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History of Call of Duty (part 1): Triggering Nostalgia The Call of Duty Chronicles ep 200

April 22, 2024 Hayden, Mitch, and Tom
History of Call of Duty (part 1): Triggering Nostalgia The Call of Duty Chronicles ep 200
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Entertain This!
History of Call of Duty (part 1): Triggering Nostalgia The Call of Duty Chronicles ep 200
Apr 22, 2024
Hayden, Mitch, and Tom

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Remember the time when you clinched that ghillie suit after a thousand kills, or the chills you got from surviving Nazi Zombies? We do, and we're here to share those epic tales and more on our latest episode. Tom and Mitch, your resident gaming experts, take you back to the battlegrounds of the Call of Duty franchise, from the 2003 original's squad AI and iron sights to the golden guns and multiplayer mayhem that followed.

This time around, we're firing off stories from the trenches of Call of Duty 4: Modern Warfare's legendary multiplayer skirmishes and the adrenaline of unlocking those prestige rewards. From discussing the simpler unlockable joys of yesteryear to the game-changing zombie modes and voice acting prowess of talents like Gary Oldman, we're reliving the highlights and the evolution that's kept us locked and loaded for years. Our banter's packed with personal anecdotes that'll have you reminiscing about your own COD victories and hilarious gaming mishaps.

Cap it off with a throwback to those midnight launch parties—like the unforgettable Modern Warfare 3 release—where camaraderie was as thick as the anticipation in the air. We share insights on how the series shaped our gaming habits, including the detours into other legendary titles like Skyrim. Plus, we're not above boasting about our nifty trivia events, where our community comes together to score some awesome swag. So grab your favorite loadout and join us in this high-octane trip down memory lane, where we celebrate the legacy of a franchise that's more than just a game—it's a shared piece of our history.

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Send us a Text Message.

Remember the time when you clinched that ghillie suit after a thousand kills, or the chills you got from surviving Nazi Zombies? We do, and we're here to share those epic tales and more on our latest episode. Tom and Mitch, your resident gaming experts, take you back to the battlegrounds of the Call of Duty franchise, from the 2003 original's squad AI and iron sights to the golden guns and multiplayer mayhem that followed.

This time around, we're firing off stories from the trenches of Call of Duty 4: Modern Warfare's legendary multiplayer skirmishes and the adrenaline of unlocking those prestige rewards. From discussing the simpler unlockable joys of yesteryear to the game-changing zombie modes and voice acting prowess of talents like Gary Oldman, we're reliving the highlights and the evolution that's kept us locked and loaded for years. Our banter's packed with personal anecdotes that'll have you reminiscing about your own COD victories and hilarious gaming mishaps.

Cap it off with a throwback to those midnight launch parties—like the unforgettable Modern Warfare 3 release—where camaraderie was as thick as the anticipation in the air. We share insights on how the series shaped our gaming habits, including the detours into other legendary titles like Skyrim. Plus, we're not above boasting about our nifty trivia events, where our community comes together to score some awesome swag. So grab your favorite loadout and join us in this high-octane trip down memory lane, where we celebrate the legacy of a franchise that's more than just a game—it's a shared piece of our history.

The Gaming Blender
Could you design a video game?

Listen on: Apple Podcasts   Spotify

Support the Show.

Speaker 1:

Oh, I wasn't sure which one did we leave it on.

Speaker 2:

Are we doing a comedy intro? Oh, welcome to this. It's a podcast. Hello, welcome to Entertain this. It's a podcast about movies, tv shows and video games. I'm Tom, I'm Mitch.

Speaker 1:

You're an idiot. As you can see, we didn't have that planned, but we just wanted to do this.

Speaker 2:

No, it just kind of happened. But thank you for being here with us to enjoy that moment, this episode. We're doing the history of Call of Duty.

Speaker 1:

Yes, we are.

Speaker 2:

Hayden's blood pressure just spiked. This is for you, Hayden. This is for you. Don't even title this as the episode.

Speaker 1:

Oh, no, yeah, We'll leave it something, Something vague and ambiguous and he'll be like what?

Speaker 2:

And then we'll go ah.

Speaker 1:

Just to throw him off a little bit.

Speaker 2:

Just to get messed with him while he's on the other side of the world. But before we get started, social media.

Speaker 1:

Mitch. Well, you can go to entertainthispodcastcom, which will take you to our Facebook group and page. You can also go to our Twitter, which is at thisentertain, or our Instagram, which is entertainthis. Tom drinks a beer with a pinky. I'm fancy damn it. You can also go to our TikTok and our YouTube, which is entertainthis.

Speaker 2:

You can do those things we're talking about. Welcome to the war zone. I didn't even say anything.

Speaker 1:

We're transitioning. It's a transition.

Speaker 2:

David, that just keeps going, doesn't it? I?

Speaker 1:

love the car alarms in the background.

Speaker 2:

That's just out in the parking lot, so is about getting robbed. I live in a shady area.

Speaker 1:

Yes, you do. There's cops at the entrance all the time when I'm leaving, especially on a weekend night.

Speaker 2:

Good, good, it's just because main event, that's really it.

Speaker 1:

Yeah, they're like the flashing lights, the BS in crime doesn't matriculate Hopefully not Down here.

Speaker 2:

That I know of. We're talking about the Call of Duty franchise. I mean, how many titles am I looking at? Let's see 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15.

Speaker 1:

20 or 21.

Speaker 2:

16, 17, 18, 19, 20 games on the main releases, not like Call of Duty 2 or Big Red 1, which was very good, but we're going to talk about the 2003 game that started it all, call of Duty. I remember getting this game for my birthday. I don't think I ever played this Because I remember seeing the back when commercials were good for things that were going to happen. This game was like put out there and it was like Call of Duty Because this was like I was a response to Medal of Honor.

Speaker 1:

That's the one I played.

Speaker 2:

I already played European Assault, Rising Sun, which were great games.

Speaker 1:

I played both of those.

Speaker 2:

The first Call of Duty is really weird when you think about it now as far as campaign style.

Speaker 1:

Why is?

Speaker 2:

that Call of Duty, the first one, if I'm not mistaken. There was four main characters and you went through the first one. It's Stalingrad, which is basically ripped right from Enemy at the Gates.

Speaker 1:

Well, yeah, it says it showcases from World War II, the American, British and Soviet war fronts. And then I think two of them are British, like two British campaign storylines.

Speaker 2:

Yeah, I haven't played that game probably since 2003, 2004.

Speaker 1:

So it's been 20 years. I didn't play Call of Duty until Modern Warfare 4, or Modern Warfare.

Speaker 2:

For a lot of people that was the first 4, right, because it was just another World War II shooter. So in this game, I mean it's 2003. I played on PlayStation 2. But you actually had to pick up health back then, way back in the day. You didn't just heal, you didn't just hide behind some cover and wait for your health to regen.

Speaker 1:

I also saw that this is one of the first person shooters that had the squad AI that would react to what you did.

Speaker 2:

Yeah, that feature was gone by Call of Duty 2.

Speaker 1:

I also won several Game of the Year awards.

Speaker 2:

It wasn't bad. The story stuff was good, the shooting stuff was good. The map design was pretty solid for a 2003.

Speaker 1:

Another thing was it was one of the first games that actually made to, where you could toggle between I don't know what you call it like the hip fire mechanic to the iron sights.

Speaker 2:

To ADS? Yeah, because a lot of games were, you know.

Speaker 1:

There's the dot and your gun's over to the side and you shoot. Yeah, kind of like Doom.

Speaker 2:

Yeah, you're just hip firing away nailing headshots, because I think a lot of games they had a zoom in feature but it was only for like a sniper, yeah, but this game had it for like everything.

Speaker 2:

I remember like playing like there's like a Russian lady yelling at me or we're doing like the Stalingrad stuff, and I was a sniper and there was a bunker and it was like ripped right out of like enemy at the gates is how it felt. I really that was the game that started it all, because I played all the Call of Duties up to not all of them. There was like two or three. I didn't play Infinite Warfare because it just looks stupid and like Kit Harington being a bad guy and I was like what is this? Black Ops 3 and 4, I didn't play, but Call of Duty 2, that was a fun game.

