
Gamertagged
Gamertagged is a podcast exploring the real stories behind gamer tags, streaming personas, and digital identities.
Each week, we feature creators, streamers, and players as they unpack who they are, how they got their name, and what it means to build a digital self. From cozy creators to digital wanderers, this is where online identity becomes human.
Hosted by a team of artists, editors, and gamers at Gamertagged Studios.
Format:
Each episode is a 10-question journey:
– 3 openers to set the stage
– 5 deep dives into identity, creativity, and gaming culture
– 2 closers to reflect and look forward
The ReRoll Segment:
We close each episode by collaboratively crafting a visual representation of the guest’s digital persona—an official Gamertagged Trading Card. It’s part character design, part self-reflection, and always true to the guest’s vibe.
Each card becomes a living artifact of who they are in digital space, featured in an evolving gallery at gamertaggedpodcast.com that celebrates identity in all its forms.
New episodes drop every other week.
Explore episodes, trading cards, and community links here:
linktr.ee/gamertagged
You selected your character.
You defined your gamertag.
You built your persona.
Now tell us your story.
Gamertagged
Side Quest 01 – Behind the Build | How Gamertagged Was Born (and Why It Matters)
Welcome to Side Quest — the bonus series from Gamertagged Studios where we pause the guest interviews and tell our own story.
These episodes are raw, behind-the-scenes deep dives into the identity, chaos, and creativity behind the podcast itself.
In this first-ever installment, the full cast (Scarto46, Misha 2.0, Portabella, and Ryanocerus) comes together to share the origin story of Gamertagged — how it started, why it exists, and what it means to build a show about digital identity.
🎮 We unpack the early pandemic spark, the wild naming debates, the design choices behind anonymity and trust, and how the ReRoll segment became the soul of the format.
If you’ve been wondering who we are, why we care, or what kind of space we’re trying to build — this is your invitation inside the studio.
🎙️ Featuring: Scarto46, Misha 2.0, Portabella, Ryanocerus
🎧 Produced by: Gamertagged Studios
🌐 Explore more episodes, ReRoll cards & join the community: linktr.ee/gamertagged
Gamertagged is a podcast by Gamertagged Studios.
Digital identities. Real stories.
We explore the stories behind gamertags, usernames, and online personas—through interviews with gamers, creators, and the people behind the persona.
Want your own card? Share your story. Join the community.
Find everything here: linktr.ee/gamertagged
It's time for SideQuest.
Scarto46:Hey everyone, welcome to SideQuest. This is our off-the-path segment where we talk about the behind-the-scenes chaos and ideas and the soul of Gamertagged. And today we're telling our own origin story. Why did we start this show to begin with? What is the point of this thing? We're building so we're trying to give everyone a look behind the scenes, get to know us and what we do and who we are. You know, we ask our guests that come on the show to talk more about their digital identities, and that is exactly what we intend to do is to represent who we are behind these identities ourselves. So I'm your host, scarto46.
Misha 2.0:Misha 2.0 here.
Portabella:Cordabella.
Ryanocerus:Rianoceros, and that's the whole cast.
Scarto46:This is our Gamertag Studios cast, and today we're just going to hang out and chat and talk about what the hell are we doing here? So why Gamertag? Why did we choose that name? And I think that's cool.
Scarto46:Someone in life gives you a name. You get to choose your identity online. It is fascinating to me why people choose the names they do and that these identities become intertwined with who we are as people. They become part of how people identify us. And what's also cool is you get the opportunity to really reinvent yourself. There are no gender or orientation or you know, just the common like what you look like, um, that exist in the day-to-day life, and so people have an opportunity to really build their own identity of who they are and and build communities around that or build friendships from that. And that is fascinating. That that is a world we live in. It's a world we've all kind of lived in and grown up in, and those are the stories we want to tell, because we don't want to create a situation where we're really, you know, tying like who you are behind that identity, like who you are in real life, because oftentimes they're separated purposefully.
Misha 2.0:We just wanted to tell stories about the identity that you think you are and how people see you and the story that you've created for yourself, because that's super freaking cool yeah, I think we're gonna take it back, maybe like a few years back, if I had to kind of pinpoint that moment where I think you know you start to um, this idea starts to to kind of come to life, or even just the thought of this potentially being something super cool.
