Beyond Solitaire
Episodes
249 episodes
Episode 249 - Sabrina Culyba on Transformational Gaming
This week on the pod, Sabrina Culyba of Ludoliminal drops by to discuss both her current company and her past as a designer of transformational video games--games designed to impact the players in life, and not just within the game. https://lud...
Episode 248 - Isaac Vega on Rose Gauntlet Entertainment
This week on the pod, veteran game designer Isaac Vega discusses Rose Gauntlet Entertainment, which he co-founded with Lindsey Rode, and its associated charitable foundation. rosegauntlet.comPreorder The Blue Way on Backerkit: https://b...
Episode 247 - Alita Robertson on Kart
This week on the pod, Alita Robertson, Developer and Producer at Leder Games, drops by to discuss Kart--our upcoming game about kids having a downhill kart race through the neighbors' yards. It's excellent. Check it out here: https://www.kickst...
Episode 246 - Mark Diaz Truman on RPG vs. Board Game Design
This week on the pod, Mark Diaz Truman of Magpie Games drops by to discuss the Root RPG, RPGs in general, and his recent adventures in board game design. https://magpiegames.com/Preorder The Blue Way on Backerkit: https://blue-way.backe...
Episode 245 - C. Thi Nguyen on Playing for the Right Reasons
This week on the pod, Professor C. Thi Nguyen (@add-hawk.bsky.social) pops by to discuss his work on games, why we play them, and how dangerous it is to wind up playing by someone else's rules. Check out his books, Games: Agency as Art and The ...
Episode 244 - Alice and Jessica Hong on FamBam Games
This week on the pod, sisters Alice and Jessica Hong drop by to discuss FamBam Games, the company they started together, and the process of making games that delight both their own large family and families around the world. https://fambam.game...
Episode 243 - Morten Monrad Pedersen on Solo Design
This week on the pod, Morten Monrad Pedersen, head of the Automa Factory and designer of Skoventyr and Shajarat, discusses his takes on solo game design and what solo gaming means to him. https://automafactory.com/Check out The Blue Way...
Episode 242 - Megan Rhodes Victor on Archaeogaming as Scholarly Play
This week on the pod, Prof. Megan Rhodes Victor (@archaeovictor.bsky.social) discusses her new edited volume, Archaeogaming as Scholarly Play, and her work as an archaeologist in the real world--and in video game settings. How do we note the pa...
Episode 241 - Aaron Trammell on How D&D Changed the Way We Play
For the Season 13 opener, Aaron Trammell drops by to discuss his new book, How Dungeons & Dragons Changed the Way We Play. It's a fascinating look into the issues that come with quantifying bodies as a collection of stats, the religious ide...
Episode 240 - Shelly Jones on Board Game Cozy Mysteries
This week on the pod, Dr. Shelly Jones drops by to discuss their work as a scholar who incorporates games and RPGs into their work--and their career as an author who has written a series of cozy mysteries set at a game store. https://shellyjone...
Episode 239 - Denver Walker on Flying Pig Games
This week on the pod, Denver Walker comes by to discuss her life as a co-owner and CEO of a wargame company, as well as her own game designs. https://flyingpiggames.com/Check out The Blue Way: https://www.backerkit.com/call_to_action/79...
Episode 238 - Amabel Holland on Swords Against - Beginner's Box
This week on the pod, Amabel Holland comes by to discuss her upcoming game--if it can be so called--and the mysteries that it holds. I am very excited to play it. https://hollandspiele.com/Check out The Blue Way: https://www.backerkit.c...
Episode 237 - David Thompson on Managing Multiple Designs
This week on the pod, David Thompson drops in for our seasonal check-in! We discuss the progress of our games together, check in on David's work with several other co-designers, and discuss the status of our design philosophies in general. ...
Episode 236 - Tilak Vyas on Line by Line
This week on the pod, Tilak Vyas drops by to talk about his poetry game, Line by Line, that is forthcoming from Central Michigan University's Center for Learning Through Games and Simulations. Check out The Blue Way: https://www.ba...
Episode 235 - Ari Shapiro and Alyssa Stevenski on Library Gaming
This week on the pod, I chat with Alyssa and Ari, who coordinate gaming programs for teens in my local county library system. Some of them even include me! Check out The Blue Way: https://www.backerkit.com/call_to_action/790bcea3-7...
Episode 234 - Paul and Liz on the Evolution of Foxes & Lions
This week on the pod, Paul Wright and I discuss Foxes & Lions, how it has developed over the past year or so, and what we're excited about next. Also, it's on P500! Go support it here: https://www.gmtgames.com/p-1229-foxes-and-lions-renaiss...
Episode 233 - Waleed Ma'arouf on Design at Asmodee
This week on the pod, Waleed Ma'arouf, a designer at Studio Big, discusses their work in education, how they joined the Arkham Horror LCG design team, and their current design work for a fresh crop of games. Check out The Blue Way:...
Episode 232 - Esther Wright on Rockstar Games and American History
This week on the pod, Dr. Esther Wright (@enwright.bsky.social), a lecturer at the University of Cardiff, speaks about her work on Rockstar Games, the way they represent American history, and what we can learn from the stories they tell about A...
Episode 231 - Brooks Barber on Hawk & Dove
This week on the pod, Brooks Barber (rollplusfun@bsky.social) drops by to discuss his new venture, Hawk & Dove. He's starting a new historical games publishing business, moving his family to the Netherlands, and still designing games! https...
Episode 230 - Danielle Reynolds on Mass Market Design
This week on the pod, Danielle Reynolds (@tokengaymer.bsky.social) stops by to discuss her game design career, her current work at Relatable, and her dedication to paying it forward. Check out The Blue Way: https://www.backerkit.co...
Episode 229 - Taylor Shuss on Walkable City
This week on the pod, Taylor Shuss drops by to discuss his new game, Walkable City, which is all about urban planning. We also catch upon his historical designs and talk about design in general! https://www.kickstarter.com/projects/fowers/walka...
Episode 228 - Joe Dewhurst on The Pure Land
This week on the pod, Joe Dewhurst discusses his upcoming game, The Pure Land, as well as his continued work as a game developer and COIN solo mode expert. Check out The Blue Way: https://www.backerkit.com/call_to_action/790bcea3-7...
Episode 227 - Shadi Torbey on inPatience
Shadi Torbey, designer of the legendary Oniverse series, talks solo game design, running his own company, and being an opera singer. https://inpatience.com/Check out The Blue Way: https://www.backerkit.com/call_to_action/790bcea3-7482-4...
Episode 226 - Bree Woodward on Creative Direction
This week on the pod, Bree Woodward of Asmodee's Studio Big drops by to discuss her current work as a creative director, how she got her start in video games, and her commitment to Women in Toys. Check out The Blue Way: https://www...
Episode 225 - Dan Bullock on Penitent
This week on the pod, Dan Bullock drops into talk about Penitent, a new release from Lock Horns, his game press. We also discuss game developers and our mutual hatred of dice. If you want Penitent, there are only 200 copies and you can preorder...