Speaker 1:

Well, before we go into 2, I wrote down the Metacritic score that each game got, and for the original Call of Duty it had a 91 out of 100. So I mean it did fairly well for it deserved.

Speaker 2:

But you also gotta think at the time people are a lot easier to please well, yeah, because a lot of this stuff, like you know that we have now no one even thought of it, yeah, and those milestones had not happened, like the online multiplayer stuff, like they had that for, I think, call of Duty 3.

Speaker 1:

Yeah, I did see that these had multiplayer, but like I think the first two games, it was like four on four.

Speaker 2:

Yeah, and then we got. We jumped into the 2005 call duty 2, which is a sorry, we're boring you, tom, yeah, get out. Uh, call duty 2, which was a much more fun game. Yeah, that was like your health regenerated. There was a lot of plot, that game. That game almost like kept going. You're just like am I fighting all of world war ii? Like i'm'm in North Africa and we're going to go all the way to freaking Germany. Sheesh, I'm over here landing in Africa in 1942.

Speaker 1:

And this is one of the first ones that was on the 360, wasn't it Like 360 and, I guess, ps3?

Speaker 2:

Yes, this was on 360. Because I think it was on both, like the previous generation and the. Xbox and PlayStation 2, and then the Xbox 360 and the PS3.

Speaker 1:

Because I'm looking up some notes and stuff. I saw that, like they said, the 360 version sold 6 million copies in the first year, which at the time was a lot.

Speaker 2:

At the time. Yeah, you know 2005,. You know, almost 20 years ago.

Speaker 1:

That was a lot.

Speaker 2:

That was a lot. This game the map design was cut was really, really good. The voice acting was really well done. It was actually it was a very solid game. I don't know what the metacritic score is. I'm sure you're telling me it was probably it's got to be a 90 well, it's 89 out of 100 oh really, so almost right there. I'm surprised it was. It went down, but probably because it's just another yeah, I don't want to say repetitive.

Speaker 2:

Well, because it was still World War II, that was still the shooting genre of the late 90s into the early 2000s Because this, like the Medal of Honor series, there's always a World War II game. Everybody loves a good.

Speaker 1:

World.

Speaker 2:

War II game and then Call of Duty 3, that was a really big step up. I feel like that was Treyarch.

Speaker 1:

I mean, it was still centered on World War II, though.

Speaker 2:

Well, yeah, it was a World War II game, but that game had more defined plot and character.

Speaker 1:

Yeah, they did say. As far as the gameplay, it was a lot more open-ended to where there was more than one path to get to the end. So you know you wanted to avoid the tank. You could go around the right side.

Speaker 2:

Yeah, you want to run the middle of the street, go for it. You want to sneak through the houses and fight the Germans and beat them all to death? Yeah, sure, total option. This game is where you really see the progression from what Call of Duty was to what it was going to become, probably for the next 10 years, is this game. There's a lot of stuff that happened in this game, like the weapon play mechanics, the movement, so to speak, where, when Call of Duty 4 happened, you see where basically it's like we're just going to modern times.

Speaker 2:

But I will give Call of Duty 3, like the cut scenes and story stuff, for that game was really really well done. Okay, you can watch the cut scene montage on YouTube where you have the american soldiers going through the campaigns, because all of it takes place. It's not like the entire war and like you're jumping, like you know campaigns, like, oh, you know the first couple, like two missions were north africa, then we're in italy, then we're in europe, then we're in you know germany, or you're in you know japan and you're fighting your way through the islands, or not like in japan, but in the Pacific Theater or something. This was all about the Battle of St Louis, and then the fillet's pocket.

Speaker 2:

Okay so after the invasion of Normandy, and as the Allies secure the peninsula and start punching into southern France, they outrun the Germans and basically keep them in what becomes the fillets gap. Okay, when they basically have tens of thousands of German soldiers stuck and the Germans are trying to escape out of the pocket, but you have the British, the American and the Polish forces on each end trying to keep them contained and then they end up all being annihilated.

Speaker 2:

Because there's nowhere to go but it was like some of the I mean, as far as you know, world War II standards as far as fighting goes was some of the most ferocious fighting ever seen.

Speaker 1:

Okay.

Speaker 2:

Where, like you know, the Germans tried to break out through the British or the Canadians couldn't, so they wheeled right back around. It's like we know they take like Mount Ormel. It's just like, oh, taking the mountain was easy, Now we got to hold it and the Germans are coming out, and it was just. That was a really, really good game. That was probably the best story game up to this point. Okay.

Speaker 1:

For the Call of Duties.

Speaker 2:

Well, I still not bad. I mean because by the time you had Call of Duty 3, you mean Medal of Honor, was pretty much still the preeminent World War 2 game, because you already had European Assault, medal of Honor, medal of Honor Rising Sun, which was one of my favorite games Airborne, I think, had come out.

Speaker 2:

Oh yeah, I remember that one Airborne was a really fun game, so they were still kind of holding it yeah but call of duty was like right on their heels now, at this point, and then we have the legendary call of duty, call of duty, modern warfare this is where I came. This is where a lot of people like there were people who played like, called like the first three, like I did, and you know, uh, big red won, which was a fantastic game. That game deserves, because there's basically all the voice actors and characters were dudes who did Band of Brothers okay so they were the ones who, and that was like a whole.

Speaker 2:

There was no just to talk about Call of Duty Big Red 1. There was no like multiple factions, like he didn't play as the Americans and then the English and then the Canadians and the Polish or whatever, or Russians, this was just them. That squad from landing in North Africa all the way to Germany.

Speaker 1:

Okay.

Speaker 2:

And I was like you lose guys, get guys. But the voice acting in the whole game is very, very well done. But now we must talk about Call of Duty 4, which basically just became Call of Duty Modern Warfare. Yeah, nobody called it COD 4. I mean well, at the time, yeah, we called it COD 4.

Speaker 1:

Well, this is the very first online game I ever played.

Speaker 2:

Yeah, for a lot of people, this is the game that made Call of Duty number one. This is where they beat out everybody else.

Speaker 1:

I played with my cousins and stuff.

Speaker 2:

How many hours do you think we spent playing cod 4 on multiplayer?

Speaker 1:

I had, at least I think, when. When the next game came out, call of duty 4, modern warfare, I had, I think, 28 days of like consistent multiplayer play.

Speaker 2:

There was no Warzone big game maps. No, this was 6v6. That was it.

Speaker 1:

I would play it and I was good, but I played with some people that at the time they were really good. We would play teams and we would use a pistol and a knife and we would beat teams using whatever they wanted. Yeah, I was one of them.

Speaker 2:

We had one guy. He would run around and he would have a knife and we would beat teams using whatever they wanted.

Speaker 1:

Yep, I was like we had one guy. He would run around and he would have a knife and he'd just throw C4 people.

Speaker 2:

Like there was no ranked, but you knew who was good. Yeah, you know, like that I remember shipment. Shipment was so much smaller.

Speaker 1:

I hate shipment on any, on any game.

Speaker 2:

Oh man, headquarters on shipment and I'd have the suppressed mini Uzi and, like you, didn't have extended mags, none of that crap. You had the perk for three grenades, martyrdom and probably juggernaut if you were a douche, it's like, and that's all it was. That's all that game was, and there was only three kill streaks. That was it. It didn't matter how many people you killed Three kills UAV, five kills airstrike, seven kills helicopter.

Speaker 1:

That was it. What was great is, if you got to the seventh kill and didn't use it, you'd have your teammate kill you. Come back, call the helicopter and it would start building the killstreaks for you again.

Speaker 2:

Yep, it was such a great game. There's so much greatness about that game. Even the campaign was so great.

Speaker 1:

I was so invested in that story, especially what's, the one where you're in the ghillie suit, all ghillied up.

Speaker 2:

That's where you start remembering missions. You can think about Call of Duty 3, 2, 1 missions. You don't remember them. You think about old Metal Monarch games. There's maybe one or two that just seems familiar but it's all ghillied up like you remember voice quotes, like that's how that game was you like you remember captain price, even though he was a character in the other ones, in like the world war ii versions. But like this whole game, like soap, all that, those characters like I remember playing at the end and when he's like walking by and like he shoots gas in the face and like the like the other dude gets shot in the head and I'm just like no and like Price, like slides you the pistol and he's like and he'd kill everybody.

