. You know something about my viewing, you know history and, like you use the example, the soccer match. If you say, well, you know Mark watches every match, that you know that is live, then if there's a match on, you're going to automatically select that channel.

Nacho Opazo:

Exactly. Wow, you don't need to choose. I don't know if you spend more time to choosing content in Netflix or that kind of platform. Well, there's.

Mark Donnigan:

You know that people love for any of the VOD platforms. But you know, if there's one complaint sometimes you know it. There there's so much choice. I I don't even think it's a complaint about discovery, you know, because the interfaces are getting just much better and really good, but there's so much choice, though, you know browsing and you're saying, oh, that looks really good, but let me keep looking, because maybe that's better, Exactly, Exactly In that time eight years ago.

Nacho Opazo:

Netflix doesn't yeah.

Mark Donnigan:

And eight years ago, Netflix experience was not what it is today, Right now it's amazing.

Nacho Opazo:

But all the other platforms that are doing live, they come into that interface that is focusing in in vod and. But the live platform, the, the online live platform, like ott platform. They use the, the netflix interface, to doing live and, but but I, I I was thinking that in in eight years ago. I make this like it's a TikTok approach of delivering content. But I need to rebuild Not just the player, not just the app. I need to rebuild the encoder because I need to do something reduce the latency to do packetization, latency to do packetization to do delivering to the CDN, the CDN. I choose a public CDN and in that time, here in Chile, we don't have Akamai or Google or what do you want CDN in that time? So, okay, I need to build my own CDN to get closer to the user, to have that experience. The user doesn't spend more than 50 milliseconds in changing the channel. I don't know if you can. It's the more important part. And then I need to build that in the smart TV. So, again, roku, ios, android, android TV, frystick and so on.

Nacho Opazo:

I need to build in each platform, in the native code, in the native language of that platform, the player and the application. Why is Jackie PC into that? Sorry, jackie PC, it's with me the player and the application, sorry. So I need to rebuild all that change of how we can deliver to the user fastly, really fast to the user, that they feel there is no loading time. There is no loading time. It's like using like you drink water. No, you don't need to spend time to choosing things. You just need to open the app in each platform and then if the user needs more content, needs more features, then we have another layer of features that the heavy user can navigate to there right. So that is why I was rebuilding all the change from the encoder to the apps, the cdn and so on. So, and that is why I I spent most of my I don't know 10 years building all the this, this platform yeah, amazing now when you um.

Mark Donnigan:

So when you first rebuilt it, the the platform? Was it full hd? Was a 1080p, was it 720p?

Nacho Opazo:

I'm assuming you weren't doing 4k, especially back you know, 2016 17 18 but no, it it was in Full HD, but back then there wasn't so much content in Full HD. We were pioneers here in Chile. So I was knocking doors like, okay, okay, I don't know, here in Chile, in Latin America, it's kind of the same. Okay, okay, I don't know. Here in Chile, in Latin America, it's kind of the same. Not Brazil, but in Peru and Ecuador and Chile, you just have four channels, main channels that 80% of the people see watch, see, watch.

Nacho Opazo:

So I was with this platform, a young guy talking with these giants, saying, okay, your video is poor, I need to improve that, because we are thinking that the television, the online service, thinking that the television, the online service, don't have the quality that you have in the Netflix kind of the world.

Nacho Opazo:

Right, because these guys are doing a lot in the BOD world, but in life, just right now they are committing in that space, but back in the time, here in chile, the, the main channel, they are not aware that the quality of of his, his channel, was poor. So I, I went there, I put my encoder with my sdi cable, uh, with my, my, my parameters and and and, and I was improving some of the channel here in Chile that wasn't in the quality that I want to my platform. So I pushed the industry here in Chile to improve the quality of video. We are doing the same in Ecuador. We are doing not yet in Peru, but doing the same in Ecuador. In Ecuador we have the right of the soccer, the National League. So in the last year we improved even the stadium, the transmission of the stadium, the cable of the stadium. We need to change to improve the quality of the image.

