Entertain This!

Warzone Wonders and Woes: Tactics, Matchmaking, and the Quest for Victory

Hayden, Mitch, and Tom

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0:00 | 47:38

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In this episode we dissect the ever-changing Warzone battlegrounds. We spill on our conquests and tactics, sharing the bittersweet tale of our beloved loadouts while marveling at the new map's hidden gems. Our favorite covert landing spot remains under wraps, but we're not shy about divulging the strategies that have led us to victory, from leveraging resource-rich locations to snagging swift upgrades.

Navigating the murky waters of underwater shooting mechanics across various games, we compare the visceral challenges and unexpected advantages. The conversation dives deeper into revival features like gulags, buybacks, and their profound effects on gameplay dynamics. Reflecting on the nostalgia of simpler backpack systems, we ponder how these evolutions shape our current in-game strategies. And yes, we can't ignore the simmering frustration with skill-based matchmaking – a sentiment echoed throughout the multiplayer gaming community.

Rounding out our gaming gabfest, we vent about audio woes, the elusive time-to-kill metric, and the vexing laggy servers that test our patience. We take a light-hearted jab at the game's quirks, from the pesky gas masks to those perplexing windows. Closing the circle with anticipation, we express our hopes for future updates, particularly those concerning matchmaking algorithms. So kick back, grab your headset, and join us for an episode brimming with chuckles and savvy gaming insights.

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Discussion on Warzone Map and Meta

Speaker 1

Stop trying to tempt people with hot sauce, mitch. You're a maniac, you're out of control.

Speaker 2

I know I touched my eye and it was burning earlier.

Speaker 1

It's because this is the stuff they spray us in the face with at the Academy. This is just a liquid version. It doesn't have like the little.

Speaker 2

Why didn't I just touch the outside of the?

Speaker 1

bottle.

Speaker 2

Have you seen this?

Speaker 1

They don't even put the ingredients on this.

Speaker 2

I'm gonna do a black to mouth so you don't get intimidated.

Speaker 1

It's like it's one line Well, yeah, it's got half the ingredients. Yeah, it's Satan's spunk in a jar. Anyway, welcome to Entertain this. It's a podcast about movies, tv shows and video games. My name is Tom. With me, I have.

Speaker 2

Hey Dan, oh and Mitch.

Speaker 1

You threw me off for a second. Yeah, we just got Mitch. We just have Mitch, no Hayden.

Speaker 2

Yeah, he's gone.

Speaker 1

The chair remains empty.

Speaker 2

We can do the yeah, yeah.

Speaker 1

We can do that for you, like you always does. That is obnoxiously obliged to do at the end of every freaking episode. You're gonna be a maniac, anyway, before we get started, social media Mitch.

Speaker 2

Well, you can go to EntertainThisPodcastcom, which will take you to our Facebook group and page. You can also go to our Twitter, which is at this entertain, our Instagram, which is entertainedthis, and our YouTube and TikTok, which is entertained. This exclamation point, I did it much better than I did the second episode.

Speaker 1

You did. You definitely did, because the episode before it was like are you okay, are you having a stroke? I was getting confused. Your feist is a bit droopy. So this episode we decided we're going to talk about Warzone because we haven't yet, and obviously Warzone now, as you know came out last.

Speaker 2

A lot of the go yeah, it came out about a lot of the go, because what December 6th Something? Like that.

Speaker 1

Something like that, something like that For the new one with Erzik stay on the main map, and then we're in the midst of season one.

Speaker 2

Yes, no, we ended season one. Yeah, we're in the midst of season one.

Speaker 1

Just feel free to back up a decision.

Speaker 2

Just feel free at any point, bitch, okay, sorry.

Speaker 1

It's just me and you talking. I don't have Hayden to fill.

Speaker 2

Yeah, I know you want to talk about it.

Speaker 1

Feel free to use words.

Speaker 2

Well, in the season one I've already completed the battle pass. Yeah, me too. It did not take long. No because, like, if you buy the battle pass, it gives you like 50 points or something like that. Yeah, it was an obnoxious amount this time.

Speaker 1

It was like halfway done Because before you get like, 20% of the battle, pass would be completed, which I think was 20 tokens. Yeah, this was like 30 or like 40s.

Speaker 2

5 or something like that, but playing the new one a lot of. It's pretty much like any other game or any other modern warfare where, whatever the newest guns are, those are the most powerful. Those are the Metas.

Speaker 1

I mean not shy. There's a more of a variety off the bat of Meta than the previous ones.

Speaker 2

It is kind of crazy, though. Now you have like 15 lasers that you can put on there.

Speaker 1

Oh, there's like 15 lasers.

Speaker 2

There's way too many.

Speaker 1

Like 55 different optics, including underbarrel attachments, at least 3 to 4 mags, multiple muzzles, at least 10 barrels per gun, now, and then all the modern warfare 3 stuff you could put up modern warfare 2 guns.

Speaker 2

Yeah.

Speaker 1

So the M13 is becoming meta now Because you could put the way better attachments from 3 onto that gun from modern warfare 2.

Speaker 2

Yeah, what kills me is they've already changed stuff, like at one point the shotgun it was like a one shot shotgun. They've already nerfed that.

Speaker 1

Anytime the shotguns become that good, they nerf it immediately.

Speaker 2

Immediately.

Speaker 1

At a close range. Inside buildings, the shotguns should just outright dominate, but god forbid, god forbid. Well, let's talk about the map. Let's start with the map. We've already found our spot. Yeah, we found our spot. We're not telling you what it is because we don't want you to land there. We're trying to keep it secret. Well, I have to tell you where we landed. In Northmark, when From Westie tintheatmanzlan or doctor disrespect, metaphor, destroy, I mean the litany of popular streamers out there. Once they go there, they go. This is the new top spot. Every swinging dick is landing where we land and then we're going fight. I mean, normally we had to fight a team, two teams maybe we've had, and then the occasional come out of nowhere.

Speaker 2

How many of them do they have?

Speaker 1

Well, thanks for doing that. Thanks for doing it.