Speaker 2:

And the helicopter comes in and they're looking like doing compressions and I was like not him too, no, I was so mad, I was so upset.

Speaker 1:

I just I played, I played the campaign, but multiplayer is what I played all the time and I would play like I, like y'all already know, I like to snipe, I like to be hidden, I don't move a whole lot.

Speaker 2:

And there was only like what? Four snipers? You had the Dragunov, which was terrible. You had the M21.

Speaker 1:

If you played hardcore. All snipers were one shot, yeah you had the M21, the.

Speaker 2:

R700, and the M1903A or whatever, 1903a or whatever. Not like the Springfield, whatever it was the green bolt.

Speaker 1:

It was the fastest one.

Speaker 2:

But that thing was a one-shot header Me and my brother and that was when quickscoping was a thing.

Speaker 1:

My brother and I. We had our gamer tags for Thunder and Lightning and I would specifically use the .50 cal and just be up there going boom, boom, boom as he ran around just killing people.

Speaker 2:

It was just such a fun time. The maps were fun, all of it was fun. The cod lobby, it was the silver age of Call of Duty, because the golden age had yet to come, which is weird, because normally it's the golden age and then we don't realize it. But now we've realized it. Long since passes by.

Speaker 1:

It was fun to just destroy teams and then like a whole set up team that were friends and they'd be like, oh you cheated, you only used this. And then you'd be like, shut up, all right, bet, I'll use pistols only.

Speaker 2:

And then you still win and then they just back out the 1911 with the suppressor was my go-to pistol. I would drop everybody, I would always use the sniper rifle and a pistol, just so I could have the ghillie suit. This was before Overkill. I think they had Overkill, but nobody used it Nobody cared. Switching to your pistol is always faster than reloading.

Speaker 1:

I think Overkill took over the UAV spot. I was like I'd rather have the hidden from UAVs.

Speaker 2:

I had all the guns in gold. It was so much fun, and then it got better, believe it or not.

Speaker 1:

Well, before we move on, I was going to say this is the first franchise that actually put in the unlockables as far as, like you know, the attachments and things like that. It was the first one that had your custom classes, because I'll say the other ones all had like set classes.

Speaker 2:

The attachments was like suppressor red dot ACOG four grip.

Speaker 1:

Yeah, and then there's the noob tube. The noob tube, the grenade launchers.

Speaker 2:

This was really before the noob tubes were. Don't get me wrong. The noob tubes were a prevalent thing, but it wasn't as bad until Modern Warfare 2.

Speaker 1:

It's also the first one that had the camos and stuff that you could unlock.

Speaker 2:

Yeah, you had to get like 1,000 kills with a sniper rifle.

Speaker 1:

There were more plausible unlocks.

Speaker 2:

If you got 1,000 kills, then your guy would have a ghillie suit.

Speaker 1:

Unlike nowadays, where you got to get 1,000 kills while sliding with a pistol.

Speaker 2:

Upside down on the ceiling doing Lionel Richie dancing on the ceiling, and it can only be on this one map and it has to be exactly 8.08 pm.

Speaker 1:

Pacific time.

Speaker 2:

Pacific time, no Mountain Central and you have to kill somebody at exactly 54 seconds.

Speaker 1:

The game won numerous Game of the Year awards.

Speaker 2:

Oh yeah, that was.

Speaker 1:

The BAFTA award for one of the greatest games of all time, oh yeah, but it sold 7 million copies in the first year, yeah, which again doesn't sound like much now.

Speaker 2:

Even when they remastered and re-released it years later. I was playing it and there were so many people who just jumped back on it. It was a simpler type of multiplayer.

Speaker 1:

This was before hacking.

Speaker 2:

This was before stream, this was before. Really like streamers, before Warzone, before Fortnite, before everything this was.

Speaker 1:

It wasn't before people figured out how to get out of the map.

Speaker 2:

No, everybody knew, though Everyone knew.

Speaker 1:

Everyone could do it. You just had to be fast enough to do it without getting shot.

Speaker 2:

That was the thing. Everybody knew how to do it.

Speaker 1:

I remember what's the map that had, like the tanks across like the center of it and there was blown-out buildings on both sides.

Speaker 2:

Yeah, it was basically like a giant, like almost like an L look. But if you went to the bottom you had to crawl up on the tank, jump on like, run down the wall, like catch some stuff, and then you could be. You were outside and above. You could still get shot.

Speaker 1:

There was one like right in the spawn. If you went to the left, you could. If one guy laid down and you jumped on his head, it would give you enough just to get over the wall. Dude, you could walk as far as you could see. You could be sniping at people. They had no idea.

Speaker 2:

Yeah, I mean you still showed up on the. They could try Obnoxious hacking.

Speaker 1:

They'd have to notice you first.

Speaker 2:

But that was the thing. It was a fair game, because there was no skill-based matchmaking. It was that. No, that did not exist, yet it was ping Ping.

Speaker 1:

Yeah, it was fun.

Speaker 2:

And everybody knew what every gun could do, what guns you were good with.

Speaker 1:

They didn't get nerfed and buffed all the time.

Speaker 2:

No, no, none of that happened ever. That didn't start happening until Modern Warfare 2.

Speaker 1:

I was going to say actually they didn't add any guns to that at the beginning.

Speaker 2:

No.

Speaker 1:

They came out with a DLC. It was just a couple of maps and that was it.

Speaker 2:

Yeah, it was just new maps, that was it. They were like you got the guns you got. Have fun.

Speaker 1:

We're not giving you new ones. The World at War.

Speaker 2:

World at War. Yeah, wow, yeah or Wah.

Speaker 1:

Wah. Yeah, that's one of your favorites. Oh, that was a great game.

Speaker 2:

I loved it too. I just wasn't sure that was a fit the gore, like shoot Just with the sawed-off shotgun and watching arms and legs and heads fly off.

Speaker 1:

Or the you can just blow up.

Speaker 2:

Yeah, I mean like you're just shooting like prisoners.

Speaker 1:

This game did focus more instead of the European. The Eastern Front yeah the Eastern and Pacific Front, so it was pretty cool. It added a co-op mode for story.

Speaker 2:

Yeah, finally.

Speaker 1:

And then there was the death cards, which were like cheats, but you unlocked them.

Speaker 2:

It was an unlockable cheat. If you got the death card you could do whatever it was. Or it was like your bullets are paintballs, yeah, like every time like someone dies like four grenades just spawn out of their body or something. It was like all kinds of wacky stuff Black and white, like obnoxious contrast, and then like there was like you play with all of it was like an acid trip. And then that's where we also got Nazi zombies. Yeah, like I remember when that happened because me and my buddy we had beaten, we were playing co-op.

Speaker 1:

I think so, yeah, it's right we were playing co-op.

Speaker 2:

We beat the game on um veteran and then you're all celebrating y'all and we're like we're going through the cut and we'll let you back out right and twists. And it's like and it's like the cut scene, where you're like in a down there I was like is this like a bonus mission? That's like, ah, and the zombie, just like that. And we're just like what is this? And then it's like the red, it's like Nazi zombies and we're like looking at each other Like oh, he's like Tom.

Speaker 1:

I'm like what was even more terrifying about Nazi zombies? You couldn't leave that building. No, you were stuck, you got to defend it, you were stuck. Oh man, that was tough.

Speaker 2:

That was when Nazi zombies was brutal.

Speaker 1:

Because then it just became waves yeah.

Speaker 2:

Because no one you knew was getting past like level 50. I want to say Nobody you knew was even getting to 20.

Speaker 1:

Well, the most I remember getting to was 31. And then that's as high as I remember getting and that was like barely getting there, like we broke into the 30s.

Speaker 2:

Now it's because one of us managed to do the little bit where you could, like you have to stand at the brick and jump into a corner upstairs by the stairs, but they can't get to you, they're just like they might like hit you once for like 100 swings, but you basically just sit there with a ray gun just mow them off, but after a while you're just running out of ammo and then you're just trying to beat them to death at distance and it doesn't really work. But that was as far as we got. But even the multiplayer was fantastic Gary Oldman's voice acting, release the dog, it was like the whole thing. They got bigger maps.

