Lucky and Wild - Gaming Podcast
Two vaguely sentient British men shout into the void about video games; past, present, and entirely misremembered. Expect a smattering of gaming news, unsolicited opinions, and the kind of bickering normally reserved for aging siblings trapped in a car.
Between segments vaguely resembling radio and arguments that resolve absolutely nothing, you'll be treated to an auditory experience not unlike rummaging through a bargain bin while someone critiques your technique.
Listen once, out of curiosity. Continue listening out of concern.
Patreon : patreon.com/LuckyandWild
Lucky and Wild - Gaming Podcast
013 - A burger ship
Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.
Episode 13. We're still here. We don't know why either.
Discord: https://discord.gg/UssZkqB7BR
A man spends five thousand dollars on a JPEG. Xbox rebrands to XBOX. These are the things we felt you should know about.
Also Sean has feelings about Guilty Gear, and someone in our Discord wants to cut off Sean's dangus.
Games (and other things discussed):
- Guilty Gear Strive 2.0
- Yellow Taxi Goes Vroom
- Tokyo Xtreme Racer / Daytona USA
- Street Fighter Alpha 3 / CvS2
- Parking Garage Rally Circuit
Support the show : https://patreon.com/luckyandwild
Discord : https://discord.gg/UssZkqB7BR
Right, so I've recently been down a bit of a um rabbit hole with uh Rage the windows are open by the way, ladies and gentlemen, so you're gonna hear the road noise. But I went down a bit of a ra rabbit hole of looking into Rage Against the Machine. Oh yeah. Like a band I'm sort of familiar with or very familiar with. So basically an old friend of ours ruined them for us. You know the music video they did where they played on Wall Street, right? But I think they would sort of ruined it for themselves because they were lying about everything. They didn't believe like they didn't really do any like they didn't really believe the things that they said, really. Well I don't know about that, but look, you know the video they did on Wall Street, right? Yeah, yeah. Right? Like quite a heroic thing. They shut down Wall Street. That's probably their best video, really. It is, it is, right? And it's sort of kind of cool, rebellious act that they did where they didn't stop playing even though the man was trying to shut them down, you know what I mean. You're gonna tell me that was for film, that was a uh choreographed thing, yeah. No, it wasn't choreographed, it was directed by Michael Moore. He just told them, Go in there, start playing, that's it. Oh, that's good, that's good. So the point, but my point was is that I was watching an interview with Tom Morello about that music video, right? And he said he said at one point he sort of noticed an open door into the big Wall Street building, right? Yeah, and him and like some of the production crew ran in. Well, my point was is like, okay, I get I get it, I get the sort of anti-capitalist message. What was Tom Morello gonna do when he got in there? Start unplugging computers. Like like the stocks are like quite low, he's gonna quickly buy, like run in and buy like start drawing penises on Microsoft's paint, changing their wall. Like, what is he gonna do that's gonna disrupt quote unquote disrupt the system? I get they're trying to get a message out there, but like this that DD playing nerd with a guitar strapped way too high runs into Wall Street and just goes or something like that. Do you know what I mean? It's he's tell them. I mean, I mean he showed them like what could seriously like imagine what did he do? No, I think like running in was probably his plan, and then once he was in he's gonna be like, oh shit, uh right. Hi everyone. Uh by the way, I don't agree with any of the stuff you're doing. You that used are you buying stocks? Stop it. He's like slaps over like a uh plastic cup and then goes, yeah, and then runs out again. All right, hello and welcome to Lucky and Wild, a podcast about fighting games and other video games, old and new, discussed, dissected, and occasionally understood. I'm Harrison Hunt, and with me is Sean Hunt. Go on in. Okay, so we got um we're gonna be doing your feedback, the news, what we've been playing, our usual radio style segments in uh getting lucky and going wild, and then we'll do the maelstrom and uh take your reader, listener, mail. Not readers, you don't read a podcast. And uh today this channel what about if we do like a podcast for the uh for the deaf? Well, what we'll do is we'll record one of these and then type it up into a book. Alright, cool. Um, but uh I'm quite excited today, right? Because in this episode, ladies and gentlemen, we've played the big new thing everyone's talking about. I think you know what I mean. It's a little open world racer set in Japan. Do we ever do that? Wait, are we? We're doing it, yep. Oh, yeah, yeah, we're doing it. Don't say what it is, but I think you know, listeners, it's an open world racing game set in Japan. It's the big everyone's talking about it. Are they? The reviews are through the roof. We're gonna be doing that today. Oh god, I'm excited for it. Are you excited? Um, yeah, but like I think it's fictional though. No, it's not it's not fictional, we're gonna be talking about it. It's the big one. Um, but first, before we do anything, we need to do the shout-outs to the people on the Patreon who pledge at the playable character tier and above. Uh currently, just one person, it's your boy, it's Kate. She might be the coolest person she's ever lived. She's the third member, man. If she, right, exactly. Kate, if you want to come on the podcast, please do. You know, like a sixth beat who was the manager, ain't it? You know, exactly, exactly. If Kate went into Wall Street and got an entrance in, she'd do something, right? She wouldn't stand around slapping cups over like Tom Morello. She is a fucking cool person. She'd go and make some coffee and then probably like steal some plastic. Yeah, then pour it down the drain, because you don't need that. Yeah, no, we don't want that government coffee. Exactly. Should we do some feedback? Yeah. What are you saying? First one comes in from Kill Defences. He says Donald Glover's dad isn't Danny Glover. No, that's canon now, man. Is. Do you know what? I think it's because we were talking about Donald Glover saying that he never owned any consoles and this, that, and the other, and he grew up in a poor background. I think I'd heard once that uh Danny Glover was Donald Glover's dad and just never questioned it. I looked it up after Kill Defences set this in. Um good, good. Donald Glover's dad. Right, he's not an Apple baby. He didn't come from a rich background. His dad was a postman. His mum was a nurse. But that like those that's that's postman's a good income, though. Yes, but it's not it's not uh director of lethal weapon income, is it? No, no, no. No, but it's still like a better income than most of us. That's exactly it's about income than I get, which is nothing. So listen, but I will say this kill defences, never correct me again. It is possible that he didn't, but I don't I still don't believe it. Who didn't what? He didn't have an N64, he won an N64, I don't know. That's true, it's possible, but on a postman's wage you can buy an N64. There was a point where they were $99. I will say, like, his prof like sadly, his performance as Yoshi and Mario Galaxy was very lackluster. It lacked the emotion uh we typically see in uh good Yoshi performance. Well his sadly was the best performance in that film because it's like it was like quite apparent that they needed sort of real voice actors to do that. Perhaps he was too busy thinking about his dad's movie. No, wait, no. His dad was not Danny Glover. I know this now. We've been corrected. Okay, so Carti, we um we're speaking about multiplayer experiences on the last podcast, and uh he he recommended the Elden Ring Seamless Co-op. And I was a bit dubious, sceptical is the right word, and thought maybe it would run badly. But he says this following up on my my question, seamless co-op works really nice to be honest. It was super buggy upon release, but now it's pretty stable. The more people you add, the more buggy it is. I think you should two should defo play it super easy to install, too. It's like a couple of DLL files, so that's pretty cool. Yeah, yeah, yeah. We should play it. The only I'll tell you what it is. We really need to look like do some of the co-op vids and that man. We do, we do. But the only thing that puts me off is just it is a little bit being on on the low income as I am, the fact that I already paid full price for Elden Ring, and it very rarely goes below 30 quid. Yeah. And so are it like playing for the same game again? Yeah, I know. Oh, we could probably pirate it. Well, I mean, not that we would. No, no, that we like in theory, someone could. But you know, I won't say who it is. I won't say who it is. But every time I talk about a game and that I really want it but can't afford it, one of our listeners, shout out to you, right? Sends me the pirated version. I only no, he's never done that, and we have never dealt in files like that. For the just in case the FBI are listening, that was a joke and it has never happened. FBI. Um no, but um CIA. Um I I I only like pirate games to demo them, really, usually, but um then I'll buy it. Use Steam refunds, bruh. Uh and I I'll do that as well. But I'll tell you what though, do you know what? I do it so often on Steam. I play so many games and go, uh that's not for me. And I refunded. It's quite dicey though, it's like a bit sweaty, like on my recent. You know when it sends you that email? Yeah, yeah, you when you get close to two hours and you're like and you're not seeing it. It's like an action movie. Oh, it's horrible. So yeah. It's like fucking in episode of 24. Yeah, yeah. Um, but do you know I did it so often that on my last email that said uh you've requested a refund, Steam actually said, We've noticed a lot of refunds on your account. If you keep doing this, we will deny the refunds. So recently I I bought something, I cannot remember what it was. Um I bought something site unseen. What it I I can't remember the name of it, but it was um a PS1 style horror game, right? And I was like, I booted it up and had no controller support, and Steam input was very, very difficult to set up, and I went, okay, fuck this. And I went to refund it and I was standing up. I was really dicing with death there because Steam had sent me that email saying we might not refund you. They did, thankfully. That was sort of a boy who cried wolf situation because that put that one was actually a real one. Yeah, it was. But you know, a lot of times I would uh Steam don't listen to this. I will say on the thing like you know, buggy, it was crashed, it crashed, something like that, just to make it a bit more legit. But really, I'm just going, this game looks interesting, I'll give it a try. Um, but obviously I did not do that with the you know the latest hot racing game set in Japan that people are talking about. Not to refund that one. Uh so like Gabe, um, if you're listening, put more demos out for games. It's not him that does it, it's the publishers, Sean. Yeah, I know, yeah. Right, the Gabe, make people put out a demo on Steam. Alright, uh let's that is it for feedback. Should we do some news? Yeah. Star Citizen hits one billion in crowdfunding revenue following the release of a $5,000 JPEG. Star Citizen, an open world sci-fi space exploration game which has been in early access for 14 years, has recently hit $1 billion in crowdfunded revenue. 14 years. That's not early access anymore, is it? No, I mean that's late access. But then um Project Zomboy does the same as well. It'll just always be early access. I hate that. Like once um once they once it's not early access, they're gonna like pro like they're probably thinking about disappointing people. Yeah, I get that, but like at certain point you've got to admit that it's not early access anymore. You've worked on it for long enough. It what what it is right, it's been 14 years. What the game is now is the game. Release it, right? Yeah, um, but anyway, look, and and yet okay, so they've got one billion dollars in crowdfunded revenue, which is silly money, right? I don't think any game's ever hit. Who's spending that, man? And uh and yet the game isn't even fucking out. They've said they've had more time than most devs, made more money than most devs could ever hope to, and still haven't released a finished game. And in fact, this recent billion dollar milestone was hit as a result of people buying literally nothing, a promise whispered into the night. Because recently, Cloud Imperium Games, the developer, released a JPEG of a new ship called the Anvil Odin and asked their users for $5,000 in exchange for well, not a lot. Because this ship isn't in the game yet, but it gets worse. On top of playing 5k to uh to look at a JPEG, players who want the ship also had to write an essay to apply to join the Odin Founders Club because it was a quote limited vehicle concept pledge, whatever the fuck that means. Yeah, but like if it's a video game, so so you've limited it. You've limited it, right? Yeah, so so I get to buy a concept of a vehicle that I could probably like I might not get. It's like a raffle for a they've hoiked the they've yeah, exactly, right? And you have to write an essay to apply, and they've hoiked the price up based on it being limited, something they did. Yeah, they limited it. There's no limit, it's a digital item, right? It's like when Beyonce tried to get all of her photos deleted off the internet. You can't do it. They're really trying to add like full cash value to these things that are in this game, like a ship's gonna be like one million quid or whatever. By by just limiting yeah, they should do that. So they should release a ship where there's only one of it, put it down for a million. There you go. Imperium, you can use that one for free. Um, would you spend five thousand dollars on a ship? Well, on an idea of a ship, though, might be a bit. An idea of a ship. They've thought of an idea. Would you pay for that? No, I wouldn't. I've got loads of ideas. Imagine a ship with two cockpits. There we go. Give me 5,000 pounds, please. Make a burger ship. I'll buy that in it. But like maybe for like a two quid. 2,000, you mean? No, no, definitely not. Okay. Oh, but what you're telling me I've come to Jaywit, they've sold me a Rybina, no fucking straw. I don't even want to suck that. Whose hands have been on that? Oh, it's fucked. Oh, you fuckers. You're telling me they've sold me a Rybina, no straw. Is that half price or what? Hello. Hello, yeah. Jack speaking, I've got Rybina, no straw, what's happening? Hirinobu Sakaguchi says dumb shit. Akitoshi Kawasa Kawasu claps back. Um so as many people have seen, a fan made concept trailer that used AI to reimagine a modern Final Fantasy VI remake has been doing the rounds. Sickening as well. It was dis it was it made me sick. Yes. It's now fully uh it's it's AI generated, right? Fully. And I'm not sure who did the prompt or whatever, but it was posted to Twitter by a user named Milk Choco with the following caption translated badly by Google Translate. Um he says, I really want to play it. Six is amazing after all. I think I'll advance FF6 a little today. You haven't you haven't made you've taken it back, if anything. Yeah, yeah, yeah. Um now Final Fantasy creator Hironobu Sakaguchi responded to this on Twitter saying, What is this? Then underneath that line, on a new line of text, which will become important later, it's awesome. Um the creator of Final Fantasy has said this. So um, yeah, like he's using that to um, yeah, well, like generative AI makes us all poorer, so yeah, and it's now you could you could terrible entertainment. Sakaguchi's an old fella. You could just look at it and say, Okay, well, he's just not in the know about technology. He probably thought somebody made it. But then bear in mind, like it's a bit disrespectful, though. What is that? Yeah, and he probably knew it was AI, and I say this because um his studio's last game, Mistwalker's last game, right? Um, Fantasian, used all sorts of cutting edge technology. Yeah, they they used drones to scan in environments that they had modelled in real life into the game and wrote new technology to make it look decent, basically. Yeah, that's incredible. And so it's like he's on the cutting edge of shit and and innovative game techniques. He knew this was AI and he said it anyway. It's awesome. Now it's remarkable that there are people who exist that are genuinely impressed by AI slot. But I think he wanted to just avoid like conflict, innit? But it could go either way. Either he didn't know it was AI or yeah, he was trying to avoid conflict, basically. Um, but the best reply came from uh Akatoshi Kawazu, whose name I keep mispronouncing, the creator of the saga series of games, also a square Enix RPG, who asked Sakaguchi to please stop at the first line, basically saying that the when when Sakaguchi said, What is this? That's an acceptable thing to say. But the second line of it's awesome, is not acceptable to say. Now, like you say, I I think he knew it was AI. Yeah. And he still said it. It's a dumb comment. I mean, what is it like look look, if if Final Fantasy VI got remade by AI, it would be shit. Yeah, it would be, it'd be terrible, yeah. And I've got to admit, the one thing I did like about the AI thing, what I it's not impressive, but what I thought looked nice was the bits where you see Terra walking around the world. But what is funny about it is for some like Sakaguchi's looking at this going, it's awesome. If you've seen the fucking thing, there's a bit where Tara's walking around one of the uh one of the cities in the game, and she's nine feet tall for some reason. She couldn't fit through one of the doors she's walking past. It's like I don't know, see, and and then the guy saying, Oh, I advanced FF6 a little bit today. Um well, I don't remember Terra being nine feet tall, but uh and not being able to fit into any buildings without ducking. Well you thought of some words, like a few words to put into like a uh a search bar, basically. Yeah, exactly, exactly. Um so yeah, cool. Um well done. Listen, Sakaguchi, get with the get with the programme, bruh. Exactly. Um Xbox rebrands to Xbox. What? Now I'm aware that when you say it out loud, it doesn't mean much because uh Xbox have changed their branding so that instead of Capital X lowercase box, it's now capital X uppercase box. Oh, I prefer that. I prefer that, yeah. But I mean it's a big change. It really means a lot for Microsoft and we're gonna be. Unfortunately, yes. Yeah, yeah, yeah, yeah, yeah. Now I know what you're thinking, it doesn't mean much, even now you've been given the context, right? That's actually the biggest news we've had about Xbox for a long time. It's big, man. But you're right, it is meaningless. So the new CEO of of Xbox, Asha Sharma, put out a poll asking if it should be Xbox or Xbox. Now considering this is an audio medium, uh that's Xbox or Xbox. Apparently, um there's theories around that she's uh there to sort of set Xbox off into the sunset. Well like like a Viking funeral. Yeah, like we're letting it go. Yeah, yeah. We've capitalised the name as one last thing of respect to Xbox. And they're sort of slowly sort of I don't know like if that's the case, because we haven't seen anything yet, but maybe yeah. That's just our you know say daddy was no Miyaga Blame. Nice. Um anyway, you excited for the new capitalisation? Um yeah, I mean that's that's that's good that is good news technically. Big shit. Anyway, she did put it to a fan vote. Yeah, she did. But I think they should have let done it where people can enter their own names, yeah. Like, and then vote on it. Because that would have been more exciting than just should it be Xbox or Xbox? If some people like came out and called it like the X sucks three shitty or something, like that would have been cool. Yeah, yeah. That would have been something. This is nothing. Um, right, Steam Deck goes up in price. Because of shitty generative AI like Street Fort Right, Sean has written this. Sean has written this one, yeah. And I noticed you've just done it in a blocker text, not not sort of like bullet points. Um, yeah, it's interesting. It's map you're a maverick. Thanks, man. Right. I'll start again. Because of shitty generative AI like Street Fighter and Mortal Kombat matches that look far worse than the footage of the games, we have yet another price hike, and this time with absolutely brilliant Steam Deck. Sean, do you do a shit to write this? How did I forget to put commas in that bit? Jeez. You did do a full stop there, to be fair. Okay, then for me at launch, I got mine. Why aren't you read right? I'll read this. Yeah, go on then. But I don't right, just bear in mind. No, I got the Steam Deck at the end. But imagine I am sure you've got the Steam Deck at launch. For me at launch, I got mine, listeners, for £420. This is like a fucking Lisa mattress ad, which is reasonable given what it's capable of an excellent price entry into gaming PC. Like an entry point, price entry. Right, right, price entry. You've done the words, but you've done them in a different order. Yeah, yeah. The actual things in my mind were excellent. I'm sure they were. I'm sure they were. Um it's a good concept. You're a bit like the people that make Star Citizen. The idea was very good, actually worth the money, but when it's down here, umproving final fantasy stuff. Right, as well, the sentence ends there, but you follow on with uh just a comma, and it says perfect price point to attract people and to make a tidy profit. But now the 512 gigabyte tier of its OLED handheld gaming PC, the newer model with an upgraded display, will now cost $789 or 649. So it's bringing it uh with an increase of 43% or £170. The larger one terabyte model will cost uh $949 or £779. That's the one I got. An increase of 46% or £210. You've got the one terabyte, have you? Yeah, yeah. Can I buy that? Um no. Okay. Um the thing is, right. I do need it. You're you're right. The point is, it's um it's not necessarily a hybrid console in the same way that a switch is, it's a handheld one. It's very um handy to bring around to like friends' houses and stuff. 