Misha 2.0:Um was really during COVID, when that's kind of what all we were doing is gaming. I think that for me it was always a fascination of seeing whose name or tag, gamer tag popped up and wondering and us putting the story together ourselves of who they were, who we thought they were based on, their character and how they played. So I think that's kind of the little spark that kind of launched things and then from there it kind of just simmered a little bit, you know, consistently, I think, started to grow and you're right, I think it was about being able to create a community in a safe space.
Portabella:Yeah, I think, like you're saying, having being stuck at home during covet times and having to sit and basically sit with your own thoughts for the most part, and totally begin to wonder, well, where did that come from, why does that exist, and that is so fascinating.
Ryanocerus:I was just gonna say it's really interesting to think about. Uh, a gamertag can reflect or not reflect your personality and how you can have kind of. You know, I think the two interviews we've done so far have been myself and Diluted, and I think we're both pretty open books and pretty similar online versus in person, but I don't know if that's necessarily true of other people.
Scarto46:So I'm interested to dig into this and kind of see you know where that line is for your online persona versus how you are in real life yeah, and gamertag is like go back right, like they can tell a story or be an like yours, rhino, where it is a a part of your identity from your childhood. It could be some you know, safe harbor that you made for yourself. You know, for me I've been multiple different names, right, but like in those times in my life they have defined where I was and the people who know me by those names might know me by those names or stories about those names, as a result of just kind of who I was in that time and as we kind of think about this world where every human being has had the experience of I named myself this thing, whether that was cool or dumb or you thought about getting rid of it and names are hard. So like maybe not, but you've had that experience of I've called myself by this name. People who have never met before, I've never seen in real life, know me by that name. A good example of this rhinoceros and I have never met in real life but you'd be hard pressed to like not know that we are really close. We are really close but I've always known him as rhinoceros, he's always known me as Scarto and, to be real, we both have probably changed those names a few times. Um, also, inside of our cast, we are a family and friends team, um, so we created a a world because we we as a family and friends team, like want to understand what is this environment, this you know this space and make a safe space for other people to tell their story, right?
Scarto46:I think the other part about this is we never envisioned this thing to be like cool. How do we go talk to creators? Creators do a hard enough job already, trying to present content on a daily basis across multiple different channels. Trust me, we've learned a lot about that in the amount of time we've been doing this. We don't want to create a space where you have to come show your face again, right? We want to create a space where anyone can talk about their digital identity and we can reflect that back in a way that's memorable and true to their form and doesn't ask them to step outside of their comfort zones or, you know, tile this together. But their story can be something that we talk about and celebrate and people might be able to see themselves as part of that story, and that's really what we're trying to accomplish here.
Misha 2.0:So do you think, based on just kind of what you stated obviously this, I think, is is kind of where the um conversation does naturally drift with our guest but you, scarto, do you find yourself you mentioned kind of being in different times of your life through the different names do you feel that altered the way you played, that altered the way that you lived everyday life?
Scarto46:That's a good question. I think for me, like the person I was in my twenties or you know, earlier than that probably didn't you know had different people had different perspectives of me and the decisions I made or the choices I made, but they might also know me by that name. I'd say at times in my life raid leading or learning about leadership online and being part of big communities and having to lead people who didn't get paid to do a job to do a job, and that I had to be, I had to represent, like what we were trying to accomplish and help people believe that we could do some really impossible stuff as a group, and that was all based on them calling me by a certain name. So I think it just depends, right, like your name can mean something. Maybe this is the way to say it your name means something to you, but it can really mean something to someone else online.
Misha 2.0:Yeah, I think you're onto something there. I do say that because I do see that if you see someone and they're a jerk online playing, just really not being a team player, kind of all that good stuff, right I would make that assumption that man, this person, this person's probably a jerk in real life too. Like you know, what gives them the ability to be able to think they can be in this space and still behave this way and be totally different person in real life?
