Flashback

A look at gaming in June 2010

Unofficial Controller Season 1 Episode 19

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June 2010 is one of those months where the gaming timeline feels unreal. We’re back in the seventh generation sweet spot with Xbox 360, PS3, and Wii all throwing punches, and we’re picking through the games that defined the moment plus the ones that slipped through the cracks. I’m RGT, joined by UCP George, and we’re chasing that exact 2010 feeling: big promises, bold releases, and the kind of late-night sessions you still remember years later. 

We start with Alan Wake, a story-driven cult favorite that nailed mood, music, and that “small-town weird” energy, then swing into racing games that refused to play it safe. Split/Second turns every lap into a disaster movie, while Blur goes for licensed cars and power-ups in a more grown-up Mario Kart lane, with plenty to say about Bizarre Creations and timing in an overcrowded genre. Then we hit Red Dead Redemption, from its atmosphere and iconic Mexico sequence to the private online mayhem and Undead Nightmare co-op stories that made it a true shared-memory game. 

From there we dig into under-loved picks like Singularity and the weird magic of Alpha Protocol, a spy RPG that’s absolutely janky and somehow still worth powering through. We also talk Naughty Bear, Transformers: War for Cybertron, and a news roundup that screams “2010,” including Peter Molyneux on demos, Kinect pricing hype, and the UK chart moment where LEGO Harry Potter knocked Red Dead off the top spot. 

If you enjoyed the nostalgia trip, subscribe, share this with a friend who lived through the 360 vs PS3 era, and leave a review so more retro gaming fans can find us. What was your defining game of summer 2010?

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Welcome To June 2010

SPEAKER_01

Hello and welcome to finish back the games you love the stories you forgot. This is episode 19, and this week we're in June 2010. I'm RGT and as always I am joined by the man who loves to revive a Mega Drive. He's a bruiser when he's in Yagusa. And he loves a solo on Halo. That's GCP George. How are you doing, George?

SPEAKER_06

Well, flashback, so I won't make any solo jokes. Uh, but I'm doing well. Good, good, good. I'm doing well. I'm pumped up, fired up, and ready to rip in to 2010 like a fevered young man that I was. Hot and fresh, bubbly on the consoles of the time, excited by the promise, enthralled by the slew of games that seemed to arrive. Like raindrops on a spring day. Wow.

SPEAKER_01

Yeah, it's also 2010 as well. You'd think that 7th gen was sort of singing balanced, so the games were coming out were you know real good quality games, which by the lists here, there's some good ones that came out here, some really good games. Although not a packed list, there's still some good ones on there. Um, but yeah, well, let's let's jump into what we uh we would have probably been playing in May / June 2010. Um what do you want to start with, George? I'll let you go first.

Alan Wake And Story Hype

SPEAKER_06

Um first thing that activates my nascent cell. Ah, tell you what. I mean, it's a bit obvious, so I'm gonna pick this one. Alan Wake. I want to talk for a moment about that. I had a 360 at the time. Alan Wake came along. Real cool look, premise, everything to be fair. And at the time, it was a look, it was a looker of a game.

SPEAKER_01

Oh god, yeah.

SPEAKER_06

And from the minute that game started, and you kind of rolled in and the credits came up as you went into the beach, into that under the bridge, sorry, into that sort of small town Americana. The lines between like reality and fiction blurred. The soundtrack was incredible. Uh, the episodic chop-up of it was great. I've enjoyed it on recent replays, uh, A, the original, and then B the remaster, and B whatever else we've got after that. I still like the game, I like the story. I don't think it maybe holds up under modern scrutiny as much. But um, yeah, Alan Waker, a really cool game, a really cool franchise. I didn't enjoy two as much. I didn't really feel like there was much need for it, but a little bit like Twin Peaks, it was nice to revisit it after a while.

SPEAKER_01

Um I mean, a lot of years. I mean, when did the second one come out? 24, was it 2024, something like that?

SPEAKER_06

Yeah, I think that's about right.

SPEAKER_01

So, you mean you're looking 14 years after the original, so that's a bit of a gap.

SPEAKER_06

It is we did get the remaster dropped on us prior to the release of Alan Wake 2. Um, the bifurcation of the story made me feel a bit less interested in it. Um, that although obviously that's a plot point that moves the narrative along, it yeah, it wasn't really working for me. I didn't really feel the other character that I felt like the jigsaw puzzle arrangements of the evidence was a good idea, but didn't really implement very well. Um but generally let's get back to the mission, let's get back to 2010 RGT, where we are right now. Uh and Alan Wake is a game that I would have been enjoying and still enjoy and remember in a nice way. Sure mileage with it because you were probably deeply entrenched in the Sony camp at the time. So you probably looked over at Alan Wake a little bit envious.

SPEAKER_01

Exactly what I was gonna say. You always know a good game, and I mean I was I'd gone from Pierce 2 to Pierce 3, had a few friends who had 360s, um, and then one of them picked Alan Wake up, and uh I played for a little bit with him and just thought, do you know what? That's an exclusive worth worth buying a 360 for, you know, when you look across at the at the end of the year.

SPEAKER_06

But the 360s had every exclusive you could imagine. Great was it popped up, we get gears quite quick. Obviously, we had PGR and another slew of launch games, exclusives, maybe. Uh, and then obviously by now we're getting Alan Wake and other games of Viva Pinata, blah blah blah, Fable 2, Fable 3. We'll see the appearance of the Connect. They had a lot of things going on there. Um they successfully managed a a slew of well-thought-of games on the Halo franchise and Gears of War. Um, you know, they had a lot of things going on, they had some good franchises there that still carry weight to this day.

SPEAKER_01

I think the 360 did a lot of heavy lifting from our lot of variety as well, you know, from your first person shooters to your third-person story narrative shooters to like Alan Wake, you almost a survival horror. You know, there's so many different games they had. 100%.

SPEAKER_06

Yeah, and yeah, it's like and don't forget, they went across to Japan and signed up some exclusive um console exclusive JRPG, specifically for the 360, in a bit to help crack the Japanese market, but also to give European and American English speaking audiences the games they thought they might be missing by having a 360. So they they were giving it a damn good go.

SPEAKER_01

Yeah, they're all in. They were definitely all in on it, you know.

SPEAKER_06

Give it a good effort, mate.

SPEAKER_01

And I will say now that that this generation seven is I know we're doing this on UCP as well, our generation seven playthrough, where we pick pick games to play, you know, on sort of just over a monthly basis. Um, but you look at these systems, and you know, even if you pick up the 360 or a PS3 nowadays, there's a slew of games you can play exclusively for those consoles that are still dirt cheap. You can buy a console and a library for not too much money, and you'll got you've got months of game in there, you know. And Alan Wake was one that really really sung on the 360, and um definitely one worth picking up today. Like you say, it looked good for the time. Oh um, absolutely.

Split Second Racing Chaos

SPEAKER_01

I'm gonna jump in first of all with um Split Second. I don't know if you've ever played Split Second, George.

SPEAKER_06

I was aware of it, as I always say. Um certain games commanded quite a large back of uh magazines at the time, and Split Second certainly had its share of uh magazine penetration, but it's not a game I think I've ever played, RGT. So please enlighten me. I presume it's some sort of car racing game.

SPEAKER_01

Yes, car racing. This was a time where there was quite a lot of car racing games out and about, um, and a lot of them are very good, but they had to do things you know a bit different. Um and split second was one where it was like a almost not a vehicle version of the running man. You would you would compete in these races, and then you would you could activate when you built your meter up from drifting and bits and pieces, you could activate things ahead of the drivers in front of you, like scenery to fall over or a scene-I know this game, yeah. Yeah, and it it's you know, and like I say, there was a slew of of these racing games out of the time, so everyone's like an automotive murder game, yeah, pretty much. But it was just that it was that, you know, big dramatic sort of movie style, you know, like a plane would come and you could blow the plane up, tap them, the guy out in front of you carry on racing.

SPEAKER_06

I remember pipes at a port or like big concrete cylinders coming at you or something like that. This game, I think, was on a lot of demo discs.

SPEAKER_01

Yeah, yeah, yeah, definitely. I think um I'm sh did they do a PSP version of this? I can't remember.

SPEAKER_06

I wouldn't want to put my name to that RGB.

SPEAKER_01

I can't remember, but anyway, let us know. Um Questions at unofficial controller podcast.com. Let us know if you if there is a PSP version. But yeah, I remember just like I say, I used to play a lot of racing games then, so it was nice to have games that had that unique stance or something that bit different. And I remember when I first sort of played the first race on this, got to the end and thought, My god, that's hectic, you know, that is going on with people trying to stop you and dropping things on you and bits and pieces. Um, so yeah, it's it's it's a good game. Um, and like I say, if you like your racing games and want something a bit different, definitely have a look at split second. Um, I'll jump in actually with starting with another racing game. Um I actually I think I had this as a hidden gem over on the Unoffish Controller podcast, and that is Blur. Um, if anyone's ever played Blur, um another racing game.

SPEAKER_06

Um, this is like a bigger boys Mario Kart, so made by Bizarre Creations off the back of their PGR exit, I believe. They went multiformat, if memory serves, and and built blur. Yeah, so it's got it's got a bit of credibility, yeah.

