Chaotic Naturals

Dalelands - Episode 9 'The Tomb of Damara'

Chaotic Naturals Season 2 Episode 9

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The party reunites with Orion and informs him of their plan to find and rescue the Silverstar family. Unlikely animal acquaintances help them search the decrepit tomb they arrive at. Here they learn of the long dead necromancer, Damara, as all signs lead to the family having been taken to this undead haven.

SPEAKER_13

Thanks so much for joining us for episode nine of our Dale Lands campaign. Last episode, we picked up with all of the players reconvening after a week by themselves as they leveled up to three, devoting themselves to the life of adventure. As they reconvened, they agreed that as a group they are strong and that they would uh continue to adventure together wherever their personal quests may lead them. Specifically, one of the quests uh revealed itself from Joanna's point of view to uh go to her old friend Elliot in Scardale for those suffering from a shaking plague, a very dangerous disease that has largely been rid from Scardale, but seems to be coming back. Uh so her healing magic, now that she has committed herself as a life cleric, uh that kind of duty calls on to Joanna. We also had a letter arrive from Sullivan Crace from Dagger Falls, who has been continuing his research that the characters left with him uh partially on that tower in Dagger Falls that has slain multiple archmages. Uh Hodge specifically was very curious about uh exploring it, especially because he found out that his brother possibly was inside there at one point, helping to clean it out. But Sullivan warns that it is not wise to go in. He specifically said, we are not going in there. Um and he also said that he has more information on the sentient great axe that you all call Linda.

SPEAKER_17

That's her name.

SPEAKER_13

What is her name?

SPEAKER_17

Oh, what do you mean?

SPEAKER_13

Um speaking of Linda, Val received a letter from her family uh warning them that the uh hands of Bane were on the hunt for for Val and possibly for her family back in Neverwinter. The party then shopped for a little bit. They met a potion salesman and a tobacco salesman at the old Skull Inn. Uh Hodge struck up a deal and managed to secure potions for the group uh for a discounted rate in exchange for a recipe that they secured from the Nathlum. So, now uh with a couple fresh potions in hand, a fresh pipe. You bought a pipe, right? Or no? You gave him a pipe, right. Um tobacconat pipe weed. And then uh after learning of a druid's grove that was near uh the man's farm, the tobacco salesman's farm, you ventured up north uh to search for it, finding it fairly easily. It wasn't too hidden. Um what was hidden was the fact that it was a teleportation circle used by these druids. Uh Ike was able to figure this out due to his ties to the his new ties to the circle of the moon. And uh a teleportation circle can certainly come in handy in many ways, one of which uh was involves Sullivan, who you are trying to get back to uh Candle Keep. Uh judging by what you read on the um on the stones, the standing stones, it seems you can use it to travel anywhere, but the only trouble might be getting back to that spot. After that, the party went south to meet Lady Kara Salwood, who is the leader of Shadowdale Town. She asked you to enter the tomb of Demara and destroy Bone Nasher, who has returned from death and captured a Dale Folk family, the Silver Stars. Lady Kara Solwood does not know why Bone Nasher has returned, or why he has captured the Silver Stars, but has offered to pay you each a hundred gold, and whatever plunder you may find in this tomb. So that's where we ended the session. All the while, Orion has been missing.

SPEAKER_17

R.

SPEAKER_13

I think he fucking died.

SPEAKER_17

Sorry, that was in poor taste. Real bad now.

SPEAKER_13

What's not a day, is it? It is still pretty early in the morning. You guys kind of woke up, uh, reconvened at the inn, bought some potions, uh probably you probably spent an hour or so at the inn uh between talking, getting drinks, getting breakfast, uh talking to the uh the sellers, and then another hour at the Druid's Grove up north. Um and then probably another hour uh speaking and walking to and speaking with Lady Cara Salwood. So uh we're about three hours into this morning.

SPEAKER_04

Um how far away is the tomb?

SPEAKER_14

It's like an hour's walk, you said. Mm-hmm.

SPEAKER_04

Maybe we could wrangle up a wagon, buy it, and depart with it.

SPEAKER_13

Uh yeah, another uh another thing worth mentioning is that you found out that uh there are ferry services that you can hire to get to Scardale much quicker than if you were to take a horse and wagon, though you may encounter some interesting things along the way, so it's up to you whether you'd like to ferry it or hoof it.

SPEAKER_04

Um What did Daniel say? A wagon with two horses is like 30 gold?

SPEAKER_13

Uh I believe the wagon is 30 gold and the horse was 60. Let me double check.

SPEAKER_14

Um riding horse was 40. Or no, riding horse was 50. And a draft was 40.

SPEAKER_04

We only needed one, I remember.

SPEAKER_14

Right two.

SPEAKER_04

No, you said like we could carry a fuck ton of weight with just the one.

SPEAKER_14

Oh, well, or with the one riding horse. Because we want a riding because that's much faster.

SPEAKER_17

It's faster, and the weight wasn't much different.

SPEAKER_13

Yeah.

SPEAKER_17

I've been listening to the episode.

SPEAKER_13

Well, it's not that it's it's not that it's much different. The draft horse definitely carries more. I just don't think you'll need it. Yeah, no. I don't think you'll need that extra weight. I think you'll care more about the speed. Okay. Um I don't think we need one right now, though. Okay. It's only an hour's walk.

SPEAKER_04

Sure.

SPEAKER_13

Um riding horse is 75 gold.

SPEAKER_04

We can probably uh get this dungeon done. Dungeon. And back in time to make some puns.

SPEAKER_14

Ah, yes, your contest is tonight.

SPEAKER_07

Are you even thinking of any?

SPEAKER_04

Yeah, I was worried at first, but I'm actually feeling quite confident.

SPEAKER_14

I trust you.

SPEAKER_07

Okay. I I thought I won.

SPEAKER_17

Just won.

SPEAKER_04

We should keep it secret, though.

SPEAKER_14

Oh, yes. Don't tell us. You have to enter in your pun at the contest.

SPEAKER_06

Oh, I am.

SPEAKER_14

Excellent.

SPEAKER_04

Is it like uh purely quality, do you think, or quantity?

SPEAKER_07

I hope not.

SPEAKER_14

I think the worse, the better.

SPEAKER_04

I think so as well.

SPEAKER_07

And in that case, I might have a shot.

SPEAKER_04

Excellent. Worse in a good way. Worse in a bad way. Yeah.

SPEAKER_13

Uh the voters.

SPEAKER_04

Yes.

SPEAKER_13

The voters uh put uh their tokens into three different clay pots, one for laughs, one for groans, and one for banishment. Right, right, right. I'm going for groans. You get equal points for all. Yes. Nice, nice, nice.

SPEAKER_00

I'm definitely going for the floor.

SPEAKER_04

Banishment would be certainly an achievement.

SPEAKER_00

Yeah.

SPEAKER_13

Uh the wagon is 35, by the way. 110 total. It's not bad. 110 device. You guys certainly have the gold for it at this point, I would believe, collectively. If we all just did. But if you'd like to go to the tombs. How long could it take?

SPEAKER_14

I need to find Orion first.

SPEAKER_10

You guys won't wait for me? Where has she gone?

SPEAKER_09

We just got back from the truth, girl.

SPEAKER_04

How can we lure him out? The cake thing didn't work. I really thought it would.

SPEAKER_16

Yeah, I thought it did too.

SPEAKER_14

But uh look up into the trees. Look for a sh look for a dark cloud and lowliness of trees, yes.

SPEAKER_17

I mean, if we are outside, I'll go and like walk into the tree line and just start looking up. Hello? You're a bit of a Russell.

SPEAKER_13

That's not Orion, that's Russell.

SPEAKER_17

Her ear ear twitches. Are you out here? He hops down from a tree and shushes you. And she's like smacking his arm. Why would you disappear?

SPEAKER_08

That is so uncool. Oh my god.

SPEAKER_14

I think she found him.

SPEAKER_08

We thought you all disappeared We thought you disappeared.

SPEAKER_17

I didn't I after all that, I didn't think that you would. After all the what? I didn't think you would. You're stuck. Shut up! And she'll um throw her arms. She's a hugger. Throw her arms around. Give him a big squeeze. Uh he definitely tenses up at that because he probably has never even really had a hug before.

SPEAKER_04

That's so sad.

SPEAKER_17

Jesus. And as you continue to hug him.

SPEAKER_08

Like, why did you why would you think we wouldn't want you around? Like you're you're our you're all of our you're our party member. You're our You're my friend, okay?

SPEAKER_17

As as you're saying that, and he is like tense, he does relax into the hug, and he kind of puts his head on top of yours a little bit. Um and he says, um I'm ashamed of what I showed you. I should never have burdened you with my affliction. You did not ask for that. Put my troubles aside, just forget it.

SPEAKER_08

What putting your burdens? It's not even a burden. You came to me looking for, you know, help, healing, whatever, because that's what I'm supposed to be able to do. I'm just sorry I wasn't able to help. But it you shouldn't have to worry about coming to me with stuff like that. Like I said, you're my friend. You're mine.

SPEAKER_17

You didn't tell anybody, did you?

SPEAKER_00

No. You said friend.

SPEAKER_07

I the most I said was that I saw you at night. You had an injury you wouldn't show me. I specified that you didn't show me, and then you disappeared. So I was just ashamed.

SPEAKER_17

And I don't know what.

SPEAKER_07

They're nice. Apart from the whole like burning you thing.

SPEAKER_17

Something. Something I have to deal with. I don't know.

SPEAKER_14

Do we eventually see you two in the at the tree line?

SPEAKER_17

Yeah, we're not hugging anymore. After he said that, he saw.

SPEAKER_14

Did I see the whole hug? Oh. I think we are down there.

SPEAKER_17

You didn't see shit!

SPEAKER_14

Oh wave. I want to hug it again. He was in the trees after all.

SPEAKER_08

They're gonna they're gonna come over here. Do you want me to wait? Are you okay if I wave them over? Do you want to stay?

SPEAKER_17

You can wave them over.

SPEAKER_04

I found him! Oh Ryan! Good gods, man!

SPEAKER_17

We thought you didn't like us. No, I was just um hunting.

SPEAKER_04

Did you catch?

SPEAKER_17

No. No. Didn't find anything good enough. He never said he was a good one. I'm great.

SPEAKER_04

Right. Of course.

SPEAKER_17

Yes. It's hard to beat aim up tonight.

SPEAKER_09

Hmm. Interesting.

SPEAKER_17

Where so next?

SPEAKER_10

How can I do next? Sorry.

SPEAKER_14

It takes about an hour's journey into a tomb. There was a fame uh I suppose a famous, more famous family. Yeah. Silver stars that have been captured by a Bone Nasher.

SPEAKER_10

Bone Nasher.

SPEAKER_14

He's arisen from the dead. And we have to take him out.

SPEAKER_17

I imagine that's what he looks like. Yes. Yes. And caught a lot of them. Oh temple. Yes.

SPEAKER_04

So you're an expert then. Say that. Um anything we should be aware of?

SPEAKER_13

Orion, you remember the word silver star to you is not a last name, but a title of a specialty priest of Saluna, the moon maiden. They were warrior priests armed with moon related magic. They were moon clerics. But this was a uh a group, not a not a name, not a family.

SPEAKER_17

Silver stars, you say. And hide priests. Specialty warrior priests of the moon maiden.

SPEAKER_14

Are they?

SPEAKER_17

Yes, it's not a family, it's a title. It's a group.

SPEAKER_14

Well, how do they get captured by some simple undead, I wonder?

SPEAKER_17

I'm not sure.

SPEAKER_13

They do a great deal of radiant damage, so like I said, you don't you're not sure if you know that this is a family. Yeah. So you don't know if they're connected. Yeah, yeah, yeah. But I guess to Orion, they it it could be.

SPEAKER_14

In his mind it's like obviously.

SPEAKER_04

Yeah, interesting.

SPEAKER_17

If there is a connection, the radiant damage should have dealt with the undead swiftly, so I'm unsure what has occurred.

SPEAKER_04

And maybe a distant relation. We are separated by quite a bit of space between where you are from and where these people reside.

SPEAKER_17

It's a very interesting title, though. I'm interested to see what what is going on.

SPEAKER_14

Shall we away then? Quite a coincidence. Let's go.