Speaker 2

We land there, I mean it's a great spot as a team. There's enough loot for everybody to have there's more than a flute.

Speaker 1

Yeah, to load up and actually have weapons and gear and all that stuff, and I mean the propensity for finding, like I mean how many times we find portable radars, we find kill streaks, we find portable by stations.

Speaker 2

Well, yeah, because as many as money as many boxes that end up being there.

Speaker 1

There's yeah, one or two, like the orange box has like the extra special stuff like if we land there five times, three out of those Times we have enough money, we have a buy station, because there's one always close, yeah, if not, you get the portable by and you can just get your load out outright. Yeah and then we're kitted up and ready to roll off the bat. And there's plenty and like the multiple Respawn boxes or the re-usables. So you get play boxes, ammo, we you? Basically, if that's a center zone spot, which Frequently it kind of is- lately yeah lately it has been towards the southwest of the map for as extend you can hold and defend it.

Speaker 2

Well, that I mean, granted, you get all that stuff plus it's other than the two cranes that are next to it. It's the highest spot, so you can look down on every three cranes, there's two on one side one on the other, yeah.

Speaker 1

And then there's well, the one of the three the two on the three zips to get directly on the building. Yeah, there's three cranes Around it that you can get onto and just jump off and land.

Speaker 2

Well, the two cranes that are next to each other, and then the two elevators the two cranes that are next to each other Are higher. The one that's on the other side is a little bit lower, so it doesn't doesn't tower above like yeah, which is moderately annoying, but it's a great spot, love it.

Speaker 1

It's just a and this game has weird issues like what? Well, the map itself? Just talk about it. As I like the map, it's a diverse group of you have Rule and urban combat or you have open field combat. Yeah you got house to house. You got huge buildings to traverse where you have options to If you're moving through. You can go ground level, you can go vertical and go roof to roof. You can zip across. Yeah you have like different environments, like the port, or Like old stone buildings, like the, almost like a prison.

Speaker 2

Look the one there's a military base. I feel like they did a lot better, if not just making it open ground or where there's. If you get caught up the open, there's nowhere to go, like I mean El Mazra.

Speaker 1

Yeah, was like that for large parts of the map and for some reason the zone was always over there. Yeah, god forbid, it was on the side of the map we wanted to land on yeah, like where you had cover, almas.

Speaker 2

Are you just be out in the middle of the desert on sand dunes?

Speaker 1

There's just nothing you just look out and go there, spawn Tim the Tatman and a giant rain headed deer fellow running in the middle of the desert. Let's shoot at them.

Speaker 2

Yeah, I feel like Erdick stand it a lot better as far as like making good covering concealment areas. You know we're not just stuck out the open.

Speaker 1

I feel like I have more options To ingress and egress out of spots. Yeah, like if I get, if we get into a fight with it, if you're playing souls and you get no fight, you have options. If I can go out the one, I go out the door, I can go to. This building can go vertical, I can go down, I can get away, re, you know, reset and go back. Yeah or even with a squad now granted on the flip side of that coin for some reason, as soon as the zone Titans or starts to, or pretty much, actually in pretty much every urban environment we fight in on that map, yeah, there's always some douche in a corner in the noir skin waiting for me With the best gun in the game in the corner. Uav didn't pick them up, the portable radar didn't pick them up. He's 300 miles from his team. He's so far. They're in a different game and he's just sitting there, wade.

Speaker 2

Oh, of course Now I've had that lately where, like I'll run into a building, they'll just be like two guys sitting together in a corner wait for you to walk the door.

Speaker 1

Yeah, I mean, I like it when we're those dudes.

Speaker 2

Yeah, well, of course I enjoy that, but it doesn't work out.

Speaker 1

No, they run in with flamethrowers and shotguns. Yeah, we get melted immediately because they happen, though they did suddenly, like you, watch them derp outside the minute they cross the threshold they turn the seals and their room clearing skills are expert and flawless. Yeah, and their shot placement is perfect in every single way. And you just want to throw your control through the wall.

Speaker 2

I'm not saying I have, I didn't have to spackle that spot, it bounced off but I do like how, the Way it's broken up, where you basically have the one island in the middle that's surrounded by the river and then you have all the different little spots on the outside.

Underwater Shooting and Game Features

Speaker 1

And they did do some updates with the water. I did it's clearer. Okay, so when you go underwater you can get a pistol. Yeah, now that feature got. Forbid, it works 90%. God forbid, it works half the time.

Speaker 2

There's times I've gone to the water. I'm a pistol, didn't?

Speaker 1

show up and I'm just down there. I can't shoot anybody. Yeah, so shooting underwater is Is different, because it doesn't always Work it doesn't always work. Even if you get the pistol out in your hand, like the ballistics do change underwater, yeah, which they wouldn't real life, because me, you can take a glock, you can fire it underwater yeah, the bulls gonna go flying out, but it's not gonna go very far, yeah, so there is that effect. Plus, if you're Deep in the water, people shooting you from above. They can't hit you. They know where you are, they can see you, yeah, but the rounds aren't gonna make it.

Speaker 2

Now, if you're on the surface, they're gonna let you up and yeah, you're gonna have a bad time, but I do like the fact that you in this, you can jump in, swim under the water, just, I mean, just like Almas. That's a feature that needs to stay. Yeah cuz.

Speaker 1

That feature doesn't stay. Cuz like in Almas where, like you, go underwater and if they had live pinged you, you're getting lit up. Yeah, 50 feet underwater and it Physically it's never gonna happen in real life, like 50 cow rounds aren't doing that to you.

Speaker 2

Yeah.

Speaker 1

I.

Speaker 2

Do like some of the features where they've put in like the gullog buybacks and stuff. I do think it's cool to have those but, like you were we had talked about earlier, there's too much. There's a lot of them. There's too much, yeah.

Speaker 1

I mean, I, like you know, every now and then you find a redeploy pack which is awesome because redeploy back. If you don't know what it is, you die and immediately come back. Yeah, even if you have gulag you just spawn back in, you still keep the gulag. Gulag reentry tokens you can stack for some convoluted reason, yeah, I don't know why. And then the pizza boxes or the redeploy flares?