100%. Yeah, yeah. But my point is it's always been it's it's more like a classic handheld in that it's a mild compromise for a very competitive price. That was always the kind of selling point of it. Definitely. And now you've got it, so it's like you're not even really compromising on the price. No. If it were me and I had £700, okay, a £700 gaming PC is not going to be that good, but I'd probably still go for that. I would put it towards one and get one on finance. Because for 750 quid, I don't think it's worth it. Part of the point of it was the price, I think. Yeah, I mean, because uh I I uh man, I've had a bit of a shit time recently. I tried to buy one. My mate Katie was like, I don't want mine anymore. She wants to get PS5 because the new tomb raid is coming out, and I said uh and she was gonna sell me a Steam Deck for 200 quid. It's one of the best consoles for a long time, I think. I know, and like she was gonna sell it to me for 200 quid, she hasn't used it in months. You still got it though, because yeah, yeah, it's up on that shelf there. Yeah, I'm gonna give it back to her on Thursday. No, no, don't give it back. Right, right, shut up. Listen, listen, because I I went a different route. But um, I was looking online, people are selling them secondhand for three, four hundred quid at this point because of the price hike. Yeah, so I'm like, I literally only have 200 pounds to spend on it. And I was like, she was gonna sell it to me, it doesn't work. But what are you saying? What are you saying? The point is it boots to a black screen, it turns on, but the screen is black and none of the UI is making any sounds. I think what like I should yeah, alright. So I think what we should do is I should have a look at it, and then if that doesn't work, then um then we'll like get it repaired. Yes. For how much would that cost, though? I don't know, but um See it depend because it depends on what the problem is, right? It could it could end up being hundreds. But I don't think it'd be hundreds, I think it'd be eight hundreds. Well, look anyway, that ship has sailed a little bit because I ended up getting a retroid pocket six. Yeah, nice man. See. So I look uh the what I was gonna do, and I was absolutely gutted, because I got it home. Katie lent it to me for a bit to try out before I wanted to buy it, right? Yeah, I got it home, I was gonna buy Mean and the Hollower, the new yacht club games game. Oh and that was gonna be my first thing I wanted to buy on there, right? But um majority of what I play on handhelds is JRPGs, and those most of those, most of them haven't. Been good for 20 years. What JRPGs? We've had a couple of good ones recently, but Dragon Quest was the last good one. Oh no, actually, um Dragon Quest Metaphor. But that was the lot that was a the good that had been a long time between. Yeah, like my I I'd say Metaphor, the Lyker Dragon games and um Dragon Quest Quest 11, which wasn't that like 10 years ago at this point. And I've got I've got the definitive edition on Twitch anyway. Yeah, yeah. I mean, I I've got it on everything. I've got it on PCs, PS4. But my point is solid like 10 or 12 years ago. I'm happy to have the compromise and be like, okay, I'm gonna play any new JRPGs on my PC or on my laptop, but on I've got the Retroid Pocket 6, which is like uh which can emulate all GameCube, all PS2 completely comfortably. Yeah, it's really Bedman. So my first thing that I'm gonna do on it is I I've got I've got a bit of a toss-up. How much do you buy it for, first of all? 200 quid. Alright, yeah. I might buy one then. Yeah, I mean it looks amazing because it is I basically I just wanted a worry-free emulation device. My old one was top of the line when I got it, right? But um it only emulates a handful of PS2 games. The reason being, we've gone way off track here, but the reason being is that um Ether SX2, which is the Android PS2 emulation thing, the the um development of it was uh entirely um overseen by one person. Yeah, so what he did is he went and made all of the hits that people wanted to play, he made them work, and then there was a point where he said, My life's got busy, I can't deal with this anymore, right? Which is sometimes the case of emulation and it's kind of sad. But it's funny because that happened, and so you can play like Final Fantasy X, which is like a pretty, I don't know, graphically intensive game for the PS2, will work fine on the Ambenic uh Ambenic RG4 or five, I think is the one I've got. Apparently, PS2's come back though, I know it's like well I tried to put Dragon Quest VIII on there, and because it's not the most popular one, it's really laggy. Oh, okay. Um, but this one, apparently, this new one, the Retroid Pocket 6, it runs on the same hardware as the old Ambenic do uh like as the Ambenic devices, they basically are the same. But like the thing is what it'll do is um it's got enough power to where you can just chuck any PS2 game out and it'll work. Because I was trying to play Shadow Hearts on my old one, it didn't work, but for some reason, Shadow Hearts Covenant, the sequel, worked perfectly. I don't know why. Um, so this one should be able to throw enough power at any point. Yeah, exactly. Um, you might have to tinker with the settings a little bit, but um more or less, I was watching some people testing it, and there was a guy testing he just did you know a hundred PS2 games tested on the Retroid Pocket Vive, and it was like every single one worked flawlessly, and he'd upscaled them all by three times to like 1080p or whatever three times will be. But um, yeah, I'm I'm excited for it. And I thought that actually for my use case, and I get a brand new device instead of a pre-owned one, so I'll just give that back to Katie, she can fix it. But yeah, Retroid Pocket 6, I'll uh probably have more to say on that next time. But yeah, well good. Well good for 200 quid. Um, that is it for news. Uh, shall we get into what we've been playing? Yeah, man. What's your game? What's up with game? All right, so uh guilt we gear two. Yeah, guilt with gear 2.0 update. We spoke about Game With Gear 2.0 on the uh on the last podcast. We said, you know, it's our current favourite current fighting game, right? Yeah, and actually the landscape for it is the best one out there. It's got good matchmaking, it's not necessarily balanced, but they've made it fun and really, really good. Um, where the game before was just about one person doing a touch of death combo before the other person could. Yeah, yeah. Right, that's fair to say. Yes. Now, uh since the 2.0 update and since the last podcast, uh, we've had a month with the game, and uh usually on this podcast how that goes, like with 2x KO and Virtufier, we spend a month with a game we think is good and we discover it shit. We've had a month with this game and I'm still loving it. I'm I've got 120 hours in it now, and um I think it's absolutely brilliant. I haven't played it in like probably a couple of weeks, but see, I had a week forward to getting back into it, man. I had a week off to play something that we'll get into later, but um I've been pretty steadily playing it even during my week off where I was um playing with some of the people from uni and still playing I played uh at least an hour of ranked matches a day, yeah, just to keep my skills up. Um I'll tell you what it is, I I feel like there was this there was this thing that like when we first started playing, no, when we first started playing the 2.0 update, where I was like, it seems like they're taking the bullshit out, and I still feel that way. Yeah, yeah. I mean there are certain characters that have bullshit mechanics that are kind of annoying. Well, there's things like L Felt, for example, um well, you got like Queen Dizzy and um like Happy Happy Chaos. Happy Chaos, yes. So Happy Chaos is like he has something that is never done in fighting games, which is he has a projectile that is um that can be lost. I've got what you call it, it's like hit scan, it's hit scan, right? So like like the sniper and CS2, it's insane. But in fairness to the devs of Guilty Gear, you have to reload, right? Yeah, yeah. He has his entire heavy slash button. His entire heavy slash button is but is based around reloading. So he he loses an entire attack button in favour of reloading. But um, yes, there was an exploit that was very quickly figured out with Happy Chaos, um, where you could there's a there's a move where you can crash all the bullets at once in your chamber to spread across like half the screen and basically keep them stun locked in a corner by quickly reloading, crashing, quickly reloading, crashing, and then um somebody bought it to a tournament. Yeah, yeah. It was an official guilty gear tournament, and he bought it to the tournament um and just played Happy Chaos, did that technique over and over again to keep people locked in the corner. To annoy the devs. Yes, he actually said that. He said someone had to do it to signify to the devs that um this was a problem, yeah. Right? He won a tournament using that technique to demonstrate to them that it was a problem, and to be fair, the developers came out instantly and said, Yes, we know we need to fix it, but we're not gonna do it until after Evo because you can't drop a new patch two weeks. And and that's completely fair. But it's gonna be happy chaos versus happy chaos at Eva. Yes. Um that said, Happy Chaos is like a very high execution, um, very difficult to use, very nuanced character. I would love if he was actually just like a balanced character, and that was the case, though, because it would be it would be very rewarding still. Like he could still you could still get stuff off, but no, he's a fun character. He's a fun character, but it's just that the patch made that one move shit for now. Yeah, yeah. And they're gonna patch it. But that's everything, really, isn't it? Like it like you know, yeah. It was to be expected that somebody would find an exploit, but that bad. But that said, because of the nature of the character and him being kind of difficult to use, um you don't see many people using him online. Not really, no. Because because but but pros will figure that shit out and use it. Um whereas like Queen Dizzy, like everyone can use her like uh uh uh like to be honest, I I used her in a couple of matches against you, and my critique was that she's a brain dead character. Yeah, yeah. Is she's a zoner and she can just fill up the screen. Uh she's got her ice move as well. But you know, yeah, like to turn the floor into ice, yeah. Especially if your character has any move that does a dash, like that said, there are ways to get around Queen Dizzy, and I think I've got it figured out. Yeah, yeah. I I no joke, I think I've got it figured out. And and it's basically like you will spend spend the majority of the game getting slapped about, and you will get with Queen Dizzy like doing all of her zoning shit, never coming near you, and just filling up the screen with projectiles. What you've got to do, if you just get in once, she's fucked. End of story. And I've noticed Queen Dizzy games, if I play against her, I just go fully patient. I don't try to rush getting in there, I just sit back, I block, I wait for an opportunity. And once I'm in there, there's there's nothing she can do. Yeah, yeah. Terrible, that's why that's what I do as well. And so it's not as hard as it seems, but when you first fight a character, uh somebody using Queen Dizzy, and you're trying to get in and do something, when you realise that actually the touch of death for Queen Dizzy is when you get there and do something, right? So it's actually not as bad as on the surface, it seems like you know what I mean? Because like you you it's not yes, she's gonna keep you away for the most of the game, but if you just get in once, it's over. Yeah, end of story. Yeah, like I don't know. That was kind of annoying. Nagaryuki is like clearly really, really high tier, and all of his attacks do really loads of damage. He's just like um just powerful though, he's not like cheap. He doesn't have a dash, yeah. So it's fair. Yeah, look, I I don't think the game is perfectly balanced, but it's fun. Yeah, I mean, no, there's some good characters, there's a lot of good characters though. But do you feel like do you feel like in a way that Street Fighter was very bland and did focus on having everyone sort of equally balanced? Do you feel like with Guilty Gear when you play it, you're having fun, you're making good, meaningful decisions. Yeah, but you could have both like Street Fighter 2, I guess, isn't it? But um I think um to be fair, like in Guilty Gear's defence, um, there are really a lot of good top characters to pick from. There are very few bad ones. Yeah, yeah. Um and even like you get a really good mix. But she used to be she used to be actually useless tier. And like the whole the whole fact that they've shrunk the tier list down to like almost every character is A tier, right? Almost every character, and then and then like there are a few that are above it, like Potenkin, Nagaryuki, but like even they don't feel like a tough mountain to climb. It's sort of like no, yeah. It's fine. It's a good fight, good fight. And I tell you what, like I played uh Lucy from from Cyberpunk Edgelords and uh really enjoyed her. Found out that she did kind of still remain in D tier. Yeah, but she was only the the the only sort of weakish character I've come across online, really. Exactly. Uh you you face against her, you know it's a win. Like even like Slayer, I mean Slayer, and he's like really fun to use. He's like powerful, but you have to sort you have to know what you're doing though. Like he's one of the top, like probably like the 11th best character, but I don't know, man. I I I I've got to be honest. I uh you know, you know, sometimes there's one where you know you've got a bad matchup and you you jump into it and you're like, um shit, like I know this one's gonna be tough. Like, and for me, I can't remember his fucking name. Is it V Venom? The the geezer with the hair over his face that uses a pull cue as a weapon. Oh yeah, I know the one him and then and Slayer, whenever they come up and like, oh I I I fucking no, look, I like the game. I fucking hate that move that Slayer does. That like you can't block even if you're ducking, the one that hits under your feet. Well, is it the stomp? The stomp, yeah, yeah. Um but yeah, I overall like my everyone has that move though, if you think about it. Like everyone has that style of move in the game, because they all have that sweepish type move, don't they? Elfelt, who is who I'm playing, who is a sort of zoner character. Do you know what? Like the the she she doesn't, but what she does have is the grenade jump moves where she drops a grenade on your head. Oh nice. Yeah, that is weird. Like you did say that that she doesn't have that, but like everyone has it, but it's stylised in a different manner, eh? I'm trying to think though, like I'm not sure everyone does. I think a lot of the characters do. I know Potemkin does, like, but take another character, for example, like Kaiki's characters, what's his one? I've never seen it. No, if he does have one, I've never seen it. It's probably like the odd character dotted around this. Yeah, that has that sort of thing where they can just attack, you need to jump to avoid it, is the thing. Like, um, but overall, like, like if if I we won't say much more on it, but if you want a good game with like a great style that is balanced more towards fun than it is uh some sort of nebulous idea of everyone being roughly the same goodness, like it's really good, and it's fuck it, it's got a bonkers world, stupid story, crazy music. Um, the only thing we need to speak about is the blazing pass that came out, and this was one of the things that we were excited about. It was a bit crap. It's the battle pass for the game, and it was a bit shit. It was the first it was the first one, so I reckon next next round, because a lot of people have complained that you know they're gonna be the first try, and well, in the trailer for 2.0, look, the big thing we were excited about was the gameplay changes, right? Yeah, but the blazing pass thing I was excited for. I was and um because now they've released accessories into the game that you can accessorise your character with, and we know that the shaders that they're using and stuff like this are notoriously to hard to develop for because they look so beautiful, and as a result, adding new accessories in is going to be difficult. Now, Sean and I uh when we looked at the blazing pass, you see they've got you can unlock the new ghost colour for every character, you can unlock fucking hell, Sean. You can unlock new new UI skins, you can unlock just money for the fishing mini game. I thought the colours were like I thought that colour was nice, but um but it's like it shouldn't be the highlight of the battle pass. That's a colour, yeah. Yeah, yeah, yeah, yeah. And then um you've got uh one of the accessories which is very cool, was a new weapon for Soul Bad Guy. Yes, that's an actual name of a character in the game. Yeah, I don't uh and the wanted posters, I didn't really want that much. I don't give a fuck about the wanted posters. Want wanted posters of frames for your character, like for your online profile. Yeah, yeah, yeah. Character cards. Unless they come out with some that vary massively. Like animated ones would be cool. Yeah, yeah. But um, no, it was it was it was trash. There wasn't anything I liked on there by the colours, and I'm not that fussed about it, and they did even have the new colour for my character, which suggests to me that they're gonna have go more ghost colours on the next bat battle pass. And at like this point in my life, I've completed probably like I don't know, like 30 battle passes. And this one just didn't feel worth it, did it? No. I don't need money for the fishing mini game. I've almost never played it. I've got too much money for that fucking game. But anyway, um well I um it was shit. But if we're being generous, what we could feasibly probably say is that they were concerned more about the 2.0 update and the gameplay changes and that the blazing pass had to take a back seat for the first one. Yeah, yeah. And hopefully the next one will be better. But how long's a battle pass? Three months? Yeah, three months. Isn't that a bit gutting? A season, yeah, yeah. Isn't that a bit gutting that we're gonna have to wait that long to get the next one? Yeah, it is, yeah. I mean, I might I like that they give you time for the it's a good sign that they give you that time for the battle pass, but I might grab it anyway. Yeah. Just I might I might just just to get the ghost colours. Well, imagine how much um you unlock with like like what you've done already. Like you probably have the whole battle pass. Uh maybe, maybe. I mean, just to get the ghost colours in case I feel like I want to use them one day. Because they this is the only chance to get them. That's how they get you, isn't it? No, I'm not getting it. I'm not fucking. Oh, I might get it actually. Yes, uh yeah, the blazing pass. Anyway, um that is it for Guilty Gears Drive. Definitely go and play it if you're looking for a new fighting game. It is actually, despite its speed and I won't they're not complicated mechanics, are they? Um they seem complicated. What complicated mechanics are people always talk about Roman cancels, like there's some nebulous fucking thing that is impossible to understand. Yeah, it's well easy. It's so easy. It's just a type of you can cancel certain moves and depending on what your character is doing at the time, it works differently. That's it. There's that's only three to remember. Um, anyway, but yes, if you want if you want to get into an anime fighter, this is a very, very accessible one and it is now good. It is very good, yes. Uh next up, let's talk about magical princess. Alright, um, magical princess, I know some per people who like pe all of you all of you lads out there who think that you're too macho to play a game made for quote unquote girls. Well, check yourself before you wreck yourself, isn't it? Yeah, I mean I thought I thought this was very good, to be honest. This is a new entry uh spiritual successor in probably one of my favourite game series of all time. The I've just called them the Princess series of games, right? Yeah, to