Contributors

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Frosty

So a little about me? Well to start with I'm a Trans women (MTF), I use She/her pronouns. I'm dyslexic

I Got into Role playing when I was around 12 years old starting with Cyberpunk 2020 and quickly jumping into AD&D, Rifts, Palladium Fantasy, World of Darkness, and  Gurps. I've Played and Run more systems than I can remember the Names of and Have spent most of my teens and Adult life Running Games for Various Groups and Friends.

I got my Degree in Game design and development in the Hopes of Making a Video game that Captured the freedom and unique experience an incredible tabletop rpg campaign can provide. but ended up taking a Different path.

I'm an Alternative Goth Cyberpunk, I love Sci-fi, Horror, and Fantasy settings. I Spend way to much time watching/reading any good story. I've Studied classical literature and Draw inspiration for my games and campaigns and worlds from Mythology, the Classical Epics such as the Odyssey, Monkey, The Inferno.

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Hadrian

An aasimar Paladin plagued by broken memories of a bloody past.

Hadrian has a good heart, a sharp tongue, a strong moral compass, no patience for fools or absolutes, and authority issues. 

While Honest to a fault, his stories of his past are plagued with inconsistencies. Flashes of soaring through the sky in an age long past mix with recollections of his childhood. He came to Versailles seeking his brother, and answers. 

He wears a long black leather leather coat and apparently wields a sword forged of memories, blood pouring from  its blade in times of stress.

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Magnar Smeltbrow

A dwarven cleric follower of des-ka, god of the forge and crafts folks.

Drawn more to the theory of crafting and forging than working with his hands in the famly forge, which he finds too hot and oppressive.  Magnar instead joined the order and burried himself in books.   His lack of practical knowledge didn't stop him trying to correct and improve the practices of others much to their annoyance.

During his studies Magnar became fascinated with the lost crafts and skills of the kingdom of Isguard who were capable of creating mechanical beasts and creatures that came to life.

Magnar carries a small mechanical fish from that time, long since broken.  He strives to understand how it was made and if it could be brought back to life.