Speaker 1:

Key for Sutherland. This as well.

Speaker 2:

Yeah, the maps were a lot bigger. There was a. That was that. I mean I love Modern Warfare number one, the original Modern Warfare, Great, Awesome. It really hit that modern itch because it was about time something had happened. Yeah, Because I think not long after Medal of Honor tried with, I think, Warfighter.

Speaker 1:

That long after Medal of Honor tried with, I think, Warfighter.

Speaker 2:

That sounds right which visually looked better. It was a lot more realistic with the gunplay and the movement and the motion and, like you know, recoil and attachments and how it all kind of panned out Cool, but story-wise they couldn't hold a candle to the first Modern Warfare. Yeah, it wasn't as good. Well, we were talking about the zombies. Hold a candle to the first Modern Warfare yeah.

Speaker 1:

It wasn't as good. Well, we were talking about the zombies. It's also the first one, like some of the DLCs it introduced, like the Pack-A-Punch and the perks, because, like in the very first zombies map, there was none of that there was guns. There was guns on one map, and then there was Keno de Toten, where it had like the I think it was Keno de Toten Black Ops 1. Maybe it was.

Speaker 2:

I think Keno de Toten, that was the best zombie map in my opinion.

Speaker 1:

I know that they said there were some DLCs, but I can't remember exactly Because the first zombie map, I mean that's a bitch.

Speaker 2:

Yeah, that is not easy Because, like the four of us would play and it would be like we'd give each other, like sectors.

Speaker 1:

Yeah.

Speaker 2:

Like when you're in the main room, it's like you got these two windows, you got these two windows, you got those, I got this one and don't open a stairway. No, like you'd hold out as long as possible, yeah. And then like we, like two of us, like we get better weapons and we'd rotate. Yeah, it's like you know, oh, I need help. It's like all right, cool.

Speaker 2:

Like one of us rotate, like we would just cover off and keep moving it and like we probably get to like level 10 or 11, 15 maybe, try and like hold it down there and then eventually it's just there's too many and you're just running out of ammo. And then we would have like we'd all try to get the LMGs, the belt feds we're one of. Like basically like we would end up conceding part of the room and it's like I got them and one of us would mag dump, yep, rotate out. The other person would mag dump while I'm reloading and then I take it back up. And then the other two were in the other room fighting all the zombies coming through the wall and the windows.

Speaker 1:

The the wall and the windows, and did y'all focus on that? We'll focus on this room. We got the big gun.

Speaker 2:

And we try to hold out as long as possible, and it would just be like you get to level 19, and you feel like you just went 12 rounds of Rocky Balboa. You're just like woo, I did it. But I mean like the multiplayer for that game was really, really good.

Speaker 1:

Yeah, it was a lot of fun and I did like the calling in the dogs and stuff. That was a lot different than having the choppers Release the dogs, the choppers and all that stuff.

Speaker 2:

Yeah, because you had the UAV, you could do an airstrike.

Speaker 1:

The artillery.

Speaker 2:

Yeah, you had the artillery strike, the recon plane and then the dogs and the dogs, then those dogs like when you saw it it was over. You might as well just take out a grenade and kill yourself.

Speaker 1:

You've got to have the claymores set up to keep it away.

Speaker 2:

There was no claymores.

Speaker 1:

Well, there was bouncing beddies.

Speaker 2:

Oh those things. Well, these weren't the ones that shot up, yeah.

Speaker 1:

These were the ones that it was almost like a little can shaped and it had the little prongs on.

Speaker 2:

It was like boom that was it, you were done, and then your guts are over there and your foot's over there.

Speaker 1:

For that game. It got an 84 out of 100 on Metacritic that game deserved a 95 out of 100. That game was near flawless, and now we move on.

Speaker 2:

To the golden age, to Call of Duty Modern.

Speaker 1:

Warfare 2. This is the best Call of Duty ever made. It's still the best Call of Duty Modern Warfare 2.

Speaker 2:

This is the best Call of Duty ever made 2009. It's still the best Call of Duty ever made.

Speaker 1:

It sold 4.7 million copies in 24 hours.

Speaker 2:

Yeah, yeah, because you got to think, like the buildup to Modern Warfare it was all these World War II games. Then they boom, they come out with Modern Warfare, huge game, huge following, everybody loved that. And then he did another World War II game. A lot of people are like you've already done three. Where's the sequel to this crap, to this? We want modern stuff Now. World at War awesome, awesome game, right up there.

Speaker 1:

That was the first one by Treyarch. Then they started rotating years.

Speaker 2:

Yeah, and then Modern Warfare 2. That game, it's still the best Call of Duty ever made.

Speaker 1:

A lot of people say Black.

Speaker 2:

Ops 2.

Speaker 1:

There was a lot of overpowered stuff in that game, but that was the thing.

Speaker 2:

Everything, it didn't matter your shoe in your hand. You might as well have a lightsaber.

Speaker 1:

I just remember people had the noob tube and one-man army as their second thing.

Speaker 2:

This was the first time I saw them nerf something that was the Model 1887s.

Speaker 1:

Well, that and the one-man army got like a time.

Speaker 2:

Yeah, because dudes were just Like you could spawn noob tube If you knew the spawn of each map and you kill all six. You could take out the whole team. Yes, you could kill all six. You could take out the whole team. Yes, you could. But I like every gun and fall camo like. I like commando pro, where you knife a dude across the freaking map. Almost I would have. This game was so outrageous. Nobody cared, it was outrageous. Nobody, no one complained that I got knifed across the map or I spawned and I got youtube. I didn't complain, it was just oh, he got me.

Speaker 1:

I had. I had a setup where I would have a pistol and I'd have commando pro, I'd have marathon pro, I'd have lightweight pro, so I could run forever, I could reach you further and I had no fall damage, so I could just jump off a building you're just going, you just run around stabbing people up, step, step, step, step, step step people get so mad oh yeah, people would get mad.

Speaker 2:

I had so much fun.

Speaker 1:

Well, like the command of a pro, you could step in a room and he'd be on the other side and you'd just jump and knife him before he could turn around. It's like God damn it.

Speaker 2:

I mean, yeah, you had death comms, did we? I think you had death comms.

Speaker 1:

I can't remember.

Speaker 2:

I have to see. I'm pretty sure mom, warfare 2 had death comes, but like even the lobby, yeah, everyone had a mic the lobby everyone had sex with your mom. I mean, it was you were gay just constant hate from everybody every book.

Speaker 2:

Like I got banned talking with one of my friends on the voice chat crap and we were in private party on the game and it's just like, oh you know, your voicemail is unacceptable by our policy standards. Like suck a dick. Like what happened? What happened, man? Like what happened to the good old days of Modern Warfare 2 and a bunch of like 10-year-olds, year olds to 30 year olds are just cursing each other out relentlessly and that was it like nothing. Nothing happened. Yeah. Like the maps were great, the guns were great, modern warfare 2's campaign was awesome it also introduced the spec ops mode where you had like special missions that were campaign missions um and it also had the first customizable killstreaks, like you could pick what you wanted to killstreaks to be.

Speaker 1:

Yeah, the first game with nukes.

Speaker 2:

Yeah, I remember getting my first one.

Speaker 1:

I remember the first one happening. I was like what's going on? I?

Speaker 2:

remember sweating Because I was at like 23. And I can't remember what map it was on that I did it, but it was a closer quarters map and I was like my hands were just. I was like rubbing my hands on, like my palms, on my thighs, on my jeans, because I was sweating. I was like my hands were shaking because I was two kills away. And I got it.

Speaker 1:

And as soon as I got it I was like dang, I'm like mashing the crap out of my controller to detonate it and I was like, yeah, what was the map that had the underground bunker and then all the rest of it was just open grassland around it, but it was like a little bunker with little Wasteland. It might have been, I think it's wasteland. But it's where you could almost snipe from all the way across. You had the hedges and the top and the middle.

Speaker 2:

Yeah, it's wasteland.

Speaker 1:

I remember playing on that one and I don't know why, but why? But I got 25 kills and I did not get the nuke and I don't understand. I remember that that's the only time I ever got 25 without dying and I still didn't get it, I was so mad.