SPEAKER_01

It looks still looks very good. The car models are superb, mate.

SPEAKER_06

And we were talking from the Bizarre Creation spoils, I think, yeah. They'd just done all that heavy lifting on 360s PGR4. Yeah, um it's not a game that's stuck in anyone's memory, though, bar say like me or you, you wouldn't see a casual walk through a store and go, Oh, look out, there's blur. I know you get all revved up about it.

SPEAKER_01

I can see why they've done it as well, because haven't they, you know, you had you had licensed cars in this, you know, you had your AMGs, you have your 4GTs, your Focus STs, you had there was loads of cars in here, not a massive load, but there was a load of cars in there to, you know, change Ferrari up. And then you'd it looked very pretty. You'd do your racing, but on the back you had this sort of hologram looking and shoe what power you had to take the other one down. I always remember I used to hate it when you're racing, and someone behind you had like the EMP, they'd cut your car electricity out, and the lights would flash and that chug along, and then you'd have to catch up. And well, this was a really combination game.

SPEAKER_06

If you follow Bizarre Creations, this was a combination of a few ideas they were kicking around. If you remember the club, mm-mm, yeah, yeah. That was uh kind of a take on a shooty game, arcade shooter game, and then obviously they combined a little bit of that thinking and their PGR knowledge to try and create Blur. I really think they'd have been better off making a multi-format PGR, if I'm honest with you.

SPEAKER_01

Uh yeah, probably. Um, because I remember this was Blur was a big budget at the time. Um, it was and you can see why. Like I say, you go back now, and even when you look at the car models, you are like, oof, this is a pretty game for the era, you know. Yeah. But it launched in a time when there was a lot of car games coming out.

SPEAKER_06

I don't want to be controversial, mate, but this game killed the studio.

SPEAKER_01

Oh, yeah, yeah, I can quite imagine.

SPEAKER_06

And it's not a bad game, so it's one of those moments where the logic makes no sense, but you were I think you're right, there was an oversaturation. I think PGR probably benefited from the exclusivity bump as well. Um, it had a lot of Microsoft money in it, obviously couldn't fail, it was marketed with the console, it was the game to have alongside Forza. Obviously, as Forza took up, PGR's dominance kind of waned down a little bit, yeah, which caused them to exit and have a go at Blur. I think it's a shame if you trace Bizarre Creations back. I mean, they're the ones that are making um they made the F1 game for Sony, um, which sold extremely well. Uh, I loved that game when it first came out. They made two or three games there, and then Sega got a little bit angry because they thought they were the Formula One guys, so I tapped them on the shoulder and discreetly asked them to come across and make uh game for them, which turned out to be Metropolis Street Racer, Yadda Yadda Yadda, PGR, Xbox, blah blah blah. The rest is history. I think a shame a studio, but then again, studios with much more prestige have been thrown in the bin between uh dawn of time and now, so you know maybe it's only my own personal nostalgia for that um pumpkin headed broomstick riding son of a gun that was their logo.

SPEAKER_01

Yeah, yeah. What else are you gonna pick out of here then, George?

Red Dead Redemption Memories

SPEAKER_06

Um well I can't leave it unsaid that Red Dead Redemption came out on May the 18th, 2010, which is obviously uh the month prior to the month we're talking about, but when we talk about games that we would have been playing, this would definitely have been in the disc drive without a doubt having a massive rotation. I notice now that uh May the 18th, correction 2010, that it launched on the same day as Alan Wake, which was incredibly brave from Alan Wake, but you know, whatever. Red, red, red, red, red, red, red, red, we're dead redemption, my good friend, is obviously a classic, it doesn't need announcing. Little did we know at the time that it was a sequel to a game that we were yet to play. Um holds up on its own. I think the especially post-Red Dead Redemption 2, I think the stripped back, sort of raw kind of chase of the narrative is is actually it makes actually quite a bit of sense if you finish 2 the credits pretty much lead you into the start of Red Dead Redemption without revealing too much for a couple of decade old games or more. Um but Red Red What the hell Red Dead Redemption is uh a game that'll always mean a lot to me. I particularly like the opening chapters where you're kind of corralling cattle around and working on the farm, but you know, it plays into a wonderful story. One of my best gaming moments was crossing the river into Mexico and uh New Mexico, whatever it is, and a song plays, and it was just one of those moments in the game that I never really experienced before where the mood and the moment and the setting and the song and the length of the song, the distance of the ride, it all just played in perfectly, and it just got the tingles up on the back of your neck. They had a go at something similar in Red Dead 2, and I think for the most part they got it got away with it. Because obviously, these games aren't filled with sang music as a GTA or anything like that, they're more orchestral. So when you do hear a sung note and it resonates and it's the right thing at the right moment, and the guitar was just right, clip of the horses who's you know, it was pure gaming excellence. Yeah. Um I mean, I've played this first game through God, two, three, four times maybe now. I'm not really sure. And I mean, yeah, it it does feel a bit awkward now, especially compared to its sequel. But um, like I say, that ending is great. And RGT, what's your mileage with Red Dead?

SPEAKER_01

Um, I first heard about Red Dead through um Bald Border, one of our supporters over on Elvis Controller Podcast. Um, this is his favourite game of all time.

SPEAKER_06

Um a man of class and elegance, and the only man that can execute the floss 360 league.

SPEAKER_01

Exactly. If you want to know what that is, head over to the United States Controller Podcast.

SPEAKER_06

Um we're gonna have to put that picture up.

SPEAKER_01

Yeah, without a doubt. He um I think he read about it in a magazine, I believe, and he came out and said, Oh, you know, this was a year previous. Um Rockstar doing a Western. I was like, Western? He's like, Yeah, it's gonna be like GTA in a Western era. I was like, Alright, so we kept tabs on it. Game come out, we both bought it. We were both blown away by it. Um both had our separate playthroughs and played, and he loved it so much. Um we then played Undead Nightmare. We played through that as well, loved that, and he was like, right, you know, should we get on the online? Let's play online. And and we did, and we put a lot of hours online doing the undead doing the undead hordes we done together. We didn't too much do the um public servers, we done the private servers. Um I'd expect from you. So we'd done like the river boat one where you go down, you have to shoot them all and see, you know, if you can get them get all the enemies killed before you get to the dock, all those sort of missions to mines. There's you know Did you have a free room, Red Dead one? Yeah, yeah, yeah, yeah, yeah. It had lot of public ones you could go, but did it was a bit it was a bit um gun ho in there.

SPEAKER_06

You'd just could you do a private free roam, just you and your mate Mosey and through.

SPEAKER_01

Um, yes, I think you could, yeah. Because we had we had a friend, I've probably said this on the UCP before, but we we had a friend who wanted to join us. Exclusive. So we had a we had a mate who wanted to join us, and he was uh he was like, Yeah, yeah, I love Red Dead, I love Red Dead. We said, Alright, we'll meet you down at the castle. There's that castle in the sort of a valley bit. Um we'll meet we both got on a cannon each. You come over the hill on we saw him in the distance, he came over the hill on his horse, boof, took him with a cannon. He was like, Oh, don't shoot me, I'm coming to okay, okay. So, anyway, he'd come a bit closer, poof, got him again. We kept doing it, and eventually we had to we was like, right, if you don't want to get shot with a cannon, come in the castle, you gotta run up that hill, run up that hill, dance on the spot, keep running around in circles. Right, I've done it now. Can I come in? Boof, shot him with a can. And it was just stupid fun, like that. We done. Um, and I think I said this on the UCP as well. Um, board border was he he got into playing the the public service online. He'd play till three in the morning, you know, before work as well. And he got friendly with an American guy in there, and they used to go off and do missions together. It was brilliant. And um he once went on on the online section, spawned in, guy there, you know, best horse, best guns, everything, shot him as soon as he spawned in. So he spawned in again, guy come and got him, shot him again. Anyway, bald border's not one for giving up, so he's like, no, I'm gonna uh I'm gonna beat him. So after about five times this guy doing this, he quickly ran off, got his horse, ran into Blackwater and his horse. This guy's going mental on his headset, you know, because he spent thousand hours probably in his mum's basement getting enough to get this uh horse, and then Bald Border waited in Blackwater with the horse. Um, and then as the guy then managed to find another horse and ride in, he shot his horse.

SPEAKER_06

Did I tell you about the time I played, I was playing Red Dead Wall or what, when you'd played a thousand hours and got that really good horse?

SPEAKER_01

Yeah, well, this guy was apparently gonna fly over from America and sort him out, but that's why I always used to say to people, made it more scared if they thought it was a yank. Yeah, good idea. But yes, Red Dead was brilliant. Um, again, what I always say with games, it's about atmosphere. Um, and I remember once I was I was doing where you're collecting the herbs, I was out in the fields collecting the herbs, and I just stopped and stood, and the wind was blowing, there was a few birds chirping as they went along, and I just thought, oh, they got this so good. And then you you ride into a little village or a little settlement, and then there's a little bit of music in the background. Just playing, I just thought they've nailed this, absolutely nailed it. And then like I say, as soon as Undead Nightmare came out, jumped on and played that. You know, Rockstar were good for releasing disc DLCs at the time with GTA 4s and Red Dead, and yeah, brilliant game. Um, definitely deserved the re-release. I mean, I have recently tried the one on the PS5 that we got for free. Um, looks very, very good, looks stunning actually. Um, so it holds up quite well. I know what you're saying, you said before, it feels a bit empty now once you played Red Dead 2 and you go back.