Speaker 2

Yeah, I mean, we seem to find I don't mind having those, I just wish there wasn't so many of them.

Speaker 1

There needs to be a lot less, because it is beyond annoying to be fighting a team and you just see flares going up. Dudes are parachuting back because of redeploys and it's like this is a. This is a three feet three fight, yeah, and I've killed six people and they're the same three people Like. They just keep showing up Like go, it's over. You've lost multiple times. I'm running out of ammo.

Speaker 2

And that's one thing that me and Hayden talked about the last time we played is we do kind of like how PUBG, when you die, you're out for that game. We did kind of like that to where it like. Yeah, but when Hayden liked that in this even so, like it makes people not be able to play quite as aggressive because there's a consequence to dying. Yeah, you can't just come right back or get bought back easily.

Speaker 1

Well, I mean, that's why the original version works so well. Yeah, because if you died being aggressive and you still had a gulag, you still had a chance. You had to fight somebody to do it. So there was still risk. Yeah, but if you didn't and came back, you're good. And then there was just X amount of bystations on the map and you had to have money versus portable bystations are freaking everywhere. Yeah, that even lowers yeah because how many times have we gone towards like almost like final zone and you just see all the indicators on the map of portable bystations all over the place?

Speaker 2

Yeah, so I mean, like I said, they've lowered the money that you need to buy people back.

Speaker 1

Just what three.

Speaker 2

Yeah, it's 3,000 to 4,000 now, which it's always been until this game.

Speaker 1

Which is weird, because the game gives you a huge flux of money. Oh yeah, there seems like there's more money in plates, which I'm not complaining about.

Speaker 2

Let me.

Speaker 1

Activision. I'm not complaining. Please, more money, more plates.

Speaker 2

Yeah, maybe ammo, feel free. Well, they have a lot of the ammo, well, I?

Speaker 1

like how they they readjusted the backpack system? Yeah, because they went back to war zone one where you can pick up ammo in all slots, from AR, smg, shotgun, sniper launcher rounds. You can max out all of it and it didn't affect the backpack.

Speaker 2

Yeah, I like that, I like that.

Speaker 1

I like the original way they did it in my own for it too, because it was different. Where you had the backpack, you can find a medium, you can find a large, and you had to allocate yeah, if you want to carry more ammo, more plates, more, what kind of like?

Speaker 2

they do in DMZ right now.

Speaker 1

Yeah, or zombies or whatever that was cool and then they changed it because you had to let you would go and loot people for their stuff For their stuff, yeah. But then they made the same words like all right, you have the set amount, you have five spots or six, or I think is it five or six.

Speaker 2

Six.

Speaker 1

I think it's six backpack slots, but the ammo like if you want more ammo, you have to take a spot, yeah, which normally I do for AR. Because I run out of AR so quickly, because I'm always shooting to people.

Speaker 2

I mean, I feel like the rest, I just max out plates.

Speaker 1

I'll have 18 plates.

Speaker 2

If they went back to the way our monitor was at the very beginning. I think it's still be cool to have to find, you know, your vests and stuff. You start off with one plate and everybody else you know to find the second, third vests. I still enjoyed that. Everybody starts off with one.

Speaker 1

I liked it when I found it God forbid, Because a lot of times it was like the loot spawn system just seemed bizarre.

Speaker 2

Yeah.

Speaker 1

At times which, even on this one, it's those not great Like normally I could find a pretty decent webinar. I could find bull crap lying on the ground, or I just find like five shotguns in a row on high rise. It's like this does not benefit me in any way. You can give me a chicken and a slingshot, and I probably would do better, or a rubber chicken, a slingshot, because at least you go oh, as it went flying through the air. That'd be funny. That should do that, activision do that. That's cool. But like, sometimes, like if you're doing a loot, spawn into a building and you have X amount of crates, there needs to be X amount of weapons coming out of crates that are actually worth a damn to the players. Like if I loot six boxes in, the best I got was a dumbbell shotgun or shotguns in general, which we know don't do crap in warzone, because everybody has three plates and these shotguns don't have the right attachments anyway to be meta shotguns to take people out in one or two shots at close range. It's useless.

Speaker 2

Why? Why even pick it up? That is, they'll give you the LMGs that have, like, the sniper scopes on that. You can't see anything.

Speaker 1

Yeah, as soon as you pull the trigger and go to full auto, you're looking at who you were talking. You went to shoot at the first round. You see it happen. And then you're looking at the clouds going hey, like oh, that's a nice ceiling, as you're shooting through the lights.

Speaker 2

It's stupid, it's just dumb, and they've kind of made it like a very Hard way to juggle the sniper system as well, because some, some snipers can still one shot, like you know, knock them down.

Speaker 1

Yeah, whatever the side loaded big bolt action is, that will one shot.

Speaker 2

Yeah, but you gotta have explosive rounds.

Speaker 1

No, you're not supposed to know, oh okay.

Speaker 2

Well, the gun that I, the sniper rifle that I use, is the XMR Victus.

Speaker 1

Yes, I'm a fortune. You're gonna need the explosives, yeah.

Speaker 2

I got the explosive rounds on it and it can one shot. It's just you got to aim, yeah, you got to yeah, love that thing out there, because the explosive runs.

Speaker 1

You get severe bullet drop and range. So like, if I'm looking at you, I got to look all the way up here. Yeah, if you're. Well, that's whatever outside of effective range, which I think is like they cut it to what 150?.

Speaker 2

I use the sniper scope that has, like the. You can adjust the range Like you. Click the right stick and it'll put the red dot where you have to.

Speaker 1

Yeah, it'll calculate to whatever it is you're immediate like the lasers pointing at and how high up you need to go.

Speaker 2

But I mean, I feel like the like a lot of the guns like the was it the DG 56, whatever that three round burst gun is yeah.

Speaker 1

That was the DG 56. They, they nerfed that already it's still they nerfed that and they nerfed the FAMAS because I. Actually it turns out the FAMAS was more strong, especially at the closer ranges.