Speaker 2:

Well, that was also the kill streaks generated. Kills towards it yeah, so I don't know how I didn't get it, but I didn't so basically you work your way to like the pave low helicopter, which, like, was notoriously difficult to shoot down, and that thing was like looking for people, it was a mission. And then you get the chopper gunner and he's going high and he's going like all up and down the map, like whole teams are just getting schwagged.

Speaker 1:

Then it's like nuke, it's like I'd be in my ghillie suit with the intervention sniper rifle, the intervention.

Speaker 2:

Popping them off. The best sniper rifle ever in Call of Duty, it just is is you.

Speaker 1:

You can't replicate the sound, but you know when you hear it.

Speaker 2:

It's almost like somebody plucks a guitar string or something like. Because I used to play quarry a lot, I always end up getting quarry. But I had the ghillie suit, I had the intervention in fall camo and I'd lay like where, uh, the ramp is on the left side of the map with the two big silos. Yeah, dudes would stand up there and shoot down and snipe. There was a patch of grass at the back. If you laid in it you were invisible. There was no sniper glint in this game Nothing. No proximity chat.

Speaker 1:

Sniper glint didn't show up until Warzone because they needed people to have a chance A chance?

Speaker 2:

You had no chance, and I had the M9 suppressed and I could rapid fire the crap out of that thing. It was like full auto. But I would just snipe the crap out of dudes Like you were talking about.

Speaker 1:

This is the first game that had the pro perks. This is also the first game that had a dolphin dive.

Speaker 2:

No, modern Warfare 2 did not have dolphin dive. That wasn't until Black Ops.

Speaker 1:

Oh, okay. Well, yeah, I was researching this and I guess they blurred it together, but yeah, but it had two DLC map packs Every map in that game was good. Yeah, I mean, I remember playing Favilla, except.

Speaker 2:

Overpass. I don't like Overpass.

Speaker 1:

Overpass.

Speaker 2:

Or Rainy. Oh, yeah, yeah, yeah, underpass, I think is what it's called. Yeah, I know what you're talking about. Yeah, I didn't really like that map, but I remember Favilla is the one that I always run around. Yeah, Favilla, Skid Row, Karachi Subbase.

Speaker 1:

Yeah, Rust, I hate Rust. I hate all the small maps.

Speaker 2:

That was the pinnacle of online Call of duty multiplayer. It was fall out of fun and and they've just been chasing it ever since. That was the moment in time everybody who was playing xbox or playing playstation, who liked first person shooters you didn't play anything else. You you weren't weirdos were playing battlefield or medal of honor or something like. At this point, the most popular thing in the world was playing Call of Duty Modern Warfare 2. Everybody talked about Modern Warfare 2.

Speaker 1:

I think it gets probably from what I can remember. It gets the highest Metacritic score. It gets a 94 out of 100.

Speaker 2:

Yeah, nothing was bad about that game. Everything about that game was just awesome.

Speaker 1:

Yeah, but then you had to move on Back to a Treyarch game. Everything about that game was just awesome, but then you had to move on back to a Treyarch game. The first Black Ops.

Speaker 2:

Which was good 2010. Black Ops was not a bad game at all.

Speaker 1:

See, I was thinking it was Vietnam.

Speaker 2:

The numbers, mason. It was Cold War, it said 1960s Cold War era. Yeah, but you're in Vietnam during the Vietnam War, that's what I thought was Vietnam, but then when, I researched it.

Speaker 1:

It just said Cold War.

Speaker 2:

Yeah, I mean it takes place during the Cold War, but Vietnam happened during the Cold War, mitch.

Speaker 1:

I thought the Cold War was like 70s and 80s.

Speaker 2:

No, the Cold War basically starts almost right at the end of World War II. Okay, depending, some people say during Korea and after Korea.

Speaker 1:

A lot of Vietnam was in the 60s, so In the 70s. Well, early 70s not too much.

Speaker 2:

Anyway, last US troops left Vietnam in 1975.

Speaker 1:

Okay, but it was the first introduction of COD points for unlocks.

Speaker 2:

Yeah, so this was a different system, but this was a better system, right.

Speaker 1:

From what we have now. It wasn't cod points like you had to buy.

Speaker 2:

No, you played games. Your XP however much XP got you X amount of cod points. That's what you used to unlock stuff. So you didn't have to go through the whole process of going from level one to 65 or whatever it was at the time, because I think it was probably 60 or 65 was the top, because 55, no 70, it might have been like 70, 75, because I think Modern Warfare 2 was 70 or 75 or something, I don't remember.

Speaker 2:

But that money, theoretically, is what you use to unlock guns and attachments. So you, oh, I got a thousand thing let me look at these guns and you could just buy whichever one you wanted. Now you unlocked like bulks ones. Like you couldn't, you had this, you had to pay for it. Yeah, with the game money. But like, once you got enough xp, like you leveled up enough in the game, it's like, oh, I want to try this and you just get the gun. It's like I want to use these attachments and you just get the gun. It's like I want to use these attachments and you just get it. You just buy it. You didn't have to try to like max the gun out. You know, use double XP tokens to make it happen in your lifetime.

Speaker 1:

There's also the first one where you can unlock like a little bit of customization for your character as well, because you could change their skin. It wasn't just based on whatever guns you were using, but you could also get the face paint.

Speaker 2:

You could change their face paint. You could do a little bit of that.

Speaker 1:

You could purchase contracts for extra XP.

Speaker 2:

You had the wager matches Sticks and Stones, one in the Chamber Gun Game.

Speaker 1:

I love Gun.

Speaker 2:

Game Gun Game was awesome One in the Chamber, and Gun Game were my favorites. Gun game. I liked a lot. I didn't really like one of the chambers. Sticks and stones, I was lethal, I was brutal.

Speaker 2:

I just remember playing one of the chambers Because I would do the wager matches and I'd max out. And then they had like the high roller ones for, like you know, this was like kids gambling, but this was gambling on your own skills. Yeah, I guess other people who were better. So I you know it's like 10 grand of god money. Like I'm over here like a big roller, like shaking my wiener people like haha, I was like I mean tomahawk and dude, remember, you're getting bankrupt, like right towards the end oh you just want to snap the control have you seen, uh, me, myself and irene with jim carrey?

Speaker 2:

yeah, the part where he's like ducking.

Speaker 1:

Yeah, that was one of the chamber, because whoever fired first, you would think oh.

Speaker 2:

See, I would have two and I'd shoot random next to you if I didn't hit you and I'd be like acting like I didn't have one and then I'd wait for you to run straight at me and just go pow.

Speaker 1:

I'd do the same thing, oh, if I hit them or not. And then, as soon as they started, beelining it for you.

Speaker 2:

Yeah, fell for it. Yeah, this is the first game with customizable calling cards.

Speaker 1:

Yeah. Or the emblems, because you unlocked them for doing different things. It's also the first one that introduced clip recording.

Speaker 2:

Yes.

Speaker 1:

Your game would be saved for however many games, like a certain amount of games that you played before.

Speaker 2:

Yeah, but then if you clipped it, you'd just have it saved On my 360,. There's a clip and it was viral for a while my buddy JonJon. He killed a guy, we were playing Nuketown and he spawns, yeets a tomahawk. Tomahawk goes in the sky, hits the house, hits the bus, hits the sign, lands on a dude's foot as he's running and you see him like stay in the game long enough and to see the kill game that he just quits out but that was him like.

Speaker 1:

I was in that game when that happened I played one where I forgot the name of the map, but it was like, uh, you had two towns on each side and there was like a blown up building through the center and I remember I reared back through the tomahawk. It flew through the air, hit the roof, flipped up and then just came straight down on this guy right off the spawn, god. And there was another one, the one that has the silos on it.

Speaker 2:

Yeah.

Speaker 1:

It wasn't me, but I remember playing it in a game where somebody, right off the spawn he went to throw his hatchet and about the time he threw it the other person had already put down an RC car, because it was the search and destroy and it hit the RC car. It blew up their entire team. I was like I had to go back and record that clip. I was like how did that happen?

Speaker 2:

Oh, my God. I remember looking through clips and there was like one game I was using the AK-74U, I remember because I racked up 23 kills off spawn. As soon as the game started I was just running around like a maniac killing people. But that was still the golden age of multiplayer for Call of Duty.