Mark Donnigan:

So you're putting your encoders in the stadium. We need to change to to improve this, then the quality of the. So you're putting your encoders in the stadium. Not yet but I want no, you don't want to yeah in in the back.

Nacho Opazo:

So you have the, the, the mobile the, the, the transmission from the stadium to the, to the here, then of the, the of the channel, the main, the main broadcaster, and there is my encoder. So I can do a lot of things. Uh, having having the, having the signal without, without compression right, I can do whatever I want with the compression right. Yeah, first, second, I can put the signal right from there to the MyCDN. So I have a software, a little software, to packetize the content, encode the content right there and then put directly to the CDN. So in that manner, in that way to the CDN, so in that manner, in that way, we can deliver the video faster than other companies. Right now, here in Chile, we are one minute ahead of our next competitor in life. So that is the kind of thing that we are doing.

Mark Donnigan:

Wow, that's really remarkable. So I'm going to assume that you built this on ffmpeg or you know what, what framework, and I'm speaking of the transcoder. And now are you delivering a single bit rate or are or are you creating an abr ladder, for you know people that maybe don't have the bandwidth?

Nacho Opazo:

Yeah, we are using FFmpeg. I think all the people are using FFmpeg. We are using FFmpeg from 600 kilobytes per second at 360. And then the top of the ladder is 5 megabytes per second in HEVC, not H.264. In HEVC, not H.264. If the full HD in H.264 is 6 megabits per second at least. But we are looking in the data of our TVN. If we detect some smart TV has good internet, we don't send to that TV AVR HLS.

Mark Donnigan:

We just send the highest profile, exactly.

Nacho Opazo:

We are doing that in so many years that some guys or one of my developers said, okay, don't do that. But I was risky in that time. We built our CDN. Our CDN is near to each user and we know the capacity of our CDN, so we know if let's try it. And then I don't know. I don't know. I was thinking about the percentage of users that they have a good internet, but right now 80% of our users are using Zapping in a smart TV and then I don't know all the smart TV, but I think the smart TV right now have a really really good Wi-Fi connection and then some users are using their smart TV with cable. So right now the quality of service is really really good. We are not seeing a lot of users switching in the latter. Yeah amazing.

Nacho Opazo:

The mobile phone, yes, but in Smart TV no. It's not very common.

Mark Donnigan:

Yeah, that's great. So you know you have adopted VPUs, but talk about your journey and you know, moving from CPU so X264, X265, I know that you tried GPU, using GPUs, and then you know you landed on VPUs. So I think what our listeners would be really interested in is anytime you're going to make a profound architectural shift or a technology shift, you know there's always a number one fear of of something breaking. You know you have something that works, but you know it's like, oh no, you know what happens if I. You know you have something that works, but you know it's like, oh no, you know what happens if I. You know if I change the. You know the architecture that the system's built on. So you know any lessons that you learned. Doing that, I think, would be of great interest. Yeah, so why don't you talk about that? You know that progression CPU to encode my video.

Nacho Opazo:

So in that time I have around 40 channels in the application in SAPI. So I was trying in CPU. I just get. I remember that in CPU I achieved about five channels per rack unit. Just five channels per rack unit using Intel I don't remember the name of the Intel encoder.

Mark Donnigan:

It's the.

Nacho Opazo:

QuickSync.

Mark Donnigan:

Thank you.

Nacho Opazo:

Using QuickSync with each channel.

Mark Donnigan:

Yeah, because it was on the chip.

Nacho Opazo:

You know it's on the CPU.

Mark Donnigan:

It's silicon, so it completely makes sense. Yeah, yeah.

Nacho Opazo:

But just five channels with all the qualities and the leather and so on. So it was really really poor.

Mark Donnigan:

You needed a lot of servers. You had about 40 channels, so you know you needed a minimum of eight, but you probably had 10 or 12 in the rack?

Nacho Opazo:

Yeah, because you need to back up for that channel Exactly, redundancy Exactly. So in one year or two years more we have more than 100 channels. I was with a rack, two racks with encoders. Okay, I can manage all this kind of color, the energy to power that it was really, really high, like 400 watts per rack unit.

