
Dungeon Guides
Not THAT kind of dungeon... Or maybe it could be! As your guides, we seek to explore and chart the various aspects of arranging, preparing, and collaborating while enjoying what we believe is one of the most satisfying hobbies: tabletop gaming. We will explore the ins-and-outs from both the player and gamemaster's perspective, hoping to bring inspiration to any who grace us with the presence of their ears
Episodes
68 episodes
Episode 68 - Rock and a Bard Race
Another installment in our lineage/heritage/race examinations brings us to Dwarves and Half-Elves. From one people, created by their god in the perfect image.. to those born with the privilege of Elven blood (or the curse of a shorter lifespan)...
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Episode 68
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33:56

Episode 67 - Just a Flesh Wound
Sometimes in TTRPGs (and in many other types of game), some elements, mechanics, or values may be approximated or abbreviated so as to not get bogged down in too much minutia, nuance, or calculation. Hit points are probably the biggest culprit ...
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Episode 67
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27:37

Episode 66 - Beauty and the Beast
We begin another discussion series with taking a look at the core heritages/lineages/races in D&D, with our first installation covering humans and elves. Also, how one of them has been revamped over the years in order to make them more desi...
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Episode 66
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26:45

Episode 65 - Man, I Learned Abyssal for Nothing
Language barriers are some of the most significant obstacles when it comes to engaging civilization and sentient beings. Without a means of sharing information in a meaningful manner, we are left with pantomimes and crude imagery. The distincti...
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Episode 65
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28:44

Episode 64 - So, You Don't Want to Be a Wizard?
This is the last entry in our examination of the core classes in D&D 5e, and at least one of us is ensuring that shit really does run downhill. The artificer class certainly polarizes your friendly Dungeon Guides, but do not be dissuaded… S...
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Episode 64
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32:25

Episode 63 - It's a Trap!
One of the things you can count on regarding secret vaults, villainous hideouts, and top-shelf burial chambers is that the designers don’t want you in there. This week we’re talking about one of the primary means for thwarting would-be looters ...
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Episode 63
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37:27

Episode 62 - Are We Done-geon Yet?
Join us as we delve into the topic of mega-dungeons, and one of the simplest railroads to present your players. Sometimes the thrill of delving and procuring vast wealth and power is incentive enough to draw your PCs into a massive dungeon craw...
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Episode 62
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34:01

Episode 61 - A Fistful of Ki
In this episode we take a look at the monk; a classic and well-traveled class, loved by many and hated by as many GM’s. A nice step away from the more gear-dependent classes, monks have a unique take on martial supremacy as compared to their mo...
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Episode 61
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31:12

Episode 60 - Rage Against the Enemy
Brawny, bare-chested, big-beef-boy, brawler, barbarian. Is there anything wrong with that sentence? We think not! If might makes right, then this class is right on.. dude. Nothing beats beefcake bad-asses borne upon the beef they got with you, ...
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Episode 60
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32:15

Episode 59 - I Am Become Dead
Death comes for us all, and nobody should expect it more than heroes and adventurers. Dealing death and weighing the value of life every session, it can be easy to forget how quickly a PC death can come about. A few bad rolls, an unlucky positi...
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Episode 59
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43:14

Episode 58 - In God We Cast
Clerics are the next class up on the examination table in this episode. A once rare PC, due to frequent disdain by many a player towards playing a healing class, we’ve seen the cleric branch out of their tropey past and actually take center-sta...
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Episode 58
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32:17

Episode 57 - I Have the Power!
This class examination episode brings us to the sorcerer. There mere existence is an offense to scholarly wizards everywhere; with their uncanny ability to manifest spells without ever laying eyes on a spellbook or wizardly tome. A bit more wor...
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Episode 57
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31:29

Episode 56 - Inspire Me Like One of Your French Girls
Many RPG systems incorporate some form of currency or resource which you can use in order to perform acts of bravery or heroism. We discuss the inspiration mechanic of D&D 5e and explore its function and usability. Borrowing ideas from othe...
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Episode 56
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30:02

Episode 55 - Bard to the Bone
Closing in on the end of our D&D 5e Class hot takes, we dive into the bard with both feet. A class that has been through many changes and iterations over these many decades, we both agree that the bard is an excellent addition to any group....
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Episode 55
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31:20

Episode 54 - Smooth Criminals
And now for the class with the skills to pay the bills... rogues! Always the TTRPG specialist, the rogue class brings mastery of disguise, stealth, infiltration, sabotage, and technology into the mix with the swords, fireballs, and healing spel...
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Episode 54
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30:18

Episode 53 - Your Alignment's Showing
Definitely a finalist for most divisive RPG element, alignment typically evokes powerful feelings about what really is a simple descriptor for something which occurs off-sheet; and that being how a character has been behaving in-world. It is th...
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Episode 53
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32:09

Episode 52 - 2024: We Hardly Knew Ye
This episode marks a full year of weekly Dungeon Guides releases, and the culmination of our first goal of providing weekly conversation regarding TTRPG's, our favorite hobby! We wrap up 2024 with a rundown of how our RPG lives played out for u...
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Episode 52
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33:31

Episode 51- All I Want for Christmas Is a Cool One-Shot
What is more festive than a holiday/RPG crossover? We typically find ourselves doing all we can to divorce real-world knowledge from in-world fantasy, but sometimes it's fun to break the 4th wall with a wrecking ball, the Kool-Aid Man, and a bu...
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Episode 51
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26:21

Episode 50 - You've Got Modern
Though our focus tends to be on the sword-and-sorcery style of RPG's, we certainly express our approach as to be relating to the systems and settings most commonly known about when it comes to TTRPG's, without intended exclusion of other settin...
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Episode 50
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31:59

Episode 49 - Walk Like an Undead Thing
Does death have to be the end? Do you frown upon the utilization of your deceased? Does the undying hunger for human brains result in far too many homicidal YOLO moments? You might want to consider the ramifications of undeath! Good, bad, or in...
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Episode 49
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32:48

Episode 48 - I'll Have What She's Fudging
Just like any other game or competitive activity, TTRPGs can be vulnerable to cheating. And in a situation where you have a moderator or umpire who is responsible for upholding fairness, it's not without exposure to inauthentic or false adjudic...
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Episode 48
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35:25

Episode 47 - Druids Gone Wild Shaping
Are druids just hippie clerics with a penchant for furry cosplay, or are they secretive practitioners of pagan or macabre rituals? Not everything in nature lives in harmony, and the druid doesn't have to be handcuffed to being a guardian of the...
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Episode 47
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26:15

Episode 46 - Ranger Danger
In the first entry of our "Nature Bros" class examinations we take a look at the ranger. A class that draws upon historical tropes, don't knock the capabilities you have in loosing a volley of interesting characters. We'll string together hot t...
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Episode 46
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28:05

Episode 45 - Dueling Hobos
On the surface, playing a TTRPG seems to involve a lot of fighting monsters, bandits, and warlords. Those who have played enough know that sometimes your fellow PCs fall under your crosshairs. Plenty of us have wished for a humbling crit upon a...
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Episode 45
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28:53

Episode 44 -If I Could Put Climb in a Bottle
I always love finding a cool potion more than another magic shield or returning dagger. Much in the way that firearms make all beings tall, potions are a way for anyone to access the wonderful and awesome power of magic. A great way to add some...
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Episode 44
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26:46
