Game Design Deep Dive

Interview with Volko Ruhnke

July 07, 2022 Dan Bullock Season 1 Episode 7
Game Design Deep Dive
Interview with Volko Ruhnke
Show Notes

In the final episode of Season 1, I chat with Volko Ruhnke. His designs have covered everything from insurgencies in Andean Abyss & Labyrinth to medieval warfare in his Levy & Campaign Series, so his insights draw on a broad design palette. We chat about the impact of assumptions held by historical participants when designing historical games.