Speaker 1:

And then it also introduced with the zombie stuff that came back.

Speaker 2:

Keno Der Toten.

Speaker 1:

Well, it had that. And then there was one called Call of the Dead, where it was, George Romero was like the main boss.

Speaker 2:

Yeah, I remember that. I loved that one. That was when they were really just out there with doing some stuff.

Speaker 1:

Well, I remember that because it was just like a big ice, like there was like a big ice mountain, there was some kind of like lighthouse, yeah, so they ended up introducing like four maps yeah.

Speaker 2:

There was like Shogun or something, or like Shino Castle. You had Kino de Toten, you had Verruckt, which was like the insane asylum. Yeah.

Speaker 1:

I just remember the one with George Romero. He'd be walking around going. I said cut, He'd take a swing at you.

Speaker 2:

Yeah, I was like Kino de Toten was the best zombies map that's the one with, like the, the theater, the teleporters, though right there was a teleporter. Yeah, there was a teleporter.

Speaker 1:

That was the one that's in like the old movie theater, okay and then they also had the dead ops arcade, yeah, where it was like the overhead. Yeah, I remember in the monkey, yeah.

Speaker 2:

I don't know. That was a fun game. That game had a lot. That game didn't get a lot of great praise.

Speaker 1:

It got an 87 out of 100 for Metacritic.

Speaker 2:

A lot of people look back, though, at that game and be like you know what? That was really really good, that was still up there. And then we go to Modern Warfare 3.

Speaker 1:

Yeah, 2011. Back to the modern day instead of the past kind of stuff.

Speaker 2:

Modern Warfare 3 was like a.

Speaker 1:

It was fun.

Speaker 2:

It was fun. I was in the top 1,000 in multiplayer in Team Deathmatch.

Speaker 1:

This was actually the first Modern Warfare game. That I Our first game. I remember going to like on release night.

Speaker 2:

Yes, me, this was in college, it was 2011. Yeah, my freshman year. Sorry, college, when was this 2011? Yeah, my freshman year, sorry, my freshman year of college. Me and my buddy, brandon Morgan, standing outside GameStop in Statesboro. I just remember, for like two hours I remember going to GameStop. Well, no, we went and stood in line hours earlier for our places, like you got like a token, like a ticket, and that was like your spot in the line.

Speaker 1:

Yeah.

Speaker 2:

For the pre-order for everybody. So like we were like in the like the 40s, so like we get it, go eat, hang out. I took a nap because like I basically I was like I'm not going to class tomorrow, I'll play modern warfare. So you know we go. They're having the release at midnight. You know they got like the number one dude. He comes out, they give him like the whole big box set. He's walking out, people are cheering Everybody's high, they're giving out T-shirts. That was like the pinnacle of like hanging out outside of GameStop for a video game release or a launch, because that didn't happen.

Speaker 1:

They were giving out the T-shirts and they'd already given out the ones that they were going to do with, like the tickets yeah so I'll stand up right there. There's like does anybody else want a shirt? I was like I was taller than half the people there, so I just put my hand up, give one to that.

Speaker 1:

Guy threw my hand up, they threw it to me yeah, throw it up high, so I can catch it, that'd be a modern warfare 3 elite t-shirt I had the dog tags someone threw and I caught him because, like the one kid in front of me missed and I was like mine but yeah, this is where they, when I said the Call of Duty Elite, which people probably don't know of nowadays, but it was like almost like an online, like HUD, where people could go and you could check out the stats of everyone, which nowadays it's just part of the game but yeah, at that time I was like who's this was like.

Speaker 2:

Ranked before ranked yeah, this is for people who just like, were like way too into it, which is like what we were, but I remember playing like I got to level like 30, something like for midnight, like way too into it, which is like what we were.

Speaker 2:

But I remember playing like I got to level like 30-something, like for midnight. Like we got to get to midnight, we drove home, we played together. After like two hours he was like all right, I'm getting off, I'm going to bed. I got class and I was like how am I even going you know gambling on my future just to play Call of Duty I morning like I'd been up for like 25 hours. I went, I took like a four hour nap, got up right back on the xbox on my tiny you know 22 inch tv in my dorm room, just sitting there playing call of duty well, this, I mean looking back at it this is one of the ones, the first ones, that introduced a survival mode which was kind of like zombies, except for yeah, it was horde, yeah, it was horde based mode of like armored enemies, juggernauts would come out, yep.

Speaker 1:

And then they also. This is the first one to have the point streak instead of just to plan out kill streak. Yes, so you could complete objectives and get points towards the next unlock.

Speaker 2:

There was a lot of fun stuff about this game, but this game for me kind of pushed me away from the first-person shooter for a little bit. Oh yeah, what's that? For about a year why.

Speaker 1:

Because I was playing.

Speaker 2:

Modern Warfare 3, playing Modern Warfare 3. I was grinding the game, playing the game, playing the game. Playing the game. We got gold guns out the wazoo. There wasn't a gun. I didn't have gold.

Speaker 2:

I don't think in that game I'm in the top 1,000 players of Team Deathmatch in regular and every game I'd play. It would just be total annihilation. Like my KD was probably like three up which was the best I ever played in Call of Duty and I just got bored. I was just so fed up with playing Call of Duty. So actually I went to GameStop and I was like what do you guys got? That's just the total opposite. What's the antithesis of Call of Duty, modern Warfare 3? And this guy's like have you ever heard of Elder Scrolls? And I was like what? And he's like Oblivion. And I was like, yeah, I've heard of it. And he's like, well, the new one just came out, which was Skyrim. Gave me that 400-something days later of my life. You know level 80-something Skyrim. I got Skyrim and I was hooked on that. So that's what I was thinking about Modern Warfare 3.

Speaker 1:

It's like that was the game that made me go play Skyrim. Well, anyways, who cares about Skyrim? Skyrim sucks. I'm going to play Skyrim.

Speaker 2:

You want a copy.

Speaker 1:

I own four. But Modern Warfare 3 also introduced the first kill. Confirmed game mode.

Speaker 2:

Yeah, I remember when that happened. That was a big deal.

Speaker 1:

I hated that game. I was like I don't want to leave.

Speaker 2:

It was a matter of pride.

Speaker 1:

I killed those people. I don't want to have to run out there Killing a dude and getting the tag yourself I didn't want to get the tag. I wanted to stay where I was in so I could keep sniping.

Speaker 2:

It's because you're a camper. You're right, I was the one that busted in the room and killed you. No, dude killed me. Yeah, I did, mitch.

Speaker 1:

I always put out claymores and I was good about if somebody did come in the room.

Speaker 2:

I knew you would put out claymores.

Speaker 1:

When you come back. I wasn't in that spot. I was waiting for you to come back to that door. I was like think you got me, don't you?

Speaker 2:

I played at the max sensitivity in that game. I would spin on dudes with the mp9 and just or the mp7, just done well, I think that's when I used the uh, the m14, because I had that in gold with the acog site and the foregrip or whatever the suppressor like I, I didn't miss.

Speaker 1:

Well, it was headshots only, baby it was either model warfare 2 or it was this one where I stopped using a sniper rifle altogether because I always played the hardcore mode, so I would get like the g3, because it was still a one-shot kill yeah but it's just, it's basically, it's an ar, that's a one shot and I just put like an acog on it and I'm like pop, pop, pop, get like three people as they run through a door like that game and that's when you use just headshots to get gold camos. Yeah.

Speaker 2:

Not, you know. Unlock 100 camos, like one camo per 10, like in Modern Warfare 2019. I was like, oh, you unlock this camo spot, but you got to get like, you got to go through the progression unlock 10, then another 10, then another 10, then another 10, and then you can try to unlock gold. This was just no. Get the headshots and you get gold.

Speaker 1:

Modern Warfare 3, according to Metacritic it got an 88 out of 100. So I mean it still did really well. It wasn't as good as Modern Warfare 2, but pretty close. And then we go on to Black Ops 2.

Speaker 2:

This was.

Speaker 1:

My favorite Black Ops.

Speaker 2:

The last game of the Golden Age.

Speaker 1:

No, I'd say the next one, but a lot of people didn't like the next one after this one.

