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History of Call of Duty (part 2): Triggering Nostalgia The Call of Duty Chronicles ep 200

April 29, 2024 Hayden, Mitch, and Tom
History of Call of Duty (part 2): Triggering Nostalgia The Call of Duty Chronicles ep 200
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Entertain This!
History of Call of Duty (part 2): Triggering Nostalgia The Call of Duty Chronicles ep 200
Apr 29, 2024
Hayden, Mitch, and Tom

Send us a Text Message.

Hey there, laughter lovers and history buffs—get ready for a joyride through gaming's past with a side of cheeky banter! Imagine a FaceTime call so epic it includes a white Tiger Zord and a kid's priceless reaction—that's the level of fun we're bringing. While we're cranking out tunes and weaving in witty jabs at our absent comrade Hayden, we're plotting his humorous fate for missing out on our internet antics. Tune in as we open the floor to you, our listeners, to suggest creative penalties for Hayden's elusive ways, all while we take a nostalgic look at the Call of Duty series, from its golden days to the 'plastic age' of gaming.

Buckle up as we express our honest gripes with the later Call of Duty titles, from Advanced Warfare's exosuit escapades to Black Ops 3's parkour-style warfare. We're not holding back on our disappointment, even if it means admitting we had a fling with other games like PUBG and Battlefield 1 during COD's futuristic phase. But it wasn't all doom and gloom; join us as we give a nod to the social strides made in games like World War II and the unexpected delights of Warzone's Gulag showdowns. We'll share our personal battle tales, from clumsy victories to grenade mastery, and celebrate the unique strengths that cemented our squad as gaming legends.

As we wrap up, we don't shy away from the gritty details of Modern Warfare's series and the sore spots like skill-based matchmaking that tested our patience. Even so, we'll admit when a game like Vanguard pulls us back in, despite its lukewarm reception. And for the grand finale, we're hyping up our upcoming panel in downtown Lawrenceville—think trivia and giveaways. So, if you enjoyed this rib-tickling, nostalgia-packed episode, be sure to join us for the next round of shenanigans, where we'll hopefully have all hands on deck!

The Gaming Blender
Could you design a video game?

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Show Notes Transcript Chapter Markers

Send us a Text Message.

Hey there, laughter lovers and history buffs—get ready for a joyride through gaming's past with a side of cheeky banter! Imagine a FaceTime call so epic it includes a white Tiger Zord and a kid's priceless reaction—that's the level of fun we're bringing. While we're cranking out tunes and weaving in witty jabs at our absent comrade Hayden, we're plotting his humorous fate for missing out on our internet antics. Tune in as we open the floor to you, our listeners, to suggest creative penalties for Hayden's elusive ways, all while we take a nostalgic look at the Call of Duty series, from its golden days to the 'plastic age' of gaming.

Buckle up as we express our honest gripes with the later Call of Duty titles, from Advanced Warfare's exosuit escapades to Black Ops 3's parkour-style warfare. We're not holding back on our disappointment, even if it means admitting we had a fling with other games like PUBG and Battlefield 1 during COD's futuristic phase. But it wasn't all doom and gloom; join us as we give a nod to the social strides made in games like World War II and the unexpected delights of Warzone's Gulag showdowns. We'll share our personal battle tales, from clumsy victories to grenade mastery, and celebrate the unique strengths that cemented our squad as gaming legends.

As we wrap up, we don't shy away from the gritty details of Modern Warfare's series and the sore spots like skill-based matchmaking that tested our patience. Even so, we'll admit when a game like Vanguard pulls us back in, despite its lukewarm reception. And for the grand finale, we're hyping up our upcoming panel in downtown Lawrenceville—think trivia and giveaways. So, if you enjoyed this rib-tickling, nostalgia-packed episode, be sure to join us for the next round of shenanigans, where we'll hopefully have all hands on deck!

The Gaming Blender
Could you design a video game?

Listen on: Apple Podcasts   Spotify

Support the Show.

Speaker 1:

Yeah, first thing that popped in my mind. Let's just go, yeah.

Speaker 2:

Oh yeah.

Speaker 1:

Or my niece looking on FaceTime at the white Tiger Zord, you got me and just going kitty. It's amazing how we play that intro flawlessly every time, because we're just that good. We are just that good of musicians. I got blisters on my fingers. Hello, welcome to Entertain this. It's a podcast about TV shows. Movies.

Speaker 2:

And video games.

Speaker 1:

Games I'm Tom, I'm Mitch and Grim Arbuckins Once again. I'm Tom, I'm Mitch, and Come on Baggins Once again. How many punishments has he racked up I?

Speaker 2:

don't know. That is a good idea though.

Speaker 1:

I mean normally it was just a hot sauce if you just swore. But I mean he's been gone for what? Three months.

Speaker 2:

Let's see, we'll be fair.

Speaker 1:

No, we won't.

Speaker 2:

We'll give him one punishment per month.

Speaker 1:

Ooh.

Speaker 2:

One punishment per month, so it's still four a month. Because at this point.

Speaker 1:

We had to like shoot him in the foot with a nail gun.

Speaker 2:

Stay there and put your hand on that wall. Yeah.

Speaker 1:

He can't hit record if you disable his hand.

Speaker 2:

Yeah, like Stars Trek Troopers, Put your hand up there on that wall. Put your hand up there on that wall, soldier.

Speaker 1:

We do hear from Hayden every now and then. His internet connection is horrible. What was he paying? I can't remember how much money For like what? Six megabytes.

Speaker 2:

He said to get the best internet they could get, which was like six megabytes, would be 300 bucks a month. Oh, they could get which?

Speaker 1:

was like six megabytes would be $300 a month. Oh my God. He's been trying to download a game for three weeks and it's only like 28%. It is downloading one line of code at a time.

Speaker 2:

By the time he comes back it'll be downloaded.

Speaker 1:

Yeah, he should have downloaded it and then went.

Speaker 2:

But while we're on this topic, if you have any recommendations for punishments that you want, we are taking them. Now that you want to listen or play or watch or whatever you, let us know and we will be sure to forward them to him and get something back from him.

Speaker 1:

Oh we. He will be punished for his year-long absence. We don't take this kind of nonsense lightly, and he can use excuses like serving the country. We don't buy that crap here.

Speaker 2:

Who's he actually serving?

Speaker 1:

You're either on the show or you're not. It's like that movie, swat. It's like you're on SWAT or you're not. It's like you're either entertaining this or you're not.

Speaker 2:

Yeah, trust me, if you're sick, you still get punished. It's like you're either entertaining this or you're not.

Speaker 1:

Yeah, trust me, If you're sick, you still get punished. Yeah, we don't care. We don't care at all. It doesn't matter how good Like my kid's being born, Like you can like, zoom in, Call us.

Speaker 2:

Zoom from the hospital room.

Speaker 1:

Push baby. You're doing great Breathe, breathe, yeah. So I watched. She stabbed you in the neck. She's like holding your hand and crushing the bones. You're just like Ah, ah. Before we get started, though, in the part two of the Call of Duty franchise history that we've been going through for the first episode, we did Call of Duty, the first release, from 2003, all the way to Ghosts in 2013. So a 10-year span of games, 10 games. Let's talk about social media before we get into part two.

