The Business of Games

True ownership, transferable assets: Jan Roessner on the future of direct-to-consumer

Xsolla Season 2 Episode 38

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0:00 | 38:31

Welcome to The Business of Games Podcast, powered by Xsolla.

Direct-to-consumer strategies are usually measured by what they remove — platform fees, intermediaries, friction at checkout. But what happens when the asset itself becomes the channel?

In this extended cut, host Lia Ballentine sits down with Jan Roessner, CEO and co-founder of One Earth Rising, to explore a new layer of the developer-player relationship: one built not on storefronts, but on ownership that travels with the player across games and platforms. His company has done something the industry hasn't seen before, and as of this recording, they have the patent to prove it.

Jan brings a background that defies easy summary: military officer, digital marketing agency founder, indie game developer, and now builder of cross-platform infrastructure that's already live in the market. The conversation is grounded, optimistic, and full of examples that make an abstract idea feel concrete.

We dive into:

  • What ownable game assets actually are and how they work in practice
  • Why One Earth Rising deliberately avoids leading with blockchain
  • What a Walmart campaign reveals about DTC beyond the storefront
  • How social impact is baked into the infrastructure itself
  • Why the future of DTC will be defined by the user, not the provider

Let's get into it.

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