
Roleing Imperfection
Our podcast features two friends with over fifteen years of gaming experience chatting about tabletop role playing games. Our philosophy involves complex character design integrated with fully fleshed out worlds. We aim to help people write characters, play tabletop rpgs, and run their own games. Each episode will break down a different roleplaying topic with stories from our past games and suggestions for how to make your games better.New episodes launch Thursdays! Remember to play what you love, and, may your characters do something epic!
Episodes
166 episodes
Ep. 156: Finales: Ending a Campaign
Hello dear listeners! In this episode, Kevin and Steve discuss what to do and not to do when ending campaigns. This is also our last episode for a while, but stay subscribed for intermittent new episodes. Thank you for listening! We hope you en...
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Season 6
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Episode 26
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40:24

Ep. 155: Penultimate Episodes (with Monster!)
Hello dear listeners! In this episode, Kevin, Steve, and special guest Monster talk about what to do in the second to last episode of your game. We hope you enjoy and take care of yourselves!
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Season 6
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Episode 25
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49:05

Ep. 154: Planning for a Sequel Campaign
Hello dear listeners! In this episode, Kevin and Steve discuss sequels, prequels, sidequels, and spiritual sequels. We go hard on the Star Wars references, so be ready. We hope you enjoy and take care of yourselves!
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Season 6
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Episode 24
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46:48

Ep. 153: Time Dilation: Cool Concept Series VII
Hello dear listeners! In this episode, Kevin faces his greatest fear, and Steve helps him through it. Actually, we talk about the surprising amount of ways that time dilation can be used in a game. We hope you enjoy and take care of yourselves!...
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Season 6
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Episode 23
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34:50
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Ep. 152: Planning a Time Travel Game
Hello dear listeners! On this episode, Steve and Kevin talk about time travel as a Science Fiction/Fantasy genre. We mentioned the practicalities of the genre in Episode 54. However, time travel has a surprising amount of versatility, so here, ...
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Season 6
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Episode 22
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1:05:07

Ep. 151: Planning a Superhero Game
Greetings citizens! On this episode, Steve and Kevin chat about the Superhero genre. Witness Kevin try desperately not to just explain all the comic minutiae he knows! Behold Steve provide some great questions and much needed context! Listen to...
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Season 6
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Episode 21
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44:04

Ep. 150: Planning a Western Game
Howdy y’all! This time, Steve and Kevin holler about the tales of the old west (and north… and down under…). We get beyond the stereotypes to give our takes on how to make a great Western game. TLDL, vary the scenario and setting and focus on c...
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Season 6
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Episode 20
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54:46

Ep. 149: Writing Players Out (with Nick!)
In this episode, Steve and Kevin join special guest Nick to talk about writing players out. Hear Kevin confront Nick about a past game and marvel at how off track the group can get. We hope you enjoy and take care of yourselves!Nick’s Ch...
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Season 6
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Episode 19
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49:12

Ep. 148: Dead Character Game Ideas: Cool Concept Series VI
In this episode, Steve and Kevin discuss some ways to run games where the characters are all dead. There are definitely some suggestions here that will make players angry. We hope you enjoy and take care of yourselves!
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Season 6
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Episode 18
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31:31

Ep. 147: Incorporating & Repeating Themes
In this episode, Steve and Kevin talk about what themes are as well as when and how to use them effectively. Also, Kevin rants a bit about the education system and streaming shows… It’s related, sort of. We hope you enjoy and take care of yours...
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Season 6
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Episode 17
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32:56

Ep. 146: Consolidating a Campaign - Parts into a Whole
In this episode, Steve and Kevin discuss making a campaign look like it was perfectly planned. Trust me, it just won’t end up that way. We talk about how campaigns change as well as when and how to make them seem more cohesive. GMs should just ...
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Season 6
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Episode 16
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38:47