Speaker 2:

But before that we're going to look at the musical musings of Tom. What, the musical musings of Tom?

Speaker 1:

Is this a new segment? You didn't tell me about.

Speaker 2:

I just wanted to see if you would come up with some kind of musical note off the bat. No, never mind. Okay, you can go to entertainthispodcastcom, which will take you to our Facebook group and page. You can also go to our Twitter, which is at thisentertain, or our Instagram, which is entertainthis. We also have our YouTube and TikTok, which is entertainthis. I just wanted to see if you would come up with something off the rip Like I would just talk about a that, if you go da-da-da-da-da-da-da, just make him something.

Speaker 2:

I just right on the spot. No, okay, all right, well, anyway.

Speaker 1:

Here we go in Call of Duty History Part 2.

Speaker 2:

With the worst one that I can remember.

Speaker 1:

This is where the slide really like we are. I call it the golden age of Modern Warfare 4. All the way to Ghost. This is the plastic age when you have Modern Warfare 4 all the way to Ghosts. This is the plastic age when you have Modern Warfare 1, World at War, Modern Warfare 2, Black Ops, Modern Warfare 3, Black Ops 2, and Ghosts. That was the golden age.

Speaker 2:

I absolutely hated Advanced.

Speaker 1:

Warfare, Advanced Warfare. So this was the first Call of Duty. I returned Like I beat the campaign. I wasn't that thrilled with it. I played multiplayer and I hated it. I absolutely hated it.

Speaker 2:

I had the whole exosuit thing Cause, like I know, people like complain, saying that, oh well, it's just a game, you shouldn't take it to. If I'm playing call of duty, I want to play something real.

Speaker 1:

This was such a far out of left field installment and like I get, like you're trying to be innovative, You're trying to do something, You're just coming off the Modern Warfare series Like you're coming off like ghosts the first two Black Ops games, which were awesome, and you give me this crap Like this. This game sucked. I hated Advanced Warfare. If you liked Advanced Warfare, I'm sorry.

Speaker 2:

Well, because the game's set in 2054, so they have exosuits, which give them special movements and abilities, and all this extra crap that I didn't like, and then you have energy weapons.

Speaker 1:

Yeah, like the futuristic Tommy Gunn submachine gun thing. This game just sucked and just to throw it out there instead of having the futuristic Tommy gun submachine gun thing. It was just, this game just sucked.

Speaker 2:

And just to throw it out there, instead of having a pick 10 class, they had a pick 13 class, just to add more crap to the fire.

Speaker 1:

Yeah, you know what?

Speaker 2:

13's unlucky. Now, one thing I do, one thing that I did like about this game is the weapon variance, where you could call in stuff and you could get variants of a weapon where it had slightly better recoil or slightly faster. Uh, what'd you call it?

Speaker 1:

A rate of fire rate of fire.

Speaker 2:

That was kind of cool because it would have that and it would have like a special camo on it that you could only get by like a loadout crate in game. That was cool, but other than that that's pretty much it.

Speaker 1:

The map sucked, didn't like anything about it. I didn't like anything about it. This game, this is zero out of 10 to me. I hated it. I hated it so much.

Speaker 2:

It had an XO survival zombies.

Speaker 1:

Dumb.

Speaker 2:

Which I didn't like that either.

Speaker 1:

No, it was all, it was all bad. This, this whole game sucked.

Speaker 2:

I hated it in multiplayer. They would have like supply drops where it would drop either the weapon variants extra xp, or like custom items where you could like make your exosuit like lightning shiny or something like that.

Speaker 1:

This is the part where I left call of duty. Yeah, when this game came out, I play. I beat the game, played the maxed out multiplayer, hated every second of it and I just brought the game back. I don't know what I was playing from. 2013 was 2014 to 2017. That three year I was probably playing pub g is what happened I did.

Speaker 2:

I know I probably went back to skyrim and then I went to pub g I know I bought the next ones, but I don't remember playing them a whole lot. But uh, yeah, I mean advanced warfare, it was the one it had. Kevin spacey was like the main bad guy yeah bureaucrat kind of guy, um, but it got an 81 out of 100. I don't know how this gets a better rating than uh ghost, but it did so I was not a big fan no, all right the uh.

Speaker 2:

The next one was the 2015 black ops 3 didn't even play it.

Speaker 1:

This is where I left Call of Duty, so you're going to have to carry this part.

Speaker 2:

I played it a little bit. It's set 40 years after Black Ops 2, so it's the year 2065.

Speaker 1:

This was the jumping around exosuit, jetpack, bullcrap of Call of Duty.

Speaker 2:

This one didn't have exosuits, but it did have stuff like a little jetpack where you could jump and run on the wall.

Speaker 1:

Yeah, I remember seeing the trailer and went not even buying it, not even getting it.

Speaker 2:

I was not a fan.

Speaker 1:

I'm going to play Ace Combat 2 on PlayStation 2 still, or Ace Combat 4.

Speaker 2:

It did have a four-player co-op campaign, which I never played. They did have a mode called realistic where if you get hit with one bullet in the campaign, you died. Jeez, there was like and stuff for completing it, but it was pretty difficult. But yeah, the multiplayer momentum movement is what it was called, so you had wall running, sliding, air boost, like you could double jump.

Speaker 1:

I saw that and I was like not playing this.

Speaker 2:

It had the pick 10 system again.

Speaker 1:

I know what I was playing. I was playing Battlefield 1. That might playing.

Speaker 2:

Battlefield 1. That might have been it.

Speaker 1:

What was this Black Ops 3?

Speaker 2:

2015?.

Speaker 1:

Yeah, that was probably around the same time.

Speaker 2:

Yeah, that's about the time we met Me. You and some other people from work would play yeah, and then Pez would play it. Yeah, pez.

Speaker 1:

That's when we got into playing PUBG. Yeah, probably like 2016,. So for like the next World of Black Ops, no Infinite Warfare. Totally skipped Infinite Warfare.

Speaker 2:

I had Infinite Warfare. Didn't play it much.

Speaker 1:

Nope, I saw the trailer and I was like Jon Snow's over here being broody and I'm like Kid Harrington's like 5'6". Well, hold on as a main villain guy.

Speaker 2:

Before we get to that one, let's finish this one here. The Black Ops 3 was the first one to introduce the gunsmith. You could basically customize your guns. You could customize different parts with paint, but then you could also customize I want to say you could unlock different looks to the barrel and things like that. I don't remember if it actually influenced the way it shot, but you could customize to where it looked different in different ways. They had a paint shop where you could create your own custom paint job for the gun. It introduced a zombie story mission kind of thing where it was zombies but you had a story to follow as opposed to just running around one map doing different things.

Speaker 1:

Yep.

Speaker 2:

But yeah, I was not a big fan of this one. It got an 81 out of 100. I know a lot of people loved it because of the movement it's faster. No, it was stupid.

Speaker 1:

It was stupid and I hated it, and they should have been shot.

Speaker 2:

And the next one we move on to is Call of Duty, infinite Warfare Dumb, I do remember playing this story and they did. The one thing I thought was kind of neat was something that Call of Duty had never done. There's a jet mission where you're actually flying the jets around. Well, I say jets, it's space.

Speaker 1:

So you're flying around in space Spaceships.