Scarto46:I don't know, anonymity gives you the authority to do that, right. But you know, I think in a good example is in episode two we talked to diluted spine. One of the things diluted spine said was you know, that person on the internet who has an anonymity and acts this way, um might also be going through some stuff themselves and acting out in this way on online. That's cool, man. Like I get it. Um, that's not the community we're trying to build. We're not trying to build a community where we're about, you know, not supporting or bullying people for their name or their choices or whatever, or their identity or their orientation. That's not what we're trying to build. What we're trying to build is a space to celebrate that everyone is their own unique snowflake, whatever they are, and that's cool, man. Everyone can be their own snowflake and representation to themselves, and everyone can change and evolve and grow, and that is dope, that is humanity and that's what we're trying to celebrate.
Ryanocerus:Well, I think we're, you know, along with the anonymity thing, you know, we're giving people who maybe, you know, don't want to share themselves out or can't you know, for a reason you know, a little bit of a platform to kind of just talk about themselves. Every, you know, every you're your own favorite subject, um. So I think we all like to talk about ourselves to some extent.
Scarto46:So having that, you know, that kind of safe, safe space that we're creating here, um, where you can just be yourself, I think is really important supportabella, you were trying to make a point which is hey, we started this a while back and we thought about this a lot before we ever said, hey, let's, let's do this thing like we find I've been saying we started this almost two years ago now and there's plenty of iterations of what gamer attack was going to be.
Portabella:The name has changed so many times, and so it's interesting to see through all of our meetings and and note note taking and really thinking about how to how to do this right. How much we've just learned just from doing two episodes alone is crazy to me, of how how much we've learned, how much we realized that it's it's more a game of just getting your feet wet and seeing what works and seeing what doesn't.
Scarto46:Yeah, totally. I think you have a list of, like, what were the possible names we're going to call this thing? Um, we worked on that, like there was, you know, probably like five or six, and then I got busy with work, you got busy with college, like things happen, right. So, like, do you remember some of the dumb names? We decided that we were going to call this thing back then.
Portabella:So I actually went through some of my old stuff and I found my journal where I would jot notes down during our meetings, but I couldn't find the list of names. I know we had one that was the big contender before Gamer Tagged and that was called Namescast, but the other ones I think I couldn't tell you unless you remember them, but they're just as equally weird.
Scarto46:Perky, would you want to listen to?
Portabella:the names cast. I mean, I would I still think the name is really cool, but I also like gamer tagged as well so, just so everyone knows, she's the one who put that name in the hat.
Scarto46:Uh, I'm the one who overrided and we ended up calling ourselves gamer tagged um, yeah, so everyone voted on it last time I didn't.
Ryanocerus:I didn't get to vote on this. You, you don't get to vote. You're the music guy, oh, okay.
Scarto46:I'll remember that.
Portabella:I'll remember that.
Misha 2.0:And he's taking a note now.
Portabella:Now he's going on strike two with Craig. Oh no.
Scarto46:Just everyone who's listening in audio format understands. Craig is not a person. Craig is a robot who is listening to this.
Scarto46:Discord call Craig could be a person, for all I know, but when we reference craig, we're talking about the craig bot that you can put in any discord. We're not sponsored by craig. Craig just stares at us and his creepy avatar and it's pretty dope. All right, so back on topic. So I kind of want to talk about, like, our format and our process. Okay, there, there is intention in what we built. There's intention in the whole thing.
Scarto46:One this podcast structure we designed it is in its intention is to protect the anonymity of our guests while also allowing them a safe space to tell their story and to enable the audience to see what the guests might see. We're all human, right? We the verbal conversation we have is like 30% of our ability to receive information. You're not looking at us, you're not looking at the guest, you don't see any of those things, and part of that is intentional, right? Like some people just don't want to be on cam, some streamers don't want to be on cam. So we started thinking through like cool, how do we do this format? Our podcast structure breaks down like this there's a three act interview. One where did the name come from? Number two let's dig a little bit more into what that name is now and your gamertag and what that represents. Number three where's it going and who are you now, and your evolution. And then we finish the show with a segment we call Reroll, and we'll dig in this later.