SPEAKER_06

But for a game of it, I think now I think though, I I said that in my ramble. I think on reflection, I do think that focuses you on the narrative. So when you bumped off two with after 300 hours or whatever, and it's just like this one-shot revenge mission, which you can pretty much blitz quite quickly if you just focus on story. It's got some great moments, and it just kind of signs it off as a signature piece after the prologue or two, yeah, or epilogue. So yeah, a nice conclusive piece. I don't know where three goes, but uh, if that were to ever happen, I do believe it's been kind of sort of half insinuated, but god knows. Shall I have another one or is it your turn, short term?

SPEAKER_01

I've um one I was gonna pick out here.

Singularity Hidden FPS Gem

SPEAKER_01

This is one actually um Gascom has picked up recently on uh on our Discord, on a fish controller podcast Discord. Um and this is one I've played through recently, and that's Singularity on the PS3. Um really enjoyed this game. Um that's another one that's now creeping up. I didn't pay much for it. I think I think Gazcom's as of recording this paid £8 for it, but it's got that um almost sort of Bioshock sort of first person shooter feel to it, but more military style, uh America and Russia and that sort of thing. Um I quite enjoyed that. Bit of a time travel sort of theory to it. Um really good game. Um, not too long. Um, but not like I say, not many people talk about singularity.

SPEAKER_06

I'll be honest, I think I've even got it. Um it's always been on my it's been on my list of games to chuck in for a while. It's one of those rainy day games that. I always kind of say knowing it's alright that I can I want to experience something new. Boom, bing, chom, boom, dung, I'm on it.

unknown

Yeah.

SPEAKER_06

Bing, bong, dong. I did another trump. I'm sorry. I don't mean an I don't mean an exhaust gas either. I mean the American president. Bing, bang, bong, dong. It's done. Anyway, I was trying to see it on the screen, but I can't find it now. So I remember the box start kind of jumping out at me at the first time I scrolled through the list, but um yeah, it's gone. Oh, there it is.

SPEAKER_01

Yeah, I definitely recommend it for for how much it is, and like I say, I don't you just don't see anyone talk about it on any lists of sort of FPS games and all that at play.

SPEAKER_06

I think it's got to be in your Gen 7 library.

SPEAKER_01

Yeah, I think so. I I had I had a great time of it played through and that really enjoyed it. But yeah, it's definitely worth a look. Um what else are you going for then, George?

SPEAKER_06

Um I mean I've got so many to pick and talk about. Um I want to shout out Transformer Cybertron Adventures. I this box art, I thought it was Rise of Cybertron and Fall of Cybertron, but this Cybertron Adventures, I don't really the box art that you've delivered to me here is looks like the box art from the game I love and remember, but um that's probably some sort of mobile game, so we won't talk about that. So that's a shame.

Alpha Protocol Janky Spy Fun

SPEAKER_06

Um I want to talk about Alpha Protocol then. Uh I'm gonna talk about Alpha Protocol because it's a game I didn't know about. Well, actually, rewind, stop. It's a game I did know about. It's by Obsidian. You know they are, you don't need me to do it.

SPEAKER_01

Oh, I didn't realise Obsidian made this.

SPEAKER_06

Oh yes, mate.

SPEAKER_01

Oh yeah, and at the time I got this 360, I believe.

SPEAKER_06

It was pumped and primed, I do believe, if memory serves, to be a 360 exclusive. It was lined up, it had loads of deep previews talking about the multiple dialogue trees, about how the different ways you could play it, about how they were you know really gonna make you feel like a spy. Um and the previews and pre-footage and interviews that I I remember consuming avidly made me feel like this was gonna be an absolute banger of a game. Was it made by Obsidian RGT? Tell me I'm wrong.

SPEAKER_01

Oh, sorry, I wasn't actually looking at that.

SPEAKER_06

Oh, I thought you were. Yeah, give it a Google just to make sure. Carry on. Um, and I remember this being a hot ticket, it had a load of hype behind it. It was pumped, it was gonna be their first kind of primarily solo developed game that wasn't kind of spinning off someone else's if memory serves, or or for the first time in a long time, they were quite excited by it. A lot of studios, uh, console manufacturers and PCs and all that sort of stuff were excited by its presence as well. Unfortunately, the promise did not deliver in terms of its critical assessment, and uh that led to a rather shocking sales performance, um, which led to this game kind of being buried and left as a footnote as a gaming peculiarity. I've never played it. Um some years later, a gentleman like yourself decides that he's gonna go all in on Alpha Protocol and become the out and out uh industry guru full stop end of story knowledge bank about Alpha Protocol. He was gonna play it and give a real critical assessment of what his thoughts were. Now, if you want to find that, you're gonna have to go deep into the UCP back catalogue, but it's there somewhere if you want my nascent thoughts. But this game is a broken, boogie, janky mess of a game. Oh, really? But it plays so well.

unknown

Really?

SPEAKER_06

Um no one else would say this, no one else would think this, no one else would even consider this. But to me, Alpha Protocol is worth the pain. It's worth every single little bit of the pain. Um the height and I mean it is schlocky though. Don't go in there expecting a Metal Gear solid masterpiece, you'll come out feeling bummed out. But after a particularly interesting set of missions, which I think you can kind of take in any order, the multiple bouncing scenarios and multiple dialogue trees do make for an interesting premise, not delivered in particularly uh stylistic way, but after all that, when you have a shootout in a person's personal disco to turn up the radio with some Polish guy, God would admit that was a game in highlight for me. I was laughing my head off. I don't think it was meant to be funny, but my god, it was hilarious. Um adding a bit of Nolan North as well as one of the voice characters. I think he appears later on as a boat driver for you, maybe a CIA operative or some other drivel like that. Yeah, there's a lot of fun to be had in here, and you know what? Last time I was in CEX, it was a pound, and it's been a pound for about the last decade. I'd imagine if you want to go into your local GameStop, it's a dollar or a book a time as well. A wonderful curio of a lost time game.

SPEAKER_01

Did they do a two and a three, did they, or was it just a one they did?

SPEAKER_06

I not that I'm aware of, mate, because if they did, I'd have got them and I'd have played them. Um I believe it's just this one and done. I think they probably could have refined the scenario a little bit more. Um, whether they were PC only games or what, I don't know. But I think it was Alpha Protocol and Alpha Protocol only.

SPEAKER_01

Oh, okay, yeah.

SPEAKER_06

Obviously, I kind of yeah, mate. For a quid, knock yourself out. It's not exactly the 20 books I paid for seven cents now, is it?

SPEAKER_01

Well, there you go.

SPEAKER_06

But no, Alpha Protocol, mate. Uh don't what I'm saying to you is don't expect to be great. Don't think, oh yeah, this is amazing. This is gonna be the greatest game ever made. I'm gonna feel like a I'm gonna you're gonna go through it, you're gonna laugh and get super frustrated. But at the end of it, if you can stick through it, you'll have a wry smile.

SPEAKER_01

Yeah, if you can in if you can enjoy the game, even if it's not meant to be intended, uh you have an enjoyment, aren't you? That's the main thing. Oh, yeah. Um, so that's Alpha Protocol. I'm gonna go with um a little game I played on PS3 again through Board Borders recommendation.

Naughty Bear And Dark Comedy

SPEAKER_01

That's Naughty Bear. I don't know if you've ever played Naughty Bear.

SPEAKER_06

I haven't, but again, it was everywhere. Yeah, now Warfare Cybertrons come up on my screen, so we will talk about that when our next get my moment. But Naughty Bear, mate, I remember being graphically pretty impressive. I remember it being well liked, it was a bit edgy graphically, it got it got advertised everywhere as well. But for some reason I've even to this day, I'll check the library after, but even to this day, I don't think I've ever picked it up.

SPEAKER_01

Yeah, it's a bit of a niche one that people sort of have in their collections now. And if you haven't heard a naughty bear, it's basically sort of a fantasy fairyland world where you are a bear, but you're you're a bit of a rough bear, you've got a bit of a torn ear and a few stitches, and the other bears have a birthday party, and you think, oh, this sounds like a child's game, but you don't get invited. Um they don't want you there because they don't like you. You've got to say, you're a bit of a rough looking bear, you're not looking great. Um, so how you deal with this is not being having the invite to the party is um you go around and murder the other bears that haven't invited you or done you wrong, and you do various ways of killing these bears, um, which it sounds mad because it's just like a psychotic bear in a fairyland world, but we had a laugh playing this, it's just hilarious because it's just sounds good. Yeah, it is it is a good game. I mean, it's probably a bit janky nowadays, but just for I like it when studios have a you know just do a completely new IP, something different, and just go for it. And yeah, this was it, you know. And I think I don't know whether this I started to think that I thought this was getting a bit collectible. Um I'm not sure if it is, but I'm just what is it, 15 quid?