Speaker 2

Well, I mean, the DG 56 is still pretty, pretty good. I still use it. I liked it a lot yeah.

Speaker 1

I mean, once I figured out like, oh, like, because I'm someone posted videos, he landed it's like oh, the burst gun, like this, because he got killed by it. He was like, is this like the huh? And he like messed around with it he goes. No, it was the best guy he's like you need to. That's what he started using. Now I was like, let me try that. I have that maxed out. I already have that enforced.

Speaker 2

And then we found the, the controls, where you can make it pretty much full auto. You just hold the trigger down, yeah.

Speaker 1

Basically, it takes away the the toggle of having to do a single trigger press.

Speaker 2

Yeah.

Speaker 1

Every single time you want to do a burst, you hold it and it does it for you as fast as it can go.

Speaker 2

Yeah, I think so. You just have to go to the settings and change it from manual pull to hold down.

Speaker 1

Yeah.

Speaker 2

That's pretty nice.

Speaker 1

And then with the eagle eye optic, which is a 2.5 zoom scope, standard crosshair, very clean reticle, great in full auto because the visual recoil is significantly less and there's less clutter around the reticle Like a lot of it. You got to look at dials on the side and you get, like a lot of, I guess, a rim of the scope, yeah, where it's like the actual optic itself that you're going to see, like that field of use a lot smaller yeah.

Speaker 2

Because it's just a lot, a lot cleaner. It is a lot cleaner it's.

Speaker 1

I I've refused to use any other optic. It's out of that, or iron sights.

Speaker 2

And then there wasn't the WSP swarm. That's a pretty good submachine gun.

Speaker 1

Supposedly that's going to get nerfed Tuesday. Well, right now it's still really good. According to what I watched on Stota's stream, let's see today's January 5th. So that will get nerfed on the ninth or the eighth, the eighth.

Speaker 2

But that, that in the AMR, which is the the first submachine guns that I used when we first started playing, it's pretty good because you can put a hundred round mag on a submachine gun. Yeah.

Speaker 1

I don't know who thought that was a good idea. Let's give people submachine guns with virtually no recoil. High power, a hundred round mag capacity.

Speaker 2

Well, cause I mean you can basically take, because it's a close up gun that I'm going to use anyways.

Speaker 1

And real estate like the like. It's normally like the, the bigger the mags you had less ADS speed, weapon movement and ability, fat slower reloads. There is such a negligible difference going from like 50 or 60 round mags into 100s or 80s or whatever they have.

Speaker 2

Well, I mean, the gun was already like there's no reason not to use it. Yeah, and they got so hot, you're exactly so I.

Speaker 1

I use that.

Speaker 2

Put a red our left the whole red bull on it and I mean I just put everything else into speed. I mean ADS and movement Swarm.

Speaker 1

It's like barrel muzzle and it's just for range and damage, range or accuracy, recoil control, ammo capacity, and then like heavy stock for more recoil control and then maybe something in the ADS and you basically just have a close link, close range laser beam where you can fight four people and not have to reload Exactly.

Speaker 2

Um, I mean, I do like the, the way they've, I guess, arranged the uh, like the biostations and stuff it. They've spaced them out enough to where.

Speaker 1

Well, I like it that as soon as I click on it, I'm looking at everything I want.

Speaker 2

Yeah, but I'm saying at least they've spaced them enough around the map to where they're not just like one or two in a circle at least normally.

Speaker 1

Or there's like a cityscape spot, like a downtown or something just like thrown out of name, where you have like four or five by stations packed into it versus out in the sticks. You have one or two and they're in the middle of freaking nowhere.

Speaker 2

Well, that's.

Speaker 1

exactly, and there's always a building with a roof that you can get on across the street looking at it. So when you know you run there, you're about to get willing to foe out of platoon because a team of three with you know YT for YouTube or Twitch are waiting for you on the other building going we got them. Because that's their whole existence is to just sit there and camp by stations.

Speaker 2

I mean, we've had a lot of fun playing it.

Speaker 1

I've had more fun playing this than I did Warzone two and the late Warzone one.

Speaker 2

Yeah, from Caldera on.

Speaker 1

Yeah, yeah, caldera was not good. People said I mean once they went into that whole. Uh, not Cold War, vanguard integration and those guns it was just, I mean, even when they went to the Cold War integration, it was just off the freaking rails because you had the DMR which would two shot at every freaking range until they nerf the crap out of it, and then we just became unusable, Like dude's getting two shot across the map by hackers.

Speaker 2

And that's what I'm afraid they're going to do that again.

Speaker 1

Well, they nerfed the DMRs that people were using recently. The interceptor.

Speaker 2

Yeah, the MTC interceptor was the.

Speaker 1

Cause that was two shot and dudes right out of the sky. It was like first shot high chest with break all three plates. Next one down to you, this one's, I think it's like three to four rounds now.

Speaker 2

But I mean, you can't rapid fire, yeah, like you can shoot as fast as you can, but the gun is like another thing that they've done that I like is what if you could go by the UAVs and stuff, or if you find them with the little portable radars? I like that. They've put a lot more of those in there. Granted, it doesn't give you a whole, you know.

Speaker 1

I mean we've been using those because, like before, you'd find it and you just like there's no reason to use it. The map was so big, yeah, you. You either knew where the exactly the map was, exactly where they were, or it didn't matter, yeah. It was like there's no reason to have this or hold it Like why would I not go get a munitions or a get a redeployer or playbox?

Speaker 2

I mean, especially when we land on the high rise, just toss them out all the time.

Speaker 1

Yeah, cause it does it. There's no vertical effect. Right, I mean, yeah, it has a radius but doesn't go top down.

Speaker 2

Yeah.

Speaker 1

As far as radius, you could throw it up on the top of high rise.

Speaker 2

There's a dude downstairs by the elevator you know now one thing that I have found out me and Hayden, we were hiding for some people.

Speaker 1

A shocking.