Mark Donnigan:

Something like that Exactly.

Nacho Opazo:

yeah, rack unit, something like that. Yeah, yeah, something like that. So it wasn't a ship to put that in a data center, because the space, because the energy discovered the T4 NVIDIA GPU and I can, and that time I put I think 18, something around 18 or 15 channels per GPU, t4 NVIDIA GPU, and that time so I achieved for per rack unit, I put one T4 and triplicate the amount of channel per rack unit.

Mark Donnigan:

So I mean that was a tremendous boost for you because you got 3x the channels. You went from five on QuickSync to 15, you know, in the same machine. So so I I mean I could see you're probably like, wow, this is incredible yeah this is incredible, yeah, yeah, but.

Nacho Opazo:

But then, but then, uh, brazil, brazil appears in our scope, and then peru, and then ecuador, and and then so much more countries that we are looking for. But in that time to me it was really, really a challenge. Okay, I can scale with this, I can scale with putting. I don't know in that time I think it was around eight or ten servers to manage one country. So to do the backup right To have the main channel encoding and packetizing in there, and then in order to have a backup. So it was really really expensive doing that.

Nacho Opazo:

And then in LinkedIn, actually I saw I don't know I don't remember if it was from Randall or Kenneth a post yeah, one of you guys VPUs, what is this? Guys VPUs and I don't remember the slogan Something like 192 channels per rack unit, something like that. Okay, these guys are crazy. It's not possible. Because I was looking at some server to put several GPUs. Actually, I built my GPU servers in that time have two GPUs per rack unit, so I was doing 30 channels per rack unit. But over that you can manage more channels. In GPUs for space you can put four, but I don't know, in that time I don't. I didn't do a, sorry. I didn't make a benchmark to see if we can deal with four GPUs in one rack unit, but I was seeing that if you put more than four channels you get stuck with the coding part. I don't know what's….

Mark Donnigan:

Well, you have IO, you know you have internal bus congestion, exactly, and obviously it depends on the server architecture. And, you know, for those that build servers, you know they can say, well, there's a way to do it. But the point is, is that, a, it's not simple Exactly. B, it is expensive. And so, you know, I was trying to, you know, also make the point like, for you, going from CPU at five channels, a server, to a GPU at 15 channels, that is amazing, that's a three times increase.

Mark Donnigan:

But then, as you begin to say, yeah, but what if I could put two GPUs and I could get 30 channels? Well, all of a sudden you start running into these bottlenecks inside the server itself, inside the server itself, and and and and, both the technical debt as well as just the capital cost of buying the GPUs, building the servers, putting, you know, now, you know, more memory, I mean everything costs more larger power supplies, larger chassis. Yeah, very, very quickly you can do the math and say, well, this, this is great, I now have a server that can do 30 channels, maybe even 45 channels, but it's costing me as much or not much less if I bring it all in software. You know, and I just had a pile of kind of mid-range servers exactly, exactly so.

Nacho Opazo:

But I, I, I buy the uh an 18 you saw, our claim um by the way.

Mark Donnigan:

By the way, the number um and I and I'm not sure exactly um, what you saw, so it could have been, like you say, somewhere around 160, 190 um, but 320 uh is actually uh, our stream count on our Quadra video server. So now that is that single bit rate, so that's not creating ABR ladders and that's 1080p. So you know, if you need to do 4K, you obviously would divide that number by four and it's not good.

Mark Donnigan:

But but yeah, 320. And believe believe me, a lot of people have the same reaction you have when they first see the number they say okay, it can't be real. Or if it's real, the quality is so bad that it's like not even usable.