SPEAKER_06

That would mark a collectible PS3 game in my eyes.

SPEAKER_01

Uh yeah, 15 quid. Um it's also on 360, it was 12 quid 360.

SPEAKER_06

I need to get out more.

SPEAKER_01

Hmm.

SPEAKER_06

Definitely don't I?

SPEAKER_01

Yeah, the sunlight will hurt, you know, when you walk out of that door.

SPEAKER_06

Uh yeah, that's the curse of the Demeter um last night. Had an absolutely wonderful time of that film. Really? I'm laughing. I found it hilarious, it's not even meant to be.

SPEAKER_01

But then you found Alpha Protocol hilarious as well. I think that's very next one, then.

SPEAKER_06

I kind of oh, are you still going?

SPEAKER_01

Nope, no, I was about to say um on to you.

SPEAKER_06

Oh, okay.

Transformers War For Cybertron Love

SPEAKER_06

I teased it. Obviously, that was probably some sort of mobile game or some sort of promo game for this game because this is Transformers War for Cybertron. I there's two games, right? Four War for Cybertron, Fall of Cybertron. I think this is the first one, Warfare Cybertron. I absolutely love these games. I was them at the time. I played them through again with my son. Um they're so good, they're basically gears clones for want of a better word, but you're a transformer, so you can switch to car. You don't really, if I'm honest with you, but it doesn't matter because you're on Cybertron and everyone's got like their Cybertronian seeker modes, you know. So Stark Screams, the Triangle, you know what I'm talking about. G1 style baby. This game literally appealed to every single thing I needed to. This one I played earlier. I think so, yeah.

SPEAKER_01

Yeah, it's very good game, very good game.

SPEAKER_06

Plays that would look good on your TV with a boost. Yeah, yeah, looks good on mine. Oh natural, uh, just running on PS3 stock. Maybe I had an SSD in there, I can't remember. I did so slightly upgraded PS3, but nothing too crazy. And this game is it expensive now?

SPEAKER_01

Yeah, £40.

SPEAKER_06

I tell you what, quality is recognised because I don't think that had a limited print run at all, but I think it's a game that you have to play if you like Transformers, and especially if you grew up with Transformers, to see you know, your classics from that first 20-minute cartoon you saw as a kid in their OG forms. Oh god, this this is good. Um, the sequel's got loads of nods in it. I think in one moment you see Omega Supreme, I think Metroplex is kicking around at one point in time, you know, Dino Bots are in there, memory serves. It's great fun, it really is, and I think you may play both sides of the fence as well. So, equally, you play Autobot and Decepticon story. Um, I loved it. I think if you just want a mindless shooter that's got a bit of nostalgia in for your childhood, and let's face it, is nostalgic itself now, seeing as it came out in 2010. Yeah, it's the time of recording this. Hello to you if you listen in 2050, but right now it's 2026. Um Transformers War for Cybertron, mate. Great game. I implore everyone to get it, although I'm a bit nervous now because $40 is a high price to entry. What console was that on? PS3. How much is it on Xbox 360?

SPEAKER_01

Bear with me, bear with me. I didn't realise that came out on Xbox 360 to be honest.

SPEAKER_06

That's why I played it first.

SPEAKER_01

Uh 38.

SPEAKER_06

Yeah, so I recommend picking it up on there for some reason if you want to save yourself a a Greg Sausage roll. Um for the way the currency of the UK. Yeah, just to power power your walk home with it, I suppose, or to the car or whatever. Um look on eBay, see if you can grab it. It's a cracking game. It is great. The production values of that game are second to none for a 7th gen game, and again, the 7th gen RGT proving to be quite a hotbed of stuff. Just give a shout out to Earthworm Gym HD, which I think was uh repackaged as part of an Xbox 360 arcade um offer. Uh Metal Gear Solid Peace Walker on PSP is an absolutely cracking game. If you've never played that on the PSP, it's available on several sort of collections and is due on the incoming Metal Gear Solid 2 Ultimate 2 collection or whatever that's going to be called. So if you haven't played it, pick it up, play it. If you've got a PSP, you probably want to get into that because it is it makes the PSP sing the sweetest of graphical songs.

SPEAKER_01

Yeah, I watched something on the other day onto Metal Gear Solid, that was just in the background, and I sort of looked at them thought, oh, that looks a good PS2 game, that looks awesome. And they come up with the P and then they come up and said Peace Walk, and I thought, oh, it's on the PSP, that looks stunning on the PS2 game.

SPEAKER_06

Yeah, well, it got often in those videos, they are showing you like the PS3 kind of soft remaster on the MGS classic. See, MGS had a few collections along the years, and this has been bundled up in that along the way. I think it even got a port to Vita as well. So, yeah, I think if you get the MGS 1 and 2 collection on Vita, you get Peace Walker there. Peace Walker, obviously on PSP originally, bundled in with the collection on PS3 and I think maybe 360, unless it was an exclusive. Um pretty much available everywhere now. If you have a little look around, you you won't be disappointed. It's a fun game. I think it might be the you know, it really used the uh full ton ops collection balloon or whatever it was called to its maximum. That one, um you recruit soldiers by putting the balloons on their back, so it's you building um the base, you know, the oil rig base. I've them I've thought about it now, so the names elude me. But um message in the comments, put it on the YouTube if you got this far. Big shell, is it something like that, anyway? Um yes, George, chick, something like that. Uh, and you're recruiting people to build this up, so obviously, in a later game you come back and obviously it's it's the opposite side of the story, and yeah, it's interesting, mate. I think that um people who enjoy that they need to look it out, especially again. I've again I've probably recommended a 60 quid game, but uh not if you find it cheap slop hanging out the back of a collection or something. Um wanted to oh what if you got another one? Go for it.

SPEAKER_01

Yeah, no, I was just gonna give a shout out. Skate 3, that was up on May the 11th, 2010. Um, yeah, absolutely. What more can I say about skate games? They just got better as they went along. Fantastic games. I know the other ones um looming coming out. I think it might be out on a lot of beaters and bits and pieces. I think well, I did, I don't can't remember if you did. We got asked to do the uh testing on that um a few days of testing on, but I couldn't make it work with work, but yes, escape four. But I keep seeing clips and bits and pieces. It seems they've gone a bit extreme on skate four, but let's hope it's still got that essence of those skate games because skateboards no well, I've seen some clips.

SPEAKER_06

I think they've gone extreme if you put your character on a roof, but I don't think you can kind of you can't grind up there. I think it's my oh yeah, yeah, yeah. I think he is extreme, but caveat. Yeah, he didn't grind up a telegraph pole to get there. He probably had to walk up the stairs of the building. Um Lost Planet 2, uh continuation of an interesting franchise.

SPEAKER_01

Um yeah, I never played those games. I keep meaning to get on a play.

SPEAKER_06

I keep meaning to, it's my winter game.

SPEAKER_01

I keep you know because that's the one maybe I was thinking of for protocols. I think it's three Lost Planets, isn't there?

SPEAKER_06

That Lost Planet trilogy will be the game I save for the winter right right up until I die, and I'll be on my deathbed.

SPEAKER_00

I never got Lost Planet Trilogy and don't take me now. I'll give me for all do a deal with you. Wheeling the telly.

SPEAKER_06

Give me till next winter so I can play and with snow on the ground. Um I wanted to, we can't leave obviously Super Mario Galaxy 2 popping out on May the 23rd, 2010. Uh gotta be said again, another continuation of a good franchise. I played the first game, not played the second one, but uh recently it got a re-release on the uh Mario Galaxy pack, didn't it? Um so I don't know how many times you're gonna release Mario Galaxy 1, but uh as you please, Nintendo. Um even a movie now. Is there anything else on here that I think deserves a mention? I said to you on the way in APB, I remember this game kind of being everywhere, being hailed as a GTA killer, it was gonna do this, it was gonna do that, it was gonna single-handedly solve world hunger and all this other stuff, and came out on PC in 2010 with a threat and launch of maybe with 360 exclusivity, I can't quite remember, but it was certainly causing quite contention, people getting high rate, and the game launched, it was absolute garbage.

SPEAKER_01

Um, it's weird because it came out in 2010, and what we're talking about off air, and then 2016, six years later, it comes out in a 360, and then 2017 it came out on not 360, sorry, Xbox One, and then 2017 it came out on PS4, and you're like so.

SPEAKER_06

Maybe that was honouring the Xbox exclusivity deal that they'd signed in 2010 when it finally got probably signed it in 2020 or something like that. 12 months console exclusivity. Look, I don't know. I remember it being a bit of a toxic mess. If you remember anything about APB or Points Bulletin and the few roar surrounding it, seems to have dimmed enough of my mind where I'm not actively angry about it, but um, yeah, there you go. Probably on the way out the door, RGT, you've got to shout out the Lego Harry Potter game because this one is specifically is one to four, but great little games, you know. Yeah, a game that you know probably does well from the Lego franchise attached to it. Whoever thought Star Wars would be uh do well out of it, but Lego Harry Potter seemed to be the marketing dream straight from heaven. So I mean, if you want a consistent Harry Potter universe to play through the Harry Potter years with, might be the only place.