Scarto46:We can always have the conversation about what reroll is and how we use it, but the reality is we're not trying to. So in reroll, what happens is you're presented with a game and that game is we take what we've learned about you from the interview. You know key things about who you are, how you interact, how you show up aesthetics, you're into worlds, you're into games, you're into whatever and we use all of that to craft a AI-generated picture of your persona, because what we don't want to do is say, hey, let's take a picture of you and put that on the internet. That's not what we're trying to do. We're trying to represent all of the things that we've learned about you in a, a visual thing that other people can see. So in this game, once we insert the first set of things we've we've documented during the interview process, um, we share that with the guest so they can see it the exact prompt and then we enter that into the re-roll machine so it generates an image From there.
Scarto46:The guest gets two re-rolls. They can choose to change anything about that picture that they choose to. Could be aesthetics, could be hair color, could be whatever's around them. But the point here is we're trying to help, not show the person, but represent the digital identity that they've created. Right, because, as humans, we all want to see that thing, we want to envision that thing, we want to help people feel seen in this way, and it's really about using technology to create a mirror that shows the digital identity, and that's why we designed this show.
Scarto46:We designed the show with the intention that we wanted to create a safe space for people to tell their stories, of any gender orientation, whatever. We want to be creating an accepting community where anyone feels like they can come on and tell this, whether they're a big time streamer, a content creator or just a person on the internet. And the way to do that is to create a flow that enables that to happen, but a safe space that protects that person, and that's what we've tried to create. Is it perfect? I'm sure it's not, but that's the intent behind it and that's the format we've created to help tell these stories.
Portabella:And I think what, what?
Portabella:One of the most important things to us, I think, especially when it comes to re-roll, is being as honest about what it is and why we're doing it.
Portabella:And that aspect in the sense of re-roll is, to put it very basically, ai generating a picture of your character and us doing that is not a way for us to necessarily replace anything. It's more so a way to see how a unbiased party would view that character, based on just random, based on interview, pretty much. That's why I think we we try our best, especially with side quests, which we'll get to why side quest is a thing here in a little bit but I think, especially with side quest, we really want to be able to push forward of like, we want we want to be honest with our listeners and why we do, we make decisions about those types of things, especially when, in our digital world and age, that can be a very polarizing topic. So that is, I think, one of the, when it comes to re-roll specifically, that is one of the huge big things we want to take away with it.
Misha 2.0:Well, I think also that I think, just you know. I think what's really cool about reroll and, mind you, we are using AI to support the generation of those images is that it's a snapshot of the moment of time based on the prompts, that specific moment and what we've captured during that time. It's almost like an Insta Polaroid. Almost right, I myself am an artist. I could easily take that content that we've captured during that time. It's almost like a Polaroid. Almost right, I myself am an artist. I could easily take that content that we've gathered, but I'd have my own preconceived notions of who this person might be, based on what I think it is. So I think it's really cool that we can submit this into a process that gives us an unbiased representation of who this person is from a digital perspective.
Ryanocerus:Yeah, and I mean reroll is giving them also the opportunity to, I guess, see what their digital self looks like or might look like, at least according to AI. And there's probably you know some of some streamers and other people who you know might have a logo or something that they, you know, have either designed or had someone design. But I think for a lot of us, like we don't have. Like, you know, I knew I assumed mine would be a rhino, but like I didn't have any other ideas about you know what that, what, what else that would look like. So we're helping them to almost build their own myth and giving them a bit of you know a color backstory to go with whatever it is they're doing online. And I know we're called gamer tag, but I, I see this, you know, moving beyond just you know gamers and into, just you know, online identities as a whole.
Scarto46:Yeah, 100%. I totally agree with you. I think you know, like you said, it's called Gamertag because it's just an easy, it's a reference point that, like we culturally canonically understand, which is, you know, a Gamertag is a name that represents you know who. You are right. But I totally agree with you, ryan, where it's like there are so many different types of content creators or digital creators or people, and everyone's had this experience and like all we're trying to do really is represent that person and the authenticity of that story in a way. So we do reroll for that purpose. It's like it's like Rhinoceros said, which is it is about helping people feel seen. Like I think the coolest thing right is like the reaction that happens during reroll. Here's why I know that it's cool.