SPEAKER_17

Let's go.

SPEAKER_13

Okay, let's go. Okay, let's go.

SPEAKER_17

Dealing with the undead, just be careful of uh bites and scratches.

SPEAKER_04

What if I want to be? You don't want to be a zombie, Val. Trust me.

SPEAKER_17

We really don't. I would have to kill you.

SPEAKER_04

Oh, unfortunately.

SPEAKER_17

I've been a little too fast. I've uh if you've grown quite fond of you, so please.

SPEAKER_18

Okay, well, just for that, I suppose I will not get eyes off.

SPEAKER_04

Just for that? When? He said he liked me. Okay.

SPEAKER_17

That's pretty nice, I think.

SPEAKER_04

Yes, I mean, yes.

SPEAKER_17

I will admit you've all grown on me.

SPEAKER_04

You've grown on us.

SPEAKER_17

It's not not something I care to admit very often. I'm gonna try to give him a hug.

SPEAKER_14

That made me uh that makes me very happy, O'Reilly.

SPEAKER_17

So please don't die. Anyway, let's um what was that? I just care about you, and I would like all of you, and I would like uh to continue adventuring. I heard that little qualifier at the end there.

SPEAKER_14

Ike is shocked, wide-eyed.

SPEAKER_17

He's having a change of heart. I I heard I heard that little you all of you. He uh Orion has never really received kindness. He's never had friends before. This is the first time. He didn't know what friendship really was until this moment. And when Joanna uh approached his um affliction, his condition, his curse, whatever, um, with grace and kindness rather than um beating him. Um yeah, that really made an impact on him.

SPEAKER_07

Oh, it is my middle name, literally.

SPEAKER_17

So quite interesting.

SPEAKER_13

Let's just go.

SPEAKER_17

I don't have a middle name.

SPEAKER_13

Uh marching order, please. Who's in front?

SPEAKER_14

Uh Orion can be in the front unless you want me to be. Either you or I are always at the front pretty much.

SPEAKER_13

You can be tandem as well.

SPEAKER_17

Yeah, I can I can also cast pass without a trace whenever we want to sneak. Oh, that one's the left. Um, one hour. Yes. Oh wow.

SPEAKER_14

One hour, I should. Yeah. Um Orion and I will go up front in tandem, and then because we're the nature guys.

SPEAKER_04

Me and Joe, tandem, followed by Val at the rear.

SPEAKER_06

I like that. Is that a nickname for me? Short in a minute. I don't know. Joe? Yeah, it's the first time I've been going to say it. I like it. Great.

SPEAKER_04

Figured Fitz?

SPEAKER_07

Yeah.

SPEAKER_04

Joe. Jojo. Uh okay.

SPEAKER_14

Jojo Jojo Jojo Joe. Mojo Jojo. Big Joe. Mojo Jojo. Nice.

unknown

Yes.

SPEAKER_14

Deep cut.

SPEAKER_13

Only when she's blessed.

SPEAKER_04

She has the mojo.

SPEAKER_13

She's got the mojo. Um I would like a survival check from the two of you up front.

SPEAKER_12

Seventeen. That's free.

SPEAKER_17

Twenty-one.

SPEAKER_13

Nice. While she as you are traveling, uh it is a few hours, not just one. Uh there was a bit of misinformation uh on her part. Um but as you're traveling, the first thing you notice are a couple of black crows that are clustered on some old stones on the path, uh, kind of just watching you and and cawing uh until they're noticed and then they fly off. The next thing you see are a couple of wolf tracks mixed with large boot prints. Can I?

SPEAKER_09

Um, okay.

SPEAKER_13

On the 21, you notice that these large boot prints are from hobgoblin.

SPEAKER_10

Hobgoblins.

SPEAKER_17

Can I do I draw any kind of connection from you said the crows? So there's crows and there's wolf prints.

SPEAKER_13

Make a religion check. Sounds like the hobgoblins are with the pack of wolves. It's up to you personally, uh, but I will not tell you any more information upon that check.

SPEAKER_17

Um in that case, since he's not sure, Orion's heart trait is definitely um kicking itself into gear, thinking that maybe this has something to do with um the fights that went on in the temple between the Sharons and the Saloonites. Uh, but he's not gonna say anything until he knows for sure. That's part of his past he doesn't really want to get into right now.

SPEAKER_04

Okay. Perhaps we should approach stealthily from here on out.

SPEAKER_17

Yeah, I would agree, Hodge. Um, I'll cast um craters.

SPEAKER_13

Uh I will tell you, expect a lot of combat, so be careful with your spell splots. Spell splots. Spell slots. I think I mean we're in the open road. So we're in the open road.

SPEAKER_17

I'm not worried about my spell slots.

SPEAKER_13

Okay.

SPEAKER_10

Archer lady. Dude. Archer dude.

SPEAKER_13

You're gonna cast past without trees. Okay, on the whole group, or okay. Yeah, it's a 30-foot emanation from you.

SPEAKER_17

Yep. So everybody has um a plus ten to deaths, checks, and leaves no tracks.

SPEAKER_13

So if are you continuing up front with Ike, or are you gonna take uh the lead a bit further after this?

SPEAKER_17

What do you think? I think maybe I should take a little bit of a lead for scout for enemies.

SPEAKER_14

Scout it out. We'll stay within the

SPEAKER_13

Continuing up ahead, you lose the tracks a little bit uh as the uh the road gets a little bit drier. Um you notice the inch of death. Uh given your history, uh you quickly notice that this is a dead animal. And as you continue looking, you see a sheep uh lying at the side of the road.

SPEAKER_10

Okay. Um I'm gonna see it.

SPEAKER_13

Okay, you want to avoid it? Yes. Okay.

SPEAKER_04

Do we see it? All of us?

SPEAKER_13

You would all see it eventually as you continue past, yeah.

SPEAKER_04

Is it intact?

SPEAKER_13

Uh are you following, taking the wide berth or something? Okay. I'm gonna I see the sheep and like I wanna go up to it. Okay, yeah. Yeah. Uh Ike breaks away from the group.

SPEAKER_10

Be cautious.

SPEAKER_13

Uh continues up to the sheep. Oh, you poor thing. Um make a medicine check for me, please. Ah bless you, poor animal. Twelve. The first thing you notice as you touch it is that it's cold. It's been dead long enough. Uh but strangely you don't see any visible wounds. Almost like it died of natural causes, but this would be a strange place for it to die.

SPEAKER_14

I don't like this. This does not bode well at all.

SPEAKER_17

As a as like a hunter and someone who is skilled in death, um, can I also make a check? Like a medicine check?

SPEAKER_13

Well, if you're taking a wide berth and not going up to it, then I'll follow up.

SPEAKER_17

I think originally I was going to avoid it, then if the group is stopping, then I'm also too.

SPEAKER_13

Okay. Um yeah, you can you're making a medicine check as well?

SPEAKER_17

Yeah. Uh 22.

SPEAKER_13

Wow. Um. Shoot, I lost where I was. Uh on a 22, uh, obviously you're surrounded by farmland. And it's entirely possible that a sheep just got out and couldn't find food or died from a disease, but as you inspect this sheep, it doesn't seem like that. It seems like it was killed by something. But obviously not. Something physical.

SPEAKER_14

No, there's no wounds on it. No wounds, and it has been dead a long time. It seems like a some kind of life drainage. If I were to guess.

SPEAKER_10

It could be.

SPEAKER_04

Does it have blood? No. Is it some moisture? I mean, inside. Was it drained? Is its eyes still intact?

SPEAKER_13

It seems it seems very normal apart from the fact that it's dead right here.

SPEAKER_17

I think it's just dead. I think we continue and keep an eye out for more, but animals die sometimes.

SPEAKER_03

Yes, they do. Guard your life forces, I suppose.

SPEAKER_13

The two up front will ask for another survival check, please, as you continue on.

SPEAKER_00

Nineteen.

SPEAKER_13

I you see more footprints and you notice you notice that there are not only footprints but drag marks of four prisoners to being dragged towards this ruin. Uh you then notice a a set of smaller footprints, children's footprints, uh, that were being dragged. You can tell that they broke away briefly uh and ran uh to a bush only to be dragged back with the group.

SPEAKER_02

My bounds were cut.

SPEAKER_13

Make an investigation. Make an investigation check for me, please.

SPEAKER_01

They went over here.

SPEAKER_13

Uh uh and anyone who's follows Ike can also make this check as well. Anyone want to help me?

SPEAKER_04

I'm doing the Airgoing scrambling around on the ground.

SPEAKER_14

That was a little better. Eleven investigation.

SPEAKER_18

Nat 20! Let's go.

SPEAKER_13

Uh Val. Uh you walk over there, uh, see Ike kind of investigating this bush in this area, uh, and you walk over and the light catches uh something in the bush right as you arrive. Uh a silver uh embroidered scrap of cloth, embroidered with a silver star. Um you recognize that this obviously would be the silver star's kind of emblem. Uh and uh noticing what Ike was uh looking at, you see these children's footprints. It seems that the child ran to the bush to try to hide something. They reached in, uh, and in being dragged back out, uh part of that uh that scrap of cloth ripped off into the bush. You don't see anything in the bush, so it doesn't seem that it doesn't seem like they were able to uh hide what they were attempting to hide. Okay. Not idly do the law leaves of Flaf Laura fall. Um sorry. And on that Nat 20, uh the information that you have gathered, I will say uh you will get um advantage on any charisma check you make with this child. Sweet.

SPEAKER_14

Take that scrap with you, Val.

SPEAKER_18

Oh yeah, I'm definitely taking it with me.

SPEAKER_14

What a good find. No eyes are very good.

SPEAKER_18

Thank you. Thank you. It's my eyes.

SPEAKER_14

What a it is, yeah. It's good.

SPEAKER_03

Yes, look with your special eyes.

SPEAKER_14

You have beautiful eyes.

SPEAKER_00

Yes. My Nat 20 intimidation with my big ass eyeballs.

SPEAKER_04

What a clever child.

SPEAKER_00

I feel like it's it's Armand. They shake. They do her back. She's doing that. They're fine. We're all fine.

SPEAKER_13

Um As you continue on after that, you quickly discover the uh the tomb. Uh this this ruined castle called Damara's Fall. Uh you see broken upper chambers, um, and then uh you know that what you're in search of is likely in the subterranean halls uh below ground, as the above ground keep is very collapsed. You see old barracks, a great hall, uh a courtyard garden, and stairs that lead into deeper spaces. Uh the kind of access point from where you are is, in fact, that garden. Um that would be right near Becca. You can see there's a uh an entrance uh right over. Nope, nope, nope. Uh yep, right where Carter's pointing. Yeah.

SPEAKER_10

You need like a little shuffle board so I think. Yeah, seriously.

SPEAKER_13

We should get those. We really do need those. They definitely may come for minis. I mean, we wouldn't even need those. I think we could just get the war games ones, probably. Uh I'm just saying I'm messing, I'm messing. Like D'D stuff is probably like three times the price. No, I saw the look, and that's why I was like, well, it's just because they charged for DD stuff.

SPEAKER_04

Uh loving.

SPEAKER_06

Don't rub me into that shit. I never do that.

SPEAKER_04

You should move quietly from here on out. Indeed, yeah. If you give me just a moment, I could have my unseen servant lead the way. Okay. Look for traps.

SPEAKER_14

Yeah. I can find them if they are. Uh I can sense where uh sense if they are here or not. Yes. It will make them a lot easier to find.

SPEAKER_13

As as you turn the corner and and uh venture into this this ruined garden that is kind of your access point to this this tomb, um, you see thorny vines, cracked statues, and a stagnant pool fill the courtyard.

SPEAKER_07

Don't drink from that.

SPEAKER_13

Out of a bush hops a large frog that sits amongst lily-choked water, watching you all with its bulbous eyes. And then it turns it, it turns its neck for a half a second, snaps its tongue out, grabs a rat with it, and whoops swallows it.

SPEAKER_17

You can't see but Orion's making a stink face. How big is that?

SPEAKER_13

Do not go it's it's quite big. It's a it is a giant frog. Hey, I can turn into that. Don't don't go near that.

SPEAKER_00

It just kind of watches each of you.

SPEAKER_17

Wise and smart, it just ate a rat.

