Game Design Deep Dive
Dan Bullock interviews game designers with a focus on the challenges of historical board game design.
Game Design Deep Dive
Interview with Pako Gradaille
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Dan Bullock
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Season 5
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Episode 1
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Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more.
https://gamefound.com/en/projects/saltandpepper/habemus-papam