Speaker 2:

Fighting. That was kind of a neat mission, but it's set in 2187. Neat missions, but it's set in 2187.

Speaker 1:

This game came out with the remaster, I think of.

Speaker 2:

Modern Warfare 1. That's the main reason I bought it.

Speaker 1:

And I had the remastered Modern Warfare and it had this like a DLC code. Never used it. It's probably still in the game case, to be honest with you.

Speaker 2:

This one, infinite Warfare came out. It had changes to the creative class where now you had rigs quote, unquote where you were either the Warfighter, merc, FTL, striker, phantom or Synaptic, which that you chose the class and then it would give you perks based on that class, which you know. You had to use that class to get those perks, which I'm not a fan of. I want to be able to pick whatever perks I want.

Speaker 1:

I want what I want.

Speaker 2:

Yeah, it also had traits which were similar to the perks, but it was I guess your class had different perks and then you could pick one or two of the traits which almost like making like if you had Ghost. It was almost like giving you Ghost Pro, depending on what you used.

Speaker 1:

Dumb.

Speaker 2:

And then they also had gun variants in the multiplayer where you could find or unlock a gun that had slightly better ADS or slightly better recoil, different things like that.

Speaker 1:

This is when I was sitting around talking with friends. This is when I met you. I met Pez. We were all game players. Green, Brandon, Garmin are friends of ours from work, where it was like Calde was just in the toilet. At this point I was like I'm not playing the future BS. Get that crap out of here.

Speaker 2:

I'm pretty sure this is where we just started playing PUBG all the time.

Speaker 1:

This is, I think, when we started playing PUBG, we started playing Destiny, yeah.

Speaker 2:

PUBG all the time. This is, I think, when we started playing PUBG, we started playing Destiny. Yeah, yeah, I remember playing Destiny. I didn't play Destiny quite as much with y'all, but I did play PUBG all the time PUBG was.

Speaker 1:

This is when the Battle Royale, because I think PUBG and Fortnite happened around this time.

Speaker 2:

I never played Fortnite, at least at that time, pubg was the main Battle Royale that I played.

Speaker 1:

And there we go well, infinite warfare.

Speaker 2:

It got a 78 out of a hundred, which is still somehow better than ghost.

Speaker 1:

Which is stupid. Yeah, it's like, did you even play the games?

Speaker 2:

Yeah, yeah. The next one was the 2017 call duty World War II.

Speaker 1:

I had this one.

Speaker 2:

I did too.

Speaker 1:

It wasn't bad.

Speaker 2:

I just wasn't a fan. I felt very limited in what I could do.

Speaker 1:

Yeah, it wasn't bad, but it wasn't great Because I think this is when they really tried to like get back with the community. Yeah, they Like oh, we'll do a World War II game. We haven't done a World War II game since World of War.

Speaker 2:

Their big like selling point was this is back to boots on the ground.

Speaker 1:

Because like yeah.

Speaker 2:

Yeah.

Speaker 1:

So this is nine years later. We go back to World War II. Yeah, and World War II was all right. My ability to create an emblem was banned.

Speaker 2:

I do know that they went back to the class system, like I was talking about, with the rigs and the other one. Yeah, where you had your set divisions, like Air Force or Scout Sniper.

Speaker 1:

Yeah, things like that Ranger, whatever.

Speaker 2:

Engineer. So they all had their set perks that you could use.

Speaker 1:

It was an all right game.

Speaker 2:

The campaign.

Speaker 1:

I didn't really give two craps about. It wasn't endearing, I don't remember it.

Speaker 2:

It was the first one to have the headquarter hub, though. There's like 16 to 18 people in the headquarters and you just run around and see.

Speaker 1:

Yeah, because they had that and Modern Warfare Remastered had something similar to it.

Speaker 2:

And actually this game might be where the gulag come into play, because there was like an arena at the bottom of the headquarters where you and another person could click on there and as soon as somebody else loaded in, it was a one-on-one fight in this little arena thing. So maybe that's where Gulag come from, because it would have a leaderboard. As long as you were in the headquarters your name would be on top if you were winning.

Speaker 1:

Yeah, I remember that there's a lot about this game. There was a lot. It was a cluttered game. You know what I mean.

Speaker 2:

Yeah, it was the first game to really have loot boxes in-game.

Speaker 1:

Because game that really have loot boxes in game, because I think that's when they tried, this is when destiny really got, because I think this is around the time of destiny 2 yeah, where it got really kind of out there with like that whole like hub yeah thing where you just have people just run around like going to like vendors, going to you know people for missions or whatever and like, and then, like you know, going through the game, like there'll be like loot stuff on maps whatever, but like that like kind of genesis of having a hub that has an interaction. It's not a lobby, you're not trying to kill each other. Yeah, this is just random people in like in this server who were just passing each other. Yeah, like you might talk to them, you might not. You might shoot at them in the gulag, in the basement, you might not. Or you might be like oh hey, we're looking for somebody for this. It's's like oh yeah, hey, cool, yeah, and you know, you just run off with them.

Speaker 2:

Well, when I say this one had like the loot boxes, like you could sit there and actually watch somebody else calling the loot boxes and see what they got, yeah, which was kind of funny, but it was like the first one where you could just pay for a box.

Speaker 1:

Yeah, to get out of control. Yeah, not out of control, but it became a thing.

Speaker 2:

Well, I remember when this came out, there was kind of an article saying this is basically like gambling for kids, because you just pay money and you see what you get. It got an 80 out of 100 on Metacritic.

Speaker 1:

Did it really.

Speaker 2:

It did.

Speaker 1:

Well, do you know what? It was? A step up from Infinite Warfare, black Ops 3, and Advanced Warfare. I'll say that. And then we jumped to Black Ops 4. Didn't play Black Ops 4. I saw them running on the walls, crap. And I didn't even play Black Ops 3, and I was like I'm not playing that crap.

Speaker 2:

I did have Black Ops 4 because I remember playing the Battle Royale Blackout, blackout.

Speaker 1:

That's the big thing. That's what I think people really remember this game for is Blackout. Yeah, was that?

Speaker 2:

this was the precursor to Warzone. It's the only multiplayer I remember playing of this game because I didn't play it very much.

Speaker 1:

Because it was a giant Battle Royale map. Yeah, this was Call of Duty's first attempt at it. A lot of people forget about it because it wasn't a big deal. Nobody really gave a crap about Blackout. Everybody cared about PUBG g.

Speaker 2:

Well, it was a lot like that time too, because you would pick up the attachments in game and stuff like that.

Speaker 1:

This was their attempt to try to get in on it and people, I mean I've seen gameplay of blackout and it looks like it was pretty interesting, like I kind of wish I did play it at the time just to see how it was yeah, yeah.

Speaker 1:

But at that time, like PUBG was huge but it was buggy, fortnite was massive. That's like when you got like Ninja making $17 million a year playing freaking Fortnite and the building mechanic and all that crap, and like this is when Battle Royale happened. Yeah, like this is at this moment in time in 2018, this is really when that happened and that changed multiplayer forever.

Speaker 2:

Well, I do remember this is the first one You'd be playing and they had designated zombie buildings where, if you went into them, zombies would start spawning. That was always fun, but then, as opposed to parachuting in like PUBG and stuff this one I remember you had the squirrel suit, like the hand gliding suit kind of thing.