Scarto46:We played it at a family dinner. Okay, my father-in-law is not in his 30s or 40s, but anyway. So my father-in-law, we played it with him and he was like, wow, it's so cool to like all the things I described, like I can see myself and like that's the experience we want to offer everyone. You come on this show. We talk about your thing, talk about your story. We really want you to feel seen, not only in the story you tell and in how we help you tell that story. We want you to feel seen not only in the story you tell and in how we help you tell that story. We want you to feel seen at the end in that visual representation of your digital identity, and that's what we're really trying to accomplish.
Scarto46:Yeah, our format is is really built to help enable storytelling for the guests, but also everything we've thought about in crafting this is about protecting and honoring the guest and their story. And yeah, I don't know like we're not going to come on here and be like how many kids you got, like that's not what we're trying to do.
Misha 2.0:I have 25.
Scarto46:You have lied to me.
Misha 2.0:What's also cool to add is that, aside from just you know, our hope and kind of vision for this podcast is that, as Ryan said I mean he definitely sees it going beyond right. So you are talking about, maybe, guests who have a digital footprint or persona right that they connect with, but also just building a community, right. I think that that is definitely a place where, you know, we can definitely bring like-minded people together, and I think that's something that I see would love to see grow in the future as we start to continue on this journey.
Scarto46:Yeah, we've been really intentional also in thinking about how you know what is gamertag, how does it feel, how does it show up, and in our aesthetics and in our sound and in our editing and our intentions about trying to make sure we cut content that you know might create challenges for users and even in our process, Right.
Scarto46:So if you're a guest on the show, um, not only do you have like a, you know, an onboarding process where we kind of walk through what you're comfortable talking about, um, what you're into, um, you know different parts of where you are.
Scarto46:Um, if you want to tell us, uh, online and and how you show up or even like, what you're really excited talking about, that's all part of the pre-show. Um, we also get into a post-show scenario where you know we, we record the episode but then, once we finished first cut, you have time to go back and review it and give us feedback and then, once we finish that cut, you have the ability to listen to it once it's published, but private and a private link and all that exists with the intention of giving you the ability to say hey, man, I'm not comfortable with the situation of giving you the ability to say hey, man, I'm not comfortable with a situation. Um, because that's always been our intent here is to like be able to enable people to tell stories in a safe way and then give as many opportunities for you to give feedback and feel like you're part of the team telling that story.
Portabella:Um, that's always been our intent I think that is also just in terms of what SideQuest is about. It's about being able to describe these processes to you and so, again, to make that community feel safe and open in terms of here's what we're doing, here's how this works. In broader terms, we're able to guide you and that type of thing, and you're interacting with us as much as we're interacting with you. It's a, it's a partnership in a way.
Misha 2.0:And I think it's just leading with transparency so that you don't, I guess, don't feel surprised by anything that may come up, and always giving an opportunity to have a say in spaces where things may feel uncomfortable or things that they're not okay with. But yeah, I think, as long as we're being transparent up front with the process and giving opportunities to review, I think it definitely creates that environment that we're looking to build for our guest.
Scarto46:Yeah, and we want to find ways for you to like be able to connect to us. Like, at the end of the day, like I'm sure it'll take time for you to unpack, like who we are, how we engage and stuff, but, like you know, at the end of the day, like we're trying to figure that out too. So, like we're going to shift into, like I think Portobello was trying to lead us in this direction, but what is SideQuest? Why the hell are we doing this show? Do we need a place where we could just be real and be honest about, like, what we're learning, what we're trying and ultimately, like our goal here is let's just talk about different topics. Like there's a lot of people podcasting. We talk about gaming. If you're looking for us to read you, uh, the hot topics off IGN news, you're in the wrong podcast because that's not what we're going to do here.
Scarto46:What we are going to talk about is like we're building and trying to build a community, as you've heard right, and hey, man, what's working? Um, what's working, what's not. We want to hear from you, we want to understand what we can do better or do different, or how we need to change our approach or engage with us. We have a Discord that anyone can get into. Hop in, give us feedback. We have a lot of socials where you can find us.
Scarto46:We make a lot of posts on those socials, and we're trying a new thing on those socials right now, which is to tell the narrative of these avatars that we are through the visuals on those socials. So you'll start to see us starting to change how we're approaching socials in presenting what is Gamertag Studios and who are these avatars right? Who is Scarto46? Who is Portabella? Who is Rhinoceros? Who is Portabella? Who is Rhinoceros? Who is Misha 2.0? You'll see us start to do that in a way, narratively in our, because we also think it's all about meeting our guests where they are. If we're asking our guests to tell those stories, you should also know who the hell we are and why we care.