SPEAKER_04

What do you eat?

SPEAKER_17

Environment. Not rats. Yeah. Uh you do use. You eat rats. No. Not raw.

SPEAKER_13

So there is a door directly in front of you guys that the frog is kind of standing in front of. And then there is another door to your right that leads into a different room. Uh so the frog is just kind of standing by the door. It doesn't seem to be guarding it. It just seems to kind of live here. Uh, but it doesn't seem to be threatened by you or trying to threaten you. It's it's fully indifferent and just Well, perfect.

SPEAKER_07

I'm gonna check the doors behind you. Okay?

SPEAKER_04

You're talking to the frog.

SPEAKER_14

Well.

SPEAKER_07

Yeah. Just I think he understands.

SPEAKER_14

Just don't look it in the eye. Just let me slowly walk. Very hard. Let me let me just look this. It's gotten big ol' enough.

SPEAKER_17

Let me uh I'll look directly into your eye.

SPEAKER_14

I will just uh slowly walk around it, see if it's see if it's safe. Uh I think it should be harmless. I sense no ill intent from it.

SPEAKER_13

Uh I'll slowly just kind of you know, give it a little nod as I walk around it to the door. Uh would you like to make an animal handling check? I would. Okay.

SPEAKER_02

How did the frog even notice us?

SPEAKER_13

It just was here. It just was here.

SPEAKER_17

He just lives here.

SPEAKER_13

Get on my fucking tray. It hopped out noticing the rat and then turned, and you there was just a whole group of people. Twelve. Uh you notice that it's still a bit hungry and it's kind of like looking you up and down, seeing if there's any like scraps of food or anything that's like hanging off your body uh or like sniffing for uh sniffing to your pack a little bit. You can see it like is kind of readying its tongue to snap out. Oh, easy now.

SPEAKER_14

Brrrrrrr. Brrrrr. Does anybody have any rations?

SPEAKER_18

Yeah. Uh okay.

SPEAKER_14

Great.

SPEAKER_07

Keep that for the pun contest tonight. Yes, I got that one.

SPEAKER_14

That's actually a cra Joanna, you did don't give him that. You take it.

SPEAKER_06

I didn't say rations.

SPEAKER_13

Oh. Just give me a few. The frog hops up a couple feet and just sits directly between your legs and just looks up at you.

SPEAKER_14

Here, give him uh like one of my I'll just like hold it up so he can t snap.

SPEAKER_13

Alright. And then it hops back around you uh and and kind of like sinks itself into the the shallow water. Okay. We're good now.

SPEAKER_14

The door's clear. Doors clear? We can advance. Orion, if you would join me up front.

SPEAKER_17

Yes, of course. I'm naming I'm gonna name that Kron George Washington.

SPEAKER_13

Ike and Orion are going into the door uh in front of you, right? Okay. Um as the two of you are doing that, what are the passive investigations for the remaining three of our group? Yours is 16. Dang! That's hot.

SPEAKER_18

I am a character sheet. He's an investigation?

SPEAKER_12

Mm-hmm. Passive.

SPEAKER_18

Nine. Okay. How about wisdom and how about wisdom and charisma? Okay. I can do channel divinity, which makes me able to see like fiends and things. But like I don't think that we really know that she can do this. So can we like flavor it that like she just notices it lasts for 10 minutes?

SPEAKER_13

Okay.

SPEAKER_18

So I want to kinda make that happen, but like again, I don't think she would know that she's able to do that yet.

SPEAKER_13

Got it. Um Well, your eyes are fine. Uh on that passive investigation, uh Hodge notices as uh Ike and O'Rion are leading the way, Hodge is kind of looking around. Um, you notice a s old stone marker hidden under vines. Uh, and you kind of reach out and move 'em away, and you see Damara Silverstar, who bound the dead and paid the price. Whoa.

SPEAKER_04

This does not bode well. No.

SPEAKER_13

Make a arcana or religion check.

SPEAKER_10

Umancy is a foot. He doesn't say that.

SPEAKER_14

Oh my god, maybe tomorrow is. Necromancy is a footbone gnasher.

SPEAKER_10

Slati.

SPEAKER_13

You recognize that the bound the dead likely refers to necromancy or compelled spirits, and not just heroic monster slaying.

SPEAKER_04

She has made perhaps an enemy of the dead. Come look at this. Uh Joanna Val, I think I think we may be mistaken about the nature of this family.

SPEAKER_09

Okay.

SPEAKER_04

I think perhaps the silver stars are paying the price of perhaps an ancestor's transgressions.

SPEAKER_14

But the silver stars have gone missing. We saw the Dragmarts being dragged here.

SPEAKER_04

Yes, but I think that this may be as a result of a family member's actions, not a random act of undead violence. I believe that someone in this family, this woman in particular, has dabbled in necromancy, which even I do not touch.

SPEAKER_14

Do you think that these undead spirits have come back for the rest of her family?

SPEAKER_06

Possible.

SPEAKER_14

And dragged them here, dragged them under here for revenge.

SPEAKER_06

Like an aw for an eye type of thing.

SPEAKER_04

It is very unlike a necromancer to die. Yes. It's possible this woman is still here.

SPEAKER_18

You think she's the one who kidnapped them?

unknown

I have no idea.

SPEAKER_04

Oh is not impossible that she's behind all this still.

SPEAKER_13

It does not bird well indeed. I will say Demara is a man. Okay.

SPEAKER_16

You think he's the one who kidnapped that? Sorry, Dave. Um It's possible.

SPEAKER_04

Yeah. I am not certain, but Okay. I've despite their affinity for it, uh, or to be surrounded by it, necromancers do not often die.

SPEAKER_17

It could also greatest sin. No pun intended. It's funny.

SPEAKER_18

Oh!

SPEAKER_17

Are you gonna join the crowd?

SPEAKER_04

You should enter, Orion.

SPEAKER_07

Oh, I want to see that. No, thank you.

SPEAKER_04

Uh yes. Well, we tried. Um quick. I don't want to push.

SPEAKER_07

I will. Um it's also possible if maybe the family didn't want to be like involved in the family business. And this was a way of maybe forcing them to bless you. Thank you.

SPEAKER_17

Forcing them to Did your nose just explode? Yeah. I mean, I guess that's what it means.

SPEAKER_10

Did your nose just do that again?

SPEAKER_04

But may I don't know. I just think that.

SPEAKER_07

You know, maybe it's a way of like you're doing this with me, like, I don't know, like forcing them into it or maybe making them a part of experimentation or something.

SPEAKER_04

I'm not sure. This is uh I don't know. I do not like necromancy. Not one bit.

SPEAKER_07

No.

SPEAKER_03

Neither do I. It's a dirty art.

SPEAKER_07

Especially with my new like life domain thing. It's it's very uh yeah. Uh you know, you shouldn't be messing with that.

SPEAKER_04

No.

SPEAKER_14

So just keep beyond your guard.

SPEAKER_13

Don't like this at all. As you step into the great hall, uh Ike and Orion, please make stealth checks, please, with the plus ten.

unknown

Oh shit, that doesn't matter.

SPEAKER_17

Twenty-three.

SPEAKER_13

Nineteen. Okay. Thank God for that plus ten. Very, very quietly. Uh you open the door and uh sneak through this roofless uh in most places roofless uh hall. Uh you see broken beams overhead. Obviously the wood from them has scattered onto the floor. Uh you see moss-covered flagstones below, and um a couple uh more doors. Um one behind you, uh obviously the well, two behind you, one that you came from, one that you have not explored yet, and then uh two directly in front of you. Uh piled against the the door in. Front of you and to the right are a couple of weapons, very rusted and old. Um but you would assume uh that the door probably leads to a barracks based on all of the weapons kind of piled against it. Um but this room just looks a mess. Uh likely nothing valuable here, uh, and it doesn't seem like there's any enemies. Uh and then another door uh directly to your left as well. So so five doors in total from this room. Which way would you like to go? It is safe to come in here, so the rest of you.

SPEAKER_10

Shrew's clear.

SPEAKER_13

Uh can I get stealth checks from everyone else, please?

SPEAKER_10

You all the bosses.

SPEAKER_18

Oh, that's not too bad. 27.

SPEAKER_13

Whoa. Eleven. Okay. Uh Hodge steps in last and and uh catches his foot on a fall uh a fallen um beam, uh a giant chunk of wood and folds, and Joanna turns uh and catches him before he slams.

SPEAKER_04

I got scared. It's scary almost falling.

SPEAKER_14

Because it his exclamation is louder than the beam fall.

SPEAKER_06

Close your mouth, close your eyes.

SPEAKER_13

Uh you see uh as hobge as the last person in, um you hear the door before it closes, uh you hear it kind of hits something uh and you all turn around and see the frog standing in the doorway.

SPEAKER_09

Standing.

SPEAKER_13

Not standing.

SPEAKER_09

Just standing up and come here often. Uh hello, my baby.

SPEAKER_04

Hello, my honey.

SPEAKER_13

Squatting.

SPEAKER_09

Squatting in the doorway.

SPEAKER_13

Um just kind of blocking the door, making sure it doesn't close.

SPEAKER_04

Uh um can I make a um a bunch of rat noises back behind it with my minor illusion?

SPEAKER_14

Yeah.

SPEAKER_04

Oh, rats! Oh, there's rats back there, dear frog.

SPEAKER_13

He turns and hops away.

SPEAKER_04

I close the door and try to unlock it or something. That was awful.

SPEAKER_14

Uh it seems harmless. I don't know.

SPEAKER_08

I think it's scary.

SPEAKER_14

Should we let him come with us?

SPEAKER_08

Like a fat.

SPEAKER_14

I would say it could prove to turn the tide. Who knows? It is just a giant toad.

SPEAKER_04

You druids are a strange bunch.

SPEAKER_14

I have been told.

SPEAKER_06

The frog may turn the tide.

SPEAKER_14

Just like this one story I read a lot of times.

unknown

Okay.

SPEAKER_14

What about a ring? Uh isn't that a Lord of the Rings a reference? It is, yes. Very good.

SPEAKER_04

I'll open the uh I'll open the door.

SPEAKER_13

Uh oh frog. Uh well. He kind of turns around pissed because he doesn't see any rats and You owe him a rat. Squints at you.

SPEAKER_14

He doesn't know he's a frog!

SPEAKER_13

Squints at you and then creatures hops in uh and comes into the great hall.

SPEAKER_04

Does he even know what magic is?

SPEAKER_14

I will cast Speak with Animals. Okay. Frog. Hello, friend.

SPEAKER_00

I'm so excited.

SPEAKER_14

Hello. Yes. Uh what brings you here? Is this your home? I have not been inside. Oh.

SPEAKER_04

Well I can't open doors.

SPEAKER_14

I suppose you're welcome to roam around you for the food. Of course, yes. Any time. Uh do you know anything about this place? At all. Good supply of rents. Ah, good. Good.

SPEAKER_04

Good thing he came with us.

SPEAKER_14

Perhaps you can help us clear the mountain here if we run into any. Okay. You will get your fill for sure.

SPEAKER_04

That's so good.

SPEAKER_14

Whenever I talk to animals, I should like mimic your animal voice. I can't do that.

SPEAKER_15

I will help. Because you fed me and let me inside.

SPEAKER_06

Do it.

SPEAKER_15

Yeah, you're welcome to uh you're welcome to come along with us, dear froggy. Thank you. You sound like my cousin. Kermy.

SPEAKER_06

I don't know why, but I want to name this froggy of Genny. He went to Genny, what's the America and married a pig.

SPEAKER_15

What the hell? Uh why don't you check out the barracks with the Val over here? See if there might be any more rats. Okay. Because uh she's good she's good with the weapons. Little stinky over here.

SPEAKER_13

Uh and as you guys go over to towards the door to the barracks, you smell uh a thick wafting scent of decaying flesh.

SPEAKER_18

Oh no. Oh no.

SPEAKER_13

Disgusting.

SPEAKER_18

He's got a lot less fun, real quick. Is there anything evil in that room within 60 feet of us? Because I know it's there.

SPEAKER_13

That is true. Uh do you know it through doors as well?

SPEAKER_18

You can read if you want, just kind of divine sense. Through walls.

SPEAKER_14

Well, your eyes are glowing.

