Flashback

A look at gaming in October 1995

Unofficial Controller Season 1 Episode 20

Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.

0:00 | 1:34:42

Send us Fan Mail

October 1995 is one of those months where you can feel gaming changing under your feet. We’re talking early 3D that still shows its seams, last-gasp 16-bit brilliance, and that very specific mid-90s moment where a new console is not just a purchase, it’s a statement about who you are. We kick off with Destruction Derby as a PlayStation-era eye-opener, why the smoke, deformation, and raw polygons mattered, and why the leap to 3D felt different depending on whether you grew up on home computers or jumped straight from SNES to PlayStation. 

From there we get personal about the “growing out of it” phase, including the story of chasing Yoshi’s Island, realizing platformers weren’t scratching the same itch, and getting pulled toward PlayStation’s more adult vibe. We also dig up under-loved titles like Crusader: No Remorse, talk isometric camera frustrations, and bounce through the reality of 90s ports, control schemes, and what makes certain games stick while others fade. If you’re into PlayStation history, Sega Saturn collecting, or the forgotten edges of 1995 console libraries, this one lives in that sweet spot. 

The back half turns into a proper retro gaming news reel: Sony’s shift toward interactive entertainment, PlayStation pricing drama across regions, and the cost-cutting hardware revisions that collectors notice instantly. Then a deep-cut curveball: the 3DO two-player light gun, live-action shooter culture, and the kind of hardware trivia that makes you want to rebuild a whole game room around one weird console. 

Subscribe for more Flashback time travel, share this with a friend who lived through the 90s console wars, and leave us a review with the first game you remember playing in 1995.

Join our fantastic discord

https://discord.gg/v7RFSUcG

If link has expired then message us at questions@unofficialcontrollerpodcast.com

or click the linktree on our instagram.

or DM us on instagram or X and we'll send you an invite.

Cheers gamers!

SPEAKER_00

Hello,

Welcome To October 1995

SPEAKER_00

episode 20, 50th October 1995. It's me, RGT. And as always, I am joined by the man who loves the Curio that is the free deo. Can't really uh agree with having a PC, but he would never discard a memory card. That's UCP George. How I tell you what. These are getting harder to write every week, I can assure you.

SPEAKER_08

As soon as I heard Curio, I thought, oh dear, he's took himself down a dark alley here, but you pulled it out of the bag, and I tell you one thing, Sunbeam. Colour me impressed. Oh, I'm glad. Colour me blue. Cull it, colour me anything that you damn well want to.

SPEAKER_00

Nice. I take it that means that you uh really enjoyed that one.

SPEAKER_08

Big fan of that. Big fan of that. Blew my ego up like an absolute blimp, so I'm absolutely stoked. Um I'm here. I mean, I've come in a bit hot and heavy, but let's face it, right now in this time period, I'm 16 years old. Tell you what, RGT, if you weren't down, I'm having you.

SPEAKER_00

And what George referred to was October 1995. Yeah, this is an interesting time, bit of a change over time. Um, early 3D, um, that sort of era. So there's some bit of mixtures of games from you know what we were hoping to play, and obviously at the end with um uh sorry, what we would have been playing, what we're hoping to play with games at the end as well. So you've got that 16-bit to 32-bit, and yeah, quite an interesting era in game and an interesting year. Um let's go straight in then, George. Is there any thing on there that you uh you would have uh been playing or hoping to have been playing off this list?

SPEAKER_08

Um hoping to have been playing or been playing at the time.

Destruction Derby And Early 3D

SPEAKER_08

Well, let's cut straight in with a game that I feel quite familiar with, and that's destruction derby, October 1st, 1995. Um I don't quite know what era that what um region that was in, was that pal? Feels about right.

SPEAKER_00

Yeah, I think it's about right.

SPEAKER_08

I this was my launch game. So to tell the story, and we'll do it in reverse chronologically. Um we'll get to another game first. So something triggered me to collect everything up in my Super Nintendo collection. I think even threw a Game Boy into this stack, Box Mint complete, Secret of Manor, all sorts of goodies. Uh I told this on the UCP main show, and I trotted uh first of all, someone gave me a better deal, but they didn't have one in stock wait till Monday. Someone offered me a worser deal, had one in stock immediately. Obviously, down I trotted. I prostituted everything I'd managed to scratch together for the last however many years I'd had the Super Nintendo and walked out of there with a box, a demo disc of a dinosaur in this game. New console feelings a bit raw, I'll give you that. Um Destruction Derby, as wow as it was, wasn't that a significant step up from the building blocks of what I'd played, say, analysis of Reach, but peer me out, say on Jeff Cranman's Marco Pros Grand Prix on the Atari ST or the Amiga, you could see the building blocks of the polygons or the flat the flat panels of the way it's put together, so it was less of a like a oh my god. Um but it was impressive, absolutely nonetheless. But it was basically a figure of eight car racing game. I did spend quite a little bit of time looking at the particle smoke, something which I later felt quite repulsed by when I had a Sega Sat and thought, oh yeah, I'll get that destruction derby. Love a bit of that on there. No, looks like a kid's rocked up and dropped a cartoon effect of smoke where the uh PlayStation guy did polygons.

SPEAKER_00

Yeah, on the Saturn, they did tend to look like uh uh that was just loads of pixels lined up like black and white pixels where they'd tried to make smoke. On the PlayStation, you had the better effects, but the satin go back and have a look at the satin one.

SPEAKER_08

Looks like a kid's fart that they would draw on a textbook at school. Uh but there you go. The polygons probably haven't aged that well, but certainly represent a significant step up in terms of the transparency of the smoke, the wet generate, the way it kind of got lighter as it went up into the air. It was impressive. The deformation of the panels was way beyond. I used Jeff Crammond as a as a rather sort of crude method to get here, but don't get me wrong. I know what you mean.

SPEAKER_00

It was the destruction side of it was where it shone, where I'd never driven a game before where you could actually crumple the car up and this was next level, the textures, the stickers, and the graphics changed, and it was impressive.

SPEAKER_08

Um it was building on the foundations by not as impressed being that I didn't come from I don't know, NES to SNES with I don't know, stunt race FX, and then suddenly rock it with the PlayStation be like, oh my god, I've seen Jesus. It was a little bit more of like an evolutionary step for me. I'd met the stuff.

SPEAKER_00

Yeah, not always with you, because we both met Neanderthal. We both sort of veered off onto the home computer route to come back onto the PlayStation. So that they were quite capable of this early 3D. So that wasn't quite as much of a leap for us. Correct. Um, yes, but if you'd if you'd have jumped from a 16-bit.

SPEAKER_08

So imagine my dad's sort of eyebrow raise that all of a sudden George's room's empty and he sat cowered over this well, what this looks like, but uh record player or something, and he's playing this car racing game. Now, yeah, okay, it looks okay, but he's just rising around a figure of eight. I think the boy's lost it. Um what else have you got on there? It's a dinosaur on a black screen. Hmm, way to go. Did Mario All Stars have like eight games on it? Well, not that many, Dad, but um yeah. Uh yeah. But I quite enjoyed it. Um I think Sygnosis definitely did a lot of heavy lifting down there on the launch of the PlayStation. Oh god, yeah. Destruction Derby and Wipeout being obviously the games that people probably lusted after in the first uh few months, getting the sort of game, getting the system um rolling.

SPEAKER_00

Yes, that's why I think that especially Destruction Derby, yes, it was a bit of a shallow game. There wasn't a lot to it, but it was just more of a almost like a tech demo. It was still a good game, I enjoyed playing it. But if you were if you were on board early in the PlayStation, you were more than likely at Destruction Derby or Wipeout, or if you had two paper hands, you had both. Yeah.

SPEAKER_08

I ended up picking up Wipeout. It was a bit barren until then. Um yeah. And if Wipeout had been there, I'd have got it. So I obviously picked it up early days. Wanted something impressive, but all I could get on that day was Destruction Derby, my love. Have you seen anything on here that makes you go, Oh yeah, I'm into a piece of this?

Crusader No Remorse Deep Cut

SPEAKER_00

Um I think I'll probably go with. It's a game I didn't play in the day, it's a game I've got now, and I've played more recently, I say recently, last couple of years, and that is um Crusader No Remorse. Um, which is I'm not sure if it got did it get PlayStation? I know it was Saturn, it might have been a Satin exclusive release.

SPEAKER_08

I think it maybe got a PlayStation release. We talked about it off air, and I also think it's got some sort of PC roots, but as I'm not really a PC nerd, and uh Google if you want to. It might be.

SPEAKER_00

I mean, that almost seemed a bit familiar to a 3DO to me. I'm not even sure if I got 3DO port, but um that's like uh isometric sort of action game. Um I mean the guy on the cover looks a bit like sort of a painted red Boba Fett with a machine gun.

SPEAKER_08

Um but it's yeah they they ought to come at um they ought to come at Lucas for a design for the clone wars there. You should be like, hang it up, mate, we've already done this here. Yeah, Georgie Boy.

SPEAKER_00

That's a little bit close there then.

SPEAKER_08

Um but yeah, by the way, just to give you a bit of like I I always got as an example, maybe a syndicate vibes from it.

SPEAKER_00

Yeah, yeah, I suppose you could say that. It's it's it's not an action, it's setting that dystopian future, action game, isometric. I think is like this um suppressive sort of government running the country. You're like the you're one of the enforcers, you then go over to the um um what would you call the resistance, and then you start sh you then you start fighting back against the government, and you do these. I think it's about 15 missions on there, you fight through. It's quite good. Sometimes it's a bit hard to aim because you are isometric. So when you're ducking behind things, that is quite hard to see at times, but um it's a good game.

SPEAKER_08

I mean, if if a bit of a lost um thing, that isometric mate, isn't it? I felt it, I felt the burn of it playing that Super Mario 3D world or whatever it was, the 3DS sort of Wii U switch port where you kind of jump, but you don't know where you're gonna land because you don't quite know what's going on. I think these ones suffer from that, don't they? Sonic 3D suffered from that a little bit.

SPEAKER_00

They did, but then some people do it really right, like you get um like Lara Croft, Temple of Osiris, and games like that really do nail it. Diablo, for instance. I know you can have a bigger field and you know it's angled a bit more up, I see.

SPEAKER_08

Your first example, though, that's a lot more slowed down, isn't it? That the Cyrus one.

