The Creative Juice Podcast

Graeme Bull: The Truth About Discovery, Scaling, and Building UEFN Games That Last

Matthew Zanazzo (Immature Gamer) Season 1 Episode 22

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0:00 | 56:21

If you’ve ever shipped a UEFN map you genuinely believed in, but Discovery never gave it a real shot, this episode is for you.

I’m joined by Graeme Bull, one of the most trusted educators in the UEFN and Verse space, to break down what actually holds creators back long term. We talk about the biggest misconception new UEFN developers walk in with, why great games can sit “dead” for months and suddenly pop off, and how to think about discovery, thumbnails, and marketing without spiraling into excuses.

We also go deep on scale, why maps often start breaking as they grow, what creators should plan ahead for (and what they shouldn’t), plus Graeme’s advice on learning UEFN without getting overwhelmed.

Guest links:
Graeme Bull on X: https://x.com/GraemeBullX
YouTube: https://www.youtube.com/@GraemeBull
Discord: discord.gg/z8WHrNr8rp

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Watch the video: https://www.youtube.com/@ImmatureG/podcasts
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