SPEAKER_18

Oh, well.

SPEAKER_14

And the markings on your skin are glowing as well.

SPEAKER_18

What? What?

SPEAKER_04

Minor illusion. A minor illusion, like a very flattering painting of you in the way you currently look.

SPEAKER_18

Oh, wow. Yeah.

SPEAKER_04

That's very interesting. That's very good, Harsh. I don't think it's the frog.

SPEAKER_18

I was like, I can imagine if it was like it's a dude.

SPEAKER_17

I was gonna say, um, I want to like. Oh my god. I want to ready my um story form. And it's similar to Val, where if like he senses danger, then his stars start like pulling to the surface. Okay. Um so whenever there's a lot of you can decide this.

SPEAKER_13

Uh would you feel it? Because you obviously can't see it.

SPEAKER_09

Yes.

SPEAKER_13

Okay. So simultaneously, I guess we'll say, uh, as the frog points out that it smells really terrible over there, uh, the two of you walk over to the door and kind of get this sense. Uh Val, you get the sense of undead. You sense two ghouls on the other side of this door, and you obviously sense the danger that these ghouls present.

SPEAKER_17

Um yeah. Orion, when when that happens, he winces a little bit, um, but then shakes it off.

SPEAKER_18

Wow, what is it?

SPEAKER_04

What's in there, Val? What is it? What do you what is boy? What do you see?

SPEAKER_18

Am I looking in there or no?

SPEAKER_04

You just sense that they're ghoulies.

SPEAKER_13

Yeah, you can sense through the wall, yeah. You know that they're two ghoulies.

SPEAKER_18

I don't know what it is, but it doesn't. It feels evil. It feels undead.

SPEAKER_14

How are you doing that?

SPEAKER_18

That's a great question.

SPEAKER_14

You don't know.

SPEAKER_18

Does it have to do with sure?

SPEAKER_16

Wait. Probably.

SPEAKER_13

I'm assuming you guys are very quiet when you're talking to each other, right? Okay, of course we are. You don't have to be for the podcast, but I'm just stage whispering. Yeah, in world whispering.

SPEAKER_18

Um You said did you say that they were bulls? Yeah, I don't know if they're I don't know if they're not.

SPEAKER_13

You know that they're undead. You know they're undead. Yes.

SPEAKER_18

Okay.

SPEAKER_13

You no. I know what they I presented information that was unwarranted to your characters, but you guys as players can know.

SPEAKER_18

Um but it could be a zombie, anyway. Or a vampire, maybe? Are they undead? Mm-hmm.

SPEAKER_04

Any undead, yes.

SPEAKER_18

Okay.

SPEAKER_14

It's natural we would run into that.

SPEAKER_13

But I would say, based on the fact that they are in barracks and they are undead, you would assume that they are fallen soldiers.

SPEAKER_18

Yeah, fair enough. Cool.

SPEAKER_13

This place is cursed.

SPEAKER_14

Perhaps we should put them to rest.

SPEAKER_03

Oh yeah, it's fine, we should put them to rest. Or avoid them and leave them to their damned eternity.

SPEAKER_18

Or like set him free.

SPEAKER_03

Right.

SPEAKER_18

I don't think it's a problem to set them free. I worry that if we do, whatever that knows that we did.

SPEAKER_04

Lose the connection, perhaps. Good point.

SPEAKER_18

Maybe we hold off on them for later. We do have a task. I agree.

SPEAKER_14

But if there is a connection, as you presume, then if we get to the main hub, uh the rest of the ghouls could be called upon us. I was going to say that could be something.

SPEAKER_04

We could barricade the door, light it on fire. Always an option.

SPEAKER_06

That that's always an option with you, huh?

SPEAKER_04

Yes, it is. It frees up a lot of uh worry.

SPEAKER_06

Did you do that a lot back home?

SPEAKER_04

Uh no. I did solve a few problems. I didn't do it a lot. Okay, this worked.

SPEAKER_17

You said like someone who's never done that before.

SPEAKER_04

I have done it.

SPEAKER_17

As as they're all talking, Orion is definitely gonna start readying his bow just in case.

SPEAKER_14

Okay.

SPEAKER_18

Uh shall we maybe barricade this door for now?

SPEAKER_14

I don't know how well these weapons will hold, but we can try, and it will make a lot of noise.

SPEAKER_18

So that's true.

SPEAKER_14

Just ready ready your weapons if it does notice us and tries to burst out of the door.

SPEAKER_18

I'm not opposed to killing them. I just think it could alert. Be detrimental. There's a potential that it would alert whoever that we're here. Do not let them hit you.

SPEAKER_04

Knowing that um this was potentially the work of some kind of like necromancer, would we have the idea? Or can I make an archonache that like oh yeah, they totally would know when one of their undead servants like if you plucked a spider web kind of theo.

SPEAKER_13

Yeah.

SPEAKER_18

Yeah, exactly.

SPEAKER_13

Um I would say, as a wizard. I don't think that that's how undead work, but well I guess I'll just make this clear from just like a baseline point of view. So Demara, this is Damara's tomb. You've gathered now that Damara is an seems to be ancient relative of the Silver Star family. And Bone Nasher has brought that family here. So the ghouls uh you know that Bone Nasher is undead. Um So the ghouls could either be soldiers that were that died here, or they could be agents of this undead Bone Nasher. Either way, it seems to be that Bone Nasher brought uh brought this the family here uh for some use, obviously, to for this tomb. He's not just bringing them here to kill them, likely.

SPEAKER_14

Um I I don't know. I think we should put the dead to rest. No matter if they are some agents or a fallen soldier.

SPEAKER_04

Let's set up an ambush and lure them out.

SPEAKER_17

Whatever you do, don't let them hit you.

SPEAKER_04

I'll try not to. It's always the goal, isn't it?

SPEAKER_10

Alright, I was just gonna say that.

SPEAKER_07

Say those for a ton.

SPEAKER_13

Okay. What's the plan here?

SPEAKER_00

Oh my ghoul.

SPEAKER_04

Ambush.

SPEAKER_00

Yeah.

SPEAKER_04

Classic uh Val hides behind the door and swings at the first thing that comes out the other side.

SPEAKER_18

Yes.

SPEAKER_04

I'll arrange myself.

SPEAKER_14

You can have your servant open the door.

SPEAKER_04

Easily, easily done.

SPEAKER_14

And then Val can s swing at the first one that comes out once he sees Orion and I at the ready.

SPEAKER_04

Val, are you okay with that? Perfect.

SPEAKER_14

I will ready a starry wisp.

SPEAKER_04

Um, yeah, I'll ready a firebolt.

SPEAKER_17

Okay. I'll ready my guardian bolts.

SPEAKER_13

Super point. We can just do that in. Why don't we just do that in initiative order, but it will not count as your actual turn. Um so roll initiative, pre pre-combat initiative, because we will be in initiative as soon as uh these ready to actions take place.

SPEAKER_17

I got that 20. One, two, do it.

SPEAKER_13

Pretty good, pretty good. Uh 22 Orion, Val.

SPEAKER_02

Four. Yikes.

SPEAKER_13

Hodge.

SPEAKER_02

Multi three.

SPEAKER_13

Oh, Ike. Uh 17. And Joanna.

SPEAKER_06

Six.

SPEAKER_13

Jojo. Yes. Savior slot. That's a D my.

SPEAKER_17

Just say Wall.

SPEAKER_13

Okay. No. So Hodge's unseen servant uh swings the door open. You look and you see uh two ghouls, these undead uh beasts, uh kind of uh looking through the rubble uh and feeding on any flesh that they may find. Uh they are shocked as the door opens and they see a group of five uh plus a frog.

SPEAKER_06

The frog's initiative.

SPEAKER_13

You have one, right? Uh immediately sending attacks in at them. Hodge, you're ready to action first. Roll the hit. You going for the the left one or the right one?

SPEAKER_04

Uh the one, it's fucking huge. Um I'm going for the left one, I suppose.

SPEAKER_13

Okay. AC is 12.

SPEAKER_04

I hit. Uh 22.

SPEAKER_13

Nice.

unknown

Ah.

SPEAKER_04

One fire damage. I have a lot of one fire damage.

SPEAKER_13

Alright. Uh Orion's ready to action.

SPEAKER_17

Okay, I'm going to try and hit um in my guiding bolts.

SPEAKER_13

I should mention they are also behind half cover, so their AC is technically at 14 right now. Okay.

SPEAKER_17

I'll do the one that's uh straight ahead there. Not 20!

SPEAKER_14

Oh shit.

SPEAKER_06

Not 20, not 20.

SPEAKER_14

86. Oh? The guiding bolts 46. Yep. Oh, it's got in bolts.

SPEAKER_07

That's my thing. What'd you learn how to do that?

SPEAKER_04

He does not respond.

SPEAKER_10

He does not respond. Oh my god. Holy shit. 6, 12, 8, 8, 23, 12.

SPEAKER_13

God damn. You shot the left one, right? Okay. Doesn't matter.

SPEAKER_17

38!

SPEAKER_13

Damn! Uh, no. Immediately eviscerated in this radiant damage.

SPEAKER_17

I haven't print in so long.

SPEAKER_13

So cool. Its undead uh body is just scattered across the room uh in this gray and black viscera. Pulled in the viscera. As this as this radiant light shoots in and works it. Uh bows to death.

SPEAKER_17

Um and then I also for my bonus actions.

SPEAKER_13

No bonus actions on ready to actions.

SPEAKER_17

Never mind.

SPEAKER_13

Uh this is still the ready to action go. Uh Ike. One of them dead. I'm gonna have to move to get him, aren't I?

SPEAKER_14

Can I move with a ready to action?

SPEAKER_13

You can see him. Oh, I can? Okay. Here goes my starry west. That's uh uh 21 dead. 21 hits. No bongo for six damage.

SPEAKER_14

Okay. And can I be a number Joe Anna? Joe Anna. Joe Anna.

SPEAKER_16

Speaking of high line. Can I Yeah. Yeah! Okay.

SPEAKER_17

Yeah. Uh Dex 13.

SPEAKER_14

What the hell range on that? Fail. Gotta say. Damn. It's a four.

SPEAKER_18

Take four radiant damage.

SPEAKER_08

You said it gets our first one.

SPEAKER_13

Uh rapidly hit by two attacks, Val. Get his way.

SPEAKER_18

Can I walk up to him or no?

SPEAKER_13

Uh you can shoot a ranged attack. That's about it on your ready to action.

SPEAKER_18

Then second flame.

SPEAKER_13

Nice second point.

SPEAKER_18

Dex 14.

SPEAKER_13

That's a five.

SPEAKER_18

Bitch. Four.

SPEAKER_13

Four weight eight damage. I thought you were saying like four, eight damage. This ghoul, uh, after those three rapid fire attacks is now bloody, bringing it up to our top top of the first round of initiative. Hodge. Uh with a surprise attack. Uh you have killed one with a massive hit, and uh one has been brought to bloody with three other attacks.

SPEAKER_04

Fuck firebolt.

SPEAKER_12

Yeah, fuck fireball.

SPEAKER_17

Mind sliver! Yeah! Fuck firebolt, merry mindsliver.

SPEAKER_04

Two.

SPEAKER_17

What?

SPEAKER_04

A two, a three, and a two. Ooh. Mama, six. Six damage. Oh mama.

SPEAKER_13

Orion, unless you have a bonus action.

SPEAKER_14

We'll let him down. We'll hit him down.

SPEAKER_04

Minor illusion, like a ding ding. You see, it's like uh uh what?

SPEAKER_17

I can talk um so that one in its sightline. And um for the first time I'm gonna bonus action my luminous arrow. Woo!

SPEAKER_06

Uh that is a 21 to hit. That's cocked. Ah, nice cable.

SPEAKER_17

That's under my phone. Nine!

SPEAKER_13

How do you want to do this?

SPEAKER_17

Just it it's just eviscerated, it explodes.

SPEAKER_13

Uh describe this luminous arrow for the first time as you should fire it.

SPEAKER_17

Yeah, I'm right next to you, and I'm like, what I notch my arrow, and as I pull it back, it just bursts into this light. Flying and holy fire. Holy shit. Like celestial radiance.

SPEAKER_14

Alright. You've gotten stronger.