SPEAKER_00

No, no, no, that's a that's a heavy action game. That is, you might be thinking of Lara Croft Go. Which one's a Cyrus? What platform's that on? Uh PS4, Xbox One, um as isometric, sort of Diablo style Lara Croft. I've had it as a uh hidden gem before. It's really good game, really good game. If you play at two-player, that is great fun.

SPEAKER_08

I remember you telling me about it. Yeah, yes, I remember the game.

SPEAKER_00

Um but yeah, they sort of then sort of nailed it. But in these earlier ones, I always found some of these games the cameras were a bit lower. So to to get you if you were in a shooter where you haven't to duck behind and do things, it was quite tricky.

SPEAKER_08

But yeah, this uh I guess they were more determined to they were trying to fake a 3D, so maybe more determined to enhance that effect by dropping the camera down.

SPEAKER_00

Yeah, yeah. Well this um 95 was PC release, so you were bang on with that, and then it followed up with PlayStation and Saturn um in 96 and 97, so it was later. Um, but yeah, I've got the Saturn version. It's you know, it's quite a good game, it's good fun, it looks quite good on the system. Um I don't know what the PlayStation version's like, but it's another one of them where yeah, it's you know, it's another one of them where you sort of think it's probably been lost in time a bit, and people don't people only tend to speak of the heavy hitters and not these sort of more sort of hidden games, but yeah, there were some of these sort of big kind of well-known, lusted after PC games.

SPEAKER_08

There was this, there was Twinsons, Little Big Adventure. Do you remember that? That was big on PC, got a port to PlayStation, and I don't think Saturn, but felt very odd on there, kind of felt a little bit out of place. Whereas Broken Sword, Blazing Dragon, um the Discworld ones, they all kind of they survive the bump. They kind of work with the controller a little bit more uh in a I'm not saying nice way, but it kind of works a bit better, didn't it? On the TV, the animation, etc.

SPEAKER_00

Yeah, yeah, yeah, definitely. Yeah, definitely.

SPEAKER_08

Twin Sun's Little Big Adventure in this probably looked a little bit dated by the time they arrived on console.

SPEAKER_00

Yeah, and also you know, there was like you say, there's a lot of isometric sort of games on PC at the time that did did work. Bringing them over to controller and that did make them a bit of a bit more of a challenge with you know movement and bits and pieces, but um still definitely one I think that's worth picking up. Um what you got next on there then, George?

Yoshi’s Island And Growing Out

SPEAKER_08

Um well the other part of the story to me deciding to go get a PlayStation was that I had some money in my pocket, I had the Super Nintendo. I'll be honest with you, I don't sound ungrateful, but I kind of wanted a mega drive. Anyway, I got the Super Nintendo, I was I was kind of getting by with it, and anyway, I needed I wanted a new game. I wanted a new game. I'd heard they were bringing out this Yoshi's Island thing, and I was like, oh yeah, I've seen it in the magazines. I thought, okay, this is the thing that's gonna make the snare sings the next thing. It's it's it's a platformer, unfortunately, but I'm gonna get it. I think it was 70 quid. People moan now. Uh there was me, 16 years old, probably on my fifth paycheck, fourth, fifth paycheck. Rock up, get this from game, brand new. No, actually, tell a lie, let me rewind. Hmm, did I get it from game? Did I get it from Dixons or something? Maybe. Anyway, rocked up at home, put this in. Yeah, Motor 7 was impressive, but uh yeah, it was more platforming, and I had arrived at a time where I was kind of bit done with that, and uh then all of a sudden the baby began crying. And I persevered for a while, and at 16, working with grown men, still liking video games, it felt a stretch to be stood around all day going lager, lager, lager, uh, get picked up by my mum, be driven home, and then go to my bedroom, and then the sound of a crying baby for a few hours. It did make me kind of hover about the hobby in general. Um look at the PlayStation Brand appeared on the horizon. Hello, we're for bigger boy gamers. Guess what? You can still be cool, debatable.

SPEAKER_00

You can still be cool. You could be playing this while listening to Lager Lager Lager in a nightclub. So yeah, playing white. So yeah, you couldn't. Could have saved you there.

SPEAKER_08

There's a little bit of something there, wasn't it? It was like, let's let us grow up with you. Um now, admittedly, I did retreat to the Nintendo camp for the 64 a bit later on when I sold the PlayStation for beer money for a lad's holiday. That story has been told. Go through the back catalogue to find it. It's not particularly salubrious because this is flashback. Um there's a lot of story to unpick in that I don't even know if that's I don't even know if that's right for um CP even. Anyway, boxed it all up and a green acid box, actually, one of those home delivery crates that they used to give you, I think. Uh maybe mum's laundry basket. Anyway. It looked super sexy as well. It did. It really did. Oh my regrets now, anyway. Just all the I kept everything nice. All those games lined up in there. In their boxes. The Super Nintendo Mario All Stars version, yellow. Donations welcome Game Boy Mint Box. I remember going to Peterborough to buy it. In headphones, everything done. Mint. Zelda, Game Boy, load of stuff in there. All of it hooked off. I mean, looking back Yeah, I do feel a bit naughty because I've always banned my children from trading in their consoles. I won't be having any of that. I'll just buy it off you at the moment if you do need money, but I doubt you will. Um yeah. Run over Yoshi's Island, done. Over.

SPEAKER_00

Any other games that you'd like to pick off of R RGT?

PGA Tour 96 Across Every Platform

SPEAKER_00

Um, well, back on the Mega Drive, and even around my friends on his Super Nintendo, we used to like playing PGA Tour games. Yeah. Well, this PGA Tour 96, this was that crossover.

SPEAKER_08

So I mean this released on this 360 inverted, didn't it?

SPEAKER_00

Mmm, so this was PlayStation, Game Boy, 3DO, Sega Genesis, Game Gear, SNES, MS DOS, and Windows, all on the same date. They were they released the whole you know, Schlu, and you're just thinking, oh, this was that period where that was then going over. So did you stick and get it on your Mega Drive? Did you trade in and get a PlayStation and play the PlayStation version, you know?

SPEAKER_08

Um this latter era of EA sports games. Me and you played a uh basketball game. There's this, there's the FIFA, this 95-96 Mega Drive game. Yeah, alright, yeah. It's kind of on a dead system. The one that you should be paying attention is on the PlayStation. But these last iterations of these games, these sports games, were bloody good.

SPEAKER_00

Very playable, very playable. Actually, good graphics as well. They were good graphics, you had good sound effects, you had sort of the birds and stuff when you're on the fairways, you had the people cheering and the URs when you're on the green, or you just missed, or you sunk apart. Yeah, they were very playable. You know, the competition side of it, I you know, you just have to take quite seriously because if you if you mess the hole up, you're out of that leaderboard, you were missing the cut, you know. You had to be you had to be really playing it well. But yeah, and I always find that weird that that you know at the time, could you imagine nowadays trying to make a game for like nine different systems? You know, it's a struggle for games companies to make it for two, maybe three.

SPEAKER_08

Especially when they're so disproportionately different as well, and and the people buying them want something, so did well. I guess they both want the same thing, but one user is gonna have to accept a 16-bit compromise and either one to get in a 32-bit dream. Although, probably slightly broken, slightly flawed in its presentation, really, compared to the Pixel Perfect one that they'd crafted for the last 50. It was an iteration of an iteration of an iteration. Yeah, it was a bit flawed, and and again, a bit of a trick of an isometric um trickery going on in golf games and and whatnot, which which plays itself out when you get to the green with the grid.

SPEAKER_00

Yeah, yeah, definitely. But yeah, and I just thought these were really playable games, probably still dirt cheap today. Um I haven't I've played the Mega Drive, but I haven't played the PlayStation version. Being quite interesting to compare the two.

SPEAKER_08

Me too. I wonder if they're actually very similar.

SPEAKER_00

Maybe. Maybe it is literally the Mega Drive game dumped on a disc. You don't know. If you have played the PlayStation Cross, yeah, that would. But if you have played them, let us know. Uh questions at unofficialcontroller podcast.com. Let us know what you think if you have played these, especially both iterations of it.

SPEAKER_08

But or if if you're uh listening, yeah, if you're listening, let us know. Or if you'll if you're listening to this on YouTube, just just sit up for a minute. Hello viewer, viewer, listener, viewer, wherever you are. Um drop a comment below. We love the discourse on there, and uh it makes us look good and it makes the YouTube AI go, hey, these someone's listening to these fellas.

SPEAKER_00

Yeah, it does definitely matter different. Um that's just the way you said someone's listening to them. Are they? Uh hello. Um what you got next then, George?

Command And Conquer Console Hours

SPEAKER_08

Um I'm gonna be a bit greedy, and I'm gonna I'm gonna reach in here and grab out Command and Conquer. Um I don't know what I was hoping you would actually version this is, but uh I had this on PlayStation. I think I had every different iteration. It was probably my most played game on PlayStation, really, in terms of hours. Uh I picked it up not that long ago, slapped it in the console, had a little tootle around on it. Um took a little minute or two to remember how to play it. Um basically ignore the video and do whatever it says in the menu, and you go in all gung-ho fired up off the video, and then no, no, no, no, no, you're just meant to be sneaking in doing this mob thing. Oh no problems, everyone, no worries, don't don't look at me. Um but yeah, it's it's a great game, great production values for the time. The videos are a little dated now. They were very B movie at the time, so you know, don't get hit up about that. It's very tongue-in-cheek, but it feels nice to have the kind of female synthesized voice over the top of it, and you're going in and you know, you need select I'm not really giving it the justice there, unit selected, and it's like, yeah, that feels great.

SPEAKER_00

Um it so this is not real time strategy, in it, RT.

SPEAKER_08

Yeah, I mean, there's a little bit of resource management, there's a little bit of base building. It it's normally really around skirmishes on a map, you establish yourself, um, early days tutorial wise, you little strike team, but after that things start to get a little Bit beefier, never over the top. Let's save the sequel talk when we get to the sequels, but obviously we've got Command and Conquer Red Alert, etc. etc. But this one, standalone, I think mine's a double disker on PlayStation, or at least in that double disc box from memory, so it's nice to see. Um RGT. This this is never gonna make it out on video, but uh RGT's pulled down from his uh Capacious Library a copy of it on the uh satin, which is it's a double disco on there, so double D's all round for RGT. Um get yourself tucked into your man bra. Um gotta love Command and Conquer though. I think it supported mouse on PlayStation. I don't know if such a thing existed on Saturn RGT, I can't quite remember. Uh I was once uh quite the aficionado, but now I don't really care for the satin uh info, definitely pal anyway.

