Tabletop to CPU
Episodes
60 episodes
Episode 59 - Communities in Gaming
This episode Chris and Nate examine some of the connections that we make over video games.
Episode 57 - Remakes and Remasters
This week Chris and Nate discuss how remakes and remasters might improve a game and make it a better experience (or not).
Episode 56 - Puzzles vs Games
Nate has been playing too many NYT games, but are they games. Chris decides right now.
Episode 55 - Limited Resources
This week Chris and Nate discuss how limited resources impact a game and how you have to play throught the game.
Episode 54 - If you add it, it better be good
Chris and Nate discuss mechanics that get added to games that don't add to the game.
Episode 53 - Story Telling Games
This time Chris and Nate discuss some games that help build narratives.
Episode 52 - Importance of Building a Machine
Chris and Nate discuss when a game system just feels so smooth and pops off.
Episode 51 - GOAT Gamer Gauntlet
Chris and Nate decide what games are worthy of helping determine the GOAT gamer.
Episode 50 - Rythm Games
Chris and Nate have the beat and decide to rock out.
Episode 49 - Lessons Learned from Others
A fool learns from their own mistakes, a wise man learns from the mistakes of others -- Sun Tsu probably...Chris and Nate discuss how content creators can help you add and bring things to your game.
Episode 48 - Expansion
This week Chris and Nate discuss expansions and bonus content that make games better.
Episode 47 - It's a Great Big Open World
Chris and Nate discuss some of the pros and cons of having an open world to explore.
Episode 46 - Designing RPG Encounters
Chris and Nate discuss ways to set up encounters and design engaging content.
Episode 45 - Journeys Far Far Away
This week Chris and Nate discuss Nate's recent trip to the Star Wars Starcruiser!
Episode 44 - Avatar RPG Book 2: Thoughts
This week Chris and Nate break down some of the ways in which conflict is resolved in Avatar RPG and discuss some of Last of Us
Episode 43 - Avatar TTRPG
Chris and Nate check out the Avatar TTRPG in this episode, looking at some of the unique things the system does.
Episode 42 - Branching Out
This week Chris and Nate discuss the benefits of branching out in your games.
Episode 41 - Story Prompts for Your Games
This week Chris and Nate try out a D&D tool for creating cool stories for your RPG campaigns.
Episode 40 - Card Game Resources
This week Chris and Nate examine resource management in collectible card games such as Marvel Snap.Facebook group:https://www.facebook.com/groups/436137464283818Patreon:https://www.patreon.com/TT2CPUTwitter:@cpu_toTw...
Episode 39 - Inventory as Game Design
This time Chris and Nate talk about inventory management? Surprisingly complex.Facebook group:https://www.facebook.com/groups/436137464283818Patreon:https://www.patreon.com/TT2CPUTwitter:@cpu_toTwitch:https://www...
Episode 38 - Card Game Environments
This week, Chris and Nate discuss how different people engage in different play environments.Facebook group:https://www.facebook.com/groups/436137464283818Patreon:https://www.patreon.com/TT2CPUTwitter:@cpu_toTwitch:<...
Episode 37 - Board Games Can't Hide Mechanics
Chris and Nate reflect on board game mechanics and how they can't hide behind graphics or DM trickery.Facebook group:https://www.facebook.com/groups/436137464283818Patreon:https://www.patreon.com/TT2CPUTwitter:@cpu_to