SPEAKER_17

What the fuck was that?

SPEAKER_14

Well, I'll pat him on the back. Don't hold back any longer, won't you? Good.

SPEAKER_17

Uh use that. If you look over your shoulder, she gives you two thumbs up.

SPEAKER_14

That was excellent. I've never at such radiance in a in a boat's Don't hold back.

SPEAKER_17

Back in the temple uh, in addition to our enemies. Being uh the Charins is also the undead, so that's kind of what uh I was programmed to do.

SPEAKER_14

They do not like radiance, that's for sure.

SPEAKER_04

Shall we progress?

SPEAKER_17

You guys are seeing Orion at his like prime assassin mode list.

SPEAKER_14

Oh yeah.

SPEAKER_17

Yeah, this is why he moved up in ranks the way that he did.

SPEAKER_13

Hot amazing. Out of combat. Out of combat uh after these two got no accident, so I was like, deleted by this radiant damage from Orion.

SPEAKER_15

Um what would you like to do? Both of them. Uh you want to go check out the door behind us here? Okay.

SPEAKER_18

You're the frog talking.

SPEAKER_15

That's him talking to the frog. If you use your tongue, you can turn a knob and push open the door. Uh wish I knew what he was saying.

SPEAKER_17

I don't know. If I could find out.

SPEAKER_04

I mean, Mike isn't like going like is he? Like, he's not. I actually don't know how the scrum works.

SPEAKER_17

I was I was curious about that.

SPEAKER_04

I thought he was what it sounds like to not I mean I do love the idea of him just being like and we're like, oh, is it working?

SPEAKER_17

Yeah, right. I just always kind of assumed it was a secret third thing. It's not like it's also not frogish yeah, secret third thing of spraining each other's ears. Yeah, yeah, I know.

SPEAKER_14

Yeah, I mean, technically, I I would just be talking my normal voice, but I think it's really funny that whenever I would speak with another, that way, yeah.

SPEAKER_13

Like imitates that allows this caster to communicate with animals. Influence their action. Um and you can use any of the influence actions skill options with them. So frog is frog. I don't believe you're speaking in a frog language. No. I think that it just enables it to understand you speaking whatever language you're speaking and you to understand it.

SPEAKER_17

Yeah, it's like Google Translate.

SPEAKER_13

Yeah, yeah.

SPEAKER_17

However, it's funnier that he's Kermit right now.

SPEAKER_13

Yeah.

SPEAKER_04

No, I don't think Kermit stays.

SPEAKER_13

Kermit stays. Well, it still is only level three. He doesn't have a full understanding of what he's doing. I don't, though.

SPEAKER_09

Frog is like, why is he talking?

SPEAKER_13

Yeah.

SPEAKER_14

This guy has a weird accent. You're not this guy's not a frog. This guy's not a frog.

SPEAKER_12

I'm no frogs.

SPEAKER_14

This guy's not here.

SPEAKER_04

But he's so big. Says the giant frog. You sing a normal frog, buddy? Go to the doctor.

unknown

Oh.

SPEAKER_13

He's got a tumor on his pituitary. What do that mean though? Gigantism or whatever. That's what if you have a tumor on your pituitary gland, you grow rapidly. That's how like people are like seven feet tall generally. Is from that.

SPEAKER_04

Oh man, Wemby.

SPEAKER_13

Yeah, Wemby. I don't think I don't think that he his is more genetic, I believe. He's a monster.

SPEAKER_17

Is he the guy in basketball? Yes. He's seven.

SPEAKER_13

He's seven four. Seven four, twenty-three-year-old.

SPEAKER_17

He makes everybody else look mini. It's crazy.

SPEAKER_13

Okay, this is the last thing we'll talk about, Wemby, but have you guys seen the picture of him holding a baseball? Yeah. A baseball. It's like Slenderman. It looks like we holding a deep buddy.

SPEAKER_09

He's not even jumping, he's just like. That's too tall.

SPEAKER_14

And it's still lost. It seems unfair.

SPEAKER_12

They played really well, though. They lost, though.

SPEAKER_09

It does.

SPEAKER_12

Anyway, sorry. What a game.

SPEAKER_14

That was so funny.

SPEAKER_13

As you approach this door, uh you are asking the frog to open it.

SPEAKER_09

Yeah.

SPEAKER_13

You immediately see that the door uh in this this part of the wall, there's a lot of moisture. So the wood has kind of swollen, and you would notice that if this door were to be opened, it would creak loudly. Oh. So as the Nevermind. The frog snaps its tongue out ready to try to open the door. It couldn't open this door in the front. Yeah. So it's gonna try, but it can't. But you as soon as you see it that the door is like going to be loud, uh, you tell it to stop and it snaps its tongue back. What did I do?

SPEAKER_15

The door's gonna be real loud if we open it. Oh. Okay. Uh let's try this one over here.

SPEAKER_10

Yep, perhaps.

SPEAKER_13

Uh are you gonna open that or what do you want to do? Uh I'll check if it's locked first. Uh it is not locked. Alright, I'll uh crack it and peek in with my eye.

SPEAKER_14

My special eye.

SPEAKER_05

As opposed to what?

SPEAKER_14

If I close my eyes and ears, I can smell much better.

SPEAKER_04

There's definitely a zombie on the other side of this floor. It's biting my nose.

SPEAKER_13

Uh on the other side of the door, you you see a uh very tattered purple and gold uh kind of prayer rug right next to an altar. Um it does look it does. The image does look a little like a bed, but it is a prayer rug and uh and an altar. So uh this is sort of like the chapel of this tomb. Uh you can make a religion check if you'd like.

SPEAKER_18

Well, that wasn't that one. Oh, I'm gonna try. I'll do it.

SPEAKER_17

I only know my own goddess. The one who trained me. 14 out.

SPEAKER_04

Uh 19.

SPEAKER_17

16. I'm a shake over there. Actually, we kind of that way.

SPEAKER_14

I will go into the room as I'm inspecting this rug with a 19 religion shank. Okay.

SPEAKER_04

I guess we're following on.

SPEAKER_14

Um is it a flying carpet?

SPEAKER_13

You it is a really ratchet. Uh you see uh and recognize um that this is sort of loosely dedicated to Velsharoon.

SPEAKER_10

Velsharoon.

SPEAKER_13

Uh who you would recognize as the Ferunian demigod of necromancy. Yeah, exactly.

SPEAKER_04

This place stinks.

SPEAKER_10

Literally.

SPEAKER_04

Literally and morally.

SPEAKER_14

It's amazing how gods like this have people who pray to it.

SPEAKER_04

Yes.

SPEAKER_08

There's something for everybody, unfortunately.

SPEAKER_04

I think of it more like a wound that festers simply won't heal.

SPEAKER_14

It's more of the absence of something than the presence of I'd like to inspect the altar if there's anything on it.

SPEAKER_13

Uh there is uh a bunch of tattered and unreadable paper. Um the words that you can gather seem to be some sort of prayer uh or funeral rite that was likely done uh before the tomb was sealed by another worshipper of Belsharun, uh, or worshippers multiple uh before it was sealed uh and um it it also once was a just a castle as well. Uh but obviously lots of dark magic was performed here and uh you kind of feel yourself recoil as you do read some of the words and uh try try to keep them out of your mind as much as possible.

SPEAKER_14

Don't like this at all. Let's keep going. See what happens.

SPEAKER_04

I do think no matter what happens, we burn this place down at the end.

SPEAKER_14

I would agree with you.

SPEAKER_00

Yeah, okay.

SPEAKER_13

There's a lot of wet stones, so it'd be difficult, but you could certainly yeah.

SPEAKER_00

Enough words.

SPEAKER_04

What's the nature of it? Loaded fire, so even better.

SPEAKER_06

And how would you know that, Hodge?

SPEAKER_04

What do you want from me, Joe? Can we tell you that I've burned people alive? I have. We've all done horrible things.

SPEAKER_06

I haven't!

SPEAKER_04

I don't even want to hear it from you.

SPEAKER_06

You're the one who said we want we should talk more.

SPEAKER_04

I put people to sleep, and then you blow their heads off. He does. Yeah. He does have a little bit of a little in the same boat.

SPEAKER_06

No, because I did that. I did that started on this adventure. I didn't do it beforehand.

SPEAKER_04

Right, so you're inexperienced at murder. How noble is that. Yes, exactly, correct. You're welcome.

SPEAKER_17

Thank you, I mean. We wouldn't all be in this situation if we weren't all adept at killing.

SPEAKER_04

Yes? Huh? Oh man. Trevor Rhodesville. What was that guy who got his head chopped off in the desert?

SPEAKER_13

Rogar.

SPEAKER_09

Rogar.

SPEAKER_13

I am not adept at killing. Uh, you guys hear uh a loud, burly voice just coming from the other side of the door to the south.

SPEAKER_09

Uh the hell.

SPEAKER_04

Lock the door, set a fire. Oh shit. Is your divine sense still up?

SPEAKER_13

Is everyone in the chapel, or is it just I would have followed up?

SPEAKER_18

Yeah, we're all in there.

SPEAKER_04

Um's your divine sense last?

SPEAKER_18

Ten minutes.

SPEAKER_13

Uh you will uh I would say you're five minutes in. I don't know. That was a very quick combat and a very quick exploration. You guys haven't really searched much.

SPEAKER_17

Can you tell us when ten minutes is up from the time that her five sense kicked in in my I will.

SPEAKER_13

Um yeah. So you guys all hear you guys all hear uh this this muffled uh gravelly voice coming from the other side, uh seemingly angry. Um you do not get the sense of it being undead. Uh fiend? Let me see that list again. Or celestial motherfucker. Fey fiend undead?

SPEAKER_04

Faye fee five. Yes, yes, yes, you're fiend undead.

SPEAKER_13

You do sense three fee. And you get the sense of danger, O'Rion.

SPEAKER_17

Oh my stars are hurting me. Oh my stars. Oh my god.

SPEAKER_14

What is wrong with you two? What's going on? What's going on? Ryan, you look well, your body language looks like you're hurting. Are you alright?

SPEAKER_17

I'm alright. Just ready to kill. Would she notice is it the same like kind of stance you had when you came to her? It's definitely not as intense. Um It still hurts him, but this is more good at managing any kind of pain. But this obviously is painful for him. But it's not near where it was prior. It is something he'll get used to. But for now, it's kind of unruly.

SPEAKER_14

Perhaps the child could uh uh one of the children could be in here. This might have been one of the captors.

SPEAKER_04

Perhaps an ambush. Val and you like a George in? We follow suit? Like a George in.

SPEAKER_03

Shall I perhaps change now? Maybe a good idea.

SPEAKER_14

Alright. See what I can do.

SPEAKER_04

Already my uh This will be the first time like I think wild shapes do something fucking huge and badass in front of us. Oh. I'm not looking at the particular reason. Oh no. What the fuck? Hey, hey, I'm gonna lock the door.

SPEAKER_14

Sorry, those little ones could be the family. So true.

SPEAKER_13

Okay. The blue one is the the child.

SPEAKER_08

Why do you want to set everything on fire?

SPEAKER_10

Because I loved your little argument.

SPEAKER_17

That was fun.

SPEAKER_10

You two have a complicated relationship with that.

SPEAKER_17

We should talk more, and then immediately you start ta when you talk to me, it's about setting fires and locking doors and awesome.

SPEAKER_04

Killing people, yes. Something we are both extremely familiar with.

SPEAKER_06

I don't like no, I don't want to be familiar with. We need to find a different common link between us, other than that. Or I'm gonna go insane.

SPEAKER_04

That's fun on the other side.

SPEAKER_17

No, we need to have something else to talk about other than killing people, because that is not that is not gonna be our our the basis of our friendship.

SPEAKER_04

I'm not sure your God is real. Jesus.

SPEAKER_17

And sometimes I'm not eat sometimes I wasn't either, but then I saw him, I guess, or a sign from it.

SPEAKER_04

I'm not I wasn't. I once uh crafted the image of a pastry for a small child, and we sure thought that was real. So uh, you know. Can I see that? Did I ever say I was a good guy?

SPEAKER_17

No, but you know. No, but that's why I trust you. Yes.

SPEAKER_13

Uh make sure it's the right size. Those I think it's those things are close enough to an inch. What? The squares, because it's a projection.

