Role of the Dice
A Daggerheart Actual Play Audio Adventure Podcast that blends fast-paced TTRPG action with the immersive feel of a vintage radio serial!
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"Join us on a journey in the World of the Hinterlands, an original world created by DM David Bradley and the cast of Role of the Dice. Elder Too'maka is celebrated. Technology is rejected. Then, a secret act of betrayal shatters the peace. Join Anise, a young faerie witch, on the floating island of the Sunken Grove, her innocent eyes are opened wide to the horrors of the outside world."
Join our group of neurodivergent players from across the globe as they gather online to play Daggerheart. We focus on character-driven story, high-stakes action, intense character dialogue, and roleplay heavy moments, making every episode a thrilling adventure podcast.
-- This isn't just another actual play—it's an Audio Adventure. Each installment features carefully crafted soundscapes and atmospheric music to create a deeply immersive audio experience. Get ready for fantasy RPG stories that are quick, dynamic, and full of heroic fantasy!
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Thanks for listening. Until next time, be kind to yourself, and the world around you.
Bluesky https://bsky.app/profile/roleofthedice.bsky.social
Discord Daggerheart Role of the Dice https://discord.gg/r8HQSQPHyx
Theme Music by Ethan Airhart
Soundscapes and Music by Tabletop Audio https://www.tabletopaudio.com/
Graphics by Homebru https://bsky.app/profile/ebargenda.bsky.social
Artwork by Tyler Wike https://bsky.app/profile/baronblank.bsky.social
Cast Members
David Bradley - Daggermaster (DM)
"Jacqueline 'Lin' - Everest Whaley
"Maverick" - Ethan Airhart
"Pipperin" - Ian
"Anise" - Ron Craswell
Daggerheart is a Darrington Press publication. https://darringtonpress.com/
Thanks for listening. Until next time, be kind to yourself, and the world around you.
Role of the Dice
S1 Kyzor Saga Ep 1 - The Broken Lute
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A Daggerheart Adventure Series. In the world of The Hinterlands, a peaceful gathering in Mistvale takes a dramatic turn with the disruptive arrival of Karakos, erupting in chaos at the Broken Loot Tavern. When an unexpected explosion propels them into a mysterious forest, these friends must now navigate both newfound dangers and the lingering threat they left behind.
Will they survive this mystic upheaval? Tune in to find out!
Thanks for listening. Until next time, be kind to yourself, and the world around you.
Role-of-the-Dice (@roleofthedice.bsky.social) — Bluesky
Role of the Dice Theme Music by Ethan Airhart
Music and Soundscapes by Tabletop Audio Tabletop Audio - Ambiences and Music for Tabletop Role Playing Games
Graphics by Homebru Homebrü (@ebargenda.bsky.social) — Bluesky
Daggerheart is a Darrington Press publication. Daggerheart - Daggerheart
In the rural town of Mistvale, nestled along the Silverstone River in the Hinterlands, a group of friends gathered at the old wishing well one evening. The town was known for its tight-knit community, sheep's wool, goat's milk, cheese, and various tubers. Wallace, a giant of a man with blue painted markings and blonde hair, arrived first after a day of breaking up fights as the town's peacekeeper. Kellen, fresh from treating the difficult but generous Mrs. Mika, joined him shortly after, followed by Bolete, a rotund mushroom-man who had secretly borrowed ale from the Broken Lute tavern. The group was completed by Paul, a teenage goblin who tried his best to mask the smell of his day's work with the horses. The friends decided to head to the Broken Lute tavern, a white clapboard building with bright red shutters owned by Fineous, a gnome. They arrived to find the traveling band Blink Dog 182 performing their signature song "What's My Mage Again" to increasingly hostile reviews. The performance was so poor that patrons began fleeing the establishment, especially when the band started their trademark disrobing routine. Wallace attempted to salvage the situation by paying the band to take a break, but events took a dramatic turn. A mysterious figure arrived in a black coach pulled by a demonic elk with blood-stained antlers. The newcomer was Karakos, an infernis with burgundy skin, a scarred face, and a diamond-studded brass crown. He confronted Fineous about their shared past, accusing him of killing his brother and companions. The situation quickly escalated into violence, with Karakos commanding an army of small, harlequin-dressed imp minions that began terrorizing the tavern's remaining patrons. The party fought bravely against the chaos. Bolete wielded a broken bottle with surprising effectiveness, while Kellen narrowly escaped being set ablaze. Wallace engaged Karakos directly in combat, though the infernis proved to be a formidable opponent. Paul defended patrons with a broom, and Kellen spotted his brother Mathis, a muscular sheep shearer, among the endangered customers. In a desperate move, Kellen attempted to grab Karakos's crown, believing it to be the source of his power. The gambit proved catastrophic. When Kellen touched the crown, Karakos unleashed its full power, creating a wave of heat and fire that engulfed the tavern. In an instant, the party found themselves teleported to a freezing forest location, crashing through pine branches and landing in snow drifts. Wallace broke through tree branches, Paul landed headfirst in a snowdrift, and Kellen found himself trapped in a tree, all of them wounded and disoriented in their sudden, frigid surroundings.