SPEAKER_01

Yeah, exactly. Yeah, yeah, no, good little games, typical Lego games, but good, you know, they always, whatever franchise they do, they always seem to capture the essence of that franchise with the little bits and pieces, little bits of fan lore and that's what I think.

SPEAKER_06

Yeah, because we got the Lucasfilm ones, didn't we? Originally, we got Star Wars, Indiana Jones, and then we kind of started segueing into little things, didn't we? Yeah, so it was a it was a good time, but I think the franchise got a little bit run dry over time. Yeah, yeah, definitely.

SPEAKER_01

Um, but yeah, so that's what we uh would have been playing. Um let us know. Like I say, questions at unofficial controllerpodcast.com if there's any games you would have been playing or we hadn't spoken about, or what you were doing in in June 2010, or what you were playing.

SPEAKER_06

What were you doing in June 2010?

SPEAKER_01

Playing Red Dead Online most nights.

SPEAKER_06

Absolutely bullying someone who just wanted to be included.

SPEAKER_01

No, I well, yeah, a little bit. Um, but well, yeah, we went back to it and played it again a lot of years later because the service was still going at the time, so sort of you know, 2015-16 was playing it again online. That was still going. Bullying people. Oh god, yeah. Uh no, not at all. We just played the um private missions, it's great fun. The undead, the ones on the chapel where you stuff to shoot the all the hordes of zombies coming in was so much fun. Brilliant game. Um,

News Peter Molyneux Vs Demos

SPEAKER_01

right. Well, that leads us into uh the news. We scoured the very darkest back pages of the game of mags and even delve deep into the interweb to bring you what was the latest stories in June 2010. First up from Eurogamer Molyneux demos are horrible, Fable Free episodes detailed. Um Peter Molyneux has labelled demos a horrible concept and revealed plans to release upcoming action RPG Fable 3 as a series of downloadable episodes. Soon after the retail launch Pete. Yeah, soon after retail launch, we're doing episodic, he said, at the Game Horizon conference in Gateshead and reported by Sister Sight Gamesindustry.biz. We break it down in chapters. We give away the first chapter entirely free, the first hour Yeah, it's not the first chapter. When you reach a certain point in the game, it says, Thank you for playing the pilot of Fable 3. Do you want to spend an extra two to five or whatever dollars to buy the next episode or buy the whole lot? Press yes and you will immediately continue playing. It supports this freemium idea, he added. It gets around this horrible concept of demos. Anyone out there who thinks a demo is a good idea is crazy. It's never a good idea because demos are usually done at the end of a game and they require an enormous amount of design talent to make a demo. The other thing is you're more likely to um more likely to satisfying the curiosity of a user rather than entice them to play more. Molyneux insisted selling Fable Free in downloadable chunks as well as retail will help achieve the target sales of 5 million and generate a whopping 150 million in profit. We are driving to sell more than five million units and to make a profit in the ex in excess of 150 million. We have to do that because it if a franchise doesn't reach that level, it never be um will wither. We've seen this approach before, of course, nine months after release of Fable 2, Microsoft sold the game in downloadable episodes on Xbox Live. Apparently, the first episode was downloaded 1.6 million times, and as a whole, the episodes earn 15 million. Fable 3 will be released on the 26th of October simultaneously for PC and Xbox 360. Um Yes. The wonderful Peter Molyneux again. Now, not being a 360 user at the time, did this come out as episodic downloadable chunks or did this display?

SPEAKER_06

I had to check because I was convinced three didn't, and it didn't, not at all. I did check. Two was, as reported in the article. I never experienced that, but then again, I did rock up and pay full price for this at launch midnight and then brought it home and played it. So the idea of buying it episodically wasn't even on my radar.

SPEAKER_01

Um I find it unusual that Peter Molyneux would come out with the untruth.

SPEAKER_06

Listen, I will I will say one thing: building a kind of vertical slice of your game for E3 or for a demo or for a post-sale demo is particularly time consuming. You need to less focus on an E3 one, for example. You need to be able to give people an idea of what the game is about. You need to give them an idea of all the concept tropes, all the combat tropes, you need to give them an idea of the traversal tropes. You kind of build a fake level based within your levels that really showcases what you're doing. It may be an expansion or a reduction of a set piece or a section of a level you've already got constructed. It may bolt in later game weapons to prove a point about the gameplay. Building one for a user, we've all seen them. Magazines used to hawk them out all over the place, and during the fervative years of Xbox Live, you could download a demo, Lef Ryan Chelsea. Yes, you could. Never seen this apply to the dating scene RGT, but uh seemingly works okay with games. Yeah, I think Peter's point is that they are let's face it, super expensive to make. And once you've made the game, anything you do after that, including uh updates or book fixes, it raises your profit margin.

SPEAKER_01

I think so. I I think for me, I've bought many a game off the back of playing a demo that I wouldn't necessarily have bought, so you do get that, but he might have been hitting on something there because they went away for a long time demos, and now they've come back, but now we have trials rather than demos where they actually you play the first three or one, two, three, trials have been around for a while, you download the whole game, and then you get like an upper level chunk where it stops you from progressing any further unless you press the button to carry on. So it's sort of a modern demo, so I suppose in that way you can do it without having to make a separate demo of the game. Um and people then will think if they're enjoying it, oh I want to carry this on, bang this carry on.

SPEAKER_06

And I think that's where the modern storefronts have maybe I give them a kick in RG tier do. I really do, but maybe the modern storefronts are probably as good as they can be in terms of customer satisfaction. I mean, you can't be married if you've played downloaded the trial, played the living wheels out of it, bought the game. I mean, if you then go to Sony and say I want a refill frame like mate, yeah. Hang on a minute.

SPEAKER_01

Yeah, yeah, exactly. So yeah, it's it was a strange one. I just think you know, this captured 2010 well because it was on that was on that verge where you know we're we're obviously from an era where we had demo discs and that and you know floppy discs on on our magazines, and that's how we found out about a lot of games because you didn't have the internet, but as time went on, I suppose a lot of these developers thought, well, hang on, can't we just show gameplay footage online and people see it rather than having to provide a separate demo? Um but that's done a bit full circle now. You have your trials, but yeah, it is interesting, and sort of looking from the other side. I mean, obviously it didn't work out for them actually releasing this episodically.

SPEAKER_06

Like he just never did release three episodically, they released two and seemingly it did well. I mean, the game got downloaded uh 1.6 million times, yeah. So an additional 15 million. I mean why they didn't roll it into three after all this talk, I don't know. Um maybe they ran the metrics and decided it despite Peter's big talk, it didn't really pay off. And as I say to you, chopping up a whole game, like who decides when you pull the hammer down on that chunk?

SPEAKER_01

Yeah, it's it is a tough one.

SPEAKER_06

Fable's an open world, for God's sake, pretty much. It's a linear open world, but it is an open world, you can go forward and backward on your road as much as you want. At what point do you backtrack to a point where they're like, Oh, well, yeah, you'd need to be later in the game to and then does it like put up a bug in the game that says, Oh, well, actually, you need to download episode six to be able to get access to this locker. Why? Yeah, yeah. So I maybe it's just way too difficult to hack that game up like that, so they just didn't bother. They did it with two, but I did read that three did got propped out as a little bit of trial, but only to help people migrate saves. That was like the maximum amount of trialing they did.

SPEAKER_01

Oh, okay.

SPEAKER_06

Yeah, and I think that might have been for magazines, and I'll be honest with you after all the talk of you continue in saga, you might as well are not flipping bothered, Peter. Absolute disgrace, an insult.

SPEAKER_01

Oh really?

SPEAKER_06

I've never played three, but to the progress system in two, which was meant to be this challenging carry-on into three. I'll be honest with you, insulting.

SPEAKER_01

I think if you worked at Lionhead Studios and you were watching Peter do an interview and all the stuff he was coming out, you'd be thinking old B.

SPEAKER_06

Hey, if you're listening to this and you're at Lion Ed Studios, give me the griff on why that save transfer literally did next to nothing. It's pointless. Absolutely ridiculous. It was worse than Mass Effect 2-3. Or 1-2 and 2-3, it was an insult. I'm done.

SPEAKER_01

Ran over. Right, what we got to do.

SPEAKER_06

Oh, it's me in it. Alright, yeah, I was gonna sit down for

News Kinect Price And Backlash

SPEAKER_06

a minute. Uh next up from gamesindustry.biz. Uh, if I can slow my screen. Oh my god, RGT, you just served me up just to I knew you'd like bad attitude.

SPEAKER_01

I knew you'd like this.

SPEAKER_06

Matt Martin over at Games Industry, the formerly mentioned gameindustry.biz puts this story out. UK retailer puts Connect RRP at £129.99 at Shop 2, narrows release date to November 19th. UK online retailer Shop 2 is listing Connect for Xbox 360 with a recommended retail price of £129.99. We'll call it £130 books between friends and release date at November the 19th. Microsoft has not officially priced the motion control net technology, but US retailers have been quick to put the price at around $149.99. We'll call it $150 between mates in the region. In comparison, the UK price, Sony's motion controller move, releases a bundle for $49.99 with individual move and navigation peripherals retailing for $34.99 and $24.99, respectively. The system is due in September.

SPEAKER_01

Yeah, now I check this in because we all know about the Kinect, and that's probably something Microsoft.

SPEAKER_06

Did you do this to trigger me or yes?

SPEAKER_01

Um and also we know what a complete disaster Kinect was, and the only use that people have for the Kinect cameras now is people use them for ghost hunting because of the technology they're seen for tracking. So you see them on a lot of ghost hunting videos. They use them and they they have to.

SPEAKER_06

No, to be fair, mate, the Kinect actually was used in multiple outside gaming. The Kinect is a good bit of kit, and the Kinect sensor has been used in multiple things, from sort of uh medical devices to the other end of like um AI human detection for devices and bits and bobs. Its implementation in the games, the 360, the home environment, was a flawed mess. I redesigned my room twice, didn't really have a small room, um, didn't work very well. I've recently had another go with it. Uh, me and my son, a couple of years ago, dug one out and started having a fun time on Kinect Adventures. This room layout slightly different, a little bit larger again, actually enabled it to be kind of workable, but I'll be honest with you. When this launched, I bought it excited. The whole family was excited at the time for this Kinect camera to come home. I had to buy a new shelf, I had to totally move the sofa around, had to change the just the whole room to accommodate me standing with back of my carbs right up against my sofa, and the Kinect maybe only just Sig me if I was wearing I don't know, a hat or whatever. I had hair at the time, so I don't know. I'm only mucking around, but the it was patchy as hell. Um I had every launch game, the driving game, everything, and they're all garbage. I remember the wife at the time going out, and I was like, yeah, I'm gonna alright. I think I got Joyrider's a second Christmas bundle somehow in a stocking or something. Awesome. She's going out, in this goes. I'm gonna master this. Well, after twisting and contorting in the air, I realised maybe this was the least obnoxious game next to Kinect Adventures, but equally so. What a load of garbage. Uh and past launch with the gimmicks, they slowly started to incorporate like head tracking into Forza. I mean, I had that and it didn't really work that well at that point. I was kind of like pin out, I'm done. This console's getting tombstone pile drived into the floor, and I use Kinect here as its tombstone. I actually sold it all and went and got a load of console tap um retro console tap. So, in a way, connect was part of my journey, but not in a positive way. While I'm here and I got my teeth in, just want to say the move 49.99 is a far less egregious entry, and the system does actually work. I know RGTs probably get on his high horse and say how much more accurate it is than the Wii. I don't think it really matters. I think the sales numbers speak for themselves, but I will agree with you, it is super accurate. But really, at that point, does it really freaking matter?

SPEAKER_01

No. No, this is the I mean, this is just a snapshot of time where console companies panic because a competitor has done very well, you know, they're done brilliant with this Wii. We need something, we need something. They've sold, you know, millions and millions, we need to do it. Um, whereas Sony kept it a bit more oh, hang on, the PS3 is a more powerful system, we can make a better Wii, which they did, but not necessarily something that PS3 people wanted.

SPEAKER_06

But as I say, mate, with the amount of Wii's that were sold by the time they got these to the market, it wouldn't matter if that thing could laser a spot on the last one. Too little too late. It wouldn't matter, it's garbage.

SPEAKER_01

No, it is yeah, it is. I mean, I've still got a few move games now. Do I play them now? Not very often, but I did have a lot of fun with the move, had some good nights and bits and pieces, but I did with the Wii as well. I did with the Wii as well, which you know it was a bit of a novelty to play these on the PlayStation because you'd already done all this four years previous on your Wii, so it was just a bigger boy sort of Wii version, which was quite nice. But Microsoft went all in and were pretty heavy on this connect that the two or three.

SPEAKER_06

You are the controller, RGT.

SPEAKER_01

Yes, apparently so. But the two or three times I've done it, I am if anyone walked past my living room window and saw me doing what I was doing, trying to get this connect working, they would have probably phoned the police because it wasn't a pretty sight. I'm waving around, you know, trying to get some sort of get it to recognise me. I don't know. I think they were we can't do the same as the Wii. Sonya doing that. We can't do the same as we let's do something really, let's go to the next level. You don't even need a controller. It turns out you did.

SPEAKER_06

You did because half the time it didn't recognise you, so you had to get into the dashboard with a controller to get it to do the setup again with the freaking cards like hello, hello, hello, hello, hello, I'm here.

SPEAKER_01

And then when you did get it to half sort of decently work, you'd ended up sort of sitting there thinking to yourself, well, this is not a bit of a workout. I'd rather be sitting on the couch and playing Halo when we control it really.

SPEAKER_06

By the time you got it just about dialed in over the course of a couple of months, the leaves on your tru tree outside had grown by 0.2mm, and the Kinect needed re-dialing in again. Absolute dog doo-doo.

SPEAKER_01

I even think the the the PlayStation 2i worked better than the Kinect, and that was on the that was on the previous gen.

SPEAKER_06

Agree. Like I say, the tech, when it's in its most ideal moment, in the most ideal circumstances, and nailed to some of the latter sort of PC-developed medical devices and sort of information gathering uses, like it's got legs. It did hallmark a success in a way though, because they sold out, and Microsoft rode that way thinking this was the future, which is why they bundled in Kinect with the Xbox One. Um, let's not forget the terrible lie they told that the Xbox One wouldn't work without the Kinect because the Kinect's doing some of the heavier lifting. Do you remember that lie? Do you remember that lie?

SPEAKER_01

Yeah, I remember that, yeah. Yeah, yeah, because they needed to get rid of those. There was a lot of them lying about. I think they thought it was going to be a bit more of a success than what it actually was. So can an Xbox One run without a Kinect or no? Mine's never had it plugged in and that worked twice. Um, but also you think it was quite expensive. You know, it's £129.99,010 with with inflation added, that's nearly £200 in today's money.

SPEAKER_06

So £200 didn't feel it at the time, mate. I tell you, it felt like £150.

SPEAKER_01

Yeah, you know, and but still expensive for an add-on to your £360.

SPEAKER_06

You've probably paid not one that you were being marketed as secure for AIDS.

SPEAKER_01

No, no, but yeah, interesting look at you know, this was obviously for before people had played it, so there was a bit of anticipation as to there was a lot.

SPEAKER_06

This was the most hyped product of that year. Everybody wanted it. It was absolutely rap.

SPEAKER_01

The PS move, I remember not seeing too much about it. Just sort of came out, and I saw the odd advert, but nothing major.

SPEAKER_06

Mate, the three six the connect, like the product looked sexy, it had that little nod, the adverts are everywhere, they were decent, showed that family environment, showed the hardcore gamer, showed all the promise, showed all the things. The unboxing experience was good, the plug-in experience was good. As soon as you went to the setup, things went in the bin very quickly. Yeah, and I think not to say they think Connect Adventures is the absolute high point of the library. I've got a soft spot for connectables because my daughter played it and had a bit of nostalgia, but I remember her really struggling with that game.

SPEAKER_01

I think they'd done a Harry Potter one as well, I think, didn't they? Harry Potter Connect game, I believe.

SPEAKER_06

Uh they yeah, I think they did. Uh my kids got more mileage out of the one-on-one move with the with the book that the Mike did.

SPEAKER_01

Yeah, yeah, the Wonder Book, yeah, that is that is good. That with the spells one, isn't it? Book of spells.

SPEAKER_06

Um the book of potions, there were two. Maybe there was three.

SPEAKER_01

Uh two. It's two. Two, I think. Yeah, I've I've got them somewhere, but yeah, they're really good, mate. They are good, yeah. Yeah, we had good fun playing those. Um, and finally, again from gamesindustry.biz.

News UK Charts Shockers

SPEAKER_01

This one I had to put in because it just this blew me away. This Lego Potter knocks Red Dead off chart top spot. Um, new entries for Naughty Bear, Demon Souls, and Transformers. Um this is by Matt Martin, um, June 2010. Warner Brothers Lego Harry Potter years one to four has knocked Rockstar's Red Dead Redemption off the top of the all format charts in the UK. The top ten has seen a shake up this week with a handful of new titles entering the charts. 505 Games Naughty Bear is at number five, Sony's highly acclaimed RPG Demon Souls at six, and Activision's Transformers War of Cybertron at eight. However, Activision and Raven's new first person shooter, the heavily delayed Singularity, only managed to scrape the top 40 at number 38. The top ten follows. I'll do it from 10 down to 1. At number 10, we have Call of Duty Modern Warfare 2.

SPEAKER_06

Hang on a minute.

SPEAKER_01

Oh, hang on, we need to rewind here, don't we?

SPEAKER_06

Do you want him or not? Yeah, let's do it. But we haven't got the drops or anything.

SPEAKER_01

What do you mean the drops? Oh yeah. We can still do it. Let's do it anyway, because that people like that before.

SPEAKER_06

So he's going first.

SPEAKER_01

I'll go first. Coming in at ten! Call of Duty, Modern Warfare 2.

SPEAKER_06

Fiding in at nine, dodging the bullets, Battlefield Bad Company 2.

SPEAKER_01

Oh, and crashing down. Number eight, transformers, War of Cybertron.

SPEAKER_06

Moondancing in at seven, just down. Number six, Demonstal. Number five, it's not the pair for your teenage years, but it is a naughty day.

SPEAKER_01

Number four, Black of the Net 2010 FIFA World Cup.

SPEAKER_06

In at three.

SPEAKER_01

And at number two, John comes galloping in with Red Dead Redemption.

SPEAKER_06

That means this is week's number one. Valeo Lego Harry Potter is wonderful.

SPEAKER_01

Yeah, so this this interests me because I mean you knew Harry Potter's popular. Yeah, I'll put some on. Um you knew Harry Potter was popular and you knew Lego was popular, but to knock Red Dead off the top, you think that must have sold gangbusters that game.

SPEAKER_06

Hold up. Hold up. Put some thought into this. The reason why this is here over the other games here is because this was multi-format madness. And the width of buyer was extreme.

SPEAKER_01

Thoughts? Yeah, you're right. Um still surprises me though. Uh you know, hot property at the time is Red Dead.

SPEAKER_06

Um Yeah, but it it shouldn't surprise you when Just Dance is at number seven.

SPEAKER_01

Yeah, but Just Dance has always been a seller. I mean, they're still releasing.

SPEAKER_06

I know, but it's the multi-format madness that gets it there. Oh, yeah. And the wide gamut of popularity again.

SPEAKER_01

They're all multi-format, that's why they're all here, but I mean it's it's surprising that that the yeah, uh you're right with Just Dance, where's it most popular? The Wii, but you know, Lego Harry Potter, I knew was a great game.

SPEAKER_06

But above the uh above the other games, this dropped on PSP, it dropped on DS, it dropped on 360, it dropped on PS3, it dropped on Wii, and it probably dropped on a few other things that we've forgotten about as well.

SPEAKER_01

Yeah, yeah, definitely. Yeah, so obviously.

SPEAKER_06

Red Dead dropped on PS3 and 360, Mario Galaxy dropped on Wii. 2010 FIFA World Cup dropped on probably PSP. Maybe Wii, I don't know if they're bothering with it then, but 360 and PS3, Naughty Bear was 360 PS3, Demon's Souls was PS3. Um Just Dance would have been on everything, probably including your phone, so I don't quite know how they divvy that one up. Um what versions of Just Dance are included there, RGT? Do you think?

SPEAKER_01

God, yeah, just about everything. But the one you then if that's the case, the one you've got to say is pretty outstanding is number three, Super Mario Galaxy 2. Some one format.

SPEAKER_06

I know the Wii sold gangbusters, but no, to me that is the no takeaway, you're right, because on the one machine, a sequel to a game, I mean, it did gangbusters, mate. That's impressive.

SPEAKER_01

Yeah, to you know, to uh outsell all them other ones on all those different formats, even a FIFA, you know, which is on just about everything. Um, unbelievable. And then when we go back to the article, they even mentioned Singularity. That wasn't set up for when we done things, but yeah, Singularity was heavily delayed, so that didn't come in till that didn't drop into number 38 um out of the top 40. So it was struggling Singularity at the time. Um, but they mentioned in there Demon's Souls um but War of Cybertron, what you picked out, obviously Red Dead we picked out, Lego Harry Potter we picked out. So interesting time for games, but I mean if you that again, it's a very diverse top 10. I mean, if you were someone who played a bit of everything at the time, it's a good choice of games in the top ten that was selling. I mean, Naughty Bear is quite impressive because I always thought a lot of people didn't actually buy that, but I think you were right, they hyped that up as this real niche different game, and people went all in to start with.

SPEAKER_06

It was a bit adult, it was a bit edgy, the advertising was very dark. I think there'd been a similar film out that that was similar to Naughty Bear, if I remember. There's a Mark Warburg Wahlberg film, I can't remember what it was called. I don't know if it came out before or after, yeah. So it had similar vibes, really. And I think it kind of banked off that a bit. Um Yeah, there you go. Anyway, that's the news one and done, mate. An interesting look at uh 2010's charts. Interesting that most of these games were released within a couple of a month of each other, really. And that was really the reflection in the charts. What a great slice. I mean if you had a shelf and you had Harry Potter, Red Dead, Super Mario Galaxy 2, FIFA, Naughty Bear, Demon's Souls, I mean, set fire to just dance, but Transformers War for Cybertron, Battlefield Bad Company 2, and Modern Warfare 2, I mean they're still this Slough is actually still uh a very respectable stack of games next to Gen 7 console, right? If you walked in on someone and you were like, oh, oh yeah, that they're a gamer. Um got very specific tastes, not much beyond 2010, but they're definitely a gamer, a gamer of a connoisseur, a man of quality. And you know, I know we've been surprised by some of the exceptions on here that kind of war for Cybertrod, Naughty Bear were a bit like Little Crikey. But the rest of these games you get in for like less than 12 bucks, right? I think from memory. So you know, Call of Duty Modern Warfare 2, that's that's thrift store drivel, so's bad company now. I mean, you'd find Transformers in there if they weren't being savvy, just ants probably stacked from floor to ceiling, stopping the thrift store roof from caving in from the flood they never fixed. Um Demon's Souls you see kicking around for not a lot of money, it did spike a little bit, but I think it's come back down. Naughty Bear at what did we say, 15 bucks?

SPEAKER_01

Yeah, yeah, about 15.

SPEAKER_06

Yeah. 2010 FIFA World Cup. Well, they'll give you that if you just ask nicely. Uh Mario Galaxy 2, I don't remember that really ever attracting a high price. I've seen that in charity shops for 50p a pound. Um, Red Dead Redemption 2, they sold so many of those. Again, that's holding up the roof next to FIFA. So if you want a copy, I don't think it's going to cost you a great deal. And Lego Harry Potter, I mean, they're normally using those as coasters.

SPEAKER_01

So uh Mary Galaxy 2 is about 20 bucks if you want to buy it.

SPEAKER_06

Wow. Okay, well, always keep your eyes open in a thrift store because this amount of games sold means that these are everywhere. And Mumsey's just clearing out little Tommy's back bedroom, even though it's 45, and taking his games down the store for giving away.

SPEAKER_01

Yeah, so yeah, very interesting there. Um, like you say, end of the news. A few different stories there from um, you know, Peter Molyneux having a little bit of a rant about demos and how he was gonna release Fable 3 episodically, but that didn't happen. Shame, because like I say, Peter Molyneux's normally so truthful of all the stuff he says. Um we had UK retailer Taylors uh setting the RRP on um Connect, which was definitely uh a concept of the time, and then we finished off with uh Lego Pot a knocking Red Dead off the top spot and the charts there, yeah, unbelievable.

Stingray Boot Picks And Movies

SPEAKER_01

But um it's now time for what we affectionately call Stingray's boot that's nestled between some counterfeit nappies and a dodgy copy for Battle for Endor for some of the new releases for July and June 2010. Um what are you gonna pick out out of this little pile in there? Oh no, hang on, before we start, I forgot again. How are you seeing the ray this week, George? Come on, stop shaking your head. Stop shaking your head. Come on, come on, how are you seeing the ray? Come on. Spring stop rattle wool.

SPEAKER_06

I tell you how I'm seeing the ray.

SPEAKER_01

I was trying to see how long I could not do springstop rattle wool, and you never forget.

SPEAKER_06

I'll be honest with you, RGT. It's part of the merchandise franchise rights for having Stinground flashback.

SPEAKER_01

Oh, okay. Oh I didn't realise I was pan rights right now.

SPEAKER_06

Yes, you are. Look, Ray doesn't come for free, but Ray also doesn't show himself until he hears the magic words.

SPEAKER_02

Ah, okay.

SPEAKER_06

So now he's exiting the vehicle. I'm seeing Ray as I'll be honest with you, I'm seeing him as a connect. He's got out of the car, he's got no legs, so he's kind of just sort of humping himself along by flicking his connect sensor up and moving his little pad-like foot. Um the USB's trailing behind him. Here comes Ray, here comes Wayne. Wayne's got out of the car. As the Xbox 360s Kinect's promise, he's about 20 foot tall, he's a massive, rotating TV advert, promising all the things that Connect can do. Kinect can cure AIDS, it'll bring your family together, it will give you an AR charge, you love more than your real one, it will generally make you 10 points cooler at work, plus it's gonna add at least one or two inches to your manhood. Wow. Wow. Look at Wayne, he's beautiful. Look at the swoosh come in, he's showing me the sensor, and then a look at his dad. A depressing, scratched, thrown uncared for peripheral that looks like he's been living in the bottom of a bin of bits at cash converters for the last ten years. Wow. His lenses are scratched, silver paint is chipped.

SPEAKER_01

It's quite sad as well. It's pathetic.

SPEAKER_06

Oh how are you seeing? How are you seeing the uh rays today?

SPEAKER_01

The rays have got out of the car, and I'm gonna start with Wayne first, because he's got out dressed as a little move controller, but it's sort of homemade, so he's got a fish bowl on his head.

SPEAKER_06

Hey, stop. I don't know how long Ray's been on the show, but I've just realised a ridiculous name is Ray.

SPEAKER_01

Yeah. Yeah. Um anyway, Wayne's got out and he's uh he's dressed as a move controller. He's got a fish bowl on his head with some LED strips in to make it look as though it's glowing, but he's not really sort of looking where he's going at the moment. He's he's bumped into the Nissan three times. Um and Stingray's got out, he's he's dressed as Lego he's a Lego Harry Potter character. I think he's Hagrid, but he's made out of cardboard, so he looks like a bit of a Minecraft character, and he's fine it hard to walk because he can't bend his legs. And he's sort of painted it himself, so I think as Hagrid he's dressed as, but yeah, I mean the Lego cardboard doesn't really do it great justice, but you know, fair play for spirit, but yeah. What are you gonna uh what are you gonna pull out of Wayne's boot then uh uh Stingray's boot, sorry, uh George.

SPEAKER_06

Shout out to OG for the lore of Stingray.

SPEAKER_01

Technically his name is Stingray Ray. Because if his last name's Ray, he's Stingray Ray.

SPEAKER_00

I don't even know anymore, if his first name's Sting, we call him his full name every time.

SPEAKER_06

I don't know why he's singing just a c I'm done. Anyway, what you can pull out a boot. I don't know. Let's have a look. Oh, Crackdown 2, I fancied. And then uh which is a game that I think everyone should check out. Um, and the film I was gonna take was gonna be Iron Man 2.

SPEAKER_01

Oh, bloody hell, straight into the film, hang on, I ain't done me games yet.

SPEAKER_06

Yeah, you didn't do Spring Stop Well, what film is it? What in the end after I kicked you? And then I laughed at the fact that after 300 and nearly 50 episodes, no doubt. I think I've had this conclusion before, but it came to me while I was having a slug of tea and I went, I went. Um what game are you choosing, brother?

SPEAKER_01

I thought you'd have gone with Persona 3 portable.

SPEAKER_06

Nah, that would be the obvious choice. I just feel like Crackdown 2 probably needs a bit more of a pump because uh you know it was a good Crackdown 1 was good, crackdown 2 was probably not as good, but uh I think it it's probably something that deserves a little bit of love. Persona 3 portable it is a good game. Um I prefer Fez, if I'm honest, but you know, whatever. I know the I'll let you pick. Some bangers on here though.

SPEAKER_01

Yeah, I'm probably gonna go a bit obvious, but I'm probably gonna go with Harvest Moon, the Tale of Two Towns, so I haven't played that one yet, so that'd be a good game for me to sit down and do some sort of farming and live sim. I'd really enjoy that.

SPEAKER_06

Um I don't know what format that's on, mate, if I'm honest with you.

SPEAKER_01

I think it's Wii. I think it's on the Wii. I think I might actually have it on the Wii, I'm sure I have. Um an honourable mention has to go to Red Dead Redemption, Undead Nightmare. Um but anything else that was at there weren't a lot there. We had Hydro Four.

SPEAKER_06

Well, my honourable mention would probably go to Limbo or something like that.

SPEAKER_01

Limbo, which is another one. I I played this on PS4, Limbo and Inside from the same studio. Great games. Um, this studio likes to make art as games basically. They're the the artists who you know want to make that sort of that connection. And limbo is very dark game, but very well made, great game, and inside, but I didn't realise that was out in 2010. No, then followed out again a lot later, a bit like that that APB, but obviously a lot more successful. I've got the double pack, I think, on PS4, but yeah, Limbo, great show, brilliant games.

SPEAKER_05

What movie are you getting?

SPEAKER_01

What movie? I am gonna go with Toy Story 3. Ooh! That was out in June, I believe.

SPEAKER_06

Um I don't know when Iron Man came out, but I'm relying on Ray to bring me the cam copy again.

SPEAKER_01

Yeah, yeah, definitely. Yeah, he'll have it. He'll have it. I mean, it's a grainy Beatamax version, but he'll have it. Um yeah, so that's what we uh we've been hoping

Website Discord And Final Thanks

SPEAKER_01

to play. Um we'll do a bit of housekeeping, um, as we normally do at this time of the show. So we'll do uh website, never check that out, undercontrollerpodcast.com. Um for anything from flashback to hidden gems to show lists to events we've done to challenge accepted, there's all bits and pieces and extract.

SPEAKER_06

It's got a talk going on by the captain, hasn't it?

SPEAKER_01

He's done a great job of that. Great little website, we're very proud of it. So please go and check it out um and let us know. Um, also our meet email address. I've mentioned it three times for a while.

SPEAKER_06

But hang on, RGT rewind. Once again, hours and hours of content for them on the website, hours and hours and hours of content on the YouTube, the podcast, written material everywhere. I mean, we've got it going on.

SPEAKER_01

And it's all free of charge. It certainly is, yeah. No catch, no catch at all. So just go and check it out. It's it's a website made by gamers for gamers, so go and check it out. There's loads on there. Um, and like I say, our email I've mentioned a few times on here, but it's um questions at unofficialcontrollerpodcast.com. Let us know. Um, if obviously if you're not on a Discord or anything like that, send us a message if it's tell us a story about your 2010, what you'd have been playing in June. Let us know. Or if you want links to anything, let us know. Um, that leads us on to our Discord as well. You can get our Discord links from various different places. Check Link Trees on Retro Gamer Thomas Instagram or Underview Control of Podcast Instagram. You can join. We've had a couple more new people join us recently, um, which is good. Um, it's a great friendly place. Um, I was talking to a guy the other day, you know, we're not strict of it, but we don't tend to have swearing, or we don't get any, you know, we don't like it where people get you know argumentative, so we take the swearing out of that, and that seems to stop all that. And we we don't have any of that, we're just a friendly place where people discuss, they come and play games, it's it's an awesome place. We're very better.

SPEAKER_06

I'm banned from it.

SPEAKER_01

Yeah, definitely. Um, that's a good thing. Um, and I'm not actually.

SPEAKER_06

If you want to message me directly on there, join and message me directly. I I will find it and I will come back to you.

SPEAKER_01

Yes, yes, we yeah, we you know frequent on there quite frequently, so you can jump on there and there's challenge accepted, there's um let's get quizzical, there's various different things you can do, Gen 7 playthroughs and stuff. But when you join, as I say, to other people, if you need a bit of help, you know, uh navigating your way around, just message one of us and we'll we'll help you as you go along. Um, check out Instagram as well, check out our TikTok, that's doing really well at the moment as regular videos and and clips and reels and bits and pieces being around.

SPEAKER_06

That's the place to go for clips, don't becky mouse about download the app and get into the deep PCP. Yeah, there's no compromise on those videos, none, none at all.

SPEAKER_01

Um also check out our YouTube. Um Flashback is released as an audio on there, but the Unfinished Controller podcast is released as video as well, and they seem to be doing quite well. Don't forget, subscribe, comment down below. You know, if you're watching this or listening to this on YouTube now, comment down below. Let us know about your 2010. Were you 360? Were you PS3? Were you you know what were you playing? What you know, out of these games, what did you play? What would you you're still hoping to play? Just let us know.

SPEAKER_06

If you're listening to flashback, you're a high caliber, real sort of man of class, lady of class, quality, sense. You've got to create a collection. You're a real classic, classy person. We need you in the comments just to drag the level up a little bit. Yeah, you're the one you've responded to this voice. Like, mmm, that's a bit of me.

SPEAKER_01

And the YouTube comments is a good place to kick start other things. We've had um I've had people comment on there and then end up joining the Discord, and they've been getting on well in there, and we've got people from Australia and America and all over the world in Discord. So, yeah, come and jump in and have that's a great time on there, so much to do, and it's great, friendly, you know, little area that you can all chat. Um, people have made good friends, they meet up now, and something we're very proud of. So, yeah, come and say hi and don't forget subscribe, blah blah blah, all the rest of it. Um I think we're done. Anything else you want to add to that, George? No, mate, I'm always scared of overselling the discord. Oh, I've killed it. Um I've absolutely nil out everything we've ever done.

SPEAKER_06

Um you haven't, I just feel like the more we say cool is cool, they're just uh nah, it can't be. Yeah, probably true.

SPEAKER_01

Um, yeah, so I think we're done. So, you know, thanks for downloading, thanks for listening, thanks for watching on YouTube or listening on YouTube as is the audio version.

SPEAKER_06

So subscribing and following, doing all that good stuff. Yeah, thanks for all that. We don't charge for this. If you just want to help us, just like and subscribe, baby. That's all we ask.

SPEAKER_01

Yeah, and if you're friends who are gamers, let them know about it, you know, and tell them to come and join the family. It's it's a it's a great little section we got.

SPEAKER_06

So they work for us now, RGT. The listeners, the viewers, they work for us now.

SPEAKER_01

Oh yeah. But yeah, so thanks, George, again, as I always say every week. But absolute uh privilege to have you on every week as well.

SPEAKER_06

Thank you to everyone that's listened. Um, to us, very honest pleasure. Hopefully, we'll see him again next week, RGT.

SPEAKER_01

Definitely. Um, so it just leaves me to say flashback the games you loved, the stories you forgot. I'll see you later, everyone, and I'll see you next week, George.

SPEAKER_04

See you, everyone, see you, RGT, and we're gonna be able to do that.