
Game Design Deep Dive
Dan Bullock interviews game designers with a focus on the challenges of historical board game design.
Podcasting since 2022 • 34 episodes
Game Design Deep Dive
Latest Episodes
Trench Raid with Lisa Smedman
Lisa Smedman is a best-selling author, journalist, and designer of many RPG games and modules. We discuss Trench Raid, her first solitaire tabletop wargame for Compass, the tactical approach to the topic of WW1, and the relationship between ser...
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Season 5
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Episode 5
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53:02

Interview with Fred Serval
In this episode, a proper interview with Fred Serval, designer of A Gest of Robin Hood, Red Flag Over Paris, and A Very Civil Whist. Fred is also the host of an excellent channel dedicated to historical tabletop gaming, Homo Ludens. We discuss ...
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Season 5
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Episode 4
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1:00:42

Playing Oppression with Mary Flanagan
Mary Flanagan, is a game designer, professor, and an author. She joins us to discuss her book, co-authored with Mikael Jakobson, PLAYING OPPRESSION: THE LEGACY OF CONQUEST AND EMPIRE IN COLONIALIST BOARD GAMES. We discuss representation ...
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Season 5
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Episode 3
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1:06:13

Interview with Brian Asklev
Brian Asklev designed my favorite wargame of last year, 1812: Napoleon's Fateful March. We discuss what went into his phenomenal design, his upcoming game Baltic Empires, event design, and the challenges of playtesting multiplayer games. <...
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Season 5
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Episode 2
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57:01

Interview with Pako Gradaille
Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing...
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Season 5
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Episode 1
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59:56