SPEAKER_12

Uh yeah, they're an inch. He's gonna blow them up.

SPEAKER_18

Moon bam!

SPEAKER_12

So it's a 20-foot cube.

SPEAKER_18

Moi.

SPEAKER_12

Fortunately, that would affect the other.

SPEAKER_04

Jesus, I couldn't tell what you're doing. Yeah, you could get two of them.

SPEAKER_17

In another DD group we've had, there was a guy, and anytime he would cast Moonbeam, he'd go, Moam! Because it was like a Western, and he was uh like a turtle, the turtle person. Yeah. So he would just swing his food.

SPEAKER_14

Oh, it's a 20 uh sorry, 20 foot square. Into the shell out of the shell.

SPEAKER_08

Yeah, he also carried all of our guns in his shell. Well, yeah.

SPEAKER_14

Yeah, it would be four by four. Alright. I have a plan. I have been practicing these uh practicing spells in my weaker way, and I think that if your unseen servant can open the door, I can restrain whoever's in there. And that way we will have a better chance of hitting them. So I will restrain them, and then I will change into something.

SPEAKER_04

Yes, I agree with this plan. You and Val maybe charge in once they're restrained, and we can pepper them with rain.

SPEAKER_14

I just hope we roll high initiative. Uh oh, can I would I be able to ready that spell when the door opens? Yeah.

SPEAKER_00

Okay. What?

SPEAKER_14

I want to do that then.

SPEAKER_13

Okay. Uh is readying an entangle spell for once the door opens. Anyone else readying in action for when the door opens?

SPEAKER_17

I will ready a moonbeam.

SPEAKER_06

Moonbee?

SPEAKER_13

Okay.

SPEAKER_06

I don't want to put us on online, but I could ready a guiding bolt. Mine's once they're restrained.

SPEAKER_13

Make sure you can see actually on a square.

SPEAKER_17

Actually, would that be too difficult if you wanted to get in there and hit them?

SPEAKER_12

Would I be hit by the moonbeam?

SPEAKER_17

Yeah, we're standing there. Are you going in? Hold on. How far?

SPEAKER_12

I'm staying right there. I'm restraining them. And then I'm gonna rush in.

SPEAKER_17

Okay. If you're rushing in, I'm not gonna hold a moon beam. I'm too scared I'm gonna hit you.

SPEAKER_14

Would does moonbeam hurt allies?

SPEAKER_17

Yes. Yar. It does.

SPEAKER_13

I think every unless you're an evoker generally, things hurt.

SPEAKER_17

Yes. And you wouldn't be able to shape shift. So I'm no that's not worth true for. So I'm just gonna ready my um luminous arrow. Yippee.

SPEAKER_14

Okay.

SPEAKER_17

Is that an action or a bonus action? It's a bonus action.

SPEAKER_14

Uh since I'm gonna do this for flavor, I'm gonna roll a D4, and whichever it lands on, that's what I'll change into.

SPEAKER_04

Fuck it.

SPEAKER_13

Alright. Since he does it. Are we starting to control over it? The unseen servant opening the door.

SPEAKER_04

Yes.

SPEAKER_13

Okay. The unseen servant goes, swings open the door. Uh immediately, Ike, you see two hobgoblins, these large fake creatures, and then behind them yelling at four prisoners, one of them a young child. Is a larger hobgoblin, seemingly the boss of the other two. Uh and before before the as the door swings open, and before he registers that the door swings open, you hear him say The Yogre ghost says you have it.

SPEAKER_05

The key, the star key, wear it. Hi.

SPEAKER_14

I cast entangle. All three of them, I guess including the one family member there, needs to make a strength saving throw of thirteen.

SPEAKER_13

Okay. Uh Captain first. Captain fails. Natural twenty. Fuck. And a failure. So two of them fail. Excellent. Uh I guess I'll roll for the commoner. Uh commoner fails. Yeah. So only one succeeds. Uh the furthest uh the the furthest west one uh succeeds. The other two fail. Okay, so they are now restrained until the spell ends.

SPEAKER_14

It is concentration up to minute. So just remind me to roll my con saves if I get hit. And I will bonus action wild shape.

SPEAKER_13

Not on the ready action. Oh, that's right. Never mind. If there was one other ready action, right? Oh zero. Yes, yes, yes, yes.

SPEAKER_17

Um it'll fly through and try and hit the um the non-restrained? Um, would I have advantage on the restraint? Probably not.

SPEAKER_13

Uh with ranged attack. Double check restraint.

SPEAKER_14

Oh yeah. Restrained, it has to be melee, I think.

SPEAKER_17

Uh whatever happens is definitely hit into knight.

SPEAKER_13

Does matter. Uh they have advantage. Uh attack rolls against you have advantage. Uh uh, any? Mm-hmm. Fuck yeah. And disadvantage on decks saves. Uh why you keep rolling.

SPEAKER_17

Well, you just said I would get advantage, so I roll.

SPEAKER_13

Didn't you just roll three times? Oh, okay. Um, gotcha. Uh you do hit. You're hitting the restrained one, the small restrained one. Okay. Alright. Uh you see a luminous arrow flies through. Uh roll initiative. Fuck That's not good. Joanna?

SPEAKER_04

Twelve.

SPEAKER_12

Ike. Six. Hodge.

SPEAKER_04

Ten.

SPEAKER_12

Val. Nice. Kill the restraint. Orion. That was our smoothest initiative. Good job, guys.

SPEAKER_17

I have three uses of my body.

SPEAKER_12

Whoa. What the fuck? Crazy.

SPEAKER_17

I don't I don't know. Why?

SPEAKER_12

Are you sure are you sure about that?

SPEAKER_17

I want that. Oh, with my star map.

SPEAKER_12

Oh.

SPEAKER_13

Val, you are up first.

SPEAKER_08

I wanna be able to do that more than once. I can't do it more than once.

SPEAKER_13

That luminous arrow, while it didn't seem to do a lot of damage, this smaller hobgoblin. Got pretty hurt by it.

unknown

Cool.

SPEAKER_13

These two guys are kind of forming this like shield wall, trying to protect their captain, it seems. Even the one that is restrained is like trying to brace himself to hold you guys back as the much, much tougher captain in the back is barking orders at them. What would you like to do?

SPEAKER_18

Okay. You want to get up to Yeah, I definitely want to get up to that guy. Purple.

SPEAKER_14

There you go.

SPEAKER_18

Purple. And um I'm like right on top of him. I'm going to slash him with Linda.

SPEAKER_13

Nice. Let's go Linda. What does Linda say? This will be an advantage. That's only if she hits. Okay. It's uh.

SPEAKER_17

It's the resolution of it that I know. 13?

SPEAKER_13

13 is gonna miss.

SPEAKER_17

With advantage?

SPEAKER_14

Is that good for you?

SPEAKER_18

Yeah. Five and a blows. Alright. I want to cast perforating shot. As your attack hits or misses the target, uh I get a five-foot line, so essentially these two would get hit with my perforating shot. You can read it. I think that's what it says.

SPEAKER_14

Perforating shot.

SPEAKER_18

Read it.

SPEAKER_02

Sounds like it would be a bonus action when you take immediately after hitting or missing the ranged attack.

SPEAKER_14

Ranged attack.

SPEAKER_02

Thank you, okay. Yeah. Thank you. Okay.

SPEAKER_18

Alright.

SPEAKER_13

Yeah, feel free to switch if there's any spells that you guys did just level up. If there's anything that you guys need to switch out, that's totally fine. Uh is that your turn then? Do extra damage. In that case.

SPEAKER_18

Yes.

SPEAKER_04

Or you could cast this if it's a bonus action.

SPEAKER_13

Joanna's on deck.

SPEAKER_08

Yeah, but y'all are gonna get mad at me.

SPEAKER_14

Yeah. You can just do it. No, no, no, no, no. You have to do an extra.

SPEAKER_18

Just thinking about what I can do. And I can change it.

SPEAKER_10

When I die, yeah, you can just drop into something.

SPEAKER_18

Okay. No. Then I'm just gonna cast Hunter's mark on the one I tried to hit and hopefully that missing out.

SPEAKER_14

That'll just give you an extra d6 damage.

SPEAKER_18

Definitely not. And I can switch it over when he's gonna go. Oh, when he dies. Correct.

SPEAKER_13

Alright. Uh over to Joe. Uh Hodge on deck.

SPEAKER_10

From there? Here?

SPEAKER_14

If we moved over to where like where we move here, you can see him.

unknown

I wanna go back.

SPEAKER_16

I think you can.

SPEAKER_13

If I if I put myself If you put yourself on that block that's right next to the doorway, you could you could shoot the captain. Right instead of the door. Otherwise, yeah. That one, yeah.

SPEAKER_08

Yeah, but she squeezes in between I can overry and just don't just don't say it just don't worry about it. Don't say anything.

SPEAKER_17

Excuse me, excuse me. Um trust me, and her hands are like glowing. Trust me. So we have advantage, yeah? Because every strange is correct.

SPEAKER_06

Kill him.

unknown

Okay.

SPEAKER_06

Do what I can.

SPEAKER_13

Uh he is behind half cover, uh, being behind one of his warriors of the shield wall. Uh so his AC is currently 17, but you do have advantage on it.

SPEAKER_17

17, 17.

SPEAKER_13

Or sorry, his AC is currently 19.

SPEAKER_17

Okay, what if I went here?

SPEAKER_13

Uh then he would not have half cover.

SPEAKER_04

Oh my god. Jesus.

SPEAKER_17

Great. No! And I did get an opportunity to check though around the edge. She's learning.

SPEAKER_13

She's learning. Yeah, we're about to spend things. She would have an attack of opportunity.

SPEAKER_08

Why? If I went the other guy.

SPEAKER_13

Yeah, before I go.

SPEAKER_17

I have my armor on now.

SPEAKER_13

Okay.

SPEAKER_17

Orion.

SPEAKER_13

Uh, you're taking that attack.

SPEAKER_17

Yeah.

unknown

Uh buddy.

SPEAKER_17

You hear him just go, Jana!

SPEAKER_13

Uh, that's an eight that's gonna miss.

SPEAKER_17

Thank you.

SPEAKER_13

Oh, and his attack rolls at disadvantage. Uh still eight on the die is gonna miss.

SPEAKER_16

Lovely.

SPEAKER_13

Or sorry, an eight total. It was a five on the die.

SPEAKER_16

Oh god. I'll be fine. That guy sucks.

SPEAKER_17

That's a sixteen and a fourteen, so uh twenty-one is gonna hit the captain.

SPEAKER_12

Nice.

SPEAKER_11

Oh, Captain, my captain.

SPEAKER_17

Thirteen radiant.

SPEAKER_13

Okay. That seems to not be affecting him. Not he's not resistant, but he seems to be very tough. That thirteen damage he just brushes off.

SPEAKER_08

Or in a hole.

SPEAKER_13

Is it your turn?

SPEAKER_17

Make sure.

SPEAKER_13

Uh he he grunts uh and just brushes off that attack and shouts at his uh compatriots Protect ME Um.

SPEAKER_16

I am I am going to bonus action shield of faith myself. So my AC will be 18 for the next ten minutes.

SPEAKER_13

Okay. Hodge. Orion on deck.

SPEAKER_04

Um charges of guiding bulb. Never mind. Forward to here so I can see my lands. Um I get her asleep.

SPEAKER_10

What is that?

SPEAKER_04

Oh well. Um I will cast magic missile on the captain. Nice. I will do uh first level one.

SPEAKER_09

Oh, ohteen four standards.

SPEAKER_13

Nice damn four four three. Okay, now that he's gotten hit with two pretty decent attacks, he's I said protect me!

SPEAKER_04

But I will bonus action in the corner directly behind him, make a uh illusion of a suit of armor uh in a fighting stance with a sword drawn and the sound, because I can do them at the same time of the sword being drawn. Shh. Okay. Um exactly. Get him, my creature! I'll say.

SPEAKER_13

Uh he's going to make a uh intelligence reaction. Uh as we discussed on the uh that's a 17.

SPEAKER_04

Clever big fucker, huh? You think he's so smart. Well, what about the other guys who want to protect him?

SPEAKER_13

Well, he g he just shouts, it's a trick!