give it some context, right? Um just before we get into Magical Princess, and this is like important, but this is actually a big new release for us, right? Like we were excited as shit about this game. But um, the Princess Maker games, which were made by the same people uh under a different publisher, right? Back in the day, they are raising sims where you are tasked with raising a child, basically. Yeah, um, what they are like it sounds bad because they're called Princess Maker. What they are are a parody of quote unquote games made for girls, right? Yeah, like back in the day where it was like we need to make a game for girls, let's let's make a game where you can dress up a woman, and it doesn't really have any fucking point. It's parodying that, and actually, Princess Maker 2, which is the one I started with, and one of my favourite games of all time, is um that like the whole thing is a joke, right? Basically, you're this uh legendary hero. This is Princess Maker 2, you're this legendary hero um that did so well in this battle in defeating a demon lord that an angel visits you and goes, You are a legendary hero, here's this gift for you. She gives you a baby that she made in space, um, who's five years old, that's not a baby, child, and she gives it to you and goes, Here's this gift to you. It's a but it's kind of like a white elephant, right? It's literally the same in every one of those games. That's the beginning opening story of everyone. And also like now they're able to make society because like the heroes like ridded the sort of area of monsters. So now you're focusing on mundane things, right? Yeah, yeah. But the big joke about the whole thing is that when you get gifted this child, it's supposed to be a gift, but it's actually a curse because the child it always starts off as a complete bitch with no morals. Yeah, so they're terrible at everything, it's insane, and they cost you shitloads of cash. I remember in um uh Magical Princess, and there's quite a few um in the others as well, but um, like um I gave her some advice. I was like, yeah, well, um you've got to be kind to people, and then she's like, Oh, a lot of effort. Yeah, yeah, yeah. So so this is like the big joke about the whole thing. It's sort of like on its surface, it's a game uh and you and and the reason it's called Princess Maker is because it's taking a piss out of those other games where you just dress up and make a princess, right? In this case, what it what it means is the perfect ending is is like the the endings are all based around like um raising this child and getting them into a certain job or uh societal standing by the end of the game. So a bad ending might be a peasant, a good ending might be you become the greatest sword fighter known to man. Uh not you, your daughter does. Um, but the ultimate ending is them becoming a princess. And in the context of these games, a princess is somebody that is really good at fighting, writing books, is really religious, um, like basically the perfect person. They're actually and they're really nice, but they start off as a bitch who and and they also they cost you so much money that it is impossible to try to buy them an education, like they're hard games. That's your life, man. That's you know, you've got all this money and sort of effort. Yes, exactly. And you've been given this gift you don't want anything. Even like had a child thrown like basically thrown at you, and they're and they're they're a shit quality child. Like unfortunately, the games like when you look at them on their surface, I think a lot of people are turned away because they think they are just one of those games for girls things. I don't know, because um like uh this magical princess, this the uh prequel to this Volcano Princess did very well. Really, really good game. And it really good game, yeah. This is the latest entry made by the same devs, um, basically like the same people. Um but uh it's where it differs ever so slightly is that in the classical princess maker games you were sort of like um just raising them however you wanted. In in this, it's it's a bit different because uh the and the name is is it's called that because uh your daughter by default in the story goes to uh magic school, like Harry Potter style. It's cleverly done though, so that all the options that you could do in the older ones are now streamlined so you can just pick from them at that point. Exactly. So so like um you don't even have to do any of those. You don't have to do magic. No, you can still become a sword fighter, a writer, uh uh uh I don't know, a religious zealot, whatever you want. You could just skip school as well. You don't even have to go. Yeah, yeah. This is the thing, it's it's just that that's one of the focuses of the game, and the town is a is like a uni town, basically. Yeah, um, and the I really okay, so so I like the game, right? The basically the the the game is split up into months, and each month you decide all the things that your daughter is going to take part in, and they start off being completely shit at everything and And you have to try and uh level their stats up, and bear in mind this is like football manager level stats. There's shitloads of fucking things you need to keep keep an eye on. Um, and so each month you might go, okay, you're going to school and you're studying magic, right? And then in the evenings you give her different activities to do, um, which could be like you go to learn to be a waitress, so you get better at people, you go to work at the farm, you go to learn sword fighting, you go to uh on quests, which is another entire fucking game within the game. Yeah, it is, yeah. That's even like a huge deviation, which is also like a really good part of it. Like you could just focus on doing quests and killing monsters if you wanted to. Yeah, that can't like that like even they sort of say that counts as sort of a separate, separate sort of thing, in it. It even is sort of separate to learning learning the sword fighting, which is like a vo and um just while I remember it, in Volcano Princess, you get arsed straight away if you want to be a knight. Because if you don't, you like choose the other options and because it's such a completely separate part of the game. So it's the same in the old Princess Maker games, with the exception of three, um, where it was called Errantry back then, but it was it was roaming around a big map, and like in this, like you can focus on that, and it it's entirely separate to sword fighting. Sword fighting is all about entering tournaments and beating other people, whereas the questing is about going out with monsters, recruiting people and things like this. It's really fun, especially like recruiting people. Now I I I think the game looks amazing as well. It does, yes, lost smoke and mirrors, yeah. It's crazy because Sean thought it was a 3D game. Yeah, yeah. But it's not, it's a 2D game, but it's actually it's animated so beautifully that it looks 3D, like it's very cleverly done. And the case is a very vibrant when you think about the amount of like you're playing this game, and basically, like like I say, you got you're doing like uh going to uni and then um doing your nighttime activities or in your on your weeks off, things like this, and then also trying to raise them to be not only a good person but good at school, or you can go an evil route if you wanted to. But then in addition to this, you've got this whole town to explore, you've got people you can make friends with, people you can date, all of this stuff. Um, you've got essentially a second town to explore as well. Uh this is and it was so funny. What's so funny is right, if you're doing an evil playthrough, what you can do is every night when your daughter's supposed to go to bed, um, you can go, do I want to go to sleep and get rest, which lowers your stress level, which is really fucking important to manage. Yeah. Or you can stay up all night and you can do all the stuff you can usually do in the town. So you could go and work in the bakery, you can go and shop for weapons, but just mysteriously, instead of making an entire new town, it's the same town, but dark, and everything's suddenly evil. Yeah, like characters like uh like uh at night are evil, like the uh the uh the weapon, the guy in the weapon shop, he's like really kind and nice in the day, and then at night he's like just like sadistic. And you get yeah, and then you get cheaper, you get cheaper weapons, like things like lead pipes, spike bats, things like this, but buying them and using them makes you inherently evil because they're dishonourable weapons. Like the bakery is the funniest one, right? Because I've been doing um a bit of magic strength build with my character, right? So she's like, uh what it is is that that like I mainly focus on magic, but I wanted her to be tough enough to take hits, right? So I'm like a uh sort of um exploding tank type character, right? But what's funny is that I noticed that that doing working in the bakery and needing dough is quite a good one because it it's you get lots of ingredients for the cooking, which is a whole nother part of the game, but also it levels up your strength because you're needing dough all day. But then I was like, I was like, fuck, I need to get my strength up a bit because I'm losing on the quests, right? So I'm like, I go to the bakery at night and it goes, need dough, but the dough is just it's you're needing cocaine. I don't think you need to need cocaine, but no, but you know, like um I don't know, like I used to see people putting it under a card and crushing it to turn it into something you can see. So is that so that's what she's like? She's just crushing cocaine, right? It's so funny because like also the animations, like you see these cute little animations whenever your daughter's like doing something, and it's like the the animation for coke, she's still needing like dough, yeah. So presumably they're selling coke dough, like coke bread that you eat. I don't know, it's fucking weird, and like everything becomes a bit sinister. Now, Sean and I are thinking about this, right? We were talking about this the other day, and it's like it seems on its surface, like just changing the town to evil town at night is um lazy, but you look at that, like there's so many different things. You're like, I think we've been very clear about how many different things you could do in the game, right? And I I am I'm like, I don't know, 10 hours in, uh 15 hours in. I'm still stunned by the amount of events that only happen on this specific playthrough where I'm doing a strength mage build, right? Yeah, where to where I'm like, but how many events have beautiful hand-drawn artwork and cutscenes, right? Yeah, yeah. It's insane. So I know they had the resources to make a different evil town, but they chose to do that because they thought it was funny. But you could just like um do the um socialising class and go and like have cream tea and that and just like like like I don't know, become a good baker and stuff like that, isn't it? Yeah, but but that's my point. Like that so the nighttime thing where they just made the town random, like like uh just for some reason evil at night. Do you reckon there's a story there there was a that I think that was a conscious decision to be funny because the game is full of funny moments as well, like yeah, it's very video gamey, innit? It's like po poking fun at sort of that sort of video game logic. I think that's what it is. Yeah, I think that's what it is. Because it's night, because it's night, everything has to be evil, and it's like Castlevania too. Yeah, and it's like it also like have you noticed like any activities you partake in at night inherently will make you more evil, even if you think you're doing a good thing. Like there was a point where where the the daughter wakes up at night, right, and she comes to you. So you're you're although technically you're you're a different character in the game. You're playing the dad who's looking after her, right? Yeah, yeah. And he actually has sort of a presence in this game. He does, yeah, like you actually say shit. And then anyway, she comes to you one day and and she she she says to me, like, Dad, I want to buy this magic paint, right? It's spray paint. You see the picture that she's like, I want to buy this, I want to do some artwork. She comes to me at night and says this, right? And I'm just like, Well, look, she's maybe 75% good at this point. They what she what's the worst that's gonna happen? And she goes into town and it's like I went I went there with the best of intentions to go and paint on a canvas, but the can exploded and I accidentally did graffiti. Now I'm thinking that like I said no to that one. Yeah, see, I just thought she's a good person, she's gonna do something good with it. I thought she was gonna be clumsy, that was my thought. Well, that's what happens, but that but you're evil, even though she says that it was an accident, the that you do get more evil points. Yeah, so she's lying. No, she was lying, yeah. Yeah, yeah. So she's saying one thing, but what she actually did is went in town, yeah, intentionally did graffiti and got caught. That is actually pretty evil, to be honest, lying to your dad about graffiti and that exactly. But also really wanting to do it as well. It's like it's like there's always this urge in her to do something fucking stupid, and you as the dad, you've got to like look at things and go, shit, like that. That situation, I was like, well, she's a good person, it's only a bit of spray paint. Yeah, when you've think you've moulded her into a good person, you there's this urge that's always there that's gonna fuck you, and it's so funny. Um okay, now then I I think it is a spectacular management life sim game, right? And even if you even if you look at it and you think, oh, this is too girly for me, whatever. I guarantee you it isn't. It's funny, it's charming, the characters are great. If you like RPGs, this like could be one of the best. Also, if you like football manager energy, like as well, but you don't like football, yeah. This is perfect. I mean, and I I would say for the D fans, this game's got some more stats than a D character, and uh it's a lot of fun to manage them and to play around with them. It's one of the most uh fully featured and fairly priced games. Oh, we got it for 11 pounds. Yeah, yeah. But um I just talk about a couple of things that um I don't like about the game, and bear in mind these are minor. Like every evening when I've sat down on I've wanted to relax and play something, this has been it. Yeah. Right. Um I will say there's a couple of things about the friction of the old games that are missing and that I thought were important to the overall thing. Like I wouldn't, despite the fact that this does almost everything better than the classic Princess Maker games, there's a couple of things that hold it back from being up there in my estimation. There's a bit like a s a slight, but it's not it's only minor, but there's a slight edge of depth that's sort of like since Volcano Princess that isn't there, but it's not like uh FF9 to FF10 though, it's my like minor very, very tiny, like the depth the depth is still huge, and there's so many different things you can engage in. Exactly. Yeah, we were just literally talking about how much there is to do, you know. But the the other thing is that um I feel like in the early princess maker games, the the the your daughter starts off as an antagonist, they're they're the fucking enemy, like and you have to mould them into something that isn't costing you so much fucking money and can actually earn you money. It's kind of the though in um the last two games, it's kind of like they um she she kind of is that really, but they've done it in a uh better like a more subtle way. In a gameplay fashion, she still starts out being shit at everything, yeah. And you will send her to most jobs like like doing the farming, and they'll fail for months and months and months and months, right? Before you start getting because what you it's like I a dice roll basically, and before you start getting the good dice rolls, and that affects snowballs, at the start they're still gonna be shit at everything. I do like the nice touch as well, like that you actually see it, like see her doing the jobs now as well. You did in the old ones, you did in the old ones, but um to be fair, Princess Maker 2 Refine was the one where they added in the cool animations and made them better, and that was a re-release for the PS1 and and uh modern PCs, where it was a PC engine. No, I forget which one, but anyway. Point is some of that friction is missing in so far as like the in the old ones, you so she doesn't cost you money anymore. You don't have to pay childcare costs, which is fair enough, and I know people hated it, and there was a very, very high chance in the early ones that you could go into debt very, very quickly with a bunch of bad dice rolls and fail an entire run, and that doesn't happen anymore. This is actually the first one where they've done that, actually. And to be fair, I think most people like that. It's just I miss it. It's a bit unnecessary. You have you had a lot of runs that would start uh that would finish there. Also, there was the whole thing of like sometimes if if they got and to be fair, I haven't seen this yet, and it probably is in Magical Princess, but you know where they get um stressed, too stressed, and they become rebellious, yeah, and they'll just fuck off for a month and you won't see them. Yeah, like that I haven't seen that yet because I've managed the stress effectively, right? Yeah, no, to be fair though, like actually, like you it's quite easy to get rid of like to actually run out of stress in the game. That part of it, that sweatiness is still there on that point, I'd say. But um in the old ones, I found that there were situations where I was having to to gamble with the daughter's stress because I would go, yeah, okay, look, she's costing me so much fucking money, I need money, go and work for that farm. I know you're at 85% stress. We're gonna risk her rebelling and running off to try and make some money because I don't have any other option. And that that is kind of missing considering that you don't have childcare costs anymore. But it those I think are very, very minor complaints. The only last thing I will say on the matter is that in the previous ones it was very, very clear delineation between the fact that you are playing the dad and you're raising and choosing things for her to do, and sometimes she could refuse, right? Yeah. Now, in this particular case, it she won't refuse, but she can very easily fail, and that's fine. That's fine, but but the the the line of which character your role playing is very blurred when you consider the fact that now it's got dating mechanics in the game, which I don't think if you're listening, don't think that's well you are listening to, don't think it's weird, it's not. The dating is talking to people, that's it. Talking to people, giving people gifts. There's nothing sordid about it. No, it's been in all the games, it's not been in all the games, but um in this in this particular it might have been in Volcano Princess, but it wasn't in the classic ones, like no, you're right, yeah. Because you could you you but it wasn't like um dating sim mechanics, you could end up marrying someone, couldn't you? Yeah, yeah. If you spoke to them enough to do it. It was all like that was all part of it, yeah. But it wasn't like dating sit like a classic dating sim like it is in this. No, no, you're having to constantly talk to a person, build up a um like like a I don't know, love rating and take them on dates, right? Yeah, it's like oh let's like where should we go? Like go to the Coliseum or Yeah, and the main benefit of that is that they will join you on the quest mode, right? The better friends you are with somebody, and bear in mind it's just talking to people, that's it, but um the better friends you are with somebody, uh the more affinity you have with them in combat, which is cool, like persona, but but like at that point, the dad isn't deciding to do that, she's deciding to do that. But you as the player, so you're kind of role-playing both in this game. Yeah, you are, right? Yeah, I don't mind it. I mean it's fine. And and actually to be honest with you, about aside from the main story, um some of the uh like um friendship quests and like the friendship and romance stuff has been some of the best stuff in the game. Yeah, yeah. It's so well written. Oh, yeah. Well, uh that's what I was gonna say actually. Um, like in the house, in the like living room, you play her dad, like who organises everything, and then when you go out, that's the second you leave, you're her. Yeah, yeah, yeah. Yes, you're you are you're completely right about that. Yeah, and that's that's a fine delineation. I'm fine with it. Yeah, um, but the yeah, I I like the the dating mechanics, it it's it's like dating sims are about stat gains and stat boosts, right? That's what makes them fun to play. They're also very, very stressful. This is like exactly that, but you're the the the I I can only talk for the two characters I currently have in my party, but uh every single time uh you you take them out on a date or you