Speaker 2:

That was kind of fun Because you could, like you could be falling and then just like catch some air and go back up Wee, wee. But I enjoyed it because you know it was the first one that I remember actually having to get plates to replay and kind of do it, so it wasn't a.

Speaker 1:

Well, I can't really say anything really about the game. I never played it.

Speaker 2:

It means, I mean I've read about it.

Speaker 1:

I've seen gameplay of it.

Speaker 2:

I don't feel like the multiplayer was any different than Black Ops 3. It was still the run around with extra movement kind of stuff.

Speaker 1:

Running up the walls, you know, wrist gauntleting your way into a room like whatever.

Speaker 2:

Their biggest and best thing about it to me was the Blackout.

Speaker 1:

Blackout was a tale of what was to happen. It was the precursor of what became the first version of Warzone that was so near and dear to our hearts.

Speaker 2:

Black Ops 4, it ended up with an 85 out of 100, which isn't bad, but I don't think it deserves it. But I still think there was other games, Kind of what An?

Speaker 1:

I don't think that it deserves it, but I still think there was another game.

Speaker 2:

They got a what An.

Speaker 1:

85 out of 100. Maybe because of blackout.

Speaker 2:

I guess so, because there's still other ones that.

Speaker 1:

I thought were better. I didn't play it, but we'll jump to a game I totally played, which was Modern Warfare 2019.

Speaker 2:

This is the part where I have to share this book with you, so I know what's next.

Speaker 1:

This is where I got back in the cod. Oh yeah, because by this point me, you and Hayden were friends. Yeah, I think.

Speaker 2:

Yeah, because this is the first one, me and you were friends.

Speaker 1:

First Hayden was a douche and then he became my best friend.

Speaker 2:

Later he got the nonsense out of the way, and then he's just like hey, you know a lot about lower the ranks. Yeah, it wasn't like hey, you know, talking to another guy. I was like hey, yada, yada, yada, and he's like he talks to the other guys. Why don't we go outside? Because both of them at the time they would hang out.

Speaker 1:

Hang out. But this is where, by this point, I played with you. Me and you had played a couple games together. I was always playing with Pez. Now, at this point, pez played with Hayden, so by proxy, we were doing Destiny raids at that point.

Speaker 2:

Well, at this point is where we started. We were like hey, let's do the podcast, and then we started playing Warzone when it came out?

Speaker 1:

Yeah, because this was the pandemic. So, yeah, by this point yeah, we were all the three of us had become good friends.

Speaker 2:

And this is what we were talking about doing the podcast.

Speaker 1:

This is the year it happened.

Speaker 2:

Yeah, we started talking about it and then talking about it and then during the lockdown.

Speaker 1:

The following fall, yeah, our following.

Speaker 2:

Uh, winter is where, when we started like, hey, we should do a show. But yeah, we played modern warfare because we were the first.

Speaker 1:

You two were the first people you this. This was basically how entertain this happened or not, how entertain this happened. This is the game the three of us remember playing with each other probably the three of us together it took convincing to get Hayden to buy Call of Duty.

Speaker 2:

He's like I don't know. And then you're like we got to try Warzone. You got to try it.

Speaker 1:

But he was the one that made us play Warzone. Yes, I remember, because I worked overnight. I was 6P to 6A. Hayden is blowing up my phone at like 2.30. Like, get on, we're 2.30. Like, get on. Like we're going to play this Warzone crap. Like get on now, like I don't care if you're sleeping. Like, wake up, you sleep too much. Anyway, you're bald, thanks. So I get on and I'm playing. We're playing our first game of Warzone and I remember I had the M4, and I had like pink zebra camo. So I don't even remember where we landed or what we did, but like we landed and like we just like we would see a team, we'd run after them and kill them. We'd see another team, we'd run after them and kill them. We're like, oh, this is not. Oh, we got to be inside. It's like PUBG. It's like, oh, okay. It's like, oh, learning to walk.

Speaker 2:

I remember playing my first game.

Speaker 1:

And we won the first game we played.

Speaker 2:

Well, the first one I played before I played with y'all. I played with my brother and one of his friends and I remember I forgot what part of the map it is but we were down in the ravine and there was a bridge up above us and as the smoke was closing in, we didn't know what else to do because we couldn't get up the sides. So we just started throwing grenades up on top of the bridge and somehow it killed the guy. But we won that way.

Speaker 1:

But I was like you know this is when you only had five plates before the satchels.

Speaker 2:

This was the very first game that I played the you know I won and then the first one that we played together we won, we did. We were really good at war zone.

Speaker 1:

No, we were really good, Like we were good for three wins a night, yeah, and we would play for like four hours, yeah. So you got to think one game's like half an hour roughly of your time, Maybe a little longer, maybe a little less, depending.

Speaker 2:

I would say we probably went four out of ten.

Speaker 1:

Yeah, we probably went four out of ten games and the other like in six of those games. Well, probably four of those games we were in the top ten. Yeah, we pretty much finished top ten, we might have one where we got smoked early or something, or one of us lagged out and we had to wait, and it was just like, oh, let's just go run into a team and try to kill ourselves, and we ended up killing them on accident. It's like, ah no.

Speaker 2:

We were a very formidable group at that time we didn't die out very quickly, because if y'all two died, I'd just take off running away.

Speaker 1:

Most of the time. Once shots rang out, mitch ran away, and then it would be me and Hayden to fight out.

Speaker 2:

No, when y'all would go down.

Speaker 1:

I'd be like I'm going to run, like you hear, the like round would go flying past one of our heads. Mitch would be like ah, and he'd take off running. Me and Hayden are like where are they? And like we're running, fighting, rezzing each other, throwing grenades, shotgunning into a room, you know SMGing CAR-98s, sbrs, whatever. And Mitch is like 300 yards the opposite direction, running for his life, hiding in a bush. I was ready to buy you back. And we're just like we need help.

Speaker 2:

It's just like there's nothing I can do. There's nothing I can do, it's too far down.

Speaker 1:

It's like what happened, like there was a shot that rang out. I mean Hayden like engaged the team 10 feet from us to fire him and Mitch just ran for his life. Self-preservation kicked in hard. The one where I was down and you ran past me.

Speaker 2:

No, I didn't run, I floated back to you.

Speaker 1:

No, you ran, I watched you run by me, by farmland. Maybe that one too, and like 10 seconds later, like more than enough time to res me the smoke, the gas slowly passes over me and I'm just shouting at you I quit out. I'm pretty sure I rage quit. And I just went to bed. I was like I'm not even playing with you.

Speaker 2:

I'm so mad at you I remember there was one where we were at the hospital and you had gone down Like I'd just come back from the gulag, and you had gone down and you were like come get me, you can make it for the gas. I'm like no, I don't think I can. And you're like, yeah, you definitely can. I'm like you piece of crap. Maybe I could have got him, because the smoke just got to him.

Speaker 1:

Yeah, and I'm like yeah, maybe Mitch, and I probably quit out of that. I rage, quit a couple times playing that.

Speaker 2:

I do remember there was one game where I was. I was just flat out hiding in a bush because y'all had died and I came back with nothing. I had a pistol and I just sat there in the bush and eventually, as the smoke closed, these two guys, they ran past and as they ran past I jumped out, assassinated one and then shot the other one with a pistol and somehow won. It should not have worked, but it did.

