Game Design Deep Dive
Dan Bullock interviews game designers with a focus on the challenges of historical board game design.
Game Design Deep Dive
Interview with Natalia Wojtowicz
Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.
Natalia Wotjowicz has written an excellent book called Wargaming Experiences about approaches to professional wargame design informed by her experience with the NATO Civil-Military Cooperation Center of Excellence. Her book offers a lot of guidance relevant to both historical games and wargames, so I invited her to discuss it along with differences between professional and commercial design.
Books by Natalia Wojtowicz:
Wargaming Experiences (2 book series) Paperback Edition (amazon.com)
Outro music: Marnie Stern "Plain Speak"
The Comeback Kid | Marnie Stern (bandcamp.com)