Ep. 145: Using Occupations in Gaming
In this episode, Steve and Kevin argue that having a job or going to school in an RPG doesn't have to make a game bad. They can be used to expand encounters, meet unusual characters, and provide structure to a game. We hope you enjoy and take c...
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Season 6
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Episode 15
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40:02

Ep. 144: Planning a Utopia Game
In this episode, Steve and Kevin discuss what makes a good utopia and why most dystopias are rather disappointing. Utopias are trickier to construct than many think, so we provide some suggestions. We hope you enjoy and take care of yourselves!...
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Season 6
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Episode 14
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1:04:12

Ep. 143: Amnesia: Cool Concept Series V
Hey, uh, this is a podcast with... some guys. That, uh, is about something that is overused, but can be fun. It's, uh, more versatile than people think, but, hang on, it's on the tip of my tongue.
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Season 6
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Episode 13
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45:43

Ep. 142: Mind Control: Cool Concept Series IV
In this episode, Steve and Kevin talk about using mind control as a plot device in a game. It’s an easy way to introduce tension and conflict, but it has its issues… We have some suggestions for making it fun and using it well. We hope you enjo...
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Season 6
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Episode 12
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34:17

Ep. 141: Making Good References
In this episode, Kevin gives his take on good references, and Steve makes sure that Kevin remains understandable and provides some great additional references. We hope you enjoy and take care of yourselves!
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Season 6
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Episode 11
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53:05

Ep. 140: Character Proposals
In this episode, Steve and Kevin discuss the process that comes before and leads up to session zero. The character proposal process is often very collaborative and can help the players feel more prepared and create more integrated characters. W...
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Season 6
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Episode 10
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46:57

Ep. 139: 4 Hour Episodes/Sessions
In this episode, Steve and Kevin talk about some issues that come up when running a short session. Four hours is not a long time! Often, a little preparation can go a long way. We hope you enjoy and take care of yourselves!
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Season 6
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Episode 9
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42:11

Ep. 138: How Soap Opera Should a Game Get?
In this episode, Steve and Kevin get dramatic! We talk about how crazy and drama-filled a session can and should get. We get into a bit of a disagreement over who should drive the drama and when. We hope you enjoy and take care of yourselves!
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Season 6
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Episode 8
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40:07

Ep. 137: A.I. Art (A.I. Series 3)
In this episode, Steve and Kevin finish up this A.I. trilogy by going in depth on using Midjourney to help assist in making a Tabletop RPG campaign. We hope you enjoy and take care of yourselves!Unfortunately, our image hosting is curre...
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Season 6
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Episode 7
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52:33

Ep. 136: Robot Players (A.I. Series 2)
In this episode, Steve and Kevin discuss the usefulness of ChatGPT in Tabletop Roleplaying Games. This is part two of a series, so if we don’t discuss an issue that you want to hear, please email us...
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Season 6
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Episode 6
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41:01
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Ep. 135: A.I. & Gaming (A.I. Series 1)
In this episode, Steve and Kevin discuss some of the basics of AI and how they can be used in Roleplaying. This is part one of a series, so if we don’t discuss an issue that you want to hear, please ema...
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Season 6
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Episode 5
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43:36

Ep. 134: Managing NPCs: Just Chatting 4
*Note: Due to a bit of a scheduling mess up, this episode was recorded and meant to go out last week and comes before the previous episode. We apologize for any confusion.*In this Valentine’s Day episode, Steve and Kevin talk abou...
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Season 6
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Episode 4
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43:43

Ep. 133: Using Moments to Plan
*Note: Due to a bit of a scheduling mess up, this episode was recorded and meant to go out after next week's episode. We apologize for any confusion.*Happy Valentines Day! In this episode, Steve and Kevin talk about using strong ...
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Season 6
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Episode 3
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41:21

Ep. 132: Prompts and Player Mindset
In this episode, Steve and Kevin discuss how GM generated prompts affect how a player might think about a game. We talk about some ways to positively impact players with a prompt and some issues to watch out for. We hope you enjoy and take care...
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Season 6
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Episode 2
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44:04