Speaker 1:

We had a lot of I mean the moments where Mitch just totally neglected the entire team and left me and Hayden to die.

Speaker 2:

But I did get really good at the what's the most wanted kill streak Getting on a vehicle and just running away from people to stay alive.

Speaker 1:

Remember when you're flying the helicopter, before they nerfed the C4 throwing oh yeah and I'd be like Mitch, line me up and I'd just go wee.

Speaker 2:

It'd be like flybys.

Speaker 1:

I got really good at C4ing vehicles and people at distance. Yeah, I, I got really good at C4ing vehicles and people at distance.

Speaker 2:

Yeah, I got good at sniping, you got bad at driving, though We'd be like Tom. That's the boundary, don't go out there, huh.

Speaker 1:

Hey, there was a lot of games, though I was the last one alive and I won, you did, you did.

Speaker 2:

You're a lot better when it comes to one-on-threes and stuff like that.

Speaker 1:

Because even when Rebirth happened, there was a lot. I think I sent you one clip where I finessed the ever-loving crap out of four dudes in not prison the Delta building where we always used to go and stand on the roof by prison, down Like between Grandma's house. You know what I'm talking about. It's shaped like this stand on the roof by prison, down like between grandma's house. You know what I'm talking about.

Speaker 1:

it's shaped like this I think so and then there's like the little buildings and then the tents, and then control yeah, and then prison was in the middle of it. You know what I'm talking about. I can't remember what I was talking about? Yeah, but like I would be shooting dudes out of the sky and Mitch would be like there's Tom just shooting at people.

Speaker 2:

Because you would shoot at anything that moved?

Speaker 1:

I did, but how many times did I get them?

Speaker 2:

Still, you got them, and then they got us Mitch still Like yeah, you did, but you would shoot that team, or then some other team from some other direction would see oh, he's shooting.

Speaker 1:

And then somehow that's not my fault. They would see me and Hayden and just take us out before we could even realize that's your fault. Like, pay attention to every sector. Like I'm over here shooting dudes out of the sky and getting them.

Speaker 2:

Calling attention to us. See, this is the problem, like Is that Modern Warfare came out and it got an 80 out of 100.

Speaker 1:

You know, that's really about fair, because this game had some issues.

Speaker 2:

But it introduced Warzone.

Speaker 1:

It did introduce Warzone, but people always remember the hacking.

Speaker 2:

Well, yeah, you have a point there. It got to the point where people with sniper rifles with no scopes were just shooting people out of the air.

Speaker 1:

Yeah, whereas I had to do it on a freaking Xbox controller with my thumbs.

Speaker 2:

Like a man, and this was it. This game.

Speaker 1:

I have a lot of fond memories of 2019. I hated the multiplayer maps. They sucked, did not like them at all.

Speaker 2:

Well, was this the first game that was like cross-platform with PC as well?

Speaker 1:

Yes, okay, because that's what Warzone was yeah, warzone and multiplayer were cross-platform this time Okay, I couldn't remember War. Warzone and multiplayer were cross-platform this time Okay, I couldn't remember Warzone I loved Like, after Warzone happened, I didn't care about multiplayer, it was all about playing Warzone. And then it just became unplayable because of the hacking. So then, after that one, we go on to Call of Duty Black Ops. Cold War Wasn't a bad game.

Speaker 2:

I could not stand this game.

Speaker 1:

You had it, you liked it.

Speaker 2:

Me and you played. I liked some of the guns they introduced into Warzone, but I did not like the game itself.

Speaker 1:

Yeah, the campaign was kind of.

Speaker 2:

I didn't like the campaign or the multiplayer.

Speaker 1:

The campaign was all right. They had some interesting stuff. It was more like the Black Ops tradition of if I do something, this person's dead. That's it Like the, and then, like you know, certain scenes will play out. The ending will be whatever. It is Like you had decision making. Yeah, some of it got to kind of like out there, like I wasn't enthralled with the campaign, but I remember playing the campaign, so it was like it was a game. I wasn't a big fan. To me, the multiplayer was a little faster. The 10 attachments no, that wasn't 10 attachments, it was five.

Speaker 2:

And I don't know if it's just me, but I think a lot. Well, I say I know it's not just me, but there are a lot of people that like the Black Ops series. Yes, I cannot stand the graphics.

Speaker 1:

It looked grainy, it looked like a step back.

Speaker 2:

It looks grainy. And then I mean to me, in all the Black Ops games it looks more grainy. And then they try to use all these bright colors which naturally in the world, the world is not that bright unless you spray paint it. Yeah, Neon pink doesn't happen in the wild like that. I mean like if you're in a war zone. It it's shades of gray and brown green for some vegetation, but it's not like teal and orange. That's just not natural colors.

Speaker 1:

This is where we had problems, because this is where you have the Cold War integration into Warzone, where we had to live through the DMR, which was a two-shot kill across the freaking map. I thought Warzone did it and then the MAC-10, before it got nerfed, the FFAR.

Speaker 2:

Well, warzone did a good job of balancing the original guns and then when they put this out, everything got out of whack and they constantly were upping and nerfing and buffing and all that stuff.

Speaker 1:

Yeah, I mean, eventually they got to calm down because by this point, like the DMRs had been nerfed. Remember the burst fire guns, all of a sudden, like when people figured out those were really good, there was a lot of. This is when a lot of like trial, like people were just like random guns, random attachments, just to see what would happen. Yeah, that's where we found out the FAMAS underbarrel shotgun was a one-shot kill.

Speaker 2:

But Cold War itself. It got a 76 out of 100.

Speaker 1:

You remember when you put the speed attachments on the SPAS shotgun and you'd sprint while mag dumping?

Speaker 2:

I didn't know you could do that.

Speaker 1:

Yeah, you'd be like wee as you go, do, do, do, do. And to somebody it was awesome the striker Shotgun. This is when, like, rebirth got real. Like this is when Rebirth became the sweat Olympics. Because, you had the co-workers. Everybody was running MAC-10s or AMACs, the SPR, or A-Max's, the SPR, which was hitscan when it first happened Was Rebirth there in the first. Yeah, Rebirth was Warzone 1.

Speaker 2:

Okay, I couldn't remember that. I thought it was Warzone 2.

Speaker 1:

I mean, I loved Verdansk but Rebirth was like awesome, like I can draw that map from memory.

Speaker 2:

I hate resurgence and Rebirth. I know you do, but it's because you're not fun. I hate killing a team and then one guy survives and the whole team comes right back.

Speaker 1:

And then you kill them all again.

Speaker 2:

You get more kills, but you eventually run out of ammo because you've killed somebody eight times.

Speaker 1:

Yeah, but you have eight kills Mitch.

Speaker 2:

But it doesn't do me any good when the next team comes in and I'm out of ammo.

Speaker 1:

Kill them, get good Got to have ammo to kill him.

Speaker 2:

Get good, get good Tom, just so you know, when we die, you die too.