speak to them, they'll give you a bit more of their backstory, and every single time it's been super fucking interesting, and that's that's a feature like and I'm sure you you'll meet about 30 different characters that you can interact with and become friends with, um, all of which are probably interesting, with the exception of that music student who's like a fucking edge lord and carries a dagger around with him, and he's just like, I'm just really fucking dark, bro. That's a shame. I thought I was gonna crack him, man. You might crack him, but the thing is is that I I I I just can change him, isn't it? But on his surface, he seems like a complete cunt. Yeah, I bet he's a bit like yeah, I bet it's like um, you know, like um Bender from Breakfast Club, isn't it? Exactly. But have you seen uh uh also The Queen is a complete bitch? Like she she's like who I suspect might be a character from the intro who like your mates with before anyway. Look, the point is that the Queen is a complete bitch, but I've also started doing her friendship quests, and it's like you're uncovering more and more about this person and learning how fragile they really are, but also just like seeing them do funny shit, yeah like it's a very amusing game. I've never laughed out loud at it, but the whole thing is just amusing and quite um adorable. Yeah, yeah, you know what I mean? There's always funny shit happening in the game, like I don't know, just dumb shit. But uh for 11 pounds, I cannot recommend this fucking game highly enough. Yeah, even if you don't dig the aesthetic, if you want a fucking great management sim, you will love this game. And if you want one that's laced with humour that has so much fucking shit to do, absolutely play Magical Princess. If you don't want people to know you're playing it, just put it as private on Steam. It's not weird, it's cool. No, it's well good, man. Sean, would you recommend it? Um, I'd recommend it to everyone, really, to be honest. I don't know anyone who wouldn't enjoy this. Yeah, yeah, yeah. Like sim, people people that like uh The Sims, people that like visual novels, people that like uh fucking Football Manager, um, and also um uh Volcano Princess, which is uh probably almost as good as this as well. If you wanted more of that content, and it's like world different as well, but almost the you know, it's got like similarities, but you know, it's kind of the same. But yeah, I mean uh most of these games can be completed in about 10 to 15 hours. So I reckon I'm quite close to the end. I'm absolutely storming through it. But they also they they like multiple playthroughs are the thing, right? Yeah, they are and if if you want incredibly deep games that lend themselves to very, very different experiences uh depending on how you play them, then these are for you. In addition to that, you've got a whole treasure trove of games that do exactly the same thing waiting for you. Just do not buy the original version of Princess Maker 3 on Steam, it sucks. Yeah, I bought it, I refunded it, in it. Mate, I can I completed it despite the terrible Chinese translation, but they've re-released it recently with a fixed translation. But anyway, that's enough about that. Um I I imagine people are turning off in their troops, but seriously, play that fucking game. Let's talk about Yellow Taxi Goes Room. Yeah. Sean, you recommended this one to me last episode, so we don't need to get into it that much, but um it's just go and play it though. I mean it's like basically uh if you mix Mario and Banjo Kazooie with Crazy Taxi, uh with crazy taxi and like PC memes and stuff, then uh you got this game and it's you like Mario because he's in the game, um but legally distinct because he's called Morio. Um yeah, I mean no, I mean uh yeah, yeah, so um uh and Mario's house is like somewhere Sonic would live as well. So that's uh and all wrapped up in a beautiful style. Yeah, collected on a platform where you play as a car. You recommended this to me last episode, um, and I believe Carti in the Discord was talking about the fact that it was a legendary pull and that he was gonna go play it. Um, mate, what an absolute treat. Uh, there are a lot of games that claim to um have captured what it feels like to play one of those classic games, but the trouble is what they're doing is something that those games have already done. Like Tory 3D, for example, very, very, very good 90 star platformer, or 2000s, I should say, but it's not doing anything new. And this game has got a brand new, unique idea that it's bringing to the table. Um, in that it's a platformer where you play as a wind-up car, toy car. Yeah, yeah. Um, and you you can't jump, sort of. Sort of can. You can manipulate the game as well, like um Mario Um Odyssey, like kind of. So there's that in there as well. As much of a deep moveset as that game, yeah, yeah. Um the whole thing is that you go around levels collecting cogs to unlock new levels and have to explore environments like any collector of thumb platformer, but it might seem limited having a uh car to drive around instead of walking on feet, but they've finessed the moveset to a point where it feels very natural and decent. Like um you can't jump, but you can boost off ramps, and there is a special thing you can do if you initiate a boost by a wall that you can kind of bounce up it. So, and also like you've got the um you literally have the um spinning hat technique from Mario Odyssey as well, and you can um turn on the spot without having to accelerate, which is so which what Mario does, huh? Yeah, it feels really, really good to to control and it's got bags of character, unbelievable music, really funny as well, like and really inventive, like really inventive to the point of like being like a mate, like a sort of like you know, like Mario, like inventive puzzles and situations. There, yeah, there's shit like I wouldn't say like puzzles, but like you know, challenges, environmental challenges where you look at something and go, how the fuck do I get up there? Yeah, and then you're trying shit out. Like, I mean, uh what I liked as well is like uh I've been playing this for my son, but on the second level, there's also because your taxi is wind up, right? What you need to do is also pick up um customers and drop them off because you're a little taxi, and that extends the time you can spend in the level, yeah. And so you need to keep keep constantly doing that, but some of them will also give you the gears you need to collect. In addition to this, they might take you to new areas by doing it, and like I it's it's it's dumb hum like the whole game is not like it's not smart humour, it's stupid as fuck, but it's funny. I remember like because I read the dialogue out to Jesse and he was cracking up because there's a point where you you're you're picking up customers and you're taking them to their destinations, and you know how you can just drive underwater, no problem. Yeah, yeah. And we picked up a guy who's underwater and he's like, Fucking hell, bro, I've been here so long, I think I'm gonna drown. And it's like and it's like it's stupid ass humour that always puts a smile on your face. And the game is like very well it's like at the beginning, isn't it? It's like uh uh like you the car shows up, he's like, Oh, you're a car. I expect I expected you to be a guy or whatever. Yeah, yeah, yeah. A cracking game, Yellow Taxi Goes Room. It's currently on sale again for four quid. Um, so definitely get that. Yeah. Um, did we talk about Capcom versus collection? We already spoke about that before. Um, no, like I just put like a thing like just um saying like um CVS2 and Street, like we were playing CVS2 and Street Fighter Alpha 3 the other day. So those that don't know, that's Capcom versus SNK2 and Street Fighter Alpha 3 cracking games. We put we had a little session. On it last night just playing a bunch of different fighting games. So it was nice just playing, not with the pressure of getting good for a tournament. Yeah, yeah. But it was nice. Yeah, yeah. I mean, like once we sort of played for a bit, we had we had some skills back though, to be fair. Yeah, I've really enjoyed Street and look they're on this Capcom Fighting Collection 2, you got Street Fighter Alpha 3 Upper, which is um the most complete collection. Uh it's the Japanese version that includes Fee Long as a character where where the previous editions of Street Fighter Alpha 3 did not. It was since the PS1 version. How do you think Fee Long played in uh Alpha? Seeing as it's been tw 25 years since we played the edition without him. Yeah. Oh no, like I mean on the PS1 he was on it. No, he wasn't. Yeah, he was. I played him. Remember, I got to level 50 in the World Tour with him. But this is the first edition to ever include him, innit? No, this is the first arcade per version to ensure. Oh, so it's arcade perfect edit okay, fair enough. Alright, we'll forget that then. But yeah, anyway, uh Capcom Fighting Collection 2, still still a banger. Yeah. We played shitloads of Plasma Sword as well. Uh definitely pick that up. If if it goes on sale, I'd say. Because you can emulate all these games pretty well. Yeah, um, you know, get uh get live get us if you want some games, then. Anyway, yes, please do. Fuck that. We've spoken around it too long. Let's talk about the big game. Well, uh it's that open world racer that everyone's been playing, right? Everyone's excited, and finally we got something to say about it, right? I think you know the one I mean. Is it that slop racing game? Well, it's not, I don't know, I wouldn't call it slop, I think it's pretty fucking good, but it is the uh it's the one it's the one everyone's talking about. Who are you? You want to do street racing in Japan, you wanna uh you wanna race in Japan, you want it to be open world, you want it to have beautiful graphics. Yeah. That is why I've been playing Tokyo Extreme Racer on Steam. Oh, okay. What a game. Oh that is a good game, it's a good thing. Yeah, I mean I recently uh I won't talk about the circumstances that uh that that led to this, but uh You should talk about Forza for a bit, man. Forza Horizon 6, man. Just like you can look just give me like a sentence review of how like Slop, gacha game, easy win. It's exactly the same as Forza Horizon 5. I was fucking excited for it, man. I don't know. Do you know one of the things they said was that you're you're going to you're now going to um uh start off as a small racer. In the other Forza Horizon games, you start off as the person that organised the thing. Like every gacha game, because if you don't know, Forza Horizon is a fucking gacha game, it might have just very thinly veiled itself as being something else, but it fucking isn't. Horizon 6 is exactly the fucking same thing. It builds itself as that you've got to start off as a lowly racer and work your way up. But um, it still does the thing where every fucking race, uh every other racer will match whatever car you have in terms of horsepower and speed. It still does the thing where you start off, okay, it doesn't give you a supercar this time, but you do start off with a fucking Mazda RX 5, like a pretty fucking good car. Urban environments, just a road in the countryside with some houses. That's right. So street races, okay. To be fair, the city is bigger in this one, and it's still fucking small. And it's still and and listen, if you do the street races, you'll race for a little bit in the street. Look, go back to the episode where I talked about Forza Horizon 5 and copy and paste it. It's the same fucking game. I played it the other day. I I cannot believe the hype around this fucking game. But do you know what it was? I was excited. I was excited because they came out and said this time it's gonna have proper progression. It doesn't. It's just AI slop that matches. You could go into any race with any car and it'll be the same fucking difficulty. There's no difficulty curve. People say they want to fucking switch off their brain when they play it. I get it, mate. But there are better games for even that. Burnout Fucking Paradise exists. Why are you playing this shit? Even Falls of Horizon 1 was better than this. Yeah, yeah, yeah. It's slowly. There's so many good games like that. Need for speed. Yeah, yeah. This one's now got an auto drive button. So if you don't want to play the races, it's not even a game anymore. Yeah, you can let the game play itself. Anyway, it's shit. It's slop, it's mindless crap that will rot your brain, and it is a worthless fucking game. Shit. Anyway, I was excited because they said it was gonna have progression, it was gonna have a difficulty curve, you were gonna start off as a nobody with a shit car and work your way up. It's not that like a good game like Gran Turismo 6 or like the game I've been playing. But I was it hyped for it, and as a result, when it came out, I played it a bit and realised it was still complete mindless shit. Um, that it left a sort of hole where I thought it was gonna be filled for a couple of weeks, right? Where I was gonna play a new racing game. And so what I did is I uh I went back and played uh the Tokyo Extreme Racer games, which were sort of exactly what I wanted. Uh open world racing game. Um, this one is actually made by a Japanese studio as well, and I won't go too extreme into it, but I also got myself like a little uh Hori racing wheel as well, and uh nice stand for it to play this with. Um, Tokyo Extreme Racer, for those that don't know, is a series that's been going for a long, long, long time in Japan, right? Um, and the crux of it is it's based on the 2000s tuner culture in Japan. That's not the fish, that's tuning cars. Right. Um so you can tune a car and a fish in Japan. Exactly. Uh nice, nice. Um, but here's the thing what it was was that uh uh very early hours in the morning, like 2, 3 a.m., um people that tune their cars to with an inch of their life would go out to the uh the expressways in Japan and and race each other. The idea was that you would uh ride up to somebody, flash your headlights twice, and that meant it's a race, right? It's very c it was very common back then in Japan, just like hang out fixing your cars and that, isn't it? Yeah, exactly. And that's represented in Tokyo Extreme Racer, a shit name for for this game, whereas I think it's got it was called in Japan, I may be wrong about this, but the Japanese translation was something like Expressway Battle or something like that. But anyway, look, shit name, but it was because it came out the first entry that came out in the West came out around the time like Fast and Furious and Need for Speed were popular, so it's called Tokyo Extreme Racer. But here's the thing what it is is that is that um instead of traditional races where you try to finish a line first, it represents what street racing was like in Japan, where you flash a guy with your headlights twice, try to overtake him until you can't see him in your rear mirror anymore. That's it. So you you leave them in the dust, and then as you get ahead of them, you see their health bar going down. Once it reaches zero, you win. And it is it is might be some of the best racing I've ever played. It is fucking difficult, right? Because difficulty, I don't know if the horizon devs are listening, difficulty is actually a way of um creating tension and fun and enjoyment and a sense of accomplishment in the game, and that's what and the thing is it's like you you'll race against cars and that feeling of speed in this game, like a lot of times you you're you'll be going around and and like you are taking really, really big calculated risks, like trying to get weave through traffic in a way that you know shouldn't really be possible or uh or it's gonna be very difficult without crashing. Like, and if you know that you're one crash away, you're going 200 miles an hour, you're one crash away from being left in the dirt, and it's like the tension, the difficulty is incredible in this game, and the way that they've it made the different drivers have different personalities, and you'll see the same guys, like you'll go out each night, and you'll see the same guys, like and you'll race them again, and they've tuned their car up a bit more. You can uh the whole expressway in Tokyo is represented, and it's okay, you're only racing on one course, right? But the entire expressway and all the different routes you can take on it represents uh 180 kilometers of road, more I probably not more than Forza, but like more than most racing games, right? And the course is always different because of the heavy traffic. Uh, if you look at the street races in Forza Horizon 6, street race means there'll be one car every five minutes, yeah. Like that, and this game nails it, man. You've got to take big risks. Um, and the thing is, is like it's all about tuning your car up. So naturally, as a weeb, I've got the AE86, and that's the one I'm tuning up. But my son's been playing it with me, and he decides the body mods, so he decides how it looks. Then I tune up the inside, right? Yeah, so currently we've got a pink one with one of those huge front bumpers on it, a massive fucking spoiler. Uh, we've got NOS in the car just now as well, and uh, I've been tuning it to within an inch of its life. The cool thing about the game is like to unlock new tiers of tuning, it'll say, You've got defeat legendary buffalo, right? So you go out on the roads and uh you've got little hubs, parking spots, like you said, where people just hang out and talk about cars. Yeah, so you go there, you speak to little NPCs, they'll tell you little tips, they'll talk about um legendary people that are out on the roads. Well, if you think about like the default place, um like you're having like TV shows and all of that, like the default place initial D was that um that uh garage, yeah. Yeah, and there was that right at the top of the hill, that sort of like three parking spaces where the people would be chatting. And that's exactly it. So you pull it, you pull into new parking spaces, they act as fast travel things. Then, say for example, um you you get missions, so it'll be like one of them would be like defeat five members of this racing gang, right? Yeah, so you have to go out on the roads, like like explore the expressway, try and find these cunts, and then race them and beat them, but then you'll get to uh like a new milestone or a big boss, and you might you actually have to go to the parking spots, sleuth out information about them. So there's one that's like I don't know, it was called Legendary Buffalo or something like this, and the guy's like listen, Legendary Buffalo only wants to race people that have over 300 horsepower or something like this. So you're like, okay, so I need to figure out a way to tune my car to get to that, and then she'll appear on the map. Then you go and find her. I mean, uh and the the game looks beautiful, it looks like Falls of Horizon 6 never could. So it has soul to it, you know, yeah, expression, yeah. Yeah, and and it's got fucking excellent music that is clearly initial decoded but legally distinct, so they don't get sued. Um excellent game, excellent game, and it's there's no multiplayer, it's just a single player one. Um but I I if you if it's basically an RPG where your character is your car, and you can even like equip new nicknames and unlock new nicknames, and you become like a legend yourself. Like Kari McCarr or something. Well, I can't remember what ours is fucking it's something really weird at the moment, but it's like aggressive crayfish of the night or something like that. You know, yeah, yeah, yeah. So dumb. But what I've done is I've just equipped the new one every single time I've got it, just to make the name weirder and weirder. I've just been like, it's been like, you've got this new name, do you want to use it? And I'm like, yes, absolutely. Yeah, um, the cool thing about the game is like as you're exploring any car you see on the roads, you can you can race them, you just flash them. You like you see the named drivers that the main NPCs, but you can flash any car and race them, right? So, what we've been doing is my son finds the race is too hard. So, what we'll do is we'll get him to explore the map and drive around the expressway like normally and try and find the guys we're looking for, right? Which is cool, and then but as as you're going along to earn a bit of extra cash, you just erase all the shitty vans you see driving around, and that's what he's been doing. He's like, I won the race, and I'm like, it was piss easy, you know. But like, you know, cool, he's enjoying it, so yeah, well good. Um, Tokyo Extreme Racer. If you want what Forza Horizon 6 promised, this is that's good, yeah. Yeah, it's good. It came out last year as well, it's pretty current. And mine, I did forget to put game on there because I played one and shoot, you played a game. No, I mean all the shared ones I played as well, but um, apart from the last one, uh, and also Tokyo Extreme Racer was your one. But all the shared ones I played as well. But um, yeah. You played a game. Uh uh, wait a minute. Oh, yeah, you got one more game to read out, ain't it? What uh Sean's put on my list. This is a hilarious book. Did you think I was just gonna read this out? Did you think I was just gonna read this out on the fucking anchor band? Yeah, I did, yeah. Um I like her, do the cha cha. That's