
Finding Atoria
Three friends, each with 30+ years playing and running TTRPGs sit down weekly to tell stories about the games, community and topics surrounding the Table Top Role Playing world.
Finding Atoria
Ribbets and Fungril and Clanks, OH MY!: Character Ancestries in Daggerheart
From Ribbet Tongues to Druid Shrooms
With Malcolm out this week, Tori and Arcadia dive into a lively discussion about Ancestries in TTRPGs. The rise of the narrative-focused game Daggerheart has sparked big conversations in the community about what makes it stand out for both players and GMs.
In Daggerheart, ancestries aren’t just cosmetic—they’re baked directly into a character’s features and feats, carefully balanced through stress costs and resource management. The ancestry cards keep everything in one place, streamlining play and giving the game a nimble pace.
Along the way, the crew explores some of the wild options at the table: overpowered Ribbet tongues, purposeful Clanks, a DrunkleBee Monk, Druid Shrooms, Simiah builds, and more. Compared to the latest rules from WotC for D&D, Darrington Press takes a fresh approach to ancestry and species origins, opening up creative new possibilities for players.
Music Credit:
Rise (Epic, Inspirational, Cinematic) by Artur Aravidi — licensed under CC BY-NC 4.0
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