Speaker 1:

Get good. This is when I guess I had well over 100 wins in Rebirth and they would just be playing with it because you guys wouldn't want to play it anymore. It's like, no, I'm not going to, no, I would play with randoms, I would just get in and eventually you find four gotta run it back and it's like, oh, we won the second or we came in second. And it's like, oh, we gotta try one more time and you'd spend like five hours with these dudes. My friends list on the other game was huge of people, because there's just dudes I played random Rebirth games with for like eight hours.

Speaker 2:

But after Black Ops Cold War came Vanguard.

Speaker 1:

Vanguard was a mess.

Speaker 2:

I didn't even buy this one.

Speaker 1:

I had this one. This was Call of Duty on crack. Multiplayer in this game was caught on crack. Ten attachments, I don't know, obnoxious rates of fire, zero recoil, speed movement out the wazoo. This was like. This was Call of Duty on Adderall. World War II style guns with like 2,023 attachments, yeah this game was out of control, but this game gave us some of the best war zone guns of all time.

Speaker 2:

It's like you'd have an M1 Garand with a red dot.

Speaker 1:

Or an ACOG or a sniper or some dumb crap.

Speaker 2:

I hated this game. The only time I played it was when we'd come over here. I didn't like the campaign.

Speaker 1:

Yeah, you guys would come over here and play and just be like what?

Speaker 2:

Why is this this way?

Speaker 1:

Because there was a lot of the guns from this game when they made it to Warzone. I mean, they became immediate meta.

Speaker 2:

Oh yeah, Well, like the STG-44 for an assault rifle, it was that was meta off the rip.

Speaker 1:

Yeah, the Cooper carbine, yeah.

Speaker 2:

There was just a lot of stuff.

Speaker 1:

I can't remember the SMG, but it was not the PPSH.

Speaker 2:

It's all because they wanted people to buy it.

Speaker 1:

The Owen gun, the St Owen Gunn, the Sten, the one that was like a slower rate of fire but obnoxiously quick and accurate. It had a more forward like banana mag I can't remember the name of it now. It saved my damn life, but I love that thing. I was so good and you could break ankles. I was finessing people in Rebirth. Slide this way, slide that, play down, switch to my next way, weapons cycling the whole to do. I was that guy and now my hands don't work.

Speaker 2:

Now his hands are permanently crimped.

Speaker 1:

Seriously, I really feel like Call of Duty destroyed my hands At one point. I thought the dexterity was amazing because I was like my hands just flew across the controllers.

Speaker 2:

I have seen some of the pro gamers, or whatever, talk about how they have arthritis in their fingers.

Speaker 1:

Yeah, Like I was playing with Britton Lane and we were playing Call of Duty, we were playing multiplayer and we were playing the small map mosh pit. Like my thumb on my left hand hurt so much and I only played like four hours, which was nothing to me Serg, you was nothing to me Serves all you try-hards right. And I put the controller down. I just grabbed my thumb and went and popped it and I thought I broke my own hand. I thought I snapped my thumb in half.

Speaker 2:

And I was like ah, ah, ah, serves all you try-hards, right, be like normal people.

Speaker 1:

And I didn't listen to Hayden and I'll admit that this he was right when you lose a step in video games once you hit 30. He was not wrong.

Speaker 2:

Of course he's not wrong.

Speaker 1:

I've experienced it as well. He was not wrong. It happened to me, man, your action time just takes a dip. Because I think about how good I was in like Black Ops 1, modern Warfare 3, black Ops 2, where, like, I was in like the top 1,000 in the world in the ranks in multiplayer. Like I was a beast, like I didn't miss, I was fast, I was good. Like there was hardly a game where I had an even KD. And now I'm like I'm happy I killed like eight people.

Speaker 2:

You know they'll argue until they die. But PC players have an advantage over controller players. They'll say, oh, you got. Aim assist, aim assist will screw you up more than it will help you?

Speaker 1:

Yeah, it really will, especially if there's more than one person.

Speaker 2:

Yeah. Because it'll pick it up If you try to snipe somebody, you'll be aiming at them and then the aim assist will move your controller off of them, trying to adjust until it comes back.

Speaker 1:

No. But, here's the thing this is the way I always equate it. Like you're playing console, you're holding control, it's all thumb. Yeah, it's all your thumb, right, that's it. Playing on mouse and keyboard, it's your whole hand, your wrist and your arm.

Speaker 2:

Well, you can just tell in the movement where, as opposed to a thumb, you've got to move in an arc with a mouse.

Speaker 1:

Your mouth, wherever your mouse pointer would be, is where your gun it can be, it's all in your arm yeah because I remember, like when I because I had the first war zone, I had it on my pc when I was playing on that for a bit, just to see if it, because it was free, and I was like, let me download and see if I can play it on this, on my alienware, and like I hooked it up, I got my mouse, all that, and I'm playing and like my, like the uh, I don't know how to say it the uh like the curve, like the learn curve yeah of how to get quickly good with.

Speaker 1:

It was like two matches where I like I was going, like I was missing left and right, I was swinging, like you know, way past people and then all of a sudden I was just on people and I'm like why are they complaining? I'm like this is so much, it's so much more comfortable, it's so much easier, it's so much easier movement, because there's so much mechanic happening, yeah, where I control, whereas instead it's all just you know, my damn thumb going wild.

Speaker 2:

But after Vanguard, which again I didn't even play because I couldn't stand it.

Speaker 1:

That's when we had like Caldera.

Speaker 2:

Yeah, we got Caldera.

Speaker 1:

We played Caldera a little bit and like we came back to it a couple times, I mean we had some good moments, but it wasn't like I didn't play it much, especially after they did the Godzilla vs King Kong. Well, we played that event when that happened. Yeah, I played that, there was one game me and you won with two random dudes. Yeah, we did you remember that game?

Speaker 2:

Yeah, we were at the water's edge in some kind of bunker.

Speaker 1:

Me and you were on a pier shooting. I ran and bought them back and they came in and killed two people and took their stuff.

Speaker 2:

I remember we didn't have a whole lot of stuff, so you bought them and then you and I both just threw smokes. That way they dropped in right on top and just caused havoc and then we all were all alive.

Speaker 1:

At the end of the game, I think, well, yeah, because we won that game you bought them back and then the other people ran trying to get away from them and we're just like hello Warzone is where we got the monkey rounds too. The monkey round. The monkey round is when it's tight. There's 15 people left alive tight, and there's one of you alive in quads or trios and you dolphin dive into a buy station and buy back your teammates.

Speaker 2:

Well, I knew I wasn't going to win.

Speaker 1:

No, we came in. It was like the mugger you just released some chimps. It's like. It's like me and Hayden are just barreling out of the sky Like I assassinated a guy. Like I landed right by him and, like this death comes happening. He's like he's assassinating me and Mitch is just wheezing in a bush as I'm snapping this dude's neck and then I'm getting shot. Hey, shooting some other dude. All these other teams realize what's happening.

Speaker 2:

They're all just killing each other and Mitch is just like oh, Well, I was just waiting to buy y'all back in case you didn't make it. Somehow, y'all dove in and killed the dumbest team in the world. They didn't figure out what to do.

Speaker 1:

I mean we died, but we caused like 10 people to die because of that crap. And then that just became the running joke where it's like you, dolphin, dive into a buy station to buy back everybody late, and it's like monkey around and we just kind of go looking for people Like we know we're not going to win, but damn it, it's going to be funny looking for people Like we know we're not going to win, but damn it, it's going to be funny, like we're going to inconvenience everybody with our nonsense.

