Game Design Deep Dive
Dan Bullock interviews game designers with a focus on the challenges of historical board game design.
Game Design Deep Dive
Interview with Cole Wehrle
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Dan Bullock
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Season 2
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Episode 6
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Cole Wehrle has designed Pax Pamir, John Company and Infamous Traffic as well as fan favorites Root, Oath and (most recently) Arcs. We chat primarily about his historical designs, discussing Kevin Zucker's Napoleon's Last Battles, second editions, model-driven history versus polemics, and much more.
Fragility in Design
Where does the designer think the gameplay is
Levy & Campaign Series
The Geography of Pax Pamir
Historiography & Design
The Napoleonic Wars (GMT)
Second Editions
History-Driven Models vs Polemics in Design
Budgeting Proper Nouns