SPEAKER_10

No, it's not it's quite real, I assure you.

SPEAKER_13

Too smart for his own good. Um Orion.

SPEAKER_17

Okay, I'm going to Illuminous um arrow the blooding one. Is that blooding or hunter's?

SPEAKER_13

That is Hunter's mark.

SPEAKER_17

Okay, well, I'm gonna.

SPEAKER_13

But he is hurt.

SPEAKER_14

Strain, so you'll have advantage on him. You hit him for four already. And you have advantage on him too.

SPEAKER_17

Fourteen.

SPEAKER_13

Uh, that's gonna miss.

SPEAKER_17

Oh! Alright, well I'm also so that was my bonus action as my action. I'm firing you!

SPEAKER_12

Okay.

SPEAKER_17

Nah, what?

SPEAKER_14

Damn! What was your bonus action?

SPEAKER_17

My luminous arrow.

SPEAKER_14

That's a bonus action? Mm-hmm.

SPEAKER_17

What?

SPEAKER_14

Yeah.

SPEAKER_04

Oh my god. Is that six?

SPEAKER_13

And it's not a spell slot, it's like a beat feature. So can you action luminous arrow then too? You can action fire regular arrow, bonus action, luminous arrow. Interesting.

SPEAKER_04

Can't do luminous arrow twice.

SPEAKER_13

Yeah. Eventually, I think probably can.

SPEAKER_04

25.

SPEAKER_13

Bam. Holy fuck, with seven HP left. That's pretty good. Uh you obliterate another uh warrior.

unknown

Shh.

SPEAKER_13

He's so pissed off. The shield wall is falling apart. I know that's why he does it. As the captain goes. You!

SPEAKER_05

You're better than him, you always were. Stand there and guard me.

SPEAKER_06

He's lying. Um Get their heads.

SPEAKER_17

Actually, what do you suppose? Yeah, go for it. Turn them against each other.

SPEAKER_06

Actually, you guys.

SPEAKER_17

Okay, that'll be like I heard the other one before he dies, I I blame you.

SPEAKER_13

Instead of attacking, I just go up and put my hand on his shoulder and not Why is there another four of illusion?

SPEAKER_08

I can hear you through the wall.

SPEAKER_13

Okay, bane. Uh not that bane, that man bane. Um, uh my bane.

SPEAKER_18

Uh the bane of my existence.

SPEAKER_15

Freaking literally the bane of my existence.

SPEAKER_18

Oh, that's my pun about you. That's my pun about you. Yay!

SPEAKER_13

So cute. Uh he cannot move. Correct. He also cannot reach uh with his great sword. Uh so he is going to. He is going to take out his uh his longbow and fire uh he's going to fire two shots at uh Joanna.

SPEAKER_06

Okay. I got 18 now.

SPEAKER_13

18.

SPEAKER_06

I put shield of faith on myself. I got 19.

SPEAKER_04

With your armor, your armor cost is 16? You did not say it like that.

SPEAKER_13

I didn't even say that. It was just a finger with a 19 on the second Lombo attack with disadvantage. Uh okay.

SPEAKER_08

Choo jum. That'll be fun.

SPEAKER_13

And that is going to be for Jesus. Uh four piercing.

SPEAKER_16

Okay.

SPEAKER_13

And seven poison damage. As the large arrow sinks into your shoulder, and you can feel a poison just seeping into your body and your bloodstream. Well, that's just right. Um as as he laughs.

SPEAKER_10

You're still stuck.

SPEAKER_13

I know that. Uh and then his warrior uh who is free to move, is going to Um Swing his uh his logbow. Let me see. Swing? Swing is long bow. Sorry. Uh he is going to swing his long sword. 16 is going to bounce off your magical shielding that you have. Thank you. Uh that's gonna miss.

SPEAKER_14

Well, bonus action wild shape into a lion.

SPEAKER_18

Hell yeah.

SPEAKER_14

I have pre-rolled and I rolled exactly what I want to do. Uh so I will wild shape into a lion, and you see his body start to shift, his bones start to creak, and from this black and green mist, a lion appears. A beautiful golden coat with a black mane. And he will run uh through he'll run. Uh can I even get through? Mm-hmm. Okay, because I'm technically a large I think.

SPEAKER_13

Like it slip through a doorway.

SPEAKER_10

Yeah, they're a cat. They're lipwinds.

SPEAKER_13

Yeah, but between the the problem is between the um between the hobgoblin and the jail cell, there's only a five-foot gap. So he will not be able to sneak through that.

SPEAKER_04

He can go through the door? You can get to the first guy.

SPEAKER_13

Yeah, you can get to the first guy. The first guy? But you cannot get to the captain.

SPEAKER_14

Fuck! I wanted to do that. Yeah, yeah, lions are large beasts. Uh that's okay.

SPEAKER_04

If you kill him, you can get to the captain.

SPEAKER_14

Uh I will rend him twice. Uh 14, I don't think, hits.

SPEAKER_13

Uh hold on. We haven't really encountered this, so I didn't really know the rules for it. For what? Uh for like going through a large large. Um. It says. A creature can squeeze through a space that is large enough for a creature one size smaller than it. Thus, a large creature can squeeze through a passage that is only five feet wide. While squeezing through a space, a creature must spend one extra foot for one extra foot for every foot it moves there. So it's difficult terrain. That's fine. I can still reach the captain in that case. Right? And it has a disadvantage on attack rolls and dexterity saving throws. That's only while it's squeezing. While it's moving through. So if you move through and go, say to this space, you will be fine. Great. Good to know. Then I can't believe that's never come up before. Yeah.

SPEAKER_14

Would you allow a re-roll then to get the captain? Because that was what gonna be my target.

SPEAKER_13

Uh did you roll an attack? I had rolled an attack for initially before we had figured out that I can move through them. Still the same dice roll. Alright. So uh second attack. Ooh, is that advantage? Oh, you did not roll the the first one with advantage, right? No, because So then scratch that. Yeah, okay. So first attack is 12 plus 5. 17? Uh 17 just hits. Excellent.

unknown

Ooh.

SPEAKER_14

Second attack is not going to hit. So it's only six damage. Uh oh, um.

SPEAKER_09

Good answer, good answer. He is now bloody. No.

SPEAKER_13

Okay, never mind. Is this a bite attack that you're doing? This is a rend attack. Okay. Two rend attacks. Alright. So tearing him apart with your claws and mouth.

SPEAKER_08

Oh my god! From in here, it's crazy.

SPEAKER_05

They run a lion fuck!

SPEAKER_13

Yeah, the lion the roars are going crazy. Uh that's my turn. Amazing. Back to the top of our initiative order for round two, Val. Yep, yeah, the one we have a unhit Hobgoblin warrior and a bloody hobgoblin captain. You'll have advantage on the captain. Who is still restrained.

SPEAKER_18

Um, I'm gonna move my hunters mark to the big guy, I think. Yeah, fuck him up.

SPEAKER_13

Fuck him up, fuck him up.

SPEAKER_18

And kill him.

SPEAKER_13

Alright. You can step into that space and swing your axe.

SPEAKER_18

Yes, and I have to swing it. Swing your axe.

SPEAKER_05

Yeah, I'm ready.

SPEAKER_17

Linda's breaking out.

unknown

Of dealt.

SPEAKER_17

Glenda brings bloodthirsty to a new meaning. Oh god. Yes.

SPEAKER_18

Uh 18.

SPEAKER_13

18 is hitting.

SPEAKER_18

Is 18 is hitting? It is hitting.

SPEAKER_13

Did you roll at advantage?

SPEAKER_18

I did.

SPEAKER_13

Okay, cool.

SPEAKER_18

15. Yeah, there was a two, so.

SPEAKER_13

Oh yeah.

SPEAKER_18

1v12 plus three plus one v6. Plus. I'm going to. Uh well, you say bloody?

SPEAKER_13

Uh he is bloody, yes. Might not be worth it.

SPEAKER_18

Yeah, I'm just gonna let 10. 7. Uh three. That's hold on, yeah, yeah, yeah. Three force damage and um seven slashing damage.

SPEAKER_13

So ten total. What? That was weird. I typed ten and it did twenty.

SPEAKER_18

Um take twenty. Yeah.

SPEAKER_13

Uh alright. Anything else on your turn?

SPEAKER_18

That is literally all I can do.

SPEAKER_13

Alright, copy that. Over to Joanna.

SPEAKER_18

That is literally all I can do.

SPEAKER_13

Hodge on deck.

SPEAKER_16

I hear you.

SPEAKER_17

Okay, so I have never played a spellcaster. Like a true spellcaster. With concentration, I did get hit, so what do I do?

SPEAKER_13

Roll a day. You roll a concentration check, which is a constitution save. Uh the DC for that is 10. Oh, to keep your shield of faith up, yeah.

SPEAKER_04

It's 10 or half the damage. Well, that's a one.

SPEAKER_13

So we're no longer concentrating.

SPEAKER_16

Um that's fine. I think this will be over pretty quick. Um Captain with dumb 13.

SPEAKER_13

Okay. Well, she's the masculine top god. Uh that's a success.

SPEAKER_08

Okay.

SPEAKER_13

You cannot reach into my mind.

SPEAKER_08

I was trying to ring a bell.

SPEAKER_05

What?

SPEAKER_08

I have my little triangle in the line.

SPEAKER_04

I'll duck into the corner. She's a little triangle. I will.

SPEAKER_10

Mine's a cowbell.

SPEAKER_17

That's funny.

SPEAKER_04

I will uh make sense for both of us.

SPEAKER_17

For me to have a triangle and you'd have cowbell.

SPEAKER_04

Cast uh mine sliver on the cheese. The captain.

SPEAKER_00

The cheese!

SPEAKER_04

Fail. Great. I can get into your mind. Three psychic. Um. And I'll make an illusion of the door being like closed mostly.

SPEAKER_13

Uh he is way too focused on being surrounded. He doesn't even check.

SPEAKER_02

Oh, they're trying to come out.

SPEAKER_06

Ah, okay. Stop being coming out.

SPEAKER_17

Uh the most unlikely friendship in this party isn't joined. I created it using magic.

SPEAKER_13

Orion.

SPEAKER_17

Um, what did you do with it? Okay, I'm gonna use my luminous arrow to hit uh the one in front of Joanna. Um through my door? Um, yeah, Hodge, thank you. Miss Yeah, I think you're and then I'm gonna cast um a guiding bolt at it as well.

SPEAKER_13

Okay.

SPEAKER_17

Oh my god, nice.

SPEAKER_13

I'm assuming you're popping around the corner and then popping back.

SPEAKER_17

Um that's also I'm so pissed off at Joanna that um I lost my streak.

SPEAKER_10

I mean she did a lot of good things, so Yeah, but she keeps running to the prey as the only healer.

SPEAKER_13

Yeah, uh immediately shattering the illusion of a close.

SPEAKER_10

Oh, it's real.

SPEAKER_13

Um, it's still real.

SPEAKER_17

Doors so real, she's like fake it.

SPEAKER_04

I've never seen a realer door.

SPEAKER_13

The captain uh shouts and barks orders again uh to his buddy. Uh this time in Goblin. Does anyone speak goblin? She does.

SPEAKER_06

Yes.

SPEAKER_13

Uh you hear him say in Goblin. It's over! We're dead. Go tell Bone Dash! No, what, through the door? And then uh Can I retort? You can, uh but the the the warrior is going to sprint out as quickly as he can. There's a dude there.

SPEAKER_18

Uh attack of opportunity. There's a dude. As he's running, I'm gonna yell.

SPEAKER_08

I'm gonna yell, attack of opportunity. How did you know Ryan, get him?

SPEAKER_13

And me.

SPEAKER_08

And I he's going after Bone Nashville.

SPEAKER_13

Uh so the three of you that are in that room will all get attacks of opportunity. Uh AC is 18.

SPEAKER_07

That would be with my mace.

SPEAKER_13

What? I did not. Get him on the back. That would be the same. Orion shattered the illusion by shooting arrows through it.

SPEAKER_14

Natural twenty.

SPEAKER_13

What the fuck?

SPEAKER_06

Okay.

SPEAKER_14

Uh Ike sees him trying to run. His lion head whips around and roars as he gives him a rend. Giving you a rend, man.