Speaker 2:

Oh, that was a lot of fun. After Caldera and Vanguard, though, we go on to the 2022 Modern Warfare 2.

Speaker 1:

Didn't like it.

Speaker 2:

I wasn't a fan of the story. I really liked Al-Masra playing on that.

Speaker 1:

I liked Al-Masra. I didn't like the gameplay, though.

Speaker 2:

I liked it a lot better.

Speaker 1:

No, it was slow. I actually liked it to begin with. Better, I liked it.

Speaker 2:

yes, you had to pick up book bags and all that stuff.

Speaker 1:

You can get the plate vest to go from two to three the medium large backpacks Allocating stuff the loot I liked, where you'd have to go open the backpack and take what you wanted.

Speaker 2:

Yeah.

Speaker 1:

That was really good. I liked that mechanic.

Speaker 2:

Because to me, I think it's. I enjoyed, like I said before, the realistic stuff where you couldn't just run across and vacuum up stuff.

Speaker 1:

You actually had to Run mash-ups, because when you shot somebody, they just exploded in a loot explosion.

Speaker 2:

Yeah, I liked the fact that you had to go and look at their bag and you could get a bigger bag, you know, depending on what you wanted. I enjoyed that. The guns sucked, I don't know. I mean at different times.

Speaker 1:

Like at one point you had the Bruin, that was just eliminate, people.

Speaker 2:

Well, no that was the first Warzone? No, that was in this one, because, remember, we'd be on top of the. Was it a, not a Mauser, a Schwarma?

Speaker 1:

Schwarma, schwarma.

Speaker 2:

No, sorry, it wasn't the Bruin, it was the RPK.

Speaker 1:

Yeah, the RPK was really good, that the ISO Hemlock was really good, the MP5.

Speaker 2:

And you could still one-shot people.

Speaker 1:

Like the VK9 or the V9 or whatever it was. Yeah, the submachine gun, the submachine guns were really good. There were certain guns that were really meta, but it was just kind of.

Speaker 2:

I really enjoyed the map stuff, but yeah, as far as Modern Warfare 2 by itself.

Speaker 1:

I didn't really care for the multiplayer and then each update they just kept nerfing us.

Speaker 2:

Yeah, every time it updated, I felt like it took us more and more shots to kill someone.

Speaker 1:

Every time, every damn time.

Speaker 2:

That's when was it skill-based damage came into play.

Speaker 1:

That's when we realized that that was well. That was when that was reported to be a thing. This is really when skill-based matchmaking just became obnoxious. Yeah, like if Warzone won, it really wasn't that big of a deal. We didn't really think about it. This is where it started to become a thing, because it was just like wait what? Because there were some kills. You get killed on and you watch and the kill came and you're like how was this even possible? And then that's when we learned about skill-based matchmaking. I'm playing in the freaking Olympics every damn round. Where's the team that sucks? Where's just the normal people? Where are they? Where are they, mitch?

Speaker 2:

But yeah, Modern Warfare 2, it ended up with a 77 out of 100. And I think I forgot to mention Vanguard had a 74 out of 100. So how they're even close, I don't know, but they were.

Speaker 1:

You know what, if I had to choose between the two games, I'm going to play Vanguard. What the new Modern.

Speaker 2:

Warfare 2 sucked.

Speaker 1:

I liked it much better than Vanguard, and it's a shame it shares the name of the original Modern Warfare 2.

Speaker 2:

Because that's the best game Call of Duty ever did. Then you move on to our last one, which is the current Modern Warfare 3. Campaign sucked. I didn't like the story, but I did like the way you could could do it. I liked the fact that you were set in this area and you could go about the mission that was kind of cool. I didn't like the story, but I liked the way you could do it it was alright.

Speaker 1:

The first mission in that campaign is still the best. It's prison from Verdansk oh yeah yeah, you're breaking Makarov out of prison, you find out. But that whole Black Ops kind of deal like mission, it's prison from Verdansk, oh yeah. Yeah, and you're breaking Makarov out of prison, you find out. Yeah, but that whole Black Ops kind of deal like Mission, like Night Vision sneaking around, then screw it weapons free. Yeah, that was a cool one. Everything else, I think, just went downhill.

Speaker 2:

And now going back real quick to Warzone 2, I did like the fact that they would incorporate the story well for both War Zones, really incorporating the story into the War Zone.

Speaker 1:

Yeah.

Speaker 2:

Where it would change the map. I didn't like it going back to the 70s on Verdansk.

Speaker 1:

I liked the Verdansk 1984.

Speaker 2:

Yeah, right, yeah, I did like how, on Al-Masra they blew up the observation deck or observation observatory.

Speaker 1:

Yeah.

Speaker 2:

I thought that was kind of cool. They blew that up and it was a big underground bunker underneath. When the sand came in, it covered up half the city. That was fun.

Speaker 1:

Yeah, that was pretty neat. Modern Warfare 3 was what Modern Warfare 2 was supposed to be. It was all the maps from the original Modern Warfare 2.

Speaker 2:

Modern Warfare 3 was basically a DLC.

Speaker 1:

Yeah, it really was. One thing I hated about these two games, especially about this one, is just how long it takes to level up a gun.

Speaker 2:

Tom says this, but yet, like within two days, he was level 40 from buying it.

Speaker 1:

Yeah, but that's XP, not weapon levels, to unlock all the damn attachments and get through to unlock all the camos.

Speaker 2:

I do like in the current Warzone and Modern Warfare 3, the way that you can pick what attachments you want to unlock.

Speaker 1:

Well, there's ones you're just going to unlock regardless as you progress, but you can pick to set certain ones. You can, you know, set certain ones as the priority, to where it'll unlock that one first what also makes me mad is that when you max out a weapon, you don't automatically unlock every damn attachment for it yeah, I would say if it's maxed out it should unlock everything for it.

Speaker 2:

Um, that is kind of annoying that, like certain optics, you have to unlock a different gun to get optics for this gun.

Speaker 1:

That's stupid. Yeah, that's stupid. They're just trying to force you to have to play more To use all the other stuff, Like Modern Warfare 3's multiplayer is better than Modern Warfare 2's and Modern Warfare 2019's.

Speaker 2:

And kind of blending this together. Like I know you didn't like DMZ, I really enjoyed that mode just because I liked the fact that you could either choose to team up or choose not to.

Speaker 1:

I know you liked it because you were talking crap to people on proximity. You were a different person. I was having fun. You were how we wish. You were in Warzone on DMZ. That's what we wish.

Speaker 2:

Well see, then there wasn't quite as many people on the map so I could jump in and fight this team and not have to worry about another team coming up from behind. Yeah, okay. I remember playing the Halloween event this past, one on the DMZ, and I took out a team of three. My partner died and then I took out another team of two and then revived him again. So just some random guy.

Speaker 1:

I like Warzone 3. I think it's better than Warzone 2.

Speaker 2:

I'm not a fan of the DMZ.

Speaker 1:

Zombies.

Speaker 2:

Yeah, like it was DM zombies. Yeah, it was fun to begin with and then it just got boring.

Speaker 1:

Yeah, I've only died one time in zombies, me too.