Speaker 2

We jumped off and right by the high rise there's actually two little tunnels that lead over straight from there, from the bottom of the high rise, all the way over to the river you know, I did not know that, but we found them and we booby trapped them because of people were chasing us knowing it's half the battle, Mitch. I downed one as he was following us, and then we got away. But uh, yeah, I mean, we still encountered some hackers.

Speaker 1

Definitely yeah, I mean you get killed. You're like the hacker. I mean, even if you jump and fall to your death because you went to press A for the parachute and it didn't work because called it it was like no, and he eat it, she's like I got sniped.

Speaker 2

He's hacking. I've done that.

Speaker 1

We've all done it.

Speaker 2

But yeah, I mean, there's still some people that it's more prevalent now than it used to be.

Speaker 1

Yeah, I mean, we've seen it's not nearly nearly as bad.

Speaker 2

Well, I've seen some that like they'll be shooting, they won't even have the crosshairs on the person and they're still getting hit markers.

Speaker 1

Yeah, so I mean. There's a lot of issues, though, with hit marker registration or hit registration in this game.

Speaker 2

That's all doctor disrespect. Lose. His mind because he was. I was watching one of his. I watched his videos and he was shooting and the guy was standing still and the guy had no idea he was there and was shot him like four times before it actually registered.

Speaker 1

Yeah.

Speaker 2

And he got killed him. So yeah, there's a little stuff still work on.

Speaker 1

But I mean we'll get into the lawsuit and yeah, and what came?

Speaker 2

out.

Speaker 1

Well, now that we're going to talk about it, I mean, you know more about the lawsuit and how it came out. I can be more angry about what came out.

Speaker 2

Well, I know that there was an article that I was reading that they talked about. You know, we all know that the score based matchmaking was a thing.

Speaker 1

Well, skill based matchmaking.

Speaker 2

Yeah sorry, skill based matchmaking, it's a thing which is beyond stupid yeah. And they've actually made game modes lately. That didn't have that in it. They did, and people actually liked the experimental playlist.

Speaker 1

Yeah, where they took it. They didn't take it out, they just dropped it. They'd nerf the crap out of it. Yeah, and it made it playable.

Speaker 2

Yeah, but you know people there was more variety to multiplayer. Well, lately it's come out that there actually is skill based damage as well.

Speaker 1

Yeah, we all knew it. Yeah, we all knew it, but there was no effort two years there wasn't there was plenty of YouTube videos of people proving it.

Speaker 2

But there wasn't like definitive like they did.

Speaker 1

Yeah, like Activision or Infinity Ward or whoever, or Raven software. They didn't fully acknowledge it. Yeah, that it was actually a thing.

Speaker 2

So now that when you put that out there, how do you go and turn that on and say that, like in the tournament, it's not in this? Game Well like the tournament is for people who are winning money. How do you, how can you say well, these other people got cheated out of their money and stuff, if there's skill based damage If you're adding this. Yeah, so I don't know it's. It's very frustrating when you shoot someone and they don't die.

Frustrations With Multiplayer Gaming Experience

Speaker 1

I mean, we've? We've talked a lot about skill based matchmaking because it's the stupidest thing in the world. Yeah, it ruins multiplayer experience. Yeah, why would I want to play a game where, when I get progressively better in a multiplayer scenario, I'm playing as random people all over the world or in South America, apparently, because everybody's always shouting at me in Spanish where the better I get, all of a sudden I have to go into a new tier of people who are just as good, if not better, every freaking time.

Speaker 2

Well, because it's not. It's not a tier, it's once you get past a one point, okay D you're fighting people that have like eight point Okay.

Speaker 1

And it's like I don't want to fight, like I want the variety in the randomness of multiplayer. That's what made multiplayer fun, cause sometimes you get in and you go like two, three games and you'd be dominating and then all of a sudden like oh, this guy's good. And then the challenge was just get that guy. It's like you were combating just him and you know the riff raff. You were just mowing down out of the way, like get out of my way. I'm trying to get that guy. You're on your team is really good.

Speaker 2

Yeah.

Speaker 1

And you're having like a little bit of a battle with the guy and it's like a you know, like a nod of like. You know you're pretty good yeah, so are you. And then you go to a new game and it's just different people. You know you, some dudes leave, dudes join, and it's just the same group continuing on their merry way yeah, and then you get Matt quit out and then you start the process all over again. But when you're going through the freaking Olympics for hours, it's like why, like I'm being punished for having, for being good, yeah.

Speaker 2

That's the way it feels, cause no matter we won one or two games and then immediately it's like we were dying when we first land, because we can't kill anybody.

Speaker 1

They're just better, I guess they're better, or my gun shooting blanks, I don't know.

Speaker 2

It's very frustrating.

Speaker 1

Well, let's talk about the other part, the skill based damage that they finally acknowledged was a freaking thing. Yeah, took them long enough. We already knew it was. We just waiting for them to do it, just waiting for them to admit it. Thank God, a lawsuit happened that we didn't have to do.

Speaker 2

Well, it's like when there's been several times where I've sniped somebody and I get a hit marker and they're not wearing plates.

Speaker 1

So I'm just getting hit. You know I'm flesh tagging the guy. That's like what? What is this Cause? Like? There's been times like I start shooting somebody and yeah A, I'm waiting for hit registration. I don't get it immediately, which is ridiculous Cause I know the first three rounds were on through his chest.

Speaker 2

Yeah.

Speaker 1

I'm like that's at least a plate, if not a plate and a half, two plates, depending on range and how you know where I got them. And then they get a chance to turn and gun me down. As I'm still mowing them down, where it's like are my rounds even connecting?

Speaker 2

Yeah Well, cause I've done the same thing. I've run into a building and I'll shoot a guy with a submachine gun. I'll use the whole mag, a 60 round mag, on him and he just I'll break his plates and he turns around and kills me instantly, or even like hit registration, just like on a, the overall shape of the of the operator.

Speaker 1

I start shooting and it's like I'm not even hitting him, I'm not getting anything, and then they drop shot. They turn and look at me and then I start to get hits and then they get, they gun me anyway and kill me and I'm like I was never off target at all in the transition of watching them move or stray for whatever while I'm shooting at him and I'm not getting anything.