SPEAKER_04

Emily cast her feet. Yeah. Allows you to cast a spell as an opportunity.

SPEAKER_17

I'm thinking about it.

SPEAKER_13

That'd be 11 damage from Ike. Okay.

SPEAKER_17

Um as he's running.

SPEAKER_13

I'd like you to roll damage. He's dead, but I'd like you to roll damage just seven. Okay. We like the 18 total. Uh Val, did you miss yours?

SPEAKER_18

Uh yeah, I got a six.

SPEAKER_13

Okay. If you guys want to describe how you both kill him together, you are more than welcome to.

SPEAKER_14

Yeah, I will sweep his legs out from under him, separating Calf from me. Uh yeah.

SPEAKER_13

And as it's body in the box falling, you smack it down with the mace. Scorpions. Uh dead.

SPEAKER_06

You taught me how to do that.

SPEAKER_13

You see the hobgoblin captain uh immediately shifts after seeing two crits uh after his his own commitment.

SPEAKER_14

Can I say something to him in Goblin before I do that? Hey. Yeah, after you uh after you stop leaving Will hanging. I went for a fist one because we both wrote that twenty.

SPEAKER_08

Okay, sorry.

SPEAKER_17

Uh yeah, after we kill him, she's gonna look at the captain and say, In Goblin, I guess you are gonna die here. Hep, bitch.

SPEAKER_05

I accepted my fate.

SPEAKER_03

Well if you give us what we want.

SPEAKER_04

We could torture him. Hutch! What? Nope. He was going to kill this family. A little torture. Whatever.

SPEAKER_13

But and he throws his weapons down. If you were to let me live, I'll tell you everything we need to know.

SPEAKER_07

He says if we let him live, he'll tell us everything.

SPEAKER_13

At least for a moment. He is speaking comments.

unknown

Oh.

SPEAKER_07

Well.

SPEAKER_04

Let him let him say his peace and then we'll kill him. Or we'll let him go.

SPEAKER_07

Yeah, sure, we'll let you go if you talk.

SPEAKER_13

I'm just kidding. Uh he throws his weapons on the ground, um uh puts his hands behind his head uh and kneels. What do you need to know? What are you even here for?

SPEAKER_03

A bone masher.

SPEAKER_07

And the family behind you.

SPEAKER_13

Uh you see, uh yeah, you see like cutting their behind. Three adults tied up uh and one child uh cowering in the corner. Uh you see the child um does have a ripped sleeve um and uh is cowering in the corner. Um yeah, I got that riz. Um the uh the hobgoblin upon asking uh about bone nastrichos.

SPEAKER_05

He is a undead ogre, the rival of Demara in life. He has returned here to recover Demara's orb. He called it the eye that sees death. But he cannot pass the sealed tomb door. He had us recover this family, hoping that they had the star key.

SPEAKER_13

They seem not to have it. Uh and the the three adults uh shout at him. Uh one of them kicks him as they as they're freed by Hodge. Uh, and he growls and they said they don't have the key. And the the one adult uh who kicked him goes, Yeah, we told you we don't have the damn key. Why'd you keep us locked up here? If we don't have it, we can't help you. Uh you see the the little girl, uh Val, you lock eyes on her, and you see uh she seems to be covering something. Uh but it seems the adults do not realize. Oh and just tell the story. Bone Nasher has been growing stronger every night.

SPEAKER_05

And so we have been abiding by his every command for fear of retaliation.

SPEAKER_08

Okay. And other than your uh two friends here, how many more of you are there?

SPEAKER_05

There's wolves and more undead uh giant rats and carrion crawlers and a gelatinous cube roaming the cavern.

SPEAKER_08

Ew.

unknown

Yes.

SPEAKER_08

Okay.

SPEAKER_05

But Bone Nasher is the strongest of them all.

SPEAKER_07

Perfect. Well, and she she will take a step forward. Thank you for your information, and she'll put a hand on the back of Lionike and just tap him.

SPEAKER_15

I get his ass! I thought surrender meant something to you!

SPEAKER_07

And Goblin should say, not always.

SPEAKER_13

Uh Ike proceeds to daring at you. Ike proceeds to rip him to shreds. Uh and the family uh gasps and screams. I thought you were the nice ones! We are uh they they all cower into the jail cell.

SPEAKER_16

We are. That was to stop them from coming after you again.

SPEAKER_01

He surrendered! Isn't that code for something?

SPEAKER_17

And she will look at Ike and think back to the uh man in the forest who surrendered, and then he sick to the Albert on them.

SPEAKER_08

Not always. Sometimes you have to stop things at the source.

SPEAKER_01

People like that, do we have to do that? Well as long as as long as we're freed, then I guess that's really all that matters, but in front of the children.

SPEAKER_18

I'll go up to the little girl and like show her the cloth that I found. And you know, she sleeve.

SPEAKER_13

Uh she grabs it and uh uh kind of tucks it into her pocket. Uh and when she does that you hear uh her fingernails kind of hit against something metallic uh and she kind of uh gets a little shy because she heard it too. Um but there's communication going on. This is kind of this at the same time as uh as this discussion between Joanna and and the family is happening.

SPEAKER_11

She's um Are you nice people if you're come to s save it?

SPEAKER_18

Yes, we came here specifically to make sure you're okay. Um is she wounded in any type of way?

SPEAKER_13

Uh she looks a bit scared, but uh she hasn't been harmed. Uh she looks you can see like her legs are dirty from being dragged, and obviously uh she has like a few small cuts just from reaching into the the scraggly bush. Um but um but other than that she seems to be unharmed. Uh there's just a lot of yelling and uh obviously just witness three hopgoblins die right in front of her, uh which she's saved now, but still a bit scary. She she looks to be about nine years old. Um I'll go sit.

SPEAKER_12

I will walk over to the girl and mouth covered blood.

SPEAKER_13

Plop down in front of her with like kind of like a like a cat does with its back to you and it's facing outward.

SPEAKER_14

So I'll just kind of lay down and just kind of sit my head down.

SPEAKER_13

Huddles into Val for protection immediately. Just to learn so that I'm okay. Um we're chill.

SPEAKER_01

Just eat that guy.

SPEAKER_11

Don't let him don't let him eat me, please.

SPEAKER_18

Don't worry. I I definitely won't let him eat you. He just He was doing it to protect you. I don't think there was any way we were getting you out of here without doing what we did in this room tonight.

SPEAKER_13

Uh you um you see the one uh so the the three adults, there's one uh seeming seeming to be the grandfather, uh, and then a um an injured uh man seeming to be this uh this girl's father, uh, and then um her older sister as well. Um the the grandfather comes over and goes, um no no, Sarah.

SPEAKER_11

Uh we must we must leave. It's not safe here. And Sarah goes, um Okay. Just let me talk to who kind of looks to you for your name.

SPEAKER_18

Val.

SPEAKER_11

Let me talk to Val. Tend to father, he's he's hurt.

SPEAKER_13

Uh and uh the the father the father uh is kind of holding his arm. He seems to have a broken arm. Um and so the grandfather and and the older uh sister go over and kind of usher him uh slowly out of the room, but keeping an eye on on Sarah, and uh you see Sarah uh reaches into uh a hidden pocket uh on her cloak and uh she says I didn't have the key the whole time.

SPEAKER_11

Oh wow Grandmother told me never to give it to anyone, but she mostly was speaking of evil people. You don't seem evil.

SPEAKER_18

You're correct. I'm not evil. You're very, very brave. Sweet little angel. Oh, I'm like crying because she's so cute. Um tell you what, if you give me that key, I will make sure that nobody comes after you for it again.

SPEAKER_11

Good. Don't let it do that. Bone Nasher get it, please.

SPEAKER_18

Oh, I definitely won't.

SPEAKER_11

Are you going to Are you going to take it home?

SPEAKER_18

If you would like us to take you home, we can, however, we definitely have to take care of Bone Nasher first.

SPEAKER_11

Okay.

SPEAKER_13

Um She slowly takes out uh the key. It's wrapped in cloth, uh, and she kind of hands it to you and goes Keep it safe.

SPEAKER_11

I trust you with it more than I trust my family or myself.

SPEAKER_13

Um and as you as you kind of unwrap uh and look into the cloth, you see this black iron rod uh with a silver star at one end. Um doesn't look like something that would unlock a physical door. Uh and it's very cold to the touch. Um the uh the father, uh, while injured, um he he turns back and goes Come on, Sarah.

SPEAKER_01

We haven't got all day. There's more devilish beasts around.

SPEAKER_18

Uh how are y'all getting back home?

SPEAKER_11

I had hoped we'd have an escort.

SPEAKER_18

Yeah. Cool.

SPEAKER_11

But if you have more to deal with here, I wouldn't mind waiting for you to kill that bastard.

SPEAKER_00

Yes.

SPEAKER_13

Just as long as we have a safe place to wait. There is a frog.

SPEAKER_14

A giant there is a giant frog in the Are you speaking now as a lion? Yes. There is a giant frog in the Oh my god! Sorry. Sorry, I haven't been around many druids. There's a giant frog in the other room. He is probably still there. He'll watch over you. Guarded by a frog. Just don't uh just don't mind his eyes. He just looks like that.

SPEAKER_13

Well, if you trust the frog, then I would do as well. Uh come on.

SPEAKER_08

Uh and and Sarah uh Um, do you need help with I noticed you're a bit injured there.

SPEAKER_01

Yes, as long as you don't kill me. Uh take a look at my arm if you can help me.

SPEAKER_09

Yeah.

SPEAKER_13

Uh this guy.

SPEAKER_04

People are a little ungrateful. Seriously.

SPEAKER_18

Yeah, we were holding them in a cage or whatever.

SPEAKER_04

We should have maybe asked them nicely to let them go. I would this point.

SPEAKER_16

Would this be something that I would like to do? Any healing. Anything. Uh a point. Get him with a point. I am not gonna use a spell slot.

SPEAKER_00

I am gonna use pushes too.

SPEAKER_14

Uh yeah, we do. Yeah.

SPEAKER_03

We all bought like a health push.

SPEAKER_14

I'm not wasting that on him.

SPEAKER_03

Yeah. Yeah, no.

SPEAKER_00

What?

SPEAKER_14

He's on grateful. He's hungry for us. Yeah. Divine.

SPEAKER_18

Now we might.

SPEAKER_06

So six.

SPEAKER_18

Well, not six buttons.

SPEAKER_13

Uh you can see how he kind of like works out his arm and stretches it up. Much better.

SPEAKER_11

Thank you.

SPEAKER_08

You're welcome.

SPEAKER_13

Now I can't get revenge myself. I'm just a farmer, but just a farmer.

SPEAKER_17

Well, so is he, and I'll point to the lion.

SPEAKER_13

Not just a farmer. You can get revenge in my stead for me, for my family. And we will. What's up?

SPEAKER_17

While I had water in my mouth.

SPEAKER_04

For now the walking and acronym.

SPEAKER_18

I want to pick up like a little rock and cast light on it and give it to Sarah so that she can play with it while we're fucking killing bitches.

SPEAKER_13

Amazing. Um as light goes out, I died. As this as the four silver stars retreat into this great hall guarded by the giant frog. What's that? And you guys decide uh now with the uh with the silver star's key, uh this seemingly magical key, uh decide to continue through the tomb of Damara searching for Bone Nasher, and what may you may find deeper into this tomb. That is where we're going to end our session. Nice.

SPEAKER_04

Oh, I want to kill this bone nasher. Is Boneasher his name?

SPEAKER_13

It is his name. He is he once was an ogre and has now been risen from the dead, an ancient enemy of this necromancer Demara has come back to claim revenge or a prize uh in this orb of Damara. Uh you're not sure what it might do, but it's probably pretty powerful.

SPEAKER_04

I'd be fucking out of orb. Give it to yourself.

SPEAKER_10

Hi, thanks for losing. Also, as a profession, I guess, as an ogre and an necromancer.

SPEAKER_13

Well, the ogre is not a necromancer, Tamara is.

SPEAKER_08

Thanks so much for tuning in to the Chaotic Naturals Podcast. You can find us on all of our socials at Chaotic Naturals or send us an email to chaotic naturalspod at gmail.com. New episodes of the Dale Lands every Wednesday. Find us wherever you listen to podcasts.