Speaker 2:

And that's only because I didn't realize that the radiation was expanding as fast as it was. I just go into zombies to level up the guns.

Speaker 1:

Because I know we played a couple times, me, you and Hayden, where we were just like running through doing like the missions and we were doing like three or four per like entry into the game in the next fill and it's just kind of like can we just play Warzone.

Speaker 2:

If there's a gun that I want to level up quick, I'll just put on a double weapon XP and I'll go to an X-File and I'll just keep calling it in and killing zombies. That's all I use it for now.

Speaker 1:

Before they nerfed it.

Speaker 2:

Well, no, it's actually about the same as it was. It's not too bad, did they? Reb double XP for your gun on, it's pretty much the same.

Speaker 1:

Because Warzone 3 was. We were doing really good in Warzone 3 when it happened.

Speaker 2:

Yeah, when it first came out, and now I feel like we've been nerfed again.

Speaker 1:

Yeah, every time there's an update, I swear they just take something from my game. I don't know what it is, the movement, just always somehow feels off.

Speaker 2:

I always feel slower after they update something.

Speaker 1:

I feel slower, my movement's off. I don't get it and I'll go through multiplayer and I'll work back into fighting shape for the game and I'm just like I don't know. It's just something like I don't know what it is. I don't know what they did to it.

Speaker 2:

Well, that's all the current games. Now this year there's Call of Duty, gulf War coming out. So, what do you think will be different?

Speaker 1:

Aliens.

Speaker 2:

I don't know if it's Treyarch or.

Speaker 1:

Or what Raven just did, this one yeah, I can't remember.

Speaker 2:

I can't remember who's supposed to be the next one.

Speaker 1:

Let's see no Marmort for three was Sledgehammer, Infinity Ward. Sledgehammer Treyarch, Treyarch, Treyarch.

Speaker 2:

Let's see.

Speaker 1:

Well, Sledgehammer just went. So it's either. Well, Infinity Ward was Marmort for two, and then it was Sledgehammer just went. So it's either. Well, Infinity Ward was Marvel for two, Then it was Sledgehammer for Vanguard. Raven and Treyarch did Cold War. I wonder if it's Treyarch and Raven Software.

Speaker 2:

Let's see, let me pull this up. Let's see, it doesn't I'm pretty sure it's treyarch, because it it alludes to a lot of oh well, because it is black ops, go for, so I'm pretty sure it would be. I don't see. Oh no, sorry, here it is developers, raven software and treyarch games. Okay, we'll be working. That's what I figured. It would be Treyarch games.

Speaker 2:

We'll be working, that's what I figured it would be. But yeah, it's. You know, I'm interested to see what they do. I'm interested to see how it influences Warzone. But I'm not holding my breath because I feel like every time Warzone comes out and they reintroduce another game to mix with it, it screws it up completely.

Speaker 1:

Yep. It's called the Black Ops Gulf War. Yeah, so yeah, it's a Treyarch. It'll be set during the Gulf War, which is the early 90s.

Speaker 2:

Says it'll be based in Kuwait. As far as missions and stuff like that, See what they do with it.

Speaker 1:

Is this going to be Warzone 4? Or are they going to do integration?

Speaker 2:

I think they'll probably do integration, because they've already got Warzone 1, 2, and 3 already. Yeah, they could have, just because it wasn't Warzone 1, had three games integrated and did Warzone 2, had just Modern Warfare 2. And then Warzone 3, I'm pretty sure they'll just integrate it.

Speaker 1:

Yeah Well, they might just do a stand-up. Who knows what they're going to do.

Speaker 2:

The only thing I've heard about anything Warzone coming out is them trying to bring Verdansk back more than just in the mobile.

Speaker 1:

Which a lot of people have been asking for, especially after Caldera.

Speaker 2:

Speaking of the mobile, it kills me because I was watching a video of Tim the Tap man. He was bragging about how good he is at the mobile game.

Speaker 1:

Playing with a freaking controller Like dude. Play with your thumbs like a man, like we did with PUBG Mobile.

Speaker 2:

He had his tablet hooked up to his computer monitor, so he's playing on a computer monitor with a controller, where he's playing against people that are actually playing on their phone.

Speaker 1:

Some dude's playing in a bathroom Like taking a dump and Tim the Tapman is just over here with, like you know, a tens of thousand dollar set up Sweating.

Speaker 2:

Get wrecked. Kid, You're trash.

Speaker 1:

That's what he's doing.

Speaker 2:

But yeah, I mean, granted, it's Call of Duty, I'm still going to play the games, but I do feel like the franchise has gone down. Yeah, it's Call of Duty. I'm still going to play the games, but I do feel like the franchise has gone down.

Speaker 1:

Yeah, it's gone down, especially when you look at the titles that we once had and didn't realize just how good we really had it to now.

Speaker 2:

I would love to see a futuristic grounded game.

Speaker 1:

Yeah, not running up walls.

Speaker 2:

Because, like Ghost, it was futuristic, it had some things, but it was still grounded to where it was. Like you know, you doing things.

Speaker 1:

Plausible.

Speaker 2:

Right, I would love to see a Ghost 2, but I doubt that'll ever get made.

Speaker 1:

I'd like to see that too.

Speaker 2:

Because people, I don't know, they just they didn't like Ghost for some reason, I don't know why.

Speaker 1:

Because they're wrong and they're stupid.

Speaker 2:

They, they are wrong and they are stupid. But if you're listening to this, this is kind of it for our Call of Duty part deux, part deux.

Speaker 1:

I hope you enjoyed it, hayden.

Speaker 2:

Yeah, two weeks of it, but if you're in town, let's see. On May 4th we'll be having our free comic book day, so we encourage you to come out. We'll have our booth where you can come out, meet us, talk with us, give us suggestions on things you'd like to hear more about, get you can come out and deliver, hand deliver punishments, that uh.

Speaker 1:

Hayden needs to catch up on. Yeah, if you have it on DVD.

Speaker 2:

It's like you know, he's overseas right now so we'll ship it to him if we have to. But yeah, we'll have that. We'll be doing a panel. We're giving away stuff, doing some trivia. Live with anybody that wants to join in. But yeah, that'll be on May 4th in downtown Lawrenceville. If you're in town or want to be in town, come join us. Tom will put you up. Tom's shaking his head and he's like wait what I'm going to put you up.

Speaker 1:

Yeah, you have a spare room. What? This isn't a B&B, Mitch.

Speaker 2:

It could be no Depends on what you want to charge.

Speaker 1:

Millions of dollars.

Speaker 2:

Hey, maybe Elon Musk will show up just for you.

Speaker 1:

No, no, I don't want to. I'm the king of my domain.

Speaker 2:

You still could be, unless Rachel's here, then in which case she's somehow in charge okay, well, you know, snooze you lose, but anyways, that's it for today.

Speaker 1:

That's all we have yeah, we hope you enjoyed this episode and we'll catch you in the next one no wait.

Speaker 2:

No, no, no, no, no, no, no, no, no, no, no, no wait no.

Entertain This
Disliking Call of Duty Installments
Evolution of Call of Duty Games
(Cont.) Evolution of Call of Duty Games
Warzone Memories and Victories
Call of Duty Game Discussion
Opinions on Modern Warfare Series
Panel Announcement in Downtown Lawrenceville

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