funny, isn't it? That's what you were going for. He's put Princess Kasumi's Hentai Adventure on my list. Oh, but how would you think? Oh, why are you playing that? Did you see that programme last night? Gaylords Say No. I did not. Oh, wait, no, I said it. Oh, okay. But um, right. Gay Lord. You got me, yeah. Like sort of similar humour to that, really. Yeah, it is, isn't it? Yeah. Um, this is sort of backfired. Right, go on. Is that is that it? So you haven't played another game? No, no, I play I have I have played another game. Was it Princess Kasumi's anti adventure? Did you play the game uh Gaylord So No? Uh um like I've saw it and I didn't buy it. Why are you looking at that? Pardon? What why are you looking at that? That's a bit weird. Well, like Steam has a lot of games in it, you know. Um, yeah, right. So you dropped your um card, yeah, yeah, yeah. Um what are you playing? What you s we said what you've been playing? Uh parking uh parking garage, Riley Circuit, DX, DLC. Um right here. So uh the excellent, really one of the best games that like probably ever, uh racing games. Um I'll tell you what, this is one I've been playing on my racing wheel as well. But uh yeah, what a game. We spoke about it before. Excellent racing game. Yeah, and now they've got new a whole new set of European courses. Um and they're all like really amazing, really creative. There's one where you're uh racing around the parts of the car park where you drive your car around and find a parking space just before lorry like comes in and out and all of this. I don't mean to interrupt, but um just for those that don't know, this is a Sega Rally arcade style racing game where you race race in very, very narrow car parks. So it's like Sega Rally, but then part like the drifting system from Mario Kart based. There you go, perfect. Um but yes, so so the new house, but better as well. But it's better than the sum of its parts, easily. Yeah, yeah. So so you've been racing on the new ones. Uh yeah, yeah. Um, and that yeah, like a lot of new creative courses, and I like this sort of like sort of 90s vaguely European aesthetic they've gone for, like old sort of Sega games used to do and stuff, and like Namco games and stuff like that. Yes, because I remember I I can't remember which game it was, but I remember somebody saying that um I do know I think it might have been Shadow of Memories, that their research for you know in Shadow of Memories when you went back in time to medieval Germany. Yeah, do you know their research came from a modern guidebook of Germany? Like that so like that type of shit. Is it like that? Because I know the the fella that makes parking garage rally circuit is a uh a North American fella. Well, you know, um basically like they did with the first set of courses. Yes, like they're vaguely American, you know. Right, right, right. That's sort of like like the aesthetic that always used to happen in 90s arcade games, yes, yeah, yeah, yeah, yeah, yeah. Like like cartoony style. Yeah, yeah, yeah. Um yeah, so the new courses, how do they differ from the old ones then? Is it just is it just new and then they're they're like still as good? They um um a lot of them use new mechanics in the yeah, yeah, blow up. Um like I was saying, like there's one where you um race around uh like and your car go like can go really fast on this one, um but there's like a bit where you're racing around like the part of the car park that's like road to get round the car park. Okay, so there's like all these cars lined up everywhere, but then um uh on the start of every lap um it changes, so you go one way and then you go another way. Oh, okay. So like the traffic is moved, so yes. There's a lorry that like comes in and out, so like then another part of the course gets revealed, and you yeah, and you have to like remember because there's four laps, it changes every lap. Now ask me this. So I I like my son loves the game, right? Yeah, yeah. But you know, there because there's not that many uh courses in the original, and that's a good thing. I say that's a good thing. There's 12. I and I say that as a good thing because um that he's gone for perfection as opposed to a lot of courses, right? Yeah, that's a fact. Some of the best racing game courses it I've ever played are present in parking garage rally circuit. But as a result, they ramp up in difficulty between the first, the second, the third, so on and so on. Yeah, yeah, they get harder and harder very quickly, right? Um, to be fair, that is something about the European one. The uh difficulty of the European courses starts off from when the US ones finished. Okay, that because that that was what my question was. It's a bit it is a lot more difficult. I tell you what, I I uh I also play this game a lot with my son, and he's he's alright at it, but he's he's four, right? And the thing is is that he can do the first three to four stages fairly handily, right? Yeah, yeah. But then once it gets above that, it's a bit difficult for him. Oh, that yeah, it's difficult for me as well. Like I spend hours on a course like trying to perfect it. But this is it, this is why I think the San Francisco level of the original levels is my favourite because it's not too difficult, but it's one that you can perfect endlessly. It gets difficult when you want to do it really, really well and that stupid, like where you like jumping over the fucking course. But like my point is that those are ones you can play and play and perfect, right? My most played course on virtual racing is the beginner course. Yeah. Because it's not easy, but it's it it's it's prone to shaving off tiny amounts of time. And in fact, all the courses. I will have to like sort of mention this as well. Since you mentioned uh are you gonna mention um more recent yeah, yeah, I'm gonna get to that. I'm gonna get to that. Um cool shirt, by the way. Oh, thanks for having me. She's trying to one piece shirt, I've only just noticed. Right, yes, go on. Um right, so you have recently shot into Stardom. Um, yeah, I mean, well, like uh the thing another really good thing about this game, uh workshop content. Uh so yeah, so like uh what a lot of people have done um is uh like imported courses from like and it really works as well. Import courses from Mario Kart um Crash Team Racing. I've got like an insane time on baby park. I that's the worst course. No, but you you've been but you've been competing in some a fan-made downhill Japanese racing level. Yeah, yeah. So there's a uh series of levels that keeps expanded by this one guy um who um just makes all these Japanese courses, and it's supposed to be like a to the devs like yeah, this is what you could do with it kind of thing. Because I think a Japanese expansion just makes so much sense for that fucking game. The mountain pass type shit that was also present in Japanese street racing. And it this game is like uh arcadey physics, but fucking hell it's good. And the the DLC courses, see when I first played it, they were alright. They were alright. I like the Crash Team Racing ones, I don't think fit. They don't fit really they don't fit as well unless you play the third car, but really the game is about one car. It's about what but but the other two are bonus cars that add different mechanics. Everyone races in the first car, right? It's um it depends really. I've um with the DLC courses generally, I I go the third car, it's much more enjoyable. The fucking Mazda one, yeah, it's good. Yeah, yeah. Okay, yeah, all right, fair. I mean it gets a bit more expert y though, to be honest, isn't it? Like the I do like racing with the small car, it's really nice though. It's the best one. Yeah. I I I I I just think because it seemed to me that most people were trying to set records on the small car. They all have their like difficulties though. Like the small car they do, but the fucking master, the third one, it felt too um big for the courses. Not not I'm saying it's bad. I enjoyed playing with the other cars, and I completed the game with each of them. It works really well on the DL, like all the mod courses though. Um that well, that was it. The Crash Team Racing courses were just too big for the mechanics of that game. But when you stick on one of the faster cars, the courses were fun. Yeah, like and and a lot of the Mario Kart, like there's uh a huge handful of Mario Kart ones that work really well as well. I can imagine so, because I think the physics were very heavily based on that, although they do have their own unique spin. Um I mean the Giza that makes is he just makes physics-based car games and he's a genius at it. Yeah. I mean he's making four by four in a furniture store coming soon as well. Yeah, yeah, yes. Um, but uh just to end it though, uh yeah, so like these Japanese uh mod courses, uh I played one of them and um uh like I've probably spent a good like I don't know like a long while playing it um and like perfecting it, like actually what like downloading like studying people's videos, that the number one guy and stuff like that. Yeah, and and look, I was doing this on the on the previous courses, and that's something I never do. Yeah. That's how enjoyable it is to shave off seconds in this fucking game. But I'm now I'm now number two on uh Touge in the Japanese uh hell yeah in the world. So she almost sent me some of his videos, man. I mean, like it's it's this is like pure perfection. It was funny 'cause like it um watching it back, it's like I've like it's surprising that I'm capable of that. I know what you mean. I'll come in the moment doing it and then you come out of it. But but I found that like getting into a flow state and absolutely locking in, there are there there are a few games that are quite as good at this uh uh as this at what it's trying to do, right? And uh I I think I I could name them all right now and tell you it's fucking Daytonio SA, Virtual Racing, Parking Garage Rally Circuit. Yeah, yeah. The fact that it's come from a one-man development team is insane for how good the game is. Yeah, and it do you know what? It might even be ever so slightly accidental, but it just works. I don't no, I don't know. That said, the courses are designed if you listen to some of his dev talks, he's like he's a guy that knows what you're trying and and the courses are designed so well it can't be a fucking accident. That's just it. They must he just must play test to buggery. Yeah, but if you liked actually the fourth one in that list would be Sega Rally, and if you like that, the these would be like definitely absolutely fucking play this game. Um that said, Um I played it with my racing wheel. Don't do that. No, yeah, yeah, um, because the funny thing is like there are certain corners in the game where you need to um like very quickly do a full turn left, follow about full turn right, um, and drift, and it's like doing that on a racing wheel is actually harder to play with. And I was like, To play the game and have fun is not important, but if you want to be good at the game, you also got to do snaking, so analog sticks. Yeah, snaking is really really important because it's like if you're there's basically there's there's a mechanic in the game that every time you boost it increases your speed, and by that I mean your max speed as well. Yeah, yeah. So if you constantly boost, there isn't literally no upper limit to how quickly the the only way the game limits how quickly you can boost is the courses and how they're designed. Yeah, yeah, you could fly out at any point. Exactly. So you've you've got to keep actually a hold on it, haven't you? But there's also um another weird mechanic within that is um the fact that you like you know when you boost and it lights up at the back, innit? Um the like um the different colours mean something, but um also you have to keep that going to keep that speed going, uh yes, and so but that's what makes the game so unbelievably good. But like um you can't snake on a racing wheel, it's just it's not possible. But and an analog stick uh does the does the job perfectly for the game anyway. Yeah, but yeah, um do play park and garage for the circuit. Thank you for buying me the DLC, which you did today. Unfortunately, I haven't had a chance to play it. Oh that is a shame because my wife and child are always asking me to do shit. Yeah, that's feed them food and shit like this. Fucking up. GBH! Doesn't he not know I've got DLC to play? Yeah, I know. Like like well, if you're talking about DLC, what about like another three letters? GBH, you know, to the ears. Exactly. Oh, wash it up, shut up, love. Um that's a joke. I love my wife. Yeah, that was unless she's fucking nagging me, am I right? Yeah. Sorry, sorry, sorry, sorry. Alright, well, that is it for what we've been playing. Uh, shall we get lucky? This is Sean's segment for those that don't know. Let's go. Yeah, alright. Um, I kind of forgot what I put down there, but it was really good. Lucky. Lucky, lucky. Yeah. Well, okay, moving on. Oh, tawny stories. Right, so you want us to talk about funny tournament stories? I do, yeah. Um, I got one myself. Um, so uh um back in the days before uh start.gg, you had to get like wind from like sort of people about tournaments and stuff, and um I knew uh one of the people, I'm still friends with him on Facebook actually, but we don't speak or ever. But I knew one of the guys that like like pr like doing this tournament and a massive hotel in Croydon, and um it was Street Fighter 4 and Smash Bros. One room had Street Fighter and the doors would close. One of them had Smash Brothers. There was loads of different situations, really shocking situations that happened that day, but I won't go too much into that. But um, so I played in Street Fighter 4 and Smash Brothers, and um yeah, literally as soon, like you know, like when you step into a room that's air conditioned and there's that sort of wall of coldness that you step into. Oh yeah, lovely. Um, as soon as you stepped into the Smash Brothers tournament room, opened the doors, there was a wall of BO. Oh and I like I got migraine that day, man. It was like it was literally like a Are you worried about that? Because this year at VS Fighting, the UK's biggest fighting game tournament, we're gonna be in the anime room because we're playing an anime fighter. That was pretty good. And we went up there last time just to see what was going on with that shit. Couldn't even stomach it. Yeah. Oh, tournament's gonna be there this time, mate. What like do we get like crow masks or whatever from the plague times, isn't it? Yeah, yeah, plague doctor mask. I think that's gonna be that's gonna be the thing. So is that where the story ends? You hit a wall of BO in a Smash Brothers room. Well, um I mean it was just like a funny thing because it was like I mean it's just like made the tournament unplayable for us. I mean, it was probably the worst, but it was so aggressive, man. But that is kind of very described, it's very indicative of Smash Brothers players. That's what I mean. Yeah, that's that's what that's what I was getting at, yeah. Um I've got one. Um we used to attend a local tournament that you organized. Hell yeah. Did I um it was you and uh we've mentioned him on the podcast before, Jeevas. Um like that's a pseudonym. Pretty shit person. But anyway, the funny thing is that he he organized uh with with your help, you did the brackets, he did the rest of it. So at a certain point, this tournament was streamed. Um uh it it consisted, it consisted. This was the same guy that tried to organise the Marvel vs. Capcom tournament. Oh, you couldn't talk about that as well. No, no, we've spoken about that. Oh, we have that was terrible. But um so he organized a Smash Brothers tournament. It does it didn't have a regular schedule, it would be whenever his parents went on holiday. And the funny thing is that his parents were stealing his money to go on holiday. Yeah, they were, yeah. Um, but you know, who had the last laugh? Because he got to organise a Smash Brothers tournament in his parents' house. Um anyway, so we would go to this thing, and this guy basically it would just be people from his road. Well, actually, initially started with um you can't say their actual names, so we'll say Bathan, Book. You said as well, we can't say his actual name. Right, I'll take a fucking timestamp of that shit. Uh right, okay, I'm gonna have to blip bleep that. So it's Jevis, Bathan, and Duke. Um, yeah, um like we all sort of started like having like a monthly competition, like to see who's the best, and it's like, oh yeah, why don't we just get more people involved? Like everyone plays Smash Brothers round there, you know. Yes, and the people it turned out that there were like eight committed people. Like, so I mean that's not bad. Not bad. No, no, it's not bad, and and we had fun, and it was actually good to be fair, to be fair to Jeevas, but it was just people from his road. At first, at first, it had a really good energy to and it was it was good fun because it was like uh you know, say what you like. I liked all the people that went there, yeah, right. I think at that time, yeah, and and like we all got on, and it was just like okay, you never see each other, but once every few months or so we'd meet up and we'd play Smash Brothers. It was good, right? However, Jeevas, the tournament organiser, it was also because his parents were away on holiday, an excuse to smoke a uh a silly amount of weed. He he would smoke so much weed that like any human being would be dead if they smoked that much. It's it's good, it's it's good if you're responsible, but like to think about how much he did is what is why I would like to spend 120 quid a week. That's like that's like a month and a half for me, man. Yeah, so he'd spend that that much on weed and he would he would smoke it till like like like okay, all right. Everyone else that turned up, it except for me. Like everyone partook a little bit, but not like see except I don't think I would No you didn't no I don't I don't smoke at all, but like the but everyone else did and they partook a little and were mildly stone throughout it. Yeah, a couple of whacks just to like just to like colla um collect your thoughts or whatever, isn't it? Totally, and and and like I've not not got a problem with that, but the organiser will get so baked he could barely fucking move, right? And there was a point where um uh right and put it this way, there was me and another another player, um JT, we can say his name because he doesn't come off bad in this story, but me and him, we didn't practice. No, right? We would just turn up, try our best, and see what happened. I played Game Watch, uh, he played Kirby, I think. But anyway, I think like to be fair though, you played Game Watch brilliantly, to be honest. Yeah, well, but but this is it. The tournament organiser, Jeevas, like it would come up to the tournament and he would uh practice relentlessly for like a month leading up to the scene. Yeah, he took it seriously. I didn't even like because I loved Smash Brothers back then, I didn't even do that, man. We it was a it was a party atmosphere where part of the fun was seeing who won. That was it, right? Yeah, yeah, and and this guy would take it so seriously to where he'd be practicing combos, he would be playing online, and then one tournament comes up, right? And we know that in every tournament this guy gets stoned as fuck, right? And that he is basically a vegetable by the end of the night, right? Yeah, yeah. And uh there was a point where he stinks as well, yeah. And uh we we turn up at one tournament, right? And suddenly I play him in the first game, I murked him. Haven't practiced, he's practiced the buggery, I destroyed him, right? He was it was sick as well. Like you you had some spikes in there as well. He was visibly fucking annoyed. Yeah, I spiked him multiple times, right? Then he plays our mate James. People will know James from our uh other podcasts, right? Yeah, mate James, who I would say practiced. He's the worst player, yeah, and he practised even less than I did, and even to the point where he doesn't use dodging in the game. He found it too complicated for him. It's not complicated, but he didn't use dodging. Then so Jeevas steps up, tournament organiser, um, stoned out of his fucking cord, plays against James, loses, loses to James, who and in the previous tournament, do you remember he was taunting James? He was teabagging, he was doing meme shit, like just just just to play with him, right? Like he was some sort of toy. So in this tournament, James turns up, hasn't played the game in about a year, murks Jeevas, and Jeevas was at this point, he was fucking No, I couldn't play the game if I was like I mean I haven't white-tied since like 2004. Yes, but here's the thing what what Jeev right he Jeevus knew that we knew that he gets really, really stoned, right? So suddenly bear in mind this is only like 20 minutes into the tournament, so he wasn't that stoned at this point, but he pretended to have a whitey to blame it, uh to like say, Oh, I'm playing bad because I had a whitey. A white for those that don't know is when you smoke too much weed and you start being sick and the room starts spinning, right? He pretended to have a white so he could blame that for his losing, and then spent the whole tournament laying on the couch pretending to be ill. Oh, the memes were good, they'd