Nacho Opazo:

Yeah yeah, I was, I, I, I, I, I, I don't know if it was Randall. I buy a server, I'm talking with Randall. Okay, let's try this server. I don't think that this is real. I was thinking about the idea of putting encoders inside the hard drive's base because the IO right. So okay, these guys are genius. I was thinking that what I am doing here I'm not thinking about that kind of solution to build my own VPUs, but okay, that was a good, good idea to put. Okay, that was a good, good idea to put. Great idea to put encoded inside a hard drive interface. Right. So I buy it and try it. In that time was the T408. Yeah, t408. The Fierce family, I think I tried, and that's it. 50 channel per rack unit to me, okay, so I buy more. And then I think you guys don't have, in that time, quadra GPUs, no, yeah.

Mark Donnigan:

The T408 was our first generation and then the Quadra, so the T1U, which is the U.2 form factor. That's then the Quadra, the second generation.

Nacho Opazo:

So I changed all my architecture to NetIn and right now I'm dealing with four servers per country amazing, with less power, less noise as well, because the GPUs need to have a really heavy and right now, with just four servers, I can deal with all the channels per country. In case of Chile or Brazil, I have less important channels with GPUs right now because I am using the old architecture. But in each new country that we are open, like Peru or Ecuador, we are using just NetIn GPUs with four servers and we can deal with whatever you want. And we built a cluster service that, like Anans, if we put a new NetIn encoder to our service, if we put a new NetIn encoder to our service, this cluster balances the encoding process in the way that all the NetIn encoders can balance the weight. If we lose an encoder, our cluster distributes the encoding workload to another country, so we build that software over the NetEase servers to deal with that.

Mark Donnigan:

Yeah, yeah, amazing, amazing. Well, you know, thank you for telling the story and it's really incredible what you built. If somebody wanted to get in touch with you uh, because I have to believe there's going to at least be one engineer who's listening. There'll probably be more who will say I need to talk to these people and and, and you know, learn. Maybe they're thinking of a building the same, or they just would like to. You know, compare notes. How can they get in touch with you?

Nacho Opazo:

Yeah, I think the most easy way to do it is using LinkedIn. Right, LinkedIn, yeah.

Mark Donnigan:

Yeah.

Nacho Opazo:

Ignacio Opaso is my name, and then you can send me an email. Nacho Nacho is my friendly name here in Chile. Nacho at Zappincom, you can write me. I don't have any issue to talk. I will be there in IBC in Amsterdam.

Mark Donnigan:

So we can talk in there. Yeah, absolutely, and we look forward to seeing you. Um, I I think maybe you've heard uh, we have a a very large booth for the VPU ecosystem and I'm sure you'll be hanging out there, you know, and joining us. And uh, you know, uh, sharing, uh, sharing a beverage.

Nacho Opazo:

We're going to have a coffee and you know it's going to be yeah, exactly, or two or three.

Mark Donnigan:

But but no, it's, it's. It's really super wonderful and we'll definitely have you back on Voices of Video because you know, I think there's we could. We could even go a little bit deeper into exactly. You know what you're doing with FFmpeg. Some of the lessons that you learned around you know, because FFmpeg I mean now we're on version seven but, wow, you know, for a long time, doing live with FFmpeg was really tricky. It was difficult. There was a lot of challenges. You had to do a lot of custom development around it to really make it work.

Mark Donnigan:

So I think you could probably share some great insights there. Yeah sure, yeah, well, good, well, nacho, thank you so much for coming on Voices of Video and sharing all of your experience.

Nacho Opazo:

Thank, you, mark, to invite me here. I think we can spend some time there in Amsterdam. If you want to go there to drink one or two or three, for sure, well any listeners who are going?

Mark Donnigan:

to be at IDP come visit us at the NetEnt VPU ecosystem booth and if you want to look up Nacho, nacho will be around and be a really good time. So all right. Well, thank you again and you know, just in closing, for our listeners, we really appreciate all of you. Without your support, you know well, we'd be talking to ourselves. So we do appreciate you tuning in every week and supporting. You know make sure to share. If there's any of this that you found useful, you know repost it, share, like it, all that good stuff. So until next time, be safe, be well and happy encoding.

Nacho Opazo:

This episode of Voices of Video is brought to you by NetInt Technologies. Be well and happy encoding.

People on this episode