Speaker 2

You know, I mean, granted, it could be part connection or whatever that we have, but the fact that you know you'll shoot somebody and then they'll turn around and shoot you, and then on your screen they just turned around and like you're instantly dead.

Speaker 1

But I already put 30 rounds.

Speaker 2

But on there on their you know kill camp, you hit them like once or twice and then they've been shooting you for like five seconds and that's what you see on theirs. So I don't know where was this articles?

Speaker 1

For once, that wasn't me opening up here. For the first time in four years on this show, the sound was not. Thomas Is a moment in history.

Speaker 2

Another thing they need to fix real while you're looking that up, is the uh, the load in and what would that guy.

Speaker 1

Oh great, that's the stupid, it's just. It's like why, why?

Speaker 2

it's so goofy.

Audio and Gameplay Issues in COD

Speaker 1

And like it's like oh, we got word from head. I'm not gonna say I want to get hot sauce. You know he said sh I t, you know, came here was the green light. It's just like cool it puts you in the parachute and you walk away. No, I mean if it was like you walking and he's like get on the plane, let's go, and you're just like it was like game started. Yeah, if it was like a two, three second transition, not the 15 seconds of crap it is.

Speaker 2

And the war zone, too, had a much better one, where you just you load in, you're walking down the plane.

Speaker 1

You load your gun. Tell your guy to get up off the off the chair and yeah, the end bit where you come back and it's like survivor, yeah, or like the dead weight, dead weight. The dude who a d's a pistol and the guy just snags it from you. That's, that's funny. Yeah, so there's a lot of people complained. Uh, there's been several key issues. One of them players are furious with the game's audio, or well, lack thereof. That's true, the audio sucks.

Speaker 2

I had no problems with the audio. I never have.

Speaker 1

Were you cheating.

Speaker 2

No.

Speaker 1

I just I, I never.

Speaker 2

That it could be it.

Speaker 1

You've so nor the.

Speaker 2

Uh, I've never had problems really with the audio. I was like I mean, every now and then I'll kind of contribute it. You know that I didn't hear the footsteps because there's explosions going on around and I mean that's what I do if there's explosions, that's when I take off running towards. You know, to chase after somebody, my game is like You're lucky if you hear footsteps.

Speaker 1

You're lucky if you hear your own footsteps. Uh, two was confusing time to kill moments, which is true. What?

Speaker 2

do you?

Speaker 1

mean Well, I mean time to kill. You have, let's say, you have a person saying that you start shooting them, you don't miss a round. It takes Whatever that ranges with weapon, x amount of seconds to kill them yeah, outright, where other times you'll be fighting a guy. Same amount doesn't kill him, doesn't even break plates or what have you which damage. Yeah, which is just skill based damage, giving you the business. Uh, laggy servers, that's gotten worse, I feel like, because the last time me and you and Hayden played, we were running into that Hayden was lagging.

Speaker 2

I started lagging, you were lagging, yeah every now and then yeah, um, I mean I've gotten better internet so I haven't noticed it quite as much.

Speaker 1

But I was dealing with it. I did not, I did not care for it. They're saying the upgrading the server should be the number one priority, but the guys like I'm convinced they're not gonna fix them. No, probably not. Just because the size of A lot of people also asked for change for ground loot gas masks the size of windows the size of windows. I guess people Unhappy with the windows lose weight. Well, I mean, even like with some windows, like even you run their mantle through. It's like it doesn't want to let you.

Speaker 2

I've noticed that, like the glass, won't break.

Speaker 1

Yeah, and I'm like if I go to the window and I move forward and hit a, I'm supposed to go into the mantle animation. If there's glass I'm gonna break it because I go through it and then even the mantling.

Speaker 2

Well, that's always been your problem.

Speaker 1

We're not talking about my problems, we're not talking about problems to be vertically challenged, doing platformers Shut up. It's not part of this show. I don't have those problems. New year, new me no platform initiatives.

Speaker 2

Crawl over that bevel. I can't.

Speaker 1

You've why I don't. It won't, let me, it won't, let me. The game is like screw you the horse you rode in on, get wrecked. Noob, get good.

Speaker 2

I can't make it over the chest high wall.

Discussion on Warzone Gameplay and Issues

Speaker 1

My god, he's stuck at the chest high wall. He's suicidal. That's basically it. That's basically the gist of that whole Scenario. The gas mask part is kind of annoying.

Speaker 2

What's that? Oh, like I read the peripheral around the the screen.

Speaker 1

Yeah, that kind of bugs me. Yeah, I don't. I mean it's not Horrible.

Speaker 2

I don't mind it when, like when you're putting it on, if it showed that, but once you put it on, it should just go away.

Speaker 1

Yeah, but even when it breaks, it doesn't like you don't have to do. Yeah, I'm glad that I don't have that. Rip it off your face. And of course you have to do it with that web, with the you know your hand. Yeah, so you immediately go to hipfire and it's just when you're about to kill somebody always, and it gets you, gets you, gets you.

Speaker 2

Oh, the vehicles vehicles are crap.

Speaker 1

There's no, really no reason the vehicles haven't been good since the first one.

Speaker 2

Well, in this game there's really, in this game of, there's really no the helicopters are stupid, slow. Well, there's no reason to use them because you got the, you can parachute everywhere, you have the little zip lines that you can shoot you up into the air and you can parachute from those. There's no reason to use a vehicle on this.

Speaker 1

No, that's why I never get in the vehicles. I'm like you, just get lit up.

Speaker 2

Oh yeah and like because you're just big red block on their uav. That's what happened me.

Speaker 1

You and Hayden were playing. It's like Tom getting the vehicle. I was like I'll run and what happened? Yeah, they didn't got mowed out of the vehicle. Yeah, you just driving down the street. Every team went hang on that guy and mowed him down and shwacked him right there in the red.

Speaker 2

Yeah, I do remember there was one uh, we were over by like the port or something like that, and there was one part where you and uh Hayden were sniping at this guy and he was sniping back and all I have was a shotgun and an LMG. I said I'm done with this. So I charged after him and threw the smoke, ran through the smoke, through another smoke, got close to it, just beat him to death. I was like I didn't have any weapon for long range.