Scarto46:And that's the whole point of side quest.
Scarto46:We're going to go on side quest every once in a while. We don't know yet, maybe it's twice a month for now, maybe it's once a month, we don't know Um, but the goal is we want to have a real place as a team, to show you who we are, to engage with you, um, to talk about topics that are really important, um, or we think are really important, or to present new concepts. We're trying, um. And yeah, you, you, if you have feedback, give it to us, because the only way we can improve this show and kind of iterate and grow is to hear from you and I recognize people say that a lot.
Scarto46:Um, one thing you'll find about this particular group of folks who are trying to build gamer tag studios is we super give a shit about what you have to say and we may not always take everything and act on it, but we're always listening to the feedback and we appreciate that stuff. So that's the whole point of side quest is to create a space where we can like help enable our audience to understand who we are and what we're doing. Um, so yeah, that's what we're doing here. Wow, I said it's so good.
Ryanocerus:No one has any other feedback I, I'm trying to think of something else to say, and I can't yeah I think you got it so this is it's a wrap exposition on me. See y'all next week.
Scarto46:Bye exposition on me. Um, I'm the talkative one, which is probably why I'm the host of the show I mean makes perfect sense. But uh, before we ever got on the show tonight, I was like hey, we have to all talk about things. It can't sound like it's just me talking about things. We fought about it, but you thought you thought about talking. No, no, we fought about all we fought and fought about.
Scarto46:And then I complained that Rhinoceros built some some cool new music that's going to go with this episode and I couldn't hear it.
Ryanocerus:And then I broke my sound and then I came back. You're an old man.
Scarto46:I am an old man, I do know how technology works, but the minute I tried to change my outputs to hear the song that you created, I could not hear my mic anymore.
Portabella:That sounds like an old man who knows nobody's doing it, just saying.
Misha 2.0:Sounds like an old man problem, says the one who got like a 30 minute start to get her mic set up.
Scarto46:Yeah, that's right. Don't forget who's training on your mic and you're throwing stones at a glass house over here.
Misha 2.0:But guess who was ready and could hear everything that was happening? That?
Scarto46:was me. Did you hear Ryan Osford's music?
Ryanocerus:I did Fantastic, fantastic I loved it, thank you and congratulations on your music.
Scarto46:It's great anyway. So, yeah, look, we're all, we're all, uh, we're all figuring this stuff out, so we'd love it if you'd figure it out with us. Uh, I guess that's what I'm saying. I talk too much. It's probably a thing good question.
Misha 2.0:Let me just let's just do like some, some quick rapid fire questions. What would we say is the hardest moment so far in building Gamertag? I love how we're probably going to have oh, we all spoke at once. I'm sure we're going to all have our own opinions about this.
Scarto46:Well, let's go rapid-fire answers then.
Portabella:All right, portabella, trying to cut down episodes and figure out what needs to stay and what doesn't, because there are plenty of good moments.
Ryanocerus:And there's plenty of moments where I'm like, okay, this should not be in here. Brian ostrich, what's been your hardest moment? Um, you know, the this is gonna sound weird, but like the pressure of being that first guest, like you know, oh yeah, trying to you start off with a bang and, you know, generate view, listens, not views. But, you know, just trying to get that content out there and figuring out how do I share this without giving away who I am. But, uh, you know, do I, do I post this on socials, you know, for people who know who I am and I I don't really care who listens to it, but, like, if I'm trying to keep, you know, those two worlds kind of separate, you know, just making sure that I'm helping launch this the right way.
Misha 2.0:Misha, what's been the hardest part for you, I think? Branding, like you know, I think what a lot of times you've got this idea and you've got this concept of what things look like and what they should feel like. And then there's this added pressure of it needs to be right and it needs to feel right, because this is what people are gonna recognize us by, not just today, but tomorrow and in the future, and can it withstand the test of time from a design perspective, from a branding perspective, coming up with color palettes and everything in between and just making sure that the voice that we put out there and the brand that we put out there is truly representative of who we want to be in the community we want to build.