Speaker 2:

I like the next one. I'm saying like the popular Golden Age For me. Yeah, ghost is totally up there. I love Ghost.

Speaker 1:

But Black Ops 2, that was a huge. It was a big difference too because it started taking place in the future, kind of stuff.

Speaker 2:

Yeah, you mean it was still ground and reality. There's a lot of future stuff happening in the game. There was also campaign stuff that was you could do something or not do something. Well, that and that affected how the game was going to continue and how the game was going to end well, because in the campaign you could do stuff in 1980 and then that would have an impact on 2025, yeah 2025.

Speaker 1:

It's the future, it's next year, next year um, but it was also the first introduction of the pick 10 custom class, where you know you just pick 10 different things, like you could have like six attachments or whatever and like one perk yeah.

Speaker 2:

And a grenade.

Speaker 1:

You didn't have to have lethals or you know non-lethals.

Speaker 2:

It was pretty cool. The multiplayer in that game was phenomenal.

Speaker 1:

I remember I would get a pistol and I'd have as many perks as I could get and then just attachments on the pistol as I could get, and then just attachments on the pistol.

Speaker 2:

I remember I was in the top 500 of sticks and stones on that because that was the pump action crossbow that you had three in the mag, so it would be like fire, fire. My accuracy rating with that gun was 80%, that's if I fired 10 of them at you, I hit you eight times. I was not as good with the ballistic knife.

Speaker 1:

This was also the introduction of the score streaks. So the point streak was like if you do objectives, yeah, but for the score streak it was still kills. But if you got assists, that counted towards it as well, yeah, which I use that a lot.

Speaker 2:

And they never revisited, I don't think, the characters of the future part of Black Ops 2.

Speaker 1:

Oh no, I don't think so.

Speaker 2:

Michael Rooker was in that. Yeah, he played a guy.

Speaker 1:

But it was also the first game to introduce Tony Dodd, the weapon prestige, where, like as you, you could prestige your weapon, like you could level it up.

Speaker 2:

Yeah, you already had the prestige for ranks, but not the weapons prestige.

Speaker 1:

But like if you prestige the weapon, I want to say it gave you one more attachment or something. It gave you something. I forget where it was, but I mean, oh sorry, I wrote it down right here. If you did the weapons prestige it would unlock certain camos. You could put clan tags or different things for the gun. But it also introduced the customizing of player cards.

Speaker 2:

Yeah, I remember I had all the Top Gun helmet designs. That was all of mine Viper, maverick, goose, merlin, cougar, iceman With the stars, whatever for Merlin or the stripes and whatever for Goose. Those were all of mine.

Speaker 1:

I remember I had the Cyclops from X-Men. I actually made that one where it was just like half his face and he had the visor where, like it was like shining, and I remember there was some with like some of it made spawn and venom and all sorts of stuff. It was a lot of fun.

Speaker 2:

Yeah, there was a lot of really good designs, because I think the first and Black Ops you had like eight like layers. Yeah but this was like near this, like 50.

Speaker 1:

Oh, let's see. Oh, it was also the first first Call of Duty with a season pass, but it wasn't like what we have now the season pass. Basically, you bought it and then when the DLCs came out, you just got the DLC, yeah, but or you could just got the dlc yeah, but or you could just buy the dlcs yeah, you could buy them individually.

Speaker 1:

It was before the real monetization yeah, um, but I mean, I remember there was a way with it, like the custom player cards, that you could if you saw somebody else's, you could copy it. Yeah, I did that all the time.

Speaker 2:

I'd steal people's every time there would be like it'd be like all kinds of stuff. There'd be, like you know, a girl it was always the girls getting railed and it's like it's some girl getting cream-pulled. That's what I'm looking at. It's like that's a penis. That's what is that? A swastika?

Speaker 1:

What's wrong with you people? I always copied the ones that was like Predator and stuff like that.

Speaker 2:

This is really why they never Exactly Well, no, they did in World War II.

Speaker 1:

They did what they did.

Speaker 2:

No or Vanguard. No World War II. World War II, not Vanguard.

Speaker 1:

It was a lot more censored, though, yeah.

Speaker 2:

Mine got banned real quick.

Speaker 1:

But it ended up getting an 83 out of 100.

Speaker 2:

Which is weird, because a lot of people say Black Ops 2 is better than Modern Warfare 2.

Speaker 1:

I think they're insane. I agree, modern Warfare 2 is definitely better.

Speaker 2:

It's the best Call of Duty ever made.

Speaker 1:

Black Ops 2 is the best Black Ops, but Modern Warfare 2 is probably the best one overall. But the last one we'll talk about on this episode will be Call of Duty Ghosts.

Speaker 2:

I remember having this game for a week, because the game came out a week before PlayStation 4 and Xbox.

Speaker 1:

Xbox One came out. Actually, I think this is the first Call of Duty I had on Xbox One.

Speaker 2:

I had this one because PlayStation 4 was $100 cheaper, and when you're in college you gotta make these decisions.

Speaker 1:

I mean, to me it was one of my favorite because it was a lot more catered towards being tactical as opposed to just running around shooting well, there was a lot of running around shooting, but they had things that would cater towards the people that actually would use tactics and try to flank and stuff like that.

Speaker 2:

Yeah, the maps were really well done, the gameplay was really good, the campaign was really interesting. I thought yeah, and I was kind of bummed out because when this game came out 2013, it's been 11 years we had never got a sequel. And there's a good following of people that want ghosts too, because the ending is a cliffhanger.

Speaker 1:

Well, that, and I really like the future setting, where it was like just a few years, you know, post, whatever year it was, but it's like you know, America's come under attack, so they're having to defend areas in America. So it was a neat setting.

Speaker 2:

It was a really good setting. The multiplayer aspect was really really good.

Speaker 1:

I remember what was it. It wasn't Stonehenge, it was like Stone Castle or something like that, the big castle.

Speaker 2:

Yeah.

Speaker 1:

I remember we played, and me and a couple of guys that I play with, we had set up snipers to where we beat this team 75 to 8. Because I just could not get out of the castle.

Speaker 2:

Because whatever the bolt action was, I had the bolt action sniper and Because I just could not get out of the castle Because whatever the bolt action was, I had the bolt action sniper and I had the variable zoom scope. And there was like one city kind of map, not like a city but like a suburbs town kind of one, but there was like one building in the back where you could pretty much see 80% of the map, maybe 70. But I was obnoxious. Dudes would be running between buildings and I'd get them. Dudes would be running between buildings and I'd get them. Dudes would be running about, got them. Like I was just so vision. I had like the trophy system, turret, like set up or like you know whatever, behind me in the room. It's like I knew somebody was coming, like it was just so much fun. And that was the first game. We got infected, and infected the city map was the one.

Speaker 1:

I thought Maruva 3 had infected.

Speaker 2:

No, this had infected. This was the first one that infected.

Speaker 1:

Okay.

Speaker 2:

As far as I remember, and you had the links sniper oh yeah and it would always be like that rainy city map I can't remember, but there was like an overpass kind of deal, but it was like towards the back of the map and everybody would like half the team would go over there and it would just be a series of claim horse up this road and like formation, like dudes just be running throwing knives and just with the links and just watching heads explode and blood go everywhere. It's like dudes would get picked off one at a time with throwing knives until it's just you with like a pistol. You're just like ah, it was so much fun.

Speaker 1:

Was this the first one that had thermal scopes? But it's not. No.

Speaker 2:

I think mine were for two had thermal. I know Black Ops had thermal.

Speaker 1:

This is one of the first infrared scopes that I remember using.

Speaker 2:

Yeah.

Speaker 1:

Because it was. You know. Your personal highlight was white where everything else was kind of grayscale. But also it was the first game that had the extinction game mode, which was like zombies, except for it was aliens.

Speaker 2:

Yeah, and it was cool. Yeah, it was a different take on it. It didn't get a lot of love it had like more of a story Like you had to progress through the map and stuff like that. It was definitely. This was the end of the golden era.

Speaker 1:

And, unfortunately, like this, was the one of the games that actually had customizable characters.

Speaker 2:

Yeah.

Speaker 1:

You could change their jackets, their hats, their hair.