Speaker 1

So that's what happened to me. And when we landed high rise, we had a team lane with us. I beat two guys to death Because, like, because for some reason, the starter pistol you can't, because in Where's on one you could shoot as fast. Or in warzone, yeah, where's on one, on on when they had, when you had the Glock To start. Then, when they did the vanguard integration or the cold war integration, you had the 1911. Yeah, you could shoot as fast as your finger moved. So for some people it was that was all seven rounds within half a second, or eight rounds in half a second. You could drop somebody. This game. It's like Like, I got, yeah, the worst trigger pull and it's like, what is this? Nine pounds of pressure training. To try to use this crap and I'm like what is this? Yeah, like these guys are too, they should be go and drop somebody now I do like that.

Speaker 2

The circle is a little more predictable when it closes.

Speaker 1

Now I mean it, it's still random as far as like once he gets tight. Yeah which direction it's gonna pull, because I mean, obviously you know no yeah, but as far as I've seen there isn't any.

Speaker 2

It only pulls like once, though, and then it just starts to close in completely.

Speaker 1

Yeah, the game moves faster yeah, which I like because it kind of takes that whole stagnant like mid game.

Speaker 2

But I is at least so far, I feel like the when the circle closes, there's not any part of the circle that you just can't outrun Like, because I remember in uh almas there was times the circle would close and we could even catch it.

Speaker 1

Now, I mean, that was even the same way in um the first one. Yeah, there was times when the blue zone showed up.

Speaker 2

Yeah.

Speaker 1

Or the gas showed up and you were just like you needed a vehicle. Yeah unless you were slow side.

Speaker 2

I mean, at least I feel like in uh, this one and this current war zone, you can at least outrun the smoke, and no matter where that the circle is closing, it feels at least consistent with that.

Speaker 1

There's a lot of good things about this one. This is a step up. Oh yeah, from warzone 2. I've enjoyed a lot more because I mean we won what? Like we played for like a week and we won like five or six games, yeah, and it's basically we were doing a game or two at night when we played. We didn't play all seven days, but the two or three days of the week we did play. We were winning two games at night, yeah, and it felt like you know, hey, we're back, like we still have a chance, yeah, versus like warzone 2, like we were lucky to crack the top 25 especially towards the end. Oh, it was just brutal.

Speaker 2

When we first started playing warzone 2, we did pretty well, and then the longer it was out, the worse we got.

Speaker 1

Which was weird, because you think we would just gotten better.

Speaker 2

Well, they kept changing stuff.

Speaker 1

Yeah, we don't like change, not on this show.

Speaker 2

I don't like change, but I mean I still enjoy it. I'm looking forward to how they keep moving forward with it. Hopefully it'll be better with far as, like the, they'll do something about the skill base damage and matchmaking.

Speaker 1

I don't because, well, this is raven Doing it and so far Raven's done. Well, yeah, I mean, granted their campaign sucked, it is what it is. Multiplayer, the guns, the variety of meta I don't say just like outright, like this is the best gun ever in the game. Use it until they nerf the crap out of it and it's on a usable forever.

Speaker 2

I just feel like they've at least got more variety of guns that are usable as opposed to just having one gun that everybody uses yeah like we were on one first half in the M4.

Speaker 1

Yeah, that was the best gun. Coincidentally, that was the gun I used off the bat because I just, I just went with my multiplayer class because we never played war zone before. We didn't know what to do, we didn't know we were, we were all still new to that world. Ah the old days. How could it was the old days?

Speaker 2

Yeah, I mean I'm looking forward to see kind of where it goes from here. I'm hoping they'll integrate a little more stuff.

Speaker 1

Well, supposedly they're doing a new call to the end of the year yeah, which they said they weren't gonna do, but shockingly.

Speaker 2

I mean I've heard, like reading the article stuff and some videos. I've seen that because of the revelation in court that they have skill based damage and all that stuff and Recent what was it? The playlist they put out that didn't have skill based math writing or there was no the experimental playlist. Yeah because that was so popular. There's there's talk that they're gonna lower that back down to connect the experimental one was. They just need to get rid of it.

Speaker 1

Yeah, no, I agree.

Speaker 2

I agree because it used to be Ping based well, because they talked about like oh well, we made that so that you get the games quicker, but if you've got PC, ps 5 and Xbox, you're gonna find a game. You just put you in the the next available. One.

Speaker 1

Yeah, the dope playing on the Wii U. Yeah, like you're not gonna make it, buddy, sorry. Or even like cuz, even like ping based stuff. I think they a lot of it. They also did because people were having issues Based on the server size.

Speaker 2

I don't think it's very where they lived in the world, because we're always playing with people that speak Spanish every game, every time, like if I curse in Spanish, I gotta do the house, house. Not if I don't know what it is.

Speaker 1

In the future, I'm gonna learn how to like swear and like Cantonese. But, like every game is like we're getting yelled at and like broken English and Spanish. Yeah, like it is. It's either that. It's like either that, or Portuguese People are yelling at me in a language I don't understand and I don't know what they're doing, or it's a redneck and it's white dudes and I'm getting called the n-word and it's like stop, sir, I'll take the Spanish people back, because at least I can make callouts.

Speaker 2

And they have no clue what I'm saying but they can do the same thing and most of them do speak English, so they know both. I know.

Speaker 1

That's why you gotta shout oh my control is about to die. And then just like see if they rush you. They know all done. Yeah like that one guy did. Did you see the new vortex came in. So it's three maps. It was rust, scrap yard and Quarry. I Remember basically I only got scrap yard and I got rust, pretty much rust. It just kept voting for that one. But like they redid and it was like giant, like jellyfish in the sky, it's like trippy bright colors, like huge crystal rock formations coming out. Okay, it's like some zombies, like on hell. Okay looking to do Going on. So maybe if you start killing you do good, like off the bat, like somebody just gets to ray gun. Okay, from zombies.