SPEAKER_00

Um yeah, no, I don't think it did on the satin, as far as I know.

SPEAKER_08

I think it was only the We spoke off air, didn't we, about how the satin even the boxes for it on a shelf, even if you've protected them with your own honour, those pal cases, they just they look tatty.

SPEAKER_00

The cardboard ones do, yeah.

SPEAKER_08

Yeah, they look every satin collection I've seen, pal, looks like it's been sort of uh bought off a smackhead at the end of a street, council of state. Um, you know, a bit ripped, bit broken, disc hanging off here, barcode ripped on the back. Oh, that's the best one I could find. EB sticker on the front that no one dare even look at, because if they did, the whole front of all the games would just rip off. Tear right down the front. Absolute sacrilege. Absolute filth. And RGT swung in on a rope. No, no, no, you can't say that about the blood sand. I ain't got a problem with the games, some of them.

SPEAKER_00

But never did say that.

SPEAKER_08

Well, you came in on a rope wearing leopard-spotted loin clothes.

SPEAKER_00

The ones that are plastic.

SPEAKER_08

Yeah, wielding the plastic ones. And the VHF, yeah, and then they make the rest of your collection look like it's uh I don't know, a bit they stand there like the tall kid in a school photo. Yeah, that might have been you. I'm going there. Um it's a bit like should have just made him get on his knees. Would have been easier, everyone would have been uniform, you know, just because he's been studying manure back at home, he's got an extra foot on everybody. Um and that's how I see the plastic cases, really.

SPEAKER_00

Wow. That went off on a tangent, right?

SPEAKER_08

Yeah, that's a little bit of a UCP flavour rant. I apologise, but I went there. Um you wielded that you wielded that case in here, and it was like, no, we can't let the satin go unscathed. As much as I like it, as I said to you, a lot of the time when I'm playing a game on there, it feels like it's like held together of rubber bands, it's about to just uncouple in front of me in a part of code and images. Oh god. Um, yeah.

SPEAKER_00

Anywho, um, I'll do one more pic.

SPEAKER_08

I've got some baggers on that console to be fair.

SPEAKER_00

Yeah, oh yeah, yeah, definitely. Yeah, that you're right though, it's frustrating because even a mint copy, you just fold it once and the cardboard edges turn to you know, the white, all the blacks come off. You know, yeah.

SPEAKER_08

I've bought some of in the shop, I've like been oh, that looks really nice. And I do believe I'm quite delicate, especially with things that I've collected. And I've got it home and just opened it one time, and the whole plastic thing's just sort of fell out. Like, oh right. I guess the journey the rattle home in the car was a little bit too much here, 20-year-old glueing. You just give up on me altogether, have you?

SPEAKER_00

And and the and the little spine holders that hold the discs in never hold the disc in on a satin case. Oh mate. Don't even you buy one online and you think, oh, that looks alright. You open it up, the disc drop sat, and you think, Oh, it's another one with a broken spindle on it. Oh god.

SPEAKER_08

The tell is when you get the posters like morning, mate, morning.

SPEAKER_00

It's like he's got a maraka in his hand.

SPEAKER_08

Oh, what's that? That's a satin game. Don't you worry about that, fella.

SPEAKER_00

Yeah. More spracking game garbage carbon. Yeah, it's not just a satin game, it's a knackered satin game.

SPEAKER_08

Oh, yeah. How dare you buy? You know, you've got to buy at least three. I think I did that with 32x game, give up in the end, just got the glue and the pens out. That'll do.

SPEAKER_00

Yeah, that'll do.

SPEAKER_08

What else are you picking off this list, you uh ravenous gaming um monster?

Hexen And Doom Clone Energy

SPEAKER_00

Um that's one I haven't played, but I have got again on the satin. Um, I think this had PlayStation release as well. And that's Hexen. Um, because I know it got a re-release recently, didn't it? Or remaster.

SPEAKER_08

Um I think I've played it most on Saturn bizarrely. Um we rode in on the donkey that was the poor old Saturn, and then I whipped it almost merciless to death on the desert that is gaming. Um, but from the vestiges of it, I've managed to drag it up on its hooves, and I want to use it to talk about Hexen. Yeah, I I've enjoyed this game.

SPEAKER_00

Yeah, I've quite often thought about playing it. Since it had the re-release, I thought that does look quite good. I never I just picked it up for a few pence when I was collecting most of my satin stuff, so I thought, well, I'll get it, you know, so it might be something I'd light enough. Never got on to playing it. But it actually came out uh MS DOS, mac OS, PlayStation, Sega Saturn Windows N64.

SPEAKER_08

Yeah, I remember that. Yeah, that's right.

SPEAKER_00

That's probably probably plays and looks pretty good on the N64, I would imagine, being a first person.

SPEAKER_08

I can't and won't speak for that. I can't imagine now. I look back at some of those games on N64 and it's like, yeah, you're you you yeah, we'll we'll take it on the Saturn if you don't mind, sir. Um all the donkey whipping aside, yeah. This was I believe is it a Doom clone or very similar to it anyway?

SPEAKER_00

Yeah, that's more sort of magic, in it, I think, rather, completely that.

SPEAKER_08

Um, but I remember it being quite fast-paced. Um, it's frantic, it's fun, it's everything you expect from a kind of Doom clone. Um it's probably a little bit more narrative than that, but not don't get too carried away. Um yeah, like I said, I remember having a fun blast of that on Saturn. Um anything else you want to wheel in, sir?

SPEAKER_00

No, I think I'm there about you. Is

Hidden Gems And 90s Console One-Upmanship

SPEAKER_00

any any more you want to mention?

SPEAKER_08

Yeah, I want to just drop out some games from this era that maybe, maybe, maybe, maybe don't stick in my mind. Obviously, we got Raymond um probably around the launch of the PlayStation September 1st, 1995.

SPEAKER_00

Great looking game as well.

SPEAKER_08

Um King of Fighters 95. Um we always have a King of Fighters. Always. Um Star Trek Deep Space Nine Crossroads of Time. Um Mega Drive game. I think it also got SNES game. Yeah.

SPEAKER_00

Um what was that like then? Was that sort of RCS or something?

SPEAKER_08

Or was it a no imagine Imagine the graphical style of Alien 3 on Mega Drive, forget all the gun, forget all the shooting, forget all that. But imagine that, but Star Trek. Now picture more slow, more methodical, talkie-talkie, a little bit phaser, more story story from memory. Um I lusted after it but never had it. I had the next gen game by Spectrum Hollow by I think it's by them anyway, on Super Nintendo, which I lusted after for months and months after seeing a magazine. And it wasn't as if you could just order a game, you had to keep going to the shops and looking round to see what training turned up, or someone in the shop decided, oh, this will sell gangbusters. No, Tony, don't Jesus. How many did you order? Three. I'm never gonna sell 'em, Tony. Not for that money, anyway. Okay. Oh, here comes a dork. What do you want? Oh, the next yeah, yeah, there you go. Yeah. Oh, well, what's up? All your pocket money gunner's it. Oh, little Georgie. We're off to the pup, Tony. We'll watch this kid. I bet he's miserable now, isn't he, when he's loaded that up? Yeah, absolutely is. Anyway, Georgie took that game home. I'll be honest with you, RGT. You want to imagine in the 16-bit era that you can do the things that you could in this in the show, but obviously the structure of the 16-bit era very much hamstrung you into a very, very linear story. So as a kid, your imagination immediately gets doxxed because it's like, no, you know, you can't. Oh, what the whole universe? No, only one star system you can go to, pal. There you go. And you can't go anywhere else until you've solved this rather boring conundrum on this planet. Deal with it. So, yeah, that's the that's my experience of the Star Trek games. Anything else?

SPEAKER_00

Um, I was just gonna do an honourable mention for Trials and Mana. Um, great game. Um, really good as well. Um, the remaster laid down on PS4. Um that sort of got me into the trials games a bit, um, although changed from the 16-bit, sort of almost top-down sort of style RPG to uh more 3D world RPG. But as far as action RPG goes, um I think they're great games. Um, I think they're so playable, um, always colourful, um, always good combat. Uh you know, always sort of enjoy enjoyed the trials games, like saying, especially mana as well, you know, either version. But that 16-bit one did look very good and play well for an action RPG, definitely.

SPEAKER_08

You look good for a 16-bit.

SPEAKER_00

Yeah, I look better in pixels than I do in real life. Um, any more on there?

SPEAKER_08

Um I just want to shout out the very dashing looking William Shatner's tech war. God knows what form or even I don't know, Bill. What's happened there? And uh also want to shout out for the insanely beautiful, often lauded up um Calibri. Surprised you left that hanging there, RGT, like a freshly plucked plum on that tree. Uh much talk about Calibri. Uh, go check into it, you'll find hours of it on YouTube. Beautiful looking shooter, I believe, RGT, if that's how you want to refer to it, where you're a bird. Um, I thought that'd be right up your street. You're into your shooters. Um, also a shout out to Vector Man, which was kind of Sega's stab at doing uh Donkey Kong Country, but uh results may vary. Go, go, yeah, go uh, go uh go check out Vector Man. I do know what I think it even got a sequel, so Sega, someone of Sega liked it. Um, but uh yeah, not quite Donkey Kong Country and the 3D balls that make up his body, probably not quite the graphical achievement that uh Donkey Kong Country was. But hey, you know, who am I? Who am I? Who am I? What do I know?

SPEAKER_00

Exactly. But no, it's it's very weird in them days where that was always tit for tat, one done one. Someone tried to copy it for whether that was FX chip to Donkey Kong Country and Vector Man.

SPEAKER_08

There was always someone the mega drive had suddenly had it, it was one bite too much, even for the mega drive that wasn't. It was like super FX chip, yeah, we'll raise you. SVP. Okay, right, fine. Oh, we're gonna make a oh, one more. We'll bring out a CD drive. Oh well, that's it. Oh, we're gonna we're we're uh oh okay. We can do uh 3D render graphics shrunk down to actually do you know we can't. Um yeah, yeah, yeah. We can't even pretend this is even close, yeah. But we'll we'll release it anyway.

SPEAKER_00

Yeah, we'll make an add-on on an add-on of an add-on until you end up with a tower of power and then.

SPEAKER_08

Hey, you're not a man until you've got a tower of power in your collection. Exactly.