Scarto46:I think a lot of that was like how do we make socials that don't look like clickbait and how do we communicate in a way that is valuable or starts to communicate like what we're trying to do here?
Scarto46:I think that's what we're trying to figure out now. Right, I don't know. For me, the hardest part was designing a process and thinking thoroughly about how to build a process for this podcast and the format and the show. Not that made it like different. I think I thought about that for like three weeks, trying to figure out how to do that and like what are the to figure out how to do that? And like what are the repercussions and how do we release and how do we, you know, manage the guest flow and how do we give the guests the opportunity to say yes or no and see all the content we're creating and be respectful of them? But also like understand we're running a, we're running an operation here and we're trying to build this thing and we we also have to have, you know, some understanding of what that means and how we approach it. So I don't know. Yeah, the processing was definitely the hardest part for me.
Portabella:Yeah, okay. So on the flip side of that, what would be your favorite moment from building every? Well, not even just building, but just the podcast in general?
Misha 2.0:Favorite moment that has made it all worth it.
Ryanocerus:Vape foot, at least so far. I mean two episodes in vape foot. It was one of the funniest things. I've ever been part of.
Misha 2.0:I just nearly lost it when I listened in. I was just like are you serious? Like who does that Apparently Delinquent Spine, does that?
Scarto46:I mean it's pretty cringe, but it was pretty awesome. You know I was it was.
Misha 2.0:I mean, you're definitely worth it. I feel like that's definitely. I feel like, you know, we should kind of like write down those moments and do like, you know, end of year, do like a recap of like top 10 moments.
Scarto46:Spotify wrapped yes, best of portobello what was your favorite moment?
Portabella:Honestly, my one was probably a more recent one, Without giving too much away. We had been recording kind of in advance and we started recording with our next guest upcoming and that interview was just so good. It was a and it was one, it was one of the ones with. Again, that's going too much. I am co-hosting with this one, but getting to interact and and pull that story out of a person and just hear to realize how much of their life has been affected by just a tag that they go by online, that was really interesting, yeah I think that, um, for me it was like watching re-roll work and like it was cool in episode one watching it work with rhinoceros.
Scarto46:It was cool in episode two. Or to watching it work with diluted spine. But in episode three, um, um, as portobello has alluded to, um, to watch that like make someone feel like damn, that is me, that's so cool. And like represent their story in like a visual way. You know, like I don't know. I mean, as Portabella said, like one, it was super cool co-hosting with her. Two, it was also really interesting to like know that we created a space where someone felt they could tell their story and also feel seen, that was the moment where I was like, yeah, this thing is like a thing, super cool, he loves me. He would tell me if he thought this thing wasn't a thing, but he loves me enough to be like I don't know, man, I'll try some stuff.
Ryanocerus:Sure he loves me enough to be like I don't know, man, I'll try some stuff. Sure, I'm, I'm always game to try stuff and then pivot, if you know, if, yeah, if it's not working, or whatever. Like I, I'm that person. That man like food, like I want to try the weird shit, like yeah, like oh, man, I dead. Like I've eaten kangaroo. I mean, why would you eat a kangaroo, dude, bro? There was this burger place, this burger place. It was a kangaroo burger, it was called the wild game and I always had weird, weird burgers and one time they had kangaroo and you know what, the kangaroo was pretty damn good. And I've, in my research of that, because I was like, well, I you know, making sure I'm not like you know, you know they're not out there just murdering kangaroos for my enjoyment. Kangaroos are like deer in Australia, like they're just everywhere. People hit them with cars all the time.
Scarto46:So you're saying you ate roadkill while you were driving.
Ryanocerus:I'm helping, I was being helpful and also I got to eat delicious kangaroo.
Scarto46:I can't believe that you ate kangaroo. All I can think about when I've, if I have someone Cam think about when I've if I've someone's animal.
Ryanocerus:I've eaten camel. That's crazy. I want to try hippo. Hippo's my, like my, would you eat?
Scarto46:horse. Like if someone handed you a horse burger are you like yeah, I'm down for that.