fuck Oh, yeah, yeah. Because we started we started memeing the fuck out of that moment because people took pictures of him sleeping on the couch, and Bathan made one like it was the end from um Melchizedolid 3. Because he got up and like uh he got up and won his game, like oh, suddenly he's alright, he can just jump up and play again. Yeah, like he locked back in and started playing well again. Yeah, so it was literally like the end of Mel Gear Solid. Yeah, because the the end for for those that don't know, Metal Gear Solid is this guy that's a hundred years old, but he effectively hibernates and only comes out of battle um to kill people. And we were saying that we we started calling him the end all the time. What was funny is that yeah, that suddenly Jeevus locks in and is doing good at his matches. So his early losses, it can't be blamed on a whitey. We know he wasn't having a having a fucking whitey, but he was pretending that he was to blame his losses on that. It was insane. Yeah, like literally, he was asleep on like pretending to be asleep on the couch was so weird, man. Why did we hang out with this guy? He's such a fucking nutter. Yeah, yeah, he was yeah, that that was a good one. Um I I do remember as well the tournament being streamed. Um that was funny because like uh J T Ball ran his entire PC. And then was we were streaming the tournament and he got stressed about the streaming, didn't he? I can't remember. He did. Um, but the one the funny thing was Jeevus was like, somebody's so he he he logs onto he he goes onto Twitch, right? Logs onto the stream, goes, Fucking somebody's watching, somebody's watching. Yeah, someone someone who thought it was a real smash tournament. No, no, like major. It was him because he looked at the stream on his phone. Yeah, he was like, Somebody's watching Oh, it's me. Yeah, yeah, that was good. I think that's probably my See see the thing is you've been competing in tournaments a lot longer than I have, so I don't I don't really have that many funny stories. And most of the ones I guess we kind of covered on the VS fighting thing. Yeah, there was one that I had though, um, which I mean was more annoying for me because I like travelled all the way from Red Hill to like some place I'd never been to in London. Um North Acton. No, no, it wasn't that. I've been to North Acton I've been to like Was it similarly out of the way though? It was out of the way. Um I remember like it was um in it was in some sort of indoor theme park and stuff, and um they sort of locked off the air like there's I thought the uh area we were gonna be playing in was like gonna be similarly decadent, like this was like Sega World levels, but um I get it like to the tournament and it's like this black, really hot room, like um that was sort of like a new difficulty level to be honest. Um but um the thing is like it was so badly organised because um tech and ball and uh Tekken 8 were uh running at the same time, um, and I was doing really well at Tekken Ball. Like I I got to the semi-final of Tekken Ball for some reason I'm just like a god at Tek and Ball. Yeah, it's weird. It's a bit um, but um yeah, like um um I was playing that um and they uh like my match of Tekken 8 while I was in the middle of Tekken Ball um like uh was supposed to be happening, but she didn't come over and just say, like, yeah, your match is up next. Like I went up, I went over like and I was supposed to be starting my matches of Tekken 8, and she's just like nope, you're out of the tourny, that's it, you're gone. So so savage, like I didn't even like I was didn't even do anything. You've got to give people a chance because they're often playing more than one tournament. Yeah, yeah. And they were right next to each other as well, like face to face, it's so annoying. Utterly insane. Yeah, yeah. Yeah, I mean, uh look, there's a recent tournament we both went to that. That was perhaps the worst fucking thing. Anyway, yeah. Yeah, yeah, there is that, but like, yeah. But uh yeah, should we go into my item? Uh let's go wild. It's hurting me, it's actually hurting me. Alright, so this is speed done or speed none. Nice, alright. So what I've done here is I've got some um speed run world records and how they were achieved. Okay, that's it. Alright, maybe just the with a world record. You have to tell me, I've got 10 here, you have to tell me if that's a real world record or if it's fake for speed running certain games. Okay, yeah. So number one, Super Mario World, 41 seconds. Oh yeah, yeah, that's true. These are basically these are all any percent, by the way. So this is any percent means just completing in any way you can, as fast as possible, glitches allowed. I've seen 41 seconds. Yeah, I've seen um I've seen that you can get to Bowser's car, like because you used to have to do the route where you do like a very small amount of levels, but there is a way to like on the map that they actually that they actually implemented into the game that people sort of studied for a long time, but now you can actually just glitch to the ending. Yeah. So do you think that's real or fake? It's real. Yes, you're quite right. So I saw it recently. He uses the thing, if I recall correctly, I can't remember if this is right, but it's called arbitrary code execution. And right, this is gonna be a stupid, it's an idiot's way of telling it, right? But what it is is like, let's say, for example, there are certain values that are stored in the memory of the game, and every time you do something in the game, you change those values. Let's say, for example, then you do a bunch of stuff that changes those values so that the code essentially changes or those values are being read, so it's telling the cartridge you're at at the end of the game. That's what people do in the Mario speedrun record. So, yes, 41 seconds is real, you can manipulate the game on the first level to get to the end. It just warps the credits. Yeah, so now you're like that now. The game's basically now that's over. That's over now. I mean, I thought it was over before, but now it's sufficient. Yeah, that's why um Mario World, despite being a fucking great game, is not speedrun that much at all. No, ma Super Mario 3 still is though. Exactly. But that's because you can't do that. No, yeah. Um, Minecraft any percent. One minute 33 seconds. Yeah, yeah, yeah. Because you can just dig straight down. Like you could just regenerate and like that's what people do in it. Regener world, just dig straight down. Hope for the best. Right, yeah, it is real. Yeah, uses a seed trick that spawns you almost directly on top of the uh uh the end portal to fight the ender dragon. That's great. I've seen I've seen one video like that before. Number three, GTA San Andreas, three minutes twelve seconds. To be to be honest, it's like I mean, probably I'd say yes, like um, but like I don't know which ones of these are gonna be fake. So I'm gonna I've not watched a lot of GTA speedrunning to be honest, in it. But you're saying yes, you are wrong. That's a fake one. The real speedrun takes about three hours, okay. Which is still impressive, to be fair. Very, yeah. Uh number four, Ocarina of Time, three minutes forty-seven seconds. Yeah, yeah, I've seen that one, yeah. Okay, yeah, that you're right, that's real. Uh a glitch lets runners skip almost the entire game by wrong warping straight to Ganon. Yeah, um, which I sort of really liked the whole speed running of Ocarina of Time. I'm not I mean, because I don't really like the game that much, but then that part of it like revived, it made the game fun to watch. Yeah, yeah. Yeah, yeah. Uh number five, Wii Sports Resort, 11 seconds. Nah that's fake, yeah. You're right, that is fake. In actual fact, Wii Sports Resort, they tend to speed run the individual games, and then there is there there are categories that do all of them. Yeah, yeah, that's usually the phase of the game. I don't remember how long the original one is, but there's a pretty interesting thing with Wii Sports Resort, or is it Wii Sports Golf, where um getting a hole in one because it does the replay animation, you don't want that. No, you don't so people go for a hole in two because it's actually quicker in the game time-wise. Yes. Skyrim, 24 minutes. Um it's probably faster than that, isn't it? Like it definitely, no, you can definitely oh yeah, no, because you can like catapult yourself, like, nah, yeah, that's fake, innit? 24 minutes is the real one at the moment. Uh is it? I I imagine it's probably it's probably because of the intro. Yeah, oh maybe, yeah, yeah, it would be, yeah. Because the entire first part of the game is instanced, isn't it? Yeah, it's it's so so it might that's that's it. But yeah, anyway, basically, once you get out of the intro, a horse riding exploit lets you clip through doors and skip quest lines entirely. Yeah, because oblivion was a lot faster. But and then Morrowind, do you remember? Uh I I mean it's much faster now, but do you remember the classic Morrowind in six minutes? Yeah, yeah. And that was pretty good because uh you would just click through the dialogue. So the opening sequence of the game was actually really short because it was just you getting off a boat. Yeah, and I remember you just go get that flying spell, uh kill a shopkeeper as a walk through a wall spell, fly to the end, like fucking excellent. Uh really entertaining. Um seven, Elden Ring, 52 minutes. Yeah, that's true. Alright, you're right, that is real. A zip glitch flings your entire character across the entire map in seconds. Number eight, Shrek 2 for PS2. Eight minutes. I've not I'm not familiar with Shrek 2 speedruns. Shrek wrestling, I'm familiar with, but um, like uh it's a speedrunning game. Shrek 2, 8 minutes. Um uh yeah, I think that I think that re uh no. Yeah, Shrek Shrek, yeah, yeah. Yeah, I do, yeah. You think it's real? Yeah, that was fake. Um I don't know anything about Shrek 2. Uh I just stuck that one in there. But um as far as I know, the the real speed runs are probably way longer, but they're not eight minutes. Um 1993, 14 minutes. No, it's a lot faster than that. Uh you are wrong. Yeah. Sort of. Oh no, wait, yeah. No, no, no. You're you're you're you're right, that was a fake one. Yeah. The the fast it's not faster than that. Uh it's just that the game is run on individual levels. There, but there are full game speed runs, but bear in mind there's what, four um four chapters with five maps each, and each of those take okay, so the early ones you can do in like nine seconds, but some of the late ones take a minute themselves. It's more yeah, it's more favoured to do individual levels in Doom rather than do the whole thing. The full run, yeah. But um but but yeah, some of the later levels take like a minute, 30 seconds, things like this. So it's it's way more than 14 minutes to be honest with you. But uh number 10, Halo 3, one hour twenty eight minutes. Yeah, I watched the whole thing, Matt. All right, that's real. It was it was incredible. Basically I love the like I just want to like get in there that I love like at the beginning because then Like speaking of intro cutscenes and like how you can just like like just avoid that whole like there's like a good ten minutes that you can just avoid by like like grenading yourself and then like yeah I can't. Well but this is it, you you you the the runners what they do is they abuse the very very good and complicated AI in the game to um use physics exploits to get through the game. There's actually uh very largely glitchless, um but because of the game's open-ended nature and the amount of different things that can happen, you can glitch to the end very uh I don't know, quickly one hour twenty-eight minutes, but you can skip big parts of levels basically. Yeah, um yeah, yeah. Um yeah, so that was speedrun or speed done. I think you did pretty well. I don't know. I never check. Um I did. I I've got like everyone except I think you've got most of them, right? Yeah, yeah. I've watched most of them to be honest. Yeah, I mean they're very, very entertaining. If you could recommend a speed run for people to watch, what would it be? Uh I'll just um I'll just recommend like uh Summon Insult Super Mario 3. Just like um especially the Super Mario 3 one, uh Yeah, uh that I mean well he's done two, but they're both amazing. Uh or Mike Tyson's Punch Out and Yeah, uh I mean the very very but especially the blindfolded ones are very very good. Yeah, um I would recommend to watch speedruns of um Virtual Hide Lide. Virtual Hide Lide. Is that a speedrun game? Not really, but there are a couple of runs out there that were done at GDQ and they're hugely entertaining. It's a very, very funny game to speedrun. And um Sanic Ball as well was very funny. It's a fan made game. Right, should we do some mail? Here we go! You we asked you guys this time if you could go back in time and play a game for the first time, what would it be? Yeah. Um Carti, he starts off Final Fantasy XIV was probably one that stuck out to me the most. The game is great and still is to this day. I just want to relive the times where we used to raid as a group. Shout out to the Sinners Rise free company, Legends. Well, we like we probably had like one of the best times of our lives playing this game. Wholeheartedly, I mean I mean, like it was one of those ones where I'd played the game a couple of times before, but I kind of ushered you through the game, and like I was um because it's there's a lot of different systems and things going on in that game. Um I showed you the ropes, didn't I? Yeah, and he's right, like a good free company, for those that don't know, that's a a guild in World of Warcraft. Um a good free company makes the game all the more playable, doesn't it? Yeah, I mean, like, for example, because we had we had a fast travel just to our free company house, which is getting harder and harder, like because of how the game's economy is set up, getting a house in that game is such an achievement. And we managed to join a free company that had a house, and all the people on there were really nice. They give us money if we ever wanted it, they'd help us on quests if we ever wanted it, like really, really cool people. But um, yeah, I agree. I mean, that look, a good MMO with decent people and socializing, you can't get better than that. No, yeah. But me and you played through the entirety of A Realm Reborn together, and it was fucking amazing. It was weird because it I knew it was going to be a special moment because I took screenshots the entire time, and all the shit would happen, and I would send them to you. Like, I would I it was it was cool, man. I loved it. And you know, like I I think I might feel a bit similar, Carti, because I I watched recently uh documentary called The Secret Life of Ebelin. It's like a Netflix documentary about a um very, very dys terminally ill and disabled fellow who played World of Warcraft and his escape was playing World of Warcraft, right? And it's about the whole story's in-game, how he helped people in real life via World of Warcraft and all of this stuff. Fucking excellent documentary, but it reminded me, although not you know quite as bad as this fella, but it reminded me that that when I was playing World of Warcraft, I was 18 years old, I was in a job I hated, thinking I had no way out, and then socialized with these people that you know I I were b became friends with over the use of this game, and like um, and it was a very, very special moment. I mean, it all fell apart when we uh all tried to meet up at Auton Towers, yeah, yeah. And because I was pretending to be a woman, don't judge me, um, but it's because in the early game I needed cash. And if you just went up to somebody and your character was a woman and you went, This game was so hard, hee hee, somebody would give you like shitloads of money. Um, so that's what I did. And it got to the point where I was like, fuck, we're gonna meet up with these guys. So I got my mate Katie and I clued her in, and she was gonna pretend to be me at the Alton Tower B. I'm fairly certain because our guild leader was a woman, he started rowing with people around the same time, and I'm fairly certain that he was also pretending to be a woman. Oh yeah, because it was weird how quickly it fell apart when as soon as we were like, we should meet up in real life. You're only like meant to be with these people in that moment. I think a part of it is also that there's there's aspects when you're socializing with these people, you can tell them as little or as much as you want about your own personal life. I mean, the people in our guild, we know fuck uh our free company, we know fuck all about each other, but we do know that they were nice people that we hung out and played games with. And Final Fantasy 14 is an excellent MMO, like a really, really brilliant one. But yeah, good answer, Carti. Um Mamson, he says, I have had such a hard time replaying single player games after I finished them, but I cut off Sean's penis to play the Legend of Zelda Tears of the Kingdom for the first time again. Preach brother. Um yeah, but like it's not like I mean, I don't know, it's not the best Zelda game to be honest. But people seem to think it is. Um but also I do need to I do need to frequent the toilets, and uh that is quite difficult without a penis. So I would you know, I might die. I do need to piss, so I need my p Look, shut up. No, Breath of the Wild is a me I'm sorry everyone who's listening, it's a VM mediocre game. Yeah, it is. It feels like a half-finished idea, in my opinion. I know everyone's gonna get annoyed at this, and I'm sorry, but Tears of the Kingdom feels like the realisation of that idea, and I think it's a good enough Zelda game to stand up against all the rest. In a way that Breath of the Wild perhaps wasn't. Um unfortunately, because I like I haven't really um I played like all of the Zelda games a lot, but um the only one I've completed in recent memory, and it was really good. Um Skyward Sword. Oh, I did yeah, that yeah, I didn't like that though. But um But you played it to completion though. I did, yeah. Do you know it's the same with me in Breath of the World? I played through the whole of it just because I felt the only thing is Skyward Sword would have been good if they didn't have forced Wii remote controls in there, innit? Yeah. Um where you swing. Well they don't on the remake. Oh. But anyway, look, look, so you were gonna say the only one you've played in recent memory. Um that I've completed. But yeah, um Skyward Sword was a while ago, but um what's that game? The uh Higher Rule one, uh High Rule Warriors? No, no, it was um Arcadent of High Rule? No music one. No, it was the it was a traditional Zelda game on DS. Right, you're not really narrowing it. Oh yes a new one. Legend of Zelda I I have it on my shelf on there, but I can't see it from this distance. It was Legend of Zelda, Link Between Worlds. Yeah, that was a very good game. Excellent game. Yeah, that that's where they should have gone with Zelda. I tell you what, though, we prefer the 2D ones. Yeah, they were better. You uh listen, you look at uh Ocarina of Time actually versus Link to the Past, and you tell me which one has more dense feature-rich screens on it, right? Yeah, Link to the Past is was was like the end of an era where they they did the best they possibly could with that hardware. Ocarina of Time was very, very empty, right? And the 3D ones have always been playing catch up to the 2D ones in terms of how rich they are, how funny they are, and how densely populated those worlds are. And I feel like maybe Tears of the Kingdom finally got that right. Yeah, I think Wind Waker. Uh I was gonna say when I think Wind Waker half nails that, because there's a lot of empty space in the world, but there's what they did do to mitigate space as you go. Exactly. They're perfect. But what they did do to mitigate that was make the sailing uh chill as fuck and really fun. Yeah, right. So it's like at least they understood it in that game. Yeah, let's do something about it. Like with Ocarina of Time, look look at the world map. It's shit. It's ugly and this is why I'm excited for the remake. Yeah, it Majora's Mask actually is probably the best 3D one, right? That feel like weirdly feels like a mod of Ocarina of Time. But it is, yeah. And and you know, like, but that one it had the density and the depth. Okay, the world was small, but but like look at the amount of shit that was going on in that game. I always come back and that's always been something I love about Zelda games. I always think of Majora's Mask like um uh being like, you know, like GTA 1 to GTA London. I don't ever think of it as being its going game, I think of it just as like yes, but let's say for example it's Ocarina of Time never came out and Majora's Mask did. Yeah, you would go, Fucking hell, that is like like the unfortunate thing is it does use it, reuse a lot of assets, but if you look at it entirely as its own thing, you're like fucking hell, this is actually like it's something special here. But unfortunately, it is sort of a ROM pack, but it just happens to be a fucking incredible one. Yeah, and I think it's a it's uh it's a perfect anyway. Look, we've gone off topic here. My point is that um he's saying look, I think Tears of the Kingdom is the majorest mask of Breath of the Wild. It takes okay, it a lot of