Beyond Solitaire
Episodes
236 episodes
Episode 236 - Tilak Vyas on Line by Line
This week on the pod, Tilak Vyas drops by to talk about his poetry game, Line by Line, that is forthcoming from Central Michigan University's Center for Learning Through Games and Simulations. Check out The Blue Way: https://www.ba...
Episode 235 - Ari Shapiro and Alyssa Stevenski on Library Gaming
This week on the pod, I chat with Alyssa and Ari, who coordinate gaming programs for teens in my local county library system. Some of them even include me! Check out The Blue Way: https://www.backerkit.com/call_to_action/790bcea3-7...
Episode 234 - Paul and Liz on the Evolution of Foxes & Lions
This week on the pod, Paul Wright and I discuss Foxes & Lions, how it has developed over the past year or so, and what we're excited about next. Also, it's on P500! Go support it here: https://www.gmtgames.com/p-1229-foxes-and-lions-renaiss...
Episode 233 - Waleed Ma'arouf on Design at Asmodee
This week on the pod, Waleed Ma'arouf, a designer at Studio Big, discusses their work in education, how they joined the Arkham Horror LCG design team, and their current design work for a fresh crop of games. Check out The Blue Way:...
Episode 232 - Esther Wright on Rockstar Games and American History
This week on the pod, Dr. Esther Wright (@enwright.bsky.social), a lecturer at the University of Cardiff, speaks about her work on Rockstar Games, the way they represent American history, and what we can learn from the stories they tell about A...
Episode 231 - Brooks Barber on Hawk & Dove
This week on the pod, Brooks Barber (rollplusfun@bsky.social) drops by to discuss his new venture, Hawk & Dove. He's starting a new historical games publishing business, moving his family to the Netherlands, and still designing games! https...
Episode 230 - Danielle Reynolds on Mass Market Design
This week on the pod, Danielle Reynolds (@tokengaymer.bsky.social) stops by to discuss her game design career, her current work at Relatable, and her dedication to paying it forward. Check out The Blue Way: https://www.backerkit.co...
Episode 229 - Taylor Shuss on Walkable City
This week on the pod, Taylor Shuss drops by to discuss his new game, Walkable City, which is all about urban planning. We also catch upon his historical designs and talk about design in general! https://www.kickstarter.com/projects/fowers/walka...
Episode 228 - Joe Dewhurst on The Pure Land
This week on the pod, Joe Dewhurst discusses his upcoming game, The Pure Land, as well as his continued work as a game developer and COIN solo mode expert. Check out The Blue Way: https://www.backerkit.com/call_to_action/790bcea3-7...
Episode 227 - Shadi Torbey on inPatience
Shadi Torbey, designer of the legendary Oniverse series, talks solo game design, running his own company, and being an opera singer. https://inpatience.com/Check out The Blue Way: https://www.backerkit.com/call_to_action/790bcea3-7482-4...
Episode 226 - Bree Woodward on Creative Direction
This week on the pod, Bree Woodward of Asmodee's Studio Big drops by to discuss her current work as a creative director, how she got her start in video games, and her commitment to Women in Toys. Check out The Blue Way: https://www...
Episode 225 - Dan Bullock on Penitent
This week on the pod, Dan Bullock drops into talk about Penitent, a new release from Lock Horns, his game press. We also discuss game developers and our mutual hatred of dice. If you want Penitent, there are only 200 copies and you can preorder...
Episode 224 - Jason Morningstar on The Blue Way
This week on the pod, Jason Morningstar joins me to talk about good RPG design and about his new edition of The Blue Way, forthcoming from Central Michigan University. Check out The Blue Way: https://www.backerkit.com/call_to_actio...
Episode 223 - Pam Walls on Independent Game Design
This week on the pod, I speak with @PamWallsGameDesign about game design, making life work as a full-time independent game designer, and that time she made a game ...
Episode 222 - Jeremiah McCall on Designing Historical Games for Class
This week on the pod, Jeremiah McCall returns to talk about the publication of his book, Designing History Games for Class. We also chat about his current educational designs, and about how he assigns game design projects to his students so tha...
Episode 221 - Diana Toma on Meeple Foundry
Welcome to Season 12 of the Beyond Solitaire podcast! To kick things off, Diana Toma from Meeple Foundry is here to talk about translation, graphic design, and building an international team to work on games. Register for Kathleen ...
Episode 220 - Adam Blinkinsop on Echo from the Dark
For the Season 11 finale, designer and developer Adam Blinkinsop (@blinks.itch.io) talks about development for GMT, his approach to game design, and his current project: Echo from the Dark. P500: https://www.gmtgames.com/p-1144-echo-from-the-da...
Episode 219 - Ted Caya on Take
This week on the pod, Ted Caya of Leder Games drops in to talk about his upcoming game, Take. Learn all about heists, why they are such oddly charming crimes, and how Ted translated that into board game form. https://www.kickstarter.com/p...
Episode 218 - Jaysen Headley (Ezeekat) on Book + Game Coverage
This week on the pod, Jaysen Headley, aka Ezeekat, drops in to talk about his live as both a booktoker and a maker of board game videos. And, more recently, his imprint with Bindery, which gives him the opportunity to bring cool books into the ...
Episode 217 - Carlos Ureta on the Art of Queen of Spies
This week on the pod, David Thompson and I had the illustrator for our game, Carlos Ureta, on to discuss his work with us. Thanks to him and to his colleagues at Meeple Foundry, our game looks great, if I do say so myself. Find him on Instagram...
Episode 216 - Fertessa Allyse on Designing for IPs
This week on the pod, Fertessa Allyse (@fertessa.bsky.social), game designer and veteran of Prospero Hall, talks about how she got started in game design, what it's like to work on a large team, and how to design games for kids. Th...
Episode 215 - Ricky Royal on Deckers and Oath
Ricky is back on the podcast to talk about his recent work, our recent work together, and solo design in general! If you haven't checked out his channel recently, head over to Box of Delights on YouTube for some solo gaming goodness. <...
Episode 214 - Hannah Fair on Playing with the Anthropocene
This week on the pod, Hannah Fair, who studies the way humans impact the environment, discusses an article she wrote about how islands and the humans who inhabit them are presented in board games. The article: https://islandstudiesjournal.org/a...
Episode 213 - Gonzalo Maldonado on Salt & Pepper Games
This week on the pod, Gonzalo Maldonado, one of the co-founders of Salt & Pepper Games, drops by to talk about how he became a game publisher and how his business has developed. (@saltandpeppergames.bsky.social) Salt & Pepp...
Episode 212 - Rachel Billingsley on Marketing at GMT
In this episode, Rachel Billingsley drops by to talk about her work as Director of Marketing at GMT and what it's like to be part of a family wargame business. Beyond Solitaire is proudly sponsored by Central Michigan University's ...