Ryanocerus:I haven't tried that, I would eat it oh, no way, dude animals that are sacred to me. I haven't tried it. I haven't tried it. I'd eat it, I don't know where I go after that, that's yeah, I don't know.
Misha 2.0:I think it's a wrap.
Scarto46:So we've been kind of talking about like reflections and and like just kind of how we've been going through this process. So some real talk. We'd love your feedback. We'd love to hear from you If you think the show's dope. We'd love to hear from you If you think the show's not dope. We want to know what you think is cool and moments where you were like wow, that was, that was really cool and I feel, seen by that moment, or I connected that moment.
Scarto46:Join our discord, man, it's super free. Oh, we're not trying to extort anything, we just want to hang out. Um, that's the best way to talk to us. You can talk to any of us anytime. Um, we're in the discord.
Scarto46:Um, you'll see some narratives that we're we're cooking up about gamer tech studios and we'll talk about that in an upcoming side quest. What is gamer tech studios? What are we trying to build here? Um, but you'll start to see a visual narrative of our, of our digital personas engaging and interacting within the world of gamer tech studios, across social, starting this week. Um, give us feedback. If that sucks, tell us, but we don't want to be like everyone else. Um, we're trying to do a unique, weird thing and we have no idea if it's going to work. Um, the only thing we're looking for is some like-minded weirdos to come hang out with us. Um, yeah, um, your feedback, your support, like subscribing, liking on our channels that's all super helpful, but we're not in this for, like, the thumbs ups and the likes and stuff. But we're not in this for the thumbs-ups and the likes and stuff. We're in this to be a different spot on the internet where everyone can be part of this world we're trying to build. So just come hang out, man.
Ryanocerus:But really give us the thumbs-up and the likes. I live for those.
Portabella:I mean, yeah, they wouldn't hurt they wouldn't't hurt.
Scarto46:They would actually help a lot, but that is not what we're trying to accomplish. Purely so, if you want to know more about what we're doing here, uh, you can check out our link tree, um, or go to gamertagpodcastcom. It'll tell you literally everything about what we're doing. You can see the, the reroll gallery, see the the gamer tag trading card gallery. Uh, something probably else to cover is when we, every reroll we do, we immortalize that episode with a gamer tag trading card, um that represents our guests, um, so you'll see the card gallery on there.
Scarto46:Check it out, um, really cool stories attached to those pictures. You can find everything out about us from that website. Or you can visit our Linktree, which is also off that website. It's linktreecom, slash gamertagged that has links to all of our socials, everywhere you can find content we're creating. But, yeah, man, like we're just trying to vibe in a place on the internet and kind of build a space that doesn't exist yet, and we would love you to come along on the journey with us also stay tuned for episode three of gamer tagged coming out uh, in the next couple weeks.
Scarto46:It's a really cool one all right, well, uh, hey cast.
Portabella:Closing thoughts uh, that we're just. We're just people doing stuff because we think it's cool and we haven't seen it anywhere else. That's pretty much, I hope, is the main takeaway here. We're just doing stuff because it's cool.
Misha 2.0:Yeah, I think Portobello said it perfectly. He's trying to build a community here. There is no charted path in where we're going. We're kind of learning along the process and hopefully, with our big goal is to bring best product to our viewers, subscribers and just build something that we're really proud of.
Ryanocerus:You know, I think we're all in some form or another kind of searching for a place to belong. So come hang out with us. Like everyone's welcome. We'd love to have you join our community. If you're interested in being on the podcast, please fill out the form. But we're, you know, we're just trying to just create that, that space for you to be you, and that's it.
Scarto46:Hey, thanks for joining us for our first episode of side quest. You'll see these in the feed from time to time. We'll have prompts in the discord where you can give us feedback on. You know, our our next goal. We're trying to hit with side quests or ask, ask any questions. Um, yeah, um, we'd love your feedback. But, yeah, thanks for being on this journey with us. Thanks for listening to this show tonight, as always, um, super. Appreciate you for your time and giving us your time and spending your time with us. Um, and thanks to Misha 2.0. Thanks to Ryanhinoceros and thanks, as always, to Portobello. We're here to hang out, so come hang out. See you next time.
Misha 2.0:See you next time.