people were like less blown away by it because it reused assets from Breath of the Wild. They just did it better then. But but but if Breath of the Wild had never come out, Tears of the Kingdom is a f is a near-perfect game for me. I I absolutely love it. And it's but people it's hard to divorce it from Breath of the Wild because it came out recently, use the same assets, even the same world. But it's like but it is just Tears of the Kingdom perfected it. It's not as exciting as a brand new open world Zelda, they've always been open world, by the way. Um but it is if you look at it uh as as the thing it is, and not like as part of being linked to Breath of the Wild, it's a spectacular game, really, really good. Um, and Tears of the Kingdom uh is is like one of my favourite Zeldas. Yeah, but Breath of the Wild was sort of like sort of mid as fuck. Yeah, yeah, definitely. No offense to people that liked it. Umortherner, he says, Outer Wild, no contest. The entire game is about exploring the world, which its itself is one big puzzle and so unbelievably satisfying to piece together. Um I think I think it like sounds absolutely brilliant. Um probably saw him write down this question and I've been seeing clips of that game. We've got to play it, man. Yeah, apparently it's one of the best games ever made. I know. The trouble is it's when it came out we were playing Out of Worlds. A good game, but like I I feel like Out of Wilds might be a bit better. Like Out of Wilds is like um uh like a masterpiece, apparently. Yeah, we've got to play it, man. Yeah, like Out of Worlds was very good, but it's like a just a refined version of what people read out of modern football. I feel like what that like I watched a clip today, like because in this game, now correct me if I'm wrong, fucking all the do messaging, you can take pictures of things, then place them within the environment, then walk into the picture. Yeah, and I saw a guy take a picture of the moon, put it on the floor, then jump down to the moon, and I was just like, oh mate, I've got to play this game. Doesn't the world end every hour or so? And you have to mate, it looks amazing. I have to play it. Do you know what the trouble is? We've got to the point now where we're two months away from VS fighting, and I need to focus on guilty gear until we go. Yeah, I know, yeah. So I'm I'm not gonna I'm not gonna fucking play any other games. But last time we went to VS Fighting. I mean you should probably should play Grand Blue. Uh what about Virtue Fire as well? Right, enough about that. Um, look, anyway, yes, I will play Grand Blue as well. But my point is is that I think I will mark Outer Wilds down as the game I'm gonna play after VS Fighting because I always feel like I need a break. Yeah, I always have a like an like a completely different game, like a single player game. After a big tournament, yeah, yeah, yeah, yeah. 100%. Um, so yeah, thanks for the recommendation, uh fucking Northern. We would definitely fucking get on that. Um, ace he says, I would love to delete my knowledge of Chrono Trigger. Love that game. I would love to replay it blind. When I was a kid and didn't have game FOMO, it was a great game. I've replayed it five times and used the guide on the second and most recent. So I think when he's talking about game FOMO here, is like, you know when you play an RPG and you're worried that you're gonna miss shit? Yeah. So he plays it with a guide now? And like, I don't know, the the Corona Trigger is a very, very, very good example because I feel like some of the puzzles in that game work almost like a point and click adventure. You know when you solved a point and click adventure? Yeah, it you can't you have to play it 30 years later to enjoy it again, to forget any of it, you know what I mean? Because if you know the puzzles, the fun is sort of gone, and Corona Trigger's a lot like that. Like when you have to rebuild Frog's Sword and you have to take it back to various different points in the past to get the different parts and then build it again. Like, once you know that and you don't have to explore uh each town and speak to everyone to do it, isn't uh like a large part of the game kind of gone? Generally, in those in 90s RPGs, I don't enjoy talking to people unless they're like earthbound or something, you know. Depends on the game. Yeah, yeah. I mean, like very few were actually fun to like where like the thing is that the crony trigger had it was very heavily reliant on uh on puzzles, right? And um figuring stuff out by exploring. So in that in that case, you got shit by exploring, and also talking to the people is quite quite useful for that end. It's like trying to watch break and bad a second time. So sad, man. It is like that, yeah, yeah. Because it's like you you really knowing what it became, you cannot start again because you already know because it was about our character's downfall, yeah. Yeah, no, I know what you mean. Yeah, um do you know what? Like, it's it's it's it's a tough one for me. Well, we'll do our answers right. I my original answer was gonna be Final Fantasy VII, but then I think that part of the reason why that game was so special to me was because of when I saw it and the impact it had on me. If I played it now as an adult and just forgot the entire game, I'd go, wow, this is this is amazing for the time. Yeah, but you know, it isn't it isn't all time a game that stands up to the test of time, in my opinion. But it does, yeah. But it's so it's so special to me because of when it came out, and it does have infinite replayability, so it's not when I I necessarily think that I want to replay again from like to delete my memory of because I can always go back to that game and do a new playthrough with a different style. Like we talked about it recently. We want to do a run through bad characters, yeah, yeah. Like I would love to do a Kate Sith run or something like this, you know what I mean? Or Cloud on his own. I've literally, I mean, I've read a lot a lot about Kate Sith, but like I've only played him once, innit? Like out of curiosity and like the desert. You use him for five minutes and go, oh yeah, this is this is actually shit, yeah, cool. Um recent run I got all the enemy skills and all of this shit, so I don't know, man. Like, I don't know if I wanted to leave my memory of it, but do you know what maybe the Metal Gear Solid series? Oh, yeah, yeah. Because I feel like if I witnessed Metal Get Solid one through four again today, it would still fucking blow my mind. But I've played them so many times, it's unbelievable. I would say that about Mother 3, but I think every time I play it, it still has the same impact for me. Yeah, so that's not a good candidate because it's like you've still get something new from it when you play it, right? Yeah, whereas I think Metal Gate Solid they you do get something new every time you play it, but also um witnessing that story for the first time was fucking amazing. Like, do you remember finishing Metal Gear Solid 2 for the first time? And like, sorry, listeners, and this is pretentious, but realising that you've just uh played through a piece of media that is actually going to change your life. Like that's the sort of series I'm speaking about. I would love to feel even an ounce of that happiness again. But unfortunately, games like Forza Horizon 6 have stolen that feeling from the game. Yeah, those things are good, like they're gone. Yeah, like huge companies making good games as they making meaningful experiences, that's gone. Yeah, yeah. That's out the fucking window. But but if no, I'm just putting this out there as an idea. The people that make Forza Horizon 6, if they make Metal Gear Solid 5, I think Atlas still do that, to be honest. Yes, yeah, they do, they do, they do, but alright, you've got to delete your memories of one video game. I've chosen Metal Gear Solid. Oh, actually, no, yeah, you've chosen Metal Gear Solid. Oh, like a dragon. Oh man, what a game. I don't think personally I could like because I I I did like I did a lot of the like side stuff as well. It's a very, very long um and arduous game to get through. For those that don't know, it's the first uh reboot of the Yakuza series, it's called Like a Dragon, and they changed it into a JRPG. So it's bothering me that I never did the second one, never completed it, because it's also brilliant as well. I will, but I'm less interested in the Hawaii city. I don't mind because I don't mind that it was in Japan. I like the look of it though it was in Japan, but I didn't I don't mind it being anywhere to be honest. That's it. Because the games are so thoroughly incredibly long to play, it's a little bit like you know, when you read a very, very, very long book. Yeah. Like I really enjoyed the Game of Thrones books. I don't I I could it's imagine starting that again. But that's imagine starting Naruto again from the beginning. But that's just the main story. You got like a hundred different games within the game as well. Like you got a whole racing. Exactly. So so the point is that I love that game. It's it'll go down as one of my favourite JRPGs of all time. Yeah, yeah. But you it's a good answer because going back and going to 150, the ending actually made me cry. You know, like the uh you know like the uh meme of Tom sitting back with a cigar, it's like you know, like that. It's literally like that. You were just like, fucking hell, that like and and look that that game, but it it is very long and it's very deep, and you have to be in the right mindset uh for about three months to finish it. Yeah, you have to commit to it. And like I committed to a lot of the like I mean the uh racing mini game, which was like um well can't I remember that name like the name of the game because I um what was the racing mini game? Um the one where you go around with a bike. It was Dragon Cart. Oh, Dragon Cart, yeah. Um but it was based on one of Sega's like the first cart game that ever came out. Konami Crazy Races? No, no, it wasn't. It was on the arcade, um Drift Rush, no. Something like that. Yeah, yeah. But anyway, yeah, yeah, I know I know the one you mean. Yeah, because I was the same, it's like this is an 150-hour JRPG, and I'm here doing like all this side show. Like they the only not to mention um some of the only legal ways, like because um because they've got like Sega Arcades, some of the only legal ways to play certain games, such as Asian Dynamite, are on those games. Asian Dynamite, um I forget the other game, but they're also Daytona USA 2. A fully fledged Virtual Fighter 5 as well. You can play Virtual Fighter 5, which they're selling on Steam within Yakuza right now. So funny, man. Um yeah, like a dragon, good answer. Um, and uh yeah, you're absolutely right. I've thought about replaying it because it that game made me feel things, however, god it's a commitment. Yeah, it is yeah, yeah, mental. That's probably why I haven't done the second one really, to be honest. Oh shit, I've just realised fucking Radio Silence had his answer, and we've already done our answers. Um the name is very apt. Uh Radio Silence, sorry mate, you're too quiet. It's good, it's funny, it's amusing. He says Deus Ex, obviously, best game ever. Yeah, that was good, yeah. Sean, you've never finished it though. I haven't finished it, but Sean, Sean, that is that is one, right? That it is one of those games, isn't it, Ruby? If you were to sit down and play it, it's one of those ones, like Mel Gay Solid 2, like a dragon, you'll sit down at the end and it will change your life. It's one of those. Yeah, it's right. But it's so special. Yeah, yeah. Um I've dabbled, so I haven't played it like that. That's it. Uh Ace, he followed up with uh Radio Silences one, and I think we'll go into normal questions now, because he said he's owned this game, he's owned ASX since launch and cannot get into it. Are there any ways to modernise it and make it more playable by today's standards? Now, I'll say this, right? I go to uni with a bunch of young people, right? One of the guys who's 24, which is not that young, but he only likes triple A games, right? He only likes The Last of Us uh Gotta War shit like this, which is fine, that's his taste. And I was like, but he loves Fallout. And I said to him, Look, if you want the best, most special fucking story in the entire series, go back and pay go back and play Fallout 1. Yeah, and I said, Look, I know you only like games with really good graphics. Fallout One does have good graphics, yeah, maybe for the time, but they're also quite stylised and they look decent now. Look decent enough, right? There's certain techniques you need to set people up with if they're gonna play the game, though. Yes, and I said to him, right, just imagine you're in 1995 when you're playing this game. Yeah, imagine that, and I I was like showing him footage of other games, and I was like, imagine this is the best thing you've ever seen, and then go back and play Fallout 1. Get into a certain mindset before you play it, and you will have a fucking good time with it. The amount of like my PC at that time couldn't play that game. No, yeah, yeah. Like, well, we always had shit PCs growing up, but like it I I told him imagine that, and he went home and just just before he played it, got himself into that little mindset. Imagine he was in his little house in 1995 with a fucking CRT monitor and he sat down and he played it and he enjoyed it. And I think Deus Exactly. To be honest, there's no uh there's okay, there's some things, like for example, the fact that you still have a percentage to hit even when you directly hit a person, right? And there's some things that are janky about it, but there are some things that are intuitive that modern games don't even get right in Deus Ex. Like the physics stuff. Like the the fact that you can solve a lot of puzzles by stacking boxes up and then j and then climbing up some shit. Like the exploration of environments is way better in that game than it is in most modern games. So my point is that like instead of sitting down and getting in that mindset of like the jank annoys me, get into the mindset of the freedom excites me. Yeah, you know what I mean? The okay, the janky shit, but you know, the the only thing I will say Ace is there's there are there's a current mod that updates to Unreal Engine 5, and it's still got all the old models, but it the lighting looks fucking incredible. There's also that, and if uh there's also the um what is it, female JC Denton mod. I don't know if you want to play that. Yeah, but there's not much you can do to update it in a into a modern sensibilities, but just bear in mind that in some ways it was more advanced, advanced than games nowadays and offered more freedom than those games. Enjoy that bit, get through the jank, that's what I'd say. Yeah, and don't play the Xbox 360 game. In fact, you know what the creator of it was his name? Warren Specter, which even sounds fucking cyberpunk as shit. Um, he said the best version is the PS2 one. So if you want to play it on a more modern feeling thing, get a PS2 emulator, play it on there, and the controls have been mapped to a controller on the keyboard. It basically uses every button on the keyboard and it's a fucking nightmare to remember. No, I meant the game that Squaresoft made that they called Deus X but wasn't Deus X. Oh, the the modern one, yeah, those are awful, yeah, yeah. Awful, yeah. But um, and also even Deus X2 is shit. Yeah, the entire series is terrible except for this one game that it happens to be one of the best of all time. But um, no, get it on a PS2 emulator and it's playable on a controller in the same way that say Fallout 3 is. That's my I'm also like um I'm also sort of surprised that nobody's sort of mentioned Planescape Torment because I th that that was kind of another one really for me, but you know, like as for what, like a game that's like really one delete your memory of. Yeah, yeah. Yeah, I'd agree with that. Because once you uh once you I won't say it, because there's probably people out there that won't play. If you're a DD player, play Planescape Tournament Tournament Torment, but um there's a twist in that game that uh recontextualised everything that is mind-blowing. Yeah, and and and if you once you know it, it's you've got one playthrough left in you, basically. You cannot continue to play after that. In the um when it was released, uh I think it was like the 90s when it planes got yeah, um it was always um like literally every like best of all time list, it was always number one, innit? And yet it still fucking is. Deus X is the same, yeah, yeah. Um yeah, some some games out there just are absolutely timeless. Right, let's go into normal questions. Sure. Fucking Northern Air, he says, uh insert into a tier list. Right, so we got three things and we need to rank them how we like them, right? So the first uh one is story-driven games like Walking Sims, console, uh computer RPGs like Fallout, uh Planescape Tournament. Oh, we've got walking like uh we've got walking sims mixed in with RPGs. So games that are entirely driven by story, right? Like Last of Us, Planescape Tournament, Walking Sims, uh things like that, right? So that's one category. The second category is challenging games like bullet hells, souls likes, devil may cry, uh bayonetta. And the third category is non-challenging gameplay driven games like Farming Sims, mainline Pokemon titles, and Donut County. So we've got story-driven games, challenging games, non-challenging gameplay driven games. Right, so let's what's the bottom in the tier list? Um all the way at F tier is the look the um the last one that you said. To be honest, mate, I I despise that type of game. Yeah, like it's just like just being wacky, like or like I don't know, look at me. I can't I cannot take games that have no friction, and in fact, that's what fucking Forza is nowadays, right? I I don't like games that have no friction, and I'm sorry to say this, but Stargy Valley is that. Yeah, it is, yeah. It's it's fucking brainless. Like you always succeed in that game, you're just choosing the manner in which you succeed. Yeah, um, yeah, we don't like those types of games here. Um now the next two, that's gonna be harder to rank. I don't think so because I Right, no, but story-driven games, right? That games that have incredible stories comes close. I mean it's a necessary for me um to like in my sort of I mean I don't play as like as many, but when I do, like I I always use the same thing. No, I want to explain, but um challenging games also include fighting games, so I will you know yes, however, your favourite game of all time, Mother 3, right? That's a story. That's a story-driven game. Um and okay, it has its challenging bits, but is it the point, right? The good the best games in the world, right? Outrun this is something most challenging games. What is Outrunner? Yeah, I agree. But no, my point just let me look shut up for a minute, right? This is a quote directly from Yahtzee Crochet, but it does apply, and I feel like people will uh will vibe with it, right? Right, all games need to include uh the three C's, so it's challenge, context, catharsis, right? It's the triangle, yeah. It's the triangle, right? Your game needs to do do all three, but succeed massively at one to be a good game, right? Yeah, yeah so in in the case of Mother Three, that's a story-driven game that has good challenge in it as well, and good context, yeah. Like even like down to like execution, you could choose to do it or not, in it and good catharsis, right? So it's got the three, but it excels most in story, exactly, right? So that's one of your favourite games of all time. That's a story game. It's cracking, man. But so but then you're saying but challenging games, would you put them up there above story-driven games? Um I'd say like um, I don't know, because like oh you got fighting games, uh, you got Geometry Dash, which is like like kind of like one of the best games ever made. And but it I yeah, to be honest, it I would say Super Mario's like Super Mario 3, if you want to, you know. But I would say I would say that the that where I fall on the line is the most the stuff I enjoy the most are challenging games. Yeah, me too, yeah. However, that's tough though. Then you look at Elden Ring. Yeah, Elden Ring, that's a story game. Yeah, but you don't have to care about it, but that's a good point. Yeah, yeah, you don't have to care about it, but it does uh it does succeed massively as being a story game and a challenge game. It's one of those rare examples and a catharsis game. Yeah, like none of the Souls games have done that before. Okay, so there are very, very few that have all three, but sometimes there are some. But I would say, look, for me, uh bottom tier, non-challenging game, play-driven games, right? I very, very rarely play them. Even Pokemon always do it in Nuzlocke, even the first time I play a Pokemon game, because it adds challenge into the game. I think story games are B uh B tier, and I think A tier are challenging games. Yeah, yeah. It's just what I always play. But it's close, it's very close. It's very close because it's story games are the ones that have blown my mind, whereas the ones I enjoy playing the most are challenging games, right? You know what I mean? Yeah, like we just spoke about how how brilliant Deus Ex and Players Escape