Speaker 2:

It was all these operator and, like I remember, I really enjoyed that Because it was all like a lot of it was based on kills.

Speaker 1:

Yeah. If you did like a certain type of kills, yeah. Or if you got so many kills you had a lot of different things for them Because I remember I had like the cool tacked out vest guy he had like the battering ram, had one that had, like he had like little I don't know they weren't like dreads, but it was almost like little spikes on his hat. Yeah, I remember that one and he had like the what's the guy from Jurassic Park, the boonie hat, kind of thing.

Speaker 2:

Yeah the hunter hat. Yeah, Clever girl, I had one of those. The game had a lot of cool stuff. I look back at that game very fondly. That was a very fun game.

Speaker 1:

It's probably the last multiplayer.

Speaker 2:

It was the first game where you could play as a dog.

Speaker 1:

You could.

Speaker 2:

Yeah, in the campaign. Oh, okay, riley. Oh, that is right. Yeah, riley the dog.

Speaker 1:

Yeah, but it's probably the last multiplayer version of Call of Duty that I enjoyed a lot Like. I played other ones and they were fun, but this is the last one that I just really enjoyed.

Speaker 2:

Do you still need the book that has them all written down so I can look at them and look at my phone. Because I know you've got all this written-down stuff here. This was, I memorized, like the little booklet thing it came with in the back cover the week of waiting for PlayStation 4, because I'd ordered PlayStation 4. I pre-ordered it from Walmart in Statesboro.

Speaker 1:

Okay.

Speaker 2:

And like I remember waiting outside for Ghosts and it was still like Modern Warfare 3. Lots of people you know, everybody's hanging out Ghosts. All of a sudden it's like whoo, ghosts cool. Because like the ghost trailer was really, really good, where it's like, oh, like these soldiers were like stuck here and after like days of running and they hid in the bodies and like would come up like covered in blood and ashes and just knife, until their knives were like blunted and it's just hand to like what game are we about to play? And I remember going to get PlayStation 4. Get PlayStation 4, got PlayStation 4, hauled butt back to my dorm or back to my apartment at the time. Now, hook up my PlayStation. I'm not even reading directions, I'm just plugging stuff in, turn it on. I'm hooking up with the controller to charge it.

Speaker 2:

Boom, turn it on, and it's like update and I'm like sigh charge it boom turn it on and it's like update and I'm like, and I think this is there's like an update for the game that I had to download too. Okay, I think that was the first time that that happened to me, because before every call of duty was get game open, open thing, take disc, put in console play. That was it. That was it. It was that simple. And then I think Ghost was the first part of that.

Speaker 1:

Yeah, before we move on to the next one I was going to say the Metacritic for the Ghost was 73 out of 100, which. I thought it was a lot better than that. Like I said, it was one of my more favorite multiplayer modes.

Speaker 2:

I can't remember. It was like an AR battle rifle thing. It looked like an AR-15. But I can't remember. It was like an AR battle rifle thing, it looked like an.

Speaker 2:

AR-15, but I had the ACOG and like the compensator, yeah, or whatever, I think you can do three attachments and I think I had the foregrip, but it was a single shot weapon and I was lethal, like I would try to use other stuff and like I would do pretty good, and then I would get so mad I'd go back to that and I would just murk the whole lobby until they quit.

Speaker 1:

And then they had the uh. What was it though? What's the grenade launching one? What's it called?

Speaker 2:

I know what you're talking about the death machine.

Speaker 1:

Yeah, cause it was the. You had the mini gun and then there was the other one. It just, it was just a grenade launcher. The other one, it was just a grenade launcher basically, you're basically just walking with like the barrel. Yeah, I remember playing those. I enjoyed that.

Speaker 2:

It was fun. That's what? 10 games now. Yeah, well, that was. We're going to break this up into two parts because it's been like what?

Speaker 1:

There's still 10 more. An hour Not including the war zones.

Speaker 2:

Yeah, not including the War Zones. Those aren't main titles, but that's from Call of Duty 1, the very first game from 2003, all the way to Ghosts, so a 10-year span of game when, basically, we have the transcendence of Call of Duty into a main platform, pretty much the premier first-person shooter platform.

Speaker 1:

Yes, we get to a worldwide popularity in shooters.

Speaker 2:

Where you basically have like the Silver Age of Call of Duty and then into well, this is probably before. This is the Golden Age of COD, where you got Modern Warfare, world at War, black Ops, modern Warfare 2, 3, ghost. I mean Ghost, I feel like deserves to be up there.

Speaker 1:

Yeah, I think it. Ghost, I feel like, deserves to be up there. Yeah, I think it did too, because, like I said, it was one of my more favorite. It'd probably be Modern Warfare, modern Warfare 2, and Ghost as far as the top three out of those ten. Modern Warfare 2 is number one.

Speaker 2:

There's no other discussion. I still like the original Modern. Warfare 2?.

Speaker 1:

Modern Warfare 3. I'd be saying Modern Warfare like Call of Duty. 4. I like that original multiplayer.

Speaker 2:

I do love it too, but Modern Warfare 2 was just the chef's kiss of greatness that has never yet been replicated. But that was it for this episode. We hope you enjoyed it, and thanks for sticking around, and we'll catch you in the next one.

Speaker 1:

Well, before we go, we'll also be at Free Comic Book Day in Lawrenceville May 4th, which is Saturday, the first Saturday in May Mitch will be there. Tom will too, he just doesn't know it. Okay, but we'll be giving away prizes. We'll be doing trivia. You can come by and visit us at the booth, tell us recommendations on things you want to hear. So come by and visit us. I think it starts. It's either 9 or 10 am.

Speaker 2:

Yeah, I think it normally starts around 10.

Speaker 1:

But it'll be that whole day. They'll have different booths with people selling artwork, people selling individual indie comics. They'll be giving each little area.

Speaker 2:

You think the LARPing people will be back?

Speaker 1:

I'm sure they will be.

Speaker 2:

I only saw them the one time because they had a panel and no one went, and Hayden went to heckle them. But they also had like the group of cosplayers, like they had competition. Yeah, there was a lot of like the 501st Legion people, so a lot of stormtroopers, and then there was a lot of like bounty hunter like Mandalorian stuff going on.

Speaker 1:

Then they had some people from Elden Ring like dressed up.

Speaker 2:

Yeah, I think it was Skyrim.

Speaker 1:

I remember one of them was Ronnie from Elden Ring.

Speaker 2:

Yeah, and that looked great R2-D2.

Speaker 1:

Yeah.

Speaker 2:

Full-size R2-D2 just going around. I was like we were sitting there at the booth talking to somebody about the show and I just said and I look and I'm like holy crap, it's R2-D2. I didn't see anyone around with a controller R2-D2's just going around head-swirled the whole thing like going towards people leaving, and I'm like what, what? And then something comes by with a big controller.

Speaker 1:

I was like okay, it don't make sense now but uh yeah, we'll have a booth and then later on in the afternoon we'll have a panel where we'll be giving away some prizes and stuff but you have to be there to be to accept the prize you gotta be there. You gotta be there and in it to win it and then, uh like, all around downtown largeville they're gonna each individual store is to have different comics. That the main comic book store, galactic Quest, donates.

Speaker 1:

Yeah, they're going to have different comics that each store gets to give out.

Speaker 2:

And I'm sure you got a box.

Speaker 1:

I'm going to try to yeah.

Speaker 2:

Of free comic books to hand out.

Speaker 1:

I'm going to try to.

Speaker 2:

We had a standing room only.

Speaker 1:

Yeah, last time. It helps when we give away For forced participation, when we give away For forced participation. When we give away free stuff.

Speaker 2:

Free stuff, be there in it to win it. And it was trivia and people love to answer trivia questions, yeah, so we hope you'll be there with us for that. Thank you for listening to the episode. We're going to be doing part two immediately after this, so please stick around and enjoy that and we'll catch you next time.

Evolution of Call of Duty Franchise
(Cont.) Evolution of Call of Duty Franchise
Nostalgic Discussion on Call of Duty
Nostalgic Memories of Video Games
Nostalgic Discussion
Nostalgic Conversation About Call of Duty
GameStop Midnight Launch Memories
Call of Duty Golden Era Memories
Free Stuff and Trivia Event Excitement

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