Inside The Art of Making

The Games Industry and Sustainability with Solomon Temowo & Maxime Rioux

Inside The Art of Making

Today I'm joined by Solomon Temowo (Development Director at Remedy Entertainment) and Maxime Rioux (Senior Game Designer at NextGames -- A Netflix Games Studio). 

Solomon (my elder brother), started out life in the UK, spent a number of years running his own games company in Taiwan, before moving to Helsinki, Finland, to work for Remedy. 

Maxime, also based in Finalnd, has worked on a bunch of free-to-play mobile games over the years. We worked together at Netflix.

I recorded our conversation as part of a trip to Finland at the end of 2024. We talk about psychological safety with creative teams, the importance of knowing your audience, and the need for the games industry to become more sustainable.

Note: the views shared are the personal opinions of Solomon and Maxine, and not necessarily those of their respective studios