Speaker 2

Okay, it's free, for it's 12. It's 12.

Speaker 1

He, you know one of you, one of you, one of you, one of you, one of you, however many, that is to get to 12. And then whoever has a ray gun you see him on the mini-map. You just see the ray gun going around and the ray gun ill one shot, pretty much Direct shots okay. Like, if you like, get close and it goes by, you'll get like damage. But it is so hard to use Multiplayer okay it is not quick when you snap to somebody and pull the trigger and expect the instant. It's like, by that point, they, they killed you so, but everybody still fighting everybody, it's not everybody still find everybody. But you spawn on rust. You look in front of you there's two people fighting each other. You look to your right there's a dude next to you and a guy who just spawned behind him. And then you got another dude over there who's spawning and waiting. And then you got another dude spawning right next to you and then there's the dude behind you just to unzip his fly and whip this pecker out. He's about to shove up your butt and then the dude across the map shoots you in the face of a sniper rifle. Huh, that's what happens. That's vortex or that's the rust version. It's not. It's not fun.

Speaker 2

I did not enjoy it. One game mode I wish they would bring back is the gun game they had a game. They have it, yeah, oh Okay, well, yeah sure.

Speaker 1

I wish they bring back sticks and stones. I like crossbows and tomahawks and ballistic knives.

Speaker 2

I was gonna get to work your way.

Speaker 1

I was in the top 1000 in the world in black ops 2.

Speaker 2

Oh yeah.

Speaker 1

Sticks and stones good for you.

Speaker 2

Yeah, I'll over you then.

Speaker 1

They're in black ops 2. Yeah, oh, I don't know when. The black ops 2 2008 2009 no I think it was later than that. I might have been in college.

Speaker 2

Oh, okay.

Speaker 1

I don't know. Black ops 2 I'm hurt. Huh 2012. Yeah, I was in college.

Speaker 2

I was a sophomore. Okay, yeah.

Speaker 1

That's when I was doing good in that malware for three in 2013. I know that one because, but that came out after black ops 2. I was in the top like 700, almost 500 and multiplayer.

Speaker 2

I never kept up with that.

Speaker 1

I mean, I just looked one day and I was like, oh, I'm doing really good, and then called you, decided skill based matchmaking need to be a thing and they slowly whittled away at my greatness.

Speaker 2

The only thing I ever kept up with with the KD, and me and my brother could maintain a 1.8 or better Because we we were very good at shooting people from a distance or just camping.

Speaker 1

I actually look me and hadn't looked the other day. I had a higher KD and warzone than you did. Oh, you probably do yeah which is weird because normally you have a higher KD and warzone. It's good at hiding. Yeah, you you hide and avoid conflicts and wait for them to be right in front of you with their back turds because I wait until I have the advantage to fight.

Speaker 2

I don't just go diving into it. It's a confrontation. You gotta wait till they have them in disadvantage.

Speaker 1

Go get the advantage.

Speaker 2

I can't not that good I am. Wait till they've exposed themselves and they're just stuck. So but yeah, I mean, like I said, I've enjoyed warzone. I'm looking forward to playing it some more.

Speaker 1

Season two should be coming right around the corner.

Speaker 2

I want to say it starts in February.

Speaker 1

That's right around the next month.

Speaker 2

Yeah, I'm not the way.

Speaker 1

I mean, we're already like forever into this year. Oh yeah, Two weeks in January.

Speaker 2

I.

Speaker 1

Got me a PS5, you got a PS5. Oh, it's on the way. It's on the way.

Speaker 2

I ordered it. Oh, did you yeah, cuz Walmart and GameStop and all that was out.

Speaker 1

So you're just like send from my PS5.

Speaker 2

Yeah, I'm looking forward to playing that some too.

Speaker 1

That's now your PS5 person.

Speaker 2

Well, I want to play spider-man, and there's Wolverine game coming out too.

Speaker 1

But I've got to say there's gotta be another reason you got just got a PS5. Are you just tired of hearing Hayden guy? Ps5 and Xbox.

Review of New War Zone

Speaker 2

No, there's several places our PlayStation 5 games that I want to play that. You know I like playing the spider-man cuz I played it on PS4. So I want to play that. I want to play the ghost of Tsushima, even though it's already been reviewed from by us. I want to play Wolverine when it comes out, because I heard that they're gonna have like real time Based on the comics, real time like healing and stuff for the character Reasons, yeah, so like in the movie.

Speaker 1

Yeah, okay, good, I mean pretty good, not old man Logan. No okay, where it's like 5 to 7 business days.

Speaker 2

That's after he drinks a bottle of bourbon.

Speaker 1

He'll walk that off. He's a tough guy.

Speaker 2

But uh yeah, once we play a little more, we'll have to come out with our own tips and tricks for for this one.

Speaker 1

Just get good. Yeah okay, don't die, don't do that. Yeah, that's a sound bad happens, don't do that.

Speaker 2

That's awesome, hayden's philosophy. Don't do that.

Speaker 1

Yeah, what are you sick?

Speaker 2

Just don't do that oh.

Speaker 1

You gotta work, just don't do that. It's just don't just don't, just don't.

Speaker 2

That's the motto, just just don't, just do it, just don't oh you're hungry. Yeah, just don't do that All right, well, I think that's it for this episode.

Speaker 1

I think we covered what we wanted to cover about the new war zone.

Speaker 2

It's substantial substantial.

Speaker 1

I mean that was 46 minutes.

Speaker 2

We can have some more stories later.

Speaker 1

Yes, we'll reveal you with tails and stuff later. Yeah, we need to do like the random check-in, like on Hayden, like in a cave trying to explain to squirrels and raccoons and whatever. Like Lizard, he found what our podcast is about His little campfire and he's like he drew us on like like Cape Panics. So that was it for this episode of entertain this.

Speaker 2

You are one pathetic loser.

Speaker 1

Who are you calling a pathetic loser? What is that from? Oh, that explains it anyway. That was it. I'm Tom.

Speaker 2

This was.

Speaker 1

Mitch, we'll see you next week, but why is there a delay on that button? No, what you do.

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