Torment are, and they have to go down to some of the best games of all time because of the story that they're telling and the manner in which they tell it. However, when I look about uh look on the most like profound and fun experiences and the ones I've enjoyed the most, it's all challenging shit. Yeah, yeah. Right. I the main things I play are fucking schmupps and fighting games, and then just beneath that JRPGs. So story games, I they're almost on the same tier, right? Yeah, they are almost but challenging games. But I think you need both of those to like I don't know those are what games are. Yeah, yeah. You know what I mean? Yeah, uh the non-challenging games if you play those are you a bitch? Yeah, I think so, yeah. Mamson, he says, uh Shag Marry Kill. Uh actually, well he says the F word, but I hate using it in that context. Shag for those that don't know, who are not living in England, means make love to. Make love to marry kill Gabe Kajima Todd Howard. Kill Todd, I know. Kill Todd. Yeah, that's easy, man. Yeah, that is easy. Do you have sex with Kajima though? Do you know why? It's actually this question's kind of easy, right? Gabe? Yeah, he's got a boat, he's got a boat, man. He's got a boat, man. Marry Gabe, man. Would you know what actually that was what first it was? Kojima seems a bit unstable to marry. Um I don't want to have sex with my own. I was gonna say Andy's gay, but then but then I am a man, so that works. Well, Gabe is gay. You idiot, Kajima's gay. Oh, no, I didn't know that. Well, he's gay. Probably. Oh yeah, oh yeah, no, he is closeted. He's hinted at it. Oh, he's closed. Well, yes, when I first met my wife, I asked her. First question I asked her, I said, Do you have a boat? She said yes. And I was like, Well, let's get married. Look, it turns out like But let's just bear in mind, just bear in mind one thing. She had some lifeboat mints in a mints. Like mince beef. No, like like mints, like um Like mints in a bowternet. Like peppermint peppermint. Peppermint. Fucking um just bear in mind, right? Everyone has this perspecti perception of gay newall, like he's a fucking cuddly fella. No, I think he's a businessman. No, I think to be fair, like with him, um it's the fact that he does it right. Um he's got that sort of yeah. I mean he's got that sort of um he's got that old school sort of uh business mind where like if he if you do something right, then the customers are gonna keep returning. And if you treat your employees with respect, they'll do good work. Yeah, yeah. And if you fair yeah, exactly. And like if you like fairly price things, then people are gonna like come back, and that's what I do. Because look, we all hate the fact that we uh we don't own shit anymore and the digital storefronts are taking over. But to be honest, the convenience of Steam actually outweighs collecting physical games for me. But you do own it. You like every time you buy a Steam game, you have a license, you have the file on your computer, you you know that that technically you could repack it if you wanted to. Yeah, yeah. Okay, okay, I get you. That's it's that's part of the appeal from the Steam makes it more accessible than say like look at the 360. Yeah. Where when it came down to it, it it was like there were certain games when they just got delisted, it's just like they're gone. Yeah, they're gone. They're gone. Whereas thanks to the tireless work of some repackers, you can download Forza Horizon 4 despite it not being on Steam anymore, right? Yeah, um, yeah, you're right. Okay, so game don't get game new. You have a license to own the game. Do you like it? You don't, you you don't you don't own it, Sean. You don't own it. The files are on your computer, but you don't own it. Oh, okay. But luckily the files are on your computer, so you can manipulate it if you want to. Look, do you think Gabe Newell got into games because his name sounds like Game, but if you have a code? Um yeah, yeah, like like so What do you do for a living, Gabe? Well, he's like game know it all, so it's like you know, yeah. Yeah, yeah, yeah. Um right, yeah. You'd marry Gabe, because if he treats his employees well, he's probably gonna treat you well. Yeah, yeah, and he has got a boat. He has done it for and he's got a boat. He's done it for years. He's treated his his staff with respect. He has so let's go. Right, Gabe, we're marrying him. You have sex with Kajima because it would be a funny story to tell that you've met Kajima and during the sex, he's probably gonna say a lot of weird shit, isn't he? I think he's one of those guys who's really chaotic. Like, um, you know, like um like uh sort of like people like who like I think there's like your ex. Like uh no, like um actually like you know like Youngblood, innit? You know that guy, and he just like for some reason like suddenly or just like just like leave his wife to then like go on the road in Australia, like in Queensland in the desert, or you're quite right. You'd be in a relationship with Kajima and it would be about it would be bad news because we talk we spoke about once where he was trying to scan a real fucking ghost into a game, he would have an idea like that and he'd fuck off for five months when you wouldn't see them. That's what it would be. Yeah, yeah, yeah. Alright, fair enough. He's definitely got that energy. That said, Youngblood is wacky for the sake of it. Sorry, mate. He's it's so put on it's unbelievable. Well, it's he sort of claims that he's autistic. Oh and he hides behind it like some people. That's a fucking lie. Yeah, yeah, yeah. Um Double E though, the Grime MC. Legend. He's autistic. Is he? Yeah, he is. Oh no. I love him. Um did you see that? Do you know what do you like? I thought Youngblood seemed like a nice sorry, uh listeners, seemed like a nice fella until I saw that fucking video. You know, he's doing a signing and a guy comes in and he's like it's not female, unfortunately, so um I bet it comes out there. Anyway, I do look, look, look. A guy comes in and goes, Um, who are you then? Why should I care? And Youngbloody goes, I make music, yeah. It's like if the Beastie Boys and the Sex Pistols were fucking and Justin Bieber was filming it. Um I cringe so hard. Okay, so you're saying you're what you're trying to say is you make pop music but you wear eyeliner. Cool. I thought he knew he was um like making bad music, but trying to he believes that he's trying to create like he's actually said it himself that he makes sort of bad music but creates a good environment. Like that's what he thinks. I like I don't think I suppose so maybe he's pet spreading it, but but I strongly disagree. What I disagree with, what I disagree with is is that any notion that what he's doing is punk. Yeah, yeah. It's nonsense. He's about as punk as fucking Enya. Yeah, yeah. It's outrageous to even go. It's like but Justin Biebel filming it for it. If you got black hair and gel, and you're not a punk. Exactly. Totally. Right, so um Carti, he says, My question what composer would you like to hear? Make an OST for a game outside of their usual genres. Okay, uh E.G. Yoko Shimamura for an SPA game. Uh I can't fucking see. We did have this question last time. Yes, but we answered it and we had to cut it out because we ran out of time. Oh for an FPS game, Dave Wise for an ARPG. Oh, Dave Wise, bro. Who's Dave Wise again? Um, he's the bloody uh rare rare guy, isn't it? Is he? Yeah. Alright, fair enough. Um yeah, he's he's create he created all the music. Are you certain about that? Yeah, go on. Right, okay, I'm gonna Google it. Right. Look, I my answer last time was shut up. Um Donkey Kong. Uh Dave. Do you remember it was at um Eurogamer? No, it wasn't him, it was the other fucking rare composer. What's his name? Grant Grant Kirkenthorpe. Not Kirk. I can't remember. Grant Kirkhope. I can't remember. I can never remember his last name, but I was not, yeah, yeah. David Wise is a video game, he was known for a composer at rare. Alright, fair enough. Alright, alright, okay. Right, listen. I'll just get my answer from last time, right? We talked about this and we we we came to the conclusion that like often composers are picked for doing exactly what they're fucking good at. And I would say that probably my favourite top two composers of all time, no boo, obviously, because I'm a weeb, but also um Jeremy Sowell. And Jeremy Sowell, what his his influence on my music as well is like it is ridiculous, but also I like the fact that because he makes the best ambient music known to man, right? But one thing where I feel like he's not as celebrated as he should be is his more bombastic epic tunes, the theme tuned to oblivion. I could hear that and I could go out and kill a dragon, probably. You know, you do know what I mean though, yeah. And the fucking main theme from Morrowind, man, I tear up when I listen to that. Yeah, yeah, it's well good, man. Um and so what I would like to see him do is like a character action game and uh Devil May Cry, maybe about pirates or some shit, like just something that is uh epic all the way through, you know what I mean? Yeah, as opposed to being like his usual ambient type stuff, which is great, but I'd like to see him represented in in other areas. Why do we need to give money to taxes and social security? That money needs to go to fun stuff, like chicken nuggies and milkshakes, Chris Hulsback. Yeah, Chris Hillsback, Hulesbeck. Um, some of the best music ever created. Um, I've got two answers actually. Um we created um a lot of great Amiga sort of like so um with him it was like really epic scores for Tarikan. So I would like to really like to see him do like a JRPG, like a I don't know, man, like uh some of that like music, but like I mean it the games were amazing, but having it like on that game, no, I mean the games were brilliant. The way the Amiga music sounded was so unique. Yeah, yeah. I don't know what his fucking name was, but the guy that composed Savage that was one of the worst tunes, and that's that was still good. It's still good, yeah. Um I mean, um Right, what's your other answer though? Um also like uh at the moment, I mean, um also another Mega related. Um Barry Leach, who did the uh uh soundtrack for Turbo uh Lotus Turbo Challenge. Oh what a game, um, which is one of the best soundtracks ever made. Um he's also done Horizon Chase Turbo, which uh didn't really hit for me, but a lot of people like that. It was the same it was semi-revival that, but the music was incredible. Um but listen, what was it Lotus the Lotus game for Amiga? Like people don't realise well people younger people don't realise like back in the day when you wanted to hear a song from a game, either you had to play the game. You had to play the game. Yeah, yeah. And how many times that because that Lotus game was was like a very, very fun game. Yeah, it was, yeah. But the music was even more fun than the game. Yeah, we wanted we wanted to play it just you would just play it just to listen to the tunes, like the bombing mission music on FF7. I would always play that just to listen to the song, yeah. Like uh and and it was either that or unless they released it on CD, which was rare, but yeah. Right. But he um he did loads of um he did uh what's the other one, Horizon Chase Turbo, uh, which um a lot of people liked. I didn't really like it. It was uh like a revival of that. Um it was like almost good, um I think, in my opinion. Like the soundtrack was amazing. He did um recent, he did like the last one I saw him do was uh a very obscure football game in 2022. Um I just think Barry Veach, yeah. Uh Barry Leach, uh and I think he to be honest, like uh I don't know, just like deserves better. I think we just uh need to put him on like a fighting game or something, can it? Yeah, that'd be tight. Um my other one is Jake Kaufman. Uh I don't know if he worked on Mean and the Hollower, but he was the guy that did the soundtrack for Shovel Knight. I thought he was going to. I mean, he's one of my he must have done, surely. If he hasn't, that's a fucking crime. But I love his music. I mean, the the he nailed like with Shovel Knight, see back in the day with those old uh NES games, you you had like if you imagine music as being a series of stems or or tracks, right? Like the Beatles, for example, recorded their albums all on a four-track thing, so they can only have uh four recordings laid on top of each other at once. On the Nez, uh, I think the Famicom was different, but the Western edition, you had two audio tracks to work with at any given time. So two sounds could only be playing at the same time with a third one for doing drums, right? And uh Jake Kaufman sort of nailed that feeling because what what uh composers would have to do, and this is why Nez music sounds so great, is because they couldn't uh add depth by introducing layers. What they would do is they would make the melodies very complicated, make the songs very fast, and they'd often use arpeggiators, like in the case of um the Spectrum and Amiga, you know, like how all the backing tracks always went blum. Yeah, yeah. And like they would use that to do chords instead of playing notes at the same time because they couldn't, right? Um, and Jake Kaufman nailed that with Shovel Knight, where he's layered all of these like fucking um uh different, very intense melodies on top of each other. But I think his best work was in his uh earlier, lesser-known games before he did chip tune music. He's an incredible composer that I think is wasted, not wasted, because Shovel Knight is amazing, but he that I wish I I wish he could do a game that didn't have uh a retro style look. Yeah, yeah, definitely, definitely. His first game that he ever did was Boot Hill Heroes, which was a 16-bit soundtrack, and therefore he had a lot more freedom to work with more layers, and the songs are fucking incredible. They're great. I mean weird as fuck game, but like the soundtrack is so good. The game was like um to be fair, like I didn't really I haven't really thought about it for a while, but that was one of the like biggest letdowns I've ever had in with the game. So much promise. Yeah, yeah. Unbelievable. But the trailer is the trailer looks incredible, man. But fucking hell, it was just full of busy work, like and and even he released a fixed edition that was still shit. But Jay, that was like Jay Kaufman's first game that he composed on, and it's fucking incredible. Boom Till Heroes. Just go and listen to the soundtrack, don't play the game. Yes, but um I I would like to see him do a modern 3D game. Yeah, yeah. Uh I think that is it for questions. Um, do stick around though, ladies and gentlemen, because we've got one final segment after the contact info where we will talk about uh do the sound test where we talk about songs in games uh specifically, and Sean will pick a song to play us out of the podcast. Thank you everyone for sending your questions and answers in. Uh, if you want to do the same, please do contact us uh uh on the Discord, which will be in the description. Let's do an outro. No! What the fuck? I'm getting really sick of you! Get out! No! No! Get out! Get out! No! No! What's the uh email address if people want to get in touch? Uh lucky and wild at gmail.com. Luckyandwildpodcast at gmail.com. Oh, that's a bit better, actually. Yeah, yeah, yeah, yeah. Because you know we're a podcast. Discord. Uh we you can hit us up on the Lucky and Wild Discord, man. Where and where do you find that, man? I'm not like technically minded. You had to invite me to it. Just click the link. Well, I'm technically minded, but I don't know about it. You are not technically minded, man. You thought getting a PS2 emulator was too much of a faff. Um Yeah, that was a long time ago though. That was like 20 years ago, man. It wasn't, it was uh when we were going to be. That's not what I was gonna say. I was gonna say it was last year when we were going to uh VS Fighting, and I suggested that you get a PS2 emulator so we could play some games, and you were like, oh I don't know, mate, it seems a bit like tough. So that was a year ago. Yeah, but mate, like I guess I like because I haven't done it in so long. It used to be. Yeah, yeah. Like I wouldn't know how to download a file and run an EXE, mate. Yeah, but it used to be quite quite difficult. Yeah, yeah, yeah. It used to be when when the last time you played emulators, and it was when the PS2 was out. Yes. Last time I played it, I mean I played emulators. You don't play emulators, mate, you think they're too hard. You're not technically minded. Right, Patreon. Uh also links in the description, that's patreon.com slash lucky and wild. If you want to be as cool as Kate, bear in mind she is the coolest person ever made. Yeah, like Kate Be like Kate. She's great. Um right, shall we do the uh sound test? Right now, this time. Also, I can't believe that we didn't mention this in the like the other bit. Oh yeah, no, go on. No, this time I'm gonna because every time it's your turn to pick a song for the podcast and you're trying to describe it, I always talk over it and I interrupt and shit like that. No, you can you can do it as well. No, I'm not doing your fucking sound test. Go ahead. Right, for those that don't know, this is where we pick a song from a video game to play us out of the podcast, you can be one with an interesting story, sure. It's your turn. It always goes south though when No, it goes south because I always interrupt and I say stupid shit because essentially we're off the clock here in this bit. Nobody probably nobody listens. So, but this what I was saying, Sean, if you'd let me fucking finish, is I'm gonna be respectful this time and I'm not gonna interrupt. Oh, yeah, sorry to shout me your phone. You want my phone? Yeah, please. There you go, mate. Um Right, you do your segment. Um begin. Yeah, I'll start. Um well it's weird that we didn't mention. What are you bringing to the table? Yeah, it's weird. No, what didn't we mention? Sorry? Sorry, no, I've interrupted again. I've done it. No, do not you you must read it. Sean Lucking Wild Podcast. No, don't Sean, Sean, Sean! Alright, I won't do it, I won't. I'll promise I won't speak again. I promise I won't. Right, sit back down. He's going to leave, ladies and gentlemen. Right, go for it. Alright, um, yeah, well, uh, I just can't believe that we didn't mention at all. Like when uh we were talking about parking garage rally circuit. Uh the music is a garage in this country, don't we? Um no. What do you say? What do you call it? Garage. Carholes. Yeah, um, yeah, like uh, so yeah, we didn't mention like throughout the whole of this, like the parking garage rally circuit, like sort of uh sorry, no, I was oh no, no, do finish, do finish. I'm just gonna cut it. I'm gonna go down. I'm gonna no, I'm not gonna look at you this time. I'm not gonna look at you. I was doing a silly face. I'm sorry. No, I'm sorry. I'm not picking any songs. No, no, please, please, Sean. Pick us up. No, no, because you're gonna just start off start off from start off from me. Toxic energy suddenly appears. I don't know. I don't know. Sorry, is my phone locked? Right, I'll unlock it for you, mate. Alright, I'm sorry, I'm sorry. Sorry. Sorry, go on, go on. Alright, yeah. Well, I'll just uh I'll just nah because like you're gonna leave all this in as well, aren't you? I won't leave it in. I won't, I'll cut it out. No, yeah, I was just gonna say, like, um, we didn't mention throughout the whole of uh parking garage rally circuit review, like how amazing the soundtrack is, and it was done by one band, uh the Holophonics. Um, so yeah, um this is uh from one of the levels, it's got like so many good different sounds. They're they're like a scar band, but um yeah, so they've done like poppy ones like the San Francisco one, but then you've got this one, um like which is titled Hamburg. Some of them have like actual names. Uh so this is from the one of the new levels, the DLC. Um so this uh I just thought I'd recommend the band. Um also look, this is one of those cases, and I'm gonna be serious for a minute there, where it's like a genre I don't usually like, but it fits so perfectly with the game that I wouldn't have it any other way. Yeah, but this one, um they've like they do some drum and bass shit on it. There's sort of like uh like this, like there's a c they occasionally they'll uh I'll put here like they'll occasionally break borders, uh such as this song being Scar and also prog rock. Hell yeah. It's insane. But um, they've also done the classic sound really well. Alright, yeah, great, good, good, good recommendation. I'm really sorry about that a minute ago. But you have to admit, for the last minute, I did really well at not saying anything. Yeah, yeah, yeah. It took everything in. I wasn't angry, I was just it's just very difficult to like sort of do anything. Sorry, man. Sorry. But just to describe what I was doing, I was trying to stretch my face too ridiculous. So I'm sorry, I'm sorry. Right anyway, I've been Harrison Hunt. Yeah, and I've been Sean Hunt. And remember that we don't know what we're talking about, but neither do you. This is the homophobics with Hamburg. Holophonics. Close enough. Because I want people to listen, like, because I want people to listen to the band, because like that song only has 244 lips. They're like really talented band, eh? They are, to be fair. Yes. All right, this is the homophobics.