SPEAKER_00

Um, but yeah, that's what we would uh hopen to have been playing um in October '95. But um, I think this leads us on to the news.

Sony Rebrands To Interactive Entertainment

SPEAKER_00

We scoured the very darkest back pages of all the gaming mags and even delved deep into the interweb to bring you what was the latest stories in October 1995. First up from Computer Video Game Review magazine. And this is titled Sony Changes Name. Um, as of August 17th, Sony Electronic Publishing Company will be renamed Sony Interactive Entertainment in Corporates. According to SIE president Olaf Olafsson, the new name is more indicative of the company's focus on the entertainment sector, both in the PC realm and particularly the console platform market, with the release of the company's PlayStation Unit. Co-current with the corporate change in name, several of the operating divisions of SIE will undergo name changes and will be restructured as well. The console and PC divisions have been renamed Sony Interactive Studios America and Sony Interactive PC Software America, respectively. SIPCSA will be responsible for PC sale and market and of titles developed by both the American and European branches of Sony Interactive Studios. Both of the American studios are located in Foster City. Kelly Flock, formerly the president of Sony Image Soft, has been named as president of the newly established Sony Interactive Studios America. Um I started with this story because I thought as we were in '95, we're on that crossover period, and this is where Sony really then started to think, right, we're not going to be an electronic publishing company now on this side. We need to be interactive, we're going to be games, we're going to be, you know. 100%. Yeah, and this is where that all started. This is where the Sony.

SPEAKER_08

This is them locking down and consolidating that.

SPEAKER_00

Yeah. Yeah.

SPEAKER_08

Uh, and we saw around sort of 92, 93, 94, 95, Sony was dipping its toe in the market and publ um not publishing, but uh yeah, publishing games uh on other platforms. We've all seen that Sony logo on some later release blue spined mega drive games, have we not? So whether that was a toe dip for them or something that they organically fell into, certainly after that point in time, they definitely needed to consolidate down their business to follow the direction which was them having their own hardware. This is a result of that, and um it's one of those moves where some of these acquisitions that they've made as well, like Sony Sygnosis, then got rolled into the wider Sony family, I suppose. Uh interesting to see Sony Sygnosis sort of separate and then sort of then rolled into the interactive Europe. Um interesting.

SPEAKER_00

Yeah, and that that was weird when they were sort of responsible for PC sal and marketing as well, which was strange, really, wasn't it, for the for how good you thought Signosis was, you know. But I suppose they changed everything.

SPEAKER_08

Yeah, but they'd have a marketing division. Yeah, yeah. You know, and and it does actually read Spixar is the Sony Interactive Software America. Uh Spixer will be responsible for PC sell and marketing titles by both of these. So they're gonna they're gonna advertise and market the um both the American schools work in Foster City, California. Cali Flock, formerly the president of Sony Image Soft, that was the uh group I referred to earlier.

SPEAKER_00

Um they released on everything as well, didn't they? Super Nintendo and Mega Drive, and you know, that's what I'm saying.

SPEAKER_08

So I don't know if that was a toe dip, and I left it as a little Easter egg. So people driving down the whatever road in California screaming, god damn, Brits on this podcast don't know about Sony Image.

SPEAKER_05

Uh they do know about Sony Image.

SPEAKER_08

Yeah, we just talked about it. I'll just read it out. Um, but we've been on a little journey around here to that point. We've had fun though, we've interacted. Um and then Kelly Flock has moved over quite rightly, using that knowledge possibly that they'd gained as Sony Image Soft to become the president of the newly established Sony Attracts of Studios America. Um it's an interesting form up of the division, as I say at the front, but really just business business news RGT. It's the alignment maybe within some internal tenants about how they're going to push the brand going forward, and and maybe you could say a little bit more faith in what they're doing.

SPEAKER_00

Yeah, and I think it's you know a sort of a message to the other game companies, your Sagas and your Nintendo's, you know, we're we we mean this now, we're we're we're going for you know the PlayStation's out, it's doing gangbusters, and we're you know, we're in it for the long haul now. I mean, I don't think they could have probably imagined where they'd be nowadays and sales and you know, it's their main business nowadays. But yeah, back then they were they were all in it for the long haul, and it was interesting when you start seeing these name changes and people change and units change, well, and then sort of bedding in, and yeah, brilliant. And I'd you know, obviously a screen.

SPEAKER_08

Oh, I see you uh just reminded me of um I think when Jim Ryan left PlayStation, he um gave a few podcasts and I listened to a few of them and he kind of talked about these early chaotic days where they were kind of we're launching a console, yeah. You need a head office, like what really? Uh and there's a scrabble, like where can we find one? Rent this building, bam. Well, we need chairs and what else we know, all right, okay. And we need to just hire someone. It was kind of a bit like that, and it feels a bit like this was a bit like how we forming up. Well, we we've managed to corral this here in the UK, and we think we would we managed to grab that cynosis. Oh, yeah, great destruction target. Yeah, bring it all in, bring it all in. This is how we're gonna Kelly's bit of a power struggle at the top. No, no, no, no. I I I know about games, so I I've been doing image stuff, don't forget about me. Oh, yeah, we better make you the president. And there's been a little bit of a okay, everyone calm, everyone calm. Right now, let's let's get this console going. It was a lot of frenetic energy, and don't forget, PlayStation launched out of a car crash and a Nintendo conversation. Well, let's not overlabour that because I think every podcast worth its salt's done some sort of drivel talk about that. But um, this was all a bit hot and heavy. Uh yeah, this was the stuff.

SPEAKER_00

And that was you know, and literally the rest is history. So, yeah, it's interesting to see him.

SPEAKER_08

You know, it's one of the pick a logo, pick a logo, right? Yeah, what's the show gonna look like? That, yeah, get it out.

SPEAKER_00

It's done.

SPEAKER_08

There's a bit more thought to it than that. But it it hit the market with a lot of momentum out of nowhere, brush, and cheap as well, which we'll uh we'll discover later on in the news.

SPEAKER_00

Um wow,

The 3DO Game Gun Rabbit Hole

SPEAKER_00

okay. At least the next bit of news I've picked just for you on this, George. So oh wow, okay.

SPEAKER_08

Well, you better start playing some jazz music because uh can you put in some smooth jazz behind this RGT, please?

SPEAKER_00

That is uh that's a little love letter to RL.

SPEAKER_08

Can you do it genuinely? Because I'm gonna cut in in a minute. We're gonna go for it, and then you can just add the jazz.

SPEAKER_00

Well, if his jazz music now fading in, then you know I've done it.

SPEAKER_08

Next up from 3, the 3DO magazine. Two-player game gun. American Laser Games has announced the release of new two-player game gun for the 3DO systems in September. Along with this new product comes a host of new live-action 3DO titles such as Drug Wars, The Last Bounty Hunter, and 3-game package called the Gunslinger Collection, including the favourites Mad Dog McCree, Mad Dog 2, The Lost Gold, and Crime Patrol. The two-player game gun is a brightly coloured, light-reading plastic pistol used in place of the 3DO gamepad, and enables two people to compete against each other within the same game. Two-player feature functions with the Mad Dog 2, The Lost Gold, Crime Patrol, Space Pirates, Drug Wars, The Lost Bounty Hunter, and a shootown at the old Tuscan.

SPEAKER_05

Two-player Game Gun will have a median retail price of $59.95, and the Gun Slinger Collection will have a median retail price of $34.95.

SPEAKER_00

Beautifully done. Yeah, I had a disinct, I never realised there was a gun for a 3DO.

SPEAKER_08

I never really want the smoothest sacks jazz. Oh my site.

SPEAKER_00

What I'll see what I can do. You'll you'll know now if you listen to the semester's faded out. You'll know.

SPEAKER_08

It's just good about playing music, so I'll tell you one thing. I didn't know about the game good either, but it makes sense to me that a CD capable CDR CDI movie capable thing was doing mad dog McCree. It only makes sense to me that this game is here, but I did not know about this game changing peripheral.

SPEAKER_00

Oh, I didn't. And twelve games as well at Came out for it. Plus, you could the way you play two player was you linked the gun to the controllers on the piggyback and one played controller, one played gun, which feels slightly unfair because the controller's gonna be a bit more than a little bit.

SPEAKER_08

Although one would wonder whether I may have overstepped the mark today, it still goes without saying that the 3DO referred to its own controller connections as daisy chaining.

SPEAKER_00

Yeah. Yes, I did, yeah. So um, yeah, so you'd you'd do it that way, which you sort of think, well, you if if you've got the controller, you're probably not gonna be as accurate as the person who's got the gun, but that's what I would imagine. But no, I never knew this.

SPEAKER_08

If you daisy chained into that, you can daisy chain the gun into it. Two guns, side by side, dueling pistols. The only problem, you pull up, he pulls down, reload, pull up, bam, controllers out of his hands, and it's bounced off. Fortunately, a bulletproof CRT. Pow pow! It's like the uh the president's beast.

SPEAKER_00

Um well, in my research, technically it's two-player with the gun and a controller, but if you did splash out and get two guns, you could daisy chain the guns together and have the ultimate two-player experience. So, yes, you can.

SPEAKER_08

I knew they would indulge my millionaire fantasies. Yeah, they made it really. It's the sort of thing that makes you want to set up in a dusty corner of the loft amongst the rats, mice, and bats. A see a flickering CRT with a 3DO, that would have to be a scondered in glass, museum quality, ventilators down to a clean room.

SPEAKER_01

Woo!

SPEAKER_08

Make sure it's perfect, sit up there, pew, pew, pew, pew, blasting a mad dog. Absolutely great.

SPEAKER_00

I imagine that'd be quite a capable little system as well for a light gun as well. I know it was that's what I think.

SPEAKER_08

Not asking too much of it, just gotta run that video, link back to these other bits. It'd be very simple for a 3DO to do. So it makes sense for me that the games are there, but the game pistol, the plastic pistol, uh, I didn't know anything about brother, and um bit pricey at 60 bucks though. Oh yeah, and I think um that's the two-player game gun will have a medium. Does that mean you get two guns in the bag?

SPEAKER_00

No, it's two players in the game gun can be used in two-player games with a controller. I think you had to buy a separate gun which would then get expensive. Um, but I mean, when did Fridio come out?

SPEAKER_08

I'll be leaving there with one in each holster and then something tucked in my sock. Yeah, the wires. Um good thing, they're not wires, so I'm getting old.

SPEAKER_00

Um, so yeah, Fredio come out what, 93? So I suppose this time it had been out a couple of years, they were probably thinking, oh, we need something else to get out. Was it a bit later than that? Was uh Fredio launched in 93? Wow. Launched in 1993, apparently. Um and that's why it's the smoothest jazz dude in town. Discontinued in 96. So this was a lot.

SPEAKER_08

Terrence hard look, pal, but you still look cool. Uh, and I'm still insanely jealous of that one moment. I think he even had a plan in his room. Tell you what, guy was a high caliber guy.

SPEAKER_01

Yeah.

SPEAKER_08

If you're listening in New Zealand, heck, if you're in Australia, why don't you just it's not far, just throw a cricket ball at him or something.

SPEAKER_09

Oh, Terry, listen to the unofficial control podcast.

SPEAKER_08

George is waiting for you there. Yeah, boy, laptop.

SPEAKER_09

Talk about the 3DO.

SPEAKER_08

If he turns up and starts listening, he will end up becoming like the boss of the show. I know this sounds weird, but we'd have to make that somehow happen.

SPEAKER_00

Yeah, no worries. He could be our overseas CEO.

SPEAKER_08

Um, yeah, he'd be like an evil puppet master, though, I feel. First, it'd be gentle, but then actually like he'd have you licking wasps for views. And we'd be viral, you'd be earning loads, but like, yeah, that's RGT's is your new job.

SPEAKER_00

I don't know, everyone else is licking switch cartridges and we're licking wasps.

SPEAKER_08

Yeah, you're licking like king hornets and stuff like that.

SPEAKER_00

Yeah, this is now sort of gone from Terence to you, now just wanting to be horrible to me. Anyway, the free deo, I think this was like a last hurrah. I'm trying to uh get some peripherals out and make trying make a bit of a success because I mean after this it only lasted one more year and was discontinued. So it's a three-year lifespan on a free deo is uh yeah, not great. But anything else you'll add to the fridio?

SPEAKER_04

Steve Ewing goes back licking wasps.

SPEAKER_00

Oh god. Sorry if you're expecting a serious retro.

SPEAKER_08

That's it, that's it, that's it, that's it. I'm done. I'm done.

SPEAKER_00

Just the image. Just I could see the shoulders joy right here.

SPEAKER_08

Screwing around in a pair of very high safari shorts, just all just letting it all hanging out, licking a wasp. It'd be hilarious. But that's UCP business. This is flashback business. Anything I want to add about the 3DO? Not much more I can after after the performance of jazz that I did at the start. Don't let me down with the music.

SPEAKER_00

And it is your uh fantasy uh console, really, isn't it? That's one that you haven't got and you've always wanted.

SPEAKER_08

Yeah, I keep seeing it and thinking yes, and then saying no, it's a bit silly, because then you're gonna want to collect everything for it. And I don't know if I do, but I don't, and I don't have a TV really now set up at the moment where I could just enjoy it, so it'd be another box in the cupboard, but I'd lust after it, I'd stroke it, I'd smoke it. Uh, I don't know if I would definitely do that. It's probably business to be fair. Definitely. Um but yeah, I would it would be a very beloved part. OG you want me? The OG one, the Panasonic one. It would have to be the Panasonic, yeah. And and to be fair, that's probably one of the reasons why I've held off because I want it boxed. I do. Uh, but while I'm indecisive, they just keep just going up a little bit and start to just get a little bit harder to get hold of. I kept saying to Mike Rouse, a retro gamer boy, uh kind of developer friend that we've done a few episodes with. Oh, we need to I want to collect something that we're into that we can collect together. And he's like, oh I don't know, it was uh 3DO, and I was like, Yeah, I could be into that, Mike. Yeah, yeah, let's get into that. And then I never took him up on it. That would have been great going on the going on the chase with Mike Rouse like 3DO. Thing is, he would prop it as they say in Hull Johnny 2 sheds you. You'd turn up, show him your small sort of coal bunker be like, Oh, look at this little game I found for 3DO like, oh look out, George, yeah. Look at my two massive 16-foot sheds, one's a chalet, one's for my cars.

SPEAKER_00

I was like, oh wow, like yeah, yeah, and one's this one is this shelf is just developer kit, Panasonic.

SPEAKER_08

This one is this is one my mate actually got talking to my mate the other day. Yeah, I knew he could say that. Yeah, oh what happened there, Mark? Oh, he he he gave me this, it never came out. It's like the holy grail. It's got 000001 on it, so it is the holy grail of I hold up a plane of glass in front of it while I slather of it, and I've got a little gutter to make sure it collects it and takes it away into a bucket, so I don't devalue it in any way. Hang on, slow down, slow down, sorry Sir Mike slow down sorry, Sir Mike Rouse. You probably would do that to protect the cons protect the game, preservation at all costs. I know you subscribe to that, but this is a little bit off topic. Um, RGT, the 3DO, as you can see, activated something in me. Was it was it a I don't know what it was, it was just something about it looked good. Um it wasn't as I could go get one, so it just remained a a vision of kind of just over the horizon technology that technically was still very powerful compared to the Saturn and PlayStation. By the time they came out, we were seeing concurrent games that had been on 3DO to little or no fanfare, Need for Speed, that then found a second footing as kind of semi-launch-ish games on Saturn and PlayStation.

SPEAKER_00

You've got to think, you know, this came out two years previous, so that was it was the era. Do you know what I mean?

SPEAKER_08

It was and then if you think that the that those games on PlayStation, particularly Need for Speed, had all of the soul ripped clean out of it, and it didn't actually look as good. I mean, that's controversial for me to say, but go back, the elements I liked about it, they took away. So, yeah, there's a lot going on there, and I think Road Rash was another one that ended up coming across the PlayStation at Saturn early doors that had been on 3D.

SPEAKER_00

Yeah, the three 3DO one did look good though. You know, I think I saw a thing the other day and they were doing what was the best version of that era, and I think 3DO was up there, yeah. It's one of the best versions of that.

SPEAKER_08

I mean, me and Terry lost hours to Return Fire, and it you know, the hook there was it had CD quality, and obviously I didn't know about DRM at the time, but they'd they'd they'd obviously picked up some um orchestral music for free or something that they could use, and they'd use Wagner's um Rise of the Valkyries, so you'd be burning round on this split screen map, and you could have helicopter, tank, or jeep. Got a release on PlayStation, but again, it plays a little bit different. It's different, still the same, but different. On the 3DO, it was it felt great.

SPEAKER_09

You'd be ripping around trying to find each other, and you'd hear the music would cut in, you're like, Yeah, yeah, have some of that.

SPEAKER_08

And then you had games like I think he had um maybe Seventh Guest that were just like mysterious, and then I think he had another one that was like a quiz game or something, and he had a few others, like 3DO had some good games, really. I think maybe still to this day, people argue it maybe had one of the better ports of Street Fighter 2 on there from memory. I think so. A lot to be said about the console, a lot of um triple big vision um made out of the code. Yeah, I think with an adapter, you can even watch early CDRs on it. So if you want to go down a even darker rabbit hole, uh go get yourself a collection of sort of irra-correct CDR, CDI, or whatever movies that they are. So that would be also quite cool having those all up.

SPEAKER_05

Imagine, oh I'm getting myself revved up here. I shouldn't have 3DO news in wooden floor, sort of sheepskin there, little corner, coffee table, sort of.

SPEAKER_08

Oh, proper period corner. Oh, yeah, that would retro TV, get yourself the 3DO up on a shelf, almost like a bookshelf, couple of two-tier shelf, get your 3DO games all lined up, get your CDs of the era as well, all lined up, and some classics, just so it's like I can listen to CDs on this, uh, and then I do believe it can play movies if you get the adapter, but messaging and correct me if I'm wrong. So this fantasy may go in a bin here, but then a selection of some like era correct CD movies as well at the top there, so you just know that you're dealing with the real deal. This is where it transpires you can't scrap that bit.

SPEAKER_00

Uh it's not really saying anything about it.

SPEAKER_08

That's a shame. Anyway, in your world, you can. In my fantasy, you can. Yeah, I thought you could get a little adapter for the back of it, but bear me. I'm wrong. I definitely you can for the satin. I thought you could for the 3DO as well. I think you can for the CDI. Well, obviously, you can do it out of the bag, but anyway, 3DA, baby.

SPEAKER_00

Um, finally, then from I'll get some comments coming in.

PlayStation Price Wars And Hardware Revisions

SPEAKER_00

Yeah, that definitely will, yeah. Um, and finally, from Gameplay's magazine, um Sony pulls a fast one. Uh amid amid threats of lawsuits from many of Sony's competitors, Atari Chief among them, um, Sony has pulled a fast one and managed to dodge a potential bullet. At the suggested retail of $299, the US PlayStation would have been priced extremely cheaper than its Japanese counterpart, which is an illegal act called dumping. However, the Japanese PlayStation recently dropped to a US equivalent of $320, which is close enough to avoid a lawsuit. Kudos to Sony on correcting a potential destructive situation for both themselves as well as hungry US PlayStation fans. Word is Sony is looking to produce an even cheaper model sometime this year, which could possibly go as low as $199. That would be cool.

SPEAKER_08

That's journalism, RGT, because I tell you what, you snuck on a hat, popped in a I don't know what it was, bit of chuly paper with press tucked on it, white side out, foil tucked around, in your hat. Uh you probably just leaned back and went on the internet. Um did you pull out of a mag?

SPEAKER_00

This was out of uh well, this was a um magazine, but not one I own, this was an online magazine.

SPEAKER_06

Off you snuck to find the much forgotten fact that they dropped the bombshell. And then here we are.

SPEAKER_00

I didn't realise this was actually a thing. I didn't realise that you had to be within a certain price range within different region markets. I never knew this. So when I first read this, when I was researching this show, and I thought, oh, I didn't realise they dodged a bullet there, so they were obviously quite expensive in Japan. They must have obviously launched their first at a higher price, didn't bring the price down before launching in the US.

SPEAKER_08

Yeah, um you know what happened there, don't you? They had more faith and probably more data to back up that it would go gangbusters in the home territory. So thought, yes, well, you know, you want to protect your prestigious name, probably seen as a high-ticket item, probably got a prestige feel about you. And Sony always kind of has, to be fair. The product's always been high grade. Um, even during the era of absolute piles of tap coming out of Japan, or at least badged up as Sony was always the high watermark of quality. Yeah, you know, from things like Walkman's and you know, and they're absolutely really good sort of loads of people built things like Sony, but only Sony built ones that work consistently and for long periods of time and at a high visual or audio fidelity, and to some degree they it's harder with video games, don't get me wrong, because always someone's always got a faster dongle, but uh for the most part they've kept at least concurrent or heads and shoulders with the market. This is an interesting one though, because what it represents is probably a feel for the need to try and win the American market, so have come out like all good marketeers do. Let's do some loss leading stuff going on. Consoles are always a little bit lost leading anyway. Most manufacturers look to attach there's something in the industry called an attach rate, which basically means how many games are attached to that console. So if you've got a good attach rate, you know your gamers are buying lots of games for their console. If it's low, they've got it, and maybe one or two games, and they don't really dabble in the library. That's not great. Um, so dropping that there and going for a big market, the US market, winning that, because there's headlines to that as well, RGT. If you can go beat some of these big names on their home turf, you're someone, aren't you?

SPEAKER_00

Yeah, definitely, you know, and this it's almost like they they had predicted a certain amount of sales in Japan. Maybe they weren't as confident, so they were just testing the water, they released at a certain price, cover their bets a bit for what we've produced, yeah. And then suddenly thought, well, hold on, this is sold well. And like you say, they've probably done their their focus groups of bits and pieces in America and thought we're doing well here, we're gonna do well. Let's launch at $2.99, blah blah blah. Suddenly, I think someone's gone, whoa, hold on. You you're you're in a bit of a deficit here, you need to change that. And then, you know, obviously, people like Atari and that who were definitely on the wane were threatening lawsuits, and they can't do that.

SPEAKER_08

You know, they solved that by dropping the price in Japan, so they they sacrificed the home market in a way, although it was already there, it was probably due to a price drop at that point. That aligns it with the US market, bam, problem solved. Maybe even go as low as $1.99. Ha! Guess what? This has got even more teeth in its jaw, and it did, yeah.

SPEAKER_00

Um, you know, and they didn't, you know, people of Japan have got a saving, so you know, if they hadn't bought one yet, they've got it a bit cheaper. The American market, they didn't put up to make it match it, so they still start at the same good price, so everyone was a winner, really.

SPEAKER_08

So and think of the like I've got a lot of PlayStation, original PlayStation consoles, not PlayStation One's, not the Slim redesign, the OG. Every single one of the back of them is different. Yeah, yeah. You've got the audio file, you've got the one with then that would have all the ports, the serial port, everything on the back of it. Then you've got ones that's just got the serial port, then you've got ones with nothing on the back, yeah, just the out and the power in, that's it. Yeah, then you've got different revisions of that. Then if you open up the inside, they've all got different revisions of different things going on inside. Like I've seen different disk drives and different boards, and yeah. The they were doing all sorts of experimentation with cost cutting and cutting. They still do it now, don't they? Pierce now, um the slims. Probably not as severe because no, no, not so many iterations. It's it's I know they've done not as many ports pulled either. No, yeah, they wouldn't do that now.

SPEAKER_00

No, not so many ports, it's more streamlined, more efficient, cheaper way to call it cheaper fans, but are more efficient. They sort of modify it as they go along each other.

SPEAKER_08

You're missing the main driver here RGT.

SPEAKER_00

What's that?

SPEAKER_08

Making it a bit more efficient to make, so it costs them less than more money. Or if they're not making money, lose less.

SPEAKER_00

Yeah. Yeah. So I think when they first got PS5 and they first done the new iteration of that a few months in, I think it was still running at even maybe a couple of degrees hotter, which didn't affect it, but they were managing to do a smaller heat sink, which then saved them money in long term. If you're making millions of heat sinks, but if you save an inch off each one, it's gonna save you hundreds of thousands of dollars in the long term. Yeah, yeah.

SPEAKER_08

So it was interesting to see what they were doing. I've still got a launch one, it runs really well. Uh there's one thing you could say normally about their launch consoles, they're solid. I mean PS2, yeah, PS1. Actually, what I'm saying, my PS1 launch was one of the upside-down consoles I had to get it replaced. But PS2 was, yeah, bulletproof. PS3, less said soon, it's mended, PS4, bulletproof, touch wood, PS5, bulletproof. So yeah, things were improving, but definitely not as bulletproof as people might remember.

SPEAKER_00

Yeah, definitely, yeah, definitely. But yeah, it's an interesting time because it's almost like um well, they were. Sony were new to this at the time. This was all new ground to them, so even little things like this they weren't even quite aware of because I wouldn't have let it happen.

SPEAKER_08

Well, that's just referring to the upside down PlayStation. That's one of those moments where I had to take a day off work, and I did actually sit there thinking when I was waiting for the man to come and swap the PlayStation for the new one. I was thinking to myself, Am I dumbo for buying this? You know, you know what was I thinking? Yeah, what was I thinking? You know, why did I you know I've only I've not had it that long, I've had to have it upside down. Oh and it when you're that age as well, like 16 or whatnot, you you're worried that mum and dad are gonna tell you off. Yeah, yeah, what you bought that for? What a waste of time.

SPEAKER_09

You know, what's all this going on? You took a day off work and you just died there, and what for this stupid game?

SPEAKER_08

Oh it's not like my life was like Kes or anything, calm down, but you know, it's the sort of thing you'd think they'd ask, you know, what are you doing? You know, you this ain't right. Like, well, I I didn't know what else to do, so I had to wait for someone to come and swap it over. And yeah, I remember that.

SPEAKER_00

It was a day you have holiday wasted as well on a on a young kid that reminder when you say about swapping over, I know this is a bit going a bit left field here. Uh guy I work with, he um where he lived, they were chosen by Nintendo to test their um online for the Super Nintendo. I think I said this story before on UCP, but anyway, just in case I haven't, um and it was a device you plugged in the cartridge slot and you could go online and they'd give you a free game each week to play.

SPEAKER_08

And that they were Might Sega TV but the Nintendo version.

SPEAKER_00

Yeah, and they were chosen to do it. I can't remember what that was called, Intel or something. But anyway, um theirs went wrong, and the guy came round to fix it. He fixed it, but he had a s brand new one to change in case he couldn't. He left the brand new one there in case that broke. When they eventually stopped it all and they come and collected them all up. They took the one that was repaired and he's still got that one in a box at home. I mean, you think how rare that is. They just took the repaired one back because they didn't realise he'd left that brand new one there and he's still got it.

SPEAKER_08

So I mean you This will be one of these threads that starts on Reddit, then unravels, gets this show at least what, two listens. Yep. Banger. Story grabbed. You love getting it.

SPEAKER_00

Mum and dad will listen. Um, but yeah, well, um I'll I'll have to try and get I'll get him to try and dig that out and I'll get some pictures and stick on Discord because that's uh an I don't have to control a podcast Discord because that is that is a bit of history there that I wouldn't imagine there's many of those about I'll have to find out what it's called. I'll try and do it on for next week's flashback show. But um yeah, I mean that was interesting. Hope you enjoyed the show.

SPEAKER_08

Yeah, uh well, just you know, on the last bit there, it's interesting to know that the the shenanigans and the sort of corporate games continue. Um you know that's it wasn't Sega went rolling over for that one, were they? They're like, no, no, no, you're not, you're not, or as Atari as well.

SPEAKER_04

I don't know why they're labelled Atari Chief Among Uh, the Jaguar's still got teeth in it, don't you forget that? Yeah, don't you dare forget that, you upstart.

SPEAKER_08

Look at me, I'm a well how many Phoenix and how many Phoenix from the flames you're gonna have, Atari, but yeah, can't believe they were labelled as the chief among them.

SPEAKER_00

It's scary. There's probably only about nine people left in their office when they were labelled as the chief, but what's the 64-bit got to worry about this little pony for? Oh, they did find that out quite quick, didn't they?

SPEAKER_08

Wait until they feel the power of the cybermorph.

SPEAKER_00

Yeah, oh yeah. Let's just put a 16-bit sensible soccer on a disc, that'll impress them.

SPEAKER_03

Oh, your friends on the PlayStation will soon find out the Jaguar is fully operational.

SPEAKER_08

Yeah, and then there's like a sound of a starting engine that never kicks over.

SPEAKER_00

Yeah. When they start seeing things like whiteboat, destruction derby, and call boarding tonight. Hey, Raider. You say that's half the power of ours. Yeah, yeah. Cybermorph looks a bit bad now, doesn't it? It looks like it's on an Amiga.

SPEAKER_08

Worse.

SPEAKER_00

Yeah. Yeah. The draw distance in that game, my god. But anyway.

SPEAKER_08

You could get away with garbage draw distance, you'd get away with a lot of things if the gameplay had been there. But guess what? It was non-existent.

SPEAKER_00

I mean, was Cybermorph even a game? I mean, oh god, that looks like someone knocked that up in their bedroom in one afternoon and just quickly that game was bought for that person talking.

SPEAKER_08

I bought it for that. But then the thing is, when you got home and realized there are probably only two sound bites, it was the thing you hated first and most and strongest.

SPEAKER_00

When I had my game shed, um, that was the same friend who had the Super Nintendo actually, uh, the online thing, he came round. He's sort of casual game, although he loves his retro, he doesn't he doesn't do modern gaming, a bit of a casual game, and he came round. I said, He said, What's that? I said he'd never played on him. No, no, no. He said, What was what's games it come out with? I said, Well, it came out with Cybermore. I put it on. He played about five minutes and went, What the bloody hell is this? And I was like, Yeah, that's a 64-bit system. He was like, There's no way that is a 64-bit system. I thought apparently so.

SPEAKER_08

And I want people coming at us in the comments because I know the Jag's got some good games a bit way off topic here, don't get me wrong.

SPEAKER_00

I mean, but I'm a Jag owner, so I it's uh I've got some good a handful of good games.

SPEAKER_08

Um a bit of sag with the Jag. I've had two. I like I say, famous story. I've had one twice, second time, just to make sure it's it was shit, and it and it is. Yeah, it's it's it's it's you know, it's not a how many people on on earth do you think are going out how many people on earth are like big Jag fans? Like that's all they've got to this day.

SPEAKER_00

Well, I know um Dan Wood from Retro Hour podcast, if you ever listen to that.

SPEAKER_08

But he doesn't play any other console.

SPEAKER_00

Oh, sorry. Um he's got a full collection, Jaguar.

SPEAKER_08

Yeah, he's a big fan of the he loves the Jag. He goes and stares at his Jag boxes and he plays uncharted.

SPEAKER_00

I bet he doesn't. I bet he does. Um but anyway, that was. Well, we'll ask him. Yeah.

SPEAKER_08

Get him on, we'll ask him. Do you look at your games more or and then play PS5 or whatever? Or I wonder if he even owns a PS5. Get your jag out. If you're getting your jag out, are you are you are you really getting your jag out? Prove it to me. Show me your jag.

SPEAKER_00

Anywho, so those three news things. We covered uh Sony changing their name when they were getting serious about being in the industry. Uh a game gun, which neither of us even knew existed for the 3DO.

SPEAKER_08

That set me off, didn't it, though, to be fair? Apologies for that.

SPEAKER_00

I knew it would as well put it in. Um good bit of fill time.

SPEAKER_08

Wow. Yeah, drop a 3DO bomb on the box. And he's building his game room. Like, what the hell's wrong with this kid?

SPEAKER_00

Yeah, she's rug. I just saw his I just saw his uh face light up as he just went on eBay to look for a 3DO box. Um and then finally we finished with Sony pulls a fast one, which was the uh they did he got in trouble for their price differences across the ponds, but interesting time of this change over period.

November 1995 Releases From The Boot

SPEAKER_00

Um but it's now time for what we affectionately call Stingray's boot. What's nestled between some counterfeit nappies and a dodgy copy for Battle for Endor is some of the new releases for November 1995.

SPEAKER_09

Springstock Wattle Whoa.

SPEAKER_08

Now I'll play game. Now I'll play ball. Now I'll play ball.

SPEAKER_00

Now you're seeing Sting this week, then big boy.

SPEAKER_08

I'll tell you what, he's thing is I'm seeing Sting. Now, everyone knows the law that Sting Mr. Ray drives around innocent bluebird. But what I've seen today, and I think it might be because I'm thinking about October 1995, what I've seen is a little Suzuki carry, one of those Sootyon sweet vans, come tearing down the road. I'm looking in the window, Sting's taking the form of a middle-aged, maybe slightly older, maybe just under gram, but would be a very confusing thing for a 16-year-old male to look at. Come tearing down the road, and on the other side is there's the killer weapon. It's Wayne. Wayne's come as a as an elf. Mmm, crikey. The back's popped open, they're gonna sell me sandwiches. How strange. They even do tick. Oh dear, I'm 16. I spent all my muddy on video games. Might as well get indebted to Trace and Debs. I don't know what I'm looking at here, but I'm all in. I'll have I'll have a prawn baguette, big one, yeah. I'll have a Scotch egg, yeah. I know. Growing boy on a outwards, anyway. Yeah. Uh I'll have a soup, mushroom, yeah. There's not mushroom in there. Oh yeah, yeah. Nice one, Wayne. Uh and I'll have a whisper gold. They're not invented yet. Fine, I'll have a I'll have a boost. I want a sprite. Uh that's how I'm seeing them. That's as soon as as soon as I saw this episode date, I was like, right, wow. I can see Sting and Wayne, and that's it.

SPEAKER_00

Well, for me, as always, Sting's very Would you like a soup?

SPEAKER_08

Would you like an ethereal scotch egg or take your pick from 1995 smoggers board of like confectionery, really?

SPEAKER_00

Oh, have they got a tomato soup?

SPEAKER_08

Yeah, oh yeah, they've oh mate, and it's banging off of here as well. What people normally do is get a sausage roll, dip that in it.

SPEAKER_00

Have they got a cheese sandwich? That's even that's the creme de la month to dip into a tomato soup.

SPEAKER_07

Uh yeah, they've got that. I've got cheese and onion as well.

SPEAKER_00

Yeah, that yeah, cheese and onion and a tomato soup for me.

SPEAKER_07

Yeah, get that then.

SPEAKER_00

Cheese way.

SPEAKER_08

Yeah, do you have a chocolate bar?

SPEAKER_00

Ooh.

SPEAKER_08

You're in it's not often that a vehicle arrives with 1995 finest confectionery in there.

SPEAKER_00

It's one chocolate bar, you only have it 1995. Hopefully they've got it. That's a drifter. Yeah, they got one. Yeah, go on in, I'll have a drifter.

SPEAKER_08

Yeah. There you go. Would you want a drink?

SPEAKER_00

Yes, I will have, if they've got it, I'll have a tab.

SPEAKER_08

They ain't got that. No. It's Lincoln Shoe, 995, I mean.

SPEAKER_00

Um bongo? Have they got a carton on bongo?

SPEAKER_08

They've got Ribina. Kiora?

SPEAKER_00

Have they got a Kiora?

SPEAKER_08

No, they're a bit more market, they don't really do multi-packs in supermarkets, they're gonna do you like your proper stuff.

SPEAKER_00

They got Quattress. Tell you what, I'll have one of those. What flavour? Orange. OG Literally. And you got blackberry. That'll do.

SPEAKER_07

That'll do.

SPEAKER_00

Right, are we done here?

SPEAKER_07

Shall I just who has that anyway? Of course you sold out and almost That's why you sold it.

SPEAKER_00

You done?

SPEAKER_08

Yeah, you can't help some people, can you?

SPEAKER_00

No. Um anyway, so I'm seeing Sting on point as always. Um he's got out of the car. And he's dressed as the game gun.

SPEAKER_03

But hang on, he's monstrous, you're seeing it as a gaming thing.

SPEAKER_00

Yeah, but he's but he's Daisy chain oh, oh hang on. Wayne's got out and he's he's he's the controllers, he's daisy chained to Wayne. I'm not quite sure how he's done that. I don't know where he's plugged it in, but yeah, so they're Daisy Chained trying to sell some knockoff game game guns, but we'll see.

SPEAKER_08

I don't know if there's many people out on the uh So they're game guns themselves selling game guns.

SPEAKER_00

Yes, they're they're advertising their own wares.

SPEAKER_08

And are they selling themselves or they're spawn?

SPEAKER_00

No, they're selling.

SPEAKER_08

Do you think when you see them as the game guns and that you can't, because this is way too much of a surreal idea for you to walk in here and we just leave. They're connected to each other, which is a little odd, but they're father and son, but this suggests something else. Maybe when you see them as like the worst thing you could ever see them as RGT, so shame on you. You see them as a game gun. When they plug into themselves, they just instantly just start reproducing. I wasn't game guns everywhere, and that's why they're trying to sell them. Because they're like, if you see us now as something else, we're gonna we're gonna have like a thousand kids and sting can't feed a thousand kids, that's who's trying to hawk them off.

SPEAKER_00

No, I wasn't gonna go quite that in depth, but I was gonna think that because they were connected on daisy chain, it's more not an electronic umbilical cord.

SPEAKER_08

Oh, he's still an exchange of fluids there, though, it knows I think to be honest with you. You bring in some of your ones dressed up as like nothins, and I look bad because I've imagined I'll be honest, a little bit of lore, Trace Ray and Deb Spabs as Sting and Wayne, but really just used it as a medium to order some retro food. You you you're a devil, really. Yeah, you are.

SPEAKER_00

Anyway, what are you gonna have out of Sting's boot?

SPEAKER_08

Wipe out, no question of a doubt. Because the thing is, what self-suspecting 16-year-old is gonna be seen dead with Donkey Kong Country 2 when if perchance he could persuade one of these married women off this food wagon to come round his house, he was playing Donkey Kong Country 2. I think that's an instant sort of I want to baby him. Wipe out a little bit of UK era current correct dance music, maybe.

SPEAKER_00

And also, look how cleverly that box art is designed. That looks like a dance music program system that you'd have on an Amiga or something like that. It looks like what Prodigy would use to make their tracks on. A so clever artwork on the world.

SPEAKER_08

When you drew my eye to that, I suddenly don't see it like that. I suddenly see it almost just close your eyes and open them.

SPEAKER_00

I know what you're thinking, and that's not that sort of show.

SPEAKER_08

Oh no, I'm not thinking that either. I just think it looks like a bathroom product, like uh I don't know, Lou Roll or You've ruined the image for me.

SPEAKER_00

But originally it did look like a music program. Yeah, it did, but now anything else you're gonna have off there for a second little?

SPEAKER_08

Yeah, you know, I'm gonna, you know, much like yourself, when no one's looking, I'll grab myself a copy of Donkey Kong Country 2 from under the Oh no, park it. No, I ain't. You know what? I'm gonna completely lower myself and and claim it's all about the gameplay. Um, probably pick up worms, actually. Me and Terry used to uh have quite a bit of time playing that in the bedroom.

SPEAKER_00

Yeah, great fun.

SPEAKER_08

Not that you know, it's because we were kids and we only had a bedroom, we didn't have a lounge, it was the place you went to, not there was anything weird going on, Terence.

SPEAKER_00

You might have just drawn attention to that when you didn't need to. Um I will go with um I will go with uh Super Tarikan 2, Super Nintendo, uh great games. That's cool. Yeah, good games. I like the original one on the Amiga, really good. Um and I think I'm gonna probably be a bit boring, and I know most people are gonna think, what a surprise RGT's picking that, but I'm gonna go with FIFA soccer 96. Um I always loved me a football game, especially in this era, and I remember when they first started the I know it was a bit later than that, but uh these these are a bit later than that, when they first started the isometric look at the football games, and my friend had it, and um I didn't have enough money at the time to buy a FIFA game, so we just go around his and play all the time, and it was just like football games had changed, you knew it then started to look you know net physics and the way you played was all a bit different, and yeah. So I think I'll go FIFA 96, Super Turrican 2 for me.

SPEAKER_08

Okay, well, just before we get him to stash those under the uh front seat and get the movies out, I want to shout out to Jumpin' Flash, November the second, 1995. Uh Earthworm Gym 2, November 15th, 1995. Um Marathon 2, Duranda Durandal, November 24th, 1995. I kicked it in the bin, dragged it out of the bin, kicked it back in the bin, November 21st, 1995. Hello, 1995. Uh Donkey Kong Country 2 Diddy Kong Quest, and of course the Immortal Twisted Metal on uh PlayStation November 5th, 1995, and a subtle nod with an eyebrow raise, one of respect to the dig, I think was a PC game, uh much notable notoriety, November 30th, 1995. I think you should look that one out if you're into the ode point and click games, I think if memory serves. Correct me in the comments if I'm wrong. Um RGT. Yes, he's cleared those away.

Movie Picks And Mid-90s Night In

SPEAKER_08

All of a sudden, Sting appears back in front of me, as does Wayne. White me knows Wayne. It's not a cool look, mate. Yeah, like you said, whatever. And they're showing us the movies. What are you picking?

SPEAKER_00

I'm gonna pick pick the British film ID. If anyone's ever seen I D, which was quite a few famous British actors in, and basically, uh I think it was two uh police officers went undercover with the hooligans, and that was uh yes, yes, yes, yes. And one of them actually started then becoming a hooligan, and they were trying to pull him back out of being undercover.

SPEAKER_08

Well, you know, once you've gone hooligan, you can't go um cool again. Um but yeah, that had Jimmigan begin again, whiskers on your chin again.

SPEAKER_00

Had Reese Dinsdale in Warren Clark, Sean Pertry.

SPEAKER_08

When was the last time you had that song, by the way?

SPEAKER_00

Philip Glinister um years ago. But yes, great. If you if you like that sort of movies and that from that era, definitely check it out. That's a great film. But yeah, I'm going ID. What about you, George?

SPEAKER_08

Um I was in this era completely obsessed with die hard. So if I can get a cam copy off the Ode Raymond, uh I don't know why I'm calling that, Ode Sting. Um, more law. Um, if I can get a copy of Ode Sting, I want a cam copy of Die Hard with a Vengeance, please.

SPEAKER_00

Good choice. Some good films there. Um, right, we'll get on to a bit of housekeeping as we always do at this time of the show.

SPEAKER_08

Um do you want to share if we can watch in our pajamas? Because I'm just seen Batman, I think it was forever. Do you want that?

SPEAKER_00

Oh, yeah. Yeah, okay, yeah. Yeah, that'd be good.

SPEAKER_08

Yeah. Yeah. We'll wear our onesie.

SPEAKER_00

Ooh, yeah. Do you notice I used the word scene?

SPEAKER_08

Pick a mix. Yeah, pick a mix.

SPEAKER_00

Yeah. Bag of popcorn, lovely jubbly.

SPEAKER_08

Smart.

SPEAKER_00

Yeah, don't use Watson's because it ruin your controllers.

SPEAKER_08

Yeah, that liter. Yeah.

SPEAKER_00

Anyway. Yes. Anyway, housekeeping.

Where To Find Us Online

SPEAKER_00

Uh websites.

SPEAKER_08

Smoke has settled and the dust has cleared RGT, and I see you before me, resplendent in all your glory. Looking good.

SPEAKER_00

You're a poet and you didn't know it. I know. Did I did that rhyme?

SPEAKER_08

Yeah. Wow, that was quite cool.

SPEAKER_00

Yeah. Before me and glory, and yeah. Oh wow. Yeah, very, very beautiful, actually. That was a yeah, beautiful passage of verse.

SPEAKER_08

Write it down, put it in a locket.

SPEAKER_00

Okay, I will, and I'll wear it every day.

SPEAKER_08

Write a little poem, put it in your why am I getting all these kid fights? Like, I don't know.

SPEAKER_00

I'm trying to do housekeeping, it's gonna take forever.

SPEAKER_08

Yeah, all right, pal.

SPEAKER_02

How would you go like that?

SPEAKER_00

Yeah, all right, pal. Okay, all right. Made me look an idiot now. Anyway, housekeeping website unofficial controllerpodcast.com. Go check it out for anything unofficial controller or flashback or you know, we always say that we've got all the bits and pieces on the challenge accepted and hidden gems, and there's plenty of goodness, plenty of pages from what we've been doing. And I know I've said I will get game reviews up and running soon. Um, why haven't you done it? Because I've been doing everything else.

SPEAKER_08

Um, but I will do can you hear that, listeners?

SPEAKER_00

Yeah.

SPEAKER_08

Oh, they're viewers, viewers, viewers. Can you hear that?

SPEAKER_00

Not viewers.

SPEAKER_08

Well, you can hear it.

SPEAKER_00

Well, yeah, the viewers can't.

SPEAKER_08

They can't see it, can they? Right now they're watching a piece of flashback art if they're looking at the telly. Yeah. Don't. You're gonna get burning. Turn it off, go do something interesting instead, and then listen to it on your phone or in your car, surely. Hey, UBU. UBU. Thank you for listening. Viewing. Thank you.

SPEAKER_00

Um if you want to contact us, it's questions at unofficialcontrollerpodcast.com. Um if you want to talk about October 1995 or any of the previous shows, or if there's a special or a certain area you'd like us to cover, definitely give us some ideas. You can also contact us through your um podcast provider and they'll leave us a little message. Um, as far as I know, they do give us the names now, but it just in case there isn't, and you want to be read out, put your name on the bottom. We'll give you a shout-out on the show next week.

SPEAKER_08

Um, we get paid per character, so yeah.

SPEAKER_00

So if you can write sort of war and peace, put it in. Um we don't, we don't, we don't, we don't, we don't do that.

SPEAKER_08

Um think you're only allowed so much, so just be to the point.

SPEAKER_00

Yeah, check out our Discord, um, Under the Controller Podcast Discord. Um, ways, think bits and pieces going on on there. Um, from everyone who loves the games and a bit of movie chat to quizzes and bits and pieces, great friendly little place. Go check that out. If you want to check it out, we've got link trees on everything that we've got, you know, from Twitter to TikTok. You can you can get there from that way. Hence TikTok, go and check our videos out on TikTok, they're regularly going up, and captains regularly releasing new ones. Um, and obviously, like I said, we've got Instagram, we've got X. Check them all out. Um, and there's means and ways of getting to the other systems we got there. Um, and I think that takes us to about the end of the show, George.

Thanks For Support And Sign-Off

SPEAKER_00

I think there's anything you want to add.

SPEAKER_08

Um no, just thank you for the continued support and wave of love that we're seeing. No, not only on flashback on audio, a little bit of a growing audience on the YouTube. Yeah, yeah, we might do video. I guess you want to see it, but we're we're gonna make you wait because we're just ironing the format out and getting comfortable. How the hell do we and this is what always held the original show back. How the hell do you expect us to do Ray Justice in video? I mean, come on, yeah, how can we do that? We can't, can we? And we think spontaneity would be dead. And I think that would hurt the segment. So, yeah. Do you want us to ditch Ray again? No, you don't. So work with us here. Uh send it viral, and then we'll do an animation live. We'll get someone doing it. I'll pay someone on Fiverr, so it's not gonna be great, but it's better than what you got. Um other than that, the waiver support we're seeing on the main show is really good. Lots of you coming around and hanging around, uh but not not many of you are subbing. So now I sound like a YouTuber or something boring, which is really awful. But i if you're listening to this, uh hop over to YouTube and and like the main show and and give it a a follow or a sub or whatever it is you do over there. Apologies, I should know. I don't know all the lingo. We just make the stuff and you like it and you watch it and we're happy. So we're we're happy, aren't we, RGT? So we're very grateful.

SPEAKER_00

Certainly are. Um and for my personal point, just say thanks everyone who does download, listens to obviously UCP, but also Flashback. Um we now made 20 episodes of this. Um for me personally, this is I would I could never imagine myself being on a podcast, let alone writing and creating my own podcast, so I've come quite a long way on that front. Um so I'm very proud of Flashback, as is George. Um I'm super proud of Flashback. So to make I know it don't sound a lot of 20 episodes, but you know, with running two podcasts, we are very busy with us, it's a lot of work.

SPEAKER_08

We need the support because we we do all this for free. Uh we ask for a little bit of support over on the main show, but it'll always be free, as all this. So we've only got a little bit of uh money left in the So we've had to fire up the old nuclear bunker again, RGT, and this is where we've come to record. And you know, we ain't got a lot of money left in the meter.

SPEAKER_00

No, the fifty Ps are un that quick. So we need this we need the show to go big time. So, yeah, so if if you do listen to this and you're regular or you sub to whatever you know you do on your followers on your podcast provider, if you've got friends who are retro gamers, give them a little note to say have a listen to this. Get their man a little download to it because I think they'd enjoy it.

SPEAKER_08

If you've got uh also if you've got a platform YouTube, Facebook, whatever, share the show out there.

SPEAKER_00

Yeah, yeah, definitely. You know, and we got you know, I I had great compliments from people like, you know, Dan the Gamesman off YouTube, he loves this show. If you're listening, Dan, thanks for listening as always. Um check him out, he's YouTube and his podcast as well, really good. Um so uh yeah.

SPEAKER_08

This is the problem we had with the main show. It was everyone, even connoisseurs' favourite little meal that they didn't ever want to share because they wanted it as their private little thing, but we can't perform for kings and princes forever. We want to spread this love to the wider audience, you know. We know you know, we know there's a lot little bit of love being the 3DO worth retro shows, but we we need to be a little bit more than that. We need to be the NES. Um so I'm afraid the princes and kings are gonna have to stand on their podiums and tell all of the people in their countries about this wonderful show. So these these minstrels can go and perform their flashback like material for everybody, RGT.

SPEAKER_00

Yeah, definitely well said. But yes, thank you everyone for listening as well. Thanks for downloading. Um yeah, I think that comes to the end of this week. George, so I think we're all done.

SPEAKER_08

Um thank you to everybody. Thank you so much for everyone, for everyone that all that you've done. Thank you to you, RGT, another great episode. And one that hit me right in the sweet spot in 1995 was me leaving boyhood and becoming a man, leaving the tender grasp of Nintendo and embracing the rather firm but more adult grip of PlayStation. Firm that I could stand like a man and still talk about my hobby, knowing that I would be maybe slightly less judged when I could show them some music from a game or maybe an art, a piece of advert that looked a little bit edgy. That's not Sega, that's not Mario, is it? No, it's not Georgie Borough.

SPEAKER_00

Young Sarah Cox with a nosebleed.

SPEAKER_08

But it's still video games.

SPEAKER_00

Exactly. Um yeah, so brilliant. So thanks for that, George. Thanks for joining us always.

SPEAKER_08

My pleasure, mate, thank you. What a wonderful time.

SPEAKER_00

And just leaves me to say flashback, the games you loved, the stories you forgot. Thanks, everyone. I'll see you next week, and I'll see you next week as well, George.

SPEAKER_08

